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- Core was generated by `mangos-worldd'.
- Program terminated with signal 11, Segmentation fault.
- #0 FreezeDetectorRunnable::run (this=0x8241cf560)
- at /home/ps/source/src/mangosd/Master.cpp:94
- 94 *((uint32 volatile*)NULL) = 0; // bang crash
- [New Thread 802409cc0 (LWP 100370)]
- [New Thread 802409e80 (LWP 100369)]
- [New Thread 80240a040 (LWP 100355)]
- [New Thread 80240a200 (LWP 100329)]
- [New Thread 80240a3c0 (LWP 100299)]
- [New Thread 80240a580 (LWP 100283)]
- [New Thread 80240a740 (LWP 100277)]
- [New Thread 80240a900 (LWP 100275)]
- [New Thread 80240ac80 (LWP 100221)]
- [New Thread 80240ae40 (LWP 100183)]
- [New Thread 8024971c0 (LWP 100134)]
- [New Thread 8024041c0 (LWP 100195)]
- Thread 12 (Thread 8024041c0 (LWP 100195)):
- #0 0x00000008020983cc in __error () from /lib/libthr.so.3
- #1 0x00000008020950ca in pthread_kill () from /lib/libthr.so.3
- #2 0x0000000800f7ecab in ACE_Thread_Manager::wait_task ()
- from /usr/local/lib/libACE-6.0.1.so
- #3 0x00000000009882ca in WorldSocketMgr::Wait (this=0x824115a38)
- at /home/ps/source/src/game/WorldSocketMgr.cpp:101
- #4 0x000000000054b2d6 in Master::Run (this=0x8026f3fe8)
- at /home/ps/source/src/mangosd/Master.cpp:322
- #5 0x000000000054a408 in main (argc=)
- at /home/ps/source/src/mangosd/Main.cpp:215
- Thread 11 (Thread 8024971c0 (LWP 100134)):
- #0 0x00000008022791ac in nanosleep () from /lib/libc.so.7
- #1 0x0000000802090945 in nanosleep () from /lib/libthr.so.3
- #2 0x0000000000adf369 in ACE_Based::Thread::Sleep (msecs=)
- at OS_NS_unistd.inl:951
- #3 0x0000000000ad6526 in SqlDelayThread::run (this=0x80269bf60)
- at /home/ps/source/src/shared/Database/SqlDelayThread.cpp:48
- #4 0x0000000000adf6aa in ACE_Based::Thread::ThreadTask (param=0x80269bf60)
- at /home/ps/source/src/shared/Threading.cpp:187
- #5 0x0000000800f4aa86 in ACE_OS_Thread_Adapter::invoke ()
- from /usr/local/lib/libACE-6.0.1.so
- #6 0x000000080208e4f1 in pthread_getprio () from /lib/libthr.so.3
- #7 0x0000000000000000 in ?? ()
- Thread 10 (Thread 80240ae40 (LWP 100183)):
- #0 0x00000008022791ac in nanosleep () from /lib/libc.so.7
- #1 0x0000000802090945 in nanosleep () from /lib/libthr.so.3
- #2 0x0000000000adf369 in ACE_Based::Thread::Sleep (msecs=)
- at OS_NS_unistd.inl:951
- #3 0x0000000000ad6526 in SqlDelayThread::run (this=0x80269bec0)
- at /home/ps/source/src/shared/Database/SqlDelayThread.cpp:48
- #4 0x0000000000adf6aa in ACE_Based::Thread::ThreadTask (param=0x80269bec0)
- at /home/ps/source/src/shared/Threading.cpp:187
- #5 0x0000000800f4aa86 in ACE_OS_Thread_Adapter::invoke ()
- from /usr/local/lib/libACE-6.0.1.so
- #6 0x000000080208e4f1 in pthread_getprio () from /lib/libthr.so.3
- #7 0x0000000000000000 in ?? ()
- Thread 9 (Thread 80240ac80 (LWP 100221)):
- #0 0x00000008022791ac in nanosleep () from /lib/libc.so.7
- #1 0x0000000802090945 in nanosleep () from /lib/libthr.so.3
- #2 0x0000000000adf369 in ACE_Based::Thread::Sleep (msecs=)
- at OS_NS_unistd.inl:951
- #3 0x0000000000ad6526 in SqlDelayThread::run (this=0x80269be20)
- at /home/ps/source/src/shared/Database/SqlDelayThread.cpp:48
- #4 0x0000000000adf6aa in ACE_Based::Thread::ThreadTask (param=0x80269be20)
- at /home/ps/source/src/shared/Threading.cpp:187
- #5 0x0000000800f4aa86 in ACE_OS_Thread_Adapter::invoke ()
- from /usr/local/lib/libACE-6.0.1.so
- #6 0x000000080208e4f1 in pthread_getprio () from /lib/libthr.so.3
- #7 0x0000000000000000 in ?? ()
- Thread 8 (Thread 80240a900 (LWP 100275)):
- #0 0x00000008020983cc in __error () from /lib/libthr.so.3
- #1 0x0000000802096501 in pthread_cond_signal () from /lib/libthr.so.3
- #2 0x0000000800f0bfab in ACE_Condition_Thread_Mutex::wait ()
- from /usr/local/lib/libACE-6.0.1.so
- #3 0x000000000054857f in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond
- (this=0x82410fe20, timeout=0x0) at Message_Queue_T.cpp:1744
- #4 0x0000000000549e87 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (
- this=0x82410fe20, first_item=@0x7fffff3faef8, timeout=0x0)
- at Message_Queue_T.cpp:1936
- #5 0x0000000800ef8bb5 in ACE_Activation_Queue::dequeue ()
- from /usr/local/lib/libACE-6.0.1.so
- #6 0x0000000000adb0cd in DelayExecutor::svc (this=0x823817cf0)
- at /home/ps/source/src/shared/DelayExecutor.cpp:65
- #7 0x0000000800f7a6a7 in ACE_Task_Base::svc_run ()
- from /usr/local/lib/libACE-6.0.1.so
- #8 0x0000000800f7a9c6 in ACE_Thread_Adapter::invoke_i ()
- from /usr/local/lib/libACE-6.0.1.so
- #9 0x0000000800f7ab45 in ACE_Thread_Adapter::invoke ()
- from /usr/local/lib/libACE-6.0.1.so
- #10 0x000000080208e4f1 in pthread_getprio () from /lib/libthr.so.3
- #11 0x0000000000000000 in ?? ()
- Thread 7 (Thread 80240a740 (LWP 100277)):
- #0 0x00000008020983cc in __error () from /lib/libthr.so.3
- #1 0x0000000802096501 in pthread_cond_signal () from /lib/libthr.so.3
- #2 0x0000000800f0bfab in ACE_Condition_Thread_Mutex::wait ()
- from /usr/local/lib/libACE-6.0.1.so
- #3 0x000000000054857f in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond
- (this=0x82410fe20, timeout=0x0) at Message_Queue_T.cpp:1744
- #4 0x0000000000549e87 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (
- this=0x82410fe20, first_item=@0x7fffff1f9ef8, timeout=0x0)
- at Message_Queue_T.cpp:1936
- #5 0x0000000800ef8bb5 in ACE_Activation_Queue::dequeue ()
- from /usr/local/lib/libACE-6.0.1.so
- #6 0x0000000000adb0cd in DelayExecutor::svc (this=0x823817cf0)
- at /home/ps/source/src/shared/DelayExecutor.cpp:65
- #7 0x0000000800f7a6a7 in ACE_Task_Base::svc_run ()
- from /usr/local/lib/libACE-6.0.1.so
- #8 0x0000000800f7a9c6 in ACE_Thread_Adapter::invoke_i ()
- from /usr/local/lib/libACE-6.0.1.so
- #9 0x0000000800f7ab45 in ACE_Thread_Adapter::invoke ()
- from /usr/local/lib/libACE-6.0.1.so
- #10 0x000000080208e4f1 in pthread_getprio () from /lib/libthr.so.3
- #11 0x0000000000000000 in ?? ()
- Thread 6 (Thread 80240a580 (LWP 100283)):
- #0 0x00000008020983ca in __error () from /lib/libthr.so.3
- #1 0x000000080209221d in pthread_rwlock_init () from /lib/libthr.so.3
- #2 0x00000000009257eb in ~Unit (this=0x8261c8000) at OS_NS_Thread.inl:1194
- #3 0x00000000007f7d71 in ~Player (this=0x8261c8000)
- at /home/ps/source/src/game/Player.cpp:632
- #4 0x000000000070e23f in Map::DeleteFromWorld (this=0x8154f8000,
- pl=0x8261c8000) at /home/ps/source/src/game/Map.cpp:201
- #5 0x000000000072034d in Map::Remove (this=0x8154f8000, player=0x8261c8000,
- remove=true) at /home/ps/source/src/game/Map.cpp:624
- #6 0x000000000097e9c9 in WorldSession::LogoutPlayer (this=0x8262bbe40,
- Save=true) at /home/ps/source/src/game/WorldSession.cpp:554
- #7 0x00000000009819df in WorldSession::Update (this=0x8262bbe40, updater=)
- at /home/ps/source/src/game/WorldSession.cpp:368
- #8 0x0000000000976542 in World::UpdateSessions (this=0x8026b6400, diff=)
- at /home/ps/source/src/game/World.cpp:2055
- #9 0x0000000000977c22 in World::Update (this=0x8026b6400, diff=50)
- at /home/ps/source/src/game/World.cpp:1578
- #10 0x0000000000551029 in WorldRunnable::run (this=)
- at /home/ps/source/src/mangosd/WorldRunnable.cpp:60
- #11 0x0000000000adf6aa in ACE_Based::Thread::ThreadTask (param=0x82381d8e0)
- at /home/ps/source/src/shared/Threading.cpp:187
- #12 0x0000000800f4aa86 in ACE_OS_Thread_Adapter::invoke ()
- from /usr/local/lib/libACE-6.0.1.so
- #13 0x000000080208e4f1 in pthread_getprio () from /lib/libthr.so.3
- #14 0x0000000000000000 in ?? ()
- Thread 5 (Thread 80240a3c0 (LWP 100299)):
- #0 0x0000000802293fea in read () from /lib/libc.so.7
- #1 0x0000000802293a80 in memcpy () from /lib/libc.so.7
- #2 0x00000008022937cb in memcpy () from /lib/libc.so.7
- #3 0x000000080227d10e in __srget () from /lib/libc.so.7
- #4 0x000000080227720f in fgets () from /lib/libc.so.7
- #5 0x000000000054658a in CliRunnable::run (this=)
- at /home/ps/source/src/mangosd/CliRunnable.cpp:621
- #6 0x0000000000adf6aa in ACE_Based::Thread::ThreadTask (param=0x82381d8f0)
- at /home/ps/source/src/shared/Threading.cpp:187
- #7 0x0000000800f4aa86 in ACE_OS_Thread_Adapter::invoke ()
- from /usr/local/lib/libACE-6.0.1.so
- #8 0x000000080208e4f1 in pthread_getprio () from /lib/libthr.so.3
- #9 0x0000000000000000 in ?? ()
- Thread 4 (Thread 80240a200 (LWP 100329)):
- #0 FreezeDetectorRunnable::run (this=0x8241cf560)
- at /home/ps/source/src/mangosd/Master.cpp:94
- #1 0x0000000000adf6aa in ACE_Based::Thread::ThreadTask (param=0x8241cf560)
- at /home/ps/source/src/shared/Threading.cpp:187
- #2 0x0000000800f4aa86 in ACE_OS_Thread_Adapter::invoke ()
- from /usr/local/lib/libACE-6.0.1.so
- #3 0x000000080208e4f1 in pthread_getprio () from /lib/libthr.so.3
- #4 0x0000000000000000 in ?? ()
- Thread 3 (Thread 80240a040 (LWP 100355)):
- #0 0x0000000802293f6c in select () from /lib/libc.so.7
- #1 0x0000000802090554 in select () from /lib/libthr.so.3
- #2 0x0000000800eff7a1 in ACE_Select_Reactor_T<ACE_Reactor_Token_T<ACE_Token> >::wait_for_multiple_events () from /usr/local/lib/libACE-6.0.1.so
- #3 0x0000000800f796c8 in ACE_TP_Reactor::dispatch_i ()
- from /usr/local/lib/libACE-6.0.1.so
- #4 0x0000000800f7980e in ACE_TP_Reactor::handle_events ()
- from /usr/local/lib/libACE-6.0.1.so
- #5 0x0000000800f5878d in ACE_Reactor::run_reactor_event_loop ()
- from /usr/local/lib/libACE-6.0.1.so
- #6 0x0000000000989d1c in ReactorRunnable::svc (this=0x8240cf708)
- at /home/ps/source/src/game/WorldSocketMgr.cpp:165
- #7 0x0000000800f7a6a7 in ACE_Task_Base::svc_run ()
- from /usr/local/lib/libACE-6.0.1.so
- #8 0x0000000800f7a9c6 in ACE_Thread_Adapter::invoke_i ()
- from /usr/local/lib/libACE-6.0.1.so
- #9 0x0000000800f7ab45 in ACE_Thread_Adapter::invoke ()
- from /usr/local/lib/libACE-6.0.1.so
- #10 0x000000080208e4f1 in pthread_getprio () from /lib/libthr.so.3
- #11 0x0000000000000000 in ?? ()
- Thread 2 (Thread 802409e80 (LWP 100369)):
- #0 0x0000000802293f6c in select () from /lib/libc.so.7
- #1 0x0000000802090554 in select () from /lib/libthr.so.3
- #2 0x0000000800eff7a1 in ACE_Select_Reactor_T<ACE_Reactor_Token_T<ACE_Token> >::wait_for_multiple_events () from /usr/local/lib/libACE-6.0.1.so
- #3 0x0000000800f796c8 in ACE_TP_Reactor::dispatch_i ()
- from /usr/local/lib/libACE-6.0.1.so
- #4 0x0000000800f7980e in ACE_TP_Reactor::handle_events ()
- from /usr/local/lib/libACE-6.0.1.so
- #5 0x0000000800f5878d in ACE_Reactor::run_reactor_event_loop ()
- from /usr/local/lib/libACE-6.0.1.so
- #6 0x0000000000989d1c in ReactorRunnable::svc (this=0x8240cf800)
- at /home/ps/source/src/game/WorldSocketMgr.cpp:165
- #7 0x0000000800f7a6a7 in ACE_Task_Base::svc_run ()
- from /usr/local/lib/libACE-6.0.1.so
- #8 0x0000000800f7a9c6 in ACE_Thread_Adapter::invoke_i ()
- from /usr/local/lib/libACE-6.0.1.so
- #9 0x0000000800f7ab45 in ACE_Thread_Adapter::invoke ()
- from /usr/local/lib/libACE-6.0.1.so
- #10 0x000000080208e4f1 in pthread_getprio () from /lib/libthr.so.3
- #11 0x0000000000000000 in ?? ()
- Thread 1 (Thread 802409cc0 (LWP 100370)):
- #0 0x0000000802293f6c in select () from /lib/libc.so.7
- #1 0x0000000802090554 in select () from /lib/libthr.so.3
- #2 0x0000000800eff7a1 in ACE_Select_Reactor_T<ACE_Reactor_Token_T<ACE_Token> >::wait_for_multiple_events () from /usr/local/lib/libACE-6.0.1.so
- #3 0x0000000800f796c8 in ACE_TP_Reactor::dispatch_i ()
- from /usr/local/lib/libACE-6.0.1.so
- #4 0x0000000800f7980e in ACE_TP_Reactor::handle_events ()
- from /usr/local/lib/libACE-6.0.1.so
- #5 0x0000000800f5878d in ACE_Reactor::run_reactor_event_loop ()
- from /usr/local/lib/libACE-6.0.1.so
- #6 0x0000000000989d1c in ReactorRunnable::svc (this=0x8240cf8f8)
- at /home/ps/source/src/game/WorldSocketMgr.cpp:165
- #7 0x0000000800f7a6a7 in ACE_Task_Base::svc_run ()
- from /usr/local/lib/libACE-6.0.1.so
- #8 0x0000000800f7a9c6 in ACE_Thread_Adapter::invoke_i ()
- from /usr/local/lib/libACE-6.0.1.so
- #9 0x0000000800f7ab45 in ACE_Thread_Adapter::invoke ()
- from /usr/local/lib/libACE-6.0.1.so
- #10 0x000000080208e4f1 in pthread_getprio () from /lib/libthr.so.3
- #11 0x0000000000000000 in ?? ()
- 94 *((uint32 volatile*)NULL) = 0; // bang crash
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