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  1. Fatal error!
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  5. VERSION: 298.3
  6. ShooterGame.exe!UGameplayStatics::GetWorldDeltaSeconds() (0x00007ff73fdabff9) + 112 bytes [h:\trunk\engine\source\runtime\engine\private\gameplaystatics.cpp:1350]
  7. ShooterGame.exe!UGameplayStatics::execGetWorldDeltaSeconds() (0x00007ff74078b022) + 130 bytes [h:\trunk\engine\source\runtime\engine\classes\kismet\gameplaystatics.h:31]
  8. ShooterGame.exe!UFunction::Invoke() (0x00007ff73f600c6f) + 6 bytes [h:\trunk\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
  9. ShooterGame.exe!UObject::CallFunction() (0x00007ff73f64b432) + 0 bytes [h:\trunk\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
  10. ShooterGame.exe!UObject::ProcessContextOpcode() (0x00007ff73f64e71c) + 0 bytes [h:\trunk\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
  11. ShooterGame.exe!UObject::ProcessInternal() (0x00007ff73f64ba5f) + 0 bytes [h:\trunk\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
  12. ShooterGame.exe!UObject::CallFunction() (0x00007ff73f64b832) + 0 bytes [h:\trunk\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
  13. ShooterGame.exe!UObject::ProcessInternal() (0x00007ff73f64ba5f) + 0 bytes [h:\trunk\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
  14. ShooterGame.exe!UFunction::Invoke() (0x00007ff73f600c6f) + 6 bytes [h:\trunk\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
  15. ShooterGame.exe!UObject::ProcessEvent() (0x00007ff73f64cbc8) + 0 bytes [h:\trunk\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
  16. ShooterGame.exe!FTimerManager::Tick() (0x00007ff74003d747) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\timermanager.cpp:1080]
  17. ShooterGame.exe!UWorld::Tick() (0x00007ff73fe719c7) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\leveltick.cpp:1288]
  18. ShooterGame.exe!UGameEngine::Tick() (0x00007ff73fd9a412) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]
  19. ShooterGame.exe!FEngineLoop::Tick() (0x00007ff73e5196c5) + 0 bytes [h:\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
  20. ShooterGame.exe!GuardedMain() (0x00007ff73e513afc) + 0 bytes [h:\trunk\engine\source\runtime\launch\private\launch.cpp:140]
  21. ShooterGame.exe!GuardedMainWrapper() (0x00007ff73e51ac2a) + 5 bytes [h:\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  22. ShooterGame.exe!WinMain() (0x00007ff73e51ad58) + 8 bytes [h:\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
  23. ShooterGame.exe!__tmainCRTStartup() (0x00007ff7410aa891) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
  24. KERNEL32.DLL!UnknownFunction (0x00007ff93f764034) + 0 bytes [UnknownFile:0]
  25. ntdll.dll!UnknownFunction (0x00007ff940a63691) + 0 bytes [UnknownFile:0]
  26. ntdll.dll!UnknownFunction (0x00007ff940a63691) + 0 bytes [UnknownFile:0]
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