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Apr 5th, 2018
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  1. Qty;Name;Set;Type;R;Cost;CMC;P;T;L;Ability;Flavor text;Artist;Rating;Color;Generated Mana;back_id;Color identity;Watermark;Language;Condition;TCGPlayer.com (USD);
  2. 2;Abomination;LG;Creature — Horror;U;{3}{B}{B};5;2;6;;Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.;;Mark Tedin;3;B;;;B;;German;Near Mint;0.55;
  3. 2;Abyssal Horror;US;Creature — Horror;R;{4}{B}{B};6;2;2;;Flying£When Abyssal Horror enters the battlefield, target player discards two cards.;#It has no face of its own—it wears that of its latest victim.#;rk post;2;B;;;B;;German;Near Mint;0.35;
  4. 4;Adarkar Sentinel;IA;Artifact Creature — Soldier;U;{5};5;3;3;;{1}: Adarkar Sentinel gets +0/+1 until end of turn.;#"We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable."£—Disa the Restless, journal entry#;Melissa Benson;3;A;;;;;English;Near Mint;0.21;
  5. 1;Adarkar Sentinel;IA;Artifact Creature — Soldier;U;{5};5;3;3;;{1}: Adarkar Sentinel gets +0/+1 until end of turn.;#"We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable."£—Disa the Restless, journal entry#;Melissa Benson;3;A;;;;;German;Near Mint;0.21;
  6. 1;Adarkar Wastes;IA;Land;R;;0;;;;{T}: Add {C} to your mana pool.£{T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.;;Mike Raabe;4;L;{W}{U}{C};;WU;;English;Excellent;4.97;
  7. 1;Aether Mutation;AP;Sorcery;U;{3}{G}{U};5;;;;Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost.;;Ron Spencer;4;GU (O);;;GU;;German;Near Mint;0.24;
  8. 2;Aether Storm;HL;Enchantment;U;{3}{U};4;;;;Creature spells can't be cast.£Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.;#"I do love the rain . . . but this storm feels somehow wrong, Taysir."£—Daria#;Mark Tedin;3.5;U;;;U;;English;Near Mint;0;
  9. 3;Afterlife;MI;Instant;U;{2}{W};3;;;;Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.;#Facets of life, reflections of the soul.#;Pete Venters;4;W;;;W;;English;Near Mint;0.21;
  10. 1;Aggression;IA;Enchantment — Aura;U;{2}{R};3;;;;Enchant non-Wall creature£Enchanted creature has first strike and trample.£At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.;#The star that burns twice as bright burns half as long.#;Rick Emond;3;R;;;R;;English;Near Mint;0.2;
  11. 2;Agonizing Demise;IN;Instant;C;{3}{B};4;;;;Kicker {1}{R} #(You may pay an additional {1}{R} as you cast this spell.)#£Destroy target nonblack creature. It can't be regenerated. If Agonizing Demise was kicked, it deals damage equal to that creature's power to the creature's controller.;;Mark Brill;3.5;B;;;BR;;English;Near Mint;0.17;
  12. 1;Air Elemental;4E;Creature — Elemental;U;{3}{U}{U};5;4;4;;Flying;#These spirits of the air are winsome and wild and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem.#;Richard Thomas;3.5;U;;;U;;English;Excellent;0.17;
  13. 1;Air Elemental;BR;Creature — Elemental;U;{3}{U}{U};5;4;4;;Flying;#These spirits of the air are winsome and wild and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem.#;D. Alexander Gregory;3.5;U;;;U;;German;Near Mint;0.28;
  14. 1;Al-abara's Carpet;LG;Artifact;R;{5};5;;;;{5}, {T}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying.;#Al-abara simply laughed and lifted one finger, and the carpet carried her high out of our reach.#;Kaja Foglio;3;A;;;;;English;Near Mint;23.57;
  15. 1;Aladdin's Lamp;R;Artifact;R;{10};10;;;;{X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.;;Mark Tedin;1.5;A;;;;;German;Near Mint;0.32;
  16. 1;All Hallow's Eve;LG;Sorcery;R;{2}{B}{B};4;;;;Exile All Hallow's Eve with two scream counters on it.£At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.;;Christopher Rush;4.5;B;;;B;;Italian;Near Mint;200;
  17. 3;Aluren;TE;Enchantment;R;{2}{G}{G};4;;;;Any player may cast creature spells with converted mana cost 3 or less without paying their mana cost and as though they had flash.;#Squee bounced up and down. "I sees a horsey, an' a piggy, an' a—"£"If you don't shut up," hissed Mirri, "you'll see a kidney and a spleeny."#;April Lee;4.5;G;;;G;;English;Near Mint;23.15;
  18. 1;Amber Prison;MI;Artifact;R;{4};4;;;;You may choose not to untap Amber Prison during your untap step.£{4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.;;Donato Giancola;3;A;;;;;English;Near Mint;0.33;
  19. 1;Amulet of Quoz;IA;Artifact;R;{6};6;;;;Remove Amulet of Quoz from your deck before playing if you're not playing for ante.£{T}, Sacrifice Amulet of Quoz: Target opponent may ante the top card of his or her library. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep.;;Dan Frazier;3;A;;;;;German;Near Mint;0.39;
  20. 2;Anavolver;AP;Creature — Volver;R;{3}{G};4;3;3;;Kicker {1}{U} and/or {B} #(You may pay an additional {1}{U} and/or {B} as you cast this spell.)#£If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying.£If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver.";;Matt Cavotta;4;G;;;BGU;;English;Near Mint;0.32;
  21. 1;Angelic Favor;NE;Instant;U;{3}{W};4;;;;If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost.£Cast Angelic Favor only during combat.£Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.;;Paolo Parente;4;W;;;W;;English;Near Mint;0.2;
  22. 2;Angel's Trumpet;UL;Artifact;U;{3};3;;;;All creatures have vigilance.£At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.;;Kev Walker;4;A;;;;;English;Near Mint;0.28;
  23. 1;Angry Mob;DK;Creature — Human;U;{2}{W}{W};4;2+*;2+*;;Trample£As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.;;Drew Tucker;3;W;;;W;;English;Near Mint;0.24;
  24. 1;Angry Mob;4E;Creature — Human;U;{2}{W}{W};4;2+*;2+*;;Trample£As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.;;Drew Tucker;3.5;W;;;W;;English;Near Mint;0.24;
  25. 1;An-Havva Inn;HL;Sorcery;U;{1}{G}{G};3;;;;You gain X plus 1 life, where X is the number of green creatures on the battlefield.;#"The Inn was ever a steady source of good cheer and kindness. Greatly do I miss it, now that I am gone."£—Ihsan's Shade#;Brian Snoddy;2.5;G;;;G;;English;Near Mint;0.23;
  26. 1;An-Havva Township;HL;Land;U;;0;;;;{T}: Add {C} to your mana pool.£{1}, {T}: Add {G} to your mana pool.£{2}, {T}: Add {R} or {W} to your mana pool.;#Folk of good heart will always find a home.#;Liz Danforth;1.5;L;{R}{G}{W}{C};;WRG;;English;Near Mint;0.22;
  27. 3;Animate Dead;R;Enchantment — Aura;U;{1}{B};2;;;;Enchant creature card in a graveyard£When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.£Enchanted creature gets -1/-0.;;Anson Maddocks;4.5;B;;;B;;English;Near Mint;1.17;
  28. 1;Animate Dead;R;Enchantment — Aura;U;{1}{B};2;;;;Enchant creature card in a graveyard£When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.£Enchanted creature gets -1/-0.;;Anson Maddocks;4.5;B;;;B;;German;Near Mint;1.17;
  29. 1;Animate Wall;R;Enchantment — Aura;R;{W};1;;;;Enchant Wall£Enchanted Wall can attack as though it didn't have defender.;;Dan Frazier;2.5;W;;;W;;English;Near Mint;0.35;
  30. 3;Ankh of Mishra;R;Artifact;R;{2};2;;;;Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.;;Amy Weber;4;A;;;;;English;Near Mint;0.66;
  31. 1;Ankh of Mishra;4E;Artifact;R;{2};2;;;;Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.;;Amy Weber;4.5;A;;;;;German;Near Mint;0.67;
  32. 1;Apprentice Wizard;DK;Creature — Human Wizard;R;{1}{U}{U};3;0;1;;{U}, {T}: Add {C}{C}{C} to your mana pool.;;Dan Frazier;3.5;U;{C};;U;;English;Near Mint;1.48;
  33. 1;Arboria;LG;World Enchantment;U;{2}{G}{G};4;;;;Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.;;Daniel Gelon;4;G;;;G;;English;Near Mint;7.7;
  34. 3;Arc Mage;NE;Creature — Human Spellshaper;U;{2}{R};3;2;2;;{2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two target creatures and/or players.;;Terese Nielsen;2.5;R;;;R;;English;Near Mint;0.2;
  35. 1;Arcades Sabboth;CH;Legendary Creature — Elder Dragon;R;{2}{G}{G}{W}{W}{U}{U};8;7;7;;Flying£At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.£Each untapped creature you control gets +0/+2 as long as it's not attacking.£{W}: Arcades Sabboth gets +0/+1 until end of turn.;;Edward P. Beard, Jr.;3;GWU (O);;;GWU;;English;Near Mint;0.45;
  36. 1;Arcane Denial;AL;Instant;C;{1}{U};2;;;;Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.£You draw a card at the beginning of the next turn's upkeep.;;Richard Kane Ferguson;4;U;;;U;;English;Near Mint;0.66;
  37. 2;Arcane Laboratory;US;Enchantment;U;{2}{U};3;;;;Each player can't cast more than one spell each turn.;#It soon became obvious that some experiments were best overseen by fireproof teachers.#;Stephen Daniele;4.5;U;;;U;;English;Near Mint;0.61;
  38. 2;Arcum's Sleigh;IA;Artifact;U;{1};1;;;;{2}, {T}: Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land.;#"With the proper equipment and caution, one can travel anywhere."£—Arcum Dagsson, Soldevi Machinist#;Tom Wänerstrand;1;A;;;;;English;Near Mint;0.19;
  39. 2;Arcum's Weathervane;IA;Artifact;U;{2};2;;;;{2}, {T}: Target snow land is no longer snow.£{2}, {T}: Target nonsnow basic land becomes snow.;;Tom Wänerstrand;2.5;A;;;;;English;Near Mint;0.2;
  40. 2;Arcum's Whistle;IA;Artifact;U;{3};3;;;;{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate this ability only before attackers are declared.;;Quinton Hoover;2;A;;;;;English;Near Mint;0.21;
  41. 1;Argivian Find;WL;Instant;U;{W};1;;;;Return target artifact or enchantment card from your graveyard to your hand.;#"We often bury our pasts, and then someone comes along and digs them up."£—Gerrard of the Weatherlight#;Roger Raupp;4;W;;;W;;English;Near Mint;0.55;
  42. 1;Armageddon;4E;Sorcery;R;{3}{W};4;;;;Destroy all lands.;;Jesper Myrfors;4.5;W;;;W;;German;Near Mint;2.79;
  43. 1;Armageddon;4E;Sorcery;R;{3}{W};4;;;;Destroy all lands.;;Jesper Myrfors;4.5;W;;;W;;German;Good;2.09;
  44. 3;Armored Guardian;IN;Creature — Cat Soldier;R;{3}{W}{U};5;2;5;;{1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn.£{1}{U}{U}: Armored Guardian gains shroud until end of turn. #(It can't be the target of spells or abilities.)#;;Arnie Swekel;3;WU (O);;;WU;;English;Near Mint;0.38;
  45. 1;Army Ants;VI;Creature — Insect;U;{1}{B}{R};3;1;1;;{T}, Sacrifice a land: Destroy target land.;#"Do not underestimate the power of many against one."£—Sidar Jabari#;G. Darrow & I. Rabarot;4;RB (O);;;BR;;English;Near Mint;0.23;
  46. 5;Ashen Ghoul;IA;Creature — Zombie;U;{3}{B};4;3;1;;Haste£{B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.;;Ron Spencer;3.5;B;;;B;;English;Near Mint;0.26;
  47. 1;Ashen Powder;MI;Sorcery;R;{2}{B}{B};4;;;;Put target creature card from an opponent's graveyard onto the battlefield under your control.;#"What you call decay, I call ripening. You'll gain no sustenance from this harvest."£—Kaervek#;Geofrey Darrow;4;B;;;B;;English;Near Mint;0.73;
  48. 1;Ashen Powder;6E;Sorcery;R;{2}{B}{B};4;;;;Put target creature card from an opponent's graveyard onto the battlefield under your control.;#"What you call decay, I call ripening. You'll gain no sustenance from this harvest."£—Kaervek#;Geofrey Darrow;4;B;;;B;;English;Near Mint;0.82;
  49. 2;Ashes to Ashes;4E;Sorcery;U;{1}{B}{B};3;;;;Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.;#"All rivers eventually run to the sea. My job is to sort out who goes first."£—Maeveen O'Donagh, Memoirs of a Soldier#;Drew Tucker;4;B;;;B;;English;Near Mint;0.28;
  50. 1;Ashnod's Battle Gear;4E;Artifact;U;{2};2;;;;You may choose not to untap Ashnod's Battle Gear during your untap step.£{2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.;#This invention shows why Ashnod was feared by her troops as well as her foes.#;Mark Poole;2.5;A;;;;;English;Near Mint;0.2;
  51. 1;Asmira, Holy Avenger;MI;Legendary Creature — Human Cleric;R;{2}{G}{W};4;2;3;;Flying£At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.;#"Omens lie in this early harvest's fruit."£—Asmira, Holy Avenger#;Rebecca Guay;4;GW (O);;;GW;;German;Near Mint;0.52;
  52. 1;Aspect of Wolf;4E;Enchantment — Aura;R;{1}{G};2;;;;Enchant creature£Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.;;Jeff A. Menges;3;G;;;G;;English;Near Mint;0.34;
  53. 1;Aspect of Wolf;R;Enchantment — Aura;R;{1}{G};2;;;;Enchant creature£Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.;;Jeff A. Menges;2.5;G;;;G;;German;Near Mint;0.39;
  54. 1;Attrition;UD;Enchantment;R;{1}{B}{B};3;;;;{B}, Sacrifice a creature: Destroy target nonblack creature.;#"I will trade life for life with the insurgents. Our resources, unlike theirs, are limitless."£—Davvol, Evincar of Rath#;Scott M. Fischer;4;B;;;B;;English;Near Mint;6.27;
  55. 1;Attunement;US;Enchantment;R;{2}{U};3;;;;Return Attunement to its owner's hand: Draw three cards, then discard four cards.;#"The solution can hide for only so long."£—Urza#;Randy Gallegos;3.5;U;;;U;;English;Near Mint;0.67;
  56. 1;Autumn Willow;HL;Legendary Creature — Avatar;R;{4}{G}{G};6;4;4;;Shroud #(This creature can't be the target of spells or abilities.)#£{G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.;#"We must shake her limbs and rattle her brains."£—Grandmother Sengir#;Margaret Organ-Kean;4;G;;;G;;German;Good;0.58;
  57. 2;Avalanche;IA;Sorcery;U;{X}{2}{R}{R};4;;;;Destroy X target snow lands.;#"The pass was completely blocked by the avalanche: we're forced to turn back. Nevertheless, we've gone farther and seen more than any before us."£—Disa the Restless, journal entry#;Brian Snoddy;2;R;;;R;;English;Near Mint;0.2;
  58. 1;Avatar of Woe;PY;Creature — Avatar;R;{6}{B}{B};8;6;5;;If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.£Fear #(This creature can't be blocked except by artifact creatures and/or black creatures.)#£{T}: Destroy target creature. It can't be regenerated.;;rk post;4;B;;;B;;English;Near Mint;2.49;
  59. 1;Awakening;SH;Enchantment;R;{2}{G}{G};4;;;;At the beginning of each upkeep, untap all creatures and lands.;#"There are times when destiny calls forth a people and demands an action. Now is the time. We are the people. This is our action. Charge"£—Eladamri, Lord of Leaves#;Dan Frazier;4;G;;;G;;English;Near Mint;3.58;
  60. 2;Backlash;IN;Instant;U;{1}{B}{R};3;;;;Tap target untapped creature. That creature deals damage equal to its power to its controller.;#Darigaaz decided his foe would be more useful as a weapon.#;Chippy;4;RB (O);;;BR;;English;Near Mint;0.49;
  61. 1;Bad River;MI;Land;U;;0;;;;Bad River enters the battlefield tapped.£{T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.;;Terese Nielsen;3;L;;;;;English;Near Mint;2.52;
  62. 1;Baki's Curse;HL;Sorcery;R;{2}{U}{U};4;;;;Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.;#"Those who fling spells too quickly should have reason to regret it."£—Baki, Wizard Attendant#;Nicola Leonard;2;U;;;U;;English;Near Mint;0.36;
  63. 1;Baki's Curse;HL;Sorcery;R;{2}{U}{U};4;;;;Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.;#"Those who fling spells too quickly should have reason to regret it."£—Baki, Wizard Attendant#;Nicola Leonard;2;U;;;U;;German;Near Mint;0.36;
  64. 2;Balduvian Conjurer;IA;Creature — Human Wizard;U;{1}{U};2;0;2;;{T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.;#"The very lands of Balduvia are alive."£—Arna Kennerüd, Skyknight#;Mark Tedin;2.5;U;;;U;;English;Near Mint;0.2;
  65. 1;Balduvian Dead;AL;Creature — Zombie;U;{3}{B};4;2;3;;{2}{R}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.;;Mike Kimble;3.5;B;;;BR;;English;Near Mint;0.2;
  66. 1;Ball Lightning;DK;Creature — Elemental;R;{R}{R}{R};3;6;1;;Trample #(This creature can deal excess combat damage to defending player or planeswalker while attacking.)#£Haste #(This creature can attack and {T} as soon as it comes under your control.)#£At the beginning of the end step, sacrifice Ball Lightning.;;Quinton Hoover;4.5;R;;;R;;English;Good;3.47;
  67. 1;Ball Lightning;4E;Creature — Elemental;R;{R}{R}{R};3;6;1;;Trample #(This creature can deal excess combat damage to defending player or planeswalker while attacking.)#£Haste #(This creature can attack and {T} as soon as it comes under your control.)#£At the beginning of the end step, sacrifice Ball Lightning.;;Quinton Hoover;4.5;R;;;R;;English;Near Mint;2.12;
  68. 1;Ball Lightning;4E;Creature — Elemental;R;{R}{R}{R};3;6;1;;Trample #(This creature can deal excess combat damage to defending player or planeswalker while attacking.)#£Haste #(This creature can attack and {T} as soon as it comes under your control.)#£At the beginning of the end step, sacrifice Ball Lightning.;;Quinton Hoover;4.5;R;;;R;;German;Near Mint;2.12;
  69. 1;Ball Lightning;DK;Creature — Elemental;R;{R}{R}{R};3;6;1;;Trample #(This creature can deal excess combat damage to defending player or planeswalker while attacking.)#£Haste #(This creature can attack and {T} as soon as it comes under your control.)#£At the beginning of the end step, sacrifice Ball Lightning.;;Quinton Hoover;4.5;R;;;R;;German;Near Mint;4.63;
  70. 1;Ballista Squad;MM;Creature — Human Rebel;U;{3}{W};4;2;2;;{X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.;#The perfect antidote for a tightly packed formation.#;Matthew Wilson;4;W;;;W;;English;Near Mint;0.21;
  71. 2;Barbed Foliage;MI;Enchantment;U;{2}{G}{G};4;;;;Whenever a creature attacks you, it loses flanking until end of turn.£Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.;;Mark Poole;3;G;;;G;;English;Near Mint;0.21;
  72. 1;Barbed-Back Wurm;MI;Creature — Wurm;U;{4}{B};5;4;3;;{B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.;#"The Mwonvuli Jungle has given the darkness teeth for tearing the gift of life from the weak."£—Jolrael#;Gary Leach;2.5;B;;;B;;English;Near Mint;0.2;
  73. 1;Barktooth Warbeard;LG;Legendary Creature — Human Warrior;U;{4}{B}{R}{R};7;6;5;;;#He is devious and cunning, in both appearance and deed. Beware the Warbeard, for this brute bites as well as he barks#;Andi Rusu;2;RB (O);;;BR;;Italian;Near Mint;0.67;
  74. 1;Barl's Cage;DK;Artifact;R;{4};4;;;;{3}: Target creature doesn't untap during its controller's next untap step.;#For a dozen years the Cage had held Lord Ith, but as the Pretender Mairsil's power weakened, so did the bars.#;Tom Wänerstrand;3;A;;;;;English;Near Mint;0.48;
  75. 2;Barrin, Master Wizard;US;Legendary Creature — Human Wizard;R;{1}{U}{U};3;1;1;;{2}, Sacrifice a permanent: Return target creature to its owner's hand.;#"Knowledge is no more expensive than ignorance, and at least as satisfying."£—Barrin, master wizard#;Michael Sutfin;3;U;;;U;;English;Near Mint;5.85;
  76. 1;Basalt Monolith;R;Artifact;U;{3};3;;;;Basalt Monolith doesn't untap during your untap step.£{T}: Add {C}{C}{C} to your mana pool.£{3}: Untap Basalt Monolith.;;Jesper Myrfors;3.5;A;{C};;;;English;Near Mint;0.99;
  77. 2;Basalt Monolith;R;Artifact;U;{3};3;;;;Basalt Monolith doesn't untap during your untap step.£{T}: Add {C}{C}{C} to your mana pool.£{3}: Untap Basalt Monolith.;;Jesper Myrfors;3.5;A;{C};;;;German;Near Mint;0.99;
  78. 2;Baton of Morale;IA;Artifact;U;{2};2;;;;{2}: Target creature gains banding until end of turn. #(Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)#;#"The Goblins would kill to get ahold of this one."£—Arcum Dagsson,£Soldevi Machinist#;Douglas Shuler;3.5;A;;;;;English;Near Mint;0.24;
  79. 1;Battle Cry;IA;Instant;U;{2}{W};3;;;;Untap all white creatures you control.£Whenever a creature blocks this turn, it gets +0/+1 until end of turn.;#"In the thick of battle, you must keep your wits about you. Yelling a lot helps, too."£—General Jarkeld, the Arctic Fox#;Douglas Shuler;2.5;W;;;W;;English;Near Mint;0.21;
  80. 1;Bayou;R;Land — Swamp Forest;R;;0;;;;#({T}: Add {B} or {G} to your mana pool.)#;;Jesper Myrfors;5;L;{B}{G};;;;German;Near Mint;189.5;
  81. 3;Beasts of Bogardan;CH;Creature — Beast;U;{4}{R};5;3;3;;Protection from red£Beasts of Bogardan gets +1/+1 as long as an opponent controls a nontoken white permanent.;#Bogardan is a land as volatile as the creatures who live there.#;Daniel Gelon;2.5;R;;;R;;English;Near Mint;0.2;
  82. 1;Beasts of Bogardan;LG;Creature — Beast;U;{4}{R};5;3;3;;Protection from red£Beasts of Bogardan gets +1/+1 as long as an opponent controls a nontoken white permanent.;#Bogardan is a land as volatile as the creatures who live there.#;Daniel Gelon;3;R;;;R;;Italian;Near Mint;0.36;
  83. 2;Benthic Djinn;MI;Creature — Djinn;R;{2}{U}{B};4;5;3;;Islandwalk #(This creature can't be blocked as long as defending player controls an Island.)#£At the beginning of your upkeep, you lose 2 life.;#"In all my years I've only met one mage who successfully trapped a djinn—and none who tried and failed."£—Talibah, embermage#;Adam Rex;3;UB (O);;;UB;;English;Near Mint;0.34;
  84. 1;Binding Grasp;IA;Enchantment — Aura;U;{3}{U};4;;;;Enchant creature£At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}.£You control enchanted creature.£Enchanted creature gets +0/+1.;#"What I want, I take."£—Gustha Ebbasdotter,£Kjeldoran Royal Mage#;Ruth Thompson;3.5;U;;;U;;English;Near Mint;0.2;
  85. 2;Birds of Paradise;4E;Creature — Bird;R;{G};1;0;1;;Flying£{T}: Add one mana of any color to your mana pool.;;Mark Poole;4.5;G;{W}{U}{B}{R}{G};;G;;German;Near Mint;6.32;
  86. 1;Birds of Paradise;4E;Creature — Bird;R;{G};1;0;1;;Flying£{T}: Add one mana of any color to your mana pool.;;Mark Poole;4.5;G;{W}{U}{B}{R}{G};;G;;German;Excellent;5.37;
  87. 2;Black Knight;R;Creature — Human Knight;U;{B}{B};2;2;2;;First strike #(This creature deals combat damage before creatures without first strike.)#£Protection from white #(This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)#;#Battle doesn't need a purpose: the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.#;Jeff A. Menges;4;B;;;B;;English;Near Mint;0.28;
  88. 4;Black Scarab;IA;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature can't be blocked by black creatures.£Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.;;Kaja Foglio;2.5;W;;;W;;English;Near Mint;0.22;
  89. 1;Black Vise;R;Artifact;U;{1};1;;;;As Black Vise enters the battlefield, choose an opponent.£At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.;;Richard Thomas;4.5;A;;;;;English;Excellent;0.74;
  90. 1;Black Vise;4E;Artifact;U;{1};1;;;;As Black Vise enters the battlefield, choose an opponent.£At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.;;Richard Thomas;4.5;A;;;;;English;Near Mint;1;
  91. 1;Black Vise;4E;Artifact;U;{1};1;;;;As Black Vise enters the battlefield, choose an opponent.£At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.;;Richard Thomas;4.5;A;;;;;German;Excellent;0.85;
  92. 1;Black Ward;R;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from black. This effect doesn't remove Black Ward.;;Dan Frazier;2;W;;;W;;English;Excellent;0.17;
  93. 1;Black Ward;4E;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from black. This effect doesn't remove Black Ward.;;Dan Frazier;2;W;;;W;;English;Near Mint;0.2;
  94. 1;Black Ward;4E;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from black. This effect doesn't remove Black Ward.;;Dan Frazier;2;W;;;W;;German;Near Mint;0.2;
  95. 1;Blanchwood Armor;US;Enchantment — Aura;U;{2}{G};3;;;;Enchant creature #(Target a creature as you cast this. This card enters the battlefield attached to that creature.)#£Enchanted creature gets +1/+1 for each Forest you control.;#"Braid her branches, life fulfilling£Goddess loving, Goddess killing."£—Citanul chant#;Paolo Parente;4;G;;;G;;English;Near Mint;0.37;
  96. 1;Blanchwood Armor;US;Enchantment — Aura;U;{2}{G};3;;;;Enchant creature #(Target a creature as you cast this. This card enters the battlefield attached to that creature.)#£Enchanted creature gets +1/+1 for each Forest you control.;#"Braid her branches, life fulfilling£Goddess loving, Goddess killing."£—Citanul chant#;Paolo Parente;4;G;;;G;;German;Near Mint;0.37;
  97. 2;Blight;LG;Enchantment — Aura;U;{B}{B};2;;;;Enchant land£When enchanted land becomes tapped, destroy it.;;Pete Venters;3.5;B;;;B;;German;Near Mint;1.99;
  98. 2;Blight;4E;Enchantment — Aura;U;{B}{B};2;;;;Enchant land£When enchanted land becomes tapped, destroy it.;;Pete Venters;3;B;;;B;;English;Near Mint;0.28;
  99. 2;Blighted Shaman;MI;Creature — Human Cleric Shaman;U;{1}{B};2;1;1;;{T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.£{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.;;Ian Miller;2.5;B;;;B;;English;Near Mint;0.21;
  100. 4;Blind Fury;MI;Instant;U;{2}{R}{R};4;;;;All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.;#"Tell me . . . have you ever sung the Song of Blood?"£—Purraj of Urborg#;John Coulthart;3.5;R;;;R;;English;Near Mint;0.2;
  101. 3;Blinking Spirit;IA;Creature — Spirit;R;{3}{W};4;2;2;;{0}: Return Blinking Spirit to its owner's hand.;#"Don't look at it Maybe it'll go away"£—Ib Halfheart, Goblin Tactician#;L. A. Williams;4;W;;;W;;English;Near Mint;0.35;
  102. 1;Blinking Spirit;IA;Creature — Spirit;R;{3}{W};4;2;2;;{0}: Return Blinking Spirit to its owner's hand.;#"Don't look at it Maybe it'll go away"£—Ib Halfheart, Goblin Tactician#;L. A. Williams;4;W;;;W;;German;Near Mint;0.35;
  103. 1;Blinking Spirit;IA;Creature — Spirit;R;{3}{W};4;2;2;;{0}: Return Blinking Spirit to its owner's hand.;#"Don't look at it Maybe it'll go away"£—Ib Halfheart, Goblin Tactician#;L. A. Williams;4;W;;;W;;English;Excellent;0.29;
  104. 1;Blood Moon;DK;Enchantment;R;{2}{R};3;;;;Nonbasic lands are Mountains.;#Heavy light flooded across the landscape, cloaking everything in deep crimson.#;Tom Wänerstrand;4.5;R;;;R;;English;Excellent;46.72;
  105. 1;Blood Moon;CH;Enchantment;R;{2}{R};3;;;;Nonbasic lands are Mountains.;#Heavy light flooded across the landscape, cloaking everything in deep crimson.#;Tom Wänerstrand;4.5;R;;;R;;English;Near Mint;22.65;
  106. 1;Blood of the Martyr;DK;Instant;U;{W}{W}{W};3;;;;Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.;#The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it.#;Christopher Rush;2;W;;;W;;English;Near Mint;0.26;
  107. 1;Bloodshot Cyclops;UD;Creature — Cyclops Giant;R;{5}{R};6;4;4;;{T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player.;#After their first encounter, the goblins named him Chuck.#;Ray Lago;4;R;;;R;;English;Near Mint;0.33;
  108. 1;Blue Mana Battery;LG;Artifact;U;{4};4;;;;{2}, {T}: Put a charge counter on Blue Mana Battery.£{T}, Remove any number of charge counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way.;;Amy Weber;2;A;{U};;U;;Italian;Near Mint;0.81;
  109. 1;Blue Mana Battery;4E;Artifact;R;{4};4;;;;{2}, {T}: Put a charge counter on Blue Mana Battery.£{T}, Remove any number of charge counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way.;;Amy Weber;3;A;{U};;U;;English;Near Mint;0.31;
  110. 3;Blue Scarab;IA;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature can't be blocked by blue creatures.£Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.;;Amy Weber;2.5;W;;;W;;English;Near Mint;0.22;
  111. 1;Blue Ward;R;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.;;Dan Frazier;2;W;;;W;;German;Near Mint;0.19;
  112. 1;Blue Ward;R;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.;;Dan Frazier;2;W;;;W;;English;Near Mint;0.19;
  113. 2;Blue Ward;4E;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.;;Dan Frazier;2;W;;;W;;English;Near Mint;0.21;
  114. 1;Blue Ward;4E;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.;;Dan Frazier;2;W;;;W;;German;Near Mint;0.21;
  115. 1;Body Snatcher;UD;Creature — Minion;R;{2}{B}{B};4;2;2;;When Body Snatcher enters the battlefield, exile it unless you discard a creature card.£When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.;;Mark Zug;4.5;B;;;B;;German;Near Mint;0.47;
  116. 1;Bog Wraith;4E;Creature — Wraith;U;{3}{B};4;3;3;;Swampwalk #(This creature can't be blocked as long as defending player controls a Swamp.)#;#'Twas in the bogs of Cannelbrae£My mate did meet an early grave £'Twas nothing left for us to save£In the peat-filled bogs of Cannelbrae.#;Jeff A. Menges;3.5;B;;;B;;English;Near Mint;0.2;
  117. 3;Bog Wraith;4E;Creature — Wraith;U;{3}{B};4;3;3;;Swampwalk #(This creature can't be blocked as long as defending player controls a Swamp.)#;#'Twas in the bogs of Cannelbrae£My mate did meet an early grave £'Twas nothing left for us to save£In the peat-filled bogs of Cannelbrae.#;Jeff A. Menges;3.5;B;;;B;;German;Near Mint;0.2;
  118. 1;Bone Flute;DK;Artifact;U;{3};3;;;;{2}, {T}: All creatures get -1/-0 until end of turn.;#After the Battle of Pitdown, Lady Ursnell fashioned the first such instrument out of Lord Ursnell's left leg.#;Christopher Rush;2;A;;;;;English;Near Mint;0.23;
  119. 1;Bone Mask;MI;Artifact;R;{4};4;;;;{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.;#"The protection offered comes at a price. How numerous are your kin?"£—Purraj of Urborg#;D. Alexander Gregory;2.5;A;;;;;English;Near Mint;0.35;
  120. 2;Bone Shredder;UL;Creature — Minion;U;{2}{B};3;1;1;;Flying£Echo {2}{B} #(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)#£When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.;;ROn Spencer;4;B;;;B;;English;Near Mint;0.33;
  121. 1;Book of Rass;DK;Artifact;U;{6};6;;;;{2}, Pay 2 life: Draw a card.;;Sandra Everingham;2;A;;;;;English;Excellent;0.23;
  122. 1;Boomerang;LG;Instant;C;{U}{U};2;;;;Return target permanent to its owner's hand.;#"O call back yesterday, bid time return."William Shakespeare, King Richard the Second#;Brian Snoddy;4.5;U;;;U;;English;Near Mint;0.47;
  123. 1;Boomerang;LG;Instant;C;{U}{U};2;;;;Return target permanent to its owner's hand.;#"O call back yesterday, bid time return."William Shakespeare, King Richard the Second#;Brian Snoddy;4.5;U;;;U;;English;Excellent;0.39;
  124. 2;Bottle Gnomes;TE;Artifact Creature — Gnome;U;{3};3;1;3;;Sacrifice Bottle Gnomes: You gain 3 life.;#"I am reminded of the fable of the silver egg. Its owner cracks it open to see what jewels it holds, only to discover a simple yellow yolk."£—Karn, silver golem#;Kaja Foglio;4;A;;;;;English;Near Mint;0.22;
  125. 2;Bottle of Suleiman;4E;Artifact;R;{4};4;;;;{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.;;Jesper Myrfors;2.5;A;;;;;English;Near Mint;0.3;
  126. 4;Bottomless Pit;SH;Enchantment;U;{1}{B}{B};3;;;;At the beginning of each player's upkeep, that player discards a card at random.;#"I'm sure it came with the place. I don't think you build one on purpose."£—Gerrard#;Kev Walker;3.5;B;;;B;;English;Near Mint;0.26;
  127. 3;Bounty of the Hunt;AL;Instant;U;{3}{G}{G};5;;;;You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost.£Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.;;Jeff A. Menges;2.5;G;;;G;;English;Near Mint;0.22;
  128. 1;Braingeyser;R;Sorcery;R;{X}{U}{U};2;;;;Target player draws X cards.;;Mark Tedin;4.5;U;;;U;;German;Near Mint;5.46;
  129. 1;Brass Man;R;Artifact Creature — Construct;U;{1};1;1;3;;Brass Man doesn't untap during your untap step.£At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.;;Christopher Rush;3;A;;;;;English;Near Mint;0.18;
  130. 1;Brass Man;R;Artifact Creature — Construct;U;{1};1;1;3;;Brass Man doesn't untap during your untap step.£At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.;;Christopher Rush;3;A;;;;;German;Near Mint;0.18;
  131. 1;Brass Man;4E;Artifact Creature — Construct;U;{1};1;1;3;;Brass Man doesn't untap during your untap step.£At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.;;Christopher Rush;3.5;A;;;;;English;Near Mint;0.2;
  132. 1;Brass Man;4E;Artifact Creature — Construct;U;{1};1;1;3;;Brass Man doesn't untap during your untap step.£At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.;;Christopher Rush;3.5;A;;;;;German;Near Mint;0.2;
  133. 1;Brass-Talon Chimera;VI;Artifact Creature — Chimera;U;{4};4;2;2;;First strike£Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. #(This effect lasts indefinitely.)#;;Mike Dringenberg;3.5;A;;;;;English;Near Mint;0.21;
  134. 2;Breath of Dreams;IA;Enchantment;U;{2}{U}{U};4;;;;Cumulative upkeep {U} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£Green creatures have "Cumulative upkeep {1}.";#"Get up, blast you They're attacking Why are you all so slow?"£—General Jarkeld, the Arctic Fox#;Phil Foglio;2.5;U;;;U;;English;Near Mint;0.2;
  135. 2;Breathstealer's Crypt;VI;Enchantment;R;{2}{U}{B};4;;;;If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life.;#"Far too many soldiers have died in their beds."£—Telim'Tor#;Blackie del Rio;3.5;UB (O);;;UB;;English;Near Mint;2.72;
  136. 2;Breeding Pit;FE;Enchantment;U;{3}{B};4;;;;At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.£At the beginning of your end step, create a 0/1 black Thrull creature token.;#The Thrulls bred at a terrifying pace. In the end, they overwhelmed the Order of the Ebon Hand.#;Anson Maddocks;4;B;;;B;;English;Near Mint;0.23;
  137. 1;Brink of Madness;UL;Enchantment;R;{2}{B}{B};4;;;;At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards his or her hand.;#"The fools thought me dead. But I built an empire inside my tomb."£—Kerrick, sleeper agent#;Donato Giancola;4;B;;;B;;English;Near Mint;0.32;
  138. 1;Brink of Madness;UL;Enchantment;R;{2}{B}{B};4;;;;At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards his or her hand.;#"The fools thought me dead. But I built an empire inside my tomb."£—Kerrick, sleeper agent#;Donato Giancola;4;B;;;B;;German;Near Mint;0.32;
  139. 1;Broken Visage;HL;Instant;R;{4}{B};5;;;;Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.;;Mike Kimble;3.5;B;;;B;;English;Near Mint;0.36;
  140. 1;Broken Visage;HL;Instant;R;{4}{B};5;;;;Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.;;Mike Kimble;3.5;B;;;B;;German;Near Mint;0.36;
  141. 1;Brood of Cockroaches;VI;Creature — Insect;U;{1}{B};2;1;1;;When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.;#"It's like waking on a bed of a thousand olives during an earthquake of subtle force."£—Afari, Tales#;G. Darrow & I. Rabarot;3;B;;;B;;English;Near Mint;0.22;
  142. 3;Browse;AL;Enchantment;U;{2}{U}{U};4;;;;{2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.;#"Once great literature—now great litter."£—Jaya Ballard, Task Mage#;Phil Foglio;3.5;U;;;U;;English;Near Mint;0.21;
  143. 1;Brushland;IA;Land;R;;0;;;;{T}: Add {C} to your mana pool.£{T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.;;Bryon Wackwitz;4.5;L;{G}{W}{C};;WG;;English;Near Mint;9.36;
  144. 2;Burgeoning;SH;Enchantment;R;{G};1;;;;Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.;#"The plants said, ‘We will fight the stone with root and stem and seed. We are patient. We will win.'"£—Skyshroud myth of the forest#;Randy Gallegos;4.5;G;;;G;;English;Near Mint;5.13;
  145. 2;Buried Alive;WL;Sorcery;U;{2}{B};3;;;;Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.;#"Is it worse to walk while dead, or to be buried alive? I have witnessed both."£—Crovax#;Brian Horton;4.5;B;;;B;;English;Near Mint;3.59;
  146. 2;Burnout;AL;Instant;U;{1}{R};2;;;;Counter target instant spell if it's blue.£Draw a card at the beginning of the next turn's upkeep.;#"GOTCHA"£—Jaya Ballard, Task Mage#;Mike Raabe;4;R;;;R;;English;Near Mint;0.21;
  147. 1;Burrowing;R;Enchantment — Aura;U;{R};1;;;;Enchant creature£Enchanted creature has mountainwalk. #(It can't be blocked as long as defending player controls a Mountain.)#;;Mark Poole;1.5;R;;;R;;English;Near Mint;0.2;
  148. 1;Burrowing;4E;Enchantment — Aura;U;{R};1;;;;Enchant creature£Enchanted creature has mountainwalk. #(It can't be blocked as long as defending player controls a Mountain.)#;;Mark Poole;1.5;R;;;R;;English;Near Mint;0.21;
  149. 1;Burrowing;R;Enchantment — Aura;U;{R};1;;;;Enchant creature£Enchanted creature has mountainwalk. #(It can't be blocked as long as defending player controls a Mountain.)#;;Mark Poole;1.5;R;;;R;;German;Near Mint;0.2;
  150. 1;Cadaverous Bloom;MI;Enchantment;R;{3}{B}{G};5;;;;Exile a card from your hand: Add {B}{B} or {G}{G} to your mana pool.;#"It's filthy work, planting them."£—Kifimbo, Shadow Guildmage#;Alan Rabinowitz;4.5;GB (O);{B}{G};;BG;;English;Near Mint;1.05;
  151. 1;Call of the Wild;WL;Enchantment;R;{2}{G}{G};4;;;;{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.;#Thinking of dinner made Squee realize that the forest was probably thinking the same thing.#;Brom;4;G;;;G;;German;Near Mint;0.38;
  152. 4;Capsize;TE;Instant;C;{1}{U}{U};3;;;;Buyback {3} #(You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)#£Return target permanent to its owner's hand.;;Tom Wänerstrand;4.5;U;;;U;;English;Near Mint;1.34;
  153. 1;Carrion;MI;Instant;R;{1}{B}{B};3;;;;As an additional cost to cast Carrion, sacrifice a creature.£Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.;#King or herder, the maggots care not.#;Geofrey Darrow;3.5;B;;;B;;English;Near Mint;0.55;
  154. 1;Carrion Ants;LG;Creature — Insect;R;{2}{B}{B};4;0;1;;{1}: Carrion Ants gets +1/+1 until end of turn.;#"‘War is no picnic,' my father liked to say. But the Ants seemed to disagree."General Chanek Valteroth#;Richard Thomas;3;B;;;B;;German;Near Mint;4.46;
  155. 2;Carrion Ants;4E;Creature — Insect;U;{2}{B}{B};4;0;1;;{1}: Carrion Ants gets +1/+1 until end of turn.;#"War is no picnic," my father liked to say. But the Ants seemed to disagree.#;Richard Thomas;3.5;B;;;B;;English;Near Mint;0.2;
  156. 1;Castle;R;Enchantment;U;{3}{W};4;;;;Untapped creatures you control get +0/+2.;;Dameon Willich;3;W;;;W;;German;Near Mint;0.2;
  157. 4;Cauldron Dance;IN;Instant;U;{4}{B}{R};6;;;;Cast Cauldron Dance only during combat.£Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.£You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.;;Donato Giancola;4;RB (O);;;BR;;English;Near Mint;0.46;
  158. 1;Celestial Dawn;MI;Enchantment;R;{1}{W}{W};3;;;;Lands you control are Plains.£Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.£You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.;;Liz Danforth;3.5;W;;;W;;German;Near Mint;1.01;
  159. 1;Celestial Prism;4E;Artifact;U;{3};3;;;;{2}, {T}: Add one mana of any color to your mana pool.;;Amy Weber;1;A;{W}{U}{B}{R}{G};;;;English;Near Mint;0.2;
  160. 2;Celestial Prism;4E;Artifact;U;{3};3;;;;{2}, {T}: Add one mana of any color to your mana pool.;;Amy Weber;1;A;{W}{U}{B}{R}{G};;;;German;Near Mint;0.2;
  161. 2;Cerulean Wyvern;MI;Creature — Drake;U;{4}{U};5;3;3;;Flying, protection from green;#"Once, a Quirion asked why I was so cautious when the day was clear. I told him of the sky-blue hide of the cerluean wyvern, and he offered me double if I could conjure a strong tailwind"£—Sisay, Captain of the Weatherlight#;Gerry Grace;3;U;;;U;;English;Near Mint;0.2;
  162. 1;Chain Stasis;HL;Instant;R;{U};1;;;;You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy.;#"Here we go again."£—Kakra, Sea Troll#;Pat Morrissey;3;U;;;U;;English;Near Mint;0.46;
  163. 1;Channel;4E;Sorcery;U;{G}{G};2;;;;Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool.;;Richard Thomas;4.5;G;{C};;G;;English;Near Mint;0.3;
  164. 1;Chaos Moon;IA;Enchantment;R;{3}{R};4;;;;At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool #(in addition to the mana the land produces)#. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.;;Drew Tucker;3;R;;;R;;English;Near Mint;0.31;
  165. 1;Charcoal Diamond;MI;Artifact;U;{2};2;;;;Charcoal Diamond enters the battlefield tapped.£{T}: Add {B} to your mana pool.;;Drew Tucker;3;A;{B};;B;;English;Near Mint;0.26;
  166. 2;Charging Rhino;TE;Creature — Rhino;U;{3}{G}{G};5;4;4;;Charging Rhino can't be blocked by more than one creature.;#"Is it wrong to go straight for what you want? Sneaking is for cats and goblins."£—Tahngarth of the Weatherlight#;Daren Bader;3.5;G;;;G;;English;Near Mint;0.21;
  167. 2;Chariot of the Sun;MI;Artifact;U;{3};3;;;;{2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.;#"Sun follows Moon until she tires, then carries her until she's strong / and runs ahead of him again."£—"Love Song of Night and Day"#;Gerry Grace;2;A;;;;;English;Near Mint;0.2;
  168. 1;Chilling Apparition;PY;Creature — Spirit;U;{2}{B};3;1;1;;{B}: Regenerate Chilling Apparition.£Whenever Chilling Apparition deals combat damage to a player, that player discards a card.;#Mortal minds shrivel at its touch.#;Ron Spears;3.5;B;;;B;;English;Near Mint;0.2;
  169. 1;Chimeric Idol;PY;Artifact;U;{3};3;;;;{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.;#After a chimeric idol attacked them, the Keldons smashed all unfamiliar statues.#;Mark Tedin;3.5;A;;;;;English;Near Mint;0.28;
  170. 1;Choking Sands;MI;Sorcery;C;{1}{B}{B};3;;;;Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.;#"The people wiped the sand from their eyes and cursed—and left the barren land to the hyenas and vipers."£—Afari, Tales#;Roger Raupp;4;B;;;B;;English;Near Mint;0.39;
  171. 1;Chromatic Armor;IA;Enchantment — Aura;R;{1}{W}{U};3;;;;Enchant creature£As Chromatic Armor enters the battlefield, choose a color.£Chromatic Armor enters the battlefield with a sleight counter on it.£Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.£{X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.;;Mark Poole;3;WU (O);;;WU;;English;Near Mint;0.43;
  172. 3;Cinder Cloud;MI;Instant;U;{3}{R}{R};5;;;;Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.;;Jock;3;R;;;R;;English;Near Mint;0.21;
  173. 2;Circle of Despair;MI;Enchantment;R;{1}{W}{B};3;;;;{1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.;#"Life is a resource that should belong only to the strong."£—Shauku, Endbringer#;Scott M. Fischer;3;WB (O);;;WB;;English;Near Mint;0.51;
  174. 2;Citanul Centaurs;US;Creature — Centaur;R;{3}{G};4;6;3;;Shroud #(This creature can't be the target of spells or abilities.)#£Echo {3}{G} #(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)#;;Val Mayerik;3.5;G;;;G;;English;Near Mint;0.36;
  175. 2;Claws of Gix;US;Artifact;U;{0};0;;;;{1}, Sacrifice a permanent: You gain 1 life.;#When the Brotherhood of Gix dug out the cave of Koilos they found their master's severed hand. They enshrined it, hoping that one day it would point the way to Phyrexia.#;Henry G. Higgenbotham;4;A;;;;;English;Near Mint;0.26;
  176. 1;Clone;R;Creature — Shapeshifter;U;{3}{U};4;0;0;;You may have Clone enter the battlefield as a copy of any creature on the battlefield.;;Julie Baroh;4;U;;;U;;English;Excellent;0.26;
  177. 1;Clone;R;Creature — Shapeshifter;U;{3}{U};4;0;0;;You may have Clone enter the battlefield as a copy of any creature on the battlefield.;;Julie Baroh;4;U;;;U;;German;Near Mint;0.31;
  178. 1;Cloud Cover;PS;Enchantment;R;{2}{W}{U};4;;;;Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.;;Marc Fishman;4.5;WU (O);;;WU;;English;Near Mint;1.59;
  179. 2;Coastal Piracy;MM;Enchantment;U;{2}{U}{U};4;;;;Whenever a creature you control deals combat damage to an opponent, you may draw a card.;#"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."#;Matthew Wilson;4;U;;;U;;English;Near Mint;4.25;
  180. 1;Collective Unconscious;MM;Sorcery;R;{4}{G}{G};6;;;;Draw a card for each creature you control.;#Gerrard knew little of Ramos, the sky god they worshiped. But he felt the power of the chant.#;Andrew Goldhawk;4;G;;;G;;English;Near Mint;0.56;
  181. 2;Conquer;IA;Enchantment — Aura;U;{3}{R}{R};5;;;;Enchant land£You control enchanted land.;#"Why do we trade with those despicable Elves? You don't live in forests, you burn them"£—Avram Garrisson, Leader of the Knights of Stromgald#;Randy Gallegos;2.5;R;;;R;;English;Near Mint;0.21;
  182. 1;Conservator;4E;Artifact;U;{4};4;;;;{3}, {T}: Prevent the next 2 damage that would be dealt to you this turn.;;Amy Weber;1.5;A;;;;;English;Near Mint;0.2;
  183. 1;Consuming Ferocity;MI;Enchantment — Aura;U;{1}{R};2;;;;Enchant non-Wall creature£Enchanted creature gets +1/+0.£At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.;;Scott Kirschner;1.5;R;;;R;;English;Near Mint;0.21;
  184. 3;Contagion;AL;Instant;U;{3}{B}{B};5;;;;You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost.£Distribute two -2/-1 counters among one or two target creatures.;;Mike Raabe;4.5;B;;;B;;English;Near Mint;0.39;
  185. 1;Control Magic;R;Enchantment — Aura;U;{2}{U}{U};4;;;;Enchant creature£You control enchanted creature.;;Dameon Willich;4.5;U;;;U;;English;Excellent;0.37;
  186. 1;Control Magic;R;Enchantment — Aura;U;{2}{U}{U};4;;;;Enchant creature£You control enchanted creature.;;Dameon Willich;4.5;U;;;U;;English;Good;0.33;
  187. 1;Conversion;R;Enchantment;U;{2}{W}{W};4;;;;At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.£All Mountains are Plains.;;Jesper Myrfors;3.5;W;;;W;;English;Near Mint;0.2;
  188. 1;Conversion;4E;Enchantment;U;{2}{W}{W};4;;;;At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.£All Mountains are Plains.;;Jesper Myrfors;4;W;;;W;;German;Near Mint;0.2;
  189. 1;Copy Artifact;R;Enchantment;R;{1}{U};2;;;;You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.;;Amy Weber;4.5;U;;;U;;English;Near Mint;19.48;
  190. 1;Coral Atoll;VI;Land;U;;0;;;;Coral Atoll enters the battlefield tapped.£When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.£{T}: Add {C}{U} to your mana pool.;;John Avon;3;L;{U}{C};;U;;English;Near Mint;0.28;
  191. 1;Corpse Dance;TE;Instant;R;{2}{B};3;;;;Buyback {2} #(You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)#£Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.;;Brian Snoddy;4;B;;;B;;German;Near Mint;16;
  192. 1;Cosmic Horror;LG;Creature — Horror;R;{3}{B}{B}{B};6;7;7;;First strike£At the beginning of your upkeep, destroy Cosmic Horror unless you pay {3}{B}{B}{B}. If Cosmic Horror is destroyed this way, it deals 7 damage to you.;#"Then flashed the living lightning from her eyes,/ And screams of horror rend th' affrighted skies."£—Alexander Pope, The Rape of the Lock#;Jesper Myrfors;2.5;B;;;B;;German;Near Mint;2.31;
  193. 1;Counterspell;4E;Instant;U;{U}{U};2;;;;Counter target spell.;;Mark Poole;4.5;U;;;U;;German;Near Mint;1.21;
  194. 2;Counterspell;4E;Instant;U;{U}{U};2;;;;Counter target spell.;;Mark Poole;4.5;U;;;U;;English;Near Mint;1.21;
  195. 1;Craw Giant;CH;Creature — Giant;U;{3}{G}{G}{G}{G};7;6;4;;Trample£Rampage 2 #(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)#;#Harthag gave a jolly laugh as he surveyed the army before him. "Ho ho ho Midgets You think you can stand in my way?"#;Christopher Rush;2.5;G;;;G;;English;Near Mint;0.19;
  196. 1;Craw Giant;LG;Creature — Giant;U;{3}{G}{G}{G}{G};7;6;4;;Trample£Rampage 2 #(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)#;#Harthag gave a jolly laugh as he surveyed the army before him. "Ho ho ho Midgets You think you can stand in my way?"#;Christopher Rush;2.5;G;;;G;;Italian;Near Mint;0.74;
  197. 3;Creeping Mold;VI;Sorcery;U;{2}{G}{G};4;;;;Destroy target artifact, enchantment, or land.;#"Mold could catch you."£—Suq'Ata insult#;Dave Seeley;4;G;;;G;;English;Near Mint;0.21;
  198. 2;Creeping Mold;6E;Sorcery;U;{2}{G}{G};4;;;;Destroy target artifact, enchantment, or land.;#"Mold could catch you."£—Suq'Ata insult#;David Seeley;4;G;;;G;;English;Near Mint;0.21;
  199. 4;Crimson Roc;MI;Creature — Bird;U;{4}{R};5;2;2;;Flying£Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.;;Ian Miller;2.5;R;;;R;;English;Near Mint;0.21;
  200. 1;Crosis, the Purger;IN;Legendary Creature — Dragon;R;{3}{U}{B}{R};6;6;6;;Flying£Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.;;Pete Venters;4;URB (O);;;UBR;;German;Near Mint;2.82;
  201. 1;Crosis's Catacombs;PS;Land — Lair;U;;0;;;;When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.£{T}: Add {U}, {B}, or {R} to your mana pool.;;Edward P. Beard, Jr.;4;L;{U}{B}{R};;UBR;;English;Near Mint;1.09;
  202. 2;Crosis's Charm;PS;Instant;U;{U}{B}{R};3;;;;Choose one —£• Return target permanent to its owner's hand.£• Destroy target nonblack creature. It can't be regenerated.£• Destroy target artifact.;;David Martin;4;URB (O);;;UBR;;English;Near Mint;0.28;
  203. 1;Crown of the Ages;IA;Artifact;R;{2};2;;;;{4}, {T}: Attach target Aura attached to a creature to another creature.;;Dan Frazier;3.5;A;;;;;English;Near Mint;0.36;
  204. 1;Crumble;R;Instant;U;{G};1;;;;Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.;#The spirits of Argoth grant new life to those who repent the folly of enslaving their labors to devices.#;Jesper Myrfors;3;G;;;G;;English;Near Mint;0.19;
  205. 1;Crumble;R;Instant;U;{G};1;;;;Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.;#The spirits of Argoth grant new life to those who repent the folly of enslaving their labors to devices.#;Jesper Myrfors;3;G;;;G;;German;Near Mint;0.19;
  206. 1;Crumble;4E;Instant;U;{G};1;;;;Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.;#The spirits of Argoth grant new life to those who repent the folly of enslaving their labors to devices.#;Jesper Myrfors;2.5;G;;;G;;English;Near Mint;0.2;
  207. 1;Crypt Cobra;MI;Creature — Snake;U;{3}{B};4;3;3;;Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. #(A player with ten or more poison counters loses the game.)#;;Ron Spencer;3;B;;;B;;English;Near Mint;0.24;
  208. 2;Crystal Chimes;US;Artifact;U;{3};3;;;;{3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.;#As Serra was to learn, the peace and sanctity of her realm were as fragile as glass.#;Donato Giancola;3.5;A;;;;;English;Near Mint;0.3;
  209. 2;Crystal Golem;MI;Artifact Creature — Golem;U;{4};4;3;3;;At the beginning of your end step, Crystal Golem phases out. #(While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)#;#"Once, a wealthy king commissioned an artificial creature to be crafted from the royal treasury, thinking it a clever ploy to have the jewels guard themselves."£—Azeworai, "The Golem's Wish"#;Mike Dringenberg;3;A;;;;;English;Near Mint;0.21;
  210. 1;Crystal Vein;MI;Land;U;;0;;;;{T}: Add {C} to your mana pool.£{T}, Sacrifice Crystal Vein: Add {C}{C} to your mana pool.;;Pat Morrissey;3.5;L;{C};;;;English;Near Mint;0.45;
  211. 1;Cursed Land;R;Enchantment — Aura;U;{2}{B}{B};4;;;;Enchant land£At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.;;Jesper Myrfors;2.5;B;;;B;;English;Near Mint;0.2;
  212. 2;Cursed Land;R;Enchantment — Aura;U;{2}{B}{B};4;;;;Enchant land£At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.;;Jesper Myrfors;2.5;B;;;B;;German;Near Mint;0.2;
  213. 2;Cursed Totem;MI;Artifact;R;{2};2;;;;Activated abilities of creatures can't be activated.;#Pass me from soul to soul / soldier to herder, herder to beast, beast to soil / until I am everywhere. / Then pass me those souls.£—Totem inscription (translated)#;D. Alexander Gregory;4;A;;;;;English;Near Mint;2.25;
  214. 1;Damping Engine;UL;Artifact;R;{4};4;;;;A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.;;rk post;4;A;;;;;German;Near Mint;0.36;
  215. 1;Dance of Many;DK;Enchantment;R;{U}{U};2;;;;When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.£When Dance of Many leaves the battlefield, exile the token.£When the token leaves the battlefield, sacrifice Dance of Many.£At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.;;Sandra Everingham;4;U;;;U;;English;Excellent;0.93;
  216. 1;Dance of the Dead;IA;Enchantment — Aura;U;{1}{B};2;;;;Enchant creature card in a graveyard£When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.£Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.£At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature.;;Randy Gallegos;4.5;B;;;B;;English;Near Mint;1.94;
  217. 1;Dancing Scimitar;4E;Artifact Creature — Spirit;R;{4};4;1;5;;Flying #(This creature can't be blocked except by creatures with flying or reach.)#;#Bobbing merrily from opponent to opponent, the scimitar began adding playful little flourishes to its strokes: it even turned a couple of somersaults.#;Anson Maddocks;3;A;;;;;German;Near Mint;0.3;
  218. 1;Dancing Scimitar;4E;Artifact Creature — Spirit;R;{4};4;1;5;;Flying #(This creature can't be blocked except by creatures with flying or reach.)#;#Bobbing merrily from opponent to opponent, the scimitar began adding playful little flourishes to its strokes: it even turned a couple of somersaults.#;Anson Maddocks;3;A;;;;;English;Near Mint;0.3;
  219. 1;Dancing Scimitar;R;Artifact Creature — Spirit;R;{4};4;1;5;;Flying #(This creature can't be blocked except by creatures with flying or reach.)#;#Bobbing merrily from opponent to opponent, the scimitar began adding playful little flourishes to its strokes: it even turned a couple of somersaults.#;Anson Maddocks;3;A;;;;;German;Near Mint;0.28;
  220. 1;Darigaaz's Caldera;PS;Land — Lair;U;;0;;;;When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.£{T}: Add {B}, {R}, or {G} to your mana pool.;;Franz Vohwinkel;4;L;{B}{R}{G};;BRG;;German;Near Mint;0.49;
  221. 2;Darigaaz's Charm;PS;Instant;U;{B}{R}{G};3;;;;Choose one —£• Return target creature card from your graveyard to your hand.£• Darigaaz's Charm deals 3 damage to target creature or player.£• Target creature gets +3/+3 until end of turn.;;David Martin;4;GRB (O);;;BRG;;English;Near Mint;0.24;
  222. 1;Dark Banishing;IA;Instant;C;{2}{B};3;;;;Destroy target nonblack creature. It can't be regenerated.;#"Will not the mountains quake and hills melt at the coming of the darkness? Share this vision with your enemies, Lim-Dûl, and they shall wither."£—Leshrac, Walker of Night#;Drew Tucker;4;B;;;B;;English;Near Mint;0.15;
  223. 1;Dark Sphere;DK;Artifact;U;{0};0;;;;{T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.;#"I was struck senseless for a moment, but revived when the strange curiosity I carried fell to the ground, screaming like a dying animal."Barl, Lord Ith#;Mark Tedin;3.5;A;;;;;Italian;Near Mint;1.54;
  224. 1;Deadfall;LG;Enchantment;U;{2}{G};3;;;;Creatures with forestwalk can be blocked as though they didn't have forestwalk.;;NéNé Thomas;1.5;G;;;G;;Italian;Near Mint;0.42;
  225. 4;Death Spark;AL;Instant;U;{R};1;;;;Death Spark deals 1 damage to target creature or player.£At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.;;Mark Tedin;3;R;;;R;;English;Near Mint;0.22;
  226. 1;Deathgrip;4E;Enchantment;U;{B}{B};2;;;;{B}{B}: Counter target green spell.;;Anson Maddocks;3;B;;;B;;English;Near Mint;0.2;
  227. 1;Deathgrip;4E;Enchantment;U;{B}{B};2;;;;{B}{B}: Counter target green spell.;;Anson Maddocks;3;B;;;B;;German;Near Mint;0.2;
  228. 2;Delirium;MI;Instant;U;{1}{B}{R};3;;;;Cast Delirium only during an opponent's turn.£Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.;;Terese Nielsen;4;RB (O);;;BR;;English;Near Mint;0.28;
  229. 2;Demonic Consultation;IA;Instant;U;{B};1;;;;Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.;;Rob Alexander;4.5;B;;;B;;English;Near Mint;0.41;
  230. 1;Demonic Hordes;R;Creature — Demon;R;{3}{B}{B}{B};6;5;5;;{T}: Destroy target land.£At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice.;#Created to destroy Dominia, Demons can sometimes be bent to a more focused purpose.#;Jesper Myrfors;4;B;;;B;;German;Near Mint;1;
  231. 1;Demonic Tutor;R;Sorcery;U;{1}{B};2;;;;Search your library for a card and put that card into your hand. Then shuffle your library.;;Douglas Shuler;5;B;;;B;;German;Near Mint;27;
  232. 1;Demonic Tutor;R;Sorcery;U;{1}{B};2;;;;Search your library for a card and put that card into your hand. Then shuffle your library.;;Douglas Shuler;5;B;;;B;;German;Excellent;22.95;
  233. 1;Dense Foliage;WL;Enchantment;R;{2}{G};3;;;;Creatures can't be the targets of spells.;#"Big plants not only good for hidin', but full o' tasty bugs, too."£—Squee, goblin cabin hand#;Alan Rabinowitz;4;G;;;G;;English;Near Mint;0.72;
  234. 2;Deranged Hermit;UL;Creature — Elf;R;{3}{G}{G};5;1;1;;Echo {3}{G}{G} #(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)#£When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.£Squirrel creatures get +1/+1.;;Kev Walker;4.5;G;;;G;;English;Near Mint;9.5;
  235. 1;Desert Twister;R;Sorcery;U;{4}{G}{G};6;;;;Destroy target permanent.;;Susan Van Camp;4;G;;;G;;English;Near Mint;0.22;
  236. 1;Desert Twister;4E;Sorcery;U;{4}{G}{G};6;;;;Destroy target permanent.;;Susan Van Camp;3.5;G;;;G;;English;Near Mint;0.21;
  237. 1;Desolation;VI;Enchantment;U;{1}{B}{B};3;;;;At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.;#"Kill a creature, destroy the present. Kill the land, destroy the future."£—Kaervek#;George Pratt;3.5;B;;;B;;English;Near Mint;0.23;
  238. 2;Diabolic Servitude;US;Enchantment;U;{3}{B};4;;;;When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.£When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.£When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.;;Scott M. Fischer;4.5;B;;;B;;English;Near Mint;0.23;
  239. 1;Diabolic Vision;IA;Sorcery;U;{U}{B};2;;;;Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.;#"I have seen the true path. I will not warm myself by the fire—I will become the flame."£—Lim-Dûl, the Necromancer#;Anthony S. Waters;4;UB (O);;;UB;;English;Near Mint;0.3;
  240. 2;Diminishing Returns;AL;Sorcery;R;{2}{U}{U};4;;;;Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.;;L. A. Williams;4;U;;;U;;English;Near Mint;0.45;
  241. 1;Diminishing Returns;AL;Sorcery;R;{2}{U}{U};4;;;;Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.;;L. A. Williams;4;U;;;U;;German;Near Mint;0.45;
  242. 1;Dingus Egg;R;Artifact;R;{4};4;;;;Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.;;Dan Frazier;3.5;A;;;;;English;Near Mint;0.32;
  243. 1;Dingus Egg;4E;Artifact;R;{4};4;;;;Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.;;Dan Frazier;3.5;A;;;;;German;Near Mint;0.32;
  244. 1;Disenchant;R;Instant;C;{1}{W};2;;;;Destroy target artifact or enchantment.;;Amy Weber;4.5;W;;;W;;English;Near Mint;0.15;
  245. 1;Disenchant;R;Instant;C;{1}{W};2;;;;Destroy target artifact or enchantment.;;Amy Weber;4.5;W;;;W;;German;Excellent;0.12;
  246. 2;Disrupting Scepter;4E;Artifact;R;{3};3;;;;{3}, {T}: Target player discards a card. Activate this ability only during your turn.;;Dan Frazier;3;A;;;;;English;Near Mint;0.28;
  247. 1;Dissipate;MI;Instant;U;{1}{U}{U};3;;;;Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.;#"If you weren't born with it, you don't need it."£—Grahilah, former trader of Amiqat#;Richard Kane Ferguson;4;U;;;U;;English;Near Mint;0.56;
  248. 1;Dragon Engine;4E;Artifact Creature — Construct;R;{3};3;1;3;;{2}: Dragon Engine gets +1/+0 until end of turn.;#Those who believed the city of Kroog would never fall to Mishra's forces severely underestimated the might of his war machines.#;Anson Maddocks;2.5;A;;;;;English;Near Mint;0.32;
  249. 1;Dragon Engine;4E;Artifact Creature — Construct;R;{3};3;1;3;;{2}: Dragon Engine gets +1/+0 until end of turn.;#Those who believed the city of Kroog would never fall to Mishra's forces severely underestimated the might of his war machines.#;Anson Maddocks;2.5;A;;;;;German;Near Mint;0.32;
  250. 1;Dragon Mask;VI;Artifact;U;{3};3;;;;{3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. #(Return it only if it's on the battlefield.)#;#"With no further options, I was forced to don the mask."£—Rashida Scalebane#;Craig Hooper;3;A;;;;;English;Near Mint;0.21;
  251. 1;Dragon Whelp;R;Creature — Dragon;U;{2}{R}{R};4;2;3;;Flying£{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.;#"O to be a dragon . . . of silkworm size or immense . . ."£—Marianne Moore, "O to Be a Dragon"#;Amy Weber;4;R;;;R;;English;Near Mint;0.22;
  252. 1;Dragon Whelp;4E;Creature — Dragon;U;{2}{R}{R};4;2;3;;Flying£{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.;#"O to be a dragon . . . of silkworm size or immense . . ."Marianne Moore, "O to Be a Dragon"#;Amy Weber;4;R;;;R;;English;Near Mint;0.22;
  253. 2;Dragon Whelp;R;Creature — Dragon;U;{2}{R}{R};4;2;3;;Flying£{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.;#"O to be a dragon . . . of silkworm size or immense . . ."£—Marianne Moore, "O to Be a Dragon"#;Amy Weber;4;R;;;R;;German;Excellent;0.18;
  254. 2;Drain Power;R;Sorcery;R;{U}{U};2;;;;Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.;;Douglas Shuler;3.5;U;;;U;;English;Near Mint;0.76;
  255. 1;Drain Power;R;Sorcery;R;{U}{U};2;;;;Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.;;Douglas Shuler;3.5;U;;;U;;German;Near Mint;0.76;
  256. 1;Drain Power;4E;Sorcery;R;{U}{U};2;;;;Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.;;Douglas Shuler;3.5;U;;;U;;German;Near Mint;0.83;
  257. 2;Dreams of the Dead;IA;Enchantment;U;{3}{U};4;;;;{1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. #(At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)#;;Heather Hudson;3.5;U;;;U;;English;Near Mint;0.21;
  258. 3;Drift of the Dead;IA;Creature — Wall;U;{3}{B};4;*;*;;Defender #(This creature can't attack.)#£Drift of the Dead's power and toughness are each equal to the number of snow lands you control.;#"Take their dead, and entomb them in the snow. Risen, they shall serve a new purpose."£—Lim-Dûl, the Necromancer#;Brian Snoddy;2.5;B;;;B;;English;Near Mint;0.2;
  259. 2;Dromar's Charm;PS;Instant;U;{W}{U}{B};3;;;;Choose one —£• You gain 5 life.£• Counter target spell.£• Target creature gets -2/-2 until end of turn.;;David Martin;4.5;WUB (O);;;WUB;;English;Near Mint;0.25;
  260. 1;Dromar's Charm;PS;Instant;U;{W}{U}{B};3;;;;Choose one —£• You gain 5 life.£• Counter target spell.£• Target creature gets -2/-2 until end of turn.;;David Martin;4.5;WUB (O);;;WUB;;German;Near Mint;0.25;
  261. 1;Drop of Honey;AN;Enchantment;R;{G};1;;;;At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.£When there are no creatures on the battlefield, sacrifice Drop of Honey.;;Anson Maddocks;4;G;;;G;;English;Near Mint;445.95;
  262. 1;Drop of Honey;AN;Enchantment;R;{G};1;;;;At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.£When there are no creatures on the battlefield, sacrifice Drop of Honey.;;Anson Maddocks;4;G;;;G;;English;Excellent;379.05;
  263. 1;Drought;IA;Enchantment;U;{2}{W}{W};4;;;;At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.£Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.£Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.;;NéNé Thomas;4;W;;;W;;English;Near Mint;0.22;
  264. 1;Drought;IA;Enchantment;U;{2}{W}{W};4;;;;At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.£Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.£Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.;;NéNé Thomas;4;W;;;W;;German;Near Mint;0.22;
  265. 2;Dwarven Miner;MI;Creature — Dwarf;U;{1}{R};2;1;2;;{2}{R}, {T}: Destroy target nonbasic land.;#"Fetch the pestridder, Paka—we've got dwarves in the rutabagas"£—Jamul, Femeref farmer#;Jock;4;R;;;R;;English;Near Mint;0.4;
  266. 1;Dwarven Weaponsmith;R;Creature — Dwarf Artificer;U;{1}{R};2;1;1;;{T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep.;#"Work with zeal as hammers peal Melt, anneal, and pound the steel"£—Old Dwarvish forge-chant#;Mark Poole;2;R;;;R;;English;Near Mint;0.2;
  267. 1;Dwarven Weaponsmith;R;Creature — Dwarf Artificer;U;{1}{R};2;1;1;;{T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep.;#"Work with zeal as hammers peal Melt, anneal, and pound the steel"£—Old Dwarvish forge-chant#;Mark Poole;2;R;;;R;;German;Near Mint;0.2;
  268. 2;Dystopia;AL;Enchantment;R;{1}{B}{B};3;;;;Cumulative upkeep—Pay 1 life. #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£At the beginning of each player's upkeep, that player sacrifices a green or white permanent.;;Ruth Thompson;4;B;;;B;;English;Near Mint;0.71;
  269. 3;Early Harvest;MI;Instant;R;{1}{G}{G};3;;;;Target player untaps all basic lands he or she controls.;#"Tonight we'll eat a farewell feast. Cold corn porridge is not enough. / Let's peel papayas, pineapples, and mangoes, drink coconut milk, / and bake bananas."£—"Love Song of Night and Day"#;Janine Johnston;4;G;;;G;;English;Near Mint;0.69;
  270. 1;Earth Elemental;R;Creature — Elemental;U;{3}{R}{R};5;4;5;;;#Earth Elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures.#;Dan Frazier;2.5;R;;;R;;English;Near Mint;0.19;
  271. 1;Earth Elemental;R;Creature — Elemental;U;{3}{R}{R};5;4;5;;;#Earth Elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures.#;Dan Frazier;2.5;R;;;R;;German;Near Mint;0.19;
  272. 2;Earthquake;4E;Sorcery;R;{X}{R};1;;;;Earthquake deals X damage to each creature without flying and each player.;;Dan Frazier;4;R;;;R;;English;Near Mint;0.45;
  273. 1;Earthquake;4E;Sorcery;R;{X}{R};1;;;;Earthquake deals X damage to each creature without flying and each player.;;Dan Frazier;4;R;;;R;;English;Good;0.33;
  274. 2;Eater of the Dead;DK;Creature — Horror;U;{4}{B};5;3;4;;{0}: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.;#Even the putrid muscles of the dead can provide strength to those loathsome enough to consume them.#;Jesper Myrfors;3.5;B;;;B;;English;Near Mint;6;
  275. 1;Ebony Horse;4E;Artifact;R;{3};3;;;;{2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.;;Dameon Willich;2;A;;;;;German;Near Mint;0.31;
  276. 4;Ebony Treefolk;AP;Creature — Treefolk;U;{1}{B}{G};3;3;3;;{B}{G}: Ebony Treefolk gets +1/+1 until end of turn.;#Its roots are equally happy to drink the water of a clear stream or the oily blood of a Phyrexian warrior.#;Matt Cavotta;4;GB (O);;;BG;;English;Near Mint;0.21;
  277. 1;Elemental Augury;IA;Enchantment;R;{U}{B}{R};3;;;;{3}: Look at the top three cards of target player's library, then put them back in any order.;#"It is the changing of perception that is important."£—Gerda Äagesdotter,£Archmage of the Unseen#;Anthony S. Waters;3.5;URB (O);;;UBR;;English;Near Mint;0.46;
  278. 2;Elfhame Palace;IN;Land;U;;0;;;;Elfhame Palace enters the battlefield tapped.£{T}: Add {G} or {W} to your mana pool.;#Llanowar has seven elfhames, or kingdoms, each with its own ruler. Their palaces are objects of awe, wonder, and envy.#;Jerry Tiritilli;3.5;L;{G}{W};;GW;;English;Near Mint;0.25;
  279. 1;El-Hajjâj;4E;Creature — Human Wizard;R;{1}{B}{B};3;1;1;;Whenever El-Hajjâj deals damage, you gain that much life.;;Dameon Willich;2.5;B;;;B;;English;Near Mint;0.3;
  280. 3;Elixir of Vitality;MI;Artifact;U;{4};4;;;;Elixir of Vitality enters the battlefield tapped.£{T}, Sacrifice Elixir of Vitality: You gain 4 life.£{8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life.;#"Eternal life or your money back."£—Unnamed Suq'Ata merchant, deceased#;Douglas Shuler;1.5;A;;;;;English;Near Mint;0.2;
  281. 2;Elven Cache;VI;Sorcery;C;{2}{G}{G};4;;;;Return target card from your graveyard to your hand.;#"The elves can hide better than most can look."£—Mwani, Mtenda herder#;John Matson;2.5;G;;;G;;English;Near Mint;0.17;
  282. 2;Elven Riders;4E;Creature — Elf;U;{3}{G}{G};5;3;3;;Elven Riders can't be blocked except by Walls and/or creatures with flying.;#"Sometimes it is better to be swift of foot than strong of swordarm."£—Elven proverb#;Melissa A. Benson;3.5;G;;;G;;English;Near Mint;0.2;
  283. 2;Elvish Archers;R;Creature — Elf Archer;R;{1}{G};2;2;1;;First strike;#I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade"#;Anson Maddocks;4;G;;;G;;English;Near Mint;0.39;
  284. 3;Elvish Farmer;FE;Creature — Elf;R;{1}{G};2;0;2;;At the beginning of your upkeep, put a spore counter on Elvish Farmer.£Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.£Sacrifice a Saproling: You gain 2 life.;;Richard Kane Ferguson;3.5;G;;;G;;English;Near Mint;0.97;
  285. 2;Emberwilde Caliph;MI;Creature — Djinn;R;{2}{U}{R};4;4;4;;Flying, trample£Emberwilde Caliph attacks each combat if able.£Whenever Emberwilde Caliph deals damage, you lose that much life.;#The fire breathes while the air burns.#;Jennifer Law;1.5;UR (O);;;UR;;English;Near Mint;0.35;
  286. 1;Emberwilde Djinn;MI;Creature — Djinn;R;{2}{R}{R};4;5;4;;Flying£At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn.;#A hefty price is no guarantee of quality merchandise.#;Mike Dringenberg;3;R;;;R;;English;Near Mint;0.36;
  287. 1;Enchantment Alteration;LG;Instant;C;{U};1;;;;Attach target Aura attached to a creature or land to another permanent of that type.;;Brian Snoddy;3.5;U;;;U;;Italian;Near Mint;0.2;
  288. 1;Enchantment Alteration;CH;Instant;U;{U};1;;;;Attach target Aura attached to a creature or land to another permanent of that type.;;Brian Snoddy;3.5;U;;;U;;English;Near Mint;0.2;
  289. 3;Energy Arc;AL;Instant;U;{W}{U};2;;;;Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.;#"Relent, and you may transcend your situation."£—Gerda Äagesdotter,£Archmage of the Unseen#;Terese Nielsen;3.5;WU (O);;;WU;;English;Near Mint;0.21;
  290. 3;Energy Flux;R;Enchantment;U;{2}{U};3;;;;All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}.";;Kaja Foglio;4.5;U;;;U;;English;Near Mint;0.23;
  291. 2;Engineered Plague;UL;Enchantment;U;{2}{B};3;;;;As Engineered Plague enters the battlefield, choose a creature type.£All creatures of the chosen type get -1/-1.;#"The admixture of bitterwort in the viral brew has produced most favorable results."£—Phyrexian progress notes#;Michael Sutfin;4.5;B;;;B;;English;Near Mint;0.39;
  292. 1;Enlightened Tutor;MI;Instant;U;{W};1;;;;Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.;#"I do not teach. I simply reveal."£—Daudi, Femeref tutor#;Dan Frazier;5;W;;;W;;English;Near Mint;10.99;
  293. 2;Ensnaring Bridge;SH;Artifact;R;{3};3;;;;Creatures with power greater than the number of cards in your hand can't attack.;#"I expected a fight, but I didn't expect it from the building itself."£—Gerrard#;Pete Venters;4.5;A;;;;;English;Near Mint;38.33;
  294. 1;Entropic Specter;EX;Creature — Specter Spirit;R;{3}{B}{B};5;*;*;;Flying£As Entropic Specter enters the battlefield, choose an opponent.£Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.£Whenever Entropic Specter deals damage to a player, that player discards a card.;;Ron Spencer;1.5;B;;;B;;German;Near Mint;0.38;
  295. 1;Ephemeron;EX;Creature — Illusion;R;{4}{U}{U};6;4;4;;Flying£Discard a card: Return Ephemeron to its owner's hand.;#From nothing came teeth.#;Keith Parkinson;3.5;U;;;U;;German;Near Mint;0.35;
  296. 4;Equilibrium;EX;Enchantment;R;{1}{U}{U};3;;;;Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.;#In Rath, there are only so many souls to go around.#;Jeff Miracola;4.5;U;;;U;;English;Near Mint;1.8;
  297. 1;Equipoise;VI;Enchantment;R;{2}{W};3;;;;At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. #(While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)#;;Adam Rex;4;W;;;W;;English;Near Mint;0.84;
  298. 4;Erhnam Djinn;CH;Creature — Djinn;U;{3}{G};4;4;5;;At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. #(It can't be blocked as long as defending player controls a Forest.)#;;Ken Meyer, Jr.;4;G;;;G;;English;Near Mint;0.22;
  299. 1;Eron the Relentless;HL;Legendary Creature — Human Rogue;U;{3}{R}{R};5;5;2;;Haste£{R}{R}{R}: Regenerate Eron the Relentless.;#"Eron would be much less of a hassle if only he were mortal."£—Reyhan, Samite Alchemist#;Christopher Rush;3.5;R;;;R;;English;Near Mint;0.21;
  300. 1;Erratic Portal;EX;Artifact;R;{4};4;;;;{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.;#"In Barrin's name" cried Lyna as Hanna's sword passed through her, "Ertai sends word that the portal is open—but not for long"#;John Matson;4;A;;;;;English;Near Mint;1.66;
  301. 1;Escaped Shapeshifter;TE;Creature — Shapeshifter;R;{3}{U}{U};5;3;4;;As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.;;Douglas Shuler;3;U;;;U;;English;Near Mint;0.34;
  302. 1;Essence Vortex;IA;Instant;U;{1}{U}{B};3;;;;Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.;#Masters who sacrifice for servants will receive the gift of loyalty.#;Margaret Organ-Kean;3.5;UB (O);;;UB;;English;Near Mint;0.25;
  303. 1;Ether Well;MI;Instant;U;{3}{U};4;;;;Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.;#"Whoa—my tail will never fit through that hole"#;Charles Gillespie;2.5;U;;;U;;English;Near Mint;0.21;
  304. 2;Ethereal Champion;MI;Creature — Avatar;R;{2}{W}{W}{W};5;3;4;;Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.;#"If I have learned anything as a wizard it is this: never fight your own battles."£—Waffa, sorcerer of Nyomba#;Terese Nielsen;2.5;W;;;W;;English;Near Mint;0.35;
  305. 2;Evacuation;SH;Instant;R;{3}{U}{U};5;;;;Return all creatures to their owners' hands.;#The first step of every exodus is from the blood and the fire onto the trail.#;Rob Alexander;4.5;U;;;U;;English;Near Mint;1.34;
  306. 2;Evil Presence;R;Enchantment — Aura;U;{B};1;;;;Enchant land£Enchanted land is a Swamp.;;Sandra Everingham;3;B;;;B;;English;Near Mint;0.2;
  307. 2;Evil Presence;4E;Enchantment — Aura;U;{B};1;;;;Enchant land£Enchanted land is a Swamp.;;Sandra Everingham;3;B;;;B;;German;Near Mint;0.21;
  308. 1;Evil Presence;R;Enchantment — Aura;U;{B};1;;;;Enchant land£Enchanted land is a Swamp.;;Sandra Everingham;3;B;;;B;;German;Near Mint;0.2;
  309. 1;Eviscerator;UL;Creature — Horror;R;{3}{B}{B};5;5;5;;Protection from white£When Eviscerator enters the battlefield, you lose 5 life.;#It roamed the time bubble like a captured animal. Kerrick knew he must soon find a way to unleash it on Tolaria or destroy it.#;Michael Sutfin;3;B;;;B;;English;Near Mint;0.32;
  310. 1;Eye for an Eye;R;Instant;R;{W}{W};2;;;;The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.;;Mark Poole;3.5;W;;;W;;English;Near Mint;0.34;
  311. 3;Eye for an Eye;R;Instant;R;{W}{W};2;;;;The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.;;Mark Poole;3.5;W;;;W;;German;Near Mint;0.34;
  312. 1;Eye of Singularity;VI;World Enchantment;R;{3}{W};4;;;;When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.£Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.;;Eric Peterson;4;W;;;W;;English;Near Mint;0.4;
  313. 1;Faith Healer;US;Creature — Human Cleric;R;{1}{W};2;1;1;;Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost.;#The power of faith is quiet. It is the leaf unmoved by the hurricane.#;Randy Gallegos;3.5;W;;;W;;English;Near Mint;0.45;
  314. 2;Farrel's Mantle;FE;Enchantment — Aura;U;{2}{W};3;;;;Enchant creature£Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.;;Anthony S. Waters;3;W;;;W;;English;Near Mint;0.21;
  315. 1;Fatal Lore;AL;Sorcery;R;{2}{B}{B};4;;;;An opponent chooses one —£• You draw three cards.£• You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards.;#"All knowledge has its price."£—Gerda Äagesdotter,£Archmage of the Unseen#;Lawrence Snelly;3;B;;;B;;English;Near Mint;0.35;
  316. 2;Favorable Destiny;MI;Enchantment — Aura;U;{1}{W};2;;;;Enchant creature£Enchanted creature gets +1/+2 as long as it's white.£Enchanted creature has shroud as long as its controller controls another creature. #(It can't be the target of spells or abilities.)#;;Thomas Gianni;3;W;;;W;;English;Near Mint;0.22;
  317. 2;Fecundity;US;Enchantment;U;{2}{G};3;;;;Whenever a creature dies, that creature's controller may draw a card.;#Life is eternal. A lifetime is ephemeral.#;Rebecca Guay;4.5;G;;;G;;English;Near Mint;0.4;
  318. 1;Feedback;R;Enchantment — Aura;U;{2}{U};3;;;;Enchant enchantment£At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.;;Quinton Hoover;2;U;;;U;;German;Near Mint;0.2;
  319. 3;Feedback;4E;Enchantment — Aura;U;{2}{U};3;;;;Enchant enchantment£At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.;;Quinton Hoover;2.5;U;;;U;;English;Near Mint;0.19;
  320. 3;Feldon's Cane;CH;Artifact;C;{1};1;;;;{T}, Exile Feldon's Cane: Shuffle your graveyard into your library.;#Feldon found the first of these canes frozen in the Ronom Glacier.#;Mark Tedin;3.5;A;;;;;English;Near Mint;0.21;
  321. 2;Fellwar Stone;DK;Artifact;U;{2};2;;;;{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.;#"What do you have that I cannot obtain?"£—Mairsil, called the Pretender#;Quinton Hoover;4;A;;;;;German;Near Mint;4.5;
  322. 2;Fellwar Stone;4E;Artifact;U;{2};2;;;;{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.;#"What do you have that I cannot obtain?"£—Mairsil, called the Pretender#;Quinton Hoover;4;A;;;;;English;Near Mint;0.49;
  323. 1;Femeref Archers;MI;Creature — Human Archer;U;{2}{G};3;2;2;;{T}: Femeref Archers deals 4 damage to target attacking creature with flying.;#"They say a Zhalfirin archer can split the eye of a griffin. Nonsense, of course: they have no faith to guide their darts."£—Nuru, Femeref archer#;William Donohoe;3.5;G;;;G;;English;Near Mint;0.2;
  324. 4;Feral Thallid;FE;Creature — Fungus;U;{3}{G}{G}{G};6;6;3;;At the beginning of your upkeep, put a spore counter on Feral Thallid.£Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.;#"Born and bred of fungus, Thallids were nearly impossible to kill."£—Sarpadian Empires, vol. I#;Rob Alexander;2.5;G;;;G;;English;Near Mint;0.23;
  325. 1;Fiery Justice;IA;Sorcery;R;{R}{G}{W};3;;;;Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.;#"The fire of justice burns like nothing else."Lovisa Coldeyes, Balduvian Chieftain#;Melissa Benson;3;GWR (O);;;RGW;;English;Near Mint;0.36;
  326. 1;Final Fortune;MI;Instant;R;{R}{R};2;;;;Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.;#Want all, lose all.£—Zhalfirin aphorism#;D. Alexander Gregory;4;R;;;R;;German;Near Mint;1.18;
  327. 1;Final Fortune;6E;Instant;R;{R}{R};2;;;;Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.;#Want all, lose all.£—Zhalfirin aphorism#;D. Alexander Gregory;4;R;;;R;;English;Near Mint;1.05;
  328. 1;Fire and Brimstone;DK;Instant;U;{3}{W}{W};5;;;;Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you.;;Jeff A. Menges;2;W;;;W;;English;Near Mint;0.24;
  329. 1;Fire Covenant;IA;Instant;U;{1}{B}{R};3;;;;As an additional cost to cast Fire Covenant, pay X life.£Fire Covenant deals X damage divided as you choose among any number of target creatures.;;Dan Frazier;3.5;RB (O);;;BR;;English;Near Mint;0.75;
  330. 1;Fire Covenant;IA;Instant;U;{1}{B}{R};3;;;;As an additional cost to cast Fire Covenant, pay X life.£Fire Covenant deals X damage divided as you choose among any number of target creatures.;;Dan Frazier;3.5;RB (O);;;BR;;German;Near Mint;0.75;
  331. 4;Fire Diamond;MI;Artifact;U;{2};2;;;;Fire Diamond enters the battlefield tapped.£{T}: Add {R} to your mana pool.;;Richard Thomas;3.5;A;{R};;R;;English;Near Mint;0.36;
  332. 1;Fire Elemental;4E;Creature — Elemental;U;{3}{R}{R};5;5;4;;;#Fire Elementals are ruthless infernos, annihilating and consuming their foes in a frenzied holocaust. Crackling and blazing, they sear swift, terrible paths, leaving the land charred and scorched in their wake.#;Melissa A. Benson;3.5;R;;;R;;German;Near Mint;0.2;
  333. 1;Fire Sprites;LG;Creature — Faerie;C;{1}{G};2;1;1;;Flying£{G}, {T}: Add {R} to your mana pool.;;Julie Baroh;2;G;{R};;RG;;English;Good;0.15;
  334. 1;Fire Sprites;LG;Creature — Faerie;C;{1}{G};2;1;1;;Flying£{G}, {T}: Add {R} to your mana pool.;;Julie Baroh;2;G;{R};;RG;;Italian;Near Mint;0.2;
  335. 2;Fireball;R;Sorcery;C;{X}{R};1;;;;Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.£Fireball costs {1} more to cast for each target beyond the first.;;Mark Tedin;4;R;;;R;;English;Near Mint;0.17;
  336. 2;Fireball;R;Sorcery;C;{X}{R};1;;;;Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.£Fireball costs {1} more to cast for each target beyond the first.;;Mark Tedin;4;R;;;R;;German;Excellent;0.14;
  337. 1;Fireblast;VI;Instant;C;{4}{R}{R};6;;;;You may sacrifice two Mountains rather than pay Fireblast's mana cost.£Fireblast deals 4 damage to target creature or player.;#Embermages aren't well known for their diplomatic skills.#;Michael Danza;4.5;R;;;R;;English;Near Mint;1.13;
  338. 1;Firestorm Hellkite;VI;Creature — Dragon;R;{4}{U}{R};6;6;6;;Flying, trample£Cumulative upkeep {U}{R} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#;#"If it can scar the sky with fire, do not share its destination."£—Mwani, Mtenda herder#;Pete Venters;3;UR (O);;;UR;;German;Near Mint;0.39;
  339. 1;Fissure;DK;Instant;C;{3}{R}{R};5;;;;Destroy target creature or land. It can't be regenerated.;#"Must not all things at the last be swallowed up in death?"Plato#;Douglas Shuler;3.5;R;;;R;;English;Good;0.13;
  340. 1;Fissure;DK;Instant;C;{3}{R}{R};5;;;;Destroy target creature or land. It can't be regenerated.;#"Must not all things at the last be swallowed up in death?"Plato#;Douglas Shuler;3.5;R;;;R;;German;Near Mint;0.18;
  341. 1;Flame Spirit;IA;Creature — Elemental Spirit;U;{4}{R};5;2;3;;{R}: Flame Spirit gets +1/+0 until end of turn.;#"The spirit of the flame is the spirit of change."£—Lovisa Coldeyes,£Balduvian Chieftain#;Justin Hampton;2;R;;;R;;English;Near Mint;0.2;
  342. 1;Flash Counter;LG;Instant;C;{1}{U};2;;;;Counter target instant spell.;#"She grinned at me—a wicked grin. ‘I hope you weren't relying too heavily on that, my dear.'"Medryn Silverwand, Diary#;Harold McNeill;2.5;U;;;U;;English;Near Mint;0.22;
  343. 1;Flashfires;4E;Sorcery;U;{3}{R};4;;;;Destroy all Plains.;;Dameon Willich;3.5;R;;;R;;German;Near Mint;0.2;
  344. 3;Flickering Ward;TE;Enchantment — Aura;U;{W};1;;;;Enchant creature£As Flickering Ward enters the battlefield, choose a color.£Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.£{W}: Return Flickering Ward to its owner's hand.;;Greg Simanson;4.5;W;;;W;;English;Near Mint;2.25;
  345. 1;Flickering Ward;TE;Enchantment — Aura;U;{W};1;;;;Enchant creature£As Flickering Ward enters the battlefield, choose a color.£Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.£{W}: Return Flickering Ward to its owner's hand.;;Greg Simanson;4.5;W;;;W;;German;Near Mint;2.25;
  346. 2;Flood Plain;MI;Land;U;;0;;;;Flood Plain enters the battlefield tapped.£{T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.;;Pat Morrissey;3;L;;;;;English;Near Mint;0.99;
  347. 1;Flooded Shoreline;VI;Enchantment;R;{U}{U};2;;;;{U}{U}, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.;#"Some say the sea is jealous of the land and wishes to climb its heights to meet the sky."£—Afari, Tales#;Romas Kukalis;3;U;;;U;;English;Near Mint;0.47;
  348. 3;Floodgate;MI;Creature — Wall;U;{3}{U};4;0;5;;Defender #(This creature can't attack.)#£When Floodgate has flying, sacrifice it.£When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.;#"Quick, Rhirhok—teach me to swim"£—Makht, goblin casualty#;Jeff Miracola;4.5;U;;;U;;English;Near Mint;0.22;
  349. 1;Floodwater Dam;AL;Artifact;R;{3};3;;;;{X}{X}{1}, {T}: Tap X target lands.;#Viscerid dams may be of living creatures as well as bones and mud.#;Randy Gallegos;3;A;;;;;English;Near Mint;0.35;
  350. 1;Floodwater Dam;AL;Artifact;R;{3};3;;;;{X}{X}{1}, {T}: Tap X target lands.;#Viscerid dams may be of living creatures as well as bones and mud.#;Randy Gallegos;3;A;;;;;German;Near Mint;0.35;
  351. 1;Foratog;MI;Creature — Atog;U;{2}{G};3;1;2;;{G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.;#Five hundred years to grow—barely a minute to eat.#;Mark Poole;2.5;G;;;G;;English;Near Mint;0.21;
  352. 2;Forbid;EX;Instant;U;{1}{U}{U};3;;;;Buyback—Discard two cards. #(You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)#£Counter target spell.;;Scott Kirschner;4.5;U;;;U;;English;Near Mint;2.27;
  353. 1;Forbidden Crypt;MI;Enchantment;R;{3}{B}{B};5;;;;If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.£If a card would be put into your graveyard from anywhere, exile that card instead.;;D. Alexander Gregory;3;B;;;B;;English;Near Mint;0.36;
  354. 1;Forbidden Crypt;MI;Enchantment;R;{3}{B}{B};5;;;;If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.£If a card would be put into your graveyard from anywhere, exile that card instead.;;D. Alexander Gregory;3;B;;;B;;German;Near Mint;0.36;
  355. 2;Forbidding Watchtower;UL;Land;U;;0;;;;Forbidding Watchtower enters the battlefield tapped.£{T}: Add {W} to your mana pool.£{1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.;;Mark Brill;4;L;{W};;W;;English;Near Mint;0.33;
  356. 1;Force of Will;AL;Instant;U;{3}{U}{U};5;;;;You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost.£Counter target spell.;;Terese Nielsen;5;U;;;U;;English;Excellent;63.14;
  357. 3;Force Void;IA;Instant;U;{2}{U};3;;;;Counter target spell unless its controller pays {1}.£Draw a card at the beginning of the next turn's upkeep.;#"My mind and spirit are one—a barrier not readily passed."£—Gustha Ebbasdotter,£Kjeldoran Royal Mage#;Mark Tedin;2;U;;;U;;English;Near Mint;0.21;
  358. 1;Force Void;IA;Instant;U;{2}{U};3;;;;Counter target spell unless its controller pays {1}.£Draw a card at the beginning of the next turn's upkeep.;#"My mind and spirit are one—a barrier not readily passed."£—Gustha Ebbasdotter,£Kjeldoran Royal Mage#;Mark Tedin;2;U;;;U;;German;Near Mint;0.21;
  359. 1;Foreshadow;VI;Instant;U;{1}{U};2;;;;Choose a card name, then target opponent puts the top card of his or her library into his or her graveyard. If that card has the chosen name, you draw a card.£Draw a card at the beginning of the next turn's upkeep.;;George Pratt;3.5;U;;;U;;English;Near Mint;0.22;
  360. 1;Forest;IN;Basic Land — Forest;C;;0;;;;{G};;Alan Pollack;4;L;{G};;G;;English;Foil Near Mint;0.22;
  361. 2;Forgotten Lore;IA;Sorcery;U;{G};1;;;;Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.;#In ashes are the gems of history.#;Harold McNeill;3.5;G;;;G;;English;Near Mint;0.21;
  362. 1;Fork;R;Instant;R;{R}{R};2;;;;Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.;;Amy Weber;4.5;R;;;R;;German;Excellent;6.34;
  363. 2;Forsaken Wastes;MI;World Enchantment;R;{2}{B};3;;;;Players can't gain life.£At the beginning of each player's upkeep, that player loses 1 life.£Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.;;Kev Walker;4;B;;;B;;English;Near Mint;1.13;
  364. 2;Fountain of Youth;5E;Artifact;U;{0};0;;;;{2}, {T}: You gain 1 life.;#The fountain had stood in the town square for centuries, but only the pigeons knew its secret.#;Daniel Gelon;2;A;;;;;English;Near Mint;0.21;
  365. 1;Frankenstein's Monster;DK;Creature — Zombie;R;{X}{B}{B};2;0;1;;As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.;;Anson Maddocks;4;B;;;B;;English;Excellent;4.71;
  366. 2;Frenetic Efreet;MI;Creature — Efreet;R;{1}{U}{R};3;2;1;;Flying£{0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. #(While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)#;;Thomas Gianni;4;UR (O);;;UR;;English;Near Mint;0.47;
  367. 3;Freyalise Supplicant;IA;Creature — Human Cleric;U;{1}{G};2;1;1;;{T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down.;#"We have joined with the Druids of the Juniper Order. Our faith is one."£—Laina of the Elvish Council#;Liz Danforth & Douglas Shuler;3;G;;;G;;English;Near Mint;0.2;
  368. 2;Freyalise's Charm;IA;Enchantment;U;{G}{G};2;;;;Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.£{G}{G}: Return Freyalise's Charm to its owner's hand.;;Margaret Organ-Kean;2;G;;;G;;English;Near Mint;0.23;
  369. 4;Freyalise's Winds;IA;Enchantment;R;{2}{G}{G};4;;;;Whenever a permanent becomes tapped, put a wind counter on it.£If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.;;Mark Tedin;3.5;G;;;G;;English;Near Mint;0.35;
  370. 3;Fugitive Druid;TE;Creature — Human Druid;R;{3}{G};4;3;2;;Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card.;#"If the druids are so devoted to their trees, I will carve them coffins from their precious heartwood."£—Volrath#;Quinton Hoover;3;G;;;G;;English;Near Mint;0.33;
  371. 2;Fumarole;IA;Sorcery;U;{3}{B}{R};5;;;;As an additional cost to cast Fumarole, pay 3 life.£Destroy target creature and target land.;#"Too many of us have died in the explosions that wrack these hills."£—Klazina Jansdotter, Leader of the Order of the Sacred Torch#;Drew Tucker;3.5;RB (O);;;BR;;English;Near Mint;0.22;
  372. 1;Fumarole;IA;Sorcery;U;{3}{B}{R};5;;;;As an additional cost to cast Fumarole, pay 3 life.£Destroy target creature and target land.;#"Too many of us have died in the explosions that wrack these hills."£—Klazina Jansdotter, Leader of the Order of the Sacred Torch#;Drew Tucker;3.5;RB (O);;;BR;;German;Near Mint;0.22;
  373. 1;Fungal Bloom;FE;Enchantment;R;{G}{G};2;;;;{G}{G}: Put a spore counter on target Fungus.;#"Thallids could absorb energy from the forest itself. Even Elves were at a disadvantage in fighting them."£—Sarpadian Empires, vol. III#;Daniel Gelon;4;G;;;G;;English;Near Mint;0.85;
  374. 3;Fungal Shambler;AP;Creature — Fungus Beast;R;{4}{G}{U}{B};7;6;4;;Trample£Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.;;Jim Nelson;4;GUB (O);;;BGU;;English;Near Mint;0.35;
  375. 2;Gaea's Blessing;WL;Sorcery;U;{1}{G};2;;;;Target player shuffles up to three target cards from his or her graveyard into his or her library.£Draw a card.£When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.;;Rebecca Guay;4.5;G;;;G;;English;Near Mint;0.56;
  376. 2;Gaea's Embrace;US;Enchantment — Aura;U;{2}{G}{G};4;;;;Enchant creature£Enchanted creature gets +3/+3 and has trample.£{G}: Regenerate enchanted creature.;#The forest rose to the battle, not to save the people but to save itself.#;Paolo Parente;4;G;;;G;;English;Near Mint;0.49;
  377. 3;Gaea's Touch;DK;Enchantment;C;{G}{G};2;;;;{0}: You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn.£Sacrifice Gaea's Touch: Add {G}{G} to your mana pool.;;Mark Poole;4.5;G;{G};;G;;English;Near Mint;0.53;
  378. 2;Game of Chaos;IA;Sorcery;R;{R}{R}{R};3;;;;Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.;;Drew Tucker;3.5;R;;;R;;English;Near Mint;1.63;
  379. 1;General Jarkeld;IA;Legendary Creature — Human Soldier;R;{3}{W};4;1;2;;{T}: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step.;;Richard Thomas;3;W;;;W;;German;Near Mint;0.4;
  380. 2;Ghitu Encampment;UL;Land;U;;0;;;;Ghitu Encampment enters the battlefield tapped.£{T}: Add {R} to your mana pool.£{1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. #(It deals combat damage before creatures without first strike.)#;;Hazeltine;4;L;{R};;R;;English;Near Mint;0.25;
  381. 1;Ghost Hounds;HL;Creature — Hound Spirit;U;{1}{B};2;1;1;;Vigilance£Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.;;Jeff A. Menges;3;B;;;B;;English;Near Mint;0.24;
  382. 2;Ghost Ship;DK;Creature — Spirit;C;{2}{U}{U};4;2;4;;Flying£{U}{U}{U}: Regenerate Ghost Ship.;#"That phantom prow split the storm as lightning cast its long shadow on the battlefield below."Mireille Gaetane, The Valeriad#;Tom Wänerstrand;4;U;;;U;;German;Near Mint;0.16;
  383. 4;Ghost Town;TE;Land;U;;0;;;;{T}: Add {C} to your mana pool.£{0}: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn.;#"The air here smells like a grave."£—Crovax#;Tom Wänerstrand;4;L;{C};;;;English;Near Mint;0.45;
  384. 1;Giant Fan;UG;Artifact;R;{4};4;;;;{2}, {T}: Move target counter from one card to another. If the second card's rules text refers to any type of counters, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.;#Only a villain would unleash a giant fan on anyone#;Randy Gallegos;4.5;A;;;;;English;Near Mint;0.59;
  385. 1;Giant Slug;LG;Creature — Slug;C;{1}{B};2;1;1;;{5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. #(It can't be blocked as long as defending player controls a land of that type.)#;;Anson Maddocks;1.5;B;;;B;;English;Near Mint;0.19;
  386. 2;Giant Trap Door Spider;IA;Creature — Spider;U;{1}{R}{G};3;2;3;;{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.;#"So large and so quiet—a combination best avoided."£—Disa the Restless, journal entry#;Heather Hudson;3.5;GR (O);;;RG;;English;Near Mint;0.22;
  387. 1;Glacial Crevasses;IA;Enchantment;R;{2}{R};3;;;;Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.;#"We were chasing Lim-Dûl when the ridge in front of us suddenly crumbled. I can't believe it was mere coincidence."£—Lucilde Fiksdotter, Leader of the Order of the White Shield#;Mike Raabe;3;R;;;R;;English;Near Mint;2;
  388. 5;Glacial Wall;IA;Creature — Wall;U;{2}{U};3;0;7;;Defender #(This creature can't attack.)#;#"We are farther west than any could have imagined possible, but I still wish to press on. Unfortunately, huge walls of ice block further travel. We can't believe they are natural."£—Disa the Restless, journal entry#;Dameon Willich;3.5;U;;;U;;English;Near Mint;0.22;
  389. 1;Glasses of Urza;4E;Artifact;U;{1};1;;;;{T}: Look at target player's hand.;;Douglas Shuler;3.5;A;;;;;English;Near Mint;0.21;
  390. 1;Glasses of Urza;4E;Artifact;U;{1};1;;;;{T}: Look at target player's hand.;;Douglas Shuler;3.5;A;;;;;German;Near Mint;0.21;
  391. 3;Glittering Lion;PY;Creature — Cat;U;{2}{W};3;2;2;;Prevent all damage that would be dealt to Glittering Lion.£{3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.;;Don Hazeltine;3.5;W;;;W;;English;Near Mint;0.2;
  392. 2;Glowing Anemone;MM;Creature — Jellyfish Beast;U;{3}{U};4;1;3;;When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.;#Beautiful to behold, terrible to be held.#;Pete Venters;3;U;;;U;;English;Near Mint;0.22;
  393. 3;Goblin Balloon Brigade;R;Creature — Goblin Warrior;U;{R};1;1;1;;{R}: Goblin Balloon Brigade gains flying until end of turn.;#"From up here we can drop rocks and arrows and more rocks" "Uh, yeah boss, but how do we get down?"#;Andi Rusu;3;R;;;R;;English;Near Mint;0.2;
  394. 1;Goblin Balloon Brigade;4E;Creature — Goblin Warrior;U;{R};1;1;1;;{R}: Goblin Balloon Brigade gains flying until end of turn.;#"From up here we can drop rocks and arrows and more rocks"£"Uh, yeah boss, but how do we get down?"#;Andi Rusu;3.5;R;;;R;;English;Near Mint;0.21;
  395. 1;Goblin Mutant;IA;Creature — Goblin Mutant;U;{2}{R}{R};4;5;3;;Trample£Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.£Goblin Mutant can't block creatures with power 3 or greater.;#If only it had three brains, too.#;Daniel Gelon;3;R;;;R;;English;Near Mint;0.2;
  396. 2;Goblin Scouts;MI;Sorcery;U;{3}{R}{R};5;;;;Create three 1/1 red Goblin Scout creature tokens with mountainwalk. #(They can't be blocked as long as defending player controls a Mountain.)#;#"Pathetic—like I wouldn't know a goblin painted up to look like a dwarf"£—Pashad ibn Asim, Suq'Ata trader#;Geofrey Darrow;3;R;;;R;;English;Near Mint;0.21;
  397. 2;Goblin Snowman;IA;Creature — Goblin;U;{3}{R};4;1;1;;Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.£{T}: Goblin Snowman deals 1 damage to target creature it's blocking.;#"Strength in numbers? Right."£—Ib Halfheart, Goblin Tactician#;Daniel Gelon;3.5;R;;;R;;English;Near Mint;0.25;
  398. 1;Goblin Soothsayer;MI;Creature — Goblin Shaman;U;{R};1;1;1;;{R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn.;#"I see a great victory and rivers of blood. And . . . hmm, looks like a spleen."£—Grishnak, goblin soothsayer#;Robert Bliss;4;R;;;R;;English;Near Mint;0.3;
  399. 3;Grafted Skullcap;US;Artifact;R;{4};4;;;;At the beginning of your draw step, draw an additional card.£At the beginning of your end step, discard your hand.;#"Let go your mind. Mine is fitter."£—Gix, Yawgmoth praetor#;Brian Despain;3.5;A;;;;;English;Near Mint;0.38;
  400. 1;Grafted Skullcap;US;Artifact;R;{4};4;;;;At the beginning of your draw step, draw an additional card.£At the beginning of your end step, discard your hand.;#"Let go your mind. Mine is fitter."£—Gix, Yawgmoth praetor#;Brian Despain;3.5;A;;;;;German;Near Mint;0.38;
  401. 1;Grandmother Sengir;HL;Legendary Creature — Human Wizard;R;{4}{B};5;3;3;;{1}{B}, {T}: Target creature gets -1/-1 until end of turn.;#"Rarely have power and madness been so delightfully wed as they have in our dear Grandmother."£—Baron Sengir#;Pete Venters;2;B;;;B;;English;Near Mint;0.44;
  402. 2;Grasslands;MI;Land;U;;0;;;;Grasslands enters the battlefield tapped.£{T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.;;John Avon;3.5;L;;;;;English;Near Mint;0.6;
  403. 1;Grave Pact;SH;Enchantment;R;{1}{B}{B}{B};4;;;;Whenever a creature you control dies, each other player sacrifices a creature.;#"The bonds of loyalty can tie one to the grave."£—Crovax#;Scott Kirschner;4.5;B;;;B;;English;Near Mint;12.83;
  404. 1;Green Mana Battery;LG;Artifact;U;{4};4;;;;{2}, {T}: Put a charge counter on Green Mana Battery.£{T}, Remove any number of charge counters from Green Mana Battery: Add {G} to your mana pool, then add an additional {G} to your mana pool for each charge counter removed this way.;;Christopher Rush;2.5;A;{G};;G;;German;Near Mint;0.56;
  405. 1;Green Scarab;IA;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature can't be blocked by green creatures.£Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.;;Nicola Leonard;2;W;;;W;;English;Near Mint;0.22;
  406. 1;Green Ward;R;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from green. This effect doesn't remove Green Ward.;;Dan Frazier;1.5;W;;;W;;German;Near Mint;0.2;
  407. 1;Green Ward;R;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from green. This effect doesn't remove Green Ward.;;Dan Frazier;1.5;W;;;W;;English;Near Mint;0.2;
  408. 2;Green Ward;4E;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from green. This effect doesn't remove Green Ward.;;Dan Frazier;1.5;W;;;W;;English;Near Mint;0.21;
  409. 2;Greener Pastures;US;Enchantment;R;{2}{G};3;;;;At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.;;Heather Hudson;3.5;G;;;G;;English;Near Mint;0.38;
  410. 2;Griffin Canyon;VI;Land;R;;0;;;;{T}: Add {C} to your mana pool.£{T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.;#"Where are falling feathers deadlier than falling rock?"£—The One Thousand Questions#;Stuart Griffin;3.5;L;{C};;;;English;Near Mint;0.97;
  411. 1;Grinning Totem;MI;Artifact;R;{4};4;;;;{2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.;;Donato Giancola;4.5;A;;;;;German;Near Mint;0.34;
  412. 1;Guiding Spirit;VI;Creature — Angel Spirit;R;{1}{W}{U};3;1;2;;Flying£{T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.;#"Retainer of eternal Sun Life flash again upon thy wings."£—"Song to the Sun," Femeref song#;Terese Nielsen;4;WU (O);;;WU;;English;Near Mint;0.79;
  413. 1;Gustha's Scepter;AL;Artifact;R;{0};0;;;;{T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled.£{T}: Return a card you own exiled with Gustha's Scepter to your hand.£When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.;;Sandra Everingham;3.5;A;;;;;English;Near Mint;0.49;
  414. 3;Hail Storm;AL;Instant;U;{1}{G}{G};3;;;;Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.;#"If they can't take the hail, they'd better stay home."£—Arna Kennerüd, Skycaptain#;Jeff A. Menges;3;G;;;G;;English;Near Mint;0.19;
  415. 1;Hall of Gemstone;MI;World Enchantment;R;{1}{G}{G};3;;;;At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.;;David A. Cherry;4;G;;;G;;English;Near Mint;4.05;
  416. 1;Halls of Mist;IA;Land;R;;0;;;;Cumulative upkeep {1} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£Creatures that attacked during their controller's last turn can't attack.;;Mark Poole;3;L;;;;;English;Near Mint;0.54;
  417. 1;Hammer of Bogardan;6E;Sorcery;R;{1}{R}{R};3;;;;Hammer of Bogardan deals 3 damage to target creature or player.£{2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.;;Ron Spencer;4;R;;;R;;English;Near Mint;0.56;
  418. 1;Hammer of Bogardan;MI;Sorcery;R;{1}{R}{R};3;;;;Hammer of Bogardan deals 3 damage to target creature or player.£{2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.;;Ron Spencer;4;R;;;R;;German;Near Mint;0.63;
  419. 1;Hanna's Custody;TE;Enchantment;R;{2}{W};3;;;;All artifacts have shroud. #(They can't be the targets of spells or abilities.)#;#"I protect the Legacy with my life if necessary, for its purpose is far more important than my own."£—Hanna, Weatherlight navigator#;DiTerlizzi;4;W;;;W;;English;Near Mint;1.05;
  420. 2;Harmonic Convergence;UL;Instant;U;{2}{G};3;;;;Put all enchantments on top of their owners' libraries.;#When the eternal stars align, can mere mortals resist?#;John Avon;3.5;G;;;G;;English;Near Mint;0.2;
  421. 3;Haunted Crossroads;MM;Enchantment;U;{2}{B};3;;;;{B}: Put target creature card from your graveyard on top of your library.;#It seemed as if no one wanted them to reach the Henge of Ramos—not even the dead.#;Carl Critchlow;4;B;;;B;;English;Near Mint;0.48;
  422. 2;Haunting Apparition;MI;Creature — Spirit;U;{1}{U}{B};3;1+*;2;;Flying£As Haunting Apparition enters the battlefield, choose an opponent.£Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.;#Like some foul herdbeast, it grazes on the dead.#;Chippy;3;UB (O);;;UB;;English;Near Mint;0.2;
  423. 1;Havenwood Battleground;FE;Land;U;;0;;;;Havenwood Battleground enters the battlefield tapped.£{T}: Add {G} to your mana pool.£{T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.;;Mark Poole;3;L;{G};;G;;English;Near Mint;0.24;
  424. 1;Hazerider Drake;MI;Creature — Drake;U;{2}{W}{U};4;2;3;;Flying, protection from red;#"The hazerider danced in the thunderstorm and sang to its music."£—Afari, Tales#;Zina Saunders;3;WU (O);;;WU;;English;Near Mint;0.19;
  425. 4;Heightened Awareness;PY;Enchantment;R;{3}{U}{U};5;;;;As Heightened Awareness enters the battlefield, discard your hand.£At the beginning of your draw step, draw an additional card.;#"It startles me how alive one feels on the edge of death."£—Barrin, master wizard#;Pete Venters;3.5;U;;;U;;German;Near Mint;0.32;
  426. 2;Helm of Awakening;VI;Artifact;U;{2};2;;;;Spells cost {1} less to cast.;#"This little prize will cover your head, your spells, your bets, and your behind"£—Pashad ibn Asim, Suq'Ata trader#;Adam Rex;4.5;A;;;;;English;Near Mint;2.8;
  427. 1;Helm of Chatzuk;4E;Artifact;R;{1};1;;;;{1}, {T}: Target creature gains banding until end of turn. #(Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)#;;Mark Tedin;2;A;;;;;English;Near Mint;0.31;
  428. 2;Helm of Obedience;AL;Artifact;R;{4};4;;;;{X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.;;Brian Snoddy;4.5;A;;;;;English;Near Mint;17.32;
  429. 1;Hematite Talisman;IA;Artifact;U;{2};2;;;;Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.;;L. A. Williams;1.5;A;;;;;English;Near Mint;0.2;
  430. 1;Heroism;FE;Enchantment;U;{2}{W};3;;;;Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.;;Mark Poole;2;W;;;RW;;English;Near Mint;0.2;
  431. 3;Hesitation;SH;Enchantment;U;{1}{U};2;;;;When a player casts a spell, sacrifice Hesitation and counter that spell.;#Gerrard hesitated, looking up at the enemy ship. The future hesitated with him, changed forever by the pause.#;Pete Venters;3.5;U;;;U;;English;Near Mint;0.25;
  432. 1;Hidden Predators;US;Enchantment;R;{G};1;;;;When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.;;John Matson;4;G;;;G;;German;Near Mint;0.44;
  433. 1;Hipparion;IA;Creature — Horse;U;{1}{W};2;1;3;;Hipparion can't block creatures with power 3 or greater unless you pay {1}.;#"Someone once said that Hipparions are to Warriors what Aesthir are to Skyknights. Don't believe it."£—General Jarkeld, the Arctic Fox#;Dameon Willich;1.5;W;;;W;;English;Near Mint;0.21;
  434. 1;Holy Light;DK;Instant;C;{2}{W};3;;;;Nonwhite creatures get -1/-1 until end of turn.;#"Bathed in hallowed light, the infidels looked upon the impurities of their souls and despaired."The Book of Tal#;Drew Tucker;3;W;;;W;;English;Excellent;0.31;
  435. 3;Homarid Shaman;FE;Creature — Homarid Shaman;R;{2}{U}{U};4;2;1;;{U}: Tap target green creature.;#"The ground grew swampy: hooves and claws sank into the marshy earth. Snarls of rage and bleats of despair echoed through the trees as the waters grew higher and higher."£—Kyliki of Havenwood,£"Havenwood Remembered"#;Amy Weber;3.5;U;;;U;;English;Near Mint;0.39;
  436. 2;Homarid Spawning Bed;FE;Enchantment;U;{U}{U};2;;;;{1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's converted mana cost.;;Douglas Shuler;4;U;;;U;;English;Near Mint;0.21;
  437. 4;Horn of Greed;SH;Artifact;R;{3};3;;;;Whenever a player plays a land, that player draws a card.;#"Rath grows, and I am nourished."£—Volrath#;Jeff Miracola;4;A;;;;;English;Near Mint;2.45;
  438. 2;Hornet Cannon;SH;Artifact;U;{4};4;;;;{3}, {T}: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step.;;Ron Spencer;2.5;A;;;;;English;Near Mint;0.2;
  439. 1;Horrible Hordes;MI;Artifact Creature — Spirit;U;{3};3;2;2;;Rampage 1 #(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)#;#Few are able to underestimate the hordes.#;Ian Miller;3;A;;;;;English;Near Mint;0.21;
  440. 1;Hound of the Farbogs;SOI;Creature — Zombie Hound;C;{4}{B};5;5;3;;Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. #(A creature with menace can't be blocked except by two or more creatures.)#;#As you hear it baying in the distance, you'll feel its breath on your neck.#;Christine Choi;5;B;;;B;;English;Near Mint;0.14;
  441. 1;Howling Mine;R;Artifact;R;{2};2;;;;At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.;;Mark Poole;4;A;;;;;English;Near Mint;3.23;
  442. 1;Howling Mine;4E;Artifact;R;{2};2;;;;At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.;;Mark Poole;4.5;A;;;;;English;Near Mint;2.88;
  443. 1;Howling Mine;4E;Artifact;R;{2};2;;;;At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.;;Mark Poole;4.5;A;;;;;English;Excellent;2.44;
  444. 1;Howling Mine;4E;Artifact;R;{2};2;;;;At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.;;Mark Poole;4.5;A;;;;;German;Near Mint;2.88;
  445. 1;Humility;TE;Enchantment;R;{2}{W}{W};4;;;;All creatures lose all abilities and have base power and toughness 1/1.;#"One cannot cleanse the wounds of failure."£—Karn, silver golem#;Phil Foglio;4.5;W;;;W;;English;Near Mint;18.98;
  446. 1;Hunding Gjornersen;LG;Legendary Creature — Human Warrior;U;{3}{W}{U}{U};6;5;4;;Rampage 1 #(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)#;#"You would never guess, at the terrifying sight of the man, that Hunding was as charming a companion as one could wish for."#;Richard Thomas;2.5;WU (O);;;WU;;Italian;Near Mint;0.56;
  447. 1;Hurkyl's Recall;R;Instant;R;{1}{U};2;;;;Return all artifacts target player owns to his or her hand.;#This spell, like many attributed to Drafna, was actually the work of his wife Hurkyl.#;NéNé Thomas;4.5;U;;;U;;English;Near Mint;3.47;
  448. 1;Hurkyl's Recall;4E;Instant;R;{1}{U};2;;;;Return all artifacts target player owns to his or her hand.;#This spell, like many attributed to Drafna, was actually the work of his wife and former student, Hurkyl.#;NéNé Thomas;4.5;U;;;U;;German;Near Mint;3.39;
  449. 2;Hurricane;IA;Sorcery;U;{X}{G};1;;;;Hurricane deals X damage to each creature with flying and each player.;#"This was quite possibly the least pleasant occurrence on the entire expedition."£—Disa the Restless, journal entry#;Cornelius Brudi;4;G;;;G;;English;Near Mint;0.24;
  450. 1;Hurricane;4E;Sorcery;U;{X}{G};1;;;;Hurricane deals X damage to each creature with flying and each player.;;Dameon Willich;4;G;;;G;;English;Near Mint;0.23;
  451. 1;Hyalopterous Lemure;IA;Creature — Spirit;U;{4}{B};5;4;3;;{0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.;#"The Lemures looked harmless, until they descended on my troops. Within moments, only bones remained."£—Lucilde Fiksdotter, Leader of the Order of the White Shield#;Richard Thomas;3.5;B;;;B;;English;Near Mint;0.21;
  452. 1;Hymn to Tourach;FE;Sorcery;C;{B}{B};2;;;;Target player discards two cards at random.;#"Tourach's power was such that his followers deified him after his death."£—Sarpadian Empires, vol. II#;Liz Danforth;5;B;;;B;;English;Near Mint;0.7;
  453. 1;Hymn to Tourach;FE;Sorcery;C;{B}{B};2;;;;Target player discards two cards at random.;#"The eerie, wailing Hymn caused insanity even in hardened warriors."£—Sarpadian Empires, vol. II#;Susan Van Camp;5;B;;;B;;English;Near Mint;0.87;
  454. 1;Hymn to Tourach;FE;Sorcery;C;{B}{B};2;;;;Target player discards two cards at random.;#Knowing the Hymn's power, the followers of Leitbur carefully guarded their pillaged transcriptions.#;Quinton Hoover;5;B;;;B;;English;Near Mint;0.73;
  455. 2;Hypnotic Specter;4E;Creature — Specter;U;{1}{B}{B};3;2;2;;Flying£Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.;#". . . There was no trace£Of aught on that illumined face . . . ."£—Samuel Coleridge, "Phantom"#;Douglas Shuler;4.5;B;;;B;;German;Near Mint;0.89;
  456. 1;Hypnotic Specter;4E;Creature — Specter;U;{1}{B}{B};3;2;2;;Flying£Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.;#". . . There was no trace£Of aught on that illumined face . . . ."£—Samuel Coleridge, "Phantom"#;Douglas Shuler;4.5;B;;;B;;English;Near Mint;0.89;
  457. 1;Hypnotic Specter;R;Creature — Specter;U;{1}{B}{B};3;2;2;;Flying£Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.;#". . . There was no trace/ Of aught on that illumined face. . ."Samuel Coleridge, "Phantom"#;Douglas Shuler;4.5;B;;;B;;German;Good;0.69;
  458. 2;Icatian Phalanx;FE;Creature — Human Soldier;U;{4}{W};5;2;4;;Banding #(Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)#;#Even after the wall was breached in half a dozen places, the Phalanxes fought on, standing solidly against the onrushing raiders. Disciplined and dedicated, they held their ranks to the end, even in the face of tremendous losses.#;Kaja Foglio;2.5;W;;;W;;English;Near Mint;0.21;
  459. 2;Icatian Priest;FE;Creature — Human Cleric;U;{W};1;1;1;;{1}{W}{W}: Target creature gets +1/+1 until end of turn.;#"May you be strong and valiant, to defeat the enemies of the pure."£—"Leitbur's Prayer"#;Drew Tucker;2.5;W;;;W;;English;Near Mint;0.2;
  460. 4;Iceberg;IA;Enchantment;U;{X}{U}{U};2;;;;Iceberg enters the battlefield with X ice counters on it.£{3}: Put an ice counter on Iceberg.£Remove an ice counter from Iceberg: Add {C} to your mana pool.;;Jeff A. Menges;3;U;{C};;U;;English;Near Mint;0.21;
  461. 3;Icequake;IA;Sorcery;U;{1}{B}{B};3;;;;Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.;#"When the earth shakes, and their animals are swallowed up by the ground, perhaps they will think twice before attacking again."£—Lim-Dûl, the Necromancer#;Richard Kane Ferguson;4;B;;;B;;English;Near Mint;0.35;
  462. 2;Icy Manipulator;IA;Artifact;U;{4};4;;;;{1}, {T}: Tap target artifact, creature, or land.;#"The scavengers who first found it called it the ‘Bone Crank.' Not a bad name, I'd say."£—Arcum Dagsson, Soldevi Machinist#;Amy Weber;4.5;A;;;;;English;Near Mint;0.28;
  463. 1;Icy Prison;IA;Enchantment;R;{U}{U};2;;;;When Icy Prison enters the battlefield, exile target creature.£At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}.£When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.;;Anson Maddocks;3;U;;;U;;English;Near Mint;0.33;
  464. 1;Ill-Gotten Gains;US;Sorcery;R;{2}{B}{B};4;;;;Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.;#Urza thought it a crusade. Xantcha knew it was a robbery.#;Greg Staples;4.5;B;;;B;;German;Near Mint;0.83;
  465. 2;Illicit Auction;MI;Sorcery;R;{3}{R}{R};5;;;;Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. #(This effect lasts indefinitely.)#;;Scott Kirschner;3.5;R;;;R;;English;Near Mint;1;
  466. 2;Illumination;MI;Instant;U;{W}{W};2;;;;Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost.;#"A brilliant light can either illuminate or blind. How will you know which until you open your eyes?"£—Asmira, Holy Avenger#;David O'Connor;2.5;W;;;W;;English;Near Mint;0.2;
  467. 1;Illusionary Terrain;IA;Enchantment;U;{U}{U};2;;;;Cumulative upkeep {2} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£As Illusionary Terrain enters the battlefield, choose two basic land types.£Basic lands of the first chosen type are the second chosen type.;#"The drawing of maps is fruitless in the west near the ice walls: the very earth is formless."£—Disa the Restless, journal entry#;Rob Alexander;4;U;;;U;;English;Near Mint;0.25;
  468. 3;Imaginary Pet;US;Creature — Illusion;R;{1}{U};2;4;4;;At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.;#"It followed me home. Can I keep it?"#;Heather Hudson;3.5;U;;;U;;German;Near Mint;0.35;
  469. 1;Incinerate;IA;Instant;C;{1}{R};2;;;;Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.;#"Yes, I think ‘toast' is an appropriate description."£—Jaya Ballard, Task Mage#;Mark Poole;4.5;R;;;R;;English;Near Mint;0.22;
  470. 4;Indentured Djinn;MM;Creature — Djinn;U;{1}{U}{U};3;4;4;;Flying£When Indentured Djinn enters the battlefield, each other player may draw up to three cards.;#It's not always clear who's the master and who's the servant.#;Val Mayerik;3;U;;;U;;English;Near Mint;0.35;
  471. 1;Infernal Contract;MI;Sorcery;R;{B}{B}{B};3;;;;Draw four cards. You lose half your life, rounded up.;#"But I signed nothing"£—Taraneh, Suq'Ata mage#;Roger Raupp;4;B;;;B;;English;Near Mint;0.54;
  472. 1;Infernal Contract;MI;Sorcery;R;{B}{B}{B};3;;;;Draw four cards. You lose half your life, rounded up.;#"But I signed nothing"£—Taraneh, Suq'Ata mage#;Roger Raupp;4;B;;;B;;German;Near Mint;0.54;
  473. 2;Infernal Darkness;IA;Enchantment;R;{2}{B}{B};4;;;;Cumulative upkeep—Pay {B} and 1 life. #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£If a land is tapped for mana, it produces {B} instead of any other type.;#"I thought the day had brought enough horrors for our ragged band, but the night was far worse."£—Lucilde Fiksdotter, Leader of the Order of the White Shield#;Phil Foglio;4;B;;;B;;English;Near Mint;2.06;
  474. 3;Inheritance;AL;Enchantment;U;{W};1;;;;Whenever a creature dies, you may pay {3}. If you do, draw a card.;#"More than lessons may be gained from the past."£—Halvor Arensson, Kjeldoran Priest#;Kaja Foglio;3.5;W;;;W;;English;Near Mint;0.26;
  475. 1;Initiates of the Ebon Hand;FE;Creature — Cleric;C;{B};1;1;1;;{1}: Add {B} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.;#"We are no longer Nature's children, but her masters . . . ."£—Oath of the Ebon Hand#;Heather Hudson;3.5;B;{B};;B;;English;Near Mint;0.18;
  476. 1;Instill Energy;R;Enchantment — Aura;U;{G};1;;;;Enchant creature£Enchanted creature can attack as though it had haste.£{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.;;Dameon Willich;4;G;;;G;;English;Near Mint;0.24;
  477. 1;Instill Energy;R;Enchantment — Aura;U;{G};1;;;;Enchant creature£Enchanted creature can attack as though it had haste.£{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.;;Dameon Willich;4;G;;;G;;German;Near Mint;0.24;
  478. 4;Interdict;TE;Instant;U;{1}{U};2;;;;Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. #(Mana abilities can't be targeted.)#£Draw a card.;;Jeff Laubenstein;3.5;U;;;U;;English;Near Mint;0.26;
  479. 3;Iridescent Drake;UD;Creature — Drake;U;{3}{U};4;2;2;;Flying£When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake.;;Jim Nelson;3.5;U;;;U;;English;Near Mint;0.24;
  480. 1;Irini Sengir;HL;Legendary Creature — Vampire Dwarf;U;{2}{B}{B};4;2;2;;Green enchantment spells and white enchantment spells cost {2} more to cast.;#"That cruel being brings shame to all her fellow Dwarves and misery to all the land. She is Sengir's daughter in spirit if not in blood."£—Reveka, Wizard Savant#;Pete Venters;2.5;B;;;B;;English;Near Mint;0.24;
  481. 1;Iron Maiden;UL;Artifact;R;{3};3;;;;At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4.;#The maiden is a jealous lover.#;Tom Wänerstrand;3.5;A;;;;;English;Near Mint;1.17;
  482. 1;Iron Star;4E;Artifact;U;{1};1;;;;Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.;;Dan Frazier;1.5;A;;;;;English;Near Mint;0.2;
  483. 2;Iron Tusk Elephant;MI;Creature — Elephant;U;{4}{W};5;3;3;;Trample;#"The fury in the lion's eye:£the patience in the hippo's yawn:£the pride within the griffin's cry£are one within the iron tusk's stride."£—"Iron Tusk," Femeref song#;Tony Roberts;2;W;;;W;;English;Near Mint;0.21;
  484. 2;Island Sanctuary;4E;Enchantment;R;{1}{W};2;;;;If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.;;Mark Poole;4;W;;;W;;English;Near Mint;0.66;
  485. 2;Ivory Cup;4E;Artifact;U;{1};1;;;;Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.;;Anson Maddocks;1.5;A;;;;;English;Near Mint;0.2;
  486. 1;Ivory Cup;4E;Artifact;U;{1};1;;;;Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.;;Anson Maddocks;1.5;A;;;;;German;Near Mint;0.2;
  487. 2;Ivory Gargoyle;AL;Creature — Gargoyle;R;{4}{W};5;2;2;;Flying£When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.£{4}{W}: Exile Ivory Gargoyle.;;Quinton Hoover;3;W;;;W;;English;Near Mint;0.35;
  488. 1;Ivory Gargoyle;AL;Creature — Gargoyle;R;{4}{W};5;2;2;;Flying£When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.£{4}{W}: Exile Ivory Gargoyle.;;Quinton Hoover;3;W;;;W;;English;Excellent;0.29;
  489. 1;Ivory Tower;R;Artifact;R;{1};1;;;;At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.;#Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge.#;Margaret Organ-Kean;4;A;;;;;German;Excellent;1.25;
  490. 1;Jabari's Influence;MI;Instant;R;{3}{W}{W};5;;;;Cast Jabari's Influence only after combat.£Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.;#"Common soldiers can't understand what a sidar knows: the enemy can be a resource."£—Sidar Jabari#;Gerry Grace;3.5;W;;;W;;English;Near Mint;0.41;
  491. 1;Jabari's Influence;MI;Instant;R;{3}{W}{W};5;;;;Cast Jabari's Influence only after combat.£Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.;#"Common soldiers can't understand what a sidar knows: the enemy can be a resource."£—Sidar Jabari#;Gerry Grace;3.5;W;;;W;;German;Near Mint;0.41;
  492. 1;Jack-in-the-Mox;UG;Artifact;R;{0};0;;;;{T}: Roll a six-sided die for Jack-in-the-Mox. On a 1, sacrifice Jack-in-the-Mox and lose 5 life. Otherwise, Jack-in-the-Mox has one of the following effects. Treat this ability as a mana source.£2 Add {W} to your mana pool.£3 Add {U} to your mana pool.£4 Add {B} to your mana pool.£5 Add {R} to your mana pool.£6 Add {G} to your mana pool.;;Dan Frazier;4;A;{W}{U}{B}{R}{G};;WUBRG;;English;Near Mint;1.8;
  493. 1;Jandor's Saddlebags;4E;Artifact;R;{2};2;;;;{3}, {T}: Untap target creature.;#Each day of their journey, Jandor opened the saddlebags and found them full of mutton, quinces, cheese, date rolls, wine, and all manner of delicious and satisfying foods.#;Dameon Willich;2.5;A;;;;;English;Near Mint;0.31;
  494. 1;Jandor's Saddlebags;4E;Artifact;R;{2};2;;;;{3}, {T}: Untap target creature.;#Each day of their journey, Jandor opened the saddlebags and found them full of mutton, quinces, cheese, date rolls, wine, and all manner of delicious and satisfying foods.#;Dameon Willich;2.5;A;;;;;German;Near Mint;0.31;
  495. 1;Jayemdae Tome;4E;Artifact;R;{4};4;;;;{4}, {T}: Draw a card.;;Mark Tedin;3.5;A;;;;;English;Near Mint;0.3;
  496. 1;Jayemdae Tome;R;Artifact;R;{4};4;;;;{4}, {T}: Draw a card.;;Mark Tedin;3.5;A;;;;;English;Near Mint;0.42;
  497. 1;Jester's Cap;IA;Artifact;R;{4};4;;;;{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.;#"Know your foes' strengths as well as their weaknesses."£—Arcum Dagsson, Soldevi Machinist#;Dan Frazier;4.5;A;;;;;English;Excellent;1.94;
  498. 1;Jester's Cap;IA;Artifact;R;{4};4;;;;{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.;#"Know your foes' strengths as well as their weaknesses."£—Arcum Dagsson, Soldevi Machinist#;Dan Frazier;4.5;A;;;;;German;Near Mint;2.29;
  499. 3;Jhoira's Toolbox;UL;Artifact Creature — Insect;U;{2};2;1;1;;{2}: Regenerate target artifact creature.;#It entertained Jhoira to craft a kit that could bring her the tools.#;Mike Raabe;4;A;;;;;English;Near Mint;0.25;
  500. 1;Johtull Wurm;IA;Creature — Wurm;U;{5}{G};6;6;6;;Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.;#"To bring her down we must be on all sides at once—leave one avenue open and we'll all be dead."£—Taaveti of Kelsinko, Elvish Hunter#;Daniel Gelon;2;G;;;G;;English;Near Mint;0.2;
  501. 1;Jolrael, Empress of Beasts;PY;Legendary Creature — Human Spellshaper;R;{3}{G}{G};5;3;3;;{2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.;#"I need no army. I have Jamuraa."#;Matthew D. Wilson;4;G;;;G;;English;Near Mint;0.38;
  502. 1;Joven;HL;Legendary Creature — Human Rogue;C;{3}{R}{R};5;3;3;;{R}{R}{R}, {T}: Destroy target noncreature artifact.;#"Joven, you're almost as good a thief as I. But Eron hates you even more."£—Chandler#;Douglas Shuler;3;R;;;R;;English;Near Mint;0.19;
  503. 1;Juju Bubble;VI;Artifact;U;{1};1;;;;Cumulative upkeep {1} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£When you play a card, sacrifice Juju Bubble.£{2}: You gain 1 life.;#"If my heart had a lid, I would lift it and show you my joy."£—From Suq'Ata wedding ceremony#;Donato Giancola;1;A;;;;;English;Near Mint;0.21;
  504. 1;Jungle Barrier;AP;Creature — Plant Wall;U;{2}{G}{U};4;2;6;;Defender #(This creature can't attack.)#£When Jungle Barrier enters the battlefield, draw a card.;#A massive pull of mana caused all of Dominaria to pause—Multani had transplanted Yavimaya to Urborg's edge.#;Edward P. Beard, Jr.;3.5;GU (O);;;GU;;German;Near Mint;0.23;
  505. 1;Jungle Basin;VI;Land;U;;0;;;;Jungle Basin enters the battlefield tapped.£When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.£{T}: Add {C}{G} to your mana pool.;;John Avon;3;L;{G}{C};;G;;English;Near Mint;0.27;
  506. 2;Jungle Troll;MI;Creature — Troll;U;{1}{R}{G};3;2;1;;{R}: Regenerate Jungle Troll.£{G}: Regenerate Jungle Troll.;#"You eat plants: I eat plants. You eat beasts: I eat you."£—Drulvurg, troll king#;John Bolton;3;GR (O);;;RG;;English;Near Mint;0.2;
  507. 1;Junk Diver;UD;Artifact Creature — Bird;R;{3};3;1;1;;Flying£When Junk Diver dies, return another target artifact card from your graveyard to your hand.;#Garbage in, treasure out.#;Eric Peterson;4;A;;;;;German;Near Mint;0.73;
  508. 3;Justice;IA;Enchantment;U;{2}{W}{W};4;;;;At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}.£Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.;;Ruth Thompson;4.5;W;;;W;;English;Near Mint;0.21;
  509. 4;Kaervek's Hex;MI;Sorcery;U;{3}{B};4;;;;Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.;#"If the curse does not strike you dead, question your soul."£—Kaervek#;Ian Miller;2;B;;;B;;English;Near Mint;0.22;
  510. 2;Kaervek's Purge;MI;Sorcery;U;{X}{B}{R};2;;;;Destroy target creature with converted mana cost X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.;;Richard Kane Ferguson;3.5;RB (O);;;BR;;English;Near Mint;0.2;
  511. 1;Kaervek's Spite;VI;Instant;R;{B}{B}{B};3;;;;As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand.£Target player loses 5 life.;#"The end justifies the means. What do I care if I rule over the dead rather than over the living? The dead ask fewer questions."£—Kaervek#;Bryan Talbot;3;B;;;B;;English;Near Mint;0.46;
  512. 1;Karma;R;Enchantment;U;{2}{W}{W};4;;;;At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.;;Richard Thomas;3.5;W;;;W;;English;Near Mint;0.2;
  513. 1;Karma;4E;Enchantment;U;{2}{W}{W};4;;;;At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.;;Richard Thomas;3;W;;;W;;English;Near Mint;0.22;
  514. 1;Karma;R;Enchantment;U;{2}{W}{W};4;;;;At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.;;Richard Thomas;3.5;W;;;W;;German;Near Mint;0.2;
  515. 2;Karmic Guide;UL;Creature — Angel Spirit;R;{3}{W}{W};5;2;2;;Flying, protection from black£Echo {3}{W}{W} #(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)#£When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.;;Heather Hudson;4.5;W;;;W;;German;Near Mint;2.89;
  516. 2;Karn, Silver Golem;US;Legendary Artifact Creature — Golem;R;{5};5;4;4;;Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.£{1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.;;Mark Zug;4.5;A;;;;;German;Near Mint;6.66;
  517. 1;Karn's Touch;MM;Instant;R;{U}{U};2;;;;Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. #(It retains its abilities.)#;;Alan Pollack;4;U;;;U;;German;Near Mint;0.32;
  518. 2;Karoo;VI;Land;U;;0;;;;Karoo enters the battlefield tapped.£When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.£{T}: Add {C}{W} to your mana pool.;;Zina Saunders;3;L;{W}{C};;W;;English;Near Mint;0.27;
  519. 1;Karoo Meerkat;MI;Creature — Mongoose;U;{1}{G};2;2;1;;Protection from blue;#"Be like the meerkat, my daughters: ever vigilant, true to your own, and wary of strangers."£—Nabil Alamat, Suq'Ata merchant#;Janine Johnston;3.5;G;;;G;;English;Near Mint;0.21;
  520. 1;Karplusan Forest;IA;Land;R;;0;;;;{T}: Add {C} to your mana pool.£{T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.;;Nicola Leonard;4.5;L;{R}{G}{C};;RG;;English;Near Mint;4.19;
  521. 2;Karplusan Giant;IA;Creature — Giant;U;{6}{R};7;3;3;;Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.;#"They aren't the brightest or the quickest of Giants. For that matter, the same holds true if you compare them to rocks."£—Disa the Restless, journal entry#;Daniel Gelon;1.5;R;;;R;;English;Near Mint;0.21;
  522. 1;Karplusan Giant;IA;Creature — Giant;U;{6}{R};7;3;3;;Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.;#"They aren't the brightest or the quickest of Giants. For that matter, the same holds true if you compare them to rocks."£—Disa the Restless, journal entry#;Daniel Gelon;1.5;R;;;R;;German;Near Mint;0.21;
  523. 1;Karplusan Yeti;IA;Creature — Yeti;R;{3}{R}{R};5;3;3;;{T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.;#"What's that smell?"£—Perena Deepcutter,£Dwarven Armorer#;Quinton Hoover;3.5;R;;;R;;English;Near Mint;0.32;
  524. 1;Keeper of the Dead;EX;Creature — Human Wizard;U;{B}{B};2;1;2;;{B}, {T}: Choose target opponent who had at least two fewer creature cards in his or her graveyard than you did as you activated this ability. Destroy target nonblack creature he or she controls.;;Brom;4;B;;;B;;German;Near Mint;0.23;
  525. 1;Keeper of Tresserhorn;AL;Creature — Avatar;R;{5}{B};6;6;6;;Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.;;Z. Plucinski & D.A. Gregory;2.5;B;;;B;;English;Near Mint;0.3;
  526. 3;Keldon Warlord;4E;Creature — Human Barbarian;U;{2}{R}{R};4;*;*;;Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.;;Kev Brockschmidt;3.5;R;;;R;;German;Near Mint;0.22;
  527. 2;Kismet;LG;Enchantment;U;{3}{W};4;;;;Artifacts, creatures, and lands your opponents control enter the battlefield tapped.;;Kaja Foglio;4.5;W;;;W;;German;Near Mint;5.32;
  528. 1;Kjeldoran Frostbeast;IA;Creature — Elemental Beast;U;{3}{G}{W};5;2;4;;At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.;#"Two of my Warriors found that the creature was dangerous not only in combat, but also in simple proximity."£—Disa the Restless, journal entry#;Mark Poole;3.5;GW (O);;;GW;;English;Near Mint;0.2;
  529. 2;Kjeldoran Outpost;AL;Land;R;;0;;;;If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.£{T}: Add {W} to your mana pool.£{1}{W}, {T}: Create a 1/1 white Soldier creature token.;;Jeff A. Menges;4;L;{W};;W;;English;Near Mint;4.43;
  530. 1;Kjeldoran Outpost;AL;Land;R;;0;;;;If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.£{T}: Add {W} to your mana pool.£{1}{W}, {T}: Create a 1/1 white Soldier creature token.;;Jeff A. Menges;4;L;{W};;W;;German;Near Mint;4.43;
  531. 1;Kjeldoran Phalanx;IA;Creature — Human Soldier;R;{5}{W};6;2;5;;First strike: banding #(Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)#;#"There's nothing I like better than watching a street full of soldiers kicking down the doors of the guilty and the impure."£—Avram Garrisson, Leader of the Knights of Stromgald#;Richard Kane Ferguson;2.5;W;;;W;;English;Near Mint;0.35;
  532. 1;Kjeldoran Skycaptain;IA;Creature — Human Soldier;U;{4}{W};5;2;2;;Flying: first strike: banding #(Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)#;#"If we do our duty and uphold our honor, Kjeldor shall stand for a thousand years."£—Arna Kennerüd, Skyknight#;Mark Poole;2.5;W;;;W;;German;Near Mint;0.21;
  533. 3;Knight of Stromgald;IA;Creature — Human Knight;U;{B}{B};2;2;1;;Protection from white£{B}: Knight of Stromgald gains first strike until end of turn.£{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.;#"Kjeldorans should rule supreme, and to the rest, death"£—Avram Garrisson, Leader of the Knights of Stromgald#;Mark Poole;4.5;B;;;B;;English;Near Mint;0.26;
  534. 1;Kookus;VI;Creature — Djinn;R;{3}{R}{R};5;3;5;;Trample£At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able.£{R}: Kookus gets +1/+0 until end of turn.;;Scott Hampton;3;R;;;R;;English;Near Mint;0.34;
  535. 1;Kormus Bell;R;Artifact;R;{4};4;;;;All Swamps are 1/1 black creatures that are still lands.;;Christopher Rush;3.5;A;;;;;German;Near Mint;0.35;
  536. 1;Krovikan Elementalist;IA;Creature — Human Wizard;U;{B}{B};2;1;1;;{2}{R}: Target creature gets +1/+0 until end of turn.£{U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.;#"The Elementalists' talents could be useful if turned to other purposes."£—Zur the Enchanter#;Douglas Shuler;1.5;B;;;UBR;;English;Near Mint;0.2;
  537. 2;Krovikan Horror;AL;Creature — Horror Spirit;R;{3}{B};4;2;2;;At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.£{1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player.;;Christopher Rush;3.5;B;;;B;;English;Near Mint;0.52;
  538. 2;Krovikan Horror;AL;Creature — Horror Spirit;R;{3}{B};4;2;2;;At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.£{1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player.;;Christopher Rush;3.5;B;;;B;;German;Near Mint;0.52;
  539. 1;Krovikan Plague;AL;Enchantment — Aura;U;{2}{B};3;;;;Enchant non-Wall creature you control£When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.£Tap enchanted creature: Krovikan Plague deals 1 damage to target creature or player. Put a -0/-1 counter on enchanted creature. Activate this ability only if enchanted creature is untapped.;;Liz Danforth;2.5;B;;;B;;English;Near Mint;0.19;
  540. 2;Krovikan Vampire;IA;Creature — Vampire;U;{3}{B}{B};5;3;3;;At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.;;Quinton Hoover;3;B;;;B;;English;Near Mint;0.28;
  541. 1;Krovikan Vampire;IA;Creature — Vampire;U;{3}{B}{B};5;3;3;;At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.;;Quinton Hoover;3;B;;;B;;German;Near Mint;0.28;
  542. 3;Kudzu;R;Enchantment — Aura;R;{1}{G}{G};3;;;;Enchant land£When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice.;;Mark Poole;3.5;G;;;G;;English;Near Mint;0.36;
  543. 1;Kudzu;R;Enchantment — Aura;R;{1}{G}{G};3;;;;Enchant land£When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice.;;Mark Poole;3.5;G;;;G;;German;Near Mint;0.36;
  544. 1;Kukemssa Pirates;MI;Creature — Human Pirate;R;{3}{U};4;2;2;;Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.;#". . . pirates gambled with a djinn and lost the thing more dear than gold."£—"Love Song of Night and Day"#;Jock;3.5;U;;;U;;English;Near Mint;5.5;
  545. 1;Kyscu Drake;VI;Creature — Drake;U;{3}{G};4;2;2;;Flying£{G}: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn.£Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library.;;G. Darrow & I. Rabarot;2.5;G;;;G;;English;Near Mint;0.21;
  546. 2;Lance;R;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has first strike.;;Rob Alexander;2.5;W;;;W;;English;Near Mint;0.2;
  547. 2;Lance;R;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has first strike.;;Rob Alexander;2.5;W;;;W;;German;Near Mint;0.2;
  548. 1;Land Tax;LG;Enchantment;U;{W};1;;;;At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.;;Brian Snoddy;4.5;W;;;W;;Italian;Near Mint;33.29;
  549. 1;Land's Edge;CH;World Enchantment;R;{1}{R}{R};3;;;;Discard a card: If the discarded card was a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability.;;Brian Snoddy;3.5;R;;;R;;English;Near Mint;0.36;
  550. 2;Lapis Lazuli Talisman;IA;Artifact;U;{2};2;;;;Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.;;Amy Weber;1.5;A;;;;;English;Near Mint;0.21;
  551. 1;Lava Tubes;IA;Land;R;;0;;;;Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.£At the beginning of your upkeep, remove a depletion counter from Lava Tubes.£{T}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes.;;Bryon Wackwitz;2.5;L;{B}{R};;BR;;English;Near Mint;0.39;
  552. 1;Leering Gargoyle;MI;Creature — Gargoyle;R;{1}{W}{U};3;2;2;;Flying£{T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.;#"Only a gargoyle would take such delight in a thunderstorm."£—Qhattib, Vizier of Amiqat#;Dermot Power;3;WU (O);;;WU;;English;Near Mint;0.34;
  553. 3;Leshrac's Rite;IA;Enchantment — Aura;U;{B};1;;;;Enchant creature£Enchanted creature has swampwalk. #(It can't be blocked as long as defending player controls a Swamp.)#;#"Bind me to thee, my soul to thine. I am your servant and your slave. I shall hunger for your word and thirst for your blessing. Blood for blood, flesh for flesh, Leshrac, my lord."£—Lim-Dûl, the Necromancer#;Richard Thomas;2;B;;;B;;English;Near Mint;0.21;
  554. 1;Leshrac's Sigil;IA;Enchantment;U;{B}{B};2;;;;Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card.£{B}{B}: Return Leshrac's Sigil to its owner's hand.;;Drew Tucker;3.5;B;;;B;;English;Near Mint;0.2;
  555. 2;Ley Druid;R;Creature — Human Druid;U;{2}{G};3;1;1;;{T}: Untap target land.;#After years of training, the Druid becomes one with nature, drawing power from the land and returning it when needed.#;Sandra Everingham;3;G;;;G;;English;Near Mint;0.19;
  556. 2;Ley Druid;4E;Creature — Human Druid;U;{2}{G};3;1;1;;{T}: Untap target land.;#After years of training, the Druid becomes one with nature, drawing power form the land and returning it when needed.#;Sandra Everingham;3;G;;;G;;German;Near Mint;0.21;
  557. 1;Library of Lat-Nam;AL;Sorcery;R;{4}{U};5;;;;An opponent chooses one —£• You draw three cards at the beginning of the next turn's upkeep.£• You search your library for a card, put that card into your hand, then shuffle your library.;;Alan Rabinowitz;2.5;U;;;U;;English;Near Mint;0.35;
  558. 1;Library of Leng;R;Artifact;U;{1};1;;;;You have no maximum hand size.£If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.;;Daniel Gelon;3.5;A;;;;;English;Near Mint;0.4;
  559. 1;Library of Leng;4E;Artifact;U;{1};1;;;;You have no maximum hand size.£If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.;;Daniel Gelon;4;A;;;;;English;Near Mint;0.46;
  560. 2;Library of Leng;4E;Artifact;U;{1};1;;;;You have no maximum hand size.£If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.;;Daniel Gelon;4;A;;;;;German;Near Mint;0.46;
  561. 2;Liege of the Hollows;WL;Creature — Spirit;R;{2}{G}{G};4;3;4;;When Liege of the Hollows dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana he or she paid this way.;;Ron Spencer;3.5;G;;;G;;English;Near Mint;1.34;
  562. 1;Lifeforce;R;Enchantment;U;{G}{G};2;;;;{G}{G}: Counter target black spell.;;Dameon Willich;4;G;;;G;;English;Near Mint;0.21;
  563. 2;Lifeforce;4E;Enchantment;U;{G}{G};2;;;;{G}{G}: Counter target black spell.;;Dameon Willich;3;G;;;G;;English;Near Mint;0.22;
  564. 1;Lifeforce;R;Enchantment;U;{G}{G};2;;;;{G}{G}: Counter target black spell.;;Dameon Willich;4;G;;;G;;German;Near Mint;0.21;
  565. 1;Lifetap;R;Enchantment;U;{U}{U};2;;;;Whenever a Forest an opponent controls becomes tapped, you gain 1 life.;;Anson Maddocks;3.5;U;;;U;;English;Near Mint;0.2;
  566. 1;Lifetap;4E;Enchantment;U;{U}{U};2;;;;Whenever a Forest an opponent controls becomes tapped, you gain 1 life.;;Anson Maddocks;3.5;U;;;U;;German;Near Mint;0.2;
  567. 2;Lightning Bolt;R;Instant;C;{R};1;;;;Lightning Bolt deals 3 damage to target creature or player.;;Christopher Rush;5;R;;;R;;English;Near Mint;2.5;
  568. 1;Lightning Bolt;4E;Instant;C;{R};1;;;;Lightning Bolt deals 3 damage to target creature or player.;;Christopher Rush;5;R;;;R;;English;Near Mint;2.48;
  569. 1;Lightning Bolt;R;Instant;C;{R};1;;;;Lightning Bolt deals 3 damage to target creature or player.;;Christopher Rush;5;R;;;R;;German;Excellent;2.12;
  570. 1;Lightning Bolt;R;Instant;C;{R};1;;;;Lightning Bolt deals 3 damage to target creature or player.;;Christopher Rush;5;R;;;R;;English;Excellent;2.12;
  571. 3;Lim-Dûl's Hex;IA;Enchantment;U;{1}{B};2;;;;At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless he or she pays {B} or {3}.;#"The weak shall fall. The strong shall remain."£—Lim-Dûl, the Necromancer#;Liz Danforth;3.5;B;;;B;;English;Near Mint;0.23;
  572. 3;Lim-Dûl's Vault;AL;Instant;U;{U}{B};2;;;;Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.;;Rob Alexander;4.5;UB (O);;;UB;;English;Near Mint;0.93;
  573. 2;Limited Resources;EX;Enchantment;R;{W};1;;;;When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest.£Players can't play lands as long as ten or more lands are on the battlefield.;;Keith Parkinson;4.5;W;;;W;;English;Near Mint;0.69;
  574. 1;Living Airship;AP;Creature — Metathran;C;{3}{U};4;2;3;;Flying£{2}{G}: Regenerate Living Airship.;#The ship has a crew of three: the pilot, the gunner, and the ship itself.#;Mark Tedin;2.5;U;;;GU;;English;Near Mint;0.16;
  575. 1;Living Artifact;R;Enchantment — Aura;R;{G};1;;;;Enchant artifact£Whenever you're dealt damage, put that many vitality counters on Living Artifact.£At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.;;Anson Maddocks;2.5;G;;;G;;English;Near Mint;0.3;
  576. 1;Living Artifact;4E;Enchantment — Aura;R;{G};1;;;;Enchant artifact£Whenever you're dealt damage, put that many vitality counters on Living Artifact.£At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.;;Anson Maddocks;2.5;G;;;G;;English;Near Mint;0.3;
  577. 2;Living Terrain;PY;Enchantment — Aura;U;{2}{G}{G};4;;;;Enchant land£Enchanted land is a 5/6 green Treefolk creature that's still a land.;#Keldons were accustomed to rugged terrain, but they never expected it to be aggressive.#;Andrew Goldhawk;4;G;;;G;;English;Near Mint;0.21;
  578. 1;Living Wall;R;Artifact Creature — Wall;U;{4};4;0;6;;Defender #(This creature can't attack.)#£{1}: Regenerate Living Wall.;#Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage.#;Anson Maddocks;3.5;A;;;;;German;Near Mint;0.24;
  579. 1;Living Wall;R;Artifact Creature — Wall;U;{4};4;0;6;;Defender #(This creature can't attack.)#£{1}: Regenerate Living Wall.;#Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage.#;Anson Maddocks;3.5;A;;;;;English;Near Mint;0.24;
  580. 1;Lobotomy;IN;Sorcery;U;{2}{U}{B};4;;;;Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.;;D. Alexander Gregory;4.5;UB (O);;;UB;;English;Near Mint;0.25;
  581. 1;Lobotomy;IN;Sorcery;U;{2}{U}{B};4;;;;Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.;;D. Alexander Gregory;4.5;UB (O);;;UB;;German;Near Mint;0.25;
  582. 2;Locust Swarm;MI;Creature — Insect;U;{3}{G};4;1;1;;Flying£{G}: Regenerate Locust Swarm.£{G}: Untap Locust Swarm. Activate this ability only once each turn.;#Better a fierce thunderhead than a sky filled with locusts.#;William Donohoe;2.5;G;;;G;;English;Near Mint;0.21;
  583. 1;Lodestone Bauble;AL;Artifact;R;{0};0;;;;{1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.;;Douglas Shuler;4;A;;;;;English;Near Mint;2.52;
  584. 1;Lodestone Bauble;AL;Artifact;R;{0};0;;;;{1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.;;Douglas Shuler;4;A;;;;;German;Near Mint;2.52;
  585. 1;Longbow Archer;VI;Creature — Human Soldier Archer;U;{W}{W};2;2;2;;First strike: reach #(This creature can block creatures with flying.)#;#"If it bears wings, I will put it to the skies over Tefemburu."£—Ruya, Zhalfirin archer#;Eric Peterson;4.5;W;;;W;;English;Near Mint;0.28;
  586. 1;Lure;R;Enchantment — Aura;U;{1}{G}{G};3;;;;Enchant creature£All creatures able to block enchanted creature do so.;;Anson Maddocks;3.5;G;;;G;;English;Near Mint;0.2;
  587. 1;Lure;4E;Enchantment — Aura;U;{1}{G}{G};3;;;;Enchant creature£All creatures able to block enchanted creature do so.;;Anson Maddocks;4;G;;;G;;English;Near Mint;0.2;
  588. 2;Lure;4E;Enchantment — Aura;U;{1}{G}{G};3;;;;Enchant creature£All creatures able to block enchanted creature do so.;;Anson Maddocks;4;G;;;G;;German;Near Mint;0.2;
  589. 4;Lure;IA;Enchantment — Aura;U;{1}{G}{G};3;;;;Enchant creature£All creatures able to block enchanted creature do so.;;Phil Foglio;4;G;;;G;;English;Near Mint;0.2;
  590. 1;Lurking Evil;US;Enchantment;R;{B}{B}{B};3;;;;Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.;#"Ash is our air, darkness our flesh."£—Phyrexian Scriptures#;Scott Kirschner;3.5;B;;;B;;German;Near Mint;0.35;
  591. 1;Magical Hack;R;Instant;R;{U};1;;;;Change the text of target spell or permanent by replacing all instances of one basic land type with another. #(For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)#;;Julie Baroh;3.5;U;;;U;;English;Near Mint;0.33;
  592. 1;Magical Hack;4E;Instant;R;{U};1;;;;Change the text of target spell or permanent by replacing all instances of one basic land type with another. #(For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)#;;Julie Baroh;3;U;;;U;;German;Near Mint;0.32;
  593. 1;Magical Hack;4E;Instant;R;{U};1;;;;Change the text of target spell or permanent by replacing all instances of one basic land type with another. #(For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)#;;Julie Baroh;3;U;;;U;;German;Good;0.24;
  594. 1;Magma Mine;VI;Artifact;U;{1};1;;;;{4}: Put a pressure counter on Magma Mine.£{T}, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to target creature or player.;#BOOM#;Ron Spencer;3;A;;;;;English;Near Mint;0.21;
  595. 1;Mahamoti Djinn;4E;Creature — Djinn;R;{4}{U}{U};6;5;6;;Flying #(This creature can't be blocked except by creatures with flying or reach.)#;#Of royal blood among the spirits of the air, the Mahamoti Djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.#;Dan Frazier;3.5;U;;;U;;English;Near Mint;0.32;
  596. 1;Mahamoti Djinn;R;Creature — Djinn;R;{4}{U}{U};6;5;6;;Flying #(This creature can't be blocked except by creatures with flying or reach.)#;#Of royal blood amongst the spirits of the air, the Mahamoti Djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.#;Dan Frazier;4;U;;;U;;Simplified Chinese;Near Mint;0.42;
  597. 2;Malachite Talisman;IA;Artifact;U;{2};2;;;;Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.;;Christopher Rush;2.5;A;;;;;English;Near Mint;0.2;
  598. 2;Malignant Growth;MI;Enchantment;R;{3}{G}{U};5;;;;Cumulative upkeep {1} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£At the beginning of your upkeep, put a growth counter on Malignant Growth.£At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards he or she drew this way.;;Scott M. Fischer;2.5;GU (O);;;GU;;English;Near Mint;0.37;
  599. 1;Mana Breach;EX;Enchantment;U;{2}{U};3;;;;Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.;#The wizard had it all—until she tried to use it.#;Rebecca Guay;3.5;U;;;U;;English;Near Mint;0.24;
  600. 1;Mana Crypt;MDI;Artifact;R;{0};0;;;;At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.£{T}: Add {C}{C} to your mana pool.;;Mark Tedin;;A;{C};;;;Italian;Near Mint;0;
  601. 1;Mana Prism;MI;Artifact;U;{3};3;;;;{T}: Add {C} to your mana pool.£{1}, {T}: Add one mana of any color to your mana pool.;;Margaret Organ-Kean;3;A;{W}{U}{B}{R}{G}{C};;;;English;Near Mint;0.21;
  602. 1;Mana Short;R;Instant;R;{2}{U};3;;;;Tap all lands target player controls and empty his or her mana pool.;;Dameon Willich;4;U;;;U;;English;Near Mint;0.71;
  603. 1;Mana Short;4E;Instant;R;{2}{U};3;;;;Tap all lands target player controls and empty his or her mana pool.;;Dameon Willich;4;U;;;U;;English;Near Mint;0.69;
  604. 1;Mana Short;4E;Instant;R;{2}{U};3;;;;Tap all lands target player controls and empty his or her mana pool.;;Dameon Willich;4;U;;;U;;German;Excellent;0.58;
  605. 1;Mana Short;R;Instant;R;{2}{U};3;;;;Tap all lands target player controls and empty his or her mana pool.;;Dameon Willich;4;U;;;U;;English;Excellent;0.6;
  606. 2;Mana Vault;4E;Artifact;R;{1};1;;;;Mana Vault doesn't untap during your untap step.£At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.£At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.£{T}: Add {C}{C}{C} to your mana pool.;;Mark Tedin;4.5;A;{C};;;;English;Near Mint;17.96;
  607. 2;Mana Vault;4E;Artifact;R;{1};1;;;;Mana Vault doesn't untap during your untap step.£At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.£At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.£{T}: Add {C}{C}{C} to your mana pool.;;Mark Tedin;4.5;A;{C};;;;German;Near Mint;17.96;
  608. 2;Mana Web;WL;Artifact;R;{3};3;;;;Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.;;Hannibal King;4.5;A;;;;;English;Near Mint;8.5;
  609. 1;Manabarbs;R;Enchantment;R;{3}{R};4;;;;Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.;;Christopher Rush;3.5;R;;;R;;English;Near Mint;0.34;
  610. 2;Manabarbs;4E;Enchantment;R;{3}{R};4;;;;Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.;;Christopher Rush;4;R;;;R;;German;Near Mint;0.31;
  611. 1;Mangara's Equity;MI;Enchantment;U;{1}{W}{W};3;;;;As Mangara's Equity enters the battlefield, choose black or red.£At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}.£Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.;;Alan Rabinowitz;2.5;W;;;W;;English;Near Mint;0.2;
  612. 2;Man-o'-War;VI;Creature — Jellyfish;C;{2}{U};3;2;2;;When Man-o'-War enters the battlefield, return target creature to its owner's hand.;#"Beauty to the eye does not always translate to the touch."£—Naimah, Femeref philosopher#;Jon J Muth;4.5;U;;;U;;English;Near Mint;0.23;
  613. 1;Marble Diamond;MI;Artifact;U;{2};2;;;;Marble Diamond enters the battlefield tapped.£{T}: Add {W} to your mana pool.;;Jeff Miracola;3;A;{W};;W;;English;Near Mint;0.24;
  614. 2;Massacre;NE;Sorcery;U;{2}{B}{B};4;;;;If an opponent controls a Plains and you control a Swamp, you may cast Massacre without paying its mana cost.£All creatures get -2/-2 until end of turn.;;Pete Venters;4.5;B;;;B;;English;Near Mint;0.6;
  615. 1;Master Healer;UD;Creature — Human Cleric;R;{4}{W};5;1;4;;{T}: Prevent the next 4 damage that would be dealt to target creature or player this turn.;#Behind his eyes is the pain of every soldier his hands have healed.#;Adam Rex;3.5;W;;;W;;German;Near Mint;0.32;
  616. 1;Maze of Ith;DK;Land;U;;0;;;;{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.;;Anson Maddocks;4.5;L;;;;;English;Good;13.07;
  617. 3;Megrim;SH;Enchantment;U;{2}{B};3;;;;Whenever an opponent discards a card, Megrim deals 2 damage to that player.;#"You can run from your pain," explained Gerrard to Crovax, "but take it from experience: you will tire before it does."#;Donato Giancola;4;B;;;B;;English;Near Mint;0.28;
  618. 1;Melee;IA;Instant;U;{4}{R};5;;;;Cast Melee only during your turn and only during combat before blockers are declared.£You choose which creatures block this combat and how those creatures block.£Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.;;Dameon Willich;3.5;R;;;R;;English;Near Mint;0.2;
  619. 3;Melesse Spirit;MI;Creature — Angel Spirit;U;{3}{W}{W};5;3;3;;Flying, protection from black;#Like a laughing knife, immaculate and sharp, is the Melesse.#;Gerry Grace;3;W;;;W;;English;Near Mint;0.23;
  620. 1;Melting;IA;Enchantment;U;{3}{R};4;;;;All lands are no longer snow.;#"Who needs the sun when you've got me around?"£—Jaya Ballard, Task Mage#;Randy Gallegos;1.5;R;;;R;;English;Near Mint;0.2;
  621. 1;Memory Lapse;MI;Instant;C;{1}{U};2;;;;Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.;#"The caliph was so intelligent he could not remember what he knew."£—Azeworai, "Three Riddles"#;Rebecca Guay;4.5;U;;;U;;English;Near Mint;0.18;
  622. 1;Metalworker;UD;Artifact Creature — Construct;R;{3};3;1;2;;{T}: Reveal any number of artifact cards in your hand. Add {C}{C} to your mana pool for each card revealed this way.;#"At this rate I fully expect to be replaced by a clockwork golem by year's end."£—Barrin#;Hazeltine;4.5;A;{C};;;;German;Near Mint;30.64;
  623. 1;Mind Bend;MI;Instant;U;{U};1;;;;Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. #(For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)#;;Mike Dringenberg;3.5;U;;;U;;English;Near Mint;0.23;
  624. 3;Mind Over Matter;EX;Enchantment;R;{2}{U}{U}{U}{U};6;;;;Discard a card: You may tap or untap target artifact, creature, or land.;#Lyna turned to the figure beside her. "They're gone. What now?"£"As ever," said Urza, "we wait."#;Keith Parkinson;4.5;U;;;U;;German;Near Mint;19.77;
  625. 3;Mind Warp;IA;Sorcery;U;{X}{3}{B};4;;;;Look at target player's hand and choose X cards from it. That player discards those cards.;;Liz Danforth;2.5;B;;;B;;English;Near Mint;0.2;
  626. 2;Mind Warp;IA;Sorcery;U;{X}{3}{B};4;;;;Look at target player's hand and choose X cards from it. That player discards those cards.;;Liz Danforth;2.5;B;;;B;;German;Near Mint;0.2;
  627. 1;Mind Whip;IA;Enchantment — Aura;R;{2}{B}{B};4;;;;Enchant creature£At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If he or she doesn't, Mind Whip deals 2 damage to that player and you tap that creature.;#"A mind in agony is a sparrow without wings."Lim-Dûl, the Necromancer#;Drew Tucker;3;B;;;B;;English;Near Mint;0.35;
  628. 2;Minion of Tevesh Szat;IA;Creature — Demon Minion;R;{4}{B}{B}{B};7;4;4;;At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}.£{T}: Target creature gets +3/-2 until end of turn.;#"A minion given over to Tevesh Szat is a stronger minion gained."£—Lim-Dûl, the Necromancer#;Julie Baroh;2.5;B;;;B;;English;Near Mint;0.37;
  629. 1;Mire Shade;MI;Creature — Shade;U;{1}{B};2;1;1;;{B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery.;#"We realized the bog had not given up a soul but had come to claim a new one."£—Scout Ekemet, final journal#;Randy Gallegos;2;B;;;B;;English;Near Mint;0.21;
  630. 1;Mirrorwood Treefolk;PS;Creature — Treefolk;U;{3}{G};4;2;4;;{2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead.;#It doesn't need a bite. The bark works just fine.#;Arnie Swekel;3.5;G;;;RGW;;German;Near Mint;0.2;
  631. 1;Misers' Cage;MI;Artifact;R;{3};3;;;;At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to him or her.;#"Let him be imprisoned while his possessions wander free."£—Suq'Ata legal decree#;Jeff Miracola;2.5;A;;;;;English;Near Mint;0.4;
  632. 2;Mishra's Factory;AQ;Land;R;;0;;;;{T}: Add {C} to your mana pool.£{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.£{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.;;Kaja & Phil Foglio;4.5;L;{C};;;;German;Near Mint;0;
  633. 2;Mishra's Factory;AQ;Land;R;;0;;;;{T}: Add {C} to your mana pool.£{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.£{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.;;Kaja & Phil Foglio;4.5;L;{C};;;;German;Excellent;0;
  634. 3;Mishra's Groundbreaker;AL;Artifact;U;{4};4;;;;{T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. #(This effect lasts indefinitely.)#;#The very ground yielded to Mishra's wishes.#;Randy Gallegos;2.5;A;;;;;English;Near Mint;0.21;
  635. 3;Misinformation;AL;Instant;U;{B};1;;;;Put up to three target cards from an opponent's graveyard on top of his or her library in any order.;#"When you cannot rely on your sources, trust your own senses. When you cannot trust those, you must follow your instincts."Lovisa Coldeyes, Balduvian Chieftain#;Richard Kane Ferguson;3;B;;;B;;English;Near Mint;0.2;
  636. 3;Mole Worms;IA;Creature — Worm;U;{2}{B};3;1;1;;You may choose not to untap Mole Worms during your untap step.£{T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.;;Daniel Gelon;2.5;B;;;B;;English;Near Mint;0.2;
  637. 1;Moss Diamond;MI;Artifact;U;{2};2;;;;Moss Diamond enters the battlefield tapped.£{T}: Add {G} to your mana pool.;;Donato Giancola;2.5;A;{G};;G;;English;Near Mint;0.24;
  638. 1;Mountain Titan;IA;Creature — Giant;R;{2}{B}{R};4;2;2;;{1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan.;#"The Titans claimed to draw strength from the rocks, but I suspect them of some darker allegiance."£—Disa the Restless, journal entry#;Melissa Benson;2;RB (O);;;BR;;English;Near Mint;0.35;
  639. 1;Mountain Valley;MI;Land;U;;0;;;;Mountain Valley enters the battlefield tapped.£{T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.;;Kari Johnson;3.5;L;;;;;English;Near Mint;1.73;
  640. 1;Mountain Yeti;CH;Creature — Yeti;C;{2}{R}{R};4;3;3;;Mountainwalk #(This creature can't be blocked as long as defending player controls a Mountain.)#£Protection from white;#The Yeti's single greatest asset is its unnerving ability to blend in with its surroundings.#;Dan Frazier;3;R;;;R;;English;Near Mint;0.15;
  641. 1;Mudslide;IA;Enchantment;R;{2}{R};3;;;;Creatures without flying don't untap during their controllers' untap steps.£At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.;;Brian Snoddy;3.5;R;;;R;;English;Near Mint;0.48;
  642. 3;Mundungu;VI;Creature — Human Wizard;U;{1}{U}{B};3;1;1;;{T}: Counter target spell unless its controller pays {1} and 1 life.;#"Our buried kings silently await the revolt of dead peasants."£—Tuwile, mundungu of Aku#;Terese Nielsen;4;UB (O);;;UB;;English;Near Mint;0.25;
  643. 1;Mundungu;VI;Creature — Human Wizard;U;{1}{U}{B};3;1;1;;{T}: Counter target spell unless its controller pays {1} and 1 life.;#"Our buried kings silently await the revolt of dead peasants."£—Tuwile, mundungu of Aku#;Terese Nielsen;4;UB (O);;;UB;;German;Near Mint;0.25;
  644. 1;Mystic Compass;AL;Artifact;U;{2};2;;;;{1}, {T}: Target land becomes the basic land type of your choice until end of turn.;#"And I say north is where I want it to be"£—Jaya Ballard, Task Mage#;Amy Weber;3;A;;;;;English;Near Mint;0.23;
  645. 2;Mystic Might;IA;Enchantment — Aura;R;{U};1;;;;Enchant land you control£Cumulative upkeep {1}{U} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£Enchanted land has "{T}: Target creature gets +2/+2 until end of turn.";;Nicola Leonard;2;U;;;U;;English;Near Mint;0.35;
  646. 1;Mystic Snake;AP;Creature — Snake;R;{1}{G}{U}{U};4;2;2;;Flash£When Mystic Snake enters the battlefield, counter target spell.;#Its fangs are in your flesh before its hiss leaves your ears.#;Daren Bader;4.5;GU (O);;;GU;;German;Near Mint;1.04;
  647. 2;Mystical Tutor;MI;Instant;U;{U};1;;;;Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.;#"To the tutors, a ‘poem of sand' was of little account, a ‘poem of ivory,' priceless."£—Afari, Tales#;David O'Connor;5;U;;;U;;English;Near Mint;6;
  648. 1;Nacre Talisman;IA;Artifact;U;{2};2;;;;Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.;;Mark Tedin;2;A;;;;;English;Near Mint;0.21;
  649. 1;Nakaya Shade;PY;Creature — Shade;U;{1}{B};2;1;1;;{B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}.;#Made strong by reckless magic. Made horrid by reckless strife.#;Ray Lago;3.5;B;;;B;;English;Near Mint;0.21;
  650. 3;Narwhal;HL;Creature — Whale;R;{2}{U}{U};4;2;2;;First strike, protection from red;#"Who needs a spear? Ya break off the horn, and ya stab the fish with it. Easy"£—Kakra, Sea Troll#;David A. Cherry;3.5;U;;;U;;English;Near Mint;1.44;
  651. 3;Natural Affinity;MM;Instant;R;{2}{G};3;;;;All lands become 2/2 creatures until end of turn. They're still lands.;#As long as the dryads are a part of the forest, the forest is a part of the army.#;Pete Venters;4;G;;;G;;English;Near Mint;0.47;
  652. 1;Natural Balance;MI;Sorcery;R;{2}{G}{G};4;;;;Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it.;;John Malloy;4;G;;;G;;German;Excellent;0.95;
  653. 1;Nature's Blessing;AL;Enchantment;U;{2}{G}{W};4;;;;{G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. #(This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)#;#"Be open to the blessings, whatever their form."£Kaysa, Elder Druid of the Juniper Order#;Sandra Everingham;3.5;GW (O);;;GW;;English;Near Mint;0.2;
  654. 5;Nature's Chosen;AL;Enchantment — Aura;U;{G};1;;;;Enchant creature you control£{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.£Tap enchanted creature: Untap target artifact, creature, or land. Activate this ability only if enchanted creature is white and is untapped and only once each turn.;;Rebecca Guay;4;G;;;G;;English;Near Mint;0.22;
  655. 1;Nebuchadnezzar;CH;Legendary Creature — Human Wizard;R;{3}{U}{B};5;3;3;;{X}, {T}: Choose a card name. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.;;Richard Kane Ferguson;4;UB (O);;;UB;;English;Near Mint;0.32;
  656. 1;Necromancy;VI;Enchantment;U;{2}{B};3;;;;You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.£When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.;;Pete Venters;4.5;B;;;B;;English;Near Mint;4.46;
  657. 1;Necropolis;DK;Artifact Creature — Wall;U;{5};5;0;1;;Defender #(This creature can't attack.)#£Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost.;;NéNé Thomas;3;A;;;;;English;Near Mint;0.25;
  658. 1;Necrosavant;VI;Creature — Zombie Giant;R;{3}{B}{B}{B};6;5;5;;{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.;#"Ah, I remember my first death."£—Zarkuu, necrosavant#;John Coulthart;3.5;B;;;B;;English;Near Mint;0.32;
  659. 1;Necrosavant;VI;Creature — Zombie Giant;R;{3}{B}{B}{B};6;5;5;;{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.;#"Ah, I remember my first death."£—Zarkuu, necrosavant#;John Coulthart;3.5;B;;;B;;German;Near Mint;0.32;
  660. 1;Necrosavant;6E;Creature — Zombie Giant;R;{3}{B}{B}{B};6;5;5;;{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.;;John Coulthart;3.5;B;;;B;;German;Excellent;0.31;
  661. 1;Nettling Imp;R;Creature — Imp;U;{2}{B};3;1;1;;{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate this ability only during an opponent's turn, before attackers are declared.;;Quinton Hoover;3.5;B;;;B;;English;Near Mint;0.23;
  662. 1;Nettling Imp;R;Creature — Imp;U;{2}{B};3;1;1;;{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate this ability only during an opponent's turn, before attackers are declared.;;Quinton Hoover;3.5;B;;;B;;German;Near Mint;0.23;
  663. 3;Nicol Bolas;CH;Legendary Creature — Elder Dragon;R;{2}{U}{U}{B}{B}{R}{R};8;7;7;;Flying£At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.£Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.;;Edward P. Beard, Jr.;4;URB (O);;;UBR;;English;Near Mint;1.88;
  664. 1;Night Soil;FE;Enchantment;C;{G}{G};2;;;;{1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.;#The Elves gathered huge piles of rot to grow fungus. Out of imitation or forethought, the Thallids did the same.#;Heather Hudson;4;G;;;G;;English;Near Mint;0.17;
  665. 2;Nightscape Battlemage;PS;Creature — Zombie Wizard;U;{2}{B};3;2;2;;Kicker {2}{U} and/or {2}{R} #(You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.)#£When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands.£When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land.;;Andrew Goldhawk;4;B;;;UBR;;English;Near Mint;0.22;
  666. 2;Nightscape Familiar;PS;Creature — Zombie;C;{1}{B};2;1;1;;Blue spells and red spells you cast cost {1} less to cast.£{1}{B}: Regenerate Nightscape Familiar.;#Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.#;Jeff Easley;4.5;B;;;B;;English;Near Mint;0.21;
  667. 1;Nightscape Master;IN;Creature — Zombie Wizard;R;{2}{B}{B};4;2;2;;{U}{U}, {T}: Return target creature to its owner's hand.£{R}{R}, {T}: Nightscape Master deals 2 damage to target creature.;;Andrew Goldhawk;4;B;;;UBR;;German;Near Mint;0.42;
  668. 1;Northern Paladin;R;Creature — Human Knight;R;{2}{W}{W};4;3;3;;{W}{W}, {T}: Destroy target black permanent.;#"Look to the north: there you will find aid and comfort."£—The Book of Tal#;Douglas Shuler;4;W;;;W;;German;Near Mint;0.39;
  669. 3;Null Brooch;EX;Artifact;R;{4};4;;;;{2}, {T}, Discard your hand: Counter target noncreature spell.;#Give away everything so others have nothing.£—Brooch inscription#;DiTerlizzi;4;A;;;;;English;Near Mint;0.55;
  670. 2;Nurturing Licid;TE;Creature — Licid;U;{1}{G};2;1;1;;{G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.£{G}: Regenerate enchanted creature.;;Mark Poole;3;G;;;G;;English;Near Mint;0.22;
  671. 1;Oasis;AN;Land;U;;0;;;;{T}: Prevent the next 1 damage that would be dealt to target creature this turn.;;Brian Snoddy;2.5;L;;;;;German;Near Mint;3.13;
  672. 2;Oath of Scholars;EX;Enchantment;R;{3}{U};4;;;;At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than he or she does and is his or her opponent. The first player may discard his or her hand and draw three cards.;;Michael Sutfin;3.5;U;;;U;;English;Near Mint;0.36;
  673. 2;Obelisk of Undoing;CH;Artifact;R;{1};1;;;;{6}, {T}: Return target permanent you both own and control to your hand.;#The Battle of Tomakul taught Urza not to rely on fickle reinforcements.#;Tom Wänerstrand;1;A;;;;;English;Near Mint;0.28;
  674. 1;Obsianus Golem;R;Artifact Creature — Golem;U;{6};6;4;6;;;#"The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone. . ."£—Song of the Artificer#;Jesper Myrfors;2.5;A;;;;;German;Near Mint;0.2;
  675. 1;Obsianus Golem;4E;Artifact Creature — Golem;U;{6};6;4;6;;;#"The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone . . . ."£—Song of the Artificer#;Jesper Myrfors;2.5;A;;;;;German;Near Mint;0.2;
  676. 1;Ogre Shaman;EX;Creature — Ogre Shaman;R;{3}{R}{R};5;3;3;;{2}, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player.;#Ogre shamans must be bright enough to learn their invocations and dim enough to use them.#;Paolo Parente;3;R;;;R;;German;Near Mint;0.34;
  677. 4;Onyx Talisman;IA;Artifact;U;{2};2;;;;Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent.;;Sandra Everingham;2.5;A;;;;;English;Near Mint;0.21;
  678. 2;Orcish Artillery;R;Creature — Orc Warrior;U;{1}{R}{R};3;1;3;;{T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.;#In a rare display of ingenuity, the Orcs invented an incredibly destructive weapon. Most Orcish artillerists are those who dared criticize its effectiveness.#;Anson Maddocks;3;R;;;R;;English;Near Mint;0.19;
  679. 2;Orcish Artillery;4E;Creature — Orc Warrior;U;{1}{R}{R};3;1;3;;{T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.;#In a rare display of ingenuity, the Orcs invented an incredibly destructive weapon. Most Orcish artillerists are those who dared criticize its effectiveness.#;Anson Maddocks;3;R;;;R;;English;Near Mint;0.2;
  680. 3;Orcish Cannoneers;IA;Creature — Orc Warrior;U;{1}{R}{R};3;1;3;;{T}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you.;#"It's a thankless job, and you'll probably die in an explosion. But the pay is pretty good."£—Toothlicker Harj, Orcish Captain#;Dan Frazier;3;R;;;R;;English;Near Mint;0.21;
  681. 1;Orcish Captain;FE;Creature — Orc Warrior;U;{R};1;1;1;;{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.;#There's a chance to win every battle.#;Mark Tedin;3;R;;;R;;English;Near Mint;0.21;
  682. 1;Orcish Healer;IA;Creature — Orc Cleric;U;{R}{R};2;1;1;;{R}{R}, {T}: Target creature can't be regenerated this turn.£{B}{B}{R}, {T}: Regenerate target black or green creature.£{R}{G}{G}, {T}: Regenerate target black or green creature.;;Quinton Hoover;2;R;;;BRG;;English;Near Mint;0.2;
  683. 1;Orcish Librarian;IA;Creature — Orc;R;{1}{R};2;1;1;;{R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.;#Us hungry, need food . . . .£Lots of books . . . . Hmm . . . .#;Phil Foglio;3;R;;;R;;English;Near Mint;0.33;
  684. 1;Orcish Mine;HL;Enchantment — Aura;U;{1}{R}{R};3;;;;Enchant land£Orcish Mine enters the battlefield with three ore counters on it.£At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.£When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.;;Kaja Foglio;2;R;;;R;;German;Near Mint;0.22;
  685. 1;Orcish Oriflamme;R;Enchantment;U;{3}{R};4;;;;Attacking creatures you control get +1/+0.;;Dan Frazier;3;R;;;R;;German;Near Mint;0.19;
  686. 1;Order of Leitbur;FE;Creature — Human Cleric Knight;C;{W}{W};2;2;1;;Protection from black£{W}: Order of Leitbur gains first strike until end of turn.£{W}{W}: Order of Leitbur gets +1/+0 until end of turn.;#"The powers of the corrupt will fade before the fury of the pure."£—Bethan Leitbur, "The Way"#;Bryon Wackwitz;4;W;;;W;;English;Near Mint;0.19;
  687. 1;Order of Leitbur;FE;Creature — Human Cleric Knight;C;{W}{W};2;2;1;;Protection from black£{W}: Order of Leitbur gains first strike until end of turn.£{W}{W}: Order of Leitbur gets +1/+0 until end of turn.;#Followers of Tourach regarded all other religions equally: with open contempt. Not so the followers of Leitbur, who made it their mission to eradicate the Order of the Ebon Hand.#;Bryon Wackwitz;4;W;;;W;;English;Near Mint;0.19;
  688. 1;Order of Leitbur;FE;Creature — Human Cleric Knight;C;{W}{W};2;2;1;;Protection from black£{W}: Order of Leitbur gains first strike until end of turn.£{W}{W}: Order of Leitbur gets +1/+0 until end of turn.;#"Trained to battle the followers of Tourach, the Order of Leitbur was not as successful in later conflicts with Orcish and Goblin raiders."£—Sarpadian Empires, vol. I#;Randy Asplund-Faith;4;W;;;W;;English;Near Mint;0.19;
  689. 2;Order of the Ebon Hand;FE;Creature — Cleric Knight;C;{B}{B};2;2;1;;Protection from white£{B}: Order of the Ebon Hand gains first strike until end of turn.£{B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.;#A true follower of Tourach took pride in achievement to the exclusion of other concerns.#;Melissa Benson;4.5;B;;;B;;English;Near Mint;0.17;
  690. 3;Order of the White Shield;IA;Creature — Human Knight;U;{W}{W};2;2;1;;Protection from black£{W}: Order of the White Shield gains first strike until end of turn.£{W}{W}: Order of the White Shield gets +1/+0 until end of turn.;#"Shall we turn away a worthy soul because his parents were peasants? I think not."£—Lucilde Fiksdotter, Leader of the Order of the White Shield#;Ruth Thompson;4;W;;;W;;English;Near Mint;0.26;
  691. 1;Orgg;FE;Creature — Orgg;R;{3}{R}{R};5;6;6;;Trample£Orgg can't attack if defending player controls an untapped creature with power 3 or greater.£Orgg can't block creatures with power 3 or greater.;#It's bigger than it thinks.#;Daniel Gelon;3.5;R;;;R;;English;Excellent;0.26;
  692. 1;Orgg;FE;Creature — Orgg;R;{3}{R}{R};5;6;6;;Trample£Orgg can't attack if defending player controls an untapped creature with power 3 or greater.£Orgg can't block creatures with power 3 or greater.;#It's bigger than it thinks.#;Daniel Gelon;3.5;R;;;R;;English;Good;0.23;
  693. 1;Ornithopter;R;Artifact Creature — Thopter;U;{0};0;0;2;;Flying;#Many scholars believe that these creatures were the result of Urza's first attempt at mechanical life, perhaps created in his early days as an apprentice to Tocasia.#;Amy Weber;4;A;;;;;English;Near Mint;0.3;
  694. 1;Osai Vultures;4E;Creature — Bird;U;{1}{W};2;1;1;;Flying£At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.£Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.;;Dan Frazier;2;W;;;W;;English;Near Mint;0.21;
  695. 1;Overrun;TE;Sorcery;U;{2}{G}{G}{G};5;;;;Creatures you control get +3/+3 and gain trample until end of turn.;#"You want to know your enemy? Look at your feet while you trample him."£—Tahngarth of the Weatherlight#;Jeff Miracola;4;G;;;G;;English;Near Mint;0.27;
  696. 1;Ovinomancer;VI;Creature — Human Wizard;U;{2}{U};3;0;1;;When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.£{T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.;;Kevin Walker;3;U;;;U;;English;Near Mint;0.2;
  697. 1;Painful Memories;MI;Sorcery;U;{1}{B};2;;;;Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.;#"It is terrible how one brief action can live forever in memory."£—Jolrael#;John Coulthart;3;B;;;B;;English;Near Mint;0.21;
  698. 1;Pandemonium;EX;Enchantment;R;{3}{R};4;;;;Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.;#"If we cannot live proudly, we die so"£—Eladamri, Lord of Leaves#;Pete Venters;4;R;;;R;;English;Near Mint;1.1;
  699. 1;Pandemonium;EX;Enchantment;R;{3}{R};4;;;;Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.;#"If we cannot live proudly, we die so"£—Eladamri, Lord of Leaves#;Pete Venters;4;R;;;R;;German;Near Mint;1.1;
  700. 1;Paupers' Cage;MI;Artifact;R;{3};3;;;;At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to him or her.;#A cage may keep you in, but it does not keep the stones out.#;Mike Kimble;3;A;;;;;English;Near Mint;0.43;
  701. 1;Peace Talks;VI;Sorcery;U;{1}{W};2;;;;This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.;#"By the tongues of a thousand serpents, this time I do not lie."£—Ahmahz il Kin, Suq'Ata diplomat#;Roger Raupp;4;W;;;W;;English;Near Mint;0.22;
  702. 1;Pentagram of the Ages;IA;Artifact;R;{4};4;;;;{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.;#"Take this item, for instance. How would it destroy us, Relicbane?"£—Arcum Dagsson, Soldevi Machinist#;Douglas Shuler;3;A;;;;;English;Near Mint;0.34;
  703. 1;Peregrine Drake;US;Creature — Drake;U;{4}{U};5;2;3;;Flying£When Peregrine Drake enters the battlefield, untap up to five lands.;#That the Tolarian mists parted for the drakes was warning enough to stay away.#;Bob Eggleton;4;U;;;U;;English;Near Mint;1.4;
  704. 1;Pernicious Deed;AP;Enchantment;R;{1}{B}{G};3;;;;{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.;#"Yawgmoth," Freyalise whispered as she set the bomb, "now you will pay for your treachery."#;Christopher Moeller;4.5;GB (O);;;BG;;English;Near Mint;5.11;
  705. 1;Personal Incarnation;R;Creature — Avatar Incarnation;R;{3}{W}{W}{W};6;6;6;;{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.£When Personal Incarnation dies, its owner loses half his or her life, rounded up.;;Kev Brockschmidt;2;W;;;W;;English;Excellent;0.27;
  706. 1;Petra Sphinx;CH;Creature — Sphinx;R;{2}{W}{W}{W};5;3;4;;{T}: Target player chooses a card name, then reveals the top card of his or her library. If that card has the chosen name, that player puts it into his or her hand. If it doesn't, the player puts it into his or her graveyard.;;Sandra Everingham;2.5;W;;;W;;English;Near Mint;0.3;
  707. 1;Phantasmal Forces;4E;Creature — Illusion;U;{3}{U};4;4;1;;Flying£At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}.;#These beings embody the essence of true heroes long dead. Summoned from the dreamrealms, they rise to meet their enemies.#;Mark Poole;3;U;;;U;;English;Near Mint;0.2;
  708. 1;Phantasmal Mount;IA;Creature — Illusion Horse;U;{1}{U};2;1;1;;Flying£{T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.;;Melissa Benson;2;U;;;U;;English;Near Mint;0.2;
  709. 2;Phantom Monster;R;Creature — Illusion;U;{3}{U};4;3;3;;Flying;#"While, like a ghastly rapid river,£Through the pale door,£A hideous throng rush out forever,£And laugh—but smile no more."£—Edgar Allan Poe, "The Haunted Palace"#;Jesper Myrfors;3.5;U;;;U;;German;Near Mint;0.2;
  710. 1;Phantom Monster;4E;Creature — Illusion;U;{3}{U};4;3;3;;Flying;#"While, like a ghastly rapid river,£Through the pale door,£A hideous throng rush out forever, £And laugh—but smile no more."£—Edgar Allan Poe, "The Haunted Palace"#;Jesper Myrfors;3.5;U;;;U;;English;Near Mint;0.2;
  711. 2;Phantom Monster;4E;Creature — Illusion;U;{3}{U};4;3;3;;Flying;#"While, like a ghastly rapid river,£Through the pale door,£A hideous throng rush out forever, £And laugh—but smile no more."£—Edgar Allan Poe, "The Haunted Palace"#;Jesper Myrfors;3.5;U;;;U;;German;Near Mint;0.2;
  712. 1;Phyrexian Devourer;AL;Artifact Creature — Construct;R;{6};6;1;1;;When Phyrexian Devourer's power is 7 or greater, sacrifice it.£Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost.;;Mark Tedin;2.5;A;;;;;English;Near Mint;7.4;
  713. 1;Phyrexian Gremlins;AQ;Creature — Gremlin;C;{2}{B};3;1;1;;You may choose not to untap Phyrexian Gremlins during your untap step.£{T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.;;Amy Weber;3.5;B;;;B;;English;Near Mint;0.23;
  714. 2;Phyrexian Plaguelord;UL;Creature — Carrier;R;{3}{B}{B};5;4;4;;{T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.£Sacrifice a creature: Target creature gets -1/-1 until end of turn.;#"The final stage of the illness: delirium, convulsions, and death."£—Phyrexian progress notes#;Kev Walker;4;B;;;B;;English;Near Mint;0.34;
  715. 2;Phyrexian Portal;AL;Artifact;R;{3};3;;;;{3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.;;Pete Venters;3;A;;;;;English;Near Mint;0.4;
  716. 1;Phyrexian Tyranny;PS;Enchantment;R;{U}{B}{R};3;;;;Whenever a player draws a card, that player loses 2 life unless he or she pays {2}.;#"He is Yawgmoth's reward to me. I shall kill him a hundred times a day."£—Crovax, to Ertai#;Kev Walker;4;URB (O);;;UBR;;English;Near Mint;2.83;
  717. 2;Pillage;AL;Sorcery;U;{1}{R}{R};3;;;;Destroy target artifact or land. It can't be regenerated.;#"Were they to reduce us to ash, we would clog their throats and sting their eyes in payment."£—Lovisa Coldeyes,£Balduvian Chieftain#;Richard Kane Ferguson;4;R;;;R;;English;Near Mint;0.32;
  718. 1;Pillar Tombs of Aku;VI;World Enchantment;R;{2}{B}{B};4;;;;At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, he or she loses 5 life and you sacrifice Pillar Tombs of Aku.;#"Aku, City of Hidden Graves / Aku, City of Lost Kings / Aku, welcome me."£—Pillar tomb inscription#;Terese Nielsen;3.5;B;;;B;;English;Near Mint;0.35;
  719. 2;Pine Barrens;TE;Land;R;;0;;;;Pine Barrens enters the battlefield tapped.£{T}: Add {C} to your mana pool.£{T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you.;;Rebecca Guay;2.5;L;{B}{G}{C};;BG;;German;Near Mint;0.7;
  720. 1;Pit Trap;IA;Artifact;U;{2};2;;;;{2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.;#"These traps are truly a symbol of great cruelty and sinister cunning."£—Sorine Relicbane, Soldevi Heretic#;Anson Maddocks;4;A;;;;;English;Near Mint;0.2;
  721. 1;Plains;MM;Basic Land — Plains;C;;0;;;;{W};;Scott Bailey;4.5;L;{W};;W;;English;Foil Near Mint;0.2;
  722. 1;Planar Birth;US;Sorcery;R;{1}{W};2;;;;Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.;#"From womb of nothingness sprang this place of beauty, purity, and hope realized."£—Song of All, canto 3#;Adam Rex;4;W;;;W;;German;Near Mint;0.86;
  723. 1;Plateau;R;Land — Mountain Plains;R;;0;;;;#({T}: Add {R} or {W} to your mana pool.)#;;Drew Tucker;5;L;{R}{W};;;;English;Near Mint;69.34;
  724. 3;Plateau;R;Land — Mountain Plains;R;;0;;;;#({T}: Add {R} or {W} to your mana pool.)#;;Drew Tucker;5;L;{R}{W};;;;German;Near Mint;69.34;
  725. 3;Plow Under;UD;Sorcery;R;{3}{G}{G};5;;;;Put two target lands on top of their owners' libraries.;#To renew the land, plow the land. To destroy the land, do nothing.£—Druids' saying#;Edward P. Beard, Jr.;4.5;G;;;G;;English;Near Mint;1.12;
  726. 2;Political Trickery;MI;Sorcery;R;{2}{U};3;;;;Exchange control of target land you control and target land an opponent controls. #(This effect lasts indefinitely.)#;#"Politics is a game—move a stone here, move a stone there—except sometimes the stones bleed."£—Shauku, Endbringer#;Scott Kirschner;3.5;U;;;U;;English;Near Mint;1.76;
  727. 1;Power Surge;R;Enchantment;R;{R}{R};2;;;;At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.;;Douglas Shuler;2.5;R;;;R;;English;Near Mint;0.34;
  728. 1;Power Surge;R;Enchantment;R;{R}{R};2;;;;At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.;;Douglas Shuler;2.5;R;;;R;;German;Near Mint;0.34;
  729. 3;Pox;IA;Sorcery;R;{B}{B}{B};3;;;;Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.;;Cornelius Brudi;4.5;B;;;B;;English;Near Mint;2.47;
  730. 1;Predator, Flagship;NE;Legendary Artifact;R;{5};5;;;;{2}: Target creature gains flying until end of turn.£{5}, {T}: Destroy target creature with flying.;#"The scourge of Skyshroud is airborne once more."£—Oracle en-Vec#;Mark Tedin;4;A;;;;;English;Near Mint;0.87;
  731. 2;Presence of the Master;US;Enchantment;U;{3}{W};4;;;;Whenever a player casts an enchantment spell, counter it.;#Peace to all. Peace be all.£—Great Hall floor inscription#;Ciruelo;3.5;W;;;W;;English;Near Mint;0.22;
  732. 2;Primal Order;HL;Enchantment;R;{2}{G}{G};4;;;;At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.;#"It's strange, but I can feel it when the land is corrupted. I understand why the Autumn Willow is so protective."£—Daria#;Rob Alexander;4;G;;;G;;English;Near Mint;0.37;
  733. 1;Primitive Justice;AL;Sorcery;U;{1}{R};2;;;;As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times.£Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.;;Anthony S. Waters;3;R;;;RG;;English;Near Mint;0.2;
  734. 3;Propaganda;TE;Enchantment;U;{2}{U};3;;;;Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.;#"You've failed Gerrard. You've failed the Legacy. You've failed yourself. I can do no more."£—Volrath, to Karn#;Jeff Miracola;4.5;U;;;U;;English;Near Mint;4.23;
  735. 3;Prosperity;VI;Sorcery;U;{X}{U};1;;;;Each player draws X cards.;#"Wealth is a good thing, compared to poverty—your food is better, your robes are softer, and your companions have bathed more recently."£—Kipkemboi, Kukemssa pirate#;Dan Frazier;4;U;;;U;;English;Near Mint;0.35;
  736. 1;Prosperity;VI;Sorcery;U;{X}{U};1;;;;Each player draws X cards.;#"Wealth is a good thing, compared to poverty—your food is better, your robes are softer, and your companions have bathed more recently."£—Kipkemboi, Kukemssa pirate#;Dan Frazier;4;U;;;U;;German;Near Mint;0.35;
  737. 1;Psychic Allergy;DK;Enchantment;R;{3}{U}{U};5;;;;As Psychic Allergy enters the battlefield, choose a color.£At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls.£At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.;;Mark Tedin;3;U;;;U;;English;Near Mint;0.95;
  738. 1;Psychic Allergy;DK;Enchantment;R;{3}{U}{U};5;;;;As Psychic Allergy enters the battlefield, choose a color.£At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls.£At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.;;Mark Tedin;3;U;;;U;;Italian;Near Mint;0.95;
  739. 1;Puppet Master;CH;Enchantment — Aura;U;{U}{U}{U};3;;;;Enchant creature£When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master to its owner's hand.;;Sandra Everingham;2.5;U;;;U;;English;Near Mint;0.19;
  740. 1;Purelace;R;Instant;R;{W};1;;;;Target spell or permanent becomes white. #(Mana symbols on that permanent remain unchanged.)#;;Sandra Everingham;1.5;W;;;W;;English;Near Mint;0.3;
  741. 1;Purelace;4E;Instant;R;{W};1;;;;Target spell or permanent becomes white. #(Mana symbols on that permanent remain unchanged.)#;;Sandra Everingham;1.5;W;;;W;;English;Near Mint;0.31;
  742. 1;Purging Scythe;US;Artifact;R;{5};5;;;;At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them.;;Matthew Wilson;4;A;;;;;English;Near Mint;0.35;
  743. 1;Pygmy Allosaurus;IA;Creature — Dinosaur;R;{2}{G};3;2;2;;Swampwalk #(This creature can't be blocked as long as defending player controls a Swamp.)#;#"I don't understand the appeal of keeping these things as pets, unless you want your children eaten."£—General Jarkeld, the Arctic Fox#;Anson Maddocks;2.5;G;;;G;;English;Near Mint;0.34;
  744. 4;Pygmy Hippo;VI;Creature — Hippo;R;{G}{U};2;2;2;;Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} to your mana pool equal to the amount of mana emptied from that player's mana pool this way.;;Steve White;4;GU (O);{C};;UG;;English;Near Mint;0.95;
  745. 1;Pyre Zombie;IN;Creature — Zombie;R;{1}{B}{R};3;2;1;;At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand.£{1}{R}{R}, Sacrifice Pyre Zombie: Pyre Zombie deals 2 damage to target creature or player.;;Nelson DeCastro;3;RB (O);;;BR;;English;Near Mint;0.4;
  746. 2;Pyroclasm;IA;Sorcery;U;{1}{R};2;;;;Pyroclasm deals 2 damage to each creature.;#"Leaves more room for the big ones to fight in, you know."£—Jaya Ballard, Task Mage#;Pat Morrissey;4.5;R;;;R;;English;Near Mint;0.65;
  747. 1;Pyromancy;UL;Enchantment;R;{2}{R}{R};4;;;;{3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card.;#Who harnesses fire controls the world.£—Ghitu proverb#;Quinton Hoover;4;R;;;R;;English;Near Mint;0.37;
  748. 1;Pyromancy;UL;Enchantment;R;{2}{R}{R};4;;;;{3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card.;#Who harnesses fire controls the world.£—Ghitu proverb#;Quinton Hoover;4;R;;;R;;German;Near Mint;0.37;
  749. 1;Pyrotechnics;LG;Sorcery;C;{4}{R};5;;;;Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.;#"Hi ni ya Behold the man of flint, that's me Four lightnings zigzag from me, strike and return."£—Navajo war chant#;Anson Maddocks;3.5;R;;;R;;German;Near Mint;0.21;
  750. 1;Pyrotechnics;4E;Sorcery;U;{4}{R};5;;;;Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.;#"Hi ni ya Behold the man of flint, that's me£Four lightnings zigzag from me, strike and return."£—Navajo war chant#;Anson Maddocks;3.5;R;;;R;;English;Near Mint;0.21;
  751. 3;Quirion Elves;MI;Creature — Elf Druid;C;{1}{G};2;1;1;;As Quirion Elves enters the battlefield, choose a color.£{T}: Add {G} to your mana pool.£{T}: Add one mana of the chosen color to your mana pool.;;Randy Gallegos;4;G;{W}{U}{B}{R}{G};;G;;English;Near Mint;0.18;
  752. 2;Rabid Wombat;CH;Creature — Wombat;U;{2}{G}{G};4;0;1;;Vigilance£Rabid Wombat gets +2/+2 for each Aura attached to it.;;Kaja Foglio;3.5;G;;;G;;English;Near Mint;0.2;
  753. 2;Rackling;NE;Artifact Creature — Construct;U;{4};4;2;2;;At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand.;#"This may hurt a little."#;D. Alexander Gregory;3.5;A;;;;;English;Near Mint;0.22;
  754. 1;Radiant Essence;MI;Creature — Spirit;U;{1}{G}{W};3;2;3;;Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.;#"Her beauty was the beauty of the Sun at midday, deadly to those who underestimated her strength."£—Azeworai, "Kenechi's Dream"#;Jennifer Law;3.5;GW (O);;;GW;;English;Near Mint;0.21;
  755. 2;Radiant's Dragoons;UL;Creature — Human Soldier;U;{3}{W};4;2;5;;Echo {3}{W} #(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)#£When Radiant's Dragoons enters the battlefield, you gain 5 life.;;Pete Venters;3.5;W;;;W;;English;Near Mint;0.21;
  756. 1;Radjan Spirit;4E;Creature — Spirit;U;{3}{G};4;3;2;;{T}: Target creature loses flying until end of turn.;;Christopher Rush;2.5;G;;;G;;English;Near Mint;0.2;
  757. 1;Rag Man;DK;Creature — Human Minion;R;{2}{B}{B};4;2;1;;{B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.;#"Aw, he's just a silly, dirty little man. What's to be afraid of?"#;Daniel Gelon;3;B;;;B;;English;Near Mint;0.48;
  758. 1;Raiding Party;FE;Enchantment;U;{2}{R};3;;;;Raiding Party can't be the target of white spells or abilities from white sources.£Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.;;Quinton Hoover;3;R;;;R;;English;Near Mint;0.21;
  759. 2;Rain of Tears;MM;Sorcery;U;{1}{B}{B};3;;;;Destroy target land.;#Mercadian elitism is reinforced daily by physical position: their neighbors are literally beneath them and are treated accordingly.#;Edward P. Beard, Jr.;4;B;;;B;;English;Near Mint;0.28;
  760. 2;Rainbow Efreet;VI;Creature — Efreet;R;{3}{U};4;3;1;;Flying£{U}{U}: Rainbow Efreet phases out. #(While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)#;#"A beauty made more so by its fleeting visitations."£—Teferi#;Nathalie Hertz;4;U;;;U;;English;Near Mint;0.59;
  761. 1;Rainbow Vale;FE;Land;R;;0;;;;{T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step.;#In the feudal days of Icatia, finding the Rainbow Vale was often the goal of Knights' quests.#;Kaja Foglio;2.5;L;{W}{U}{B}{R}{G};;;;English;Near Mint;6.33;
  762. 1;Rakalite;CH;Artifact;R;{6};6;;;;{2}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at the beginning of the next end step.;#Urza was the first to understand that the war would not be lost for lack of power, but for lack of troops.#;Christopher Rush;1;A;;;;;English;Near Mint;0.3;
  763. 4;Rancor;UL;Enchantment — Aura;C;{G};1;;;;Enchant creature£Enchanted creature gets +2/+0 and has trample.£When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.;#Hatred outlives the hateful.#;Kev Walker;4.5;G;;;G;;English;Near Mint;1.75;
  764. 4;Ranger en-Vec;TE;Creature — Human Soldier Archer;U;{1}{G}{W};3;2;2;;First strike£{G}: Regenerate Ranger en-Vec.;#"The path of least resistance will seldom lead you beyond your doorstep."£—Oracle en-Vec#;Randy Elliott;4;GW (O);;;GW;;English;Near Mint;0.22;
  765. 1;Rashka the Slayer;HL;Legendary Creature — Human Archer;U;{3}{W}{W};5;3;3;;Reach #(This creature can block creatures with flying.)#£Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.;#"Rarely be the prey so haughty as to hunt the hunter."£—Baron Sengir#;Christopher Rush;2.5;W;;;W;;German;Near Mint;0.22;
  766. 1;Raven Familiar;UL;Creature — Bird;U;{2}{U};3;1;2;;Flying£Echo {2}{U} #(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)#£When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.;;Edward P. Beard, Jr.;3;U;;;U;;English;Near Mint;0.2;
  767. 2;Rayne, Academy Chancellor;UD;Legendary Creature — Human Wizard;R;{2}{U};3;1;1;;Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.;;Matthew Wilson;4;U;;;U;;German;Near Mint;0.67;
  768. 1;Rebound;SH;Instant;U;{1}{U};2;;;;Change the target of target spell that targets only a player. The new target must be a player.;#Insult, like an arrow, is beyond control once loosed.#;Doug Chaffee;3.5;U;;;U;;English;Near Mint;0.21;
  769. 1;Recantation;US;Enchantment;R;{3}{U}{U};5;;;;At the beginning of your upkeep, you may put a verse counter on Recantation.£{U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.;;Greg Simanson;2.5;U;;;U;;German;Near Mint;0.35;
  770. 3;Recycle;TE;Enchantment;R;{4}{G}{G};6;;;;Skip your draw step.£Whenever you play a card, draw a card.£Your maximum hand size is two.;;Phil Foglio;4;G;;;G;;English;Near Mint;1.18;
  771. 2;Red Scarab;IA;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature can't be blocked by red creatures.£Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.;;Sandra Everingham;2.5;W;;;W;;English;Near Mint;0.21;
  772. 1;Red Ward;R;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from red. This effect doesn't remove Red Ward.;;Dan Frazier;2;W;;;W;;English;Excellent;0.17;
  773. 1;Red Ward;4E;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from red. This effect doesn't remove Red Ward.;;Dan Frazier;2.5;W;;;W;;German;Near Mint;0.2;
  774. 2;Reflect Damage;MI;Instant;R;{3}{R}{W};5;;;;The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.;#From you to me, so me to you.£—Femeref children's taunt#;Ron Spencer;3.5;WR (O);;;RW;;English;Near Mint;0.54;
  775. 1;Regrowth;R;Sorcery;U;{1}{G};2;;;;Return target card from your graveyard to your hand.;;Dameon Willich;5;G;;;G;;English;Near Mint;1.55;
  776. 2;Reign of Chaos;MI;Sorcery;U;{2}{R}{R};4;;;;Choose one —£• Destroy target Plains and target white creature.£• Destroy target Island and target blue creature.;#"The Burning Isles are the home to a dozen lords who claim dominion. Jamuraa will look to only one leader: me."£—Kaervek#;Kathryn Rathke;3.5;R;;;R;;English;Near Mint;0.21;
  777. 2;Reign of Terror;MI;Sorcery;U;{3}{B}{B};5;;;;Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.;#"I don't know what takes them: they die around me without time to scream."£—Scout Ekemet, final journal#;Gary Leach;3;B;;;B;;English;Near Mint;0.21;
  778. 2;Reins of Power;SH;Instant;R;{2}{U}{U};4;;;;Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.;;Colin MacNeil;4.5;U;;;U;;English;Near Mint;0.5;
  779. 1;Relic Bind;4E;Enchantment — Aura;R;{2}{U};3;;;;Enchant artifact an opponent controls£Whenever enchanted artifact becomes tapped, choose one —£• Relic Bind deals 1 damage to target player.£• Target player gains 1 life.;;Christopher Rush;2;U;;;U;;English;Near Mint;0.3;
  780. 2;Relic Ward;VI;Enchantment — Aura;U;{1}{W};2;;;;You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.£Enchant artifact£Enchanted artifact has shroud. #(It can't be the target of spells or abilities.)#;#Asmira's prayers alone should have freed Mangara from the amber prison . . .#;John Coulthart;3;W;;;W;;English;Near Mint;0.21;
  781. 1;Remove Enchantments;LG;Instant;C;{W};1;;;;Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.;;Brian Snoddy;2.5;W;;;W;;English;Excellent;0.21;
  782. 1;Resurrection;R;Sorcery;U;{2}{W}{W};4;;;;Return target creature card from your graveyard to the battlefield.;;Dan Frazier;4;W;;;W;;English;Excellent;0.2;
  783. 1;Retribution;HL;Sorcery;U;{2}{R}{R};4;;;;Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.;;Mark Tedin;3;R;;;R;;English;Near Mint;0.21;
  784. 1;Reveka, Wizard Savant;HL;Legendary Creature — Dwarf Wizard;R;{2}{U}{U};4;0;1;;{T}: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step.;#"It's nice to see a sister Dwarf in a position of such power, but why'd it have to be one of those seafaring muleheads?"£—Halina, Dwarven Trader#;Susan Van Camp;2.5;U;;;U;;English;Near Mint;0.42;
  785. 1;Reveka, Wizard Savant;HL;Legendary Creature — Dwarf Wizard;R;{2}{U}{U};4;0;1;;{T}: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step.;#"It's nice to see a sister Dwarf in a position of such power, but why'd it have to be one of those seafaring muleheads?"£—Halina, Dwarven Trader#;Susan Van Camp;2.5;U;;;U;;German;Near Mint;0.42;
  786. 2;Reverse Damage;4E;Instant;R;{1}{W}{W};3;;;;The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.;;Dameon Willich;3.5;W;;;W;;English;Near Mint;0.37;
  787. 1;Reverse Damage;R;Instant;R;{1}{W}{W};3;;;;The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.;;Dameon Willich;3.5;W;;;W;;English;Near Mint;0.35;
  788. 2;Reverse Polarity;R;Instant;U;{W}{W};2;;;;You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.;;Justin Hampton;2.5;W;;;W;;English;Near Mint;0.19;
  789. 1;Revive;MM;Sorcery;U;{1}{G};2;;;;Return target green card from your graveyard to your hand.;#Gerrard's heart ached, recalling the living wreath Mirri laid for her dead kin. No such memorial was left for her in Rath.#;Matthew Wilson;4;G;;;G;;English;Near Mint;0.23;
  790. 1;Rhox;NE;Creature — Rhino Beast;R;{4}{G}{G};6;5;5;;You may have Rhox assign its combat damage as though it weren't blocked.£{2}{G}: Regenerate Rhox. #(The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)#;;Carl Critchlow;4;G;;;G;;English;Foil Near Mint;0.37;
  791. 2;Rhystic Syphon;PY;Sorcery;U;{3}{B}{B};5;;;;Unless target player pays {3}, he or she loses 5 life and you gain 5 life.;#Jamuraan wizards are linked together by magic, a bond that only the wicked dare exploit.#;Ron Spencer;3;B;;;B;;English;Near Mint;0.21;
  792. 1;Rhystic Tutor;PY;Sorcery;R;{2}{B};3;;;;Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle your library.;#Any lock can be undone, any secret revealed.#;Dan Frazier;3.5;B;;;B;;English;Near Mint;0.81;
  793. 1;Righteous War;VI;Enchantment;R;{1}{W}{B};3;;;;White creatures you control have protection from black.£Black creatures you control have protection from white.;#"This is a war without neutrality."£—Asmira, Holy Avenger#;Ian Miller;3.5;WB (O);;;WB;;English;Near Mint;0.68;
  794. 1;Righteousness;4E;Instant;R;{W};1;;;;Target blocking creature gets +7/+7 until end of turn.;;Douglas Shuler;3.5;W;;;W;;English;Near Mint;0.32;
  795. 1;Rith's Charm;PS;Instant;U;{R}{G}{W};3;;;;Choose one —£• Destroy target nonbasic land.£• Create three 1/1 green Saproling creature tokens.£• Prevent all damage a source of your choice would deal this turn.;;David Martin;4;GWR (O);;;RGW;;English;Near Mint;0.24;
  796. 1;Ritual of Subdual;IA;Enchantment;R;{4}{G}{G};6;;;;Cumulative upkeep {2} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£If a land is tapped for mana, it produces colorless mana instead of any other type.;#"That which does not bend to the will of Freyalise shall surely break."£—Kolbjörn, Elder Druid of the Juniper Order#;Justin Hampton;3;G;;;G;;English;Near Mint;0.44;
  797. 1;Ritual of Subdual;IA;Enchantment;R;{4}{G}{G};6;;;;Cumulative upkeep {2} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£If a land is tapped for mana, it produces colorless mana instead of any other type.;#"That which does not bend to the will of Freyalise shall surely break."£—Kolbjörn, Elder Druid of the Juniper Order#;Justin Hampton;3;G;;;G;;German;Near Mint;0.44;
  798. 2;Ritual of the Machine;AL;Sorcery;R;{2}{B}{B};4;;;;As an additional cost to cast Ritual of the Machine, sacrifice a creature.£Gain control of target nonartifact, nonblack creature.;#"Rumors persist of dark deeds performed in the depths of Soldev. When will Dagsson heed the danger therein?"£—Sorine Relicbane, Soldevi Heretic#;Anson Maddocks;4;B;;;B;;English;Near Mint;0.88;
  799. 1;Riven Turnbull;LG;Legendary Creature — Human Advisor;U;{5}{U}{B};7;5;7;;{T}: Add {B} to your mana pool.;#"Political violence is a perfectly legitimate answer to the persecution handed down by dignitaries of the state."#;Richard Kane Ferguson;2.5;UB (O);{B};;UB;;Italian;Near Mint;0.77;
  800. 3;Rocky Tar Pit;MI;Land;U;;0;;;;Rocky Tar Pit enters the battlefield tapped.£{T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.;;Jeff Miracola;3.5;L;;;;;English;Near Mint;0.41;
  801. 2;Rod of Ruin;4E;Artifact;U;{4};4;;;;{3}, {T}: Rod of Ruin deals 1 damage to target creature or player.;;Christopher Rush;2;A;;;;;English;Near Mint;0.2;
  802. 1;Rod of Ruin;R;Artifact;U;{4};4;;;;{3}, {T}: Rod of Ruin deals 1 damage to target creature or player.;;Christopher Rush;1.5;A;;;;;German;Near Mint;0.2;
  803. 1;Rod of Ruin;4E;Artifact;U;{4};4;;;;{3}, {T}: Rod of Ruin deals 1 damage to target creature or player.;;Christopher Rush;2;A;;;;;German;Near Mint;0.2;
  804. 3;Rogue Skycaptain;AL;Creature — Human Rogue Mercenary;R;{2}{R};3;3;4;;Flying£At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.;;Randy Asplund-Faith;2.5;R;;;R;;English;Near Mint;0.34;
  805. 2;Roots of Life;MI;Enchantment;U;{1}{G}{G};3;;;;As Roots of Life enters the battlefield, choose Island or Swamp.£Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.;;Tony Roberts;4;G;;;G;;English;Near Mint;0.2;
  806. 1;Rowen;VI;Enchantment;R;{2}{G}{G};4;;;;Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.;#"I've dreamt of a second harvest but fear I will not see it."£—Asmira, Holy Avenger#;Jon J Muth;3.5;G;;;G;;English;Near Mint;0.36;
  807. 1;Rowen;6E;Enchantment;R;{2}{G}{G};4;;;;Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.;#"I've dreamt of a second harvest but fear I will not see it."£—Asmira, holy avenger#;Jon J. Muth;4;G;;;G;;English;Near Mint;0.41;
  808. 1;Royal Decree;AL;Enchantment;R;{2}{W}{W};4;;;;Cumulative upkeep {W} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.;;Pete Venters;3.5;W;;;W;;English;Near Mint;0.39;
  809. 1;Rubinia Soulsinger;CH;Legendary Creature — Faerie;R;{2}{G}{W}{U};5;2;3;;You may choose not to untap Rubinia Soulsinger during your untap step.£{T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.;;Rob Alexander;3.5;GWU (O);;;GWU;;English;Near Mint;0.35;
  810. 1;Ruham Djinn;IN;Creature — Djinn;U;{5}{W};6;5;5;;First strike£Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.;;Jeff Easley;2;W;;;W;;English;Near Mint;0.23;
  811. 2;Ruins of Trokair;FE;Land;U;;0;;;;Ruins of Trokair enters the battlefield tapped.£{T}: Add {W} to your mana pool.£{T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.;;Mark Poole;3;L;{W};;W;;English;Near Mint;0.23;
  812. 4;Saber Ants;MM;Creature — Insect;U;{3}{G};4;2;3;;Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens.;#They stay on the battlefield only long enough to consume the losers.#;Greg Staples;4;G;;;G;;English;Near Mint;0.28;
  813. 3;Sacred Boon;IA;Instant;U;{1}{W};2;;;;Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.;#"Divine gifts are granted to those who are worthy."£—Halvor Arenson, Kjeldoran Priest#;Mike Raabe;3.5;W;;;W;;English;Near Mint;0.2;
  814. 1;Sacrifice;R;Instant;U;{B};1;;;;As an additional cost to cast Sacrifice, sacrifice a creature.£Add an amount of {B} to your mana pool equal to the sacrificed creature's converted mana cost.;;Dan Frazier;4;B;{B};;B;;English;Near Mint;0.22;
  815. 1;Salt Marsh;IN;Land;U;;0;;;;Salt Marsh enters the battlefield tapped.£{T}: Add {U} or {B} to your mana pool.;#Only death breeds in stagnant water.£—Urborg saying#;Jerry Tiritilli;4;L;{U}{B};;UB;;English;Near Mint;0.33;
  816. 2;Salt Marsh;IN;Land;U;;0;;;;Salt Marsh enters the battlefield tapped.£{T}: Add {U} or {B} to your mana pool.;#Only death breeds in stagnant water.£—Urborg saying#;Jerry Tiritilli;4;L;{U}{B};;UB;;German;Near Mint;0.33;
  817. 4;Sand Golem;MI;Artifact Creature — Golem;U;{5};5;3;3;;When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.;;John Matson;3;A;;;;;English;Near Mint;0.2;
  818. 1;Saproling Cluster;NE;Enchantment;R;{1}{G};2;;;;{1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.;;Matt Cavotta;3;G;;;G;;English;Near Mint;0.33;
  819. 1;Saproling Cluster;NE;Enchantment;R;{1}{G};2;;;;{1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.;;Matt Cavotta;3;G;;;G;;German;Near Mint;0.33;
  820. 1;Saproling Symbiosis;IN;Sorcery;R;{3}{G};4;;;;You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. #(You may cast it any time you could cast an instant.)#£Create a 1/1 green Saproling creature token for each creature you control.;;Ciruelo;4;G;;;G;;German;Near Mint;2.84;
  821. 1;Savaen Elves;DK;Creature — Elf;C;{G};1;1;1;;{G}{G}, {T}: Destroy target Aura attached to a land.;#"Purity of magic can only come from purity of the land. How can a meal nourish if the ingredients are spoiled?Sidaine of Savaen#;Ron Spencer;2.5;G;;;G;;English;Near Mint;0.15;
  822. 1;Savage Twister;MI;Sorcery;U;{X}{R}{G};2;;;;Savage Twister deals X damage to each creature.;#"Frozen, we watched the funnel pluck up three of the goats—pook pook pook—before we ran for the wadi."£—Travelogue of Najat#;Bob Eggleton;4;GR (O);;;RG;;English;Near Mint;0.23;
  823. 1;Sawback Manticore;MI;Creature — Manticore;R;{3}{R}{G};5;2;4;;{4}: Sawback Manticore gains flying until end of turn.£{1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate this ability only if Sawback Manticore is attacking or blocking and only once each turn.;;Martin McKenna;2;GR (O);;;RG;;English;Near Mint;0.33;
  824. 1;Scalebane's Elite;VI;Creature — Human Soldier;U;{3}{G}{W};5;4;4;;Protection from black;#"With Rashida's blades, my guiding vision and the luck of the blessed, today we will free Mangara"£—Asmira, Holy Avenger#;Steve Luke;3;GW (O);;;GW;;English;Near Mint;0.21;
  825. 1;Scarab of the Unseen;AL;Artifact;U;{2};2;;;;{T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.;;Sandra Everingham;2;A;;;;;English;Near Mint;0.2;
  826. 1;Scars of the Veteran;AL;Instant;U;{4}{W};5;;;;You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost.£Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.;;Dan Frazier;3;W;;;W;;English;Near Mint;0.2;
  827. 1;Scarwood Bandits;DK;Creature — Human Rogue;R;{2}{G}{G};4;2;2;;Forestwalk #(This creature can't be blocked as long as defending player controls a Forest.)#£{2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.;;Mark Poole;3.5;G;;;G;;English;Near Mint;4.36;
  828. 1;Scavenging Ghoul;4E;Creature — Zombie;U;{3}{B};4;2;2;;At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.£Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.;;Jeff A. Menges;3;B;;;B;;English;Near Mint;0.21;
  829. 2;School of the Unseen;AL;Land;U;;0;;;;{T}: Add {C} to your mana pool.£{2}, {T}: Add one mana of any color to your mana pool.;#After the terrible retribution visited upon Lat-Nam, this school of mages chose to hide from the eyes of the world.#;Pat Morrissey;2;L;{W}{U}{B}{R}{G}{C};;;;English;Near Mint;0.19;
  830. 2;Scragnoth;TE;Creature — Beast;U;{4}{G};5;3;4;;Scragnoth can't be countered.£Protection from blue;#It possesses no intelligence, only counter-intelligence.#;Jeff Laubenstein;3.5;G;;;G;;English;Near Mint;0.22;
  831. 1;Scrapheap;UL;Artifact;R;{3};3;;;;Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.;#Junk heaps have rats, but scrapheaps have goblins.#;Bradley Williams;3;A;;;;;English;Near Mint;0.36;
  832. 1;Scrapheap;UL;Artifact;R;{3};3;;;;Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.;#Junk heaps have rats, but scrapheaps have goblins.#;Bradley Williams;3;A;;;;;German;Near Mint;0.36;
  833. 1;Scrivener;EX;Creature — Human Wizard;U;{4}{U};5;2;2;;When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.;#"History is a potent weapon."£—Karn, silver golem#;Heather Hudson;3;U;;;U;;English;Near Mint;0.23;
  834. 1;Sea Spirit;IA;Creature — Elemental Spirit;U;{4}{U};5;2;3;;{U}: Sea Spirit gets +1/+0 until end of turn.;#"It rose above our heads, above the ship, and still higher yet. No foggy, ice-laden sea in the world could frighten me more."£—General Jarkeld, the Arctic Fox#;Rob Alexander;2.5;U;;;U;;English;Near Mint;0.2;
  835. 3;Sea Sprite;HL;Creature — Faerie;U;{1}{U};2;1;1;;Flying, protection from red;#"No one can catch what won't be caught."£—Kakra, Sea Troll#;Susan Van Camp;3;U;;;U;;English;Near Mint;0.27;
  836. 1;Sea Troll;HL;Creature — Troll;U;{2}{U};3;2;1;;{U}: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn.;#"I've seen those Trolls devour a drowning sailor faster than his lungs could fill with water."£—Zeki, Reef Pirate#;Daniel Gelon;1;U;;;U;;German;Near Mint;0.22;
  837. 2;Sealed Fate;MI;Sorcery;U;{X}{U}{B};2;;;;Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.;#It's good to know more about your enemy's fate than your enemy does.#;Terese Nielsen;3.5;UB (O);;;UB;;English;Near Mint;0.21;
  838. 2;Seasoned Tactician;AL;Creature — Human Advisor;U;{2}{W};3;1;3;;{3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.;#"The benefits of peace far outweigh the pride of Generals."£—King Darien of Kjeldor#;Dan Frazier;2;W;;;W;;English;Near Mint;0.2;
  839. 2;Seismic Mage;MM;Creature — Human Spellshaper;R;{3}{R};4;1;1;;{2}{R}, {T}, Discard a card: Destroy target land.;#The ground shakes when he walks. His customers shake if they're late with his fee.#;Pete Venters;3.5;R;;;R;;German;Near Mint;0.35;
  840. 1;Sengir Autocrat;HL;Creature — Human;U;{3}{B};4;2;2;;When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.£When Sengir Autocrat leaves the battlefield, exile all Serf tokens.;#"A thankless job, and a death sentence besides."£—Eron the Relentless#;David A. Cherry;3.5;B;;;B;;English;Near Mint;0.34;
  841. 1;Sengir Autocrat;HL;Creature — Human;U;{3}{B};4;2;2;;When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.£When Sengir Autocrat leaves the battlefield, exile all Serf tokens.;#"A thankless job, and a death sentence besides."£—Eron the Relentless#;David A. Cherry;3.5;B;;;B;;English;Excellent;0.28;
  842. 1;Serra Angel;4E;Creature — Angel;U;{3}{W}{W};5;4;4;;Flying #(This creature can't be blocked except by creatures with flying or reach.)#£Vigilance #(Attacking doesn't cause this creature to tap.)#;#Born with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity.#;Douglas Shuler;4;W;;;W;;English;Near Mint;0.43;
  843. 1;Serra Angel;R;Creature — Angel;U;{3}{W}{W};5;4;4;;Flying #(This creature can't be blocked except by creatures with flying or reach.)#£Vigilance #(Attacking doesn't cause this creature to tap.)#;#Born with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity.#;Douglas Shuler;4;W;;;W;;German;Good;0.36;
  844. 1;Serrated Arrows;HL;Artifact;C;{4};4;;;;Serrated Arrows enters the battlefield with three arrowhead counters on it.£At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.£{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.;;David A. Cherry;4;A;;;;;English;Near Mint;0.3;
  845. 1;Serrated Arrows;HL;Artifact;C;{4};4;;;;Serrated Arrows enters the battlefield with three arrowhead counters on it.£At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.£{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.;;David A. Cherry;4;A;;;;;German;Near Mint;0.3;
  846. 4;Shadowbane;MI;Instant;U;{1}{W};2;;;;The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.;#Light creates shadow: light destroys shadow. Such is the transience of darkness.#;Douglas Shuler;3.5;W;;;W;;English;Near Mint;0.21;
  847. 3;Shallow Grave;MI;Instant;R;{1}{B};2;;;;Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.;#Good help is hard to dig up.#;John Coulthart;4.5;B;;;B;;English;Near Mint;9;
  848. 2;Shard Phoenix;SH;Creature — Phoenix;R;{4}{R};5;2;2;;Flying #(This creature can't be blocked except by creatures with flying or reach.)#£Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying.£{R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep.;;Paolo Parente;4;R;;;R;;English;Near Mint;0.39;
  849. 1;Shauku's Minion;MI;Creature — Human Minion;U;{1}{B}{R};3;2;2;;{B}{R}, {T}: Shauku's Minion deals 2 damage to target white creature.;#"My minions serve me in the light: I serve no one."£—Shauku, Endbringer#;Greg Simanson;2;RB (O);;;BR;;English;Near Mint;0.2;
  850. 2;Sheltered Valley;AL;Land;R;;0;;;;If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.£At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.£{T}: Add {C} to your mana pool.;;Rob Alexander;2.5;L;{C};;;;English;Near Mint;0.4;
  851. 1;Shield Dancer;PY;Creature — Human Rebel;U;{2}{W};3;1;3;;{2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.;#The harder your strike, the stronger her defense.#;Mike Ploog;4;W;;;W;;English;Near Mint;0.24;
  852. 1;Shimian Night Stalker;LG;Creature — Nightstalker;U;{3}{B}{B};5;4;4;;{B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.;#"‘Tis now the very witching time of night,/ When churchyards yawn and hell itself breathes out/ Contagion to this world."William Shakespeare, Hamlet#;Jesper Myrfors;3.5;B;;;B;;English;Near Mint;0.39;
  853. 1;Shivan Oasis;IN;Land;U;;0;;;;Shivan Oasis enters the battlefield tapped.£{T}: Add {R} or {G} to your mana pool.;#Only the hardiest explorers survive to eat the fruit.#;Rob Alexander;4;L;{R}{G};;RG;;English;Near Mint;0.27;
  854. 1;Sibilant Spirit;IA;Creature — Spirit;R;{5}{U};6;5;6;;Flying£Whenever Sibilant Spirit attacks, defending player may draw a card.;#"Relax. I'm sure it's just a snake hissing."£—Avram Garrisson, Leader of the Knights of Stromgald#;Ron Spencer;3;U;;;U;;English;Near Mint;0.31;
  855. 1;Sibilant Spirit;6E;Creature — Spirit;R;{5}{U};6;5;6;;Flying£Whenever Sibilant Spirit attacks, defending player may draw a card.;#She had expected death to roar, to thunder, to growl. She did not recognize it when it came hissing to her side.#;Ron Spencer;2.5;U;;;U;;German;Near Mint;0.32;
  856. 1;Silver Erne;IA;Creature — Bird;U;{3}{U};4;2;2;;Flying, trample;#"I've seen a larger Erne knock a Giant to the ground and stay airborne. They move not with the wind, but as the wind."£—Arna Kennerüd, Skyknight#;Melissa Benson;2.5;U;;;U;;English;Near Mint;0.22;
  857. 1;Simoon;VI;Instant;U;{R}{G};2;;;;Simoon deals 1 damage to each creature target opponent controls.;#"The black-and-white sacred monkey holds her children to her, and waits."£—"Love Song of Night and Day"#;Randy Gallegos;3.5;GR (O);;;RG;;English;Near Mint;0.21;
  858. 3;Simulacrum;4E;Instant;U;{1}{B};2;;;;You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.;;Mark Poole;4;B;;;B;;German;Near Mint;0.22;
  859. 1;Sinkhole;U;Sorcery;C;{B}{B};2;;;;Destroy target land.;;Sandra Everingham;5;B;;;B;;English;Near Mint;14.34;
  860. 2;Siren's Call;R;Instant;U;{U};1;;;;Cast Siren's Call only during an opponent's turn, before attackers are declared.£Creatures the active player controls attack this turn if able.£At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.;;Anson Maddocks;3.5;U;;;U;;English;Excellent;0.17;
  861. 1;Siren's Call;4E;Instant;U;{U};1;;;;Cast Siren's Call only during an opponent's turn, before attackers are declared.£Creatures the active player controls attack this turn if able.£At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.;;Anson Maddocks;4;U;;;U;;German;Near Mint;0.22;
  862. 1;Sirocco;MI;Instant;U;{1}{R};2;;;;Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life.;#"Blow, fiery wind, / strip illusion from the eye. / Blow, fiery wind of truth."£—Femeref chant#;Alan Rabinowitz;3;R;;;R;;English;Near Mint;0.22;
  863. 1;Sisay's Ring;VI;Artifact;C;{4};4;;;;{T}: Add {C}{C} to your mana pool.;#"With this ring, you have friends in worlds you've never heard of."£—Sisay, Captain of the Weatherlight#;Donato Giancola;3;A;{C};;;;English;Near Mint;0.18;
  864. 1;Skeleton Ship;IA;Legendary Creature — Skeleton;R;{3}{U}{B};5;0;3;;When you control no Islands, sacrifice Skeleton Ship.£{T}: Put a -1/-1 counter on target creature.;#"The sea gives up her dead as easily as the soil."£—Lim-Dûl, the Necromancer#;Amy Weber & Tom Wänerstrand;3.5;UB (O);;;UB;;English;Near Mint;1.03;
  865. 2;Skull Catapult;IA;Artifact;U;{4};4;;;;{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.;#"Let any who doubt the evil of using the ancient devices look at this infernal machine. What manner of fiend would design such a sadistic device?" £—Sorine Relicbane, Soldevi Heretic#;Bryon Wackwitz;3;A;;;;;English;Near Mint;0.21;
  866. 1;Sky Diamond;MI;Artifact;U;{2};2;;;;Sky Diamond enters the battlefield tapped.£{T}: Add {U} to your mana pool.;;D. Alexander Gregory;3;A;{U};;U;;English;Near Mint;0.31;
  867. 4;Sleight of Mind;IA;Instant;U;{U};1;;;;Change the text of target spell or permanent by replacing all instances of one color word with another. #(For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)#;;Nicola Leonard;3.5;U;;;U;;English;Near Mint;0.2;
  868. 1;Smoke;R;Enchantment;R;{R}{R};2;;;;Players can't untap more than one creature during their untap steps.;;Jesper Myrfors;4;R;;;R;;English;Near Mint;0.88;
  869. 1;Smoke;R;Enchantment;R;{R}{R};2;;;;Players can't untap more than one creature during their untap steps.;;Jesper Myrfors;4;R;;;R;;German;Near Mint;0.88;
  870. 2;Smokestack;US;Artifact;R;{4};4;;;;At the beginning of your upkeep, you may put a soot counter on Smokestack.£At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.;;Scott Kirschner;4.5;A;;;;;English;Near Mint;6.14;
  871. 2;Smoldering Tar;IN;Enchantment;U;{2}{B}{R};4;;;;At the beginning of your upkeep, target player loses 1 life.£Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.;;David Day;3.5;RB (O);;;BR;;English;Near Mint;0.2;
  872. 1;Snake Basket;6E;Artifact;R;{4};4;;;;{X}, Sacrifice Snake Basket: Create X 1/1 green Snake creature tokens. Activate this ability only any time you could cast a sorcery.;#"Uh, does anyone have a flute?"£—Rana, Suq'Ata market fool#;Roger Raupp;4;A;;;;;German;Near Mint;1.7;
  873. 1;Snake Basket;VI;Artifact;R;{4};4;;;;{X}, Sacrifice Snake Basket: Create X 1/1 green Snake creature tokens. Activate this ability only any time you could cast a sorcery.;#"Uh, does anyone have a flute?"£—Rana, Suq'Ata market fool#;Roger Raupp;4;A;;;;;English;Near Mint;1.51;
  874. 1;Snow Fortress;IA;Artifact Creature — Wall;R;{5};5;0;4;;Defender #(This creature can't attack.)#£{1}: Snow Fortress gets +1/+0 until end of turn.£{1}: Snow Fortress gets +0/+1 until end of turn.£{3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you.;;Jeff A. Menges;3.5;A;;;;;English;Near Mint;0.37;
  875. 2;Snow Hound;IA;Creature — Hound;U;{2}{W};3;1;1;;{1}, {T}: Return Snow Hound and target green or blue creature you control to their owner's hand.;#"If you're starving, eat your horses, your dead, or yourself—but never eat your dog." £—General Jarkeld, the Arctic Fox#;Pat Morrissey;3;W;;;W;;English;Near Mint;0.21;
  876. 1;Sol Grail;AL;Artifact;U;{3};3;;;;As Sol Grail enters the battlefield, choose a color.£{T}: Add one mana of the chosen color to your mana pool.;#"Look deep into the Grail, and see there what you desire most."Gerda Äagesdotter, Archmage of the Unseen#;Christopher Rush;2.5;A;{W}{U}{B}{R}{G};;;;English;Near Mint;0.22;
  877. 1;Sol Ring;R;Artifact;U;{1};1;;;;{T}: Add {C}{C} to your mana pool.;;Mark Tedin;5;A;{C};;;;German;Near Mint;5.39;
  878. 1;Sol Ring;R;Artifact;U;{1};1;;;;{T}: Add {C}{C} to your mana pool.;;Mark Tedin;5;A;{C};;;;German;Excellent;4.58;
  879. 1;Sol Ring;R;Artifact;U;{1};1;;;;{T}: Add {C}{C} to your mana pool.;;Mark Tedin;5;A;{C};;;;English;Good;4.04;
  880. 1;Soldevi Digger;AL;Artifact;R;{2};2;;;;{2}: Put the top card of your graveyard on the bottom of your library.;#"This ceaseless device has helped uncover marvels unreachable by mere flesh."£—Arcum Dagsson,£Soldevi Machinist#;Amy Weber;3;A;;;;;English;Near Mint;0.5;
  881. 1;Soldevi Excavations;AL;Land;R;;0;;;;If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.£{T}: Add {C}{U} to your mana pool.£{1}, {T}: Scry 1. #(Look at the top card of your library. You may put that card on the bottom of your library.)#;;Liz Danforth;4;L;{U}{C};;U;;German;Near Mint;3.36;
  882. 1;Soldevi Excavations;AL;Land;R;;0;;;;If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.£{T}: Add {C}{U} to your mana pool.£{1}, {T}: Scry 1. #(Look at the top card of your library. You may put that card on the bottom of your library.)#;;Liz Danforth;4;L;{U}{C};;U;;English;Excellent;2.85;
  883. 1;Soldevi Machinist;IA;Creature — Human Wizard Artificer;U;{1}{U};2;1;1;;{T}: Add {C}{C} to your mana pool. Spend this mana only to activate abilities of artifacts.;#"Perhaps this time the power of the artificers shall be used wisely." £—Arcum Dagsson, Soldevi Machinist#;Jeff A. Menges;3;U;{C};;U;;English;Near Mint;0.2;
  884. 2;Soldevi Simulacrum;IA;Artifact Creature — Soldier;U;{4};4;2;4;;Cumulative upkeep {1} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£{1}: Soldevi Simulacrum gets +1/+0 until end of turn.;#They look human—£until they bleed.#;Dan Frazier;2.5;A;;;;;English;Near Mint;0.2;
  885. 3;Soldier of Fortune;AL;Creature — Human Mercenary;U;{R};1;1;1;;{R}, {T}: Target player shuffles his or her library.;#"Loyalty to coin alone is loyalty nonetheless."£—General Varchild#;Douglas Shuler;4;R;;;R;;English;Near Mint;0.21;
  886. 1;Soltari Guerrillas;TE;Creature — Soltari Soldier;R;{2}{R}{W};4;3;2;;Shadow #(This creature can block or be blocked by only creatures with shadow.)#£{0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.;;Val Mayerik;4.5;WR (O);;;RW;;English;Near Mint;0.6;
  887. 1;Soltari Guerrillas;TE;Creature — Soltari Soldier;R;{2}{R}{W};4;3;2;;Shadow #(This creature can block or be blocked by only creatures with shadow.)#£{0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.;;Val Mayerik;4.5;WR (O);;;RW;;German;Near Mint;0.6;
  888. 2;Soothsaying;MM;Enchantment;U;{U};1;;;;{3}{U}{U}: Shuffle your library.£{X}: Look at the top X cards of your library, then put them back in any order.;#The vizier's wisdom proved invaluable in untangling the Mercadian knot of lies.#;Pat Morrissey;4.5;U;;;U;;English;Near Mint;3.49;
  889. 1;Sorry;UG;Enchantment;U;{U}{U};2;;;;Before playing any spell, if a copy of that spell card is in any graveyard, the spell's caster may say "Sorry." If he or she does not, any other player may counter the spell by saying "Sorry" as it is cast.£If any player says "Sorry" at any other time, Sorry deals 2 damage to that player.;;Kaja Foglio;3;U;;;U;;English;Near Mint;0.25;
  890. 2;Soul Barrier;IA;Enchantment;U;{2}{U};3;;;;Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}.;#"There's more than one way to skin an Ouphe—or thwart a mage."£—Gustha Ebbasdotter, £Kjeldoran Royal Mage#;Harold McNeill;4;U;;;U;;English;Near Mint;0.24;
  891. 1;Soul Net;4E;Artifact;U;{1};1;;;;Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.;;Dameon Willich;2;A;;;;;English;Near Mint;0.21;
  892. 1;Soul Net;4E;Artifact;U;{1};1;;;;Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.;;Dameon Willich;2;A;;;;;German;Excellent;0.17;
  893. 2;Spatial Binding;MI;Enchantment;U;{U}{B};2;;;;Pay 1 life: Until your next upkeep, target permanent can't phase out.;#Time is the one shackle you can't break.£—Zhalfirin aphorism#;Dom;2;UB (O);;;UB;;English;Near Mint;0.19;
  894. 1;Spectral Cloak;LG;Enchantment — Aura;U;{U}{U};2;;;;Enchant creature£Enchanted creature has shroud as long as it's untapped. #(It can't be the target of spells or abilities.)#;;Rob Alexander;2;U;;;U;;Italian;Near Mint;0.69;
  895. 5;Spectral Shield;IA;Enchantment — Aura;U;{1}{W}{U};3;;;;Enchant creature£Enchanted creature gets +0/+2 and can't be the target of spells.;#"What can be a stronger shield than concealment? Have you ever defeated an enemy you didn't know existed?"£—Gerda Äagesdotter, £Archmage of the Unseen#;Margaret Organ-Kean;3;WU (O);;;WU;;English;Near Mint;0.21;
  896. 1;Spike Hatcher;EX;Creature — Spike;R;{6}{G};7;0;0;;Spike Hatcher enters the battlefield with six +1/+1 counters on it.£{2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.£{1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.;;Stephen Daniele;3.5;G;;;G;;English;Near Mint;0.35;
  897. 1;Spike Hatcher;EX;Creature — Spike;R;{6}{G};7;0;0;;Spike Hatcher enters the battlefield with six +1/+1 counters on it.£{2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.£{1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.;;Stephen Daniele;3.5;G;;;G;;German;Near Mint;0.35;
  898. 2;Spinal Embrace;IN;Instant;R;{3}{U}{U}{B};6;;;;Cast Spinal Embrace only during combat.£Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.;;Donato Giancola;4;UB (O);;;UB;;English;Near Mint;0.43;
  899. 1;Spiny Starfish;AL;Creature — Starfish;U;{2}{U};3;0;1;;{U}: Regenerate Spiny Starfish.£At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.;;Alan Rabinowitz;4;U;;;U;;English;Near Mint;0.23;
  900. 2;Spirit Link;4E;Enchantment — Aura;U;{W};1;;;;Enchant creature #(Target a creature as you cast this. This card enters the battlefield attached to that creature.)#£Whenever enchanted creature deals damage, you gain that much life.;;Kaja Foglio;4;W;;;W;;English;Near Mint;0.32;
  901. 1;Spiritmonger;AP;Creature — Beast;R;{3}{B}{G};5;6;6;;Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.£{B}: Regenerate Spiritmonger.£{G}: Spiritmonger becomes the color of your choice until end of turn.;;Glen Angus;4.5;GB (O);;;BG;;English;Near Mint;1.13;
  902. 2;Spitting Drake;VI;Creature — Drake;U;{3}{R};4;2;2;;Flying£{R}: Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn.;#It prefers its meals cooked.#;G. Darrow & I. Rabarot;2;R;;;R;;English;Near Mint;0.21;
  903. 1;Splinter;UD;Sorcery;U;{2}{G}{G};4;;;;Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles his or her library.;;Daren Bader;4;G;;;G;;English;Near Mint;0.38;
  904. 1;Spoils of War;IA;Sorcery;R;{X}{B};1;;;;X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War.£Distribute X +1/+1 counters among any number of target creatures.;#"This is the fun part"£—Ib Halfheart, Goblin Tactician#;Pete Venters;3;B;;;B;;English;Near Mint;0.42;
  905. 4;Spore Flower;FE;Creature — Fungus;U;{G}{G};2;0;1;;At the beginning of your upkeep, put a spore counter on Spore Flower.£Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.;;Margaret Organ-Kean;3.5;G;;;G;;English;Near Mint;0.36;
  906. 2;Sporogenesis;US;Enchantment;R;{3}{G};4;;;;At the beginning of your upkeep, you may put a fungus counter on target nontoken creature.£Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature.£When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.;;Ron Spencer;3.5;G;;;G;;English;Near Mint;0.56;
  907. 2;Squallmonger;MM;Creature — Monger;U;{3}{G};4;3;3;;{2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.;#"Squall, gale, hurricane—it's all a matter of size . . . and price."#;Heather Hudson;3.5;G;;;G;;English;Near Mint;0.21;
  908. 1;Squandered Resources;VI;Enchantment;R;{B}{G};2;;;;Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.;#"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."£—Afari, Tales#;Romas Kukalis;4.5;GB (O);;;BG;;German;Near Mint;5.14;
  909. 1;Stalking Assassin;IN;Creature — Human Assassin;R;{1}{U}{B};3;1;1;;{3}{U}, {T}: Tap target creature.£{3}{B}, {T}: Destroy target tapped creature.;;Dana Knutson;2;UB (O);;;UB;;English;Near Mint;0.37;
  910. 2;Stampede Driver;NE;Creature — Human Spellshaper;U;{G};1;1;1;;{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.;#"The thunder of hooves is music to my ears."#;Ron Spears;3.5;G;;;G;;English;Near Mint;0.21;
  911. 4;Stampeding Wildebeests;VI;Creature — Antelope Beast;U;{2}{G}{G};4;5;4;;Trample #(This creature can deal excess combat damage to defending player or planeswalker while attacking.)#£At the beginning of your upkeep, return a green creature you control to its owner's hand.;#Prayers for rain are answered with the thunder of hooves.#;Randy Gallegos;4;G;;;G;;English;Near Mint;0.21;
  912. 1;Standing Stones;DK;Artifact;U;{3};3;;;;{1}, {T}, Pay 1 life: Add one mana of any color to your mana pool.;;Sandra Everingham;1.5;A;{W}{U}{B}{R}{G};;;;English;Excellent;0.2;
  913. 1;Starke of Rath;TE;Legendary Creature — Human Rogue;R;{1}{R}{R};3;2;2;;{T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. #(This effect lasts indefinitely.)#;#"I know to whom I owe the most loyalty, and I see him in the mirror every day."£—Starke#;Dan Frazier;3.5;R;;;R;;English;Near Mint;0.52;
  914. 1;Steal Artifact;4E;Enchantment — Aura;U;{2}{U}{U};4;;;;Enchant artifact£You control enchanted artifact.;;Amy Weber;3.5;U;;;U;;German;Near Mint;0.2;
  915. 1;Steal Artifact;4E;Enchantment — Aura;U;{2}{U}{U};4;;;;Enchant artifact£You control enchanted artifact.;;Amy Weber;3.5;U;;;U;;English;Near Mint;0.2;
  916. 2;Stench of Evil;IA;Sorcery;U;{2}{B}{B};4;;;;Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}.;;Mark Tedin;4;B;;;B;;English;Near Mint;0.22;
  917. 2;Stern Proctor;US;Creature — Human Wizard;U;{U}{U};2;1;2;;When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.;#"I preferred the harsh tutors—they made mischief all the more fun."£—Teferi, third-level student#;Randy Gallegos;3.5;U;;;U;;English;Near Mint;0.22;
  918. 1;Stone Giant;R;Creature — Giant;U;{2}{R}{R};4;3;4;;{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.;#What goes up, must come down.#;Dameon Willich;3;R;;;R;;English;Near Mint;0.19;
  919. 1;Stone Giant;R;Creature — Giant;U;{2}{R}{R};4;3;4;;{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.;#What goes up, must come down.#;Dameon Willich;3;R;;;R;;German;Near Mint;0.19;
  920. 1;Stone Giant;4E;Creature — Giant;U;{2}{R}{R};4;3;4;;{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.;;Dameon Willich;3.5;R;;;R;;English;Near Mint;0.2;
  921. 1;Stone Spirit;IA;Creature — Elemental Spirit;U;{4}{R};5;4;3;;Stone Spirit can't be blocked by creatures with flying.;#"The spirit of the stone is the spirit of strength."£—Lovisa Coldeyes,£Balduvian Chieftain#;Jeff A. Menges;2.5;R;;;R;;English;Near Mint;0.2;
  922. 2;Storm Cauldron;AL;Artifact;R;{5};5;;;;Each player may play an additional land during each of his or her turns.£Whenever a land is tapped for mana, return it to its owner's hand.;;Dan Frazier;4;A;;;;;English;Near Mint;0.99;
  923. 1;Storm Cauldron;AL;Artifact;R;{5};5;;;;Each player may play an additional land during each of his or her turns.£Whenever a land is tapped for mana, return it to its owner's hand.;;Dan Frazier;4;A;;;;;German;Near Mint;0.99;
  924. 1;Storm Elemental;AL;Creature — Elemental;U;{5}{U};6;3;4;;Flying£{U}, Exile the top card of your library: Tap target creature with flying.£{U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.;;John Matson;1.5;U;;;U;;English;Near Mint;0.19;
  925. 1;Storm Seeker;LG;Instant;U;{3}{G};4;;;;Storm Seeker deals damage to target player equal to the number of cards in that player's hand.;;Mark Poole;3.5;G;;;G;;English;Near Mint;2.52;
  926. 3;Storm Seeker;CH;Instant;U;{3}{G};4;;;;Storm Seeker deals damage to target player equal to the number of cards in that player's hand.;;Mark Poole;3.5;G;;;G;;English;Near Mint;0.24;
  927. 1;Stormscape Battlemage;PS;Creature — Metathran Wizard;U;{2}{U};3;2;2;;Kicker {W} and/or {2}{B} #(You may pay an additional {W} and/or {2}{B} as you cast this spell.)#£When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.£When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.;;Christopher Moeller;3.5;U;;;WUB;;English;Near Mint;0.23;
  928. 2;Strip Mine;AQ;Land;R;;0;;;;{T}: Add {C} to your mana pool.£{T}, Sacrifice Strip Mine: Destroy target land.;#Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war.#;Daniel Gelon;5;L;{C};;;;German;Excellent;0;
  929. 2;Strip Mine;4E;Land;U;;0;;;;{T}: Add {C} to your mana pool.£{T}, Sacrifice Strip Mine: Destroy target land.;#Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war.#;Daniel Gelon;5;L;{C};;;;English;Near Mint;7.57;
  930. 3;Stunted Growth;IA;Sorcery;R;{3}{G}{G};5;;;;Target player chooses three cards from his or her hand and puts them on top of his or her library in any order.;;NéNé Thomas;4;G;;;G;;English;Near Mint;0.65;
  931. 5;Stupor;MI;Sorcery;U;{2}{B};3;;;;Target opponent discards a card at random, then discards a card.;#There are medicines for all afflictions but idleness.£—Suq'Ata saying#;Mike Kimble;4.5;B;;;B;;English;Near Mint;0.33;
  932. 1;Sulfurous Springs;IA;Land;R;;0;;;;{T}: Add {C} to your mana pool.£{T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.;;Phil Foglio;4.5;L;{B}{R}{C};;BR;;English;Excellent;3.68;
  933. 4;Summer Bloom;VI;Sorcery;U;{1}{G};2;;;;You may play up to three additional lands this turn.;#"Our love is like the river in the summer season of long rains. / For a little while it spilled its banks, flooding the crops in the fields."£—"Love Song of Night and Day"#;Nicola Leonard;4;G;;;G;;English;Near Mint;1.26;
  934. 2;Sunder;US;Instant;R;{3}{U}{U};5;;;;Return all lands to their owners' hands.;#The flow of time was disrupted: like a flooding river it rose from its banks. Tolaria was drowned in an instant that stretched toward infinity.#;Stephen Daniele;4.5;U;;;U;;English;Near Mint;4.18;
  935. 1;Sunscape Battlemage;PS;Creature — Human Wizard;U;{2}{W};3;2;2;;Kicker {1}{G} and/or {2}{U} #(You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.)#£When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying.£When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards.;;Tony Szczudlo;4;W;;;GWU;;English;Near Mint;0.23;
  936. 3;Sunstone;IA;Artifact;U;{3};3;;;;{2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.;#"I dispute Relicbane's hysterical allegations, Commissioner, but it is true that these artifacts can be dangerous."£—Arcum Dagsson, Soldevi Machinist#;Phil Foglio;3;A;;;;;English;Near Mint;0.23;
  937. 1;Sunweb;MI;Creature — Wall;R;{3}{W};4;5;6;;Defender #(This creature can't attack.)#£Flying£Sunweb can't block creatures with power 2 or less.;#"There is no sweeter music than the wails of a dying dragon."£—Rashida Scalebane#;Dan Frazier;3;W;;;W;;English;Near Mint;0.35;
  938. 2;Suq'Ata Assassin;VI;Creature — Human Assassin;U;{1}{B}{B};3;1;1;;Fear #(This creature can't be blocked except by artifact creatures and/or black creatures.)#£Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. #(A player with ten or more poison counters loses the game.)#;;Gary Gianni;3;B;;;B;;English;Near Mint;0.3;
  939. 1;Suq'Ata Firewalker;MI;Creature — Human Wizard;U;{1}{U}{U};3;0;1;;Suq'Ata Firewalker can't be the target of red spells or abilities from red sources.£{T}: Suq'Ata Firewalker deals 1 damage to target creature or player.;#"Comfortable even in a furnace? I've never met one who'd accept my wager."£—Talibah, embermage#;David O'Connor;4;U;;;U;;English;Near Mint;0.24;
  940. 1;Swords to Plowshares;4E;Instant;U;{W};1;;;;Exile target creature. Its controller gains life equal to its power.;;Jeff A. Menges;5;W;;;W;;English;Near Mint;2.06;
  941. 1;Swords to Plowshares;4E;Instant;U;{W};1;;;;Exile target creature. Its controller gains life equal to its power.;;Jeff A. Menges;5;W;;;W;;German;Near Mint;2.06;
  942. 1;Swords to Plowshares;R;Instant;U;{W};1;;;;Exile target creature. Its controller gains life equal to its power.;;Jeff A. Menges;5;W;;;W;;German;Excellent;1.94;
  943. 1;Tainted Aether;US;Enchantment;R;{2}{B}{B};4;;;;Whenever a creature enters the battlefield, its controller sacrifices a creature or land.;#Gix despised the sylvan morass. The gouge that the portal had torn in the forest was the only pleasing sight.#;Thomas M. Baxa;4;B;;;B;;German;Near Mint;3.53;
  944. 2;Takklemaggot;CH;Enchantment — Aura;U;{2}{B}{B};4;;;;Enchant creature£At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.£When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her.";;Daniel Gelon;3.5;B;;;B;;English;Near Mint;0.21;
  945. 1;Takklemaggot;LG;Enchantment — Aura;U;{2}{B}{B};4;;;;Enchant creature£At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.£When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her.";;Daniel Gelon;3;B;;;B;;Italian;Near Mint;0.59;
  946. 1;Talruum Piper;VI;Creature — Minotaur;U;{4}{R};5;3;3;;All creatures with flying able to block Talruum Piper do so.;#When the Talruum began to play, the dragons fell from the sky to squash the obnoxious noise.#;Pete Venters;3.5;R;;;R;;English;Near Mint;0.22;
  947. 1;Tawnos's Wand;AQ;Artifact;U;{4};4;;;;{2}, {T}: Target creature with power 2 or less can't be blocked this turn.;;Douglas Shuler;2.5;A;;;;;German;Near Mint;0.38;
  948. 1;Tawnos's Wand;4E;Artifact;U;{4};4;;;;{2}, {T}: Target creature with power 2 or less can't be blocked this turn.;;Douglas Shuler;2.5;A;;;;;English;Near Mint;0.21;
  949. 2;Teferi's Imp;MI;Creature — Imp;R;{2}{U};3;1;1;;Flying£Phasing #(This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)#£Whenever Teferi's Imp phases out, discard a card.£Whenever Teferi's Imp phases in, draw a card.;#Made you look.#;Una Fricker;3;U;;;U;;English;Near Mint;0.38;
  950. 2;Telim'Tor's Darts;MI;Artifact;U;{2};2;;;;{2}, {T}: Telim'Tor's Darts deals 1 damage to target player.;#"People laughed at my darts—once."£—Telim'Tor#;Kev Walker;2.5;A;;;;;English;Near Mint;0.2;
  951. 1;Telim'Tor's Edict;MI;Instant;R;{R};1;;;;Exile target permanent you own or control.£Draw a card at the beginning of the next turn's upkeep.;#"Execution awaits the dissenter."£—Kasib ibn Naji, Letters#;Kev Walker;3;R;;;R;;English;Near Mint;0.39;
  952. 1;Terminate;PS;Instant;C;{B}{R};2;;;;Destroy target creature. It can't be regenerated.;#Like his mother before him, Darigaaz gave his life defending Dominaria from the tyranny of self-styled "gods."#;DiTerlizzi;4.5;RB (O);;;BR;;English;Near Mint;1.44;
  953. 4;Thallid Devourer;FE;Creature — Fungus;U;{1}{G}{G};3;2;2;;At the beginning of your upkeep, put a spore counter on Thallid Devourer.£Remove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.£Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.;;Ron Spencer;3;G;;;G;;English;Near Mint;0.28;
  954. 1;Thawing Glaciers;AL;Land;R;;0;;;;Thawing Glaciers enters the battlefield tapped.£{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.;;Jeff A. Menges;4;L;;;;;English;Near Mint;9.88;
  955. 1;Thawing Glaciers;AL;Land;R;;0;;;;Thawing Glaciers enters the battlefield tapped.£{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.;;Jeff A. Menges;4;L;;;;;English;Excellent;8.39;
  956. 1;The Fallen;DK;Creature — Zombie;U;{1}{B}{B}{B};4;2;3;;At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game.;#Magic often masters those who cannot master it.#;Jesper Myrfors;3;B;;;B;;English;Near Mint;0.25;
  957. 1;The Rack;R;Artifact;U;{1};1;;;;As The Rack enters the battlefield, choose an opponent.£At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand.;#Invented in Mishra's earlier days, the Rack was once his most feared creation.#;Richard Thomas;4.5;A;;;;;English;Near Mint;1.96;
  958. 2;Thelonite Druid;FE;Creature — Human Cleric Druid;U;{2}{G};3;1;1;;{1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.;#"The magic at the heart of all living things can bear awe-inspiring fruit."£—Kolevi of Havenwood, Elder Druid#;Margaret Organ-Kean;3.5;G;;;G;;English;Near Mint;0.22;
  959. 1;Thelon's Chant;FE;Enchantment;U;{1}{G}{G};3;;;;At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}.£Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.;;Melissa Benson;2.5;G;;;G;;English;Excellent;0.18;
  960. 1;Thelon's Curse;FE;Enchantment;R;{G}{G};2;;;;Blue creatures don't untap during their controllers' untap steps.£At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures.;;Pete Venters;3;G;;;GU;;English;Near Mint;0.34;
  961. 2;Thermokarst;IA;Sorcery;U;{1}{G}{G};3;;;;Destroy target land. If that land was a snow land, you gain 1 life.;#"Finally we understand the lesson of our home: loss begets renewal."£—Kolbjörn, Elder Druid of the Juniper Order#;Ken Meyer, Jr.;3.5;G;;;G;;English;Near Mint;0.43;
  962. 1;Thicket Basilisk;R;Creature — Basilisk;U;{3}{G}{G};5;2;4;;Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.;#Moss-covered statues littered the area, a macabre monument to the Basilisk's power.#;Dan Frazier;3.5;G;;;G;;English;Excellent;0.17;
  963. 1;Thicket Basilisk;R;Creature — Basilisk;U;{3}{G}{G};5;2;4;;Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.;#Moss-covered statues littered the area, a macabre monument to the Basilisk's power.#;Dan Frazier;3.5;G;;;G;;German;Near Mint;0.2;
  964. 1;Thicket Basilisk;4E;Creature — Basilisk;U;{3}{G}{G};5;2;4;;Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.;#Moss-covered statues littered the area, a macabre monument to the Basilisk's power.#;Dan Frazier;3.5;G;;;G;;English;Near Mint;0.2;
  965. 3;Thieving Magpie;UD;Creature — Bird;U;{2}{U}{U};4;1;3;;Flying #(This creature can't be blocked except by creatures with flying or reach.)#£Whenever Thieving Magpie deals damage to an opponent, draw a card.;#Rayne once made several unkind comparisons between the bird's naked opportunism and Urza's.#;Una Fricker;4;U;;;U;;English;Near Mint;0.22;
  966. 1;Thopter Squadron;EX;Artifact Creature — Thopter;R;{5};5;0;0;;Flying£Thopter Squadron enters the battlefield with three +1/+1 counters on it.£{1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate this ability only any time you could cast a sorcery.£{1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery.;;Doug Chaffee;3.5;A;;;;;English;Near Mint;0.48;
  967. 2;Thopter Squadron;EX;Artifact Creature — Thopter;R;{5};5;0;0;;Flying£Thopter Squadron enters the battlefield with three +1/+1 counters on it.£{1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate this ability only any time you could cast a sorcery.£{1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery.;;Doug Chaffee;3.5;A;;;;;German;Near Mint;0.48;
  968. 2;Thought Lash;AL;Enchantment;R;{2}{U}{U};4;;;;Cumulative upkeep—Exile the top card of your library. #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from his or her library.£Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.;;Mark Tedin;2.5;U;;;U;;English;Near Mint;3.24;
  969. 1;Thoughtleech;IA;Enchantment;U;{G}{G};2;;;;Whenever an Island an opponent controls becomes tapped, you may gain 1 life.;#"A resourceful mage has many sources of information. The best one is your foe."£—Zur the Enchanter#;Mark Tedin;3;G;;;G;;English;Near Mint;0.2;
  970. 2;Thran Golem;UD;Artifact Creature — Golem;R;{5};5;3;3;;As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.;#Karn felt more secure about his value to Urza when he realized he didn't need regular trimming.#;Ron Spears;4;A;;;;;English;Near Mint;0.33;
  971. 1;Throne of Bone;R;Artifact;U;{1};1;;;;Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.;;Anson Maddocks;1.5;A;;;;;German;Near Mint;0.2;
  972. 1;Thunderscape Battlemage;PS;Creature — Human Wizard;U;{2}{R};3;2;2;;Kicker {1}{B} and/or {G} #(You may pay an additional {1}{B} and/or {G} as you cast this spell.)#£When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards.£When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.;;Mike Ploog;4;R;;;BRG;;English;Near Mint;0.21;
  973. 1;Thwart;MM;Instant;U;{2}{U}{U};4;;;;You may return three Islands you control to their owner's hand rather than pay Thwart's mana cost.£Counter target spell.;;Christopher Moeller;4;U;;;U;;English;Near Mint;0.79;
  974. 2;Tidal Control;AL;Enchantment;R;{1}{U}{U};3;;;;Cumulative upkeep {2} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#£Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.;;Randy Gallegos;3;U;;;U;;English;Near Mint;0.43;
  975. 1;Time and Tide;VI;Instant;U;{U}{U};2;;;;Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.;#"Time may heal all wounds, but what heals time?"£—Teferi#;George Pratt;2.5;U;;;U;;English;Near Mint;0.2;
  976. 1;Time Elemental;LG;Creature — Elemental;R;{2}{U};3;0;2;;When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.£{2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand.;;Amy Weber;3;U;;;U;;German;Near Mint;15.2;
  977. 1;Time Elemental;LG;Creature — Elemental;R;{2}{U};3;0;2;;When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.£{2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand.;;Amy Weber;3;U;;;U;;Italian;Near Mint;15.2;
  978. 1;Time Spiral;US;Sorcery;R;{4}{U}{U};6;;;;Exile Time Spiral. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.;;Michael Sutfin;4.5;U;;;U;;English;Near Mint;47.95;
  979. 1;Time Warp;TE;Sorcery;R;{3}{U}{U};5;;;;Target player takes an extra turn after this one.;#"Let's do it again"£—Squee, goblin cabin hand#;Pete Venters;4;U;;;U;;English;Near Mint;16.91;
  980. 2;Tinker;UL;Sorcery;U;{2}{U};3;;;;As an additional cost to cast Tinker, sacrifice an artifact.£Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library.;#"I wonder how it feels to be bored."£—Jhoira, artificer#;Mike Raabe;5;U;;;U;;English;Near Mint;2.71;
  981. 1;Tin-Wing Chimera;VI;Artifact Creature — Chimera;U;{4};4;2;2;;Flying£Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. #(This effect lasts indefinitely.)#;;Mike Dringenberg;3.5;A;;;;;English;Near Mint;0.23;
  982. 1;Titania's Song;AQ;Enchantment;U;{3}{G};4;;;;Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.;;Kerstin Kaman;4;G;;;G;;English;Near Mint;0.48;
  983. 1;Titania's Song;4E;Enchantment;R;{3}{G};4;;;;Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.;;Kersten Kaman;3.5;G;;;G;;English;Near Mint;0.3;
  984. 1;Tobias Andrion;LG;Legendary Creature — Human Advisor;U;{3}{W}{U};5;4;4;;;#Administrator of the military state of Sheoltun, Tobias is the military right arm of the empire and the figurehead of its freedom.#;Andi Rusu;1.5;WU (O);;;WU;;Italian;Near Mint;0.42;
  985. 2;Tormod's Crypt;CH;Artifact;C;{0};0;;;;{T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.;#The dark opening seemed to breathe the cold, damp air of the dead earth in a steady rhythm.#;Christopher Rush;4.5;A;;;;;English;Near Mint;0.25;
  986. 1;Torrent of Lava;MI;Sorcery;R;{X}{R}{R};2;;;;Torrent of Lava deals X damage to each creature without flying.£As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn.";#The mountain's voice shouts us all down.#;Kathryn Rathke;3.5;R;;;R;;English;Near Mint;0.33;
  987. 4;Touch of Vitae;IA;Instant;U;{2}{G};3;;;;Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate this ability only once."£Draw a card at the beginning of the next turn's upkeep.;;L. A. Williams;3;G;;;G;;English;Near Mint;0.21;
  988. 1;Tourach's Chant;FE;Enchantment;U;{1}{B}{B};3;;;;At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}.£Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.;;Richard Kane Ferguson;3;B;;;B;;English;Near Mint;0.21;
  989. 1;Tourach's Gate;FE;Enchantment — Aura;R;{1}{B}{B};3;;;;Enchant land you control£Sacrifice a Thrull: Put three time counters on Tourach's Gate.£At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.£Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate this ability only if enchanted land is untapped.;;Sandra Everingham;2.5;B;;;B;;English;Near Mint;0.34;
  990. 1;Tracker;DK;Creature — Human;R;{2}{G};3;2;2;;{G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.;;Jeff A. Menges;4;G;;;G;;English;Near Mint;1.34;
  991. 2;Treva's Charm;PS;Instant;U;{G}{W}{U};3;;;;Choose one —£• Destroy target enchantment.£• Exile target attacking creature.£• Draw a card, then discard a card.;;David Martin;3.5;GWU (O);;;GWU;;English;Near Mint;0.24;
  992. 1;Tropical Island;R;Land — Forest Island;R;;0;;;;#({T}: Add {G} or {U} to your mana pool.)#;;Jesper Myrfors;5;L;{G}{U};;;;French;Near Mint;228.7;
  993. 1;Tropical Storm;MI;Sorcery;U;{X}{G};1;;;;Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.;#"After the storm, I found a sea turtle dying on the sands, a blade of grass driven through its shell."£—Travelogue of Najat#;Richard Kane Ferguson;3.5;G;;;G;;English;Near Mint;0.21;
  994. 4;Truce;HL;Instant;R;{2}{W};3;;;;Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.;#"The people of Aysen feed us, and we don't kill them. That's my kind of truce."£—Eron the Relentless#;Melissa Benson;3;W;;;W;;English;Near Mint;0.5;
  995. 2;Trumpeting Armodon;TE;Creature — Elephant;U;{3}{G};4;3;3;;{1}{G}: Target creature blocks Trumpeting Armodon this turn if able.;#These are its last days. But it will not go quietly.#;Gary Leach;3;G;;;G;;English;Near Mint;0.23;
  996. 1;Tsunami;R;Sorcery;U;{3}{G};4;;;;Destroy all Islands.;;Richard Thomas;3.5;G;;;G;;English;Excellent;0.17;
  997. 2;Tsunami;4E;Sorcery;U;{3}{G};4;;;;Destroy all Islands.;;Richard Thomas;4;G;;;G;;English;Near Mint;0.21;
  998. 1;Tunnel;4E;Instant;U;{R};1;;;;Destroy target Wall. It can't be regenerated.;;Dan Frazier;2;R;;;R;;German;Near Mint;0.21;
  999. 1;Typhoon;LG;Sorcery;R;{2}{G};3;;;;Typhoon deals damage to each opponent equal to the number of Islands that player controls.;#Fierce winds ripped across the tropical landscape. What they did not destroy with their fiery breath was washed away by torrential rain.#;Anson Maddocks;3;G;;;G;;Italian;Near Mint;19.98;
  1000. 2;Uktabi Orangutan;VI;Creature — Ape;U;{2}{G};3;2;2;;When Uktabi Orangutan enters the battlefield, destroy target artifact.;#"Is it true that the apes wear furs of gold when they marry?"£—Rana, Suq'Ata market fool#;Una Fricker;4;G;;;G;;English;Near Mint;0.23;
  1001. 1;Uktabi Wildcats;6E;Creature — Cat;R;{4}{G};5;*;*;;Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.£{G}, Sacrifice a Forest: Regenerate Uktabi Wildcats.;;John Matson;3.5;G;;;G;;German;Near Mint;0.4;
  1002. 2;Umbilicus;US;Artifact;R;{4};4;;;;At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life.;#It was the explorers' only tether to reality.#;Dermot Power;3.5;A;;;;;English;Near Mint;0.41;
  1003. 3;Underground River;IA;Land;R;;0;;;;{T}: Add {C} to your mana pool.£{T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.;;NéNé Thomas;4.5;L;{U}{B}{C};;UB;;English;Near Mint;3.59;
  1004. 1;Underground River;IA;Land;R;;0;;;;{T}: Add {C} to your mana pool.£{T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.;;NéNé Thomas;4.5;L;{U}{B}{C};;UB;;English;Excellent;3.05;
  1005. 1;Underground Sea;R;Land — Island Swamp;R;;0;;;;#({T}: Add {U} or {B} to your mana pool.)#;;Rob Alexander;5;L;{U}{B};;;;German;Near Mint;420.92;
  1006. 1;Underworld Dreams;LG;Enchantment;U;{B}{B}{B};3;;;;Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.;#"In the drowsy dark cave of the mind dreams build their nest with fragments dropped from day's caravan."Rabindranath Tagore#;Julie Baroh;4.5;B;;;B;;Italian;Near Mint;27.64;
  1007. 3;Unearth;UL;Sorcery;C;{B};1;;;;Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.£Cycling {2} #({2}, Discard this card: Draw a card.)#;;Hazeltine;4.5;B;;;B;;English;Near Mint;1.52;
  1008. 2;Unerring Sling;MI;Artifact;U;{3};3;;;;{3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.;;Zak Plucinski;2;A;;;;;English;Near Mint;0.21;
  1009. 1;Unfulfilled Desires;MI;Enchantment;R;{1}{U}{B};3;;;;{1}, Pay 1 life: Draw a card, then discard a card.;#"Like Day from Night, / I'll live my life apart from you, just glimpsing you across the sky, / because you cannot change, my dear, and nor can I."£—"Love Song of Night and Day"#;D. Alexander Gregory;3;UB (O);;;UB;;English;Near Mint;0.48;
  1010. 3;Unseen Walker;MI;Creature — Dryad;U;{1}{G};2;1;1;;Forestwalk #(This creature can't be blocked as long as defending player controls a Forest.)#£{1}{G}{G}: Target creature gains forestwalk until end of turn.;#"To pass through the jungle: silence, courtesy, ferocity, as the occasion demands."£—Kamau, "Proper Passage"#;Alan Rabinowitz;3;G;;;G;;English;Near Mint;0.21;
  1011. 1;Untamed Wilds;LG;Sorcery;U;{2}{G};3;;;;Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.;;NéNé Thomas;3;G;;;G;;German;Near Mint;0.48;
  1012. 3;Unyaro Bee Sting;MI;Sorcery;U;{3}{G};4;;;;Unyaro Bee Sting deals 2 damage to target creature or player.;#"Much can be learned from the bees about dying for a cause."£—Asmira, Holy Avenger#;Pat Morrissey;3;G;;;G;;English;Near Mint;0.21;
  1013. 1;Updraft;IA;Instant;U;{1}{U};2;;;;Target creature gains flying until end of turn.£Draw a card at the beginning of the next turn's upkeep.;#"The power of flight has but one equal in battle: surprise. Understanding how to use both is the key to victory."£—Arnjlot Olasson, Sky Mage#;L. A. Williams;2;U;;;U;;English;Near Mint;0.21;
  1014. 4;Urborg Volcano;IN;Land;U;;0;;;;Urborg Volcano enters the battlefield tapped.£{T}: Add {B} or {R} to your mana pool.;#Deep in the heart of Urborg lie massive volcanoes whose thick black smoke covers the land with perpetual darkness.#;Tony Szczudlo;3.5;L;{B}{R};;BR;;German;Near Mint;0.28;
  1015. 2;Urza's Avenger;AQ;Artifact Creature — Shapeshifter;R;{6};6;4;4;;{0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. #(Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)#;#Unable to settle on just one design, Urza decided to create one versatile being.#;Amy Weber;2.5;A;;;;;German;Near Mint;2.89;
  1016. 3;Urza's Bauble;IA;Artifact;U;{0};0;;;;{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.;;Christopher Rush;3.5;A;;;;;English;Near Mint;2;
  1017. 1;Urza's Bauble;IA;Artifact;U;{0};0;;;;{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.;;Christopher Rush;3.5;A;;;;;German;Near Mint;2;
  1018. 2;Urza's Blueprints;UL;Artifact;R;{6};6;;;;Echo {6} #(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)#£{T}: Draw a card.;#From concept to paper to reality.#;Tom Wänerstrand;3;A;;;;;German;Near Mint;0.36;
  1019. 1;Urza's Guilt;PS;Sorcery;R;{2}{U}{B};4;;;;Each player draws two cards, then discards three cards, then loses 4 life.;#Deep in Yawgmoth's realm, Urza stopped dead in his tracks and rubbed his soot-filled eyes. "Mishra?"#;Paolo Parente;3.5;UB (O);;;UB;;English;Near Mint;0.53;
  1020. 1;Urza's Mine;CH;Land — Urza’s Mine;U;;0;;;;{T}: Add {C} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} to your mana pool instead.;#Mines became common as cities during the days of the artificers.#;Anson Maddocks;4;L;{C};;;;English;Near Mint;1.45;
  1021. 1;Urza's Mine;CH;Land — Urza’s Mine;U;;0;;;;{T}: Add {C} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} to your mana pool instead.;#Mines became common as cities during the days of the artificers.#;Anson Maddocks;4;L;{C};;;;English;Near Mint;1.27;
  1022. 1;Urza's Mine;CH;Land — Urza’s Mine;U;;0;;;;{T}: Add {C} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} to your mana pool instead.;#Mines became common as cities during the days of the artificers.#;Anson Maddocks;4;L;{C};;;;English;Near Mint;1.29;
  1023. 1;Urza's Mine;CH;Land — Urza’s Mine;U;;0;;;;{T}: Add {C} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} to your mana pool instead.;#Mines became common as cities during the days of the artificers.#;Anson Maddocks;4;L;{C};;;;English;Near Mint;1.32;
  1024. 1;Urza's Power Plant;CH;Land — Urza’s Power-Plant;U;;0;;;;{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead.;#Artifact construction required immense resources.#;Mark Tedin;4.5;L;{C};;;;English;Near Mint;1.33;
  1025. 1;Urza's Power Plant;CH;Land — Urza’s Power-Plant;U;;0;;;;{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead.;#Artifact construction required immense resources.#;Mark Tedin;4.5;L;{C};;;;English;Near Mint;1.4;
  1026. 1;Urza's Power Plant;CH;Land — Urza’s Power-Plant;U;;0;;;;{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead.;#Artifact construction required immense resources.#;Mark Tedin;4.5;L;{C};;;;English;Near Mint;1.25;
  1027. 1;Urza's Power Plant;CH;Land — Urza’s Power-Plant;U;;0;;;;{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead.;#Artifact construction required immense resources.#;Mark Tedin;4.5;L;{C};;;;English;Near Mint;1.46;
  1028. 1;Urza's Tower;CH;Land — Urza’s Tower;U;;0;;;;{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} to your mana pool instead.;#Urza always put Tocasia's lessons on resource-gathering to effective use.#;Mark Poole;4;L;{C};;;;English;Near Mint;1.43;
  1029. 1;Urza's Tower;CH;Land — Urza’s Tower;U;;0;;;;{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} to your mana pool instead.;#Urza always put Tocasia's lessons on resource-gathering to effective use.#;Mark Poole;4;L;{C};;;;English;Near Mint;1.4;
  1030. 1;Urza's Tower;CH;Land — Urza’s Tower;U;;0;;;;{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} to your mana pool instead.;#Urza always put Tocasia's lessons on resource-gathering to effective use.#;Mark Poole;4;L;{C};;;;English;Near Mint;1.32;
  1031. 1;Urza's Tower;CH;Land — Urza’s Tower;U;;0;;;;{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} to your mana pool instead.;#Urza always put Tocasia's lessons on resource-gathering to effective use.#;Mark Poole;4;L;{C};;;;English;Near Mint;1.38;
  1032. 1;Uthden Troll;R;Creature — Troll;U;{2}{R};3;2;2;;{R}: Regenerate Uthden Troll.;#"Oi oi oi, me gotta hurt in 'ere£Oi oi oi, me small a ting is near,£Gonna bosh 'n gonna nosh 'n da£hurt'll disappear."£—Traditional#;Douglas Shuler;3.5;R;;;R;;English;Near Mint;0.2;
  1033. 2;Uthden Troll;4E;Creature — Troll;U;{2}{R};3;2;2;;{R}: Regenerate Uthden Troll.;#"Oi oi oi, me gotta hurt in 'ere,£Oi oi oi, me smell a ting is near,£Gonna bosh 'n gonna nosh£'n da hurt'll disappear."£—Troll chant#;Douglas Shuler;4;R;;;R;;English;Near Mint;0.2;
  1034. 1;Utopia Tree;IN;Creature — Plant;R;{1}{G};2;0;2;;{T}: Add one mana of any color to your mana pool.;#The fruit of this fabled tree takes on the flavor of whatever food you love most.#;Gary Ruddell;4;G;{W}{U}{B}{R}{G};;G;;English;Near Mint;1.37;
  1035. 1;Vaevictis Asmadi;CH;Legendary Creature — Elder Dragon;R;{2}{B}{B}{R}{R}{G}{G};8;7;7;;Flying£At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}.£{B}: Vaevictis Asmadi gets +1/+0 until end of turn.£{R}: Vaevictis Asmadi gets +1/+0 until end of turn.£{G}: Vaevictis Asmadi gets +1/+0 until end of turn.;;Andi Rusu;4;GRB (O);;;BRG;;English;Near Mint;0.5;
  1036. 2;Vaporous Djinn;MI;Creature — Djinn;U;{2}{U}{U};4;3;4;;Flying£At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. #(While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)#;#"What is taking them so long to fill the waterskins?"£—Mwani, Mtenda goatherd#;Adam Rex;2.5;U;;;U;;English;Near Mint;0.2;
  1037. 2;Venomous Breath;IA;Instant;U;{3}{G};4;;;;Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.;;L. A. Williams;2.5;G;;;G;;English;Near Mint;0.21;
  1038. 2;Verdant Touch;SH;Sorcery;R;{1}{G};2;;;;Buyback {3} #(You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)#£Target land becomes a 2/2 creature that's still a land. #(This effect lasts indefinitely.)#;;M. W. Kaluta and DiTerlizzi;3.5;G;;;G;;English;Near Mint;0.31;
  1039. 1;Verdant Touch;SH;Sorcery;R;{1}{G};2;;;;Buyback {3} #(You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)#£Target land becomes a 2/2 creature that's still a land. #(This effect lasts indefinitely.)#;;M. W. Kaluta and DiTerlizzi;3.5;G;;;G;;German;Near Mint;0.31;
  1040. 1;Verduran Enchantress;R;Creature — Human Druid;R;{1}{G}{G};3;0;2;;Whenever you cast an enchantment spell, you may draw a card.;#Some say magic was first practiced by women, who have always felt strong ties to the land.#;Kev Brockschmidt;4;G;;;G;;English;Near Mint;0.49;
  1041. 1;Verduran Enchantress;4E;Creature — Human Druid;R;{1}{G}{G};3;0;2;;Whenever you cast an enchantment spell, you may draw a card.;#Some say magic was first practiced by women, who have always felt strong ties to the land.#;Kev Brockschmidt;4;G;;;G;;English;Near Mint;0.44;
  1042. 1;Verduran Enchantress;4E;Creature — Human Druid;R;{1}{G}{G};3;0;2;;Whenever you cast an enchantment spell, you may draw a card.;#Some say magic was first practiced by women, who have always felt strong ties to the land.#;Kev Brockschmidt;4;G;;;G;;German;Near Mint;0.44;
  1043. 1;Vertigo;IA;Instant;U;{R};1;;;;Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.;#"I saw the wizard gesturing, but I didn't guess his plan until my Aesthir cried out and went into a dive."£—Arna Kennerüd, Skyknight#;Drew Tucker;2.5;R;;;R;;English;Near Mint;0.2;
  1044. 1;Vesuvan Doppelganger;R;Creature — Shapeshifter;R;{3}{U}{U};5;0;0;;You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability.";;Quinton Hoover;4.5;U;;;U;;German;Near Mint;4.18;
  1045. 2;Vexing Arcanix;IA;Artifact;R;{4};4;;;;{3}, {T}: Target player chooses a card name, then reveals the top card of his or her library. If that card has the chosen name, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.;;Randy Gallegos;3.5;A;;;;;English;Near Mint;0.32;
  1046. 1;Vexing Arcanix;IA;Artifact;R;{4};4;;;;{3}, {T}: Target player chooses a card name, then reveals the top card of his or her library. If that card has the chosen name, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.;;Randy Gallegos;3.5;A;;;;;English;Excellent;0.27;
  1047. 1;Viashino Sandstalker;VI;Creature — Viashino Warrior;U;{1}{R}{R};3;4;2;;Haste #(This creature can attack the turn it comes under your control.)#£At the beginning of the end step, return Viashino Sandstalker to its owner's hand. #(Return it only if it's on the battlefield.)#;#"Some believe Sandstalkers to be illusions: those with scars know better."£—Zhalfirin Guide to the Desert#;Andrew Robinson;3.5;R;;;R;;English;Near Mint;0.25;
  1048. 2;Victimize;US;Sorcery;U;{2}{B};3;;;;Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.;#The priest cast Xantcha to the ground. "It is defective. We must scrap it."#;Val Mayerik;4.5;B;;;B;;English;Near Mint;0.5;
  1049. 1;Vigilant Martyr;MI;Creature — Human Cleric;U;{W};1;1;1;;Sacrifice Vigilant Martyr: Regenerate target creature.£{W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.;;Rebecca Guay;3.5;W;;;W;;English;Near Mint;0.21;
  1050. 1;Vile Consumption;IN;Enchantment;R;{1}{U}{B};3;;;;All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life.";#The plague moved faster than an army and was far more deadly.#;Heather Hudson;4.5;UB (O);;;UB;;English;Near Mint;0.59;
  1051. 1;Vintara Snapper;PY;Creature — Turtle;U;{G}{G};2;2;2;;Vintara Snapper has shroud as long as you control no untapped lands. #(It can't be the target of spells or abilities.)#;#"The snapper is still when all else moves£And strikes when all are dozing."£—Tales of the Vintara Forest#;Joel Biske;3;G;;;G;;English;Near Mint;0.21;
  1052. 1;Viscerid Drone;AL;Creature — Homarid Drone;U;{1}{U};2;1;2;;{T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.£{T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.;#Not all of Terisiare's flooding was natural . . . .#;Heather Hudson;3;U;;;U;;English;Near Mint;0.2;
  1053. 3;Vitalizing Cascade;MI;Instant;U;{X}{G}{W};2;;;;You gain X plus 3 life.;#"Water is like breathing—necessary for life."£—Asmira, Holy Avenger#;Rebecca Guay;3.5;GW (O);;;GW;;English;Near Mint;0.22;
  1054. 1;Voice of All;PS;Creature — Angel;U;{2}{W}{W};4;2;2;;Flying£As Voice of All enters the battlefield, choose a color.£Voice of All has protection from the chosen color.;;rk post;4;W;;;W;;German;Near Mint;0.33;
  1055. 1;Volcanic Eruption;R;Sorcery;R;{X}{U}{U}{U};3;;;;Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.;;Douglas Shuler;3.5;U;;;U;;English;Near Mint;0.32;
  1056. 1;Volrath's Stronghold;SH;Legendary Land;R;;0;;;;{T}: Add {C} to your mana pool.£{1}{B}, {T}: Put target creature card from your graveyard on top of your library.;#The seed of a world's evil.#;Kev Walker;4.5;L;{C};;B;;English;Near Mint;35;
  1057. 4;Voltaic Key;US;Artifact;U;{1};1;;;;{1}, {T}: Untap target artifact.;#The key did not work on a single lock, yet it opened many doors.#;Henry G. Higgenbotham;4.5;A;;;;;English;Near Mint;1.38;
  1058. 2;Walking Wall;IA;Artifact Creature — Wall;U;{4};4;0;6;;Defender£{3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.;#"The fortress is not what it seems."£—Arcum Dagsson, Soldevi Machinist#;Anthony S. Waters;3;A;;;;;English;Near Mint;0.22;
  1059. 1;Wall of Air;R;Creature — Wall;U;{1}{U}{U};3;1;5;;Defender, flying #(This creature can't attack, and it can block creatures with flying.)#;#"This ‘standing windstorm' can hold us off indefinitely? Ridiculous" Saying nothing, she put a pinch of salt on the table. With a bang she clapped her hands, and the salt disappeared, blown away.#;Richard Thomas;3;U;;;U;;English;Near Mint;0.2;
  1060. 2;Wall of Air;4E;Creature — Wall;U;{1}{U}{U};3;1;5;;Defender, flying #(This creature can't attack, and it can block creatures with flying.)#;#"This ‘standing windstorm' can hold us off indefinitely? Ridiculous" Saying nothing, she put a pinch of salt on the table. With a bang she clapped her hands, and the salt disappeared, blown away.#;Richard Thomas;3;U;;;U;;German;Near Mint;0.22;
  1061. 1;Wall of Air;4E;Creature — Wall;U;{1}{U}{U};3;1;5;;Defender, flying #(This creature can't attack, and it can block creatures with flying.)#;#"This ‘standing windstorm' can hold us off indefinitely? Ridiculous" Saying nothing, she put a pinch of salt on the table. With a bang she clapped her hands, and the salt disappeared, blown away.#;Richard Thomas;3;U;;;U;;English;Near Mint;0.22;
  1062. 1;Wall of Blossoms;SH;Creature — Plant Wall;U;{1}{G};2;0;4;;Defender£When Wall of Blossoms enters the battlefield, draw a card.;#Each flower identical, every leaf and petal disturbingly exact.#;Heather Hudson;4.5;G;;;G;;English;Near Mint;0.88;
  1063. 1;Wall of Bone;4E;Creature — Skeleton Wall;U;{2}{B};3;1;4;;Defender #(This creature can't attack.)#£{B}: Regenerate Wall of Bone. #(The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)#;#The Wall of Bone is said to be an aspect of the Great Wall in Hel, where the bones of all sinners wait for Ragnarok, when Hela will call them forth for the final battle.#;Anson Maddocks;3.5;B;;;B;;German;Near Mint;0.22;
  1064. 1;Wall of Brambles;R;Creature — Plant Wall;U;{2}{G};3;2;3;;Defender #(This creature can't attack.)#£{G}: Regenerate Wall of Brambles.;#"What else, when chaos draws all forces inward to shape a single leaf."£—Conrad Aiken#;Anson Maddocks;2.5;G;;;G;;English;Excellent;0.17;
  1065. 2;Wall of Brambles;R;Creature — Plant Wall;U;{2}{G};3;2;3;;Defender #(This creature can't attack.)#£{G}: Regenerate Wall of Brambles.;#"What else, when chaos draws all forces inward to shape a single leaf."£—Conrad Aiken#;Anson Maddocks;2.5;G;;;G;;German;Near Mint;0.21;
  1066. 1;Wall of Fire;R;Creature — Wall;U;{1}{R}{R};3;0;5;;Defender #(This creature can't attack.)#£{R}: Wall of Fire gets +1/+0 until end of turn.;#Conjured from the bowels of hell, the fiery wall forms an impassable barrier, searing the soul of any creature attempting to pass through its terrible bursts of flame.#;Richard Thomas;3;R;;;R;;English;Near Mint;0.2;
  1067. 2;Wall of Fire;4E;Creature — Wall;U;{1}{R}{R};3;0;5;;Defender #(This creature can't attack.)#£{R}: Wall of Fire gets +1/+0 until end of turn.;#Conjured from the bowels of hell, the fiery wall forms an impassable barrier, searing the soul of any creature attempting to pass through its terrible bursts of flame.#;Richard Thomas;3;R;;;R;;English;Near Mint;0.21;
  1068. 1;Wall of Fire;4E;Creature — Wall;U;{1}{R}{R};3;0;5;;Defender #(This creature can't attack.)#£{R}: Wall of Fire gets +1/+0 until end of turn.;#Conjured from the bowels of hell, the fiery wall forms an impassable barrier, searing the soul of any creature attempting to pass through its terrible bursts of flame.#;Richard Thomas;3;R;;;R;;German;Near Mint;0.21;
  1069. 1;Wall of Ice;R;Creature — Wall;U;{2}{G};3;0;7;;Defender #(This creature can't attack.)#;#"And through the drifts the snowy cliffs £Did send a dismal sheen:£Nor shapes of men nor beasts we ken—£The ice was all between."£—Samuel Coleridge, "The Rime of the Ancient Mariner"#;Richard Thomas;3;G;;;G;;English;Excellent;0.16;
  1070. 1;Wall of Ice;4E;Creature — Wall;U;{2}{G};3;0;7;;Defender #(This creature can't attack.)#;#"And through the drifts the snowy cliffs£Did send a dismal sheen:£Nor shapes of men nor beasts we ken—£The ice was all between."£—Samuel Coleridge, "The Rime of the Ancient Mariner"#;Richard Thomas;3;G;;;G;;English;Near Mint;0.21;
  1071. 1;Wall of Kelp;HL;Creature — Plant Wall;R;{U}{U};2;0;3;;Defender #(This creature can't attack.)#£{U}{U}, {T}: Create a 0/1 blue Plant Wall creature token with defender named Kelp.;#"Ya can eat it or ya can weave it, but ya can't fight in it."£—Zeki, Reef Pirate#;Alan Rabinowitz;3.5;U;;;U;;English;Near Mint;1.31;
  1072. 2;Wall of Lava;IA;Creature — Wall;U;{1}{R}{R};3;1;3;;Defender #(This creature can't attack.)#£{R}: Wall of Lava gets +1/+1 until end of turn.;#"Now there's something you don't see every day."£—Jaya Ballard, Task Mage#;Pete Venters;3;R;;;R;;English;Near Mint;0.23;
  1073. 3;Wall of Pine Needles;IA;Creature — Plant Wall;U;{3}{G};4;3;3;;Defender #(This creature can't attack.)#£{G}: Regenerate Wall of Pine Needles.;#The power of the forest takes a hundred forms. Some are more surprising than others.#;Brian Snoddy;3;G;;;G;;English;Near Mint;0.22;
  1074. 2;Wall of Shields;IA;Artifact Creature — Wall;U;{3};3;0;4;;Defender #(This creature can't attack.)#£Banding #(If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)#;#"It's the pokey bits that hurt the most."£—Ib Halfheart, Goblin Tactician#;Randy Gallegos;2.5;A;;;;;English;Near Mint;0.2;
  1075. 3;Wall of Swords;R;Creature — Wall;U;{3}{W};4;3;5;;Defender #(This creature can't attack.)#£Flying;#Just as the evil ones approached to slay Justina, she cast a great spell, imbuing her weapons with her own life force. Thus she fulfilled the prophecy: "In the death of your savior will you find salvation."#;Mark Tedin;3.5;W;;;W;;English;Excellent;0.17;
  1076. 1;Wall of Swords;4E;Creature — Wall;U;{3}{W};4;3;5;;Defender #(This creature can't attack.)#£Flying;#Just as the evil ones approached to slay Justina, she cast a great spell, imbuing her weapons with her own life force. Thus she fulfilled the prophecy: "In the death of your savior will you find salvation."#;Mark Tedin;3.5;W;;;W;;English;Near Mint;0.21;
  1077. 1;Wall of Swords;4E;Creature — Wall;U;{3}{W};4;3;5;;Defender #(This creature can't attack.)#£Flying;#Just as the evil ones approached to slay Justina, she cast a great spell, imbuing her weapons with her own life force. Thus she fulfilled the prophecy: "In the death of your savior will you find salvation."#;Mark Tedin;3.5;W;;;W;;German;Near Mint;0.21;
  1078. 1;Wall of Water;R;Creature — Wall;U;{1}{U}{U};3;0;5;;Defender #(This creature can't attack.)#£{U}: Wall of Water gets +1/+0 until end of turn.;#A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path.#;Richard Thomas;3;U;;;U;;English;Near Mint;0.2;
  1079. 1;Wall of Water;4E;Creature — Wall;U;{1}{U}{U};3;0;5;;Defender #(This creature can't attack.)#£{U}: Wall of Water gets +1/+0 until end of turn.;#A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path.#;Richard Thomas;3;U;;;U;;English;Near Mint;0.21;
  1080. 2;Wall of Water;4E;Creature — Wall;U;{1}{U}{U};3;0;5;;Defender #(This creature can't attack.)#£{U}: Wall of Water gets +1/+0 until end of turn.;#A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path.#;Richard Thomas;3;U;;;U;;German;Near Mint;0.21;
  1081. 1;Wall of Wonder;LG;Creature — Wall;U;{2}{U}{U};4;1;5;;Defender #(This creature can't attack.)#£{2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.;#So confusing is the Wall's appearance that few of is victims even see it move.#;Richard Thomas;2.5;U;;;U;;Italian;Near Mint;0.39;
  1082. 3;Wall of Wonder;CH;Creature — Wall;U;{2}{U}{U};4;1;5;;Defender #(This creature can't attack.)#£{2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.;#So confusing is the Wall's appearance that few of its victims even see it move.#;Richard Thomas;3;U;;;U;;English;Near Mint;0.2;
  1083. 1;Wandering Mage;AL;Creature — Human Cleric Wizard;R;{W}{U}{B};3;0;3;;{W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.£{U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.£{B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn.;;Pete Venters;2.5;WUB (O);;;WUB;;German;Near Mint;0.35;
  1084. 1;Wandering Mage;AL;Creature — Human Cleric Wizard;R;{W}{U}{B};3;0;3;;{W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.£{U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.£{B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn.;;Pete Venters;2.5;WUB (O);;;WUB;;English;Near Mint;0.35;
  1085. 2;Wanderlust;R;Enchantment — Aura;U;{2}{G};3;;;;Enchant creature£At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.;;Cornelius Brudi;2.5;G;;;G;;English;Near Mint;0.2;
  1086. 1;Wanderlust;4E;Enchantment — Aura;U;{2}{G};3;;;;Enchant creature£At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.;;Cornelius Brudi;2.5;G;;;G;;German;Near Mint;0.19;
  1087. 1;Wanderlust;4E;Enchantment — Aura;U;{2}{G};3;;;;Enchant creature£At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.;;Cornelius Brudi;2.5;G;;;G;;English;Near Mint;0.19;
  1088. 1;Wanderlust;R;Enchantment — Aura;U;{2}{G};3;;;;Enchant creature£At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.;;Cornelius Brudi;2.5;G;;;G;;German;Near Mint;0.2;
  1089. 4;Warped Devotion;PS;Enchantment;U;{2}{B};3;;;;Whenever a permanent is returned to a player's hand, that player discards a card.;#"Before the glory of Yawgmoth, yes, even this makes sense."£—Urza, to Gerrard#;Orizio Daniele;4;B;;;B;;English;Near Mint;0.26;
  1090. 1;Water Elemental;4E;Creature — Elemental;U;{3}{U}{U};5;5;4;;;#Unpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms.#;Jeff A. Menges;3;U;;;U;;English;Near Mint;0.2;
  1091. 2;Wave Elemental;MI;Creature — Elemental;U;{2}{U}{U};4;2;3;;{U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying.;#"Consider the wave: how weak the mother yet how strong the child."£—Tywanna, Shaper Guildmage#;Zak Plucinski;2.5;U;;;U;;English;Near Mint;0.23;
  1092. 2;Well of Knowledge;WL;Artifact;R;{3};3;;;;{2}: Draw a card. Any player may activate this ability but only during his or her draw step.;;D. Alexander Gregory;4;A;;;;;English;Near Mint;4.99;
  1093. 1;Whalebone Glider;IA;Artifact;U;{2};2;;;;{2}, {T}: Target creature with power 3 or less gains flying until end of turn.;#"It's no Ornithopter, but then I'm no Urza."£—Arcum Dagsson, Soldevi Machinist#;Amy Weber;2.5;A;;;;;English;Near Mint;0.2;
  1094. 1;Whalebone Glider;IA;Artifact;U;{2};2;;;;{2}, {T}: Target creature with power 3 or less gains flying until end of turn.;#"It's no Ornithopter, but then I'm no Urza."£—Arcum Dagsson, Soldevi Machinist#;Amy Weber;2.5;A;;;;;German;Near Mint;0.2;
  1095. 1;Wheel of Fortune;R;Sorcery;R;{2}{R};3;;;;Each player discards his or her hand, then draws seven cards.;;Daniel Gelon;5;R;;;R;;English;Near Mint;99.99;
  1096. 1;Wheel of Torture;UL;Artifact;R;{3};3;;;;At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.;#"I'd like to buy a bowel."#;Henry Van Der Linde;3.5;A;;;;;German;Near Mint;0.37;
  1097. 1;Whippoorwill;DK;Creature — Bird;U;{G};1;1;1;;{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature dies this turn, exile the creature.;#If the Whippoorwill remains silent, the soul has not reached its reward.#;Douglas Shuler;3.5;G;;;G;;Italian;Near Mint;0.27;
  1098. 1;Whirling Catapult;AL;Artifact;U;{4};4;;;;{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.;#"Direct confrontation never was to the Orcs' taste."£—General Varchild#;Dan Frazier;2.5;A;;;;;English;Near Mint;0.21;
  1099. 3;Whirling Dervish;4E;Creature — Human Monk;U;{G}{G};2;1;1;;Protection from black£At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.;;Susan Van Camp;4;G;;;G;;English;Near Mint;0.21;
  1100. 1;Whirling Dervish;LG;Creature — Human Monk;U;{G}{G};2;1;1;;Protection from black£At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.;;Susan Van Camp;4;G;;;G;;German;Near Mint;7;
  1101. 1;Whirling Dervish;LG;Creature — Human Monk;U;{G}{G};2;1;1;;Protection from black£At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.;;Susan Van Camp;4;G;;;G;;Italian;Near Mint;7;
  1102. 1;Whispers of the Muse;TE;Instant;U;{U};1;;;;Buyback {5} #(You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.)#£Draw a card.;#"I followed her song only to find it was a dirge."£—Crovax#;Quinton Hoover;3.5;U;;;U;;English;Near Mint;0.3;
  1103. 2;White Knight;R;Creature — Human Knight;U;{W}{W};2;2;2;;First strike #(This creature deals combat damage before creatures without first strike.)#£Protection from black #(This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)#;#Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.#;Daniel Gelon;4.5;W;;;W;;English;Excellent;0.22;
  1104. 1;White Knight;4E;Creature — Human Knight;U;{W}{W};2;2;2;;First strike #(This creature deals combat damage before creatures without first strike.)#£Protection from black #(This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)#;#Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the Knight had just laid waste.#;Daniel Gelon;4.5;W;;;W;;German;Near Mint;0.25;
  1105. 1;White Mana Battery;4E;Artifact;R;{4};4;;;;{2}, {T}: Put a charge counter on White Mana Battery.£{T}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way.;;Anthony S. Waters;2.5;A;{W};;W;;English;Near Mint;0.32;
  1106. 1;White Mana Battery;LG;Artifact;U;{4};4;;;;{2}, {T}: Put a charge counter on White Mana Battery.£{T}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way.;;Anthony S. Waters;2.5;A;{W};;W;;Italian;Near Mint;0.56;
  1107. 1;White Scarab;IA;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature can't be blocked by white creatures.£Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.;;Phil Foglio;2;W;;;W;;English;Near Mint;0.21;
  1108. 1;White Ward;R;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from white. This effect doesn't remove White Ward.;;Dan Frazier;1.5;W;;;W;;English;Near Mint;0.2;
  1109. 1;White Ward;4E;Enchantment — Aura;U;{W};1;;;;Enchant creature£Enchanted creature has protection from white. This effect doesn't remove White Ward.;;Dan Frazier;1.5;W;;;W;;German;Near Mint;0.22;
  1110. 3;Whiteout;IA;Instant;U;{1}{G};2;;;;All creatures lose flying until end of turn.£Sacrifice a snow land: Return Whiteout from your graveyard to your hand.;;NéNé Thomas;3;G;;;G;;English;Near Mint;0.2;
  1111. 2;Wildfire;US;Sorcery;R;{4}{R}{R};6;;;;Each player sacrifices four lands. Wildfire deals 4 damage to each creature.;#"Shiv hatched from a shell of stone around a yolk of flame."£—Viashino myth#;Carl Critchlow;4;R;;;R;;English;Near Mint;0.5;
  1112. 4;Wildfire Emissary;MI;Creature — Efreet;U;{3}{R};4;2;4;;Protection from white£{1}{R}: Wildfire Emissary gets +1/+0 until end of turn.;#"The efreet is a striding storm with a voice that crackles like fire."£—Qhattib, Vizier of Amiqat#;Richard Kane Ferguson;4;R;;;R;;English;Near Mint;0.21;
  1113. 1;Wind Shear;VI;Instant;U;{2}{G};3;;;;Attacking creatures with flying get -2/-2 and lose flying until end of turn.;#"As the winds abated, there was a shower of dragonscales, then nothing more."£—Azeworai, "The Unruly Wind"#;John Matson;3;G;;;G;;English;Near Mint;0.21;
  1114. 1;Wind Spirit;IA;Creature — Elemental Spirit;U;{4}{U};5;3;2;;Flying£Menace #(This creature can't be blocked except by two or more creatures.)#;#"To visit the sky requires bravery, and thought, and little else. To master the sky requires the binding of its masters, and little else."£—Arnjlot Olasson, Sky Mage#;Kaja Foglio;3;U;;;U;;German;Near Mint;0.21;
  1115. 3;Windfall;US;Sorcery;U;{2}{U};3;;;;Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.;#"To fill your mind with knowledge, we must start by emptying it."£—Barrin, master wizard#;Pete Venters;4.5;U;;;U;;English;Near Mint;2.22;
  1116. 2;Winds of Rath;TE;Sorcery;R;{3}{W}{W};5;;;;Destroy all creatures that aren't enchanted. They can't be regenerated.;#"There shall be a vast shout and then a vaster silence."£—Oracle en-Vec#;Drew Tucker;4.5;W;;;W;;English;Near Mint;1.48;
  1117. 2;Wings of Aesthir;IA;Enchantment — Aura;U;{W}{U};2;;;;Enchant creature£Enchanted creature gets +1/+0 and has flying and first strike.;#"For those of courage, even the sky holds no limit."£—Arnjlot Olasson, Sky Mage#;Edward P. Beard, Jr.;3.5;WU (O);;;WU;;English;Near Mint;0.22;
  1118. 4;Winter Blast;4E;Sorcery;U;{X}{G};1;;;;Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.;#"Blow, winds, and crack your cheeks rage blow"£—William Shakespeare, King Lear#;Kaja Foglio;4;G;;;G;;English;Near Mint;0.21;
  1119. 1;Winter Orb;4E;Artifact;R;{2};2;;;;As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.;;Mark Tedin;4.5;A;;;;;English;Near Mint;3.8;
  1120. 2;Winter Orb;4E;Artifact;R;{2};2;;;;As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.;;Mark Tedin;4.5;A;;;;;German;Near Mint;3.8;
  1121. 1;Winter's Chill;IA;Instant;R;{X}{U};1;;;;Cast Winter's Chill only during combat before blockers are declared.£X can't be greater than the number of snow lands you control.£Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.;;Edward P. Beard, Jr.;3.5;U;;;U;;English;Near Mint;0.39;
  1122. 3;Winter's Night;AL;World Enchantment;R;{R}{G}{W};3;;;;Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.;;Rob Alexander;2;GWR (O);{W}{U}{B}{R}{G};;RGW;;English;Near Mint;0.34;
  1123. 1;Witch Engine;US;Creature — Horror;R;{5}{B};6;4;4;;Swampwalk #(This creature can't be blocked as long as defending player controls a Swamp.)#£{T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. #(Activate this ability only any time you could cast an instant.)#;;Kev Walker;3.5;B;{B};;B;;German;Near Mint;0.35;
  1124. 1;Witch Hunter;DK;Creature — Human Cleric;R;{2}{W}{W};4;1;1;;{T}: Witch Hunter deals 1 damage to target player.£{1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand.;;Jesper Myrfors;3.5;W;;;W;;English;Near Mint;0.76;
  1125. 1;Wolverine Pack;LG;Creature — Wolverine;C;{2}{G}{G};4;2;4;;Rampage 2 #(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)#;#"Give them great meals of beef and iron and steel, they will eat like wolves and fight like devils."William Shakespeare, King Henry V#;Jeff A. Menges;3;G;;;G;;English;Excellent;0.17;
  1126. 2;Wolverine Pack;LG;Creature — Wolverine;C;{2}{G}{G};4;2;4;;Rampage 2 #(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)#;#"Give them great meals of beef and iron and steel, they will eat like wolves and fight like devils."William Shakespeare, King Henry V#;Jeff A. Menges;3;G;;;G;;Italian;Near Mint;0.2;
  1127. 1;Wooden Sphere;R;Artifact;U;{1};1;;;;Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.;;Mark Tedin;1.5;A;;;;;English;Near Mint;0.19;
  1128. 1;Wooden Sphere;4E;Artifact;U;{1};1;;;;Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.;;Mark Tedin;2;A;;;;;English;Near Mint;0.2;
  1129. 1;Wooden Sphere;4E;Artifact;U;{1};1;;;;Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.;;Mark Tedin;2;A;;;;;German;Near Mint;0.2;
  1130. 2;Wooden Sphere;R;Artifact;U;{1};1;;;;Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.;;Mark Tedin;1.5;A;;;;;German;Near Mint;0.19;
  1131. 2;Word of Blasting;IA;Instant;U;{1}{R};2;;;;Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.;#"Walls? What walls?"£—Jaya Ballard, Task Mage#;Ken Meyer, Jr.;2;R;;;R;;English;Near Mint;0.2;
  1132. 1;Workhorse;EX;Artifact Creature — Horse;R;{6};6;0;0;;Workhorse enters the battlefield with four +1/+1 counters on it.£Remove a +1/+1 counter from Workhorse: Add {C} to your mana pool.;;DiTerlizzi;2.5;A;{C};;;;German;Excellent;0.62;
  1133. 1;Worldly Tutor;MI;Instant;U;{G};1;;;;Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.;#"Aselbo soon had the rhino eating from his palm and the snake waiting at his heels."£—Afari, Tales#;David O'Connor;4.5;G;;;G;;English;Near Mint;10.57;
  1134. 2;Wrath of God;4E;Sorcery;R;{2}{W}{W};4;;;;Destroy all creatures. They can't be regenerated.;;Quinton Hoover;4.5;W;;;W;;German;Near Mint;5;
  1135. 1;Wrath of Marit Lage;IA;Enchantment;R;{3}{U}{U};5;;;;When Wrath of Marit Lage enters the battlefield, tap all red creatures.£Red creatures don't untap during their controllers' untap steps.;#Dread Marit Lage lies dreaming, not dead.#;Mike Raabe;3.5;U;;;U;;German;Near Mint;0.31;
  1136. 1;Xenic Poltergeist;AQ;Creature — Spirit;U;{1}{B}{B};3;1;1;;{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.;;Dan Frazier;3.5;B;;;B;;English;Near Mint;0.41;
  1137. 1;Xira Arien;CH;Legendary Creature — Insect Wizard;R;{B}{R}{G};3;1;2;;Flying£{B}{R}{G}, {T}: Target player draws a card.;#A regular guest a the Royal Masquerade, Arien is the envy of the Court. She appears in a new costume every hour.#;Melissa Benson;3.5;GRB (O);;;BRG;;English;Near Mint;0.45;
  1138. 1;Yavimaya Ants;AL;Creature — Insect;U;{2}{G}{G};4;5;1;;Trample, haste£Cumulative upkeep {G}{G} #(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)#;#"Few natural forces are as devastating as hunger."£—Kaysa, Elder Druid of the Juniper Order#;Pat Morrissey;4;G;;;G;;English;Near Mint;0.21;
  1139. 1;Yavimaya Coast;AP;Land;R;;0;;;;{T}: Add {C} to your mana pool.£{T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.;;Anthony S. Waters;4.5;L;{G}{U}{C};;UG;;English;Near Mint;3.11;
  1140. 4;Yavimaya Elder;UD;Creature — Human Druid;C;{1}{G}{G};3;2;1;;When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.£{2}, Sacrifice Yavimaya Elder: Draw a card.;;Ray Lago;4.5;G;;;G;;English;Near Mint;1;
  1141. 3;Yavimaya Enchantress;UD;Creature — Human Druid;U;{2}{G};3;2;2;;Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.;#From each seed, a world. From each world, a thousand seeds.#;Matthew Wilson;4;G;;;G;;English;Near Mint;0.25;
  1142. 1;Yavimaya Gnats;IA;Creature — Insect;U;{2}{G};3;0;1;;Flying£{G}: Regenerate Yavimaya Gnats.;#"It is our third day of travel on the Yavimaya River, and still these creatures plague us. Davin Lansson, our naturalist, has facetiously labeled them ‘gnats,' and the name has stuck."£—Disa the Restless, journal entry#;Dan Frazier;3;G;;;G;;English;Near Mint;0.23;
  1143. 1;Yavimaya's Embrace;AP;Enchantment — Aura;R;{5}{G}{U}{U};8;;;;Enchant creature£You control enchanted creature.£Enchanted creature gets +2/+2 and has trample.;;Eric Peterson;3;GU (O);;;GU;;English;Near Mint;0.35;
  1144. 1;Yawgmoth's Agenda;IN;Enchantment;R;{3}{B}{B};5;;;;You can't cast more than one spell each turn.£You may play cards from your graveyard.£If a card would be put into your graveyard from anywhere, exile it instead.;;Arnie Swekel;4;B;;;B;;English;Near Mint;0.39;
  1145. 1;Yawgmoth's Agenda;IN;Enchantment;R;{3}{B}{B};5;;;;You can't cast more than one spell each turn.£You may play cards from your graveyard.£If a card would be put into your graveyard from anywhere, exile it instead.;;Arnie Swekel;4;B;;;B;;German;Near Mint;0.39;
  1146. 1;Zelyon Sword;FE;Artifact;R;{3};3;;;;You may choose not to untap Zelyon Sword during your untap step.£{3}, {T}: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped.;#No sheath shall hold what finds its home in flesh.#;Scott Kirschner;2;A;;;;;English;Near Mint;0.38;
  1147. 1;Zephid;US;Creature — Illusion;R;{4}{U}{U};6;3;4;;Flying£Shroud #(This creature can't be the target of spells or abilities.)#;#Once you've seen one, you'll understand why spells won't go near them.#;Daren Bader;3;U;;;U;;German;Near Mint;0.38;
  1148. 1;Zephyr Falcon;LG;Creature — Bird;C;{1}{U};2;1;1;;Flying, vigilance;#Although greatly prized among falconers, the Zephyr Falcon is capricious and not easily tamed.#;Heather Hudson;3;U;;;U;;Italian;Near Mint;0.21;
  1149. 1;Zephyr Falcon;LG;Creature — Bird;C;{1}{U};2;1;1;;Flying, vigilance;#Although greatly prized among falconers, the Zephyr Falcon is capricious and not easily tamed.#;Heather Hudson;3;U;;;U;;German;Near Mint;0.21;
  1150. 2;Zirilan of the Claw;MI;Legendary Creature — Viashino Shaman;R;{3}{R}{R};5;3;4;;{1}{R}{R}, {T}: Search your library for a Dragon permanent card and put that card onto the battlefield. Then shuffle your library. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.;;Andrew Robinson;4;R;;;R;;English;Near Mint;9.82;
  1151. 1;Zombie Mob;MI;Creature — Zombie;U;{2}{B}{B};4;2;0;;Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.£When Zombie Mob enters the battlefield, exile all creature cards from your graveyard.;;Terese Nielsen;2.5;B;;;B;;English;Near Mint;0.21;
  1152. 1;Zuberi, Golden Feather;MI;Legendary Creature — Griffin;R;{4}{W};5;3;3;;Flying£Other Griffin creatures get +1/+1.;#"If the griffins tell of their gods, perhaps they speak of feathers bright as the Sun."£—Afari, Tales#;Alan Rabinowitz;4;W;;;W;;English;Near Mint;0.59;
  1153. 2;Zuran Orb;IA;Artifact;U;{0};0;;;;Sacrifice a land: You gain 2 life.;#"I will go to any length to achieve my goal. Eternal life is worth any sacrifice."£—Zur the Enchanter#;Sandra Everingham;4.5;A;;;;;English;Near Mint;0.88;
  1154. 3;Zur's Weirding;IA;Enchantment;R;{3}{U};4;;;;Players play with their hands revealed.£If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.;;Liz Danforth;4.5;U;;;U;;English;Near Mint;0.52;
  1155. 1;Zur's Weirding;IA;Enchantment;R;{3}{U};4;;;;Players play with their hands revealed.£If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.;;Liz Danforth;4.5;U;;;U;;English;Excellent;0.44;
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