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  1. =====================================================================
  2. == D:\DAYZserver files\DAYZSERVER\arma2oaserver.exe
  3. == arma2oaserver.exe -port=2302 "-BEpath=D:\DZE_Server_Config\BattlEye" "-config=D:\DZE_Server_Config\11_chernarus.cfg" "-cfg=D:\DZE_Server_Config\basic.cfg" "-profiles=D:\DZE_Server_Config" -name=server "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
  4. =====================================================================
  5. Exe timestamp: 2018/05/08 23:04:38
  6. Current time: 2018/05/19 10:11:24
  7.  
  8. Version 1.63.131129
  9. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  10. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  11. Unsupported language English in stringtable
  12. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  13. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  14. <English>From world.guns.ru: &lt'
  15. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  16. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  17. <Italian>From world.guns.ru: &lt'
  18. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  19. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  20. <Spanish>From world.guns.ru: &lt'
  21. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  22. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  23. <French>From world.guns.ru: &lt'
  24. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  25. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  26. <Czech>From world.guns.ru: &lt'
  27. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  28. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  29. <Russian>From world.guns.ru: &lt'
  30. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  31. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  32. <Polish>From world.guns.ru: &lt'
  33. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  34. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  35. <Hungarian>From world.guns.ru: &lt'
  36. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  37. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  38. </Key>
  39. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  40. <German>Compact assault rifle with silenced grenade launcher&lt'
  41. Item STR_VIL_DN_BS1 listed twice
  42. Item STR_AUTHOR_VILAS listed twice
  43. Item STR_VIL_EASTERN listed twice
  44. Item STR_VIL_WEAPONS listed twice
  45. Item str_dss_10rnd_vss listed twice
  46. Item str_dss_20rnd_vss listed twice
  47. Item str_dn_20rnd_9x39_sp5_vss listed twice
  48. Item str_dn_ak_107_gl_pso listed twice
  49. Item str_dn_ak_107_kobra listed twice
  50. Item str_dn_M40A3 listed twice
  51. Item str_dn_rpk_74 listed twice
  52. Item str_ep1_dn_fn_fal listed twice
  53. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  54. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  55. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  56. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  57. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  58. Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
  59. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  60. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  61. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  62. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  63. Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  64. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  65. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  66. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  67. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  68. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  69. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  70. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  71. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  72. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  73. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  74. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  75. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  76. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  77. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  78. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  79. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  80. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  81. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  82. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  83. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  84. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  85. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  86. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  87. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  89. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  90. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  91. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  92. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  93. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  94. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  95. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  96. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  97. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  98. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  99. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  100. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  101. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  102. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  103. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  104. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  105. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  106. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  107. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  108. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  109. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  110. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  111. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  112. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  113. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  114. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  115. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  116. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
  117. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
  118. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
  119. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
  120. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
  121. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
  122. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  123. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  124. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  125. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  126. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  127. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  128. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  129. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  130. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  131. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  132. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  133. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  134. Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
  135. Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
  136. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
  137. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
  138. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
  139. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
  140. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
  141. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
  142. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
  143. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
  144. Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
  145. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
  146. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
  147. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
  148. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
  149. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
  150. Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
  151. Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
  152. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  153. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  154. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  155. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  156. Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
  157. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  158. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  159. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
  160. Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
  161. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
  162. Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
  163. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  164. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  165. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  166. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  167. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  168. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
  169. Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
  170. Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
  171. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
  172. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  173. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  174. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  175. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  176. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  177. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  180. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  181. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  182. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  183. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  184. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  185. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  186. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  187. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  188. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  189. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  190. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  191. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  192. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  193. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  194. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  195. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  196. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  197. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  198. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  199. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  200. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  201. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  202. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  203. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  204. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  205. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  206. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  207. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  208. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  209. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  210. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  211. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  212. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  213. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  214. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  215. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  216. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  217. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  218. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  219. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  220. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  221. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  222. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  223. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  224. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  225. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  226. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  227. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  228. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  229. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  230. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  231. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  232. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  233. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  234. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  235. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  236. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  237. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  238. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  239. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  240. Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
  241. Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
  242. Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
  243. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
  244. Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
  245. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
  246. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
  247. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  248. 10:11:30 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
  249. 10:11:31 Connected to Steam servers
  250. 10:15:02 Server error: Player without identity ISTHISBETTER (id 1877403589)
  251. 10:15:02 Server error: Player without identity ISTHISBETTER (id 1877403589)
  252. 10:15:02 Server error: Player without identity ISTHISBETTER (id 1877403589)
  253. 10:15:02 Server error: Player without identity ISTHISBETTER (id 1877403589)
  254. 10:15:02 Server error: Player without identity ISTHISBETTER (id 1877403589)
  255. 10:15:03 Server error: Player without identity ISTHISBETTER (id 1877403589)
  256. 10:15:03 Server error: Player without identity ISTHISBETTER (id 1877403589)
  257. 10:15:03 Server error: Player without identity ISTHISBETTER (id 1877403589)
  258. 10:15:03 Server error: Player without identity ISTHISBETTER (id 1877403589)
  259. 10:15:03 Server error: Player without identity ISTHISBETTER (id 1877403589)
  260. 10:15:03 Server error: Player without identity ISTHISBETTER (id 1877403589)
  261. 10:15:03 Server error: Player without identity ISTHISBETTER (id 1877403589)
  262. 10:15:17 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  263. 10:15:37 Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
  264. 10:15:44 Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
  265. 10:15:50 Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
  266. 10:15:50 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  267. 10:15:50 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  268. 10:15:50 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  269. 10:15:50 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  270. 10:15:50 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  271. 10:15:50 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  272. 10:15:50 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  273. 10:15:50 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  274. 10:15:50 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  275. 10:15:50 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  276. 10:15:50 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  277. 10:15:50 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  278. 10:15:50 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  279. 10:15:50 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  280. 10:15:50 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  281. 10:15:50 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  282. 10:15:50 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  283. 10:15:50 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  284. 10:15:50 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  285. 10:15:50 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  286. 10:15:50 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  287. 10:15:50 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  288. 10:15:50 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  289. 10:15:50 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  290. 10:15:50 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  291. 10:15:50 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  292. 10:15:50 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  293. 10:15:50 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  294. 10:15:50 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  295. 10:15:50 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  296. 10:15:50 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  297. 10:15:50 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  298. 10:15:50 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  299. 10:15:50 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  300. 10:15:50 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  301. 10:15:50 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  302. 10:15:50 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  303. 10:15:50 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  304. 10:15:50 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  305. 10:15:50 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  306. 10:15:50 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  307. 10:15:50 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  308. 10:15:50 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  309. 10:15:50 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  310. 10:15:50 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  311. 10:15:50 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  312. 10:15:50 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  313. 10:15:50 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  314. 10:15:50 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  315. 10:15:50 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  316. 10:15:50 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  317. 10:15:50 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  318. 10:15:50 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  319. 10:15:50 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  320. 10:15:50 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  321. 10:15:50 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  322. 10:15:50 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  323. 10:15:50 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  324. 10:15:50 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  325. 10:15:50 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  326. 10:15:50 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  327. 10:15:50 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  328. 10:15:50 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  329. 10:15:50 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  330. 10:15:50 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  331. 10:15:50 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  332. 10:15:50 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  333. 10:15:50 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  334. 10:15:50 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  335. 10:15:50 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  336. 10:15:50 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  337. 10:15:50 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  338. 10:15:50 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  339. 10:15:50 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  340. 10:15:50 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  341. 10:15:50 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  342. 10:15:50 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  343. 10:15:50 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  344. 10:15:50 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  345. 10:15:50 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  346. 10:15:50 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  347. 10:15:50 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  348. 10:15:50 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  349. 10:15:50 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  350. 10:15:50 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  351. 10:15:50 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  352. 10:15:50 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  353. 10:15:50 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  354. 10:15:50 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  355. 10:15:50 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  356. 10:16:28 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
  357. 10:16:28 "MPframework inited"
  358. 10:16:28 "dayz_preloadFinished reset"
  359. 10:16:38 "Loading custom server compiles"
  360. 10:16:46 "HIVE: Starting"
  361. 10:16:47 ["TIME SYNC: Local Time set to:",[2012,8,2,13,16],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,5,19,13,16]]
  362. 10:16:47 "HIVE: trying to get objects"
  363. 10:16:47 "HIVE: found 417 objects"
  364. 10:16:47 "HIVE: Request sent"
  365. 10:16:47 "HIVE: Streamed 417 objects"
  366. 10:16:50 "Res3tting B!S effects..."
  367. 10:17:08 "z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
  368. 10:17:11 "SERVER FPS: 36 PLAYERS: 1"
  369. 10:17:18 Warning Message: No entry 'bin\config.bin/CfgWeapons.'.
  370. 10:17:18 Warning Message: No entry '.scope'.
  371. 10:17:18 Warning Message: '/' is not a value
  372. 10:17:18 Warning Message: Error: creating weapon with scope=private
  373. 10:17:18 Warning Message: No entry '.displayName'.
  374. 10:17:18 Warning Message: '/' is not a value
  375. 10:17:18 Warning Message: No entry '.nameSound'.
  376. 10:17:18 Warning Message: '/' is not a value
  377. 10:17:18 Warning Message: No entry '.type'.
  378. 10:17:18 Warning Message: '/' is not a value
  379. 10:17:18 Warning Message: No entry '.picture'.
  380. 10:17:18 Warning Message: '/' is not a value
  381. 10:17:18 Warning Message: No entry '.Library'.
  382. 10:17:18 Warning Message: No entry '.libTextDesc'.
  383. 10:17:18 Warning Message: '/' is not a value
  384. 10:17:18 Warning Message: No entry '.model'.
  385. 10:17:18 Warning Message: '/' is not a value
  386. 10:17:18 Warning Message: No entry '.simulation'.
  387. 10:17:18 Warning Message: '/' is not a value
  388. 10:17:18 Warning Message: No entry '.fireLightDuration'.
  389. 10:17:18 Warning Message: '/' is not a value
  390. 10:17:18 Warning Message: No entry '.fireLightIntensity'.
  391. 10:17:18 Warning Message: '/' is not a value
  392. 10:17:18 Warning Message: No entry '.weaponLockDelay'.
  393. 10:17:18 Warning Message: '/' is not a value
  394. 10:17:18 Warning Message: No entry '.weaponLockSystem'.
  395. 10:17:18 Warning Message: '/' is not a value
  396. 10:17:18 Warning Message: No entry '.cmImmunity'.
  397. 10:17:18 Warning Message: '/' is not a value
  398. 10:17:18 Warning Message: No entry '.lockingTargetSound'.
  399. 10:17:18 Warning Message: Size: '/' not an array
  400. 10:17:18 Warning Message: No entry '.lockedTargetSound'.
  401. 10:17:18 Warning Message: Size: '/' not an array
  402. 10:17:18 Warning Message: No entry '.muzzles'.
  403. 10:17:18 Warning Message: Size: '/' not an array
  404. 10:17:18 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r1' for 'door_r1'
  405. 10:17:18 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r2' for 'door_r2'
  406. 10:17:18 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l1' for 'door_l1'
  407. 10:17:18 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l2' for 'door_l2'
  408. 10:17:18 car_American_Law_Enforcement: Invalid parent bone 'osa_kapota' for 'kapota'
  409. 10:17:18 car_American_Law_Enforcement: Invalid parent bone 'osa_kufr' for 'kufr'
  410. 10:17:24 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 417 objects in 36.993 seconds (unscheduled)"
  411. 10:17:24 "Total Number of spawn locations 6"
  412. 10:17:24 "[DZAI] Initializing DZAI version 2.2.1 Release Build 20141208 using base path z\addons\dayz_server\DZAI."
  413. 10:17:24 "[DZAI] Reading DZAI configuration file."
  414. 10:17:24 "[DZAI] DZAI configuration file loaded."
  415. 10:17:24 "[DZAI] Compiling DZAI functions."
  416. 10:17:24 "[DZAI] DZAI functions compiled."
  417. 10:17:24 "DZAI Debug: Detected mod variant dayz_epoch."
  418. 10:17:24 "[DZAI] Epoch classnames loaded."
  419. 10:17:24 "[DZAI] DZAI settings: Debug Level: 1. DebugMarkers: false. WorldName: chernarus. ModName: epoch (Ver: dayz epoch 1.0.6.2). DZAI_dynamicWeaponList: true. VerifyTables: true."
  420. 10:17:24 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Random: true. Air: true. Land: true."
  421. 10:17:24 "[DZAI] AI settings: DZAI_findKiller: true. DZAI_useHealthSystem: true. DZAI_weaponNoise: true. DZAI_zombieEnemy: true."
  422. 10:17:24 "[DZAI] DZAI loading completed in 0.174988 seconds."
  423. 10:18:07 "DZAI Debug: DZAI Startup is running required script files..."
  424. 10:18:07 "[DZAI] DZAI finished building weighted weapongrade tables in 0.000976563 seconds."
  425. 10:18:07 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [7172.48,8538.21,0] with 4 items."
  426. 10:18:07 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [10087,8265.19,0] with 5 items."
  427. 10:18:07 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [4104.23,6939.36,0] with 9 items."
  428. 10:18:07 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,18],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,5,19,13,18]]
  429. 10:18:07 "CLEANUP: INITIALIZING Vehicle SCRIPT"
  430. 10:18:07 "DZAI Debug: Building DZAI weapon arrays using CfgBuildingLoot data."
  431. 10:18:07 "DZAI Debug: Weapon classname tables created in 0 seconds."
  432. 10:18:07 "DZAI Debug: Spawning in serverside objects... Reading from file CfgTownGeneratorChernarus."
  433. 10:18:08 "EPOCH EVENTS INIT"
  434. 10:18:08 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
  435. 10:18:08 "CRASHSPAWNER: Spawning crash site (CrashSite_EU) at [6887.62,7570.19,0] with 7 items."
  436. 10:18:08 "WAI: AI Config File Loaded"
  437. 10:18:08 "=== [IBEN WAI AUTOCLAIM ADDON, v1.0] || DEBUG [customsettings.sqf] >> Addon relative root >> [z\addons\dayz_server\WAI]"
  438. 10:18:08 "WAI: Blacklist Loaded"
  439. 10:18:08 "WAI: Custom Config File Loaded"
  440. 10:18:09 "WAI: Initialising missions"
  441. 10:18:09 "WAI: AI Monitor Started"
  442. 10:18:09 "WAI: 0 Active ground units"
  443. 10:18:09 "WAI: 0 Active emplacement units"
  444. 10:18:09 "WAI: 0 Active chopper patrol units (Crew)"
  445. 10:18:09 "WAI: 0 Active vehicle patrol units (Crew)"
  446. 10:18:15 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [11150.9,5041.36,0] with 4 items."
  447. 10:18:16 "[DZAI] Verified 153 unique classnames in 7.04901 seconds."
  448. 10:18:16 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [6042.77,7463.96,0] with 5 items."
  449. 10:18:16 "Chernarus spawn areas loaded."
  450. 10:18:17 "Chernarus static spawn configuration loaded."
  451. 10:18:17 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [3496.05,6653.58,0] with 4 items."
  452. 10:18:17 "Starting DZAI Dynamic Spawn Manager in 5 minutes."
  453. 10:18:18 "DZAI Server Monitor will start in 1 minute."
  454. 10:18:19 "HIVE: Spawning # of Vehicles: 1"
  455. 10:18:20 "HIVE: Spawning # of Debris: 500"
  456. 10:18:25 "DZAI Debug: Location configuration completed with 73 locations found in 7.793 seconds."
  457. 10:18:25 "DZAI Debug: Assembled helicopter list: ["UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","UH1H_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ","Mi17_DZ"]"
  458. 10:18:25 No speaker given for Josef Vrzal
  459. 10:18:26 "DZAI Debug: Created AI vehicle patrol at [8356.26,10354.1,150] with vehicle type Mi17_DZ with 3 crew units."
  460. 10:18:26 "DZAI Debug: Unit O 1-1-A:1 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11614.6."
  461. 10:18:26 "DZAI Debug: Unit O 1-1-A:2 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10960.2."
  462. 10:18:26 "DZAI Debug: Unit O 1-1-A:3 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10748.4."
  463. 10:18:30 "DZAI Debug: Assembled vehicle list: ["UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarm
  464. 10:18:30 No speaker given for Ctirad Skopek
  465. 10:18:31 No speaker given for Ivan Zemanek
  466. 10:18:31 "DZAI Debug: Created AI vehicle patrol at [7865.91,8902.49,6.10352e-005] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  467. 10:18:32 "DZAI Debug: Unit O 1-1-B:1 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11229.9."
  468. 10:18:32 "DZAI Debug: Unit O 1-1-B:2 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10365.6."
  469. 10:18:32 "DZAI Debug: Unit O 1-1-B:3 loadout: [["M4A1_AIM_SD_camo"],["30Rnd_556x45_StanagSD"]]. Weapongrade 2. Blood: 10175."
  470. 10:18:32 "DZAI Debug: Unit O 1-1-B:4 loadout: [["SVD_Gh_DZ"],["10Rnd_762x54_SVD"]]. Weapongrade 2. Blood: 11522.2."
  471. 10:18:34 "INFO - Player: PID#3(ISTHISBETTER)(UID:76561198089572240/CID:19) Status: LOGGING IN"
  472. 10:18:45 No speaker given for Miroslav Kravchuk
  473. 10:18:45 "DZAI Debug: Created AI vehicle patrol at [2571.33,6344.96,150] with vehicle type Mi17_DZ with 3 crew units."
  474. 10:18:45 "DZAI Debug: Unit O 1-1-C:1 loadout: [["Sa58V_RCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 11390.5."
  475. 10:18:45 "DZAI Debug: Unit O 1-1-C:2 loadout: [["M16A4_ACOG_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 3. Blood: 11899."
  476. 10:18:45 "DZAI Debug: Unit O 1-1-C:3 loadout: [["SA58_DZ"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 11277."
  477. 10:18:50 "DZAI Debug: Created AI vehicle patrol at [7523.14,5031.1,1.52588e-005] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  478. 10:18:50 "DZAI Debug: Unit O 1-1-D:1 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11230.3."
  479. 10:18:50 "DZAI Debug: Unit O 1-1-D:2 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10865.3."
  480. 10:18:50 "DZAI Debug: Unit O 1-1-D:3 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 10943."
  481. 10:18:50 "DZAI Debug: Unit O 1-1-D:4 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11632.6."
  482. 10:18:54 "INFO - Player: PID#3(ISTHISBETTER)(UID:76561198089572240/CID:19) Status: LOGIN PUBLISHING, Location power plant [102119]"
  483. 10:19:02 "INFO - Player: ISTHISBETTER(UID:76561198089572240/CID:19) Status: CLIENT LOADED & PLAYING"
  484. 10:19:05 No speaker given for Ctirad Pernica
  485. 10:19:05 "DZAI Debug: Created AI vehicle patrol at [8031.78,7433.6,150] with vehicle type Mi17_DZ with 3 crew units."
  486. 10:19:05 "DZAI Debug: Unit O 1-1-E:1 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 2. Blood: 10265.7."
  487. 10:19:05 "DZAI Debug: Unit O 1-1-E:2 loadout: [["M4A1_AIM_SD_camo"],["30Rnd_556x45_StanagSD"]]. Weapongrade 2. Blood: 10409.3."
  488. 10:19:05 "DZAI Debug: Unit O 1-1-E:3 loadout: [["Sa58V_CCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 11229.3."
  489. 10:19:10 No speaker given for Jaroslav Havel
  490. 10:19:10 "DZAI Debug: Created AI vehicle patrol at [10709.4,10772.7,-7.62939e-005] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  491. 10:19:10 "DZAI Debug: Unit O 1-1-F:1 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 11781.6."
  492. 10:19:10 "DZAI Debug: Unit O 1-1-F:2 loadout: [["SA58_DZ"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10655."
  493. 10:19:10 "DZAI Debug: Unit O 1-1-F:3 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 2. Blood: 10432.8."
  494. 10:19:10 "DZAI Debug: Unit O 1-1-F:4 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11581.2."
  495. 10:19:14 "WAI: 0 Active ground units"
  496. 10:19:14 "WAI: 0 Active emplacement units"
  497. 10:19:14 "WAI: 0 Active chopper patrol units (Crew)"
  498. 10:19:14 "WAI: 0 Active vehicle patrol units (Crew)"
  499. 10:19:18 "DZAI Monitor :: Server Uptime: 0:8:7. Active AI Groups: 6."
  500. 10:19:18 "DZAI Monitor :: Static Spawns: 0. Respawn Queue: 0 groups queued."
  501. 10:19:18 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 3. Land Patrols: 3."
  502. 10:19:25 "DZAI Debug: Created AI vehicle patrol at [5680.73,8935.68,150] with vehicle type Mi17_DZ with 3 crew units."
  503. 10:19:25 "DZAI Debug: Unit O 1-1-G:1 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10113.6."
  504. 10:19:25 "DZAI Debug: Unit O 1-1-G:2 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11888.9."
  505. 10:19:25 "DZAI Debug: Unit O 1-1-G:3 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 11796.8."
  506. 10:19:30 "DZAI Debug: Created AI vehicle patrol at [5966.15,7912.67,-6.10352e-005] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  507. 10:19:30 "DZAI Debug: Unit O 1-1-H:1 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 3. Blood: 11468.8."
  508. 10:19:30 "DZAI Debug: Unit O 1-1-H:2 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 3. Blood: 10707.6."
  509. 10:19:30 "DZAI Debug: Unit O 1-1-H:3 loadout: [["SA58_DZ"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 11488.6."
  510. 10:19:30 "DZAI Debug: Unit O 1-1-H:4 loadout: [["Sa58V_CCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 10428.9."
  511. 10:19:43 "HIVE: Spawning # of Ammo Boxes: 3"
  512. 10:19:43 "HIVE: Spawning # of Veins: 150"
  513. 10:19:45 No speaker given for Filip Tkachuk
  514. 10:19:45 "DZAI Debug: Created AI vehicle patrol at [5385.32,12924.3,150] with vehicle type Mi17_DZ with 3 crew units."
  515. 10:19:45 "DZAI Debug: Unit O 1-1-I:1 loadout: [["SVD_Gh_DZ"],["10Rnd_762x54_SVD"]]. Weapongrade 2. Blood: 11610.8."
  516. 10:19:45 "DZAI Debug: Unit O 1-1-I:2 loadout: [["SVD_Gh_DZ"],["10Rnd_762x54_SVD"]]. Weapongrade 2. Blood: 11868."
  517. 10:19:45 "DZAI Debug: Unit O 1-1-I:3 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 2. Blood: 11487.1."
  518. 10:19:49 "HIVE: BENCHMARK - Server finished spawning 1 DynamicVehicles, 500 Debris, 3 SupplyCrates and 150 MineVeins in 145.04 seconds (scheduled)"
  519. 10:19:50 No speaker given for Marek Trachnikov
  520. 10:19:50 "DZAI Debug: Created AI vehicle patrol at [5370.23,9065.99,3.05176e-005] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  521. 10:19:50 "DZAI Debug: Unit O 1-1-K:1 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 11209.5."
  522. 10:19:50 "DZAI Debug: Unit O 1-1-K:2 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 11886.4."
  523. 10:19:50 "DZAI Debug: Unit O 1-1-K:3 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11173.3."
  524. 10:19:50 "DZAI Debug: Unit O 1-1-K:4 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10739.1."
  525. 10:19:53 "DZAI Debug: Serverside object patch completed in 105.741 seconds."
  526. 10:20:05 No speaker given for Miroslav Novotny
  527. 10:20:05 "DZAI Debug: Created AI vehicle patrol at [4661.12,4248.87,150] with vehicle type UH1H_DZ with 3 crew units."
  528. 10:20:05 "DZAI Debug: Unit O 1-1-L:1 loadout: [["MP5_DZ"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 10432.7."
  529. 10:20:05 "DZAI Debug: Unit O 1-1-L:2 loadout: [["M16A2_GL_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11419.4."
  530. 10:20:05 "DZAI Debug: Unit O 1-1-L:3 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 10748.7."
  531. 10:20:10 "DZAI Debug: Created AI vehicle patrol at [10917.5,8049.3,1.52588e-005] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  532. 10:20:10 "DZAI Debug: Unit O 1-1-M:1 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10767.3."
  533. 10:20:10 "DZAI Debug: Unit O 1-1-M:2 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10915.3."
  534. 10:20:10 "DZAI Debug: Unit O 1-1-M:3 loadout: [["M4A1_HWS_GL_camo"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10547."
  535. 10:20:10 "DZAI Debug: Unit O 1-1-M:4 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 11860.9."
  536. 10:20:14 "WAI: 0 Active ground units"
  537. 10:20:14 "WAI: 0 Active emplacement units"
  538. 10:20:14 "WAI: 0 Active chopper patrol units (Crew)"
  539. 10:20:14 "WAI: 0 Active vehicle patrol units (Crew)"
  540. 10:20:18 "DZAI Monitor :: Server Uptime: 0:9:7. Active AI Groups: 12."
  541. 10:20:18 "DZAI Monitor :: Static Spawns: 0. Respawn Queue: 0 groups queued."
  542. 10:20:18 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 6. Land Patrols: 6."
  543. 10:20:25 No speaker given for Petr Guglava
  544. 10:20:25 "DZAI Debug: Created AI vehicle patrol at [4770.75,7981.51,150] with vehicle type Mi17_DZ with 3 crew units."
  545. 10:20:25 "DZAI Debug: Unit O 1-2-A:1 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 10285.5."
  546. 10:20:25 "DZAI Debug: Unit O 1-2-A:2 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 10383.8."
  547. 10:20:25 "DZAI Debug: Unit O 1-2-A:3 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11239."
  548. 10:20:30 "DZAI Debug: Created AI vehicle patrol at [2588.54,9818.99,-3.05176e-005] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  549. 10:20:30 "DZAI Debug: Unit O 1-2-B:1 loadout: [["MP5_DZ"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 11060.8."
  550. 10:20:30 "DZAI Debug: Unit O 1-2-B:2 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11407.8."
  551. 10:20:30 "DZAI Debug: Unit O 1-2-B:3 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11347.5."
  552. 10:20:30 "DZAI Debug: Unit O 1-2-B:4 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11572."
  553. 10:20:45 "DZAI Debug: Created AI vehicle patrol at [8563.98,5090.32,150] with vehicle type UH1H_DZ with 3 crew units."
  554. 10:20:45 "DZAI Debug: Unit O 1-2-C:1 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 10928.7."
  555. 10:20:45 "DZAI Debug: Unit O 1-2-C:2 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 2. Blood: 11278.5."
  556. 10:20:45 "DZAI Debug: Unit O 1-2-C:3 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 11871."
  557. 10:20:50 No speaker given for Kiril Planicka
  558. 10:20:50 "DZAI Debug: Created AI vehicle patrol at [6327.61,9144.36,0] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  559. 10:20:50 "DZAI Debug: Unit O 1-2-D:1 loadout: [["M4A1_AIM_SD_camo"],["30Rnd_556x45_StanagSD"]]. Weapongrade 2. Blood: 10565.2."
  560. 10:20:50 "DZAI Debug: Unit O 1-2-D:2 loadout: [["M4A1_HWS_GL_camo"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10131.7."
  561. 10:20:50 "DZAI Debug: Unit O 1-2-D:3 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 2. Blood: 10647."
  562. 10:20:50 "DZAI Debug: Unit O 1-2-D:4 loadout: [["M4A1_HWS_GL_camo"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10713.5."
  563. 10:21:05 "DZAI Debug: Created AI vehicle patrol at [10755.2,4174.38,150] with vehicle type UH1H_DZ with 3 crew units."
  564. 10:21:05 "DZAI Debug: Unit O 1-2-E:1 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 2. Blood: 11385.2."
  565. 10:21:05 "DZAI Debug: Unit O 1-2-E:2 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11419.2."
  566. 10:21:05 "DZAI Debug: Unit O 1-2-E:3 loadout: [["Sa58V_RCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 11121.8."
  567. 10:21:10 "DZAI Debug: Unable to find road position to spawn AI UAZ_Unarmed_TK_EP1. Retrying in 30 seconds."
  568. 10:21:14 "WAI: 0 Active ground units"
  569. 10:21:14 "WAI: 0 Active emplacement units"
  570. 10:21:14 "WAI: 0 Active chopper patrol units (Crew)"
  571. 10:21:14 "WAI: 0 Active vehicle patrol units (Crew)"
  572. 10:21:18 "DZAI Monitor :: Server Uptime: 0:10:7. Active AI Groups: 17."
  573. 10:21:18 "DZAI Monitor :: Static Spawns: 0. Respawn Queue: 0 groups queued."
  574. 10:21:18 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 9. Land Patrols: 8."
  575. 10:21:25 "DZAI Debug: Created AI vehicle patrol at [11298.1,8059.98,150] with vehicle type Mi17_DZ with 3 crew units."
  576. 10:21:25 "DZAI Debug: Unit O 1-2-F:1 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 11656."
  577. 10:21:25 "DZAI Debug: Unit O 1-2-F:2 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 11976.5."
  578. 10:21:25 "DZAI Debug: Unit O 1-2-F:3 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 10088.9."
  579. 10:21:30 "DZAI Debug: Created AI vehicle patrol at [9845.09,10845.8,3.05176e-005] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  580. 10:21:30 "DZAI Debug: Unit O 1-2-G:1 loadout: [["Sa58V_RCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 11561.3."
  581. 10:21:30 "DZAI Debug: Unit O 1-2-G:2 loadout: [["M4A3_CCO_EP1"],["30Rnd_556x45_Stanag"]]. Weapongrade 3. Blood: 11660."
  582. 10:21:30 "DZAI Debug: Unit O 1-2-G:3 loadout: [["Sa58V_CCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 10839.6."
  583. 10:21:30 "DZAI Debug: Unit O 1-2-G:4 loadout: [["Sa58V_CCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 11850.1."
  584. 10:21:40 "DZAI Debug: Created AI vehicle patrol at [8534.86,4894.19,1.52588e-005] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  585. 10:21:40 "DZAI Debug: Unit O 1-2-H:1 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11788.2."
  586. 10:21:40 "DZAI Debug: Unit O 1-2-H:2 loadout: [["AK74_Kobra_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10423.8."
  587. 10:21:40 "DZAI Debug: Unit O 1-2-H:3 loadout: [["AK74_Kobra_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10099.6."
  588. 10:21:40 "DZAI Debug: Unit O 1-2-H:4 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 10997.8."
  589. 10:21:45 "DZAI Debug: Created AI vehicle patrol at [11215.2,3650.11,150] with vehicle type UH1H_DZ with 3 crew units."
  590. 10:21:45 "DZAI Debug: Unit O 1-2-I:1 loadout: [["M249_DZ"],["200Rnd_556x45_M249"]]. Weapongrade 2. Blood: 10938.1."
  591. 10:21:45 "DZAI Debug: Unit O 1-2-I:2 loadout: [["Sa58V_CCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10344.2."
  592. 10:21:45 "DZAI Debug: Unit O 1-2-I:3 loadout: [["M16A2_GL_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10319.7."
  593. 10:21:50 "DZAI Debug: Created AI vehicle patrol at [9085.34,8013.27,0.000137329] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  594. 10:21:50 "DZAI Debug: Unit O 1-2-K:1 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 2. Blood: 11947.6."
  595. 10:21:50 "DZAI Debug: Unit O 1-2-K:2 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 10485.8."
  596. 10:21:50 "DZAI Debug: Unit O 1-2-K:3 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 10746.6."
  597. 10:21:50 "DZAI Debug: Unit O 1-2-K:4 loadout: [["M16A2_GL_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10608.6."
  598. 10:22:05 No speaker given for Igor Mach
  599. 10:22:05 "DZAI Debug: Created AI vehicle patrol at [9125.59,11380.3,150] with vehicle type Mi17_DZ with 3 crew units."
  600. 10:22:05 "DZAI Debug: Unit O 1-2-L:1 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 11214.6."
  601. 10:22:05 "DZAI Debug: Unit O 1-2-L:2 loadout: [["MP5_DZ"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 10540.7."
  602. 10:22:05 "DZAI Debug: Unit O 1-2-L:3 loadout: [["MP5_DZ"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 10544.4."
  603. 10:22:10 "DZAI Debug: Created AI vehicle patrol at [8119.57,9307.87,0] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  604. 10:22:10 "DZAI Debug: Unit O 1-2-M:1 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10383.6."
  605. 10:22:10 "DZAI Debug: Unit O 1-2-M:2 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 10836.5."
  606. 10:22:10 "DZAI Debug: Unit O 1-2-M:3 loadout: [["AK74_Kobra_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11442.7."
  607. 10:22:10 "DZAI Debug: Unit O 1-2-M:4 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10582.9."
  608. 10:22:14 "WAI: 0 Active ground units"
  609. 10:22:14 "WAI: 0 Active emplacement units"
  610. 10:22:14 "WAI: 0 Active chopper patrol units (Crew)"
  611. 10:22:14 "WAI: 0 Active vehicle patrol units (Crew)"
  612. 10:22:18 "DZAI Monitor :: Server Uptime: 0:11:7. Active AI Groups: 24."
  613. 10:22:18 "DZAI Monitor :: Static Spawns: 0. Respawn Queue: 0 groups queued."
  614. 10:22:18 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 12. Land Patrols: 12."
  615. 10:22:25 "DZAI Debug: Created AI vehicle patrol at [3067.31,8628.88,150] with vehicle type UH1H_DZ with 3 crew units."
  616. 10:22:25 "DZAI Debug: Unit O 1-3-A:1 loadout: [["M4A3_CCO_EP1"],["30Rnd_556x45_Stanag"]]. Weapongrade 3. Blood: 10633.8."
  617. 10:22:25 "DZAI Debug: Unit O 1-3-A:2 loadout: [["M249_DZ"],["200Rnd_556x45_M249"]]. Weapongrade 3. Blood: 11756."
  618. 10:22:25 "DZAI Debug: Unit O 1-3-A:3 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 3. Blood: 10054.8."
  619. 10:22:26 "DZAI Debug: Added AI vehicle patrol type UH1H_DZ to respawn queue. Queue position 1. Wait Time 632.93 (respawnHandler)"
  620. 10:22:26 "DZAI Debug: AI helicopter patrol destroyed at 077104"
  621. 10:22:30 "DZAI Debug: Created AI vehicle patrol at [9579.9,9772.2,0] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  622. 10:22:30 "DZAI Debug: Unit O 1-3-B:1 loadout: [["Sa58V_CCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10460.6."
  623. 10:22:30 "DZAI Debug: Unit O 1-3-B:2 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 2. Blood: 10858.7."
  624. 10:22:30 "DZAI Debug: Unit O 1-3-B:3 loadout: [["SA58_DZ"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10987.5."
  625. 10:22:30 "DZAI Debug: Unit O 1-3-B:4 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 2. Blood: 11970.9."
  626. 10:22:37 "DZAI Debug: Deleting aircrashed group O 1-2-E."
  627. 10:22:42 "DZAI Debug: Processed static trigger spawn data in 0.000976563 seconds (spawnBandits)."
  628. 10:22:44 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
  629. 10:22:46 "DZAI Debug: Created AI vehicle patrol at [3673.46,9055.42,150] with vehicle type Mi17_DZ with 3 crew units."
  630. 10:22:46 "DZAI Debug: Unit O 1-2-E:1 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11128.7."
  631. 10:22:46 "DZAI Debug: Unit O 1-2-E:2 loadout: [["Sa58V_CCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10463.9."
  632. 10:22:46 "DZAI Debug: Unit O 1-2-E:3 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 10871.4."
  633. 10:22:51 "DZAI Debug: Created AI vehicle patrol at [10295.1,8896.66,7.62939e-005] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  634. 10:22:51 "DZAI Debug: Unit O 1-3-F:1 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 10324.8."
  635. 10:22:51 "DZAI Debug: Unit O 1-3-F:2 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10673.4."
  636. 10:22:51 "DZAI Debug: Unit O 1-3-F:3 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11150."
  637. 10:22:51 "DZAI Debug: Unit O 1-3-F:4 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10907."
  638. 10:23:01 "DZAI Debug: Spawned 1 new AI groups (2 units total) in 0.0549927 seconds at DZAI_Mogilevka (spawnBandits)."
  639. 10:23:01 "DZAI Debug: Unit O 1-3-G:1 loadout: [["Winchester1866_DZ"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 10652."
  640. 10:23:01 "DZAI Debug: Unit O 1-3-G:2 loadout: [["LeeEnfield_DZ"],["10Rnd_303British"]]. Weapongrade 0. Blood: 10236.3."
  641. 10:23:06 "DZAI Debug: Created AI vehicle patrol at [11616.2,8160.05,150] with vehicle type UH1H_DZ with 3 crew units."
  642. 10:23:06 "DZAI Debug: Unit O 1-3-H:1 loadout: [["MP5_DZ"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 10911.9."
  643. 10:23:06 "DZAI Debug: Unit O 1-3-H:2 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 11521.1."
  644. 10:23:06 "DZAI Debug: Unit O 1-3-H:3 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 10033.7."
  645. 10:23:11 No speaker given for Vadim Gazda
  646. 10:23:11 "DZAI Debug: Created AI vehicle patrol at [8582.04,9470,0] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  647. 10:23:11 "DZAI Debug: Unit O 1-3-I:1 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 11474.2."
  648. 10:23:11 "DZAI Debug: Unit O 1-3-I:2 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11382.6."
  649. 10:23:11 "DZAI Debug: Unit O 1-3-I:3 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 10982.3."
  650. 10:23:11 "DZAI Debug: Unit O 1-3-I:4 loadout: [["M16A2_GL_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11821.5."
  651. 10:23:15 "WAI: 0 Active ground units"
  652. 10:23:15 "WAI: 0 Active emplacement units"
  653. 10:23:15 "WAI: 0 Active chopper patrol units (Crew)"
  654. 10:23:15 "WAI: 0 Active vehicle patrol units (Crew)"
  655. 10:23:18 "DZAI V2 Dynamic Spawn Manager started."
  656. 10:23:18 "DZAI Monitor :: Server Uptime: 0:12:7. Active AI Groups: 30."
  657. 10:23:18 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued."
  658. 10:23:18 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 14. Land Patrols: 15."
  659. 10:23:23 "DZAI Debug: Dynamic spawn manager is sleeping for 313.121 seconds."
  660. 10:23:26 "DZAI Debug: Created AI vehicle patrol at [9898.82,2969.83,150] with vehicle type Mi17_DZ with 3 crew units."
  661. 10:23:26 "DZAI Debug: Unit O 1-3-K:1 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 10633.9."
  662. 10:23:26 "DZAI Debug: Unit O 1-3-K:2 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10947.9."
  663. 10:23:26 "DZAI Debug: Unit O 1-3-K:3 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 10762.8."
  664. 10:23:31 "DZAI Debug: Created AI vehicle patrol at [5310.7,11793.7,1.52588e-005] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  665. 10:23:31 "DZAI Debug: Unit O 1-3-L:1 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 10910.8."
  666. 10:23:31 "DZAI Debug: Unit O 1-3-L:2 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 2. Blood: 10378.7."
  667. 10:23:31 "DZAI Debug: Unit O 1-3-L:3 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 2. Blood: 11305.3."
  668. 10:23:31 "DZAI Debug: Unit O 1-3-L:4 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 2. Blood: 11420.5."
  669. 10:23:46 "DZAI Debug: Created AI vehicle patrol at [13056.6,9942.07,150] with vehicle type Mi17_DZ with 3 crew units."
  670. 10:23:46 "DZAI Debug: Unit O 1-3-M:1 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11790."
  671. 10:23:46 "DZAI Debug: Unit O 1-3-M:2 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11736.6."
  672. 10:23:46 "DZAI Debug: Unit O 1-3-M:3 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11975."
  673. 10:23:51 "DZAI Debug: Created AI vehicle patrol at [10034,5478.43,0.000137329] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  674. 10:23:51 "DZAI Debug: Unit O 1-4-A:1 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11651.9."
  675. 10:23:51 "DZAI Debug: Unit O 1-4-A:2 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10570.3."
  676. 10:23:51 "DZAI Debug: Unit O 1-4-A:3 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10675.9."
  677. 10:23:51 "DZAI Debug: Unit O 1-4-A:4 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10568.4."
  678. 10:24:01 "SERVER FPS: 47 PLAYERS: 1"
  679. 10:24:06 No speaker given for Zdislav Cerny
  680. 10:24:06 "DZAI Debug: Created AI vehicle patrol at [8936.55,6126.2,150] with vehicle type UH1H_DZ with 3 crew units."
  681. 10:24:06 "DZAI Debug: Unit O 1-3-C:1 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 11316.9."
  682. 10:24:06 "DZAI Debug: Unit O 1-3-C:2 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 11565.6."
  683. 10:24:06 "DZAI Debug: Unit O 1-3-C:3 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11816.4."
  684. 10:24:11 "DZAI Debug: Created AI vehicle patrol at [10680.8,5354.67,0] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  685. 10:24:11 "DZAI Debug: Unit O 1-3-D:1 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11442.5."
  686. 10:24:11 "DZAI Debug: Unit O 1-3-D:2 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10214."
  687. 10:24:11 "DZAI Debug: Unit O 1-3-D:3 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 11814."
  688. 10:24:11 "DZAI Debug: Unit O 1-3-D:4 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11765.2."
  689. 10:24:15 "WAI: 0 Active ground units"
  690. 10:24:15 "WAI: 0 Active emplacement units"
  691. 10:24:15 "WAI: 0 Active chopper patrol units (Crew)"
  692. 10:24:15 "WAI: 0 Active vehicle patrol units (Crew)"
  693. 10:24:18 "DZAI Monitor :: Server Uptime: 0:13:7. Active AI Groups: 36."
  694. 10:24:18 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued."
  695. 10:24:18 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 17. Land Patrols: 18."
  696. 10:24:18 "DZAI Debug: Attempting to place 1000 random spawns on the map..."
  697. 10:24:18 "DZAI Debug: Random spawn 1 of 1000 placed at [6519.17,3937.48,0] (Retries: 1)."
  698. 10:24:21 "DZAI Debug: Random spawn 2 of 1000 placed at [8709.77,10853.7,0] (Retries: 1)."
  699. 10:24:24 "DZAI Debug: Random spawn 3 of 1000 placed at [4826.04,10135.3,0] (Retries: 1)."
  700. 10:24:26 No speaker given for Stepan Bobek
  701. 10:24:26 "DZAI Debug: Created AI vehicle patrol at [10704.1,4249.68,150] with vehicle type Mi17_DZ with 3 crew units."
  702. 10:24:26 "DZAI Debug: Unit O 1-3-E:1 loadout: [["AK74_Kobra_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 2. Blood: 11838.3."
  703. 10:24:26 "DZAI Debug: Unit O 1-3-E:2 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 10974.6."
  704. 10:24:26 "DZAI Debug: Unit O 1-3-E:3 loadout: [["M40A3_Gh_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 11640.4."
  705. 10:24:27 "DZAI Debug: Random spawn 4 of 1000 placed at [10168.9,3199.16,0] (Retries: 1)."
  706. 10:24:31 "DZAI Debug: Random spawn 5 of 1000 placed at [5657.63,6259.58,0] (Retries: 2)."
  707. 10:24:31 "DZAI Debug: Created AI vehicle patrol at [11786.5,7373.79,0] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  708. 10:24:31 "DZAI Debug: Unit O 1-4-B:1 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 10678.5."
  709. 10:24:31 "DZAI Debug: Unit O 1-4-B:2 loadout: [["M4A3_CCO_EP1"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11803.1."
  710. 10:24:31 "DZAI Debug: Unit O 1-4-B:3 loadout: [["MP5_DZ"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 10853."
  711. 10:24:31 "DZAI Debug: Unit O 1-4-B:4 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 10906."
  712. 10:24:34 "DZAI Debug: Random spawn 6 of 1000 placed at [3622.73,7561.26,0] (Retries: 1)."
  713. 10:24:37 "DZAI Debug: Random spawn 7 of 1000 placed at [9681.75,8106.72,0] (Retries: 1)."
  714. 10:24:40 "DZAI Debug: Random spawn 8 of 1000 placed at [7012.37,8592.15,0] (Retries: 1)."
  715. 10:24:43 "DZAI Debug: Random spawn 9 of 1000 placed at [8699.28,12677.6,0] (Retries: 1)."
  716. 10:24:46 No speaker given for Josef Homolka
  717. 10:24:46 "DZAI Debug: Random spawn 10 of 1000 placed at [7271.59,12931,0] (Retries: 1)."
  718. 10:24:46 "DZAI Debug: Created AI vehicle patrol at [7227.17,8299.83,150] with vehicle type UH1H_DZ with 3 crew units."
  719. 10:24:46 "DZAI Debug: Unit O 1-4-C:1 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 11722.4."
  720. 10:24:46 "DZAI Debug: Unit O 1-4-C:2 loadout: [["SA58_DZ"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 11348.5."
  721. 10:24:46 "DZAI Debug: Unit O 1-4-C:3 loadout: [["M249_DZ"],["200Rnd_556x45_M249"]]. Weapongrade 2. Blood: 10675.8."
  722. 10:24:49 "DZAI Debug: Random spawn 11 of 1000 placed at [9828.86,12021.4,0] (Retries: 2)."
  723. 10:24:51 "DZAI Debug: Created AI vehicle patrol at [9475.58,12095.4,-7.62939e-005] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  724. 10:24:51 "DZAI Debug: Unit O 1-4-D:1 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10716.5."
  725. 10:24:51 "DZAI Debug: Unit O 1-4-D:2 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10973.6."
  726. 10:24:51 "DZAI Debug: Unit O 1-4-D:3 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 10639.3."
  727. 10:24:51 "DZAI Debug: Unit O 1-4-D:4 loadout: [["M16A2_GL_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10387.1."
  728. 10:24:52 "DZAI Debug: Could not find suitable location to place random spawn 12 of 1000."
  729. 10:24:55 "DZAI Debug: Random spawn 13 of 1000 placed at [2522.28,8711.07,0] (Retries: 1)."
  730. 10:24:59 "DZAI Debug: Could not find suitable location to place random spawn 14 of 1000."
  731. 10:25:02 "DZAI Debug: Could not find suitable location to place random spawn 15 of 1000."
  732. 10:25:06 No speaker given for Pavel Nedbal
  733. 10:25:06 "DZAI Debug: Created AI vehicle patrol at [7992.72,4789.81,150] with vehicle type UH1H_DZ with 3 crew units."
  734. 10:25:06 "DZAI Debug: Unit O 1-4-E:1 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11232.6."
  735. 10:25:06 "DZAI Debug: Unit O 1-4-E:2 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 11494.1."
  736. 10:25:06 "DZAI Debug: Unit O 1-4-E:3 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10369.8."
  737. 10:25:06 "DZAI Debug: Random spawn 16 of 1000 placed at [11558.7,4777.2,0] (Retries: 2)."
  738. 10:25:09 "DZAI Debug: Random spawn 17 of 1000 placed at [6909.81,3238.77,0] (Retries: 1)."
  739. 10:25:11 "DZAI Debug: Created AI vehicle patrol at [10203.3,7056,6.10352e-005] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  740. 10:25:11 "DZAI Debug: Unit O 1-4-F:1 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11576.7."
  741. 10:25:11 "DZAI Debug: Unit O 1-4-F:2 loadout: [["M4A1_AIM_SD_camo"],["30Rnd_556x45_StanagSD"]]. Weapongrade 2. Blood: 11941.4."
  742. 10:25:11 "DZAI Debug: Unit O 1-4-F:3 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 10889.6."
  743. 10:25:11 "DZAI Debug: Unit O 1-4-F:4 loadout: [["M16A4_ACOG_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10201.5."
  744. 10:25:12 "DZAI Debug: Could not find suitable location to place random spawn 18 of 1000."
  745. 10:25:15 "WAI: 0 Active ground units"
  746. 10:25:15 "WAI: 0 Active emplacement units"
  747. 10:25:15 "WAI: 0 Active chopper patrol units (Crew)"
  748. 10:25:15 "WAI: 0 Active vehicle patrol units (Crew)"
  749. 10:25:15 "DZAI Debug: Random spawn 19 of 1000 placed at [7262.12,10526.7,0] (Retries: 1)."
  750. 10:25:18 "DZAI Debug: Random spawn 20 of 1000 placed at [9056.81,6937.25,0] (Retries: 1)."
  751. 10:25:18 "DZAI Monitor :: Server Uptime: 0:14:7. Active AI Groups: 42."
  752. 10:25:18 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued."
  753. 10:25:18 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 16. Air Patrols: 20. Land Patrols: 21."
  754. 10:25:22 "DZAI Debug: Could not find suitable location to place random spawn 21 of 1000."
  755. 10:25:25 "DZAI Debug: Random spawn 22 of 1000 placed at [6484.63,5384.97,0] (Retries: 1)."
  756. 10:25:26 "DZAI Debug: Created AI vehicle patrol at [9841.16,5684.07,150] with vehicle type UH1H_DZ with 3 crew units."
  757. 10:25:26 "DZAI Debug: Unit O 1-4-G:1 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 11216.4."
  758. 10:25:26 "DZAI Debug: Unit O 1-4-G:2 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 11324.3."
  759. 10:25:26 "DZAI Debug: Unit O 1-4-G:3 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11022.6."
  760. 10:25:28 "DZAI Debug: Random spawn 23 of 1000 placed at [6131.38,11078,0] (Retries: 2)."
  761. 10:25:31 "DZAI Debug: Created AI vehicle patrol at [5983.78,3283.45,3.05176e-005] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  762. 10:25:31 "DZAI Debug: Unit O 1-4-H:1 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 3. Blood: 10613.3."
  763. 10:25:31 "DZAI Debug: Unit O 1-4-H:2 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 3. Blood: 11387.4."
  764. 10:25:31 "DZAI Debug: Unit O 1-4-H:3 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 3. Blood: 11561.9."
  765. 10:25:31 "DZAI Debug: Unit O 1-4-H:4 loadout: [["M249_DZ"],["200Rnd_556x45_M249"]]. Weapongrade 3. Blood: 11903.7."
  766. 10:25:32 "DZAI Debug: Could not find suitable location to place random spawn 24 of 1000."
  767. 10:25:35 "DZAI Debug: Random spawn 25 of 1000 placed at [7357.13,11323.7,0] (Retries: 2)."
  768. 10:25:38 "DZAI Debug: Random spawn 26 of 1000 placed at [11812.1,8323.47,0] (Retries: 1)."
  769. 10:25:41 "DZAI Debug: Could not find suitable location to place random spawn 27 of 1000."
  770. 10:25:44 "DZAI Debug: Random spawn 28 of 1000 placed at [12375.7,5449.67,0] (Retries: 1)."
  771. 10:25:46 No speaker given for Andrej Hanak
  772. 10:25:46 "DZAI Debug: Created AI vehicle patrol at [11161.7,6021.83,150] with vehicle type UH1H_DZ with 3 crew units."
  773. 10:25:46 "DZAI Debug: Unit O 1-4-I:1 loadout: [["M40A3_Gh_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 3. Blood: 11088.5."
  774. 10:25:46 "DZAI Debug: Unit O 1-4-I:2 loadout: [["SA58_DZ"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 11113.1."
  775. 10:25:46 "DZAI Debug: Unit O 1-4-I:3 loadout: [["Sa58V_RCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 11899.4."
  776. 10:25:48 "DZAI Debug: Could not find suitable location to place random spawn 29 of 1000."
  777. 10:25:51 "DZAI Debug: Created AI vehicle patrol at [4938.69,8689.74,0] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  778. 10:25:51 "DZAI Debug: Unit O 1-4-K:1 loadout: [["Sa58V_RCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 10171.3."
  779. 10:25:51 "DZAI Debug: Unit O 1-4-K:2 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 3. Blood: 11721.3."
  780. 10:25:51 "DZAI Debug: Unit O 1-4-K:3 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 3. Blood: 11129.2."
  781. 10:25:51 "DZAI Debug: Unit O 1-4-K:4 loadout: [["Sa58V_CCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 10022.3."
  782. 10:25:51 "DZAI Debug: Could not find suitable location to place random spawn 30 of 1000."
  783. 10:25:55 "DZAI Debug: Could not find suitable location to place random spawn 31 of 1000."
  784. 10:25:58 "DZAI Debug: Could not find suitable location to place random spawn 32 of 1000."
  785. 10:26:02 "DZAI Debug: Random spawn 33 of 1000 placed at [6446.29,9875.84,0] (Retries: 2)."
  786. 10:26:05 "DZAI Debug: Random spawn 34 of 1000 placed at [5595.08,11446.8,0] (Retries: 2)."
  787. 10:26:06 "DZAI Debug: Created AI vehicle patrol at [5705.13,8064.39,150] with vehicle type UH1H_DZ with 3 crew units."
  788. 10:26:06 "DZAI Debug: Unit O 1-4-L:1 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 10937."
  789. 10:26:06 "DZAI Debug: Unit O 1-4-L:2 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 10313.6."
  790. 10:26:06 "DZAI Debug: Unit O 1-4-L:3 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 11840.6."
  791. 10:26:08 "WAI: Invalid Position (Debug)"
  792. 10:26:08 "WAI: Invalid Position (Debug)"
  793. 10:26:08 "DZAI Debug: Random spawn 35 of 1000 placed at [3524.61,10178.4,0] (Retries: 2)."
  794. 10:26:09 "WAI: Invalid Position (Debug)"
  795. 10:26:09 "WAI: Invalid Position (Marker: BanditDen)"
  796. 10:26:10 "WAI: Invalid Position (Debug)"
  797. 10:26:10 "WAI: Invalid Position (Debug)"
  798. 10:26:11 "WAI: Invalid Position (Debug)"
  799. 10:26:11 "DZAI Debug: Created AI vehicle patrol at [8227.87,5359.83,-0.000167847] with vehicle type UAZ_MG_TK_EP1_DZE with 3 crew units."
  800. 10:26:11 "DZAI Debug: Unit O 1-4-M:1 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11835.3."
  801. 10:26:11 "DZAI Debug: Unit O 1-4-M:2 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11418.5."
  802. 10:26:11 "DZAI Debug: Unit O 1-4-M:3 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10004.7."
  803. 10:26:11 "WAI: Invalid Position (Debug)"
  804. 10:26:12 "WAI: Invalid Position (Debug)"
  805. 10:26:12 "DZAI Debug: Could not find suitable location to place random spawn 36 of 1000."
  806. 10:26:12 "WAI: Invalid Position (Debug)"
  807. 10:26:13 "WAI: Invalid Position (Marker: Tradercitystary)"
  808. 10:26:13 "WAI: Invalid Position (Debug)"
  809. 10:26:14 "WAI: Invalid Position (Marker: boatTraderEast)"
  810. 10:26:14 "WAI: Invalid Position (Debug)"
  811. 10:26:15 "WAI: 0 Active ground units"
  812. 10:26:15 "WAI: 0 Active emplacement units"
  813. 10:26:15 "WAI: 0 Active chopper patrol units (Crew)"
  814. 10:26:15 "WAI: 0 Active vehicle patrol units (Crew)"
  815. 10:26:15 "WAI: Invalid Position (Debug)"
  816. 10:26:15 "DZAI Debug: Random spawn 37 of 1000 placed at [8357.76,8481.24,0] (Retries: 1)."
  817. 10:26:15 Ref to nonnetwork object 36030100# 1059012: roadbarrier_long.p3d
  818. 10:26:15 "WAI: Invalid Position (Marker: Tradercitystary)"
  819. 10:26:16 "WAI: Invalid Position (Debug)"
  820. 10:26:16 "WAI: Invalid Position (Marker: Tradercitystary)"
  821. 10:26:17 "WAI: Invalid Position (Debug)"
  822. 10:26:17 "WAI: Invalid Position (Debug)"
  823. 10:26:18 "DZAI Debug: Random spawn 38 of 1000 placed at [9143.36,9367.45,0] (Retries: 1)."
  824. 10:26:18 "WAI: Invalid Position (Debug)"
  825. 10:26:18 "DZAI Monitor :: Server Uptime: 0:15:7. Active AI Groups: 48."
  826. 10:26:18 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued."
  827. 10:26:18 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 26. Air Patrols: 23. Land Patrols: 24."
  828. 10:26:18 "WAI: Invalid Position (Debug)"
  829. 10:26:19 "WAI: Invalid Position (Debug)"
  830. 10:26:19 "WAI: Invalid Position (Marker: Klen)"
  831. 10:26:20 "WAI: Invalid Position (Debug)"
  832. 10:26:20 "WAI: Invalid Position (Debug)"
  833. 10:26:21 "WAI: Invalid Position (Debug)"
  834. 10:26:21 "DZAI Debug: Could not find suitable location to place random spawn 39 of 1000."
  835. 10:26:21 "WAI: Invalid Position (Debug)"
  836. 10:26:22 "WAI: Invalid Position (Marker: Tradercitystary)"
  837. 10:26:23 "WAI: Invalid Position (Debug)"
  838. 10:26:23 "Loop complete, valid position [3991.64,6447.32] in 31 attempts."
  839. 10:26:23 "WAI: Starting Mission number 0"
  840. 10:26:23 "WAI: Mission Data: [[0,"MainBandit",[1061705: at15.p3d,1061707: at15.p3d,1061709: at15.p3d,1061711: at15.p3d,1061713: at15.p3d,1061715: at15.p3d,1061717: at15.p3d,1061719: at15.p3d,1061721: at15.p3d,1061723: at15.p3d,1061725: at15.p3d,1061727: at15.p3d,1061729: at15.p3d,1061731: at15.p3d,1061733: at15.p3d,1061735: at15.p3d,1061737: at15.p3d,1061739: at15.p3d,1061741: at15.p3d,1061743: at15.p3d,1061745: at15.p3d,1061747: at15.p3d,1061749: at15.p3d,1061751: at15.p3d,1061753: at15.p3d,1061755: at15.p3d,1061757: at15.p3d,1061759: at15.p3d,1061761: at15.p3d,1061763: at15.p3d,1061765: at15.p3d,1061767: at15.p3d,1061769: at15.p3d,1061771: at15.p3d,1061773: at15.p3d,1061775: at15.p3d,1061777: at15.p3d,1061779: at15.p3d,1061781: at15.p3d,1061783: at15.p3d,1061785: at15.p3d,1061787: at15.p3d,1061789: at15.p3d,1061791: at15.p3d,1061793: at15.p3d,1061795: at15.p3d,1061797: at15.p3d,1061799: at15.p3d,1061801: at15.p3d,1061803: at15.p3d],[3991.64,6447.32,0]]]"
  841. 10:26:23 "WAI: [Mission:[Bandit] Armed Vehicle]: Starting... [3991.64,6447.32,0]"
  842. 10:26:24 "DZAI Debug: Random spawn 40 of 1000 placed at [5103.88,3415.43,0] (Retries: 1)."
  843. 10:26:25 Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
  844. 10:26:25 Warning Message: No entry '.picture'.
  845. 10:26:25 Warning Message: '/' is not a value
  846. 10:26:25 Warning Message: No entry '.scope'.
  847. 10:26:25 Warning Message: '/' is not a value
  848. 10:26:25 Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
  849. 10:26:25 Warning Message: No entry '.displayName'.
  850. 10:26:25 Warning Message: '/' is not a value
  851. 10:26:25 Warning Message: No entry '.displayNameShort'.
  852. 10:26:25 Warning Message: '/' is not a value
  853. 10:26:25 Warning Message: No entry '.nameSound'.
  854. 10:26:25 Warning Message: '/' is not a value
  855. 10:26:25 Warning Message: No entry '.Library'.
  856. 10:26:25 Warning Message: No entry '.libTextDesc'.
  857. 10:26:25 Warning Message: '/' is not a value
  858. 10:26:25 Warning Message: No entry '.type'.
  859. 10:26:25 Warning Message: '/' is not a value
  860. 10:26:25 Warning Message: No entry '.count'.
  861. 10:26:25 Warning Message: '/' is not a value
  862. 10:26:25 Warning Message: No entry '.maxLeadSpeed'.
  863. 10:26:25 Warning Message: '/' is not a value
  864. 10:26:25 Warning Message: No entry '.initSpeed'.
  865. 10:26:25 Warning Message: '/' is not a value
  866. 10:26:25 Warning Message: No entry '.reloadAction'.
  867. 10:26:25 Warning Message: '/' is not a value
  868. 10:26:25 Warning Message: No entry '.modelSpecial'.
  869. 10:26:25 Warning Message: '/' is not a value
  870. 10:26:25 Warning Message: No entry '.ammo'.
  871. 10:26:25 Warning Message: '/' is not a value
  872. 10:26:25 trigger - unknown animation source revolved
  873. 10:26:25 "WAI: Spawned a group of 6 AI (Hero) at [3991.64,6447.32,0]"
  874. 10:26:26 No speaker given for Marcel Weber
  875. 10:26:26 "WAI: Spawned a group of 6 AI (Hero) at [3991.64,6447.32,0]"
  876. 10:26:26 "DZAI Debug: Created AI vehicle patrol at [7779.49,5954.08,150] with vehicle type Mi17_DZ with 3 crew units."
  877. 10:26:27 "DZAI Debug: Unit O 2-1-A:1 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 11342.7."
  878. 10:26:27 "DZAI Debug: Unit O 2-1-A:2 loadout: [["M40A3_Gh_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 11255.3."
  879. 10:26:27 "DZAI Debug: Unit O 2-1-A:3 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 2. Blood: 10875.6."
  880. 10:26:27 No speaker given for Miroslav Kravchuk
  881. 10:26:28 "DZAI Debug: Random spawn 41 of 1000 placed at [4816.35,11576,0] (Retries: 1)."
  882. 10:26:28 "WAI: Spawned a group of 6 AI (Hero) at [3991.64,6447.32,0]"
  883. 10:26:28 "WAI: Spawned in 1 MK19_TriPod"
  884. 10:26:28 "WAI: Spawned "GAZ_Vodnik_DZE" at [3991.64,6447.32,0]"
  885. 10:26:28 "WAI: Calculated damage for "wheel_1_1_steering" is 0.587997"
  886. 10:26:28 "WAI: Calculated damage for "wheel_1_2_steering" is 0.536383"
  887. 10:26:28 "WAI: Calculated damage for "wheel_2_1_steering" is 0.446954"
  888. 10:26:28 "WAI: Calculated damage for "wheel_2_2_steering" is 0.269506"
  889. 10:26:28 "WAI: Calculated damage for "palivo" is 0.347956"
  890. 10:26:28 "WAI: Calculated damage for "motor" is 0.626565"
  891. 10:26:28 "WAI: Calculated damage for "sklo predni P" is 0.205401"
  892. 10:26:28 "WAI: Calculated damage for "sklo predni L" is 0.644899"
  893. 10:26:28 "WAI: Calculated damage for "karoserie" is 0.63359"
  894. 10:26:28 "WAI: Calculated damage for "wheel_1_4_steering" is 0.637344"
  895. 10:26:28 "WAI: Calculated damage for "wheel_2_4_steering" is 0.551277"
  896. 10:26:28 "WAI: Calculated damage for "wheel_1_3_steering" is 0.553244"
  897. 10:26:28 "WAI: Calculated damage for "wheel_2_3_steering" is 0.422893"
  898. 10:26:28 "WAI: Added 0.0551789 percent fuel to vehicle"
  899. 10:26:28 "WAI: [Bandit] armed_vehicle spawned a Vodnik (2xPK) AL"
  900. 10:26:31 "DZAI Debug: Created AI vehicle patrol at [7744.46,6775.39,-3.05176e-005] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  901. 10:26:31 "DZAI Debug: Unit O 2-1-B:1 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11901.7."
  902. 10:26:31 "DZAI Debug: Unit O 2-1-B:2 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 11177.6."
  903. 10:26:31 "DZAI Debug: Unit O 2-1-B:3 loadout: [["MP5_DZ"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 10204.4."
  904. 10:26:31 "DZAI Debug: Unit O 2-1-B:4 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11690.3."
  905. 10:26:31 "DZAI Debug: Could not find suitable location to place random spawn 42 of 1000."
  906. 10:26:34 "DZAI Debug: Random spawn 43 of 1000 placed at [10447.6,10956.8,0] (Retries: 1)."
  907. 10:26:38 "DZAI Debug: Could not find suitable location to place random spawn 44 of 1000."
  908. 10:26:41 "DZAI Debug: Random spawn 45 of 1000 placed at [7757.66,9697.02,0] (Retries: 1)."
  909. 10:26:44 "DZAI Debug: Could not find suitable location to place random spawn 46 of 1000."
  910. 10:26:46 "DZAI Debug: Created AI vehicle patrol at [11396.2,9435.96,150] with vehicle type UH1H_DZ with 3 crew units."
  911. 10:26:46 "DZAI Debug: Unit O 2-1-C:1 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11781.5."
  912. 10:26:46 "DZAI Debug: Unit O 2-1-C:2 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11134.5."
  913. 10:26:46 "DZAI Debug: Unit O 2-1-C:3 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 11919.8."
  914. 10:26:47 "DZAI Debug: Random spawn 47 of 1000 placed at [10462,4548.73,0] (Retries: 1)."
  915. 10:26:50 "DZAI Debug: Random spawn 48 of 1000 placed at [5789.27,12991.8,0] (Retries: 1)."
  916. 10:26:51 "DZAI Debug: Created AI vehicle patrol at [6890.63,7093.17,3.05176e-005] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  917. 10:26:51 "DZAI Debug: Unit O 2-1-D:1 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 10865.3."
  918. 10:26:51 "DZAI Debug: Unit O 2-1-D:2 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 11162.4."
  919. 10:26:51 "DZAI Debug: Unit O 2-1-D:3 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11471.6."
  920. 10:26:51 "DZAI Debug: Unit O 2-1-D:4 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 10898.8."
  921. 10:26:53 "DZAI Debug: Random spawn 49 of 1000 placed at [3695.36,6889.99,0] (Retries: 1)."
  922. 10:26:57 "DZAI Debug: Could not find suitable location to place random spawn 50 of 1000."
  923. 10:26:59 "DZAI Debug: Despawned AI units at DZAI_Mogilevka. Reset trigger's group array to: []."
  924. 10:27:00 "DZAI Debug: Random spawn 51 of 1000 placed at [10597.3,6998.52,0] (Retries: 1)."
  925. 10:27:03 "DZAI Debug: Random spawn 52 of 1000 placed at [7682.63,7242.07,0] (Retries: 1)."
  926. 10:27:05 "DZAI Debug: Deleting static group O 1-3-G."
  927. 10:27:06 "DZAI Debug: Random spawn 53 of 1000 placed at [11225.5,10614.7,0] (Retries: 1)."
  928. 10:27:06 "DZAI Debug: Created AI vehicle patrol at [7477.67,7617.3,150] with vehicle type UH1H_DZ with 3 crew units."
  929. 10:27:06 "DZAI Debug: Unit O 1-3-G:1 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11819.9."
  930. 10:27:06 "DZAI Debug: Unit O 1-3-G:2 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 2. Blood: 11204."
  931. 10:27:06 "DZAI Debug: Unit O 1-3-G:3 loadout: [["M40A3_Gh_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 10221."
  932. 10:27:09 "DZAI Debug: Could not find suitable location to place random spawn 54 of 1000."
  933. 10:27:11 "DZAI Debug: Created AI vehicle patrol at [7225.62,7673.41,0] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  934. 10:27:11 "DZAI Debug: Unit O 2-1-E:1 loadout: [["AK74_Kobra_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11493.2."
  935. 10:27:11 "DZAI Debug: Unit O 2-1-E:2 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11511.5."
  936. 10:27:11 "DZAI Debug: Unit O 2-1-E:3 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11373.2."
  937. 10:27:11 "DZAI Debug: Unit O 2-1-E:4 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10490.3."
  938. 10:27:13 "DZAI Debug: Could not find suitable location to place random spawn 55 of 1000."
  939. 10:27:15 "WAI: 18 Active ground units"
  940. 10:27:15 "WAI: 1 Active emplacement units"
  941. 10:27:15 "WAI: 0 Active chopper patrol units (Crew)"
  942. 10:27:15 "WAI: 0 Active vehicle patrol units (Crew)"
  943. 10:27:16 "DZAI Debug: Random spawn 56 of 1000 placed at [7429.49,6566.61,0] (Retries: 1)."
  944. 10:27:18 "DZAI Monitor :: Server Uptime: 0:16:7. Active AI Groups: 53."
  945. 10:27:18 "DZAI Monitor :: Static Spawns: 0. Respawn Queue: 1 groups queued."
  946. 10:27:18 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 37. Air Patrols: 26. Land Patrols: 27."
  947. 10:27:19 "DZAI Debug: Random spawn 57 of 1000 placed at [10173.4,8543.81,0] (Retries: 2)."
  948. 10:27:22 No speaker given for Vlastimil Kalina
  949. 10:27:22 "DZAI Debug: Spawned 1 new AI groups of 1 units each in 0.00701904 seconds at 070086 (Random Spawn)."
  950. 10:27:22 "DZAI Debug: Unit O 2-1-F:1 loadout: [["AK74_Kobra_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10118.6."
  951. 10:27:23 "DZAI Debug: Could not find suitable location to place random spawn 58 of 1000."
  952. 10:27:26 No speaker given for Miro Zajic
  953. 10:27:26 "DZAI Debug: Created AI vehicle patrol at [4484.03,6355.84,150] with vehicle type UH1H_DZ with 3 crew units."
  954. 10:27:26 "DZAI Debug: Unit O 2-1-G:1 loadout: [["Sa58V_CCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 11011.5."
  955. 10:27:26 "DZAI Debug: Unit O 2-1-G:2 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 10722.1."
  956. 10:27:26 "DZAI Debug: Unit O 2-1-G:3 loadout: [["Sa58V_CCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10401."
  957. 10:27:26 "DZAI Debug: Random spawn 59 of 1000 placed at [4593.86,7958.67,0] (Retries: 2)."
  958. 10:27:29 "DZAI Debug: Random spawn 60 of 1000 placed at [5649.29,9681.02,0] (Retries: 1)."
  959. 10:27:31 No speaker given for Dmytro Bobek
  960. 10:27:31 "DZAI Debug: Created AI vehicle patrol at [7665.26,9365.59,0] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  961. 10:27:31 "DZAI Debug: Unit O 2-1-H:1 loadout: [["M16A2_GL_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11750.2."
  962. 10:27:31 "DZAI Debug: Unit O 2-1-H:2 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10615."
  963. 10:27:31 "DZAI Debug: Unit O 2-1-H:3 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11628.1."
  964. 10:27:31 "DZAI Debug: Unit O 2-1-H:4 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10343.2."
  965. 10:27:33 "DZAI Debug: Could not find suitable location to place random spawn 61 of 1000."
  966. 10:27:36 "DZAI Debug: Could not find suitable location to place random spawn 62 of 1000."
  967. 10:27:38 "DZAI Debug: Spawned 1 new AI groups of 1 units each in 0.00396729 seconds at 076081 (Random Spawn)."
  968. 10:27:38 "DZAI Debug: Unit O 2-1-I:1 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 11956.7."
  969. 10:27:40 "DZAI Debug: Random spawn 63 of 1000 placed at [10387.1,12533.3,0] (Retries: 2)."
  970. 10:27:43 "DZAI Debug: Random spawn 64 of 1000 placed at [12288.6,10111.2,0] (Retries: 1)."
  971. 10:27:46 "DZAI Debug: Random spawn 65 of 1000 placed at [4297.49,7316.4,0] (Retries: 1)."
  972. 10:27:46 "DZAI Debug: Processed static trigger spawn data in 0.00195313 seconds (spawnBandits)."
  973. 10:27:46 "DZAI Debug: Created AI vehicle patrol at [8555.82,8667.88,150] with vehicle type UH1H_DZ with 3 crew units."
  974. 10:27:46 "DZAI Debug: Unit O 2-1-K:1 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 11061.6."
  975. 10:27:46 "DZAI Debug: Unit O 2-1-K:2 loadout: [["M240_DZ"],["100Rnd_762x51_M240"]]. Weapongrade 2. Blood: 11613.9."
  976. 10:27:46 "DZAI Debug: Unit O 2-1-K:3 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 2. Blood: 10928.5."
  977. 10:27:49 "DZAI Debug: Random spawn 66 of 1000 placed at [9982.74,3961.01,0] (Retries: 1)."
  978. 10:27:51 "DZAI Debug: Created AI vehicle patrol at [11607,9267.56,7.62939e-006] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  979. 10:27:51 "DZAI Debug: Unit O 2-1-L:1 loadout: [["M4A1_HWS_GL_camo"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10903.9."
  980. 10:27:51 "DZAI Debug: Unit O 2-1-L:2 loadout: [["Sa58V_RCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10205."
  981. 10:27:51 "DZAI Debug: Unit O 2-1-L:3 loadout: [["M40A3_Gh_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 10557.7."
  982. 10:27:51 "DZAI Debug: Unit O 2-1-L:4 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11195.1."
  983. 10:27:52 "DZAI Debug: Could not find suitable location to place random spawn 67 of 1000."
  984. 10:27:56 "DZAI Debug: Could not find suitable location to place random spawn 68 of 1000."
  985. 10:27:59 "DZAI Debug: Could not find suitable location to place random spawn 69 of 1000."
  986. 10:28:02 "DZAI Debug: Player found within 75 meters of chosen spawn position. (attempt 1/5)."
  987. 10:28:02 No speaker given for Pavel Vanek
  988. 10:28:02 "DZAI Debug: Spawned 1 new AI groups (3 units total) in 0.0339966 seconds at DZAI_NovySobor (spawnBandits)."
  989. 10:28:02 "DZAI Debug: Unit O 2-1-M:1 loadout: [["MR43_DZ"],["2Rnd_12Gauge_Buck"]]. Weapongrade 0. Blood: 10024.7."
  990. 10:28:02 "DZAI Debug: Unit O 2-1-M:2 loadout: [["LeeEnfield_DZ"],["10Rnd_303British"]]. Weapongrade 0. Blood: 10727.3."
  991. 10:28:02 "DZAI Debug: Unit O 2-1-M:3 loadout: [["LeeEnfield_DZ"],["10Rnd_303British"]]. Weapongrade 0. Blood: 10250.8."
  992. 10:28:03 "DZAI Debug: Could not find suitable location to place random spawn 70 of 1000."
  993. 10:28:06 "DZAI Debug: Random spawn 71 of 1000 placed at [8939.24,4591.56,0] (Retries: 1)."
  994. 10:28:06 "DZAI Debug: Created AI vehicle patrol at [6356.33,6184.86,150] with vehicle type Mi17_DZ with 3 crew units."
  995. 10:28:06 "DZAI Debug: Unit O 2-2-A:1 loadout: [["M249_DZ"],["200Rnd_556x45_M249"]]. Weapongrade 3. Blood: 10713.3."
  996. 10:28:06 "DZAI Debug: Unit O 2-2-A:2 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 3. Blood: 10135.6."
  997. 10:28:06 "DZAI Debug: Unit O 2-2-A:3 loadout: [["M4A1_AIM_SD_camo"],["30Rnd_556x45_StanagSD"]]. Weapongrade 3. Blood: 11435.2."
  998. 10:28:07 "DZAI Debug: Deleting randomspawn group O 2-1-F."
  999. 10:28:08 "DZAI Debug: Deleting randomspawn group O 2-1-I."
  1000. 10:28:09 "DZAI Debug: Random spawn 72 of 1000 placed at [7949.38,11603.5,0] (Retries: 2)."
  1001. 10:28:11 "DZAI Debug: Created AI vehicle patrol at [10410.7,5816.69,0] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  1002. 10:28:11 "DZAI Debug: Unit O 2-1-F:1 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 3. Blood: 11339.4."
  1003. 10:28:11 "DZAI Debug: Unit O 2-1-F:2 loadout: [["SA58_DZ"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 10994.7."
  1004. 10:28:11 "DZAI Debug: Unit O 2-1-F:3 loadout: [["SVD_Gh_DZ"],["10Rnd_762x54_SVD"]]. Weapongrade 3. Blood: 10249.6."
  1005. 10:28:11 "DZAI Debug: Unit O 2-1-F:4 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 3. Blood: 10975."
  1006. 10:28:12 "DZAI Debug: Random spawn 73 of 1000 placed at [9257.72,2657.97,0] (Retries: 2)."
  1007. 10:28:15 "WAI: 18 Active ground units"
  1008. 10:28:15 "WAI: 1 Active emplacement units"
  1009. 10:28:15 "WAI: 0 Active chopper patrol units (Crew)"
  1010. 10:28:15 "WAI: 0 Active vehicle patrol units (Crew)"
  1011. 10:28:16 "DZAI Debug: Could not find suitable location to place random spawn 74 of 1000."
  1012. 10:28:19 "DZAI Debug: Could not find suitable location to place random spawn 75 of 1000."
  1013. 10:28:21 "DZAI Monitor :: Server Uptime: 0:17:10. Active AI Groups: 60."
  1014. 10:28:21 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued."
  1015. 10:28:21 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 45. Air Patrols: 29. Land Patrols: 30."
  1016. 10:28:23 "DZAI Debug: Could not find suitable location to place random spawn 76 of 1000."
  1017. 10:28:26 "DZAI Debug: Created AI vehicle patrol at [10091.9,7418.21,150] with vehicle type UH1H_DZ with 3 crew units."
  1018. 10:28:26 "DZAI Debug: Unit O 2-1-I:1 loadout: [["M249_DZ"],["200Rnd_556x45_M249"]]. Weapongrade 3. Blood: 10096.9."
  1019. 10:28:26 "DZAI Debug: Unit O 2-1-I:2 loadout: [["M16A4_ACOG_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 3. Blood: 11136.7."
  1020. 10:28:26 "DZAI Debug: Unit O 2-1-I:3 loadout: [["Mk48_CCO_DZ"],["100Rnd_762x51_M240"]]. Weapongrade 3. Blood: 10124.4."
  1021. 10:28:26 "DZAI Debug: Random spawn 77 of 1000 placed at [8574.12,10040.9,0] (Retries: 2)."
  1022. 10:28:29 "DZAI Debug: Random spawn 78 of 1000 placed at [5249.51,4079.11,0] (Retries: 1)."
  1023. 10:28:31 "DZAI Debug: Created AI vehicle patrol at [6149.88,10863.5,3.05176e-005] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  1024. 10:28:31 "DZAI Debug: Unit O 2-2-B:1 loadout: [["M16A2_GL_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11420.9."
  1025. 10:28:31 "DZAI Debug: Unit O 2-2-B:2 loadout: [["SA58_DZ"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10146.9."
  1026. 10:28:31 "DZAI Debug: Unit O 2-2-B:3 loadout: [["M40A3_Gh_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 11496.6."
  1027. 10:28:31 "DZAI Debug: Unit O 2-2-B:4 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 10946.8."
  1028. 10:28:33 "DZAI Debug: Could not find suitable location to place random spawn 79 of 1000."
  1029. 10:28:36 "DZAI Debug: Random spawn 80 of 1000 placed at [4200.97,3667.91,0] (Retries: 1)."
  1030. 10:28:40 "DZAI Debug: Could not find suitable location to place random spawn 81 of 1000."
  1031. 10:28:41 "DZAI Debug: Dynamic spawn manager is sleeping for 371.799 seconds."
  1032. 10:28:43 "DZAI Debug: Could not find suitable location to place random spawn 82 of 1000."
  1033. 10:28:46 No speaker given for Semen Planicka
  1034. 10:28:46 "DZAI Debug: Created AI vehicle patrol at [7205.73,7818.27,150] with vehicle type Mi17_DZ with 3 crew units."
  1035. 10:28:46 "DZAI Debug: Random spawn 83 of 1000 placed at [8029.33,10844.9,0] (Retries: 1)."
  1036. 10:28:46 "DZAI Debug: Unit O 2-2-C:1 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11515.3."
  1037. 10:28:46 "DZAI Debug: Unit O 2-2-C:2 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11712.8."
  1038. 10:28:46 "DZAI Debug: Unit O 2-2-C:3 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11218.9."
  1039. 10:28:50 "DZAI Debug: Could not find suitable location to place random spawn 84 of 1000."
  1040. 10:28:51 "DZAI Debug: Created AI vehicle patrol at [7382.7,7631.58,0] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  1041. 10:28:51 "DZAI Debug: Unit O 2-2-D:1 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 2. Blood: 11997.2."
  1042. 10:28:51 "DZAI Debug: Unit O 2-2-D:2 loadout: [["M40A3_Gh_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 11783.6."
  1043. 10:28:51 "DZAI Debug: Unit O 2-2-D:3 loadout: [["M4A3_CCO_EP1"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10236.3."
  1044. 10:28:51 "DZAI Debug: Unit O 2-2-D:4 loadout: [["SVD_Gh_DZ"],["10Rnd_762x54_SVD"]]. Weapongrade 2. Blood: 10663.4."
  1045. 10:28:53 "DZAI Debug: Random spawn 85 of 1000 placed at [12649.2,6416.87,0] (Retries: 1)."
  1046. 10:28:56 "DZAI Debug: Random spawn 86 of 1000 placed at [4445.84,9215.42,0] (Retries: 1)."
  1047. 10:28:59 "DZAI Debug: Random spawn 87 of 1000 placed at [7673.33,8330.59,0] (Retries: 1)."
  1048. 10:29:02 "DZAI Debug: Could not find suitable location to place random spawn 88 of 1000."
  1049. 10:29:06 "DZAI Debug: Could not find suitable location to place random spawn 89 of 1000."
  1050. 10:29:06 "DZAI Debug: Created AI vehicle patrol at [5800.84,7373.59,150] with vehicle type Mi17_DZ with 3 crew units."
  1051. 10:29:06 "DZAI Debug: Unit O 2-2-E:1 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 10049.1."
  1052. 10:29:06 "DZAI Debug: Unit O 2-2-E:2 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 10201.6."
  1053. 10:29:06 "DZAI Debug: Unit O 2-2-E:3 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 10423.3."
  1054. 10:29:09 "DZAI Debug: Could not find suitable location to place random spawn 90 of 1000."
  1055. 10:29:11 "DZAI Debug: Created AI vehicle patrol at [8890.92,4937.54,-7.62939e-006] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  1056. 10:29:11 "DZAI Debug: Unit O 2-2-F:1 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11791.1."
  1057. 10:29:11 "DZAI Debug: Unit O 2-2-F:2 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 10048.4."
  1058. 10:29:11 "DZAI Debug: Unit O 2-2-F:3 loadout: [["M16A2_GL_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10857.6."
  1059. 10:29:11 "DZAI Debug: Unit O 2-2-F:4 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 10072.1."
  1060. 10:29:13 "DZAI Debug: Could not find suitable location to place random spawn 91 of 1000."
  1061. 10:29:15 "WAI: 18 Active ground units"
  1062. 10:29:15 "WAI: 1 Active emplacement units"
  1063. 10:29:15 "WAI: 0 Active chopper patrol units (Crew)"
  1064. 10:29:15 "WAI: 0 Active vehicle patrol units (Crew)"
  1065. 10:29:17 "DZAI Debug: Could not find suitable location to place random spawn 92 of 1000."
  1066. 10:29:20 "DZAI Debug: Could not find suitable location to place random spawn 93 of 1000."
  1067. 10:29:21 "DZAI Monitor :: Server Uptime: 0:18:10. Active AI Groups: 66."
  1068. 10:29:21 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued."
  1069. 10:29:21 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 52. Air Patrols: 32. Land Patrols: 33."
  1070. 10:29:23 "DZAI Debug: Processed static trigger spawn data in 0.0020752 seconds (spawnBandits)."
  1071. 10:29:24 "DZAI Debug: Could not find suitable location to place random spawn 94 of 1000."
  1072. 10:29:26 "DZAI Debug: Created AI vehicle patrol at [7133.97,7336.53,150] with vehicle type UH1H_DZ with 3 crew units."
  1073. 10:29:26 "DZAI Debug: Unit O 2-2-G:1 loadout: [["AK74_Kobra_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11738.8."
  1074. 10:29:26 "DZAI Debug: Unit O 2-2-G:2 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11988."
  1075. 10:29:26 "DZAI Debug: Unit O 2-2-G:3 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10438.7."
  1076. 10:29:27 "DZAI Debug: Could not find suitable location to place random spawn 95 of 1000."
  1077. 10:29:31 "DZAI Debug: Could not find suitable location to place random spawn 96 of 1000."
  1078. 10:29:31 "DZAI Debug: Created AI vehicle patrol at [4273.58,11049.9,0] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  1079. 10:29:31 "DZAI Debug: Unit O 2-2-H:1 loadout: [["M4A1_AIM_SD_camo"],["30Rnd_556x45_StanagSD"]]. Weapongrade 2. Blood: 11189."
  1080. 10:29:31 "DZAI Debug: Unit O 2-2-H:2 loadout: [["Sa58V_CCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 11012.8."
  1081. 10:29:31 "DZAI Debug: Unit O 2-2-H:3 loadout: [["Sa58V_RCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10536.8."
  1082. 10:29:31 "DZAI Debug: Unit O 2-2-H:4 loadout: [["M240_DZ"],["100Rnd_762x51_M240"]]. Weapongrade 2. Blood: 10908.2."
  1083. 10:29:34 "DZAI Debug: Random spawn 97 of 1000 placed at [4167.72,10697.4,0] (Retries: 1)."
  1084. 10:29:36 "DZAI Debug: Spawned 2 new AI groups (4 units total) in 0.0209961 seconds at DZAI_StarySobor (spawnBandits)."
  1085. 10:29:36 "DZAI Debug: Unit O 2-2-I:1 loadout: [["MP5_DZ"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 10276.5."
  1086. 10:29:36 "DZAI Debug: Unit O 2-2-I:2 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 11631.3."
  1087. 10:29:36 "DZAI Debug: Unit O 2-2-K:1 loadout: [["Sa58V_CCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10328.6."
  1088. 10:29:36 "DZAI Debug: Unit O 2-2-K:2 loadout: [["Sa58V_RCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10767.4."
  1089. 10:29:37 "DZAI Debug: Random spawn 98 of 1000 placed at [8520.87,5427.47,0] (Retries: 1)."
  1090. 10:29:38 "DZAI Debug: Despawned AI units at DZAI_NovySobor. Reset trigger's group array to: []."
  1091. 10:29:41 "DZAI Debug: Could not find suitable location to place random spawn 99 of 1000."
  1092. 10:29:44 "DZAI Debug: Random spawn 100 of 1000 placed at [8391.59,7456.8,0] (Retries: 2)."
  1093. 10:29:46 "DZAI Debug: Created AI vehicle patrol at [7649.23,7128.79,150] with vehicle type UH1H_DZ with 3 crew units."
  1094. 10:29:46 "DZAI Debug: Unit O 2-2-L:1 loadout: [["AK74_Kobra_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10334.5."
  1095. 10:29:46 "DZAI Debug: Unit O 2-2-L:2 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 10270.3."
  1096. 10:29:46 "DZAI Debug: Unit O 2-2-L:3 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11095.5."
  1097. 10:29:47 "DZAI Debug: Could not find suitable location to place random spawn 101 of 1000."
  1098. 10:29:50 "DZAI Debug: Deleting static group O 2-1-M."
  1099. 10:29:51 "DZAI Debug: Random spawn 102 of 1000 placed at [5082.68,7457.41,0] (Retries: 1)."
  1100. 10:29:51 "DZAI Debug: Created AI vehicle patrol at [4867.99,12543.3,0.000198364] with vehicle type BAF_JACKAL2_L2A1_W with 5 crew units."
  1101. 10:29:51 "DZAI Debug: Unit O 2-1-M:1 loadout: [["MP5_DZ"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 11173.7."
  1102. 10:29:51 "DZAI Debug: Unit O 2-1-M:2 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 11759.3."
  1103. 10:29:51 "DZAI Debug: Unit O 2-1-M:3 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10312."
  1104. 10:29:51 "DZAI Debug: Unit O 2-1-M:4 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10012.9."
  1105. 10:29:51 "DZAI Debug: Unit O 2-1-M:5 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10200."
  1106. 10:29:54 "DZAI Debug: Could not find suitable location to place random spawn 103 of 1000."
  1107. 10:29:58 "DZAI Debug: Could not find suitable location to place random spawn 104 of 1000."
  1108. 10:30:01 "DZAI Debug: Random spawn 105 of 1000 placed at [6415.61,13175.1,0] (Retries: 2)."
  1109. 10:30:01 "SERVER FPS: 16 PLAYERS: 1"
  1110. 10:30:05 "DZAI Debug: Could not find suitable location to place random spawn 106 of 1000."
  1111. 10:30:05 "DZAI Debug: Processed static trigger spawn data in 0.00195313 seconds (spawnBandits)."
  1112. 10:30:06 "DZAI Debug: Created AI vehicle patrol at [8693.06,10269.5,150] with vehicle type Mi17_DZ with 3 crew units."
  1113. 10:30:06 "DZAI Debug: Unit O 2-2-M:1 loadout: [["M40A3_Gh_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 10589."
  1114. 10:30:06 "DZAI Debug: Unit O 2-2-M:2 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 11143.6."
  1115. 10:30:06 "DZAI Debug: Unit O 2-2-M:3 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 2. Blood: 10085.9."
  1116. 10:30:08 "DZAI Debug: Could not find suitable location to place random spawn 107 of 1000."
  1117. 10:30:11 "DZAI Debug: Created AI vehicle patrol at [7108.94,7784.61,3.05176e-005] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  1118. 10:30:11 "DZAI Debug: Despawned AI units at DZAI_StarySobor. Reset trigger's group array to: []."
  1119. 10:30:11 "DZAI Debug: Unit O 2-3-A:1 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 11462.1."
  1120. 10:30:11 "DZAI Debug: Unit O 2-3-A:2 loadout: [["M16A2_GL_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11161.7."
  1121. 10:30:11 "DZAI Debug: Unit O 2-3-A:3 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 10967.5."
  1122. 10:30:11 "DZAI Debug: Unit O 2-3-A:4 loadout: [["MP5_DZ"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 11514.4."
  1123. 10:30:12 "DZAI Debug: Could not find suitable location to place random spawn 108 of 1000."
  1124. 10:30:15 "WAI: 18 Active ground units"
  1125. 10:30:15 "WAI: 1 Active emplacement units"
  1126. 10:30:15 "WAI: 0 Active chopper patrol units (Crew)"
  1127. 10:30:15 "WAI: 0 Active vehicle patrol units (Crew)"
  1128. 10:30:15 "DZAI Debug: Random spawn 109 of 1000 placed at [6174.03,11947.4,0] (Retries: 2)."
  1129. 10:30:18 "DZAI Debug: Random spawn 110 of 1000 placed at [7091.89,9705.36,0] (Retries: 1)."
  1130. 10:30:21 "DZAI Debug: Spawned 1 new AI groups (2 units total) in 0.00500488 seconds at DZAI_Kabanino (spawnBandits)."
  1131. 10:30:21 "DZAI Debug: Unit O 2-3-B:1 loadout: [["Winchester1866_DZ"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 11150.9."
  1132. 10:30:21 "DZAI Debug: Unit O 2-3-B:2 loadout: [["Winchester1866_DZ"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 11921.4."
  1133. 10:30:22 "DZAI Debug: Could not find suitable location to place random spawn 111 of 1000."
  1134. 10:30:22 "DZAI Debug: Deleting static group O 2-2-I."
  1135. 10:30:22 "DZAI Debug: Deleting static group O 2-2-K."
  1136. 10:30:22 "DZAI Monitor :: Server Uptime: 0:19:11. Active AI Groups: 72."
  1137. 10:30:22 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued."
  1138. 10:30:22 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 59. Air Patrols: 35. Land Patrols: 36."
  1139. 10:30:22 "DZAI Debug: Attempting to place 941 random spawns on the map..."
  1140. 10:30:23 "DZAI Debug: Random spawn 1 of 941 placed at [4038.73,5818.38,0] (Retries: 2)."
  1141. 10:30:25 "DZAI Debug: Could not find suitable location to place random spawn 112 of 1000."
  1142. 10:30:26 "DZAI Debug: Could not find suitable location to place random spawn 2 of 941."
  1143. 10:30:26 No speaker given for Vlastimil Bulba
  1144. 10:30:26 "DZAI Debug: Created AI vehicle patrol at [10019.9,5346.97,150] with vehicle type UH1H_DZ with 3 crew units."
  1145. 10:30:26 "DZAI Debug: Unit O 2-2-I:1 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 11832.7."
  1146. 10:30:26 "DZAI Debug: Unit O 2-2-I:2 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10639.6."
  1147. 10:30:26 "DZAI Debug: Unit O 2-2-I:3 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10834.3."
  1148. 10:30:28 "DZAI Debug: Random spawn 113 of 1000 placed at [3101.59,9146.31,0] (Retries: 1)."
  1149. 10:30:30 Ref to nonnetwork object 35674f00# 1058845: roadbarrier_long.p3d
  1150. 10:30:30 "DZAI Debug: Could not find suitable location to place random spawn 3 of 941."
  1151. 10:30:31 "DZAI Debug: Created AI vehicle patrol at [7948.97,6981.61,-0.00012207] with vehicle type BAF_JACKAL2_L2A1_W with 5 crew units."
  1152. 10:30:31 "DZAI Debug: Unit O 2-2-K:1 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11151.5."
  1153. 10:30:31 "DZAI Debug: Unit O 2-2-K:2 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11502.7."
  1154. 10:30:31 "DZAI Debug: Unit O 2-2-K:3 loadout: [["MP5_DZ"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 11413.4."
  1155. 10:30:31 "DZAI Debug: Unit O 2-2-K:4 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 10060.1."
  1156. 10:30:31 "DZAI Debug: Unit O 2-2-K:5 loadout: [["M14_CCO_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11162.4."
  1157. 10:30:32 "DZAI Debug: Could not find suitable location to place random spawn 114 of 1000."
  1158. 10:30:33 "DZAI Debug: Could not find suitable location to place random spawn 4 of 941."
  1159. 10:30:36 "DZAI Debug: Could not find suitable location to place random spawn 115 of 1000."
  1160. 10:30:37 "DZAI Debug: Could not find suitable location to place random spawn 5 of 941."
  1161. 10:30:39 "DZAI Debug: Spawned 1 new AI groups of 1 units each in 0.00402832 seconds at 046065 (Random Spawn)."
  1162. 10:30:39 "DZAI Debug: Unit O 2-3-C:1 loadout: [["M249_DZ"],["200Rnd_556x45_M249"]]. Weapongrade 3. Blood: 11711.6."
  1163. 10:30:39 "DZAI Debug: Could not find suitable location to place random spawn 116 of 1000."
  1164. 10:30:41 "DZAI Debug: Could not find suitable location to place random spawn 6 of 941."
  1165. 10:30:43 "DZAI Debug: Could not find suitable location to place random spawn 117 of 1000."
  1166. 10:30:44 "DZAI Debug: Could not find suitable location to place random spawn 7 of 941."
  1167. 10:30:46 "DZAI Debug: Created AI vehicle patrol at [7418.09,6720.78,150] with vehicle type Mi17_DZ with 3 crew units."
  1168. 10:30:46 "DZAI Debug: Unit O 2-3-D:1 loadout: [["Sa58V_RCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 3. Blood: 11878.8."
  1169. 10:30:46 "DZAI Debug: Unit O 2-3-D:2 loadout: [["M16A2_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 3. Blood: 11689.9."
  1170. 10:30:46 "DZAI Debug: Unit O 2-3-D:3 loadout: [["M4A3_CCO_EP1"],["30Rnd_556x45_Stanag"]]. Weapongrade 3. Blood: 10131.3."
  1171. 10:30:46 "DZAI Debug: Could not find suitable location to place random spawn 118 of 1000."
  1172. 10:30:47 "DZAI Debug: Random spawn 8 of 941 placed at [11378.8,3979.09,0] (Retries: 1)."
  1173. 10:30:48 "DZAI Debug: Despawned AI units at DZAI_Kabanino. Reset trigger's group array to: []."
  1174. 10:30:50 "DZAI Debug: Could not find suitable location to place random spawn 119 of 1000."
  1175. 10:30:51 "DZAI Debug: Random spawn 9 of 941 placed at [5964.59,8512.29,0] (Retries: 2)."
  1176. 10:30:51 "DZAI Debug: Created AI vehicle patrol at [7583.36,8371.57,-3.05176e-005] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  1177. 10:30:51 "DZAI Debug: Unit O 2-3-E:1 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 10445.6."
  1178. 10:30:51 "DZAI Debug: Unit O 2-3-E:2 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10419.7."
  1179. 10:30:51 "DZAI Debug: Unit O 2-3-E:3 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10936.7."
  1180. 10:30:51 "DZAI Debug: Unit O 2-3-E:4 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 11079.7."
  1181. 10:30:52 "DZAI Debug: Deleting static group O 2-3-B."
  1182. 10:30:53 "DZAI Debug: Random spawn 120 of 1000 placed at [7573.26,4399.74,0] (Retries: 2)."
  1183. 10:30:53 "DELETE: PUID(76561198089572240) requested destroy on object Pickup_PK_INS_DZE ID:279 UID:0"
  1184. 10:30:54 "DZAI Debug: Could not find suitable location to place random spawn 10 of 941."
  1185. 10:30:55 "DZAI Debug: Processed static trigger spawn data in 0.0020752 seconds (spawnBandits)."
  1186. 10:30:57 "DZAI Debug: Could not find suitable location to place random spawn 121 of 1000."
  1187. 10:30:58 "DZAI Debug: Could not find suitable location to place random spawn 11 of 941."
  1188. 10:31:01 "DZAI Debug: Could not find suitable location to place random spawn 122 of 1000."
  1189. 10:31:01 "DZAI Debug: Could not find suitable location to place random spawn 12 of 941."
  1190. 10:31:04 "DZAI Debug: Could not find suitable location to place random spawn 123 of 1000."
  1191. 10:31:04 "DZAI Debug: Random spawn 13 of 941 placed at [2973.66,7255.04,0] (Retries: 1)."
  1192. 10:31:06 "DZAI Debug: Created AI vehicle patrol at [8430.36,7201.02,150] with vehicle type Mi17_DZ with 3 crew units."
  1193. 10:31:06 "DZAI Debug: Unit O 2-3-B:1 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 10282.8."
  1194. 10:31:06 "DZAI Debug: Unit O 2-3-B:2 loadout: [["M16A2_GL_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10482."
  1195. 10:31:06 "DZAI Debug: Unit O 2-3-B:3 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10861.9."
  1196. 10:31:07 Ref to nonnetwork object 35671600# 1058851: roadbarrier_long.p3d
  1197. 10:31:08 "DZAI Debug: Could not find suitable location to place random spawn 124 of 1000."
  1198. 10:31:08 "DZAI Debug: Could not find suitable location to place random spawn 14 of 941."
  1199. 10:31:11 "DZAI Debug: Created AI vehicle patrol at [5639.7,7125.54,3.05176e-005] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  1200. 10:31:11 "DZAI Debug: Unit O 2-3-F:1 loadout: [["MP5_DZ"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 10749.8."
  1201. 10:31:11 "DZAI Debug: Unit O 2-3-F:2 loadout: [["AK74_Kobra_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11816.1."
  1202. 10:31:11 "DZAI Debug: Unit O 2-3-F:3 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10417.8."
  1203. 10:31:11 "DZAI Debug: Unit O 2-3-F:4 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 10838."
  1204. 10:31:11 "DZAI Debug: Could not find suitable location to place random spawn 125 of 1000."
  1205. 10:31:12 "DZAI Debug: Could not find suitable location to place random spawn 15 of 941."
  1206. 10:31:12 "DZAI Debug: Spawned 1 new AI groups (2 units total) in 0.013916 seconds at DZAI_Vybor (spawnBandits)."
  1207. 10:31:13 "DZAI Debug: Unit O 2-3-G:1 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10415.3."
  1208. 10:31:13 "DZAI Debug: Unit O 2-3-G:2 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10824.1."
  1209. 10:31:15 "WAI: 18 Active ground units"
  1210. 10:31:15 "WAI: 1 Active emplacement units"
  1211. 10:31:15 "WAI: 0 Active chopper patrol units (Crew)"
  1212. 10:31:15 "WAI: 0 Active vehicle patrol units (Crew)"
  1213. 10:31:15 "DZAI Debug: Could not find suitable location to place random spawn 126 of 1000."
  1214. 10:31:15 "DZAI Debug: Could not find suitable location to place random spawn 16 of 941."
  1215. 10:31:19 "DZAI Debug: Could not find suitable location to place random spawn 127 of 1000."
  1216. 10:31:19 "DZAI Debug: Could not find suitable location to place random spawn 17 of 941."
  1217. 10:31:22 "DZAI Debug: Could not find suitable location to place random spawn 128 of 1000."
  1218. 10:31:22 "DZAI Monitor :: Server Uptime: 0:20:11. Active AI Groups: 79."
  1219. 10:31:22 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued."
  1220. 10:31:22 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 65. Air Patrols: 38. Land Patrols: 39."
  1221. 10:31:22 "DZAI Debug: Could not find suitable location to place random spawn 18 of 941."
  1222. 10:31:26 "DZAI Debug: Could not find suitable location to place random spawn 129 of 1000."
  1223. 10:31:26 "DZAI Debug: Could not find suitable location to place random spawn 19 of 941."
  1224. 10:31:26 "DZAI Debug: Created AI vehicle patrol at [7244.81,7229.1,150] with vehicle type Mi17_DZ with 3 crew units."
  1225. 10:31:26 "DZAI Debug: Unit O 2-3-H:1 loadout: [["AK74_Kobra_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11298.6."
  1226. 10:31:26 "DZAI Debug: Unit O 2-3-H:2 loadout: [["M16A2_GL_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11527.5."
  1227. 10:31:26 "DZAI Debug: Unit O 2-3-H:3 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10874.5."
  1228. 10:31:29 "DZAI Debug: Could not find suitable location to place random spawn 130 of 1000."
  1229. 10:31:30 "DZAI Debug: Could not find suitable location to place random spawn 20 of 941."
  1230. 10:31:31 "DZAI Debug: Created AI vehicle patrol at [9332.13,9109.68,0] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  1231. 10:31:31 "DZAI Debug: Unit O 2-3-I:1 loadout: [["AK74_Kobra_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 2. Blood: 10920.5."
  1232. 10:31:32 "DZAI Debug: Unit O 2-3-I:2 loadout: [["M249_DZ"],["200Rnd_556x45_M249"]]. Weapongrade 2. Blood: 11599.3."
  1233. 10:31:32 "DZAI Debug: Unit O 2-3-I:3 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 2. Blood: 10767.3."
  1234. 10:31:32 "DZAI Debug: Unit O 2-3-I:4 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 11820.7."
  1235. 10:31:32 "DZAI Debug: Random spawn 131 of 1000 placed at [9168.92,6207.98,0] (Retries: 1)."
  1236. 10:31:33 "DZAI Debug: Could not find suitable location to place random spawn 21 of 941."
  1237. 10:31:36 "DZAI Debug: Could not find suitable location to place random spawn 132 of 1000."
  1238. 10:31:37 "DZAI Debug: Could not find suitable location to place random spawn 22 of 941."
  1239. 10:31:40 "DZAI Debug: Could not find suitable location to place random spawn 133 of 1000."
  1240. 10:31:40 "DZAI Debug: Could not find suitable location to place random spawn 23 of 941."
  1241. 10:31:41 "P1ayer PID#3(ISTHISBETTER) hit by AI with UH1H_DZ from 168 meters in head_hit for 0.092941 damage"
  1242. 10:31:43 "DZAI Debug: Could not find suitable location to place random spawn 134 of 1000."
  1243. 10:31:43 "P1ayer PID#3(ISTHISBETTER) hit by AI with UH1H_DZ from 106 meters in head_hit for 6.90898 damage"
  1244. 10:31:44 "DZAI Debug: Could not find suitable location to place random spawn 24 of 941."
  1245. 10:31:47 "DZAI Debug: Could not find suitable location to place random spawn 135 of 1000."
  1246. 10:31:48 "DZAI Debug: Could not find suitable location to place random spawn 25 of 941."
  1247. 10:31:50 "DZAI Debug: Could not find suitable location to place random spawn 136 of 1000."
  1248. 10:31:51 No speaker given for Vilem Jary
  1249. 10:31:51 "DZAI Debug: Created AI vehicle patrol at [2185.65,9642.09,0] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  1250. 10:31:51 "DZAI Debug: Could not find suitable location to place random spawn 26 of 941."
  1251. 10:31:51 "DZAI Debug: Unit O 2-3-K:1 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 11212.2."
  1252. 10:31:51 "DZAI Debug: Unit O 2-3-K:2 loadout: [["AK74_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10863.1."
  1253. 10:31:51 "DZAI Debug: Unit O 2-3-K:3 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11272.4."
  1254. 10:31:51 "DZAI Debug: Unit O 2-3-K:4 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10642.5."
  1255. 10:31:54 "DZAI Debug: Could not find suitable location to place random spawn 137 of 1000."
  1256. 10:31:55 "DZAI Debug: Could not find suitable location to place random spawn 27 of 941."
  1257. 10:31:57 "DZAI Debug: Random spawn 138 of 1000 placed at [11707.4,5982.64,0] (Retries: 1)."
  1258. 10:31:59 "DZAI Debug: Could not find suitable location to place random spawn 28 of 941."
  1259. 10:32:01 "DZAI Debug: Could not find suitable location to place random spawn 139 of 1000."
  1260. 10:32:02 "DZAI Debug: Random spawn 29 of 941 placed at [5762.91,3571.19,0] (Retries: 2)."
  1261. 10:32:04 "DZAI Debug: Could not find suitable location to place random spawn 140 of 1000."
  1262. 10:32:05 "DZAI Debug: Could not find suitable location to place random spawn 30 of 941."
  1263. 10:32:08 "DZAI Debug: Could not find suitable location to place random spawn 141 of 1000."
  1264. 10:32:09 "DZAI Debug: Could not find suitable location to place random spawn 31 of 941."
  1265. 10:32:11 No speaker given for Filip Kozel
  1266. 10:32:12 "DZAI Debug: Could not find suitable location to place random spawn 142 of 1000."
  1267. 10:32:12 "DZAI Debug: Created AI vehicle patrol at [10762.6,6607.73,7.62939e-005] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  1268. 10:32:12 "DZAI Debug: Unit O 2-3-L:1 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 10605.3."
  1269. 10:32:12 "DZAI Debug: Unit O 2-3-L:2 loadout: [["M4A1_HWS_GL_camo"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11302.4."
  1270. 10:32:12 "DZAI Debug: Unit O 2-3-L:3 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 2. Blood: 10123.2."
  1271. 10:32:12 "DZAI Debug: Unit O 2-3-L:4 loadout: [["M1014_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 2. Blood: 11963.3."
  1272. 10:32:13 "DZAI Debug: Could not find suitable location to place random spawn 32 of 941."
  1273. 10:32:15 "WAI: 18 Active ground units"
  1274. 10:32:15 "WAI: 1 Active emplacement units"
  1275. 10:32:15 "WAI: 0 Active chopper patrol units (Crew)"
  1276. 10:32:15 "WAI: 0 Active vehicle patrol units (Crew)"
  1277. 10:32:15 "DZAI Debug: Could not find suitable location to place random spawn 143 of 1000."
  1278. 10:32:16 "DZAI Debug: Could not find suitable location to place random spawn 33 of 941."
  1279. 10:32:19 "DZAI Debug: Could not find suitable location to place random spawn 144 of 1000."
  1280. 10:32:20 "DZAI Debug: Could not find suitable location to place random spawn 34 of 941."
  1281. 10:32:22 "DZAI Debug: Could not find suitable location to place random spawn 145 of 1000."
  1282. 10:32:22 "DZAI Monitor :: Server Uptime: 0:21:11. Active AI Groups: 83."
  1283. 10:32:22 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued."
  1284. 10:32:22 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 68. Air Patrols: 39. Land Patrols: 42."
  1285. 10:32:23 "DZAI Debug: Could not find suitable location to place random spawn 35 of 941."
  1286. 10:32:25 "DZAI Debug: Random spawn 146 of 1000 placed at [9854.8,10475.3,0] (Retries: 1)."
  1287. 10:32:26 "DZAI Debug: Random spawn 36 of 941 placed at [5834.53,6933.3,0] (Retries: 1)."
  1288. 10:32:29 "DZAI Debug: Could not find suitable location to place random spawn 147 of 1000."
  1289. 10:32:29 "DZAI Debug: Random spawn 37 of 941 placed at [8415.98,13270.5,0] (Retries: 1)."
  1290. 10:32:32 "DZAI Debug: Created AI vehicle patrol at [6914.15,9132.21,0] with vehicle type SUV_TK_CIV_EP1 with 4 crew units."
  1291. 10:32:32 "DZAI Debug: Unit O 2-3-M:1 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 10332.1."
  1292. 10:32:32 "DZAI Debug: Unit O 2-3-M:2 loadout: [["M4A1_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10056.2."
  1293. 10:32:32 "DZAI Debug: Unit O 2-3-M:3 loadout: [["MP5_SD_DZ"],["30Rnd_9x19_MP5SD"]]. Weapongrade 1. Blood: 11974.8."
  1294. 10:32:32 "DZAI Debug: Unit O 2-3-M:4 loadout: [["AKM_DZ"],["30Rnd_762x39_AK47"]]. Weapongrade 1. Blood: 11513.1."
  1295. 10:32:33 "DZAI Debug: Could not find suitable location to place random spawn 148 of 1000."
  1296. 10:32:33 "DZAI Debug: Random spawn 38 of 941 placed at [9083.49,11424.3,0] (Retries: 2)."
  1297. 10:32:34 Client: Object 3:57 (type Type_70) not found.
  1298. 10:32:36 "DZAI Debug: Could not find suitable location to place random spawn 149 of 1000."
  1299. 10:32:36 "DZAI Debug: Could not find suitable location to place random spawn 39 of 941."
  1300. 10:32:40 "DZAI Debug: Could not find suitable location to place random spawn 150 of 1000."
  1301. 10:32:40 "DZAI Debug: Could not find suitable location to place random spawn 40 of 941."
  1302. 10:32:43 "DZAI Debug: Could not find suitable location to place random spawn 151 of 1000."
  1303. 10:32:44 "DZAI Debug: Could not find suitable location to place random spawn 41 of 941."
  1304. 10:32:47 "DZAI Debug: Could not find suitable location to place random spawn 152 of 1000."
  1305. 10:32:47 "DZAI Debug: Could not find suitable location to place random spawn 42 of 941."
  1306. 10:32:50 "DZAI Debug: Could not find suitable location to place random spawn 153 of 1000."
  1307. 10:32:51 "DZAI Debug: Could not find suitable location to place random spawn 43 of 941."
  1308. 10:32:52 "DZAI Debug: Created AI vehicle patrol at [8681.39,7222.88,0] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  1309. 10:32:52 "DZAI Debug: Unit O 2-4-A:1 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10791.9."
  1310. 10:32:52 "DZAI Debug: Unit O 2-4-A:2 loadout: [["SVD_Gh_DZ"],["10Rnd_762x54_SVD"]]. Weapongrade 2. Blood: 10969.4."
  1311. 10:32:52 "DZAI Debug: Unit O 2-4-A:3 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 2. Blood: 10196."
  1312. 10:32:52 "DZAI Debug: Unit O 2-4-A:4 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 2. Blood: 11523.5."
  1313. 10:32:54 "DZAI Debug: Could not find suitable location to place random spawn 154 of 1000."
  1314. 10:32:55 "DZAI Debug: Could not find suitable location to place random spawn 44 of 941."
  1315. 10:32:56 "Player UID#76561198089572240 CID#19 PID#3(ISTHISBETTER) as Survivor2_DZ died at Vybor [042065]"
  1316. 10:32:56 "DeathMessage: ISTHISBETTER died from blood loss."
  1317. 10:32:58 "DZAI Debug: Could not find suitable location to place random spawn 155 of 1000."
  1318. 10:32:58 "DZAI Debug: Could not find suitable location to place random spawn 45 of 941."
  1319. 10:33:01 "DZAI Debug: Respawning AI air vehicle patrol type UH1H_DZ."
  1320. 10:33:01 "DZAI Debug: Could not find suitable location to place random spawn 156 of 1000."
  1321. 10:33:01 "DZAI Debug: Created AI vehicle patrol at [8791.16,8422.33,150] with vehicle type UH1H_DZ with 3 crew units."
  1322. 10:33:01 "DZAI Debug: Unit O 2-4-B:1 loadout: [["M24_DZ"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 11741.4."
  1323. 10:33:01 "DZAI Debug: Unit O 2-4-B:2 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11680.8."
  1324. 10:33:01 "DZAI Debug: Unit O 2-4-B:3 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10924."
  1325. 10:33:02 "DZAI Debug: Random spawn 46 of 941 placed at [7340.81,3786.16,0] (Retries: 2)."
  1326. 10:33:05 "DZAI Debug: Could not find suitable location to place random spawn 157 of 1000."
  1327. 10:33:05 "DZAI Debug: Could not find suitable location to place random spawn 47 of 941."
  1328. 10:33:06 "DZAI Debug: Despawned AI units at DZAI_Vybor. Reset trigger's group array to: []."
  1329. 10:33:06 "DZAI Debug: Respawn queue is empty. Exiting respawn handler. (respawnHandler)"
  1330. 10:33:07 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,33],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,5,19,13,33]]
  1331. 10:33:07 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198089572240","ISTHISBETTER"]"
  1332. 10:33:07 Client: Remote object 3:88 not found
  1333. 10:33:07 Client: Remote object 3:87 not found
  1334. 10:33:08 Warning: Cleanup player - person 3:89 not found
  1335. 10:33:08 "DZAI Debug: Could not find suitable location to place random spawn 158 of 1000."
  1336. 10:33:09 "DZAI Debug: Could not find suitable location to place random spawn 48 of 941."
  1337. 10:33:11 "DZAI Debug: Deleting randomspawn group O 2-3-C."
  1338. 10:33:12 "DZAI Debug: Created AI vehicle patrol at [11171.6,6543.76,0] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
  1339. 10:33:12 "DZAI Debug: Unit O 2-3-C:1 loadout: [["Remington870_FL_DZ"],["8Rnd_12Gauge_Slug"]]. Weapongrade 1. Blood: 10704."
  1340. 10:33:12 "DZAI Debug: Unit O 2-3-C:2 loadout: [["AKS74U_DZ"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11295.7."
  1341. 10:33:12 "DZAI Debug: Unit O 2-3-C:3 loadout: [["M4A1_CCO_DZ"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10074.8."
  1342. 10:33:12 "DZAI Debug: Unit O 2-3-C:4 loadout: [["DMR_DZ"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 10731."
  1343. 10:33:12 "DZAI Debug: Random spawn 49 of 941 placed at [4464.91,9581.71,0] (Retries: 1)."
  1344. 10:33:12 "DZAI Debug: Could not find suitable location to place random spawn 159 of 1000."
  1345. 10:33:15 "WAI: 18 Active ground units"
  1346. 10:33:15 "WAI: 1 Active emplacement units"
  1347. 10:33:15 "WAI: 0 Active chopper patrol units (Crew)"
  1348. 10:33:15 "WAI: 0 Active vehicle patrol units (Crew)"
  1349. 10:33:15 "DZAI Debug: Random spawn 50 of 941 placed at [8300.99,4779.88,0] (Retries: 2)."
  1350. 10:33:15 "DZAI Debug: Deleting static group O 2-3-G."
  1351. 10:33:16 "DZAI Debug: Could not find suitable location to place random spawn 160 of 1000."
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