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- package me.darki.util;
- import org.lwjgl.opengl.GL11;
- import net.minecraft.client.Minecraft;
- import net.minecraft.client.renderer.GlStateManager;
- import net.minecraft.client.renderer.Tessellator;
- import net.minecraft.client.renderer.WorldRenderer;
- import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
- import net.minecraft.tileentity.TileEntity;
- import net.minecraft.util.ResourceLocation;
- public class TileEntityRenderPipe extends TileEntitySpecialRenderer {
- private static final ResourceLocation texture = new ResourceLocation(me.darki.Mixture.MODID, "textures/blocks/pPipe.png");
- boolean drawInside = true;
- float pixel = 1F/16F;
- float tPixel = 1F/32F;
- public void renderTileEntityAt(TileEntity tileentity, double translationX, double translationY, double translationZ, float f, int i) {
- Minecraft.getMinecraft().renderEngine.bindTexture(texture);
- WorldRenderer wr = Tessellator.getInstance().getWorldRenderer();
- GlStateManager.pushAttrib();
- GlStateManager.pushMatrix();
- wr.setTranslation(translationX, translationY, translationZ);
- wr.startDrawingQuads();
- wr.addVertexWithUV(1-11*pixel/2, 11*pixel/2, 1-11*pixel/2, 5*tPixel, 5*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 1-11*pixel/2, 1-11*pixel/2, 5*tPixel, 0*tPixel);
- wr.addVertexWithUV(11*pixel/2, 1-11*pixel/2, 1-11*pixel/2, 0*tPixel, 0*tPixel);
- wr.addVertexWithUV(11*pixel/2, 11*pixel/2, 1-11*pixel/2, 0*tPixel, 5*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 11*pixel/2, 11*pixel/2, 5*tPixel, 5*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 1-11*pixel/2, 11*pixel/2, 5*tPixel, 0*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 1-11*pixel/2, 1-11*pixel/2, 0*tPixel, 0*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 11*pixel/2, 1-11*pixel/2, 0*tPixel, 5*tPixel);
- wr.addVertexWithUV(11*pixel/2, 11*pixel/2, 11*pixel/2, 5*tPixel, 5*tPixel);
- wr.addVertexWithUV(11*pixel/2, 1-11*pixel/2, 11*pixel/2, 5*tPixel, 0*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 1-11*pixel/2, 11*pixel/2, 0*tPixel, 0*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 11*pixel/2, 11*pixel/2, 0*tPixel, 5*tPixel);
- wr.addVertexWithUV(11*pixel/2, 11*pixel/2, 1-11*pixel/2, 5*tPixel, 5*tPixel);
- wr.addVertexWithUV(11*pixel/2, 1-11*pixel/2, 1-11*pixel/2, 5*tPixel, 0*tPixel);
- wr.addVertexWithUV(11*pixel/2, 1-11*pixel/2, 11*pixel/2, 0*tPixel, 0*tPixel);
- wr.addVertexWithUV(11*pixel/2, 11*pixel/2, 11*pixel/2, 0*tPixel, 5*tPixel);
- //Bot
- wr.addVertexWithUV(1-11*pixel/2, 1-11*pixel/2, 1-11*pixel/2, 5*tPixel, 5*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 1-11*pixel/2, 11*pixel/2, 5*tPixel, 0*tPixel);
- wr.addVertexWithUV(11*pixel/2, 1-11*pixel/2, 11*pixel/2, 0*tPixel, 0*tPixel);
- wr.addVertexWithUV(11*pixel/2, 1-11*pixel/2, 1-11*pixel/2, 0*tPixel, 5*tPixel);
- //Top
- wr.addVertexWithUV(11*pixel/2, 11*pixel/2, 1-11*pixel/2, 5*tPixel, 5*tPixel);
- wr.addVertexWithUV(11*pixel/2, 11*pixel/2, 11*pixel/2, 5*tPixel, 0*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 11*pixel/2, 11*pixel/2, 0*tPixel, 0*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 11*pixel/2, 1-11*pixel/2, 0*tPixel, 5*tPixel);
- if(drawInside){
- wr.addVertexWithUV(11*pixel/2, 11*pixel/2, 1-11*pixel/2, 0*tPixel, 5*tPixel);
- wr.addVertexWithUV(11*pixel/2, 1-11*pixel/2, 1-11*pixel/2, 0*tPixel, 0*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 1-11*pixel/2, 1-11*pixel/2, 5*tPixel, 0*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 11*pixel/2, 1-11*pixel/2, 5*tPixel, 5*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 11*pixel/2, 1-11*pixel/2, 0*tPixel, 5*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 1-11*pixel/2, 1-11*pixel/2, 0*tPixel, 0*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 1-11*pixel/2, 11*pixel/2, 5*tPixel, 0*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 11*pixel/2, 11*pixel/2, 5*tPixel, 5*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 11*pixel/2, 11*pixel/2, 0*tPixel, 5*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 1-11*pixel/2, 11*pixel/2, 0*tPixel, 0*tPixel);
- wr.addVertexWithUV(11*pixel/2, 1-11*pixel/2, 11*pixel/2, 5*tPixel, 0*tPixel);
- wr.addVertexWithUV(11*pixel/2, 11*pixel/2, 11*pixel/2, 5*tPixel, 5*tPixel);
- wr.addVertexWithUV(11*pixel/2, 11*pixel/2, 11*pixel/2, 0*tPixel, 5*tPixel);;
- wr.addVertexWithUV(11*pixel/2, 1-11*pixel/2, 11*pixel/2, 0*tPixel, 0*tPixel);
- wr.addVertexWithUV(11*pixel/2, 1-11*pixel/2, 1-11*pixel/2, 5*tPixel, 0*tPixel);
- wr.addVertexWithUV(11*pixel/2, 11*pixel/2, 1-11*pixel/2, 5*tPixel, 5*tPixel);
- //Bot
- wr.addVertexWithUV(11*pixel/2, 1-11*pixel/2, 1-11*pixel/2, 0*tPixel, 5*tPixel);
- wr.addVertexWithUV(11*pixel/2, 1-11*pixel/2, 11*pixel/2, 0*tPixel, 0*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 1-11*pixel/2, 11*pixel/2, 5*tPixel, 0*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 1-11*pixel/2, 1-11*pixel/2, 5*tPixel, 5*tPixel);
- //Top
- wr.addVertexWithUV(1-11*pixel/2, 11*pixel/2, 1-11*pixel/2, 0*tPixel, 5*tPixel);
- wr.addVertexWithUV(1-11*pixel/2, 11*pixel/2, 11*pixel/2, 0*tPixel, 0*tPixel);
- wr.addVertexWithUV(11*pixel/2, 11*pixel/2, 11*pixel/2, 5*tPixel, 0*tPixel);
- wr.addVertexWithUV(11*pixel/2, 11*pixel/2, 1-11*pixel/2, 5*tPixel, 5*tPixel);
- }
- Tessellator.getInstance().draw();
- GlStateManager.popAttrib();
- GlStateManager.popMatrix();
- }
- }
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