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- For unit selection you need to pay attention to a handful of things: Do you need more PP, do you need more HP or would you like slightly more base attack? You might want to also make your decision based on how much def and resists a unit brings to the table too. At the end of the day the best set of units will depend on what *YOU* need and not what someone else recommends. I think you should use units to make up for your own weaknesses, personally.
- ANOTHER VERY IMPORTANT NOTE: Do *NOT* use your transfer passes. Newly announced mission pass stuff for JP means we'll be getting insane capsules that synergise very well with transfer passes. Also don't waste mission badges if you can avoid it.
- 12* Rears:
- Back / Circuray (upgrades into Back / Circunion)
- Pros: Good all rounder units, solid but not the best in any one aspect. Very good mix of attack, def, PP and HP
- Cons: Definitely all rounders, so don't excel in any one area
- Recommended classes: Any, good starter units even unaffixed. A good use of rising weapon badges and naturally drop in ultimates. These will comfortably last a lot of classes until end of episode 5
- Back / Whiteal Ploum
- Pros: Insane PP, absolutely insane
- Cons: Defenses are absolute garbage
- Recommended classes: A good summoner unit, replaced during episode 5
- Back / Lightning Glow Izaneishi
- Pros: Good HP, good def
- Cons: Zero pp
- Recommended classes: Could use these on fighters but a lot of classes definitely want some PP, so having no PP is a big downside.
- Back / Gryzo Berula
- Pros: Very good pp and TEC
- Cons: No HP
- Recommended classes: Sadly these don't really sit on any class right now because Force still wants HP
- Back / Astra Gres
- Pros: Solid HP and solid PP, good middle of the road unit
- Cons: It's also another average unit, is very rare and a sidegrade to ray/union
- Recommended classes: Anything, if it drops, feel free to use it. It's more PP than union but less HP.
- Back / Ofzeterious
- Pros: Amazing set bonus when combined with Arms / Ofzende that gives an insane amount of PP while giving very good HP and solid attack
- Cons: Without the set bonus this unit gives a suboptimal amount of PP but a very good amount of base HP.
- Recommended classes: You can and should run this with the Arms / Ofzende if you get them both to drop on pretty much every class except maybe summoner
- Back / Zeinesis Gunof
- Pros: Very good HP
- Cons: Low PP and low attack
- Recommended classes: Maybe fighter or any situation where you don't need more PP than you have
- Back / Clifard Gunof
- Pros: Reminds me of Clifford the big red dog, also has decent PP and decent attack
- Cons: Low HP
- Recommended classes: Good all rounder, can make up for the low HP via affixing
- Arm units:
- Arms / Circaray (upgrades into Arms / Circaunion)
- Pros: Good all rounder units, solid but not the best in any one aspect. Very good mix of attack, def, PP and HP
- Cons: Definitely all rounders, so don't excel in any one area
- Recommended classes: Any, good starter units even unaffixed. A good use of rising weapon badges and naturally drop in ultimates. These will comfortably last a lot of classes until end of episode 5
- Arms / Gix Qud
- Pros: Also good all rounders, gain slight PP but lose some HP, gains slight attack over Union too
- Cons: Still just a sidegrade over union, loses slight HP
- Recommended classes: Just like union, they're good for most people (also everyone gets it via S-ranking ultimate amdu once)
- Arms / Whiteal Pina
- Pros: Insane PP, absolutely insane
- Cons: Defenses are absolute garbage
- Recommended classes: Summoner, doesn't need to get replaced in episode 5 and will last until episode 6, arms are awkward
- Arms / Lightning Glow Izaneshiki
- Pros: Good HP, good def
- Cons: Zero pp
- Recommended classes: Could use these on fighters but a lot of classes definitely want some PP, so having no PP is a big downside
- Arms / Astra Paio
- Pros: Solid HP and solid PP, good middle of the road unit
- Cons: It's also another average unit, is very rare and a sidegrade to ray/union
- Recommended classes: Anything, if it drops, feel free to use it. It's more PP than union but less HP.
- Arms / Deadlio Est
- Pros: Very good HP and very good Melee attack
- Cons: No PP, at all. Non-melee def is kinda weak
- Recommended classes: Fighter, maybe techer if you like the memes (I hate you Cammy, not really)
- Arms / Ofzende
- Pros: Amazing set bonus when combined with Back / Ofzeterious that gives an insane amount of PP while giving very good HP and solid attack
- Cons: Without the set bonus this unit gives a suboptimal amount of PP but a very good amount of base HP.
- Recommended classes: You can and should run this with the Back / Ofzeterious if you get them both to drop on pretty much every class except maybe summoner
- Arms / Zeinesis Lita
- Pros: Very good HP
- Cons: Low PP and low attack
- Recommended classes: Maybe fighter or any situation where you don't need more PP than you have
- Arms / Clifard Lita
- Pros: Reminds me of Clifford the big red dog, also has decent PP and decent attack
- Cons: Low HP
- Recommended classes: Good all rounder, can make up for the low HP via affixing
- Leg units:
- Legs / Circuray (upgrades into Legs / Circunion)
- Pros: Good all rounder units, solid but not the best in any one aspect. Very good mix of attack, def, PP and HP
- Cons: Definitely all rounders, so don't excel in any one area
- Recommended classes: Any, good starter units even unaffixed. A good use of rising weapon badges and naturally drop in ultimates. These will comfortably last a lot of classes until end of episode 5
- Legs / Whiteal Aer
- Pros: Insane PP, absolutely insane
- Cons: Defenses are absolute garbage
- Recommended classes: A good summoner unit, replaced during episode 5
- Legs / Lightning Glow Izanesuchi
- Pros: Good HP, good def
- Cons: Zero pp
- Recommended classes: Could use these on fighters but a lot of classes definitely want some PP, so having no PP is a big downside
- Legs / Astra Rize
- Pros: Solid HP and solid PP, good middle of the road unit
- Cons: It's also another average unit, is very rare and a sidegrade to ray/union
- Recommended classes: Anything, if it drops, feel free to use it. It's more PP than union but less HP.
- Legs / Ofzetrogie
- Pros: None, don't use this unit
- Cons: Everything, this unit sucks
- Recommended classes: None... Do not use this unit, it sucks
- Legs / Zeinesis Rem
- Pros: Very good HP
- Cons: Low PP and low attack
- Recommended classes: Maybe fighter or any situation where you don't need more PP than you have
- Legs / Clifard Rem
- Pros: Reminds me of Clifford the big red dog, also has decent PP and decent attack
- Cons: Low HP
- Recommended classes: Good all rounder, can make up for the low HP via affixing
- Basic all class unit affix:
- Not sure on this one, I personally just went with default until I could afford a proper midrange affix.
- Midrange all class (except summoner) unit affix:
- Only need one doom break II fodder with either fullvegas or eastern soul, this will give you solid hp, decent attack and good pp. Can replace arks fever with a stat III or stat IV if you want but you'll need the respective field soul to do that. Any field soul will do for combining with fullvegas/eastern soul. Can also replace arks fever with arks max or use arks fever in a 5th fodder. Can extend this to a 5S unit and add in arks max or the stat IV if you want. Another option to replace arks fever, arks max or a stat is using modulator. It'll come at a cost though!
- http://arks-layer.com/abilitysim/na/#!/s=TH01.ZA01.ZB01.SB02&1=TH01.ZA01.ZB01.SB02&2=TH01.ZA01.ZB01.SB02&3=&4=&5=&r=TH02.SB02.ZA01.ZB01&o=A05/s=TH01.SB01.ZA01.ZB01&1=TH01.SB01.ZA01.ZB01&2=TH01.SB01.ZA01.ZB01&3=&4=&5=&r=TH02.SB01.ZA01.ZB01&o=A05/s=TD0F.ZA01.ZB01.ZC01&1=TH02.SB02.ZA01.ZB01&2=TH02.ZA01.ZB01.ZC01&3=TH02.ZA01.ZB01.ZC01&4=RC13.ZA01.ZB01.ZC01&5=&r=SH40.TD0F.TH02&o=B9a.A05
- Budget summoner:
- acto, might 3, arks fever/spirita 3, capsule would be good but noble might is incredibly expensive so you might wanna shake this up a bit. Not entirely sure what else to do instead of the capsule!
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