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- Talking to a dude in the lower market square, near the ally, seems to be consistent, since I managed to crash it twice because I have no short-time memory apparently:
- ___________________________________________
- ############################################################################################
- ERROR in
- action number 1
- of Step Event0
- for object oPlayer:
- Push :: Execution Error - Variable Index [0] out of range [0] - -1.text(100044,0)
- at gml_Script_scrCreateDiagBox
- ############################################################################################
- gml_Script_scrCreateDiagBox (line -1)
- gml_Object_oPlayer_Step_0
- Guy tells me to distract some dude in an alley:
- ___________________________________________
- ############################################################################################
- ERROR in
- action number 1
- of Step Event2
- for object CameraControl:
- Unable to find instance for object index 87
- at gml_Object_CameraControl_Step_2
- ############################################################################################
- gml_Object_CameraControl_Step_2 (line -1)
- Talking to the bouncer without triggering the pre-talk where he calls out to you:
- ___________________________________________
- ############################################################################################
- ERROR in
- action number 1
- of Step Event0
- for object oPlayer:
- Push :: Execution Error - Variable Index [0] out of range [0] - -1.text(100044,0)
- at gml_Script_scrCreateDiagBox
- ############################################################################################
- gml_Script_scrCreateDiagBox (line -1)
- gml_Object_oPlayer_Step_0
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