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- local function ItemESPCreate()
- local folder = game.Workspace:FindFirstChild("ItemDrops")
- if folder then
- if not workspace:FindFirstChild("AllItems") then
- local AllItems = Instance.new("Model")
- AllItems.Name = "AllItems"
- AllItems.Parent = game.workspace
- print("Added AllItems Model To Workspace")
- local ItemHighlight = Instance.new("Folder")
- ItemHighlight.Name = "ItemHighlight"
- ItemHighlight.Parent = game.workspace
- print("Added ItemHighlight Folder To Workspace")
- local highlight = Instance.new("Highlight")
- highlight.FillColor = Color3.fromRGB(0, 255, 0)
- highlight.Parent = AllItems
- print("Added Highlight To Group")
- end
- end
- end
- local function ItemHighlightToFolder()
- local AllItems = game.workspace:FindFirstChild("AllItems")
- local ItemHighlight = game.workspace:FindFirstChild("ItemHighlight")
- local highlight = AllItems:FindFirstChild("Highlight")
- if AllItems:FindFirstChild("Highlight") then
- highlight.Parent = ItemHighlight
- print("Moved Item Highlight To Folder")
- end
- end
- local function ItemESPMove()
- local folder = game.workspace:FindFirstChild("ItemDrops")
- local allItems = game.workspace:FindFirstChild("AllItems")
- if folder then
- for _, object in ipairs(folder:GetChildren()) do
- if object:IsA("Model") then
- for _, object in ipairs(folder:GetChildren()) do
- object.Parent = allItems
- print("Moved Item To AllItems")
- end
- end
- end
- end
- end
- local function ItemHighlightToGroup()
- local AllItems = game.workspace:FindFirstChild("AllItems")
- local ItemHighlight = game.workspace:FindFirstChild("ItemHighlight")
- local highlight = ItemHighlight:FindFirstChild("Highlight")
- if ItemHighlight:FindFirstChild("Highlight") then
- highlight.Parent = AllItems
- print("Moved Item Highlight To AllItems")
- end
- end
- while true do
- wait(5)
- print("Item Highlight/Move Request Sent")
- ItemESPCreate()
- ItemHighlightToFolder()
- ItemESPMove()
- ItemHighlightToGroup()
- end
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