tyridge77

Untitled

Jul 6th, 2015
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  1. function face(ch)
  2. local head = ch.Head;
  3. for _,v in pairs(head:GetChildren()) do
  4. if v:isA("Decal") then v:Destroy() end
  5. end
  6. end
  7.  
  8. function removeface(p)
  9. face(Workspace:WaitForChild(p.Name));
  10. p.CharacterAdded:connect(face);
  11. end
  12.  
  13. for _,v in pairs(game.Players:GetPlayers()) do
  14. removeface(v);
  15. end
  16. game.Players.PlayerAdded:connect(removeface);
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