mistmaster1

Kingdom Hearts Final Mix HD: Platinum Trophy RTA Notes

Jan 21st, 2016
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  1. Kingdom Hearts: Final Mix HD - Platinum Trophy RTA Notes:
  2.  
  3. - This is the 1.0 route of Kingdmm Hearts Final HD Platinum Trophy.
  4. - THIS IS MOST LIKELY NOT EVEN CLOSE TO BEING ROUTED OPTIMALLY, but this was what I could come up with over the last several days.
  5. - Feel free to test, edit and play around with this route for any other brave souls that wish to attempt this run.
  6.  
  7. Four main sections of Plat:
  8.  
  9. - Proud Any% (combined with Standard)
  10. - Standard Any% (combined with Proud)
  11. - Beginner UA
  12. - Beginner JJ stuff + everything else trophy related
  13.  
  14. *You may do these in any order, but it is recommended you save beginner mode stuff for last*
  15.  
  16. ***Best of luck to anyone attempting this! Buckle up because we're in for a loooong ride***
  17.  
  18. EVERYTHING BELOW THIS LINE OF TEXT IS THE ENTIRE RUN:
  19.  
  20. STANDARD AND PROUD NOTES (thanks to Zetris/Rizz/BTrue/whoever the fuck you are for supplying the Standard Any% portion of these notes. ) :
  21. * THE ROUTES FOR BOTH CATEGORIES ARE VERY SIMILAR, I SEPARATED THE PARTS THAT MATTER WITH EITHER STANDARD OR PROUD NEXT TO THE ACTION. IF THERE IS NOTHING SPECIFYING WHICH DIFFICULTY YOU DO SOMETHING ON, IT IS DONE IN BOTH CATEGORIES*
  22.  
  23. Dive to the Heart:
  24.  
  25. +SWORD -STAFF
  26. DAWN
  27.  
  28. Traverse Town I:
  29.  
  30. STANDARD: BEAT LEON (FOR ELIXIR, ALTERNATELY DIE AND GET TEA PARTY ELIXIR)
  31. PROUD: DIE TO LEON
  32.  
  33. ELIXIR IN GREEN ROOM
  34. PROUD: STOCK 2 HI-POTIONS ON TO SORA
  35.  
  36. AFTER GUARD ARMOR
  37. Items
  38. Goofy: Exchange Ether w/ Sora
  39. Equipment
  40. Sora: +Brave Warrior
  41. Abilities
  42. Sora: +Dodge Roll
  43.  
  44. Wonderland:
  45.  
  46. BLUE TRINITY IN LOTUS FOREST (IF GOOFY USED ETHER)
  47.  
  48. TEA PARTY ELIXIR IF YOU DIED TO LEON
  49.  
  50. Trickmaster: When fight starts, wait half to a full second, use a
  51. fire, then go and get a full combo to knock him down. From here just
  52. do the fight like normal.
  53.  
  54. Deep Jungle:
  55.  
  56. AFTER SABOR 1
  57. Equipment
  58. Sora: +Ifrit's Horn
  59. Abilities
  60. Sora: +Sliding Dash
  61. Tarzan: -Asp's Bite, Raging Boar, Wind Armor; +Critical Plus(x2)
  62.  
  63. MYTHRIL SHARD IN TENT
  64.  
  65. BEFORE CLAYTON
  66. Equipment
  67. Sora: -Ifrit's Horn; +White Fang
  68. Abilities
  69. Sora: +Scan
  70.  
  71. MYTHRIL & ORICHALCUM IN WATERFALL CAVERN(3RD & 4TH CHEST)
  72.  
  73. Traverse Town II:
  74.  
  75. SELL PRETTY STONE, MYTHRIL SHARD, MYTHRIL, ORICHALCUM, & IFRIT'S HORN
  76.  
  77. Agrabah:
  78.  
  79. MEGALIXIR IN ALADDIN'S HOUSE
  80. MEGA-ETHER BEFORE SAVING ALADDIN
  81.  
  82. AFTER SAVING ALADDIN
  83. Items
  84. Aladdin: Take Ethers
  85. Equipment
  86. Sora: +Jungle King
  87. Abilities
  88. Aladdin: -Jackpot +Critical Plus
  89.  
  90. MEGA-ETHER AFTER BAZAAR
  91.  
  92. Tiger Head: Hobz strat, don't kill 1st eye, distribute damage evenly
  93. between both eyes.
  94.  
  95. AFTER JAFAR 2
  96. Equipment
  97. Sora: +Three Wishes
  98.  
  99. Monstro:
  100.  
  101. AFTER HIGH JUMP
  102. Abilities
  103. Sora: +Counterattack, Combo Plus, Slapshot
  104. Goofy: +Cheer
  105. Shared: +High Jump
  106.  
  107. AFTER GETTING SPIT OUT OF MONSTRO AND LANDING AT AGRABAH, WARP TO
  108. TRAVERSE TOWN & GET WISHING STAR IN CHEST IN GEPETTO'S HOUSE
  109.  
  110. AFTER GETTING WISHING STAR
  111. Equipment
  112. Sora: +Wishing Star; Brave Warrior -> Ray of Light
  113. *if you are using dumbo, don't forget watergleam in monstro
  114.  
  115. Halloween Town:
  116.  
  117. POWER UP IN HALLOWEEN TOWN
  118.  
  119. AFTER JACK PARTY MENU
  120. Items
  121. Sora: Take out Ether/Mega Ether
  122. Jack: Exchange 2 Ethers with Sora
  123. Stock: Use Power Up on Sora
  124.  
  125. BEFORE LSB
  126. Equipment
  127. Sora: Ray of Light -> Brave Warrior
  128.  
  129. Neverland:
  130.  
  131. BEFORE ANTI-SORA:
  132. Items
  133. Peter Pan: Stock Ethers
  134. customize stop on square (this is more of a standard mode thing for dragon mal later, if on proud it is your preference to have this customized or hot keyed for later)
  135.  
  136. AFTER ANTI-SORA
  137. Equipment
  138. Sora: Brave Warrior -> Raven's Claw
  139. Abilities
  140. Sora: +Guard
  141. Donald: +MP Haste, MP Rage
  142. Hook: Ground Combos, Sliding Dash into DM
  143.  
  144. GRAB FLARE-G CHEST
  145.  
  146. BEFORE LEAVING NEVERLAND
  147. Equipment
  148. Sora: +Fairy Harp
  149. Abilities
  150. Sora: +Ars Arcanum
  151. Shared: +Glide
  152.  
  153. Traverse Town III:
  154.  
  155. Get dumbo if picked up watergleam earlier
  156.  
  157. PUT ON FLARE-G (unless you are doing haste2-g strats)
  158. POWER UP IN NEVERLAND
  159.  
  160. Hollow Bastion I (1st visit):
  161.  
  162. AFTER GETTING BEAST
  163. Items
  164. Beast: Stock Ethers
  165. Sora: Elixirs on first and third slot, Ethers on the rest
  166. Stock: Use Power Up on Sora
  167.  
  168. (standard) USE ETHER IN FOURTH SLOT ON RIKU 1
  169. AFTER RIKU 1 GRAB IFRIT BELT
  170.  
  171. Agrabah II:
  172.  
  173. AFTER GETTING IFRIT BELT
  174. Equipment
  175. Sora: +Wishing Star, White Fang -> Ifrit Belt
  176. Abilities
  177. Sora: -Slapshot, Sliding Dash, +Hurricane Blast
  178.  
  179. COTTAGE BEFORE LEAVING AGRABAH
  180.  
  181. Hollow Bastion I (2nd visit):
  182.  
  183. (Haste2-G movement and item pick up if you are up to it)
  184. BLUE TRINITY AFTER ELEVATOR
  185. ROYAL CROWN
  186.  
  187. BEFORE MALEFICENT
  188. Equipment
  189. Sora: +Fairy Harp
  190. (Standard) Donald: +Royal Crown
  191. Items
  192. Stock: Use Ether on Sora
  193.  
  194. Maleficent: 3-hit, Ars (full bashes, no finisher), 3-hit, Ars (full
  195. bashes, no finisher), Elixir, Ars (full bashes, no finisher), Ether,
  196. Ars (full bashes, no finisher, Ars (full bashes, kill that bitch)
  197.  
  198. BEFORE DRAGON
  199.  
  200. Standard: Donald: Offensive Magic Occasionally, Advanced Magic Constantly)
  201. Equip Elixir to first item slot and megalixir to second item slot (should read elixir, megalixir, elixir, ether, ether
  202. Dragon Mal: 3 hit combos + stop. Use Items when out of MP. Hope the fight goes well.
  203.  
  204. Proud: Royal Crown, Ray of Light. Sora: EXP Zero. Donald: Cheer. As many ethers as possible
  205. Wreck Dragon Mal with EXP Zero combined with Genie's attacks
  206. (take off EXP Zero and put on Ifrit's Belt and Raven's Claw after fight)
  207.  
  208. Traverse Town IV:
  209.  
  210. PROUD: GET MUSHU FROM FAIRY GOD MOTHER IN MERLIN'S HOUSE!!!
  211.  
  212. (if you picked up the haste2-g, put it on here along with flare-g)
  213.  
  214. Hollow Bastion II:
  215.  
  216. TAKE BEAST AFTER DOCKING IN HB2
  217.  
  218. MEGALIXIR IN RISING FALLS
  219.  
  220. AFTER GETTING DIVINE ROSE
  221. Equipment
  222. Sora: +Divine Rose
  223. Abilities
  224. Sora: +Sliding Dash, Slapshot
  225. Customize
  226. Sora: Gravity over Stop (or blizzara if you didn't customize anything)
  227. Donald: Switch to Personal Preset (not needed in proud mode)
  228. Goofy: Set support actions to "Constantly"
  229.  
  230. AFTER BEHEMOTH
  231. Equipment
  232. Sora: +Omega Arts (If proud - over Raven's Claw. If standard - 3rd acessory slot.)
  233. Abilities
  234. Goofy: +Second Chance, MP Rage, MP Gift. EQUIP WITH RAY OF LIGHT
  235. Donald: -Mp Haste, +Second Wind, Leaf Bracer
  236.  
  237. End of the World:
  238.  
  239. BEFORE ANGEL STARS(OPTIONAL)
  240. Items
  241. Stock: Use Cottage
  242.  
  243. Angel Stars fight: Stop, 2 Gravities, 1 Air Combo. Should kill. If
  244. you cant do 2 Gravities, do 1 Gravity and then 2 Air Combos. (do this
  245. for each Angel Star)
  246.  
  247. ELIXIR AFTER ANGEL STARS
  248.  
  249. *IF YOU PICK UP THE ELIXIR AND YOU HAD NONE IN YOUR INVENTORY, THE SELECTED ITEM IN YOUR STOCK INVENTORY WILL NOT BE ON COTTAGE, MAKE SURE YOU DON'T USE A MEGALIXIR OR ELIXIR AFTER FIRST ANGEL STAR FIGHT*
  250.  
  251. COTTAGE CHEST BEFORE ARCH BEHEMOTH (IF YOU USED ONE BEFORE ANGEL STARS)
  252.  
  253. BEFORE ARCH BEHEMOTH(OPTIONAL)
  254. Items
  255. Stock: Use Cottage
  256.  
  257. BEFORE PORTALS
  258. Equipment
  259. (Standard) Donald: Remove Royal Crown
  260. Sora: Raven's Claw -> Royal Crown , Equip Oathkeeper
  261.  
  262.  
  263. BEFORE HB PORTAL
  264. Equipment
  265. Sora: Royal Crown & Ray of Light -> Ifrit Belt & Raven's Claw, Equip Divine Rose
  266.  
  267. ELIXIR IN HB PORTAL
  268. (Standard): Chernabog is very similar to beginner (except with DR, Ifrit's Belt, 3-hit air combos, no leaf bracer and some use of aero, have aero deployed when he is doing his flame wall attacks)
  269. (Proud): Equip EXP Zero and Royal Crown before Chernabog (royal crown goes in 3rd acessory slot if you have it or Omega Arts if you don't, wreck with EXP Zero combined with Mushu
  270.  
  271. AFTER CHERNABOG
  272. Abilities
  273. (Proud): Unequip EXP Zero, Put Omega Arts on over Royal Crown (or Raven's Claw over Royal Crown if you had 3 acessory slots already)
  274. Shared: +Superglide
  275.  
  276.  
  277. AFTER ARCH BEHEMOTH 2
  278. Equipment
  279. Sora: Raven's Claw -> Royal Crown, Equip Oathkeeper
  280. Items
  281. Sora: Take Out All Elixirs/Megalixirs
  282. Stock: Use Cottage
  283.  
  284. - IF YOU ARE ON PROUD POP AN AERO BEFORE INVISIBLES SPAWN!
  285. - Prep a stop before all invisibles spawn in and try to stop all of them, then gravity spam
  286. - Feel free to use a megalixir during invisibles wave if things are getting out of hand
  287. - Simba should kill all remaining waves if you have royal crown and oathkeeper on Sora, as well as if both party members have Cheer on in their abilities.
  288.  
  289. *OPTIONAL BUT HEAVILY RECOMMENDED: SAVE BEFORE FINAL FIGHTS ON BOTH DIFFICULTIES JUST IN CASE THE GAME CRASHES AFTER ANSEM 4, THIS WAY YOU WON'T HAVE TO REDO THE ENTIRE RUN, JUST THE FINAL FIGHTS*
  290.  
  291. FINAL REST
  292. STANDARD MENU:
  293. Equipment
  294. Sora: Royal Crown & Ray of Light -> Ifrit Belt & Raven's Claw
  295. Goofy: +Ray of Light, Royal Crown, White Fang
  296. ALL ELIXIRS, MEGALIXIRS, MEGA-ETHERS AND ETHERS YOU HAVE PUT THEM ON SORA
  297. Abilities
  298. Sora: +MP Haste
  299. Customize
  300. Sora: Blizzara over Firaga
  301.  
  302. PROUD MENU:
  303. Equip EXP Zero and Unequip Hurricane Blast
  304. (make sure your shortcut menu has firaga as one of the three buttons or you're fucked)
  305.  
  306. *Standard Final Fights are very similar to Beginner, just make sure you heal and use aero a lot
  307. *Proud Final Fights use EXP Zero strats on Ansem 1 (Mushu), Ansem 3 (damage storage with firaga) and Ansem 4 (Mushu). Everything else: do your best to survive and heal every time you get hit (even with aero these final enemies hit like a truck).
  308.  
  309. AFTER ANSEM 1
  310. Items
  311. (Standard) Stock: Use Cottage
  312. (Proud) DR, Ifrit's Belt, Omega Arts, Raven's Claw. Give all elixirs and some megalixirs to Sora, give Goofy one or two if you have extra. Use a Cottage
  313.  
  314. * SKIP EVERY CUTSCENE UNTIL THE ENDING STARTS PLAYING IN BOTH DIFFICULTIES AND WATCH ENDING AND CREDITS TO THE VERY END TO GET THE TROPHIES THAT SIGNIFY COMPLETTION OF STANDARD AND PROUD MODE!!!*
  315.  
  316. *ONCE YOU HAVE DONE BOTH OF THESE DIFFICULTIES, IT'S TIME FOR THE BIG ONE!!!*
  317.  
  318. *********UNCHANGED ARMOR AND BEGINNER MODE 100%:***********
  319.  
  320. Dive to the Heart
  321. + Staff, - Shield
  322. NIGHT EXP ROUTE (this EXP route requires the least amount of EXP to reach level 100)
  323. - Use an AP Up when you're using Power Ups and Defense Ups
  324.  
  325. Destiny Islands
  326. - Same as all categories
  327.  
  328. Traverse Town (1st Visit)
  329. - Same as Any% except Elixir chest in Green Room and both Blue Trinities in 1st District
  330. - Mythril shard in cid's shop
  331. - GRAB MYTHRIL IN GREEN ROOM BY HITTING CLOCK A LOT
  332. - take all party member items
  333. - Pick up postcard from blue trinity on the right side of District 1 (1).
  334.  
  335. Wonderland
  336. - Same as Any% except Blue Trinity right next to Footprints Evidence box and Elixir in Tea Party Garden
  337. - Examine flower for mythril shard
  338.  
  339. Deep Jungle
  340. - Touch Save Point in Jungle: Tunnel after fighting Sabor in the Treehouse
  341. - Switch Tarzan with Goofy when prompted to change your party in Camp: Tent
  342. - Grab mythril shard in tent
  343. - Puppies (Hippos' Lagoon - Back of the room before climbing the vine to Vines 2)
  344. - Blue Trinity (Climbing Trees - right next to Treehouse entrance)
  345. - Blue Trinity & Puppies (Camp - Left of table after quitting out of Jungle Slider, quickly mash RC to open chest)
  346. - If you're not able to open the chest in time, then open it after 1st group of Powerwilds
  347. - mythril shard, puppies, mythril and orichalcum (Waterfall Cavern - 1st, 2nd, 3rd and 4th chest on right path)
  348.  
  349. Traverse Town (2nd Visit)
  350. - Go back to TT2 through OC gummi paths
  351. - On your way from OC to TT2, get a score of 80 for level 1 gummi mission
  352. - Enter item shop and attack fan for postcard (2)
  353. - Use Red Trinity in 1st District
  354. - Postcard in box before 2nd district (3)
  355. - Defeat first wave of heartless and then get the postcard at the start of 2nd district on an arch (4)
  356. - Go through Hotel and Red room for a potential chance at white mushrooms, as well as a pretty stone chest you can pick up for selling
  357. - Get the barrel in the back of Alleyway after talking to Leon, throw it next to the boxes, jump on it, and get the Puppies chest
  358. - Sell everything besides purple stuff (you can sell the pretty stones though) white fang, brave warrior and elixirs
  359. - Blue Trinity (Magician's Study)
  360. - Unlock door to district 1 from district 3 and get the Blue Trinity in 3rd District after skipping Riku cutscene
  361. - Rest of this world is the same as Any%
  362.  
  363. Agrabah
  364. - Megalixir chest in Aladdin's House after freeing Carpet
  365. - After rescuing Aladdin, keep default party
  366. - Take Aladdin's ethers
  367. - Immediately after clearing the collapsing platforms in bazaar, open the first chest you see on the right for a thundara-G
  368. - Blue Trinity (Bazaar - Jump down after activating switch and mash Triangle. Come back later if you don't get it in time!)
  369. - Blue Trinity (Silent Chamber) OPEN CHEST THAT APPEARS FROM IT FOR A THUNDARA-G
  370. - Pick up every chest in treasure room
  371. - Red Trinity (Treasure Room - Left of Save Point)
  372. - Switch Donald with Aladdin before fighting Jafar
  373.  
  374. Monstro
  375. - Same as Any% until you re-enter Monstro after Parasite Cage 2, with the exception of maybe getting the blue trinity right before PC2 (if you miss it get it on the revisit)
  376. - Re-enter Monstro
  377. - Blue Trinity (Mouth - Lower-left platform)
  378. - Watergleam "Dumbo" (Mouth)
  379.  
  380. Halloween Town
  381. - Same as Any% except Torn Page in Dr. Finkelstein's Lab and use Defense Up from earlier when you use Power Up
  382.  
  383. Neverland
  384. - Touch Save Point in Ship: Hold
  385. - PICK UP METEOR-G AFTER "What is it, Tink?" CUTSCENE (in chest east of you)
  386. - Walk through the door on the right and re-enter after the "What is it Tink?" cutscene
  387. - Puppies chest in Captain's Cabin after fighting Anti-Sora
  388. - Rest is the same as Any% except walk through the door when the Hook fight starts (Allows easier access to deck on revisits)
  389. - IF YOU MANAGE TO BEAT NEVERLAND IN UNDER 2 HOURS, GO GET ORICHALCUM CHEST IMMEDIATELY AFTER SEALING THE KEYHOLE AND LEAVING (with this being UA it probably won't happen unless you are VERY fast, don't worry you can buy this one for 5K munny later)
  390.  
  391. Traverse Town (3rd Visit)
  392. - Land in Accessory Shop to use Green Trinity, then get Puppies chest, mythril shard chest and postcard (5) in Item Workshop
  393. - Fight Opposite Armor
  394. - Do blazeingphoenix movement to upper buildings, go get postcard in 3rd dsitrict (6)
  395. - Talk to Cid
  396. - Get Postcard on top of accessory shop (7)
  397. - Enter Gepetto's house for Wishing Star and postcard (8)
  398. - Leave through acessory shop
  399. - Get the Power Up in Neverland Clock Tower
  400.  
  401. Hollow Bastion (1st Visit)
  402. - Puppies (Rising Falls - Use Blizzara on 1st set of Bubbles to get to the chest)
  403. - Glide to the Megalixir chest after Beast joins the party
  404. - Grab mythril in Base level. Mythril is the chest you see during the bubble
  405. - Grab dark matter in waterway
  406. - Defeat Riku
  407. - Green Trinity (Library)
  408. - Complete Library Puzzle and get Puppies chest
  409. - PICK UP ULTIMA-G IN CHEST ON TOP OF LIBRARY CASE IN THE BACK OF THE ROOM
  410. - Leave through library save and go to Atlantica
  411.  
  412. Atlantica
  413. - Elixir inside Clam Shell in front of you in 2nd room of Atlantica
  414. - Torn Page in Ariel's Grotto
  415. - Elixir chest right below you when you first enter Sunken Ship
  416. - Mythril shard chest in the back of the ship
  417. - Mythril in clam at the bottom of the ship's interior
  418. - Orichalcum in giant chest on your way back to Ariel's Grotto
  419. - Kill a Sheltering Zone before going back to Triton's Throne (You'll farm for frost shards and gems in wonderland with Bambi, so just kill one and the journal entry is good)
  420. - Switch Donald with Ariel when prompted before Ursula
  421. - (you'll be farming thunder gems in this world later, dont worry about killing a screwdiver or aqua tank as you will have to anyway for synthing)
  422. - Use Cottage before Ursula I
  423. - After Ursula I, equip Mermaid Kick and put 3 Elixirs and a Potion in your item inventory
  424. - Re-enter Ursula's Lair and blow up clam with sea urchin for a mythril
  425. - Ursula II is a bit clunky with current equipment, just try to do the normal strat here and hope for the best
  426. - After Ursula II, switch Ariel with Donald, then get the White Trinity at Triton's Palace and open the chest that comes from the trinity for an orichalcum.
  427. - Pick up elixir in clam right before the white trinity and mythril shard in thunder shell
  428. - Seal the keyhole
  429. - Pick up Orichalcum in clam in a little tunnel in undersea valley right near outside the Calm Depths exit
  430. - Customize thunder on square, leave through tranquil grotto save point and head to OC
  431.  
  432. Olympus Coliseum
  433. - Green Trinity left of you(mythril) , Blue Trinity under the left statue (mythril shard), then Phil's Barrel Training
  434. - Get White Trinity after you get Entry Pass from Hades (violetta staff for donald), then get the Blue Trinity & Puppies chest under the right statue
  435. - Preliminaries (1 Thundara per fight except the first one, then Ars Arcanum on Cloud)
  436. - Cerberus (All Worlds strat), again clunky because of equipment but not that bad
  437. - Leave and re-enter world, then Hercules Cup (Same as All Worlds)
  438. Seed 9 and 8: 1 Thundara, finish them off
  439. Seed 7: Gravity x2 on Battleship, finish off enemies
  440. Seed 6: 1 Thundara, finish them off
  441. Seed 5: Rare Truffle
  442. Seed 4: Cloud - attempt to stop and use ars when possible, will most likely get DM'd
  443. Seed 3: 1 Thundara, finish them off
  444. Seed 2: Gravitys on Battleships, finish them off, then use a Elixir
  445. Seed 1: All Worlds strat on Hercules with Stop (UA makes this impossible to one cycle without another elixir which isn't worth it, just do the strat until you run out of MP and improvise)
  446.  
  447. Pegasus Cup
  448. Seed 9-8: Thundara
  449. Seed 7: Thundara, finish off large enemies
  450. Seed 6: Thundara, finish off floating enemies
  451. Seed 5: Thundara, finish off Fat Bandits
  452. Seed 4: Use a Gravity on each Black Fungus, then 1 hit on each, use Elixir afterwards
  453. Seed 3: Thundara, finish off remaining enemies
  454. Seed 2: Thundara, finish off large enemies
  455. Seed 1: Air Combos on Yuffie. full aerial combos on Leon; use ars when he is right above 1 bar of HP
  456.  
  457. Phil Cup
  458. Seed 9: Thundara
  459. Seed 8: Blizzara x2?, finish off remaining enemies
  460. Seed 7: Thundara, kill off legs
  461. Seed 6: Blizzara x2, kill off remaining enemies
  462. Seed 5: Thundara, hit Large Body
  463. Seed 4: Thundara, kill off hands
  464. Seed 3: Kill all Green Requiems, Thundara, hit Large Bodies
  465. Seed 2: Thundara, kill off feet and hands
  466. Seed 1: Ars on Red Armor, kill remaining enemies
  467.  
  468. - Use Yellow Trinity & SEAL THE KEYHOLE!
  469.  
  470. Wonderland
  471. - Green Trinity (Rabbit Hole - Behind you) (Elixir)
  472. - Defeat a Gigas Shadow (Bizarre Room) (Defeat 3 Waves of Shadows)
  473. - Green Trinity (Bizarre Room - Inside the Fireplace [contains mthril shard])
  474. - Puppies (Queen's Castle - Blue Chest right of Save Point), enter Lotus Forest
  475. - Meteor-G in queen's castle, same hedge but opposite side as dalmations
  476. - Give Potion to Yellow Flower, push Boulder into Pond, mash RC next to Tree, Blue Trinity past the Lillipads (Lotus Forest)
  477. - Puppies (Lotus Forest - All Worlds chest in back of the room), enter door on a grass hedge closest to the chest to enter the bizarre from another angle
  478. - Glide over to the Candle in the back of the room, defeat Heartless with Thunder, then enter picture with RC
  479. - Puppies (Lotus Forest with White Trinity - Use Thunder)
  480. - White Trinity (Lotus Forest) (Lady Luck)
  481. - Go back to Lotus Forest (Normal), glide across the room to the door we go to in JJ, grab chest which contains the an orichalcum then turn right to Tea Party Garden
  482. - Puppies (Tea Party Garden - Red chest right of you), flare-g on left, mythril in blue chest and dark matter in door railing.
  483. - Tea Party Garden -> Lotus Forest -> Queen's Castle to leave World
  484.  
  485. Deep Jungle
  486. - Enter Jungle Slider, complete first 3 waves, restart after clearing each set of 10 (dont quit out or restart after picking up dark matter)
  487. - White Trinity (Cavern of Hearts) and open it for an orichalcum
  488. - Defeat a Bouncywild (Jungle: Cliff - Use Thundara on the high platform)
  489. - METEOR-G CHEST ON HIGHEST PLATFORM BETWEEN TENT AND VINES SECTION
  490. - Vines 1 - pick up the mythril that's in a red chest on the left
  491. - Puppies (Vines 2 - Glide to right platform, then to red chest)
  492. - Get mythril in the suspended boat at the treehouse
  493. - Green Trinity (Treetop)
  494. - Go to Tunnel to leave world
  495.  
  496. Agrabah
  497. - Dark Matter chest on the far left of the main streets after leaving Aladdin's house from the left.
  498. - Mythril in blue chest on ledge right outside Aladdin's house
  499. - Puppies (Palace Gates - Make sure Pot Scorpion spawned, then jump to the red chest to the left)
  500. - Osmose-G in blue chest across from the dalmations chest
  501. - Defeat Pot Scorpion (Palace Gates) [Break every other pot before fighting Pot Scorpion for a chance at an extra mythril stone; the one pot you can't push is Pot Scorpion]
  502. - Get Blue Trinity in Bazaar if you didn't manage to get it in time before the heartless spawned earlier
  503. - Green Trinity (Storage)
  504. - White Trinity (Cave of Wonders Entrance) (Ifrit Belt)
  505. - Menu:
  506. Customize: Replace Blizzara with Gravira
  507. Equip a mega-ether, megalixir and 2 elixirs
  508. - Thundara 1st and 2nd waves of Heartless, hit Fat Bandit, then Puppies chest on Platform
  509. - Glide over to Yellow Trinity without spawning Heartless, activate it, then glide to the platform that goes to Silent Chamber
  510. - Swim to Hidden Room, jump and glide to the switch, activate it, then open left Blue chest for Puppies
  511. - Go to Dark Chamber, get Torn Page chest, then leave world
  512.  
  513. Monstro
  514. - Puppies (Mouth - Glide to the Red chest north of the Watergleam "Dumbo" chest)
  515. - Blue Trinity (Throat - Use Thundaras to kill Shadows if Rare Truffles do not spawn)
  516. - Defeat Grand Ghost with 2 elixirs (Stomach) (2 elixirs can sometimes warrant up to 3 Frost Stones)
  517. - After Grand Ghost fight, put 2 more elixirs in sora's inventory
  518. - Chamber 1: Straight to Chamber 3
  519. - Puppies (Chamber 3 - Red chest on left platform above you), kill enemies around the chest, then top-left path to Chamber 6
  520. - Mythril chest on ledge you spawn in on after clearing all enemies
  521. - Glide over to Torn Page chest and be careful when killing Yellow Operas
  522. - Glide to the Megalixir chest on another green platform, drop down to Puppies chest
  523. - White Trinity (Chamber 6) - Defeat all Heartless around it (CONTAINS DARK MATTER), then jump up and enter Chamber 5
  524. - Drop down to your left and defeat all Heartless around the Blue Trinity
  525. - OPEN CHEST TO THE LEFT OF THE BLUE TRINITY AFTERWARDS FOR A THUNDAGA-G
  526. - Chest on blue platform on the way to dalmations contains a mythril
  527. - Puppies (Chamber 5 - Jump to the highest platform to the right and defeat Heartless around the chest without falling down)
  528. - After opening the Puppies chest, take the right path to Chamber 3, fall down to Chamber 1 and back to mouth
  529. - Defeat Grand Ghost again (2 elixirs for potential 3 frost stones again)
  530. - Green Trinity (Mouth - Top of Geppetto's Ship) [Contains Mythril shard]
  531. - Leave through save point in Mouth
  532.  
  533. Halloween Town
  534. - Guillotine Square: Go to where the Power Up chest was, glide to the Pumpkin's mouth, and open Puppies chest and Elixir chest
  535. - Elixir from ringing bell 3 times
  536. - Moonlight Hill: Use thunder on Heartless, enter Tree door to Boneyard, then open Puppies chest southeast of you and the dark matter in red chest south of the puppes
  537. (- If you get Black Fungus, then you can just enter Boneyard right away)
  538. - Go back to Moonlight Hill, glide to White Trinity, defeat all Heartless around it, open Puppies chest, go to Manor Ruins
  539. - Glide a little bit over the Red Trinity, then drop down and mash Triangle. If you don't get it, then get it after Chimera.
  540. - If Wight Knights don't spawn, then leave & re-enter room
  541. - Defeat 3 waves of White Knights to make the Chimera spawn (Use Simba and hold Triangle for 2 charges)
  542. - After Chimera is defeated, pick up every chest in the small alcove in the ground
  543. - Follow the water to Guillotine Square, then go to Guillotine Gate to leave world
  544.  
  545. Hollow Bastion I (2nd visit)
  546. - Open Emblem Door
  547. - Use the lift upon immediate entry of emblem door to head to waterway lifts.
  548. - Take the left lift to go to a room with a blue trinity
  549. - Spam Thundara if Darkballs, Gravira if Black Fungus
  550. - GET ULTIMA-G AND THUNDAGA-G IN CHESTS AFTER PICKING UP TRINITY
  551. - Ride the lift back up and take the other lift next to you to get a mytrhil from a switch
  552. - Return to the switch just passed the emblem door, hit the other switch in that room and ride the elevator again to get a chest that contains an orichalcum.
  553. - Haste2-g + orichalcum chests
  554. - Puppies (Castle Gates - Use Gravity on Floating chest)
  555. - Blue Trinity after the Elevator fight
  556. - Orichalcum after next lift ride
  557. - (You can pick up Royal Crown here or get shiva Belt later, they probably take about the same time to pick up)
  558. - GRAB OSMOSE-G FROM FLOATING CHEST 2 ROOMS BEFORE MAL FIGHT
  559. -Stock a mega-ether and Megalixir before dragon mal and make sure goofy has MP Gift on for a better fight
  560.  
  561. Traverse Town (4th Visit)
  562. - Cash in all 8 postcards
  563. - Talk to Cid
  564. - Defeat a Sniper Wild (2nd District): Use Stop, then Ars
  565. - Enter the Hotel and re-enter 2nd District if it doesn't spawn
  566. - Return Puppies for the last Torn Page
  567. - Oathkeeper, White Trinity + Orichalcum chest, and Puppies chest (Secret Waterway)
  568. - Go through all of 100 Acre Wood
  569. - Get Elixir in Pooh's closet
  570. - Pick up dark matter (tree cage) and mythril (break log) in bouncing spot
  571. - Give 5 nuts to owl for an orichalcum
  572. * - You obtain another mythril for completing the 4th torn page
  573. - Talk to Fairy Godmother
  574. - Yellow Trinity (Outside Merlin's House)
  575. - Puppies (Outside Merlin's House)
  576. - Talk to Cid (1st District) and leave
  577.  
  578. Hollow Bastion II
  579. - White Trinity in Rising Falls (OPEN IT FOR A THUNDAGA-G)
  580. - GET DIVINE ROSE AND TOUCH LIBRARY SAVE POINT
  581. - Get dark matter and oblivion keyblade along with dalmations in grand hall
  582. - Leave the world and re-enter to Library after Behemoth, then talk to Aerith 3 times
  583. - Menu (After Behemoth): Sora: Equip 2nd tech boost
  584.  
  585. End of the World
  586. - Get Elixir chest after Angel Star fight in Final Dimension and use Cottage before Arch Behemoth
  587. - Dark Matter near the top of the screen after arch behemoth 1
  588. - From dark matter chest, north-west on a lower level is the meteor strike staff, then superglide back to another chest that contains an ultima-g, right next to a sidle wall
  589. - Mighty Shield in Neverland Terminal
  590. - Equip Superglide after chernabog
  591. - Use a Cottage, and put all Elixirs in your item inventory after arch behemoth 2
  592. - Do final rest like any%, will have to fight out last wave.
  593. - Get Megalixir chest
  594. - SAVE GAME BEFORE FINAL FIGHTS AND THEN DO FINAL FIGHTS + WATCH TO ENDING SCREEN
  595. - Reload game after hopefully getting novice player, unchanged armor, and (if not already obtained the Undfeated) trophies
  596. - Menu (After re-loading final rest save with UA):
  597. Sora: Equip Divine Rose, Omega Arts and Ifrit's Belt
  598. Goofy: Raven's Claw, EXP Ring and EXP necklace
  599. Abilities: EQUIP EVERYONE WITH LUCKY STRIKE(you'll need to unequip Sora's tech boost)
  600. FARM FOR:
  601. x4 stormy stones (pre final rest room; neoshadows only)
  602. x8 Gales (invisibles and angel stars)
  603. - After farming go to hollow bastion and dock in castle chapel
  604.  
  605. Hollow Bastion III:
  606. FARM:
  607. Energy Stone x6 (Stealth Soldier)
  608. Spirit gem x7 (Air Soldiers)
  609. (Defender or Wizard's Relic farm until you get all synth materials above)
  610. - After farming go to Neverland dock in Ship: Hold
  611.  
  612. Neverland:
  613. - Puppies in upper raftors on the right side
  614. - Activate yellow trinity
  615. - Pick up every chest in yellow trinity room after defeating all heartless (puppies, dark matter, orichalcum and aero upgrade)
  616. - Defeat Jet Balloon
  617. - White Trinity on highest level of the deck [Puppies]
  618. - Chest in tallest pole in the center of the deck (orichalcum)
  619.  
  620. FARM:
  621.  
  622. Power gem x11 (Pirate / Air pirate / Battleship)
  623. Dazzling Stone x6 (Jet Balloon)
  624. - After farming go to Atlantica and dock in Triton's Throne
  625.  
  626. Atlantica:
  627. Thunder gem x15 - Aquatank / Screwdiver
  628. - After farming go to Halloween Town and dock at Guillotine Gate
  629.  
  630. Halloween Town:
  631. FARM:
  632.  
  633. Blazing stone x7 (Chimera)
  634. Lucid gem x13 (Gargoyle / Wight knight)
  635. - After farming go to Monstro
  636.  
  637. Monstro:
  638. FARM:
  639.  
  640. Frost stone x7 (Grand ghost)
  641. - After farming go to Agrabah and dock in Aladdin's House
  642.  
  643. Agrabah:
  644. FARM:
  645.  
  646. Blaze gem x10 (Bandit / Fat bandit)
  647. Mythril shard x12 (Barrel spider / Pot spider)
  648. Mythril Stone x8 (Pot Scorpion)
  649. - After farming go to Deep Jungle and dock in Camp: Tent
  650.  
  651. Deep Jungle:
  652. FARM:
  653.  
  654. Thunder shard x12 (Bambi)
  655. Thunder gem x15 (Bambi)
  656. Power shard x13 (Bouncywild / Powerwild)
  657. Bright shard x13 (Green requiem)
  658. Lightning stone x5 (Black ballad)
  659. - After farming go to Wonderland and dock in Queen's Castle
  660.  
  661. Wonderland:
  662. FARM:
  663. Fury stone x5 (Gigas shadow)
  664. Lucid shard x37 (Shadow)
  665. Frost shard x10 (Bambi)
  666. Frost Gem x10 (Bambi)
  667. - After farming go to Traverse Town and dock in 1st District
  668.  
  669. Traverse Town:
  670. FARM:
  671. Blaze Shard x12 (Bambi)
  672. Blaze Gem x10 (Bambi)
  673. Shiny Crystals x3 (Wizard)
  674. Power Crystals x3 (Wyvern)
  675. Lucid Crystals x9 (Darkballs)
  676. Bright Crystals x4 (Defender)
  677. Power Stones x5 (Sniper Wild)
  678. Bright gem x8 (Search Ghosts)
  679. *- VISIT PUPPIES FOR FINAL REWARDS BEFORE LEAVING
  680. (Farm for defender and/or wizard's relic until you have both)
  681. - After farming go to OC, there will be one more visit to Deep Jungle after you obtain Diamond Dust to make Serenity Power farming better
  682.  
  683. Olympus Coliseum
  684. - Pegasus Cup:
  685. - Solo Cup (will receive orichalcum)
  686. - Time Trial (after time trial you will recieve a dark matter)
  687.  
  688. - Max out Sora's items with elixirs for the time trial later on
  689. - Hades Cup [Normal]
  690.  
  691. You are so powerful and have several elixirs/megalixirs that you can just use brute force for this whole cup. If you want to conserve elixirs/megalixirs for other things like the solo cup, time trial or optional bosses, feel free to do so.
  692.  
  693. * You can quit out every 10 seeds for a free HP and MP refill for the entire party, then start again on the seed you quit out on.
  694.  
  695. - Solo cup for Save the Queen
  696. - Time Trial for Save the King
  697.  
  698. - Menu (Before Ice Titan): Sora: Raven's Claw
  699. Goofy: Equip Save the King
  700. Donald: Equip Save the Queen
  701.  
  702. - Ice Titan (Guard icicles, heal when needed, and attack him when he's stunned)
  703.  
  704. - Menu (Before Sephiroth): Sora: Unequip 2 Air Combo Pluses; Equip Combo Plus, Sliding Dash, Combo Master
  705.  
  706. - Sephiroth
  707. - Combo setup is a full aerial combo, Sliding Dash at the end of Fire Pillar into ground combo
  708. - Ars if he counters with Fire Pillar again or jump away or heal.
  709.  
  710. -*AFTER SEPHIROTH, EXAMINE PURPLE POT BEHIND RIGHT PILARS FOR AN ORICHALCUM!
  711. - OBTAIN SHIVA BELT BY USING BLIZZAGA ON ALL TORCHES (if you didn't get royal crown)
  712.  
  713. Neverland
  714. - Menu (Before Phantom): Take EXP Ring from Goofy, Equip Diamond Dust, replace Omega Arts & Raven's Claw with EXP Ring &
  715. Ray of Light, remove all of Peter Pan's MP abilities, replace Graviga with Blizzaga on Customize.
  716. - Switch Donald with Peter Pan, then talk to Tinker Bell to fight Phantom (ResidentSleeper)
  717.  
  718. Deep Jungle:
  719. - Sora: Diamond Dust, Royal Crown, and anything else that gives you MP
  720. - Farm Serenity Powers off Pink Agaricus until you have 7 of them
  721. - Farm mushrooms until you have 10 mystery goo if you don't already.
  722.  
  723. Hollow Bastion
  724. - Menu (Before Unknown): Sora: Equip Divine Rose, replace EXP Ring & Ray of Light with Omega Arts & Raven's Claw, and replace
  725. Blizzaga with Graviga on Customize
  726. Goofy: Equip Ray of Light and EXP Ring
  727.  
  728. - Unknown (Use Bambi, Simba, and Genie, with Graviga Loop): https://www.youtube.com/watch?v=j6uba0La3gs
  729. - What summons you use listed above is pretty much just preference
  730. - (If you do this fight perfectly in Plat% you might be able to kill him with one summon since you are VERY powerful)
  731. - He will either start with Teleport + hit, Teleport + shield & hit, or orbs.
  732. - Starting with orbs is the best opening move he can do since you can just dodge roll to the left and use a Summon
  733. - Start the loop by using Graviga and a full aerial combo
  734. - Jump back, use Graviga while in air, jump towards him over the orbs, 2 hits, then full aerial combo. Repeat until DM
  735. - If he manages to not get hit by Graviga at the beginning of 2nd phase, use Graviga at the end of his long combo attack.
  736. - After his DM, use a Megalixir if needed and use your 2nd summon near the end of his DM
  737. - Dodge his red lasers and try to get a aerial combo on him at the end of his long combo attack
  738. - If you didn't managed to hit him at the end of his long combo attack, then use Graviga at the end of 2nd long attack
  739. - You should auto-win once you get him back in the loop
  740.  
  741. Agrabah
  742. - Equip the 2 air combo plus abilities back on Sora
  743. - Switch Donald with Aladdin and Defeat Kurt Zisa: https://www.youtube.com/watch?v=tCrA_8HPCkg
  744. - Summon Tinker Bell immediately and kill off the 2 orbs. (you can die if you are very careless in this fight, consider summoning Tinker Bell since the animation is only 15 seconds)
  745. - Make sure you don't get him under 4 bars of HP after his 2nd head attack, then get him to about 3.5 bars of HP.
  746. - Use 5-6 Graviras, then spam Thundara in 2nd Phase
  747. - If Goofy doesn't give you 1 MP Gift , use an Elixir
  748. - When it's down again, you want to get its HP slightly above 1.5 bars of HP at the end of 1st head attack
  749. - You should be able to finish him off after the 3rd knockdown as long has he has less than 1.5 bars of HP
  750. - During 3rd Phase, it's pretty much random when he does his DM and he will attack faster.
  751.  
  752. *TAKE THIS TIME TO AQUIRE ANY ARTS YOU STILL DONT HAVE, GOOD PLACE FOR MUSHROOMS IS ROOM RIGHT BEFORE FINAL REST*
  753.  
  754. Traverse Town:
  755. -Dock in Merlin's house and talk to him to obtain the dream shield and staff
  756. - Buy as many orichalcums as needed until you have as well all the weapons for donald and goofy available.
  757. - Synth all items down the list until you get to dark matter and synth 3 of them, not just 1.
  758. - You should be able to synth everything else like normal.
  759.  
  760. *IF YOU ARE NOT LEVEL 100 YET (VERY LIKELY), FARM EXPERIENCE FROM ROCK TITAN*
  761. (Equip Goofy and sora with all exp accessories)
  762.  
  763. After leveling to 100 from OC:
  764.  
  765. - Customize Current gummi ship to have as many thunder-gs as possible, equip osmose-g and esuna-gs
  766. - Do a full circle counter-clockwise back to OC (mission 1 for each world in first ring + TT mission 2) [30+ shield blocks for TT, 120+ score for Wonderland, 200+ score for Deep Jungle and 180+ score for OC]
  767. - Warp to Traverse Town after OC mission 1, complete mission 2, warp back to Traverse Town again and do mission 3 for wonderland [M2: Haste2-g five times with no damage. M3: 40+ gummi blocks]
  768. - Warp to Deep Jungle, replace thunder-gs with all thundara-gs, do mission 2 for OC (70 or more enemy ships)
  769. - Replace all thundara-gs with as many thunder-gs as possible, take orange warp hole path to agrabah for mission 1 [330+ score]
  770. - Do Atlantica Mission 1 from Agrabah [10+ armor blocks]
  771. - Do Neverland Mission 1 from Atlantica [150+ enemy ships]
  772. - Do Halloween Town Mission 1 from Neverland [20+ power blocks]
  773. - Warp to Agrabah, Do Deep Jungle Mission 2 through orange warp and right path when prompted [10+ special blocks]
  774. - Customize a ship with 100 gummi blocks (add some lasers) and warp to OC, go through purple warp hole and take right path when prompted to do Neverland Mission 2 [100 block gummi ship with no damage and reach Neverland from OC]
  775. - Switch back to original ship and do Atlantica Mission 2 [240+ score without breaking obstacles]
  776. - Warp back to Neverland and do Halloween Town mission 2 [220+ enemy ships without using the brakes
  777. - Replace all thunder-gs with comet-gs, save as different ship and warp back to Wonderland for Agrabah mission 2 [130+ enemy ships]
  778. - Switch back to ship with thunder-gs and do Atlantica mission 3 [260+ score without picking up items]
  779. - Warp to OC, put on thunder-gs and ultima-gs but make sure you have less than 10 block and do Neverland Mission 3 [777+ obstacles with less than 10 blocks]
  780. - Take of all weapons besides Ultima-gs and do Hollow Bastion mission 1 [130+ enemy ships]
  781. - Make a ship with a cockpit and Holy-g and do mission 3 of Traverse Town [arrive at traverse town from hollow bastion with 0 score and no damage]
  782. - Ship with esuna-G and all lasers, do OC mission 3 [All 140 obstacles on the way]
  783. - Ship with thunder-gs and ultima-gs and esuna and go through purple warp hole and go left when prompted to do Hollow Bastion mission 2 [1600+ score]
  784. - Switch back to 2 gummi block ship and do End of the World Mission 1 [no damage/brakes and arrive at EoTW]
  785. - Warp to Neverland, make all weapons meteor-g and do Halloween Town mission 3 [550+ score]
  786. - Warp to OC, take off osmose gummi blocks, do Agrabah mission 3 through orange warp hole and then go left when prompted [130+ gummi blocks WITH NO OSMOSE-G]
  787. - Warp to wonderland and replace all weapons with all your thundaga-Gs and do Deep Jungle mission 3 [55+ enemy ships]
  788. - Warp to OC and make sure your ship has a haste-2G and do Hollow Bastion Mission 3 through black warp hole [Haste2-g 10+ times with no damage or shield-G]
  789. - Make a ship with a cockpit, flare-g, thunder-g, ultima-g and osmose-g and do End of the World mission 2 [350+ score with 5 or less gummi blocks]
  790. - Warp back to Hollow Bastion, put on as many thunder-Gs and Ultima-Gs as possible and do End of the World Mission 3 [600+ score]
  791.  
  792. *AFTER GUMMI MISSIONS, GO BACK TO TRAVERSE TOWN AND ENTER GEPETTO'S HOUSE 30 TIMES AND TALK TO PINOCCHIO FOR CHOCOBO BLUEPRINT. TALK TO GEPETTO UNTIL YOU RECEIVE THE HYPERION BLUEPRINT (if he doesn't give hyperion to you, you haven't killed 5000 heartless). AFTER THAT, CHECK YOU GUMMI INVENTORY AND TRACK DOWN ANY MISSING BLUEPRINTS WITH A SEPARATE WORD DOCUMENT*
  793.  
  794. You should have every trophy now if you have done standard and proud mode already.
  795. Congratulations!!!!...
  796. NEVER FUCKING DO ANOTHER RUN OF THIS YOU IDIOT! WHY DID YOU DO IT IN THE FIRST PLACE?!?!
  797.  
  798. SYNTHESIS REQUIREMENTS!!!:
  799.  
  800. Mega-Potion: spirit shard x1, power shard x1, mythril shard x4
  801. Cottage: Lucid Shard x1, Bright Shard x1
  802. Energy Bangle: Spirit Shard x2, Bright Shard x1
  803. Power Chain: Power Shard x2, Lucid Shard x1
  804. Magic Armlet: Blaze Shard x3, Frost Shard x3, Thunder shard x3
  805. EXP Earing: Fury Stone x1, Power Stone x1, Mythril Stone x1, Serenity Power x1, Dark matter x3
  806. Mega-Ether: Blaze Shard x1, Frost Shard x1, Thunder Shard x1, Mythril x2
  807. Guard Earring: Bright Shard x3, Frost Shard x1, Mythril Shard x3
  808. Angel Bangle: thunder shard x3, bright gem x1
  809. Golem Chain: Blaze Shard x3, Spirit Gem x1
  810. Rune Armlet: Blaze Gem x3, Frost Gem x3, Thunder Gem x3
  811. Moogle Badge: Blazing Stone x1, Frost Stone x1, Lightning Stone x1, Mythril x5, Orichalcum x3
  812. AP Up: Blaze Gem x2, Frost Gem x2, Thunder Gem x2, Mythril x4
  813. Dark Ring: Lucid Gem x2, Bright Gem x2'
  814. Master Earring: Spirit Shard x5, Spirit Gem x3, Fury Stone x1
  815. Gaia Bangle: Lucid Shard x5, Lucid Gem x3, Lightning Stone x1
  816. Titan Chain: Power Shard x5, Power Gem x3, Power Stone x1
  817. Mythril: Mythril Shard x5, Mythril Stone x1, Mystery Goo x1
  818. Elixir: Power Crystal x1, Shiny Crystal x1, Bright Crystal x2, Orichalcum x3
  819. Defense up: Lucid Shard x3, Bright Shard x3, Bright Gem x2, Power Crystal x1, Orichalcum x5
  820. HeartGuard: Lucid Gem x3, Lucid Crystal x1, Bright Crystal x1
  821. Three Stars: Power Gem x5, Mystery Goo x3, Shiny Crystal x1
  822. Atlas Armlet: Blaze Shard x5, Frost Shard x5, Thunder Shard x5, Mystery Goo x1, Dark Matter x3
  823. Crystal Crown: Lucid Crystal x5, Power Crystal x1, Shiny Crystal x1, Blazing Stone x3, Frost Stone x3
  824. Dark Matter: Lucid Shard x9, Gale x1, Mythril x2
  825. Megalixir: lucid gem x5, lucid crystal x3, gale x2, dark matter x1
  826. Power Up: spirit Shard x5, spirit gem x3, power shard x5, power gem x3, dark matter x1
  827. Cosmic Arts: bright shard x5, bright gem x3, bright crystal x1, mythril stone x3
  828. EXP bracelet: energy stone x1, dazzling stone x1, stormy stone x1, orichalcum x8, dark matter x3
  829. Ribbon: Blaze Gem x5, Frost Gem x5, Thunder Gem x5, Gale x1, Serenity Power x3
  830. Fantasista: Fury Stone x3, Power Stone x3, Mythril Stone x3, Energy Stone x5
  831. Seven Elements: blazing stone x3, frost stone x3, lightning stone x3, dazzling stone x5
  832. Ultima Weapon: Thunder Gem x5, Mystery Goo x5, Serenity Power x3, Stormy Stone x3, Dark Matter x3
  833.  
  834.  
  835. Blaze gem x10 - Bandit / Fat bandit (Agrabah)
  836. Blaze shard x12 - Red noctrune (Monstro)
  837. Blazing stone x7 - Chimera (Halloween town only)
  838. Bright crystal x4 - Defender (Traverse town / Hollow bastion)
  839. Bright gem x8 - Search ghost (Traverse town)
  840. Bright shard x13 - Green requiem (Deep jungle / Hollow bastion)
  841. Dazzling stone x6 - Jet balloon (Neverland only)
  842. Dark matter x14 - Treasures / Synthesis
  843. Energy stone x6 - Stealth soldier (Hollow bastion only)
  844. Frost gem x10 - Sea neon / Sheltering zone (Atlantica)
  845. Frost shard x10 - Blue rhapsody (Wonderland / Monstro / Hollow bastion)
  846. Frost stone x7 - Grand ghost (Monstro only)
  847. Fury stone x5 - Gigas shadow (Wonderland only)
  848. Gale x8 - Angel star / Invisible (End of the world)
  849. Lightning stone x5 - Black ballad (Deep jungle only)
  850. Lucid crystal x9 - Darkball (almost every world)
  851. Lucid gem x13 - Gargoyle / Wight knight (Halloween town)
  852. Lucid shard x37 - Shadow (Wonderland)
  853. Mystery goo x10 - Black fungus / Rare truffle / Whithe mushrooms
  854. Mythril x17 - Treasure chests / Synthesis
  855. Mythril shard x12 - Barrel spider / Pot spider (Agrabah / Monstro)
  856. Mythril stone x8 - Pot scorpion (Agrabah only)
  857. Orichalcum x19 - Treasure chests / Synthesis / Item shop
  858. Power crystal x3 - Wyvern (Hollow bastion / Traverse town)
  859. Power gem x11 - Pirate / Air pirate / Battleship (Neverland)
  860. Power shard x13 - Bouncywild / Powerwild (Deep jungle)
  861. Power stone x5 - Sniperwild (Traverse town only)
  862. Serenity power x7 - Pink agaricus (Deep jungle / Atlantica only)
  863. Shiny crystal x3 - Wizard (Almost every world)
  864. Spirit gem x7 - Air soldier (Traverse town / Hollow bastion)
  865. Spirit shard x13 - Large body / Soldier (Hollow bastion)
  866. Stormy stone x4 - Neo shadow (End of the world only)
  867. Thunder gem x15 - Aquatank / Screwdiver (Atlantica)
  868. Thunder shard x12 - Yellow opera (Wonderland / Neverland)
  869.  
  870. Following Synth Materials are listed in no particular order:
  871.  
  872. *MYTHRIL LOCATIONS:
  873. 1. Green room chest by hitting clock a lot
  874. 2. 3rd chest on waterfall cavern right path
  875. 3. Clam at the bottom of ship where you get the crystal trident
  876. 4. Chest in Ursula's room
  877. 5. Clam at the opposite direction of the calm depths in undersea valley
  878. 6. Chest near save point in vines portion of deep jungle (where minigame is)
  879. 7. Torn Page #4 reward
  880. 8. Blue platform in chamber 5, near door right before save before parasite cage
  881. 9. 5th post card in Traverse Town
  882. 10. ledge in chamber 6, follow blue platforms after torn page and megalixir
  883. 11. Main Street of Agrabah; upper chest next to door right before pot centipede/scorpion
  884. 12. Chest in suspended boat in treehouse in Deep Jungle
  885. 13. outer Blue chest in Tea Party Garden
  886. 14. Green trinity in OC
  887. 15. left bubble outside waterway in hollow bastion, chest on small ledge
  888. 16. Lift stop right after puzzle door, right elevator, activate red switch
  889. 17. Dalmations (51 puppies)
  890.  
  891. *ORICHALCUM LOCATIONS:
  892. 1. 8th postcard
  893. 2. Chest right before elevator to royal crown in hollow bastion
  894. 3. 4th chest in waterfall cavern on right path
  895. 4. White trinity in Deep Jungle Keyhole room
  896. 5. Upper left chest near secret tea party garden entrance near lotus forest entrance
  897. 6. Right blue chest in Yellow trinity room in Neverland
  898. 7. Chest at the top of the middle pole on the deck of Hook's ship
  899. 8. back left red chest in manor ruins in the hole in the ground
  900. 9. White trinity in Atlantica
  901. 10. big chest on the way back to aerial's grotto in atlantica
  902. 11. activate 2nd switch after puzzle door, take 1st switch elevator to orichalcum
  903. 12. chest near haste2-g chest in Hollow Bastion
  904. 13. white trinity in traverse town
  905. 14. Dalmations (72 puppies)
  906. 15. Clock tower between 1:00-2:00 in game time (if failed to make then buy for 5000 munny)
  907. 16. 5 nuts to owl
  908. 17. check purple pot east of coliseum gates after beating Hades Cup
  909. 18. Complete Solo Pegasus Cup in coliseum
  910. 19. Buy for 5000 munny
  911.  
  912. *DARK MATTER LOCATIONS:
  913. 1. Win the Pegasus cup (time trial, works only the first time)
  914. 2. Complete the third Jungle Slider course
  915. 3. Left blue chest in Yellow Trinity Mark at Hold in Neverland
  916. 4. White Trinity Mark at Chamber 6 in Monstro
  917. 5. Chest on house railing at Tea Party Garden in Wonderland
  918. 6. Chest at Agrabah: Main Street
  919. 7. Chest at Graveyard in HT
  920. 8. Chest at Bouncing Spot in 100 Acre Wood
  921. 9. Chest at Waterway in Hollow Bastion (beast duo pathway)
  922. 10. Chest at Great Hall in Hollow Bastion (Riku 2 room)
  923. 11. Chest at Giant Crevasse (upper)
  924. 12, 13 and 14. synthesis
  925.  
  926. GUMMI SHIP BLUEPRINTS:
  927. Regular Models
  928.  
  929. Routes are listed from left to right as they appear on the World Map.
  930.  
  931. Kingdom - The default model; obtained at the beginning of the game.
  932. Adamant - Found on Agrabah-Halloween Town, Agrabah-Atlantica, Neverland-Hollow Bastion routes.
  933. Ahriman - Found on Traverse Town-Wonderland, Traverse Town-Olympus Coliseum, Purple Warp routes.
  934. Alexander - Found on Traverse Town-Wonderland, Traverse Town-Olympus Coliseum, Hollow Bastion-End of the World routes.
  935. Atomos - Found on Agrabah-Halloween Town, Halloween Town-Neverland routes.
  936. Bomb - Found on Agrabah-Halloween Town, Halloween Town-Neverland routes.
  937. Carbuncle - Found on Agrabah-Halloween Town, Agrabah-Atlantica routes.
  938. Catoblepas - Found on Halloween Town-Neverland, Atlantica-Neverland routes.
  939. Cindy - Found on Olympus Coliseum-Deep Jungle, Wonderland-Deep Jungle, Purple Warp, Hollow Bastion-End of the World routes.
  940. Deathguise - Found on Agrabah-Atlantica, Atlantica-Neverland, Neverland-Hollow Bastion, Hollow Bastion-End of the World, Blue Warp routes.
  941. Diablos - Found on Agrabah-Atlantica, Atlantica-Neverland, Halloween Town-Neverland routes.
  942. Goblin - Found on Traverse Town-Wonderland, Traverse Town-Olympus Coliseum, Wonderland-Deep Jungle, Olympus Coliseum-Deep Jungle routes.
  943. Golem - Found on Wonderland-Deep Jungle, Agrabah-Halloween Town routes.
  944. Ifrit - Found on Purple Warp route.
  945. Imp - Found on Orange Warp route.
  946. Lamia - Found on Agrabah-Atlantica, Atlantica-Neverland, Neverland-Hollow Bastion, Hollow Bastion-End of the World routes.
  947. Leviathan - Found on Neverland-Hollow Bastion, Blue Warp routes.
  948. Mindy - Found on Agrabah-Atlantica, Agrabah-Halloween Town, Atlantica-Neverland, Halloween Town-Neverland routes.
  949. Odin - Found on Wonderland-Deep Jungle, Olympus Coliseum-Deep Jungle, Purple Warp routes.
  950. Omega - Found on Hollow Bastion-End of the World route.
  951. Ramuh - Found on Traverse Town-Olympus Coliseum, Olympus Coliseum-Deep Jungle routes.
  952. Remora - Found on Orange Warp route.
  953. Sandy - Found on Agrabah-Halloween Town, Halloween Town-Neverland routes.
  954. Serpent - Found on Neverland-Hollow Bastion route.
  955. Shiva - Found on Traverse Town-Olympus Coliseum, Olympus Coliseum-Deep Jungle, Neverland-Hollow Bastion, Hollow Bastion-End of the World routes.
  956. Siren - Found on Orange Warp route.
  957. Stingray - Found on Atlantica-Neverland, Neverland-Hollow Bastion, Hollow Bastion-End of the World, Blue Warp routes.
  958. Sylph - Found on Traverse Town-Wonderland, Wonderland-Deep Jungle, Agrabah-Atlantica, Agrabah-Halloween Town routes.
  959. Typhoon - Found on Agrabah-Halloween Town route.
  960. Special Models
  961. Special Models cannot be unlocked directly through the regular Gummi Ship missions between Worlds, but must have other circumstances met. In all cases, they are somehow linked to Geppetto, meaning none can be unlocked until Monstro's "Keyhole" is locked and Geppetto and Pinocchio have taken up residence in Traverse Town.
  962.  
  963. Special models are named after characters in the game or famous creatures from Final Fantasy's past.
  964.  
  965. Geppetto - Talk to Geppetto in Traverse Town.
  966. Cid - Defeat 500 Heartless, talk to Geppetto.
  967. Cactuar - Defeat 1000 Heartless, talk to Geppetto.
  968. Yuffie - Defeat 1500 Heartless, talk to Geppetto.
  969. Aerith - Defeat 3000 Heartless, talk to Geppetto.
  970. Leon - Defeat 4000 Heartless, talk to Geppetto.
  971. Hyperion - Defeat 5000 Heartless, learn all Summons, talk to Geppetto.
  972. Chocobo - Enter and leave Geppetto's house at least 30 times, talk to Pinocchio.
  973. Final Mix Blueprints
  974. Gummi missions were altered slightly in Kingdom Hearts Final Mix; in addition, new blueprints were added as prizes. These blueprints only appear in the Final Mix version of the game.
  975.  
  976. Moogle - Complete Traverse Town Mission 3.
  977. Valefor - Complete Wonderland Mission 3.
  978. PuPu - Complete Olympus Coliseum Mission 3.
  979. Cerberus - Complete Deep Jungle Mission 3.
  980. Tonberry - Complete Agrabah Mission 3.
  981. Ixion - Complete Halloween Town Mission 3.
  982. Pandaemonium - Complete Atlantica Mission 3.
  983. Gilgamesh - Complete Neverland Mission 3.
  984. Phoenix - Complete Hollow Bastion Mission 3.
  985. Eden - Complete End of the World Mission 3.
  986. Bahamut - Complete all Mission 3 courses and talk to Chip and Dale by going back to the Gummi Ship Mission interface.
  987.  
  988. Thanks again to everyone for all the support over the last several years, Let's make 2016 the best year for streaming yet! <3
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