Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- stock PreloadAnims(playerid)
- {
- PreloadAnimLib(playerid,"BUDDY");
- PreloadAnimLib(playerid,"DANCING");
- PreloadAnimLib(playerid,"Attractors");
- PreloadAnimLib(playerid,"WEAPONS");
- PreloadAnimLib(playerid,"HEIST9");
- PreloadAnimLib(playerid,"BOMBER");
- PreloadAnimLib(playerid,"RAPPING");
- PreloadAnimLib(playerid,"SHOP");
- PreloadAnimLib(playerid,"BEACH");
- PreloadAnimLib(playerid,"SMOKING");
- PreloadAnimLib(playerid,"FOOD");
- PreloadAnimLib(playerid,"ON_LOOKERS");
- PreloadAnimLib(playerid,"DEALER");
- PreloadAnimLib(playerid,"CRACK");
- PreloadAnimLib(playerid,"CARRY");
- PreloadAnimLib(playerid,"COP_AMBIENT");
- PreloadAnimLib(playerid,"PARK");
- PreloadAnimLib(playerid,"INT_HOUSE");
- PreloadAnimLib(playerid,"FOOD");
- PreloadAnimLib(playerid,"ped");
- PreloadAnimLib(playerid,"MISC");
- PreloadAnimLib(playerid,"POLICE");
- PreloadAnimLib(playerid,"GRAVEYARD");
- PreloadAnimLib(playerid,"WUZI");
- PreloadAnimLib(playerid,"SUNBATHE");
- PreloadAnimLib(playerid,"PLAYIDLES");
- PreloadAnimLib(playerid,"CAMERA");
- PreloadAnimLib(playerid,"RIOT");
- PreloadAnimLib(playerid,"DAM_JUMP");
- PreloadAnimLib(playerid,"JST_BUISNESS");
- PreloadAnimLib(playerid,"KISSING");
- PreloadAnimLib(playerid,"GANGS");
- PreloadAnimLib(playerid,"GHANDS");
- PreloadAnimLib(playerid,"BLOWJOBZ");
- PreloadAnimLib(playerid,"SWEET");
- PreloadAnimLib(playerid,"GRENADE");
- PreloadAnimLib(playerid,"BD_FIRE");
- PreloadAnimLib(playerid,"SnM");
- PreloadAnimLib(playerid,"FAT");
- PreloadAnimLib(playerid,"CHAINSAW");
- PreloadAnimLib(playerid,"CLOTHES");
- PreloadAnimLib(playerid,"BOMBER");
- PreloadAnimLib(playerid,"FINALE");
- PreloadAnimLib(playerid, "BSKTBALL");
- PreloadAnimLib(playerid, "BOMBER");
- PreloadAnimLib(playerid, "GHANDS");
- PreloadAnimLib(playerid, "COLT45");
- PreloadAnimLib(playerid, "SILENCED");
- PreloadAnimLib(playerid, "RIFLE");
- PreloadAnimLib(playerid, "BUDDY");
- PreloadAnimLib(playerid, "UZI");
- PreloadAnimLib(playerid, "TEC");
- }
- stock PreloadAnimLib(playerid, animlib[]) {
- ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0); }
Add Comment
Please, Sign In to add comment