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- Margalathyx, the Scarlet King
- Male great wyrm red dragon (CR 22)
- CE Colossal dragon (fire)
- Senses: dragon senses
- Aura: fire (10ft, 2d6 fire), frightful presence (360 ft, DC 33)
- ==Defense==
- AC 53, touch 9, flat-footed 41 (+5 armor, +5 deflection, +1 Dex, +1 dodge, +39 natural, -8 size)
- hp 594 (29d12+406)
- Fort +28, Ref +19, Will +25
- DR 20/magic; SR 33
- Immune: fire, paralysis, sleep
- Weaknesses: vulnerable to cold
- ==Offense==
- Speed: 40ft, fly 250ft (clumsy)
- Melee: flaming burst impact bite +46 (6d8+33/19-20), 2 flaming burst impact claws +46 (6d6+24/19-20), 2 flaming burst impact wings +44 (3d8+14/19-20), flaming burst impact tail +44 (6d6+33/19-20)
- Special Attacks: breath weapon (70ft cone, 24d10 fire damage; Ref DC 36 half) crush (6d8+33, Ref DC 36), tail sweep (3d8+33, Ref DC 36)
- Spell-Like Abilities (CL 29th)
- —At will: Detect Magic, Discern Location, Find the Path, Pyrotechnics, Suggestion, Wall of Fire
- ==Statistics==
- Str 49, Dex 12, Con 35, Int 28, Wis 29, Cha 28
- BAB +29, CMB +56, CMD 69 (73 vs trip)
- Feats: Wingover, Flyby Attack, Hover, Weapon Focus (natural), Improved Critical (natural), Improved Initiative, Quicken Spell, Heighten Spell, Dodge, Maximized Spell, Lightning Reflexes, Vital Strike, Improved Vital Strike, Spell Perfection (detonate), Greater Lightning Reflexes
- Skills: Appraise +41, Bluff +41, Climb +44, Diplomacy +41, Fly +41, Knowledge (arcana, dungeoneering, history, local, nature, planes, religion) +41, Perception +41, Sense Motive +41, Spellcraft +41, Swim +44, Use Magic Device +41
- ==Equipment==
- —Head: crown of blasting
- —Neck: flaming burst impact amulet of mighty fists
- —Body: belt of stoneskin
- —Wrists: heavy fortitude bracers of armor
- —Ring 1: evasion
- —Ring 2: x-ray vision
- ==Magic==
- Sorcerer Spells Known (CL 19th)
- —9th (6/day): Create Greater Demiplane, Summon Monster IX, Time Stop, Wish
- —8th (6/day): Create Greater Undead, Greater Planar Binding, Mind Blank, Prediction of Failure
- —7th (6/day): Control Undead, Greater Teleport, Plane Shift, Reverse Gravity
- —6th (6/day): Contingency, Disintegrate, Greater Dispel Magic, Sirocco
- —5th (6/day): Cloudkill, Communal Stoneskin, Permanency, Suffocation, Wall of Stone
- —4th (6/day): Animate Dead, Detonate, Enervation, Fire Shield, Greater Invisibility, Terrible Remorse
- —3rd (6/day): Blood Biography, Displacement, Haste, Slow, Wind Wall
- —2nd (6/day): Alter Self, Clairaudience/Clairvoyance, Command Undead, Glitterdust, Summon Swarm, Unnatural Lust
- —1st (6/day): Ant Haul, Color Spray, Magic Missile, Shield, Silent Image, Sleep
- —0: all
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