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- Initialize engine version: 5.3.5p3 (4c1fbb057dc3)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4752]
- Renderer: NVIDIA GeForce GTX 760
- Vendor: NVIDIA
- VRAM: 1990 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 7.233 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.749861 ms
- 2016-06-26T12:10:11 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-06-26T12:10:11 0.141 INF NET: InitCallbacks
- 2016-06-26T12:10:11 0.153 INF [EAC] Initializing ...
- 2016-06-26T12:10:11 0.268 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-06-26T12:10:11 0.275 INF Texture quality is set to 2
- 2016-06-26T12:10:11 0.276 INF Precaching...
- 2016-06-26T12:10:11 0.391 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2016-06-26T12:10:39 28.217 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2016-06-26T12:10:39 28.247 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2016-06-26T12:10:41 29.770 INF Precaching file: Data/Bundles/TerrainTextures
- 2016-06-26T12:10:41 30.027 INF Precaching done
- 2016-06-26T12:10:41 30.029 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.587272 ms
- 2016-06-26T12:10:42 30.993 INF Awake
- 2016-06-26T12:10:42 31.102 INF Version: Alpha 14.7 (b6) Compatibility Version: Alpha 14.7, Build: Windows 64 Bit
- 2016-06-26T12:10:42 31.103 INF System information:
- 2016-06-26T12:10:42 31.103 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2016-06-26T12:10:42 31.104 INF CPU: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (cores: 4)
- 2016-06-26T12:10:42 31.104 INF RAM: 8175 MB
- 2016-06-26T12:10:42 31.104 INF GPU: NVIDIA GeForce GTX 760 (1990 MB)
- 2016-06-26T12:10:42 31.105 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4752] (shader level 3.0)
- 2016-06-26T12:10:42 31.105 INF Last played version: Alpha 14.6
- 2016-06-26T12:10:42 31.106 INF Local UTC offset: -7 hours
- 2016-06-26T12:10:42 31.107 INF Command line arguments: 7daystodie.exe C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_EAC.exe
- 2016-06-26T12:10:42 31.124 INF Texture quality is set to 2
- 2016-06-26T12:10:42 31.160 INF Load key config check
- 2016-06-26T12:10:42 31.161 INF Load key config
- 2016-06-26T12:10:42 31.172 INF [MODS] No mods folder found
- 2016-06-26T12:10:42 31.296 INF Loading permissions file at 'C:\Users\James\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-06-26T12:10:42 31.428 INF Loading permissions file done.
- 2016-06-26T12:10:42 31.429 INF Awake done
- 2016-06-26T12:10:42 31.627 INF Atlas reset took 123 ms
- 2016-06-26T12:10:42 31.628 INF Atlas load took 195 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13923.
- Total: 13.927238 ms (FindLiveObjects: 1.018024 ms CreateObjectMapping: 0.358874 ms MarkObjects: 12.521535 ms DeleteObjects: 0.027809 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 26ec -> priority: 1
- UMA Overlay loading took 7561 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 4 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-06-26T12:11:18 67.302 INF XUI loading took 3427ms
- 2016-06-26T12:11:18 67.307 INF WorldStaticData.Init() needed 22.520s
- 2016-06-26T12:11:18 67.322 INF [Steamworks.NET] Login ok.
- 2016-06-26T12:11:35 84.133 INF Connecting to server Zylaera...
- 2016-06-26T12:11:35 84.134 INF NET: Unity NW trying to connect to: 71.90.116.35:26900
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- The connection request to 71.90.116.35:26900 failed. Are you sure the server can be connected to?
- (Filename: Line: 666)
- 2016-06-26T12:11:42 90.856 INF NET: Steam NW trying to connect to: 71.90.116.35:26900
- 2016-06-26T12:11:42 90.856 INF [Steamworks.NET] NET: Connecting to SteamID 90102042129891329
- 2016-06-26T12:11:46 95.297 INF [Steamworks.NET] NET: Connection established
- 2016-06-26T12:11:46 95.612 INF [Steamworks.NET] NET: Password accepted
- 2016-06-26T12:11:46 95.647 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2016-06-26T12:11:47 95.913 INF Player allowed
- 2016-06-26T12:11:47 95.917 INF StartGame
- 2016-06-26T12:11:47 96.089 INF Atlas reset took 170 ms
- 2016-06-26T12:11:47 96.715 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 71.90.116.35
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 2
- GamePref.GameMode = SurvivalMP
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.7
- GamePref.GameWorld =
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 45
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.25
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 0.4280469
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 0
- GamePref.OptionsViewDistance = 5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198057089810
- GamePref.PlayerName = mockjt
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\James\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-06-26T12:11:48 96.765 INF StartAsClient
- 2016-06-26T12:11:48 96.766 INF Sending RequestToEnterGame...
- 2016-06-26T12:11:48 96.766 INF StartGame done
- 2016-06-26T12:11:48 96.805 INF [Steamworks.NET] Lobby entered: 109775243223471342
- 2016-06-26T12:11:48 97.229 INF Received config file 'materials' from server. Len: 30875
- 2016-06-26T12:11:48 97.516 INF Received config file 'physicsbodies' from server. Len: 75825
- 2016-06-26T12:11:50 99.246 INF Received config file 'blocks' from server. Len: 522359
- 2016-06-26T12:11:50 99.574 INF [EAC] Connected to backend: Connected to EAC backend.
- 2016-06-26T12:11:50 99.577 INF Received config file 'buffs' from server. Len: 31680
- 2016-06-26T12:11:50 99.583 INF Received config file 'misc' from server. Len: 8730
- 2016-06-26T12:11:50 99.745 INF Received config file 'items' from server. Len: 311200
- 2016-06-26T12:11:51 99.911 INF Received config file 'entityclasses' from server. Len: 69030
- 2016-06-26T12:11:51 99.937 INF Received config file 'qualityinfo' from server. Len: 479
- 2016-06-26T12:11:51 100.078 INF Received config file 'sounds' from server. Len: 247872
- 2016-06-26T12:11:51 100.122 INF Received config file 'recipes' from server. Len: 68042
- 2016-06-26T12:11:51 100.228 INF Received config file 'loot' from server. Len: 49272
- 2016-06-26T12:11:51 100.241 INF Received config file 'entitygroups' from server. Len: 6021
- 2016-06-26T12:11:51 100.242 INF Received config file 'vehicles' from server. Len: 6893
- 2016-06-26T12:11:51 100.278 INF Received config file 'weathersurvival' from server. Len: 4762
- 2016-06-26T12:11:51 100.378 INF Received config file 'progression' from server. Len: 54969
- 2016-06-26T12:11:51 100.462 INF Received config file 'archetypes' from server. Len: 104057
- 2016-06-26T12:11:51 100.528 INF Received config file 'quests' from server. Len: 19054
- 2016-06-26T12:11:51 100.545 INF Received config file 'XUi/styles' from server. Len: 20024
- 2016-06-26T12:11:51 100.678 INF Received config file 'XUi/controls' from server. Len: 41023
- 2016-06-26T12:11:52 100.862 INF Received config file 'XUi/windows' from server. Len: 116880
- 2016-06-26T12:11:52 100.873 INF Received config file 'xui' from server. Len: 5303
- 2016-06-26T12:11:55 103.785 INF XUI loading took 3237ms
- 2016-06-26T12:11:55 103.786 INF PPS WorldInfo received player list with 2 player(s)
- 2016-06-26T12:11:55 103.787 INF 76561198164560637 -> 171
- 2016-06-26T12:11:55 103.787 INF 76561198148733855 -> 180
- 2016-06-26T12:11:55 103.788 INF createWorld: Random Gen, Random, GameModeSurvivalMP
- 2016-06-26T12:11:55 104.095 INF Started thread thread_Regenerating
- 2016-06-26T12:11:55 104.097 INF Started thread CM
- 2016-06-26T12:11:55 104.137 INF World.Load: Random Gen
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-06-26T12:12:02 111.547 INF createWorld() done
- 2016-06-26T12:12:10 118.929 INF PlayerId(970, 0)
- 2016-06-26T12:12:10 119.110 INF Created player with id=970
- 2016-06-26T12:12:10 119.115 INF PPS: setLocalPlayerEntity -> 970
- 2016-06-26T12:12:10 119.117 INF Found own player entity with id 970
- 2016-06-26T12:12:10 119.130 INF Adding observed entity: 1, (-820.5, 43.0, 2675.9), 5
- 2016-06-26T12:12:11 120.167 INF Created player with id=171
- 2016-06-26T12:12:11 120.228 INF Created player with id=180
- 2016-06-26T12:12:12 120.789 INF PPS player login received: 76561198057089810 -> 970
- 2016-06-26T12:12:12 120.790 INF GMSG: Player 'mockjt' joined the game
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\windows;C:\windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'James'
- OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
- C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (000000013FBC0000), size: 21557248 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe', fileVersion: 5.3.5.8123
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- C:\windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll:api-ms-win-downlevel-shlwapi-l1-1-0.dll (0000000007100000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\windows\system32\api-ms-win-downlevel-version-l1-1-0.dll:api-ms-win-downlevel-version-l1-1-0.dll (000007FEFD7C0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\api-ms-win-downlevel-version-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll:api-ms-win-downlevel-normaliz-l1-1-0.dll (000007FEFD480000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\windows\system32\normaliz.DLL:normaliz.DLL (0000000077860000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\normaliz.DLL', fileVersion: 6.1.7600.16385
- C:\windows\system32\iertutil.dll:iertutil.dll (000007FEFF1D0000), size: 2920448 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\iertutil.dll', fileVersion: 11.0.9600.18315
- C:\windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll:api-ms-win-downlevel-advapi32-l1-1-0.dll (000007FEFD7D0000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\windows\system32\NLAapi.dll:NLAapi.dll (000007FEFAE80000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\NLAapi.dll', fileVersion: 6.1.7601.17964
- C:\windows\system32\napinsp.dll:napinsp.dll (000007FEF6CE0000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\napinsp.dll', fileVersion: 6.1.7600.16385
- C:\windows\system32\pnrpnsp.dll:pnrpnsp.dll (000007FEF6CC0000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\pnrpnsp.dll', fileVersion: 6.1.7600.16385
- C:\windows\System32\winrnr.dll:winrnr.dll (000007FEF6CB0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\windows\System32\winrnr.dll', fileVersion: 6.1.7600.16385
- C:\windows\system32\dbghelp.dll:dbghelp.dll (000007FEEADD0000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.<Missing stacktrace information>
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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