7thFullMoon

classy filter

Jul 27th, 2015
207
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  1. ### Antnee's Classy Filter! v1.65
  2.  
  3. ### Instructions for use:
  4. ### Right-click this page, click "select all"
  5. ### Right click again, click "Copy"
  6. ### Open a new .txt document and paste the contents of this page into it
  7. ### USE ANSI ENCODING IF YOU USE NOTEPAD++ OR ANY OTHER TEXT EDITOR
  8. ### Click File/Save As
  9. ### Select "All Files" from the dropdown menu at the bottom
  10. ### Enter "antnee.filter" as the filename
  11. ### Save in C:/Users/Documents/My Games/Path of Exile
  12.  
  13. ### Section Overview
  14. ### 000a Highlight Rarest currency
  15. ### 000b Slightly darken common currency
  16. ### 000c Highlight quality and rare gems
  17. ### 000g Slightly darken zero quality gems
  18. ### 000d Highlight 5 and 6 links
  19. ### 000e Chaos/Regal recipe items
  20. ### 000f Highlight based on number/color of sockets
  21. ### 010f RGB / Perfect Quality
  22. ### 000h Other misc items of interest, rares and uniques
  23. ### 000i Show select white items (for chancing or personal preference)
  24. ### 001j ----SCALING ITEMLEVEL FILTER
  25. ### 001k ----Brighten early level jewelry, show non-rare midlevel jewelry
  26. ### 001l ----Hide Obsolete Flasks
  27. ### 001m ----Brighten Normal Flask Upgrades for first 3 levels they're available
  28. ### 001n ----Brighten Magic Flask Upgrades for first 3 levels they're available
  29. ### 001o ----Flasks / Quality flasks
  30. ### 001p ----Highlight early game 3Links
  31. ### 001q ----Exceptions to itemlevel filter for links / sockets
  32. ### 001r ----Hide obsolete gear
  33. ### 011r ----Specific Equipment Toggles
  34.  
  35.  
  36. ### SmartBlocks - Use search/replace all to toggle sections of the script on/off
  37. ### Example: Replace all instances of "Show #Jewelry" with "Show #Jewelry"
  38. ### to hide all white/blue jewelry. (see original post for more details)
  39.  
  40. ### Show #Misc - Chance Items
  41. ### Show #Misc - Chisel Hammers
  42. ### Show #Gems - Active Skill Gems Zero Quality
  43. ### Show #Gems - Support Gems Zero Quality
  44. ### Show #Jewelry - Magic ILVL <= 68
  45. ### Show #Jewelry - Normal ILVL <= 68
  46. ### Hide #Jewelry - Magic ILVL > 68
  47. ### Show #Jewelry - Normal ILVL > 68
  48. ### Show #Flasks - Quality
  49. ### Show #Flasks - Utility
  50. ### Show #Flasks - Life/Mana ILVL > 68
  51. ### Show #Gear - Bows
  52. ### Show #Gear - Bows (Quivers)
  53. ### Show #Gear - One Hand - Wands
  54. ### Show #Gear - One Hand - Axes
  55. ### Show #Gear - One Hand - Daggers
  56. ### Show #Gear - One Hand - Swords
  57. ### Show #Gear - One Hand - Swords (Thrusting)
  58. ### Show #Gear - One Hand - Maces
  59. ### Show #Gear - One Hand - Claws
  60. ### Show #Gear - One Hand - Sceptres
  61. ### Show #Gear - Two Hand - Swords
  62. ### Show #Gear - Two Hand - Maces
  63. ### Show #Gear - Two Hand - Axes
  64. ### Show #Gear - Two Hand - Staves
  65. ### Show #Gear - Armour - STR Armour
  66. ### Show #Gear - Armour - DEX Armour
  67. ### Show #Gear - Armour - INT Armour
  68. ### Show #Gear - Armour - STR/INT Armour
  69. ### Show #Gear - Armour - STR/DEX Armour
  70. ### Show #Gear - Armour - INT/DEX Armour
  71. ### Show #Gear - Armour - STR Armour (Shields)
  72. ### Show #Gear - Armour - DEX Armour (Shields)
  73. ### Show #Gear - Armour - INT Armour (Shields)
  74. ### Show #Gear - Armour - STR/INT Armour (Shields)
  75. ### Show #Gear - Armour - STR/DEX Armour (Shields)
  76. ### Show #Gear - Armour - INT/DEX Armour (Shields)
  77. ### Show #Obsolete Gear Exceptions for Linked Sockets
  78. ### Hide #Obsolete
  79.  
  80.  
  81. ### SmartColors
  82. ### SetBackgroundColor 0 0 0 0 #Hidden Flask Opacity
  83. ### SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  84. ### SetTextColor 240 240 240 #Normal Flask Upgrade
  85. ### SetTextColor 125 175 255 #Magic Flask Upgrade
  86. ### SetTextColor 190 190 190 #Normal "Junk"
  87. ### SetTextColor 120 120 230 #Magic "Junk"
  88. ### SetBorderColor 70 20 50 255 #Chaos Recipe Border
  89. ### SetBorderColor 40 80 30 255 #Regal Recipe Border
  90. ### SetTextColor 180 180 180 #Normal Jewelry ILVL > 68
  91. ### SetTextColor 120 120 230 #Magic Jewelry ILVL > 68
  92. ### SetTextColor 15 135 120 #Gems Zero Quality
  93. ### SetTextColor 135 120 90 #Common Currency
  94. ### SetTextColor 210 190 170 255 #Uncommon Currency
  95. ### SetTextColor 240 200 150 255 #Rarest Currency
  96. ### SetTextColor 255 255 255 #Normal Highlight
  97. ### SetTextColor 125 175 255 #Magic Highlight
  98. ### SetTextColor 255 255 119 255 #Rare Highlight
  99.  
  100.  
  101. # Section: Rare currency/cards - 000a
  102. Show
  103. BaseType "Exalted Orb" "Divine Orb" "Mirror of Kalandra" "Eternal Orb" "Albino Rhoa Feather" "Fishing Rod" "Alchemy Shard"
  104. SetTextColor 240 200 150 255 #Rarest Currency
  105. SetBorderColor 255 255 255 255 #Rarest Currency Border
  106. SetBackgroundColor 0 0 0 255 #Rarest Currency Background
  107. SetFontSize 42
  108. PlayAlertSound 8 100
  109.  
  110. Show
  111. BaseType "Gemcutter's Prism" "Regal Orb" "Vaal Orb" "Chaos Orb"
  112. SetTextColor 190 170 150 255 #Uncommon Currency
  113. SetBackgroundColor 0 0 0 250 #Uncommon Currency Background
  114. SetBorderColor 60 40 20 255 #Uncommon Currency Border
  115. SetFontSize 37
  116.  
  117. Show
  118. Class Card
  119. BaseType "The Avenger" "The Brittle Emperor" "Abandoned Wealth" "The Doctor" "The Fiend" "The King's Heart" "The Wind" "The Queen" "The Fiend"
  120. SetBorderColor 255 255 255 255 #Rarest Currency Border
  121. SetBackgroundColor 0 0 0 255 #Rarest Currency Background
  122. SetFontSize 42
  123.  
  124. Show
  125. Class Card
  126. SetBackgroundColor 0 0 0 250 #Uncommon Currency Background
  127. SetBorderColor 40 80 30 255 #Div Card Border
  128. SetFontSize 37
  129.  
  130.  
  131. # Section: Common currency - 000b
  132. Show
  133. BaseType "Scroll of Wisdom" "Portal Scroll" "Orb of Transmutation" "Orb of Augmentation" "Orb of Alteration" "Armourer's Scrap"
  134. SetTextColor 135 120 90 #Low Currency
  135. SetBorderColor 0 0 0 20 #Low Currency Border
  136.  
  137. Show
  138. Class Currency
  139. SetBackgroundColor 0 0 0 245
  140. SetBorderColor 0 0 0 255
  141.  
  142.  
  143. # Section: Quality and rare gems - 000c
  144. Show
  145. Class Gem
  146. Quality > 0
  147. SetBackgroundColor 0 30 20 255
  148. SetBorderColor 0 50 160
  149.  
  150. Show
  151. Class Gem
  152. BaseType "Empower" "Enhance" "Enlighten" "Portal" "Detonate Mines"
  153. SetBackgroundColor 0 30 20 255
  154. SetBorderColor 0 50 160
  155.  
  156.  
  157. # Section: Zero quality gems - 000g
  158. Show #Gems - Active Skill Gems Zero Quality
  159. Class Active
  160. SetTextColor 15 135 120 #Gems Zero Quality
  161.  
  162. Show #Gems - Support Gems Zero Quality
  163. Class Gem
  164. SetTextColor 15 135 120 #Gems Zero Quality
  165.  
  166.  
  167. # Section: 5 and 6 links - 000d
  168. Show
  169. Rarity = Normal
  170. LinkedSockets = 6
  171. SetBackgroundColor 20 20 20 255
  172. SetBorderColor 180 180 180
  173. SetTextColor 255 255 255 #Normal Highlight
  174. SetFontSize 42
  175. PlayAlertSound 7 100
  176.  
  177. Show
  178. Rarity = Magic
  179. LinkedSockets = 6
  180. SetBackgroundColor 0 20 40 255
  181. SetTextColor 125 175 255 #Magic Highlight
  182. SetBorderColor 0 150 200
  183. SetFontSize 42
  184. PlayAlertSound 7 100
  185.  
  186. Show
  187. Rarity = Rare
  188. LinkedSockets = 6
  189. SetBackgroundColor 30 30 0 255
  190. SetBorderColor 180 180 60
  191. SetTextColor 255 255 119 255 #Rare Highlight
  192. SetFontSize 42
  193. PlayAlertSound 7 100
  194.  
  195. Show
  196. Rarity = Unique
  197. SocketGroup WWWWWW
  198. BaseType "Simple Robe"
  199.  
  200. Show
  201. Rarity = Unique
  202. LinkedSockets = 6
  203. SetBackgroundColor 30 10 0 255
  204. SetBorderColor 255 120 80
  205. SetTextColor 180 100 20
  206. SetFontSize 42
  207.  
  208. Show
  209. Rarity = Normal
  210. LinkedSockets = 5
  211. SetBackgroundColor 20 20 20 255
  212. SetBorderColor 0 0 0 255
  213. SetTextColor 255 255 255 #Normal Highlight
  214. SetFontSize 36
  215. PlayAlertSound 7
  216.  
  217. Show
  218. Rarity = Magic
  219. LinkedSockets = 5
  220. SetBackgroundColor 0 20 40 255
  221. SetBorderColor 0 0 0 255
  222. SetTextColor 125 175 255 #Magic Highlight
  223. SetFontSize 36
  224. PlayAlertSound 7
  225.  
  226. Show
  227. Rarity = Rare
  228. LinkedSockets = 5
  229. SetBackgroundColor 0 0 0 255
  230. SetBorderColor 0 0 0 255
  231. SetTextColor 255 255 119 255 #Rare Highlight
  232. SetFontSize 36
  233. PlayAlertSound 7
  234.  
  235. Show
  236. Rarity = Unique
  237. LinkedSockets = 5
  238. SetBackgroundColor 0 0 0 255
  239. SetBorderColor 0 0 0 255
  240. SetTextColor 255 100 20
  241. SetFontSize 36
  242.  
  243.  
  244.  
  245. # Section: 6 socket items, and items with white sockets - 000f
  246. Show
  247. Rarity Normal
  248. SocketGroup W
  249. SetBorderColor 40 40 40
  250. SetTextColor 255 255 255 #Normal Highlight
  251.  
  252. Show
  253. Rarity Magic
  254. SocketGroup W
  255. SetBorderColor 30 40 60
  256. SetTextColor 125 175 255 #Magic Highlight
  257.  
  258. Show
  259. Rarity Rare
  260. SocketGroup W
  261. SetBorderColor 60 40 30
  262.  
  263. Show
  264. Rarity Normal
  265. Sockets = 6
  266. SetTextColor 255 255 255 #Normal Highlight
  267. SetBackgroundColor 0 0 0 255
  268. SetBorderColor 0 0 0 255
  269. SetFontSize 36
  270. PlayAlertSound 5
  271.  
  272. Show
  273. Rarity Magic
  274. Sockets = 6
  275. SetTextColor 125 175 255 #Magic Highlight
  276. SetBackgroundColor 0 20 40 255
  277. SetBorderColor 0 0 0 255
  278. SetFontSize 36
  279. PlayAlertSound 5
  280.  
  281. Show
  282. Rarity Rare
  283. Sockets = 6
  284. SetTextColor 255 255 119 255 #Rare Highlight
  285. SetBackgroundColor 0 0 0 255
  286. SetBorderColor 0 0 0 255
  287. SetFontSize 36
  288. PlayAlertSound 5
  289.  
  290.  
  291. # Section: Chaos and regal recipe - 000e
  292. Show
  293. Rarity Rare
  294. Quality >= 15
  295. ItemLevel >= 75
  296. Class Bow "Two" Stave "Helm" "Boot" "Glove" "Body"
  297. SetTextColor 255 255 119 255 #Rare Highlight
  298. SetBackgroundColor 0 0 0 255
  299. SetBorderColor 40 80 30 255 #Regal Recipe Border
  300.  
  301. Show
  302. Rarity Rare
  303. Class Ring Belt Amulet
  304. ItemLevel >= 75
  305. SetTextColor 255 255 119 255 #Rare Highlight
  306. SetBackgroundColor 0 0 0 255
  307. SetBorderColor 40 80 30 255 #Regal Recipe Border
  308.  
  309. Show
  310. Rarity Rare
  311. Quality >= 15
  312. ItemLevel >= 60
  313. Class Bow "Two" Stave "Helm" "Boot" "Glove" "Body"
  314. SetTextColor 255 255 119 255 #Rare Highlight
  315. SetBackgroundColor 0 0 0 255
  316. SetBorderColor 70 20 50 255 #Chaos Recipe Border
  317.  
  318. Show
  319. Rarity Rare
  320. Class Ring Belt Amulet
  321. ItemLevel >= 60
  322. SetTextColor 255 255 119 255 #Rare Highlight
  323. SetBackgroundColor 0 0 0 255
  324. SetBorderColor 70 20 50 255 #Chaos Recipe Border
  325.  
  326.  
  327. # Section: RGB / Perfect Quality - 010f
  328. Show
  329. Rarity Normal
  330. Height <= 4
  331. Width = 1
  332. SocketGroup RGB
  333. ItemLevel >= 70
  334. SetTextColor 255 255 255 #Normal Highlight
  335. SetBackgroundColor 0 0 0 255
  336.  
  337. Show
  338. Rarity Magic
  339. Height <= 4
  340. Width = 1
  341. SocketGroup RGB
  342. ItemLevel >= 70
  343. SetTextColor 125 175 255 #Magic Highlight
  344. SetBackgroundColor 0 15 25 255
  345. SetBorderColor 0 0 0 255
  346.  
  347. Show
  348. Rarity Normal
  349. Height 2
  350. Width 2
  351. SocketGroup RGB
  352. ItemLevel >= 70
  353. SetTextColor 255 255 255 #Normal Highlight
  354. SetBackgroundColor 0 0 0 255
  355.  
  356. Show
  357. Rarity Magic
  358. Height 2
  359. Width 2
  360. SocketGroup RGB
  361. ItemLevel >= 70
  362. SetTextColor 125 175 255 #Magic Highlight
  363. SetBackgroundColor 0 15 25 255
  364. SetBorderColor 0 0 0 255
  365.  
  366. Show Large Items
  367. Rarity Normal
  368. SocketGroup RGB
  369. ItemLevel >= 70
  370. SetTextColor 190 190 190 #Normal "Junk"
  371.  
  372. Show Large Items
  373. Rarity Magic
  374. SocketGroup RGB
  375. ItemLevel >= 70
  376. SetTextColor 120 120 230 #Magic "Junk"
  377.  
  378. Show
  379. Rarity Normal
  380. SocketGroup RGB
  381. ItemLevel <= 10
  382. SetTextColor 255 255 255 #Normal Highlight
  383. SetBackgroundColor 0 0 0 255
  384. SetBorderColor 55 55 55
  385.  
  386. Show
  387. Rarity Magic
  388. SocketGroup RGB
  389. ItemLevel <= 10
  390. SetTextColor 125 175 255 #Magic Highlight
  391. SetBackgroundColor 0 15 25 255
  392. SetBorderColor 20 70 40
  393.  
  394. Show
  395. Rarity Normal
  396. SocketGroup RGB
  397. ItemLevel < 70
  398. SetTextColor 255 255 255 #Normal Highlight
  399. SetBackgroundColor 0 0 0 255
  400. SetBorderColor 0 0 0 255
  401.  
  402. Show
  403. Rarity Magic
  404. SocketGroup RGB
  405. ItemLevel < 70
  406. SetTextColor 125 175 255 #Magic Highlight
  407. SetBackgroundColor 0 15 25 255
  408. SetBorderColor 0 0 0 255
  409.  
  410. Show #Misc - Perfect Quality
  411. Rarity Normal
  412. Quality = 20
  413. ItemLevel < 68
  414. SetTextColor 255 255 255 #Normal Highlight
  415.  
  416. Show #Misc - Perfect Quality
  417. Rarity Normal
  418. Quality = 20
  419. ItemLevel >= 68
  420. Height < 4
  421. Width = 1
  422. SetTextColor 255 255 255 #Normal Highlight
  423.  
  424. Show #Misc - Perfect Quality
  425. Rarity Normal
  426. Quality = 20
  427. ItemLevel >= 68
  428. Height = 2
  429. Width = 2
  430. SetTextColor 255 255 255 #Normal Highlight
  431.  
  432.  
  433. # Section: Misc items of interest, rares, uniques - 000h
  434. Show
  435. Rarity Magic
  436. Class Jewel
  437. SetTextColor 125 175 255 #Magic Highlight
  438. SetBorderColor 0 0 0 255
  439.  
  440. Show
  441. Rarity Rare
  442. Class Jewel
  443. SetTextColor 255 255 119 255 #Rare Highlight
  444. SetBorderColor 0 0 0 255
  445.  
  446. Show
  447. Rarity = Rare
  448. SetTextColor 230 230 107 230 #Rare
  449.  
  450. Show
  451. Rarity = Unique
  452.  
  453. Show #Flasks - Quality
  454. Rarity Normal
  455. Class Flask
  456. Quality >= 10
  457. SetTextColor 225 225 225 #Quality Normal Flask
  458.  
  459. Show #Flasks - Quality
  460. Rarity Magic
  461. Class Flask
  462. Quality >= 10
  463. SetTextColor 150 150 255 #Quality Magic Flask
  464.  
  465. Show
  466. Rarity Magic
  467. Class Map
  468. SetBorderColor 145 160 240
  469. SetTextColor 140 150 240
  470.  
  471. Show
  472. Class "Map Fragment" Quest "Hideout" "Micro" "Map"
  473.  
  474. Show #Flasks - Utility
  475. Rarity Normal
  476. Class "Utility Flasks"
  477. ItemLevel >= 70
  478. SetTextColor 190 190 190 #Normal "Junk"
  479.  
  480. Show #Flasks - Utility
  481. Rarity Magic
  482. Class "Utility Flasks"
  483. ItemLevel >= 70
  484. SetTextColor 120 120 230 #Magic "Junk"
  485.  
  486.  
  487. # Section: Chance items, chisel hammers - 000i
  488. ### To show various items (for chancing, vendor recipes, or whatever), add
  489. ### them to the following blocks.
  490. ### One space between each item and use quotation marks as shown.
  491. Show #Misc - Chance Items
  492. Rarity = Normal
  493. BaseType "Sacrificial Garb"
  494. SetTextColor 190 190 190 #Normal "Junk"
  495.  
  496. Show #Misc - Chisel Hammers
  497. Rarity = Normal
  498. BaseType "Gavel" "Stone Hammer" "Rock Breaker"
  499. SetTextColor 190 190 190 #Normal "Junk"
  500.  
  501. Show #Misc - Chisel Hammers
  502. Rarity Magic
  503. Quality >= 12
  504. BaseType "Gavel" "Stone Hammer" "Rock Breaker"
  505. SetTextColor 120 120 230 #Magic "Junk"
  506.  
  507.  
  508. # Section: Scaling Itemlevel Filter - 001j
  509.  
  510. # Section: Early/Mid-level jewelry - 001k
  511. Show #Jewelry - Normal ILVL <= 68
  512. Rarity Normal
  513. Class Ring Amulet Belt
  514. ItemLevel <= 7
  515. SetTextColor 255 255 255 #Normal Highlight
  516.  
  517. Show #Jewelry - Magic ILVL <= 68
  518. Rarity Magic
  519. Class Ring Amulet Belt
  520. ItemLevel <= 7
  521. SetTextColor 125 175 255 #Magic Highlight
  522.  
  523. Show #Jewelry - Magic ILVL <= 68
  524. Rarity = Magic
  525. Class Ring Amulet Belt
  526. ItemLevel <= 68
  527.  
  528. Show #Jewelry - Normal ILVL <= 68
  529. Rarity = Normal
  530. Class Ring Amulet Belt
  531. ItemLevel <= 68
  532.  
  533. Show #Jewelry - Normal ILVL > 68
  534. Rarity = Normal
  535. Class Ring Amulet Belt
  536. ItemLevel > 68
  537. SetTextColor 180 180 180 #Normal Jewelry ILVL > 68
  538.  
  539. Show #Jewelry - Magic ILVL > 68
  540. Rarity = Magic
  541. Class Ring Amulet Belt
  542. ItemLevel > 68
  543. SetTextColor 120 120 230 #Magic Jewelry ILVL > 68
  544.  
  545. Show #Gear - Bows (Quivers)
  546. Rarity Normal
  547. Class Quiver
  548. SetTextColor 190 190 190 #Normal "Junk"
  549.  
  550. Show #Gear - Bows (Quivers)
  551. Rarity Magic
  552. Class Quiver
  553. SetTextColor 120 120 230 #Magic "Junk"
  554.  
  555.  
  556. # Section: Hide Obsolete Flasks - 001l
  557. Hide #Obsolete - Flasks
  558. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  559. ItemLevel > 12
  560. DropLevel <= 6
  561. SetBackgroundColor 0 0 0 0 #Hidden Flask Opacity
  562. SetFontSize 34
  563.  
  564. Hide #Obsolete - Flasks
  565. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  566. ItemLevel > 18
  567. DropLevel <= 12
  568. SetBackgroundColor 0 0 0 0 #Hidden Flask Opacity
  569. SetFontSize 34
  570.  
  571. Hide #Obsolete - Flasks
  572. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  573. ItemLevel > 24
  574. DropLevel <= 18
  575. SetBackgroundColor 0 0 0 0 #Hidden Flask Opacity
  576. SetFontSize 34
  577.  
  578. Hide #Obsolete - Flasks
  579. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  580. ItemLevel > 30
  581. DropLevel <= 24
  582. SetBackgroundColor 0 0 0 0 #Hidden Flask Opacity
  583. SetFontSize 34
  584.  
  585. Hide #Obsolete - Flasks
  586. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  587. ItemLevel > 45
  588. DropLevel <= 40
  589. SetBackgroundColor 0 0 0 0 #Hidden Flask Opacity
  590. SetFontSize 34
  591.  
  592. Hide #Obsolete - Flasks
  593. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  594. ItemLevel > 50
  595. DropLevel < 45
  596. SetBackgroundColor 0 0 0 0 #Hidden Flask Opacity
  597. SetFontSize 34
  598.  
  599. Hide #Obsolete - Flasks
  600. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  601. ItemLevel > 65
  602. DropLevel < 60
  603. SetBackgroundColor 0 0 0 0 #Hidden Flask Opacity
  604. SetFontSize 34
  605.  
  606.  
  607. # Section: Normal Flask Upgrades - 001m
  608. Show #Flasks - Utility
  609. Rarity Normal
  610. Class "Utility"
  611. ItemLevel <= 15
  612. SetTextColor 240 240 240 #Normal Flask Upgrade
  613.  
  614. Show #Flasks - Utility
  615. Class "Utility"
  616.  
  617. Show #Flasks
  618. Rarity Normal
  619. Class Flask
  620. ItemLevel <= 6
  621. ItemLevel >= 3
  622. BaseType "Medium"
  623. SetTextColor 240 240 240 #Normal Flask Upgrade
  624.  
  625. Show #Flasks
  626. Rarity Normal
  627. Class Flask
  628. ItemLevel <= 9
  629. ItemLevel >= 5
  630. BaseType "Large"
  631. SetTextColor 240 240 240 #Normal Flask Upgrade
  632.  
  633. Show #Flasks
  634. Rarity Normal
  635. Class Flask
  636. ItemLevel <= 15
  637. ItemLevel >= 12
  638. BaseType "Greater"
  639. SetTextColor 240 240 240 #Normal Flask Upgrade
  640.  
  641. Show #Flasks
  642. Rarity Normal
  643. Class Flask
  644. ItemLevel <= 21
  645. ItemLevel >= 18
  646. BaseType "Grand"
  647. SetTextColor 240 240 240 #Normal Flask Upgrade
  648.  
  649. Show #Flasks
  650. Rarity Normal
  651. Class Flask
  652. ItemLevel <= 27
  653. ItemLevel >= 24
  654. BaseType "Giant"
  655. SetTextColor 240 240 240 #Normal Flask Upgrade
  656.  
  657. Show #Flasks
  658. Rarity Normal
  659. Class Flask
  660. ItemLevel <= 33
  661. ItemLevel >= 30
  662. BaseType "Colossal"
  663. SetTextColor 240 240 240 #Normal Flask Upgrade
  664.  
  665. Show #Flasks
  666. Rarity Normal
  667. Class Flask
  668. ItemLevel <= 39
  669. ItemLevel >= 36
  670. BaseType "Sacred"
  671. SetTextColor 240 240 240 #Normal Flask Upgrade
  672.  
  673. Show #Flasks
  674. Rarity Normal
  675. Class Flask
  676. ItemLevel <= 45
  677. ItemLevel >= 42
  678. BaseType "Hallowed"
  679. SetTextColor 240 240 240 #Normal Flask Upgrade
  680.  
  681. Show #Flasks
  682. Rarity Normal
  683. Class Flask
  684. ItemLevel <= 51
  685. ItemLevel >= 48
  686. BaseType "Sanctified"
  687. SetTextColor 240 240 240 #Normal Flask Upgrade
  688.  
  689. Show #Flasks
  690. Rarity Normal
  691. Class Flask
  692. ItemLevel <= 62
  693. ItemLevel >= 60
  694. BaseType "Divine"
  695. SetTextColor 240 240 240 #Normal Flask Upgrade
  696.  
  697. Show #Flasks
  698. Rarity Normal
  699. Class Flask
  700. ItemLevel <= 67
  701. ItemLevel >= 65
  702. BaseType "Eternal"
  703. SetTextColor 240 240 240 #Normal Flask Upgrade
  704.  
  705. Show #Flasks - Life/Mana ILVL > 68
  706. Rarity Magic
  707. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  708. ItemLevel > 68
  709. DropLevel > 59
  710. SetTextColor 120 120 230 #Magic "Junk"
  711.  
  712. Show #Flasks - Life/Mana ILVL > 68
  713. Rarity Normal
  714. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  715. ItemLevel > 68
  716. DropLevel > 59
  717. SetTextColor 190 190 190 #Normal "Junk"
  718.  
  719.  
  720. # Section: Magic flask upgrades - 001n
  721. Show #Flasks - Utility
  722. Rarity Magic
  723. Class "Utility"
  724. ItemLevel <= 15
  725. SetTextColor 125 175 255 #Magic Flask Upgrade
  726.  
  727. Show #Flasks
  728. Rarity Magic
  729. Class Flask
  730. ItemLevel <= 6
  731. ItemLevel >= 3
  732. BaseType "Medium"
  733. SetTextColor 125 175 255 #Magic Flask Upgrade
  734.  
  735. Show #Flasks
  736. Rarity Magic
  737. Class Flask
  738. ItemLevel <= 9
  739. ItemLevel >= 5
  740. BaseType "Large"
  741. SetTextColor 125 175 255 #Magic Flask Upgrade
  742.  
  743. Show #Flasks
  744. Rarity Magic
  745. Class Flask
  746. ItemLevel <= 15
  747. ItemLevel >= 12
  748. BaseType "Greater"
  749. SetTextColor 125 175 255 #Magic Flask Upgrade
  750.  
  751. Show #Flasks
  752. Rarity Magic
  753. Class Flask
  754. ItemLevel <= 21
  755. ItemLevel >= 18
  756. BaseType "Grand"
  757. SetTextColor 125 175 255 #Magic Flask Upgrade
  758.  
  759. Show #Flasks
  760. Rarity Magic
  761. Class Flask
  762. ItemLevel <= 27
  763. ItemLevel >= 24
  764. BaseType "Giant"
  765. SetTextColor 125 175 255 #Magic Flask Upgrade
  766.  
  767. Show #Flasks
  768. Rarity Magic
  769. Class Flask
  770. ItemLevel <= 33
  771. ItemLevel >= 30
  772. BaseType "Colossal"
  773. SetTextColor 125 175 255 #Magic Flask Upgrade
  774.  
  775. Show #Flasks
  776. Rarity Magic
  777. Class Flask
  778. ItemLevel <= 39
  779. ItemLevel >= 36
  780. BaseType "Sacred"
  781. SetTextColor 125 175 255 #Magic Flask Upgrade
  782.  
  783. Show #Flasks
  784. Rarity Magic
  785. Class Flask
  786. ItemLevel <= 45
  787. ItemLevel >= 42
  788. BaseType "Hallowed"
  789. SetTextColor 125 175 255 #Magic Flask Upgrade
  790.  
  791. Show #Flasks
  792. Rarity Magic
  793. Class Flask
  794. ItemLevel <= 51
  795. ItemLevel >= 48
  796. BaseType "Sanctified"
  797. SetTextColor 125 175 255 #Magic Flask Upgrade
  798.  
  799. Show #Flasks
  800. Rarity Magic
  801. Class Flask
  802. ItemLevel <= 63
  803. ItemLevel >= 60
  804. BaseType "Divine"
  805. SetTextColor 125 175 255 #Magic Flask Upgrade
  806.  
  807. Show #Flasks
  808. Rarity Magic
  809. Class Flask
  810. ItemLevel <= 68
  811. ItemLevel >= 65
  812. BaseType "Eternal"
  813. SetTextColor 125 175 255 #Magic Flask Upgrade
  814.  
  815.  
  816. # Section: Quality Flasks - 001o
  817. Show #Flasks - Quality
  818. Rarity Normal
  819. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  820. DropLevel < 66
  821. Quality >= 10
  822. SetTextColor 225 225 225 #Quality Normal Flask
  823.  
  824. Show #Flasks - Quality
  825. Rarity Magic
  826. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  827. DropLevel < 66
  828. Quality >= 10
  829. SetTextColor 150 150 255 #Quality Magic Flask
  830.  
  831. Show #Flasks
  832. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  833. DropLevel < 66
  834.  
  835. # Section: Early game 3Links - 001p
  836. Show #Obsolete Gear Exceptions for Linked Sockets
  837. Rarity Normal
  838. ItemLevel < 7
  839. LinkedSockets >= 3
  840. SetTextColor 255 255 255 #Normal Highlight
  841.  
  842. Show #Obsolete Gear Exceptions for Linked Sockets
  843. Rarity Magic
  844. ItemLevel < 7
  845. LinkedSockets >= 3
  846. SetTextColor 125 175 255 #Magic Highlight
  847.  
  848.  
  849. # Section: Exceptions to ItemLevel filtering for Linked Sockets - 001q
  850. Show #Obsolete Gear Exceptions for Linked Sockets
  851. ItemLevel < 65
  852. ItemLevel >= 50
  853. DropLevel > 40
  854. LinkedSockets = 4
  855.  
  856. Show #Obsolete Gear Exceptions for Linked Sockets
  857. ItemLevel < 50
  858. ItemLevel >= 40
  859. DropLevel > 27
  860. LinkedSockets = 4
  861.  
  862. Show #Obsolete Gear Exceptions for Linked Sockets
  863. ItemLevel < 40
  864. ItemLevel >= 30
  865. DropLevel > 15
  866. LinkedSockets = 4
  867.  
  868. Show #Obsolete Gear Exceptions for Linked Sockets
  869. ItemLevel < 30
  870. ItemLevel >= 20
  871. LinkedSockets = 4
  872.  
  873. Show #Obsolete Gear Exceptions for Linked Sockets
  874. ItemLevel < 20
  875. LinkedSockets >= 3
  876.  
  877.  
  878. # Section: Master itemlevel filter control - 001r
  879. ### If too many items are appearing for your taste,
  880. ### bring the DropLevel closer to the ItemLevel.
  881. ### Do not Exceed! Do not alter ItemLevels!
  882. Hide #Obsolete - Gear
  883. ItemLevel >= 10
  884. DropLevel <= 5
  885. Sockets < 3
  886. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  887. SetFontSize 34
  888.  
  889. Hide #Obsolete - Gear
  890. ItemLevel >= 15
  891. DropLevel <= 10
  892. Sockets < 3
  893. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  894. SetFontSize 34
  895.  
  896. Hide #Obsolete - Gear
  897. ItemLevel >= 20
  898. DropLevel <= 13
  899. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  900. SetFontSize 34
  901.  
  902. Hide #Obsolete - Gear
  903. ItemLevel >= 25
  904. DropLevel <= 20
  905. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  906. SetFontSize 34
  907.  
  908. Hide #Obsolete - Gear
  909. ItemLevel >= 30
  910. DropLevel <= 25
  911. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  912. SetFontSize 34
  913.  
  914. Hide #Obsolete - Gear
  915. ItemLevel >= 35
  916. DropLevel <= 30
  917. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  918. SetFontSize 34
  919.  
  920. Hide #Obsolete - Gear
  921. ItemLevel >= 40
  922. DropLevel <= 35
  923. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  924. SetFontSize 34
  925.  
  926. Hide #Obsolete - Gear
  927. ItemLevel >= 45
  928. DropLevel <= 40
  929. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  930. SetFontSize 34
  931.  
  932. Hide #Obsolete - Gear
  933. ItemLevel >= 50
  934. DropLevel <= 46
  935. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  936. SetFontSize 34
  937.  
  938. Hide #Obsolete - Gear
  939. ItemLevel >= 55
  940. DropLevel <= 52
  941. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  942. SetFontSize 34
  943.  
  944. Hide #Obsolete - Gear
  945. ItemLevel >= 60
  946. DropLevel < 57
  947. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  948. SetFontSize 34
  949.  
  950. Hide #Obsolete - Gear
  951. ItemLevel >= 65
  952. DropLevel < 60
  953. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  954. SetFontSize 34
  955.  
  956. Hide #Obsolete - Gear
  957. ItemLevel >= 70
  958. DropLevel < 60
  959. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  960. SetFontSize 34
  961.  
  962. Hide #Obsolete - Gear
  963. Rarity = Magic
  964. ItemLevel >= 72
  965. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  966. SetFontSize 34
  967.  
  968. Hide #Obsolete - Gear
  969. Rarity = Normal
  970. Class Shield "One Hand" Dagger Claw Wand Sceptre Helmet Glove Boots
  971. ItemLevel >= 74
  972. Sockets < 3
  973. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  974.  
  975. Hide #Obsolete - Gear
  976. Rarity = Normal
  977. Class Shield "One Hand" Dagger Claw Wand Sceptre
  978. ItemLevel >= 78
  979. LinkedSockets < 3
  980. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  981.  
  982. Hide #Obsolete - Gear
  983. Rarity = Normal
  984. Class Helmet Glove Boots Body
  985. ItemLevel >= 78
  986. LinkedSockets < 4
  987. SetBackgroundColor 0 0 0 0 #Hidden Obsolete Gear Opacity
  988.  
  989.  
  990. # Section: Specific Equipment Toggles - 011r
  991. Show #Gear - Bows
  992. Rarity Normal
  993. Class Bow
  994. SetTextColor 190 190 190 #Normal "Junk"
  995.  
  996. Show #Gear - Bows
  997. Rarity Magic
  998. Class Bow
  999. SetTextColor 120 120 230 #Magic "Junk"
  1000.  
  1001. Show #Gear - Two Hand - Staves
  1002. Rarity Normal
  1003. Class Stave
  1004. SetTextColor 190 190 190 #Normal "Junk"
  1005.  
  1006. Show #Gear - Two Hand - Staves
  1007. Rarity Magic
  1008. Class Stave
  1009. SetTextColor 120 120 230 #Magic "Junk"
  1010.  
  1011. Show #Gear - One Hand - Wands
  1012. Rarity Normal
  1013. Class Wand
  1014. SetTextColor 190 190 190 #Normal "Junk"
  1015.  
  1016. Show #Gear - One Hand - Wands
  1017. Rarity Magic
  1018. Class Wand
  1019. SetTextColor 120 120 230 #Magic "Junk"
  1020.  
  1021. Show #Gear - Two Hand - Axes
  1022. Rarity Normal
  1023. Class "Two Hand Axe"
  1024. SetTextColor 190 190 190 #Normal "Junk"
  1025.  
  1026. Show #Gear - Two Hand - Axes
  1027. Rarity Magic
  1028. Class "Two Hand Axe"
  1029. SetTextColor 120 120 230 #Magic "Junk"
  1030.  
  1031. Show #Gear - One Hand - Axes
  1032. Rarity Normal
  1033. Class Axe
  1034. SetTextColor 190 190 190 #Normal "Junk"
  1035.  
  1036. Show #Gear - One Hand - Axes
  1037. Rarity Magic
  1038. Class Axe
  1039. SetTextColor 120 120 230 #Magic "Junk"
  1040.  
  1041. Show #Gear - One Hand - Daggers
  1042. Rarity Normal
  1043. Class Dagger
  1044. SetTextColor 190 190 190 #Normal "Junk"
  1045.  
  1046. Show #Gear - One Hand - Daggers
  1047. Rarity Magic
  1048. Class Dagger
  1049. SetTextColor 120 120 230 #Magic "Junk"
  1050.  
  1051. Show #Gear - Two Hand - Swords
  1052. Rarity Normal
  1053. Class "Two Hand Sword"
  1054. SetTextColor 190 190 190 #Normal "Junk"
  1055.  
  1056. Show #Gear - Two Hand - Swords
  1057. Rarity Magic
  1058. Class "Two Hand Sword"
  1059. SetTextColor 120 120 230 #Magic "Junk"
  1060.  
  1061. Show #Gear - One Hand - Swords (Thrusting)
  1062. Rarity Normal
  1063. Class Thrusting
  1064. SetTextColor 190 190 190 #Normal "Junk"
  1065.  
  1066. Show #Gear - One Hand - Swords (Thrusting)
  1067. Rarity Magic
  1068. Class Thrusting
  1069. SetTextColor 120 120 230 #Magic "Junk"
  1070.  
  1071. Show #Gear - One Hand - Swords
  1072. Rarity Normal
  1073. Class Sword
  1074. SetTextColor 190 190 190 #Normal "Junk"
  1075.  
  1076. Show #Gear - One Hand - Swords
  1077. Rarity Magic
  1078. Class Sword
  1079. SetTextColor 120 120 230 #Magic "Junk"
  1080.  
  1081. Show #Gear - Two Hand - Maces
  1082. Rarity Normal
  1083. Class "Two Hand Mace"
  1084. SetTextColor 190 190 190 #Normal "Junk"
  1085.  
  1086. Show #Gear - Two Hand - Maces
  1087. Rarity Magic
  1088. Class "Two Hand Mace"
  1089. SetTextColor 120 120 230 #Magic "Junk"
  1090.  
  1091. Show #Gear - One Hand - Maces
  1092. Rarity Normal
  1093. Class Mace
  1094. SetTextColor 190 190 190 #Normal "Junk"
  1095.  
  1096. Show #Gear - One Hand - Maces
  1097. Rarity Magic
  1098. Class Mace
  1099. SetTextColor 120 120 230 #Magic "Junk"
  1100.  
  1101. Show #Gear - One Hand - Claws
  1102. Rarity Normal
  1103. Class Claw
  1104. SetTextColor 190 190 190 #Normal "Junk"
  1105.  
  1106. Show #Gear - One Hand - Claws
  1107. Rarity Magic
  1108. Class Claw
  1109. SetTextColor 120 120 230 #Magic "Junk"
  1110.  
  1111. Show #Gear - One Hand - Sceptres
  1112. Rarity Normal
  1113. Class Sceptre
  1114. SetTextColor 190 190 190 #Normal "Junk"
  1115.  
  1116. Show #Gear - One Hand - Sceptres
  1117. Rarity Magic
  1118. Class Sceptre
  1119. SetTextColor 120 120 230 #Magic "Junk"
  1120.  
  1121. Show #Gear - Armour - STR Armour
  1122. Rarity Normal
  1123. BaseType "Plate" "Greave" "Burgonet" "Goliath" "Gladiator" "Antique" "Vaal Gauntlet" "Titan Gauntlet" "Steel Gauntlet" "Siege" "Reaver" "Iron Gauntlet" "Hat" "Cone" "Close" "Chestplate" "Bronze Gauntlet" "Barbute" "Ancient Gauntlet" "Samite Helmet"
  1124. SetTextColor 190 190 190 #Normal "Junk"
  1125.  
  1126. Show #Gear - Armour - STR Armour
  1127. Rarity Magic
  1128. BaseType "Plate" "Greave" "Burgonet" "Goliath" "Gladiator" "Antique" "Vaal Gauntlet" "Titan Gauntlet" "Steel Gauntlet" "Siege" "Reaver" "Iron Gauntlet" "Hat" "Cone" "Close" "Chestplate" "Bronze Gauntlet" "Barbute" "Ancient Gauntlet" "Samite Helmet"
  1129. SetTextColor 120 120 230 #Magic "Junk"
  1130.  
  1131. Show #Gear - Armour - DEX Armour
  1132. Rarity Normal
  1133. BaseType "Tricorne" "Sharkskin" "Pelt" "Hood" "Goathide" "Eelskin" "Stealth" "Slink" "Shagreen" "Rawhide" "Nubuck" "Deerskin" "Zodiac" "Wild" "Thief" "Sun" "Shabby" "Glorious" "Frontier" "Exquisite" "Destiny" "Cutthroat" "Coronal" "Cap" "Buckskin" "Strapped Leather" "Full Leather" "Assassin's Garb"
  1134. SetTextColor 190 190 190 #Normal "Junk"
  1135.  
  1136. Show #Gear - Armour - DEX Armour
  1137. Rarity Magic
  1138. BaseType "Tricorne" "Sharkskin" "Pelt" "Hood" "Goathide" "Eelskin" "Stealth" "Slink" "Shagreen" "Rawhide" "Nubuck" "Deerskin" "Zodiac" "Wild" "Thief" "Sun" "Shabby" "Glorious" "Frontier" "Exquisite" "Destiny" "Cutthroat" "Coronal" "Cap" "Buckskin" "Strapped Leather" "Full Leather" "Assassin's Garb"
  1139. SetTextColor 120 120 230 #Magic "Junk"
  1140.  
  1141. Show #Gear - Armour - INT Armour
  1142. Rarity Normal
  1143. BaseType "Circlet" "Robe" "Slipper" "Silk" "Vestment" "Regalia" "Conjurer" "Wool" "Velvet" "Sorcerer" "Scholar" "Satin" "Samite" "Cage" "Arcanist" "Embroidered"
  1144. SetTextColor 190 190 190 #Normal "Junk"
  1145.  
  1146. Show #Gear - Armour - INT Armour
  1147. Rarity Magic
  1148. BaseType "Circlet" "Robe" "Slipper" "Silk" "Vestment" "Regalia" "Conjurer" "Wool" "Velvet" "Sorcerer" "Scholar" "Satin" "Samite" "Cage" "Arcanist" "Embroidered"
  1149. SetTextColor 120 120 230 #Magic "Junk"
  1150.  
  1151. Show #Gear - Armour - STR/INT Armour
  1152. Rarity Normal
  1153. BaseType "Chainmail" "Ringmail" "Glove" "Crusader" "Crown" "Zealot" "Chain" "Riveted" "Mesh" "Legion" "Hauberk" "Great" "Soldier Boot" "Coif" "Aventail" "Soldier Helmet"
  1154. SetTextColor 190 190 190 #Normal "Junk"
  1155.  
  1156. Show #Gear - Armour - STR/INT Armour
  1157. Rarity Magic
  1158. BaseType "Chainmail" "Ringmail" "Glove" "Crusader" "Crown" "Zealot" "Chain" "Riveted" "Mesh" "Legion" "Hauberk" "Great" "Soldier Boot" "Coif" "Aventail" "Soldier Helmet"
  1159. SetTextColor 120 120 230 #Magic "Junk"
  1160.  
  1161. Show #Gear - Armour - STR/DEX Armour
  1162. Rarity Normal
  1163. BaseType "Gauntlet" "Brigandine" "Wyrmscale" "Dragonscale" "Scale" "Sallet" "Lamellar" "Helm" "Full" "Bascinet" "Steelscale" "Serpentscale" "Ironscale" "Hydrascale" "Bronzescale" "Leatherscale"
  1164. SetTextColor 190 190 190 #Normal "Junk"
  1165.  
  1166. Show #Gear - Armour - STR/DEX Armour
  1167. Rarity Magic
  1168. BaseType "Gauntlet" "Brigandine" "Wyrmscale" "Dragonscale" "Scale" "Sallet" "Lamellar" "Helm" "Full" "Bascinet" "Steelscale" "Serpentscale" "Ironscale" "Hydrascale" "Bronzescale" "Leatherscale"
  1169. SetTextColor 120 120 230 #Magic "Junk"
  1170.  
  1171. Show #Gear - Armour - INT/DEX Armour
  1172. Rarity Normal
  1173. BaseType "Mask" "Boot" "Mitt" "Raiment" "Oiled" "Jacket" "Coat" "Armour" "Padded" "Waxed" "Sadist" "Lacquered"
  1174. SetTextColor 190 190 190 #Normal "Junk"
  1175.  
  1176. Show #Gear - Armour - INT/DEX Armour
  1177. Rarity Magic
  1178. BaseType "Mask" "Boot" "Mitt" "Raiment" "Oiled" "Jacket" "Coat" "Armour" "Padded" "Waxed" "Sadist" "Lacquered"
  1179. SetTextColor 120 120 230 #Magic "Junk"
  1180.  
  1181. Show #Gear - Armour - STR Armour (Shields)
  1182. Rarity Normal
  1183. Class Shield
  1184. BaseType "Tower"
  1185. SetTextColor 190 190 190 #Normal "Junk"
  1186.  
  1187. Show #Gear - Armour - STR Armour (Shields)
  1188. Rarity Magic
  1189. Class Shield
  1190. BaseType "Tower"
  1191. SetTextColor 120 120 230 #Magic "Junk"
  1192.  
  1193. Show #Gear - Armour - DEX Armour (Shields)
  1194. Rarity Normal
  1195. Class Shield
  1196. BaseType "Buckler"
  1197. SetTextColor 190 190 190 #Normal "Junk"
  1198.  
  1199. Show #Gear - Armour - DEX Armour (Shields)
  1200. Rarity Magic
  1201. Class Shield
  1202. BaseType "Buckler"
  1203. SetTextColor 120 120 230 #Magic "Junk"
  1204.  
  1205. Show #Gear - Armour - INT Armour (Shields)
  1206. Rarity Normal
  1207. Class Shield
  1208. BaseType "Spirit"
  1209. SetTextColor 190 190 190 #Normal "Junk"
  1210.  
  1211. Show #Gear - Armour - INT Armour (Shields)
  1212. Rarity Magic
  1213. Class Shield
  1214. BaseType "Spirit"
  1215. SetTextColor 120 120 230 #Magic "Junk"
  1216.  
  1217. Show #Gear - Armour - STR/INT Armour (Shields)
  1218. Rarity Normal
  1219. Class Shield
  1220. BaseType "Kite"
  1221. SetTextColor 190 190 190 #Normal "Junk"
  1222.  
  1223. Show #Gear - Armour - STR/INT Armour (Shields)
  1224. Rarity Magic
  1225. Class Shield
  1226. BaseType "Kite"
  1227. SetTextColor 120 120 230 #Magic "Junk"
  1228.  
  1229. Show #Gear - Armour - STR/DEX Armour (Shields)
  1230. Rarity Normal
  1231. Class Shield
  1232. BaseType "Round"
  1233. SetTextColor 190 190 190 #Normal "Junk"
  1234.  
  1235. Show #Gear - Armour - STR/DEX Armour (Shields)
  1236. Rarity Magic
  1237. Class Shield
  1238. BaseType "Round"
  1239. SetTextColor 120 120 230 #Magic "Junk"
  1240.  
  1241. Show #Gear - Armour - INT/DEX Armour (Shields)
  1242. Rarity Normal
  1243. Class Shield
  1244. BaseType "Spike"
  1245. SetTextColor 190 190 190 #Normal "Junk"
  1246.  
  1247. Show #Gear - Armour - INT/DEX Armour (Shields)
  1248. Rarity Magic
  1249. Class Shield
  1250. BaseType "Spike"
  1251. SetTextColor 120 120 230 #Magic "Junk"
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