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- /*===============================*/
- /* CONFIGURABLE SETTINGS START */
- /*===============================*/
- /* NOTE: Do not remove the trailing semicolons! */
- :root {
- /* ====================== */
- /* HUD Opacity Settings */
- /* ====================== */
- /* Health Bar Opacity */
- --dynahud-opacity-hp-bar: 0.6;
- /* Enemy Health Bar Opacity */
- --dynahud-opacity-enemy-hp-bar: 0.6;
- /* Energy Bar Opacity */
- --dynahud-opacity-energy-bar: 0.8;
- /* Crosshair Opacity */
- --dynahud-opacity-crosshair: 1.0;
- /* Ammo Bar Opacity */
- --dynahud-opacity-ammo-bar: 1.0;
- /* Mission Log Opacity */
- --dynahud-opacity-mission-log: 0.6;
- /* Source Collection Notification Opacity */
- --dynahud-opacity-source-collector: 0.6;
- /* Item Pickup Notification Opacity */
- --dynahud-opacity-pickup-notification: 0.6;
- /* Interaction Marker Opacity */
- --dynahud-opacity-interaction-marker: 1.0;
- /* Threat Indicator Opacity */
- --dynahud-opacity-threat-indicator: 1.0;
- /* Expedition Modifiers */
- --dynahud-opacity-expedition-modifiers: 1.0;
- /* ========================== */
- /* Dynamic Opacity Settings */
- /* ========================== */
- /* Health bar opacity when hidden */
- --dynahud-opacity-hp-bar-hidden: 0.2;
- /* Mission log opacity when hidden */
- --dynahud-opacity-mission-log-hidden: 0.2;
- /* Crosshair opacity when hidden */
- --dynahud-opacity-crosshair-hidden: 0.3;
- /* Hud Padding (for 32:9 resolutions) */
- --dynahud-padding: 1500px;
- }
- /*=============================*/
- /* CONFIGURABLE SETTINGS END */
- /*=============================*/
- /* Health Bar */
- .health-bar:not(.health-bar--hidden) {
- opacity: var(--dynahud-opacity-hp-bar);
- left: var(--dynahud-padding);
- }
- .health-bar--hidden {
- /* Allow hidden attribute to override any inline styles we set via script */
- opacity: 0 !important;
- }
- /* Enemy Health Bar */
- .enemy-health-container {
- opacity: var(--dynahud-opacity-enemy-hp-bar);
- }
- .enemy-health__compel-prompt:not(.enemy-health__compel-prompt--hidden) {
- opacity: var(--dynahud-opacity-enemy-hp-bar);
- }
- /* Energy Bar */
- .ability-resource-bar:not(.ability-resource-bar--full):not(.ability-resource-bar--hidden) {
- opacity: var(--dynahud-opacity-energy-bar);
- }
- /* Crosshair */
- .awesome-crosshair:not(.awesome-crosshair--hidden) {
- opacity: var(--dynahud-opacity-crosshair);
- }
- /* Mission Log */
- .mission-log-wrapper {
- opacity: var(--dynahud-opacity-mission-log);
- }
- /* Source Collector */
- .essence-collector--hud.essence-collector--show {
- opacity: var(--dynahud-opacity-source-collector);
- left: var(--dynahud-padding);
- }
- /* Item Pickup Notifications */
- .pickup-notifications-container {
- opacity: var(--dynahud-opacity-pickup-notification);
- right: var(--dynahud-padding);
- }
- /* Interaction Marker */
- .interaction-marker-container {
- opacity: var(--dynahud-opacity-interaction-marker);
- }
- /* Threat Indicator */
- .threat-indicators {
- opacity: var(--dynahud-opacity-threat-indicator);
- }
- /* Expedition Modifiers on HUD */
- .expedition-hud > .expedition-mod-group {
- opacity: var(--dynahud-opacity-expedition-modifiers);
- }
- /* Other */
- .ability-resource-bar--full {
- /* disable white flash animation when full since this results in a opacity 1 flash */
- animation: unset;
- }
- /* MissionLogComponent */
- .mission-log-wrapper {
- transition: opacity 300ms var(--easing);
- left: var(--dynahud-padding);
- }
- .mission-log-wrapper.dynahud-hide {
- opacity: var(--dynahud-opacity-mission-log-hidden);
- }
- .mission-log-wrapper.dynahud-in-map {
- /* Ensure full opacity when in map */
- opacity: 1;
- }
- /* CrosshairComponent */
- .awesome-crosshair.dynahud-hide {
- opacity: var(--dynahud-opacity-crosshair-hidden);
- transition: opacity 300ms var(--easing);
- }
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