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Animescapetower

The Unknown Titan - V2

Mar 11th, 2018
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  1. --Animescapetowers titan script--
  2. --This is the version 2.0 edition, mostly you will see stuff that did not change, and yep there is stuff that change
  3. --oKAY NeBuLa TITAN
  4. --[[ the stuff i'm going to make for the version 2.1 edition prob gonna be on at the end of march
  5. so get ready for any changes i will add to this
  6. and mostly scripting and editing is not hard for your but just don't edit any of the texts
  7. deleted - i deleted the invisible head mesh which is great but its okay
  8. ]]
  9.  
  10. --Animescapetowers titan script--
  11.  
  12. local p = game.Players.LocalPlayer
  13. local char = p.Character
  14. local mouse = p:GetMouse()
  15. local larm = char["Left Arm"]
  16. local rarm = char["Right Arm"]
  17. local TitanBet = ";"
  18. local lleg = char["Left Leg"]
  19. local rleg = char["Right Leg"]
  20. local hed = char.Head
  21. local torso = char.Torso
  22. local hum = char.Humanoid
  23. local cam = game.Workspace.CurrentCamera
  24. local root = char.HumanoidRootPart
  25. local deb = false
  26. local shot = 0
  27. local l = game:GetService("Lighting")
  28. local rs = game:GetService("RunService").RenderStepped
  29. local stanceToggle = "Normal"
  30. local Mana = Instance.new("IntValue", char)
  31. Mana.Value = 5000
  32. Mana.Name = "Mana"
  33. math.randomseed(os.time())
  34. hum.WalkSpeed = 50
  35. char.Health:Destroy()
  36. hum.MaxHealth = math.huge
  37. wait(0.1)
  38. hum.Health = math.huge
  39. ----------------------------------------------------
  40. local s = Instance.new("Sound")
  41. s.Name = "Sushiasco"
  42. s.SoundId = "http://www.roblox.com/asset/?id=186942568"
  43. s.Pitch = 1
  44. s.Volume = 1
  45. s.Looped = true
  46. s.archivable = false
  47. s.Parent = char
  48. wait(0.1)
  49. s:play()
  50.  
  51. local G = Instance.new("BillboardGui")
  52. G.Adornee = char
  53. G.Parent = char
  54. G.Name = "Sword"
  55. G.Size=UDim2.new(3,0,2,0)
  56. G.StudsOffset=Vector3.new(0,2,0)
  57. local T = Instance.new("TextLabel")
  58. T.Name = "Mana"
  59. T.Parent = G
  60. T.Text = "Mana: "..char.Mana.Value
  61. T.FontSize = "Size24"
  62. T.BackgroundTransparency = 1
  63. T.TextColor3 = Color3.new(255,255,255)
  64. T.TextStrokeTransparency = 0
  65. T.Position = UDim2.new(0,250,0,400)
  66. T.BorderSizePixel = 0
  67. --//
  68. for i = 1,30 do
  69. end
  70. --//
  71. Debounces = {
  72. on = false;
  73. ks = false;
  74. CanAttack = true;
  75. CanJoke = true;
  76. NoIdl = false;
  77. Slashing = false;
  78. Slashed = false;
  79. Grabbing = false;
  80. Grabbed = false;
  81. }
  82. local Touche = {char.Name, }
  83. ----------------------------------------------------
  84. function lerp(a, b, t) -- Linear interpolation
  85.     return a + (b - a)*t
  86. end
  87.  
  88. function slerp(a, b, t) --Spherical interpolation
  89.     dot = a:Dot(b)
  90.     if dot > 0.99999 or dot < -0.99999 then
  91.         return t <= 0.5 and a or b
  92.     else
  93.         r = math.acos(dot)
  94.         return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  95.     end
  96. end
  97.  
  98. function matrixInterpolate(a, b, t)
  99.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  100.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  101.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  102.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  103.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  104.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  105.     local t = v1:Dot(v2)
  106.     if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
  107.         return CFrame.new()
  108.     end
  109.     return CFrame.new(
  110.     v0.x, v0.y, v0.z,
  111.     v1.x, v1.y, v1.z,
  112.     v2.x, v2.y, v2.z,
  113.     v3.x, v3.y, v3.z)
  114. end
  115. ----------------------------------------------------//Mesh setting
  116.  
  117.  
  118.  
  119. ----------------------------------------------------
  120. function genWeld(a,b)
  121.     local w = Instance.new("Weld",a)
  122.     w.Part0 = a
  123.     w.Part1 = b
  124.     return w
  125. end
  126. function weld(a, b)
  127.     local weld = Instance.new("Weld")
  128.     weld.Name = "W"
  129.     weld.Part0 = a
  130.     weld.Part1 = b
  131.     weld.C0 = a.CFrame:inverse() * b.CFrame
  132.     weld.Parent = a
  133.     return weld;
  134. end
  135. ----------------------------------------------------
  136. function Lerp(c1,c2,al)
  137. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  138. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  139. for i,v in pairs(com1) do
  140. com1[i] = v+(com2[i]-v)*al
  141. end
  142. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  143. end
  144. ----------------------------------------------------
  145. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  146. local wld = Instance.new("Weld", wp1)
  147. wld.Part0 = wp0
  148. wld.Part1 = wp1
  149. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  150. end
  151. ----------------------------------------------------
  152. for i,v in pairs(char:children()) do
  153.     if v:IsA("Hat") then
  154.         v:Destroy()
  155.     end
  156. end
  157. for i,v in pairs(hed:children()) do
  158.     if v:IsA("Sound") then
  159.         v:Destroy()
  160.     end
  161. end
  162. ----------------------------------------------------
  163. function HasntTouched(plrname)
  164. local ret = true
  165. for _, v in pairs(Touche) do
  166. if v == plrname then
  167. ret = false
  168. end
  169. end
  170. return ret
  171. end
  172. ----------------------------------------------------
  173. larm.Size = larm.Size * 2
  174. rarm.Size = rarm.Size * 2
  175. lleg.Size = lleg.Size * 2
  176. rleg.Size = rleg.Size * 2
  177. torso.Size = torso.Size * 2
  178. hed.Size = hed.Size * 2
  179. root.Size = root.Size * 2
  180. ----------------------------------------------------
  181. newWeld(torso, larm, -1.5, 1, 0)
  182. larm.Weld.C1 = CFrame.new(0, 1, 0)
  183. newWeld(torso, rarm, 1.5, 1, 0)
  184. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  185. newWeld(torso, hed, 0, 3, 0)
  186. newWeld(torso, lleg, -1, -2, 0)
  187. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  188. newWeld(torso, rleg, 1, -2, 0)
  189. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  190. newWeld(root, torso, 0, -2, 0)
  191. torso.Weld.C1 = CFrame.new(0, -2, 0)
  192. ----------------------------------------------------
  193.  
  194. hed.face:Remove''
  195. hed.Transparency = 0
  196.  
  197.  
  198.  
  199.  
  200. lite = Instance.new("PointLight", torso)
  201. lite.Brightness = 14
  202. lite.Range = 10
  203. lite.Color = Color3.new(1, 0, 0)
  204. local hed2 = hed:Clone()
  205. hed2.CanCollide = false
  206. hed2.Parent = char
  207. hed2:ClearAllChildren()
  208. hed2.Transparency = 1
  209. hed2.Name = "DARP"
  210. local w = Instance.new("Weld",hed2)
  211. w.Part0 = hed
  212. w.Part1 = hed2
  213. w.C0 = CFrame.new(0,0,-0.175)
  214. z=Instance.new("SurfaceGui",hed2)
  215. z.Enabled = true
  216. z.Face = "Front"
  217. z.Adornee = hed2
  218. z.CanvasSize = Vector2.new(100,100)
  219. local face = Instance.new("ImageLabel",z)
  220. face.Size = UDim2.new(1,-30,1,0)
  221. face.Position = UDim2.new(0,15,0,0)
  222. face.BackgroundTransparency = 1
  223. face.Image='rbxassetid://46282671'
  224. ----------------------------------------------------
  225. local m = Instance.new("Model")
  226. m.Name = "Absolution"
  227. p1 = Instance.new("Part", m)
  228. p1.BrickColor = BrickColor.new("Royal purple")
  229. p1.FormFactor = Enum.FormFactor.Custom
  230. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  231. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  232. p1.CanCollide = false
  233. p1.Locked = true
  234. p1.Elasticity = 0
  235. p1.BottomSurface = Enum.SurfaceType.Smooth
  236. p1.TopSurface = Enum.SurfaceType.Smooth
  237. b1 = Instance.new("SpecialMesh", p1)
  238. b1.MeshType = Enum.MeshType.Wedge
  239. b1.Name = "Mesh"
  240. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  241. p2 = Instance.new("Part", m)
  242. p2.BrickColor = BrickColor.new("Royal purple")
  243. p2.FormFactor = Enum.FormFactor.Custom
  244. p2.Size = Vector3.new(1, 2.9000001, 1)
  245. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  246. p2.CanCollide = false
  247. p2.Locked = true
  248. p2.Elasticity = 0
  249. p2.BottomSurface = Enum.SurfaceType.Smooth
  250. p2.TopSurface = Enum.SurfaceType.Smooth
  251. b2 = Instance.new("BlockMesh", p2)
  252. b2.Name = "Mesh"
  253. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  254. p3 = Instance.new("Part", m)
  255. p3.BrickColor = BrickColor.new("Royal purple")
  256. p3.FormFactor = Enum.FormFactor.Custom
  257. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  258. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  259. p3.CanCollide = false
  260. p3.Locked = true
  261. p3.Elasticity = 0
  262. p3.BottomSurface = Enum.SurfaceType.Smooth
  263. p3.TopSurface = Enum.SurfaceType.Smooth
  264. b3 = Instance.new("SpecialMesh", p3)
  265. b3.MeshType = Enum.MeshType.Wedge
  266. b3.Name = "Mesh"
  267. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  268. p4 = Instance.new("Part", m)
  269. p4.BrickColor = BrickColor.new("Royal purple")
  270. p4.FormFactor = Enum.FormFactor.Custom
  271. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  272. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  273. p4.CanCollide = false
  274. p4.Locked = true
  275. p4.Elasticity = 0
  276. p4.BottomSurface = Enum.SurfaceType.Smooth
  277. p4.TopSurface = Enum.SurfaceType.Smooth
  278. b4 = Instance.new("SpecialMesh", p4)
  279. b4.MeshType = Enum.MeshType.Wedge
  280. b4.Name = "Mesh"
  281. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  282. p5 = Instance.new("Part", m)
  283. p5.BrickColor = BrickColor.new("Royal purple")
  284. p5.FormFactor = Enum.FormFactor.Custom
  285. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  286. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  287. p5.CanCollide = false
  288. p5.Locked = true
  289. p5.Elasticity = 0
  290. p5.BottomSurface = Enum.SurfaceType.Smooth
  291. p5.TopSurface = Enum.SurfaceType.Smooth
  292. b5 = Instance.new("SpecialMesh", p5)
  293. b5.MeshType = Enum.MeshType.Wedge
  294. b5.Name = "Mesh"
  295. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  296. p6 = Instance.new("Part", m)
  297. p6.Name = "Handle"
  298. p6.BrickColor = BrickColor.new(192)
  299. p6.FormFactor = Enum.FormFactor.Custom
  300. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  301. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  302. p6.CanCollide = false
  303. p6.Locked = true
  304. p6.Elasticity = 0
  305. p6.BottomSurface = Enum.SurfaceType.Smooth
  306. p6.TopSurface = Enum.SurfaceType.Smooth
  307. b6 = Instance.new("BlockMesh", p6)
  308. b6.Name = "Mesh"
  309. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  310. p7 = Instance.new("Part", m)
  311. p7.BrickColor = BrickColor.new("Royal purple")
  312. p7.FormFactor = Enum.FormFactor.Custom
  313. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  314. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  315. p7.CanCollide = false
  316. p7.Locked = true
  317. p7.Elasticity = 0
  318. p7.BottomSurface = Enum.SurfaceType.Smooth
  319. p7.TopSurface = Enum.SurfaceType.Smooth
  320. b7 = Instance.new("SpecialMesh", p7)
  321. b7.MeshType = Enum.MeshType.Wedge
  322. b7.Name = "Mesh"
  323. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  324. p8 = Instance.new("Part", m)
  325. p8.BrickColor = BrickColor.new("Royal purple")
  326. p8.FormFactor = Enum.FormFactor.Custom
  327. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  328. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  329. p8.CanCollide = false
  330. p8.Locked = true
  331. p8.Elasticity = 0
  332. p8.BottomSurface = Enum.SurfaceType.Smooth
  333. p8.TopSurface = Enum.SurfaceType.Smooth
  334. b8 = Instance.new("SpecialMesh", p8)
  335. b8.MeshType = Enum.MeshType.Wedge
  336. b8.Name = "Mesh"
  337. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  338. p9 = Instance.new("Part", m)
  339. p9.BrickColor = BrickColor.new("Royal purple")
  340. p9.FormFactor = Enum.FormFactor.Custom
  341. p9.Size = Vector3.new(1, 1.07999957, 1)
  342. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  343. p9.CanCollide = false
  344. p9.Locked = true
  345. p9.Elasticity = 0
  346. p9.BottomSurface = Enum.SurfaceType.Smooth
  347. p9.TopSurface = Enum.SurfaceType.Smooth
  348. b9 = Instance.new("BlockMesh", p9)
  349. b9.Name = "Mesh"
  350. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  351. p10 = Instance.new("Part", m)
  352. p10.BrickColor = BrickColor.new("Royal purple")
  353. p10.FormFactor = Enum.FormFactor.Custom
  354. p10.Size = Vector3.new(1, 1.41999948, 1)
  355. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  356. p10.CanCollide = false
  357. p10.Locked = true
  358. p10.Elasticity = 0
  359. p10.BottomSurface = Enum.SurfaceType.Smooth
  360. p10.TopSurface = Enum.SurfaceType.Smooth
  361. b10 = Instance.new("BlockMesh", p10)
  362. b10.Name = "Mesh"
  363. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  364. p11 = Instance.new("Part", m)
  365. p11.BrickColor = BrickColor.new("Royal purple")
  366. p11.FormFactor = Enum.FormFactor.Custom
  367. p11.Size = Vector3.new(1, 1.50999951, 1)
  368. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  369. p11.CanCollide = false
  370. p11.Locked = true
  371. p11.Elasticity = 0
  372. p11.BottomSurface = Enum.SurfaceType.Smooth
  373. p11.TopSurface = Enum.SurfaceType.Smooth
  374. b11 = Instance.new("BlockMesh", p11)
  375. b11.Name = "Mesh"
  376. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  377. p12 = Instance.new("Part", m)
  378. p12.Name = "BladeCenter"
  379. p12.BrickColor = BrickColor.new("Royal purple")
  380. p12.Material = Enum.Material.Neon
  381. p12.FormFactor = Enum.FormFactor.Symmetric
  382. p12.Size = Vector3.new(1, 2, 2)
  383. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  384. p12.CanCollide = false
  385. p12.Locked = true
  386. p12.BottomSurface = Enum.SurfaceType.Smooth
  387. p12.TopSurface = Enum.SurfaceType.Smooth
  388. b12 = Instance.new("SpecialMesh", p12)
  389. b12.MeshType = Enum.MeshType.Brick
  390. b12.Name = "Mesh"
  391. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  392. p13 = Instance.new("Part", m)
  393. p13.BrickColor = BrickColor.new("Royal purple")
  394. p13.FormFactor = Enum.FormFactor.Custom
  395. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  396. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  397. p13.CanCollide = false
  398. p13.Locked = true
  399. p13.Elasticity = 0
  400. p13.BottomSurface = Enum.SurfaceType.Smooth
  401. p13.TopSurface = Enum.SurfaceType.Smooth
  402. b13 = Instance.new("BlockMesh", p13)
  403. b13.Name = "Mesh"
  404. b13.Scale = Vector3.new(1, 1, 0.400000006)
  405. p14 = Instance.new("Part", m)
  406. p14.BrickColor = BrickColor.new("Royal purple")
  407. p14.FormFactor = Enum.FormFactor.Custom
  408. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  409. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  410. p14.CanCollide = false
  411. p14.Locked = true
  412. p14.Elasticity = 0
  413. p14.BottomSurface = Enum.SurfaceType.Smooth
  414. p14.TopSurface = Enum.SurfaceType.Smooth
  415. b14 = Instance.new("BlockMesh", p14)
  416. b14.Name = "Mesh"
  417. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  418. p15 = Instance.new("Part", m)
  419. p15.BrickColor = BrickColor.new("Royal purple")
  420. p15.FormFactor = Enum.FormFactor.Custom
  421. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  422. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  423. p15.CanCollide = false
  424. p15.Locked = true
  425. p15.Material = "Neon"
  426. p15.Elasticity = 0
  427. p15.BottomSurface = Enum.SurfaceType.Smooth
  428. p15.TopSurface = Enum.SurfaceType.Smooth
  429. b15 = Instance.new("BlockMesh", p15)
  430. b15.Name = "Mesh"
  431. b15.Scale = Vector3.new(1, 1, 0.400000006)
  432. p16 = Instance.new("Part", m)
  433. p16.BrickColor = BrickColor.new("Royal purple")
  434. p16.FormFactor = Enum.FormFactor.Custom
  435. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  436. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  437. p16.CanCollide = false
  438. p16.Locked = true
  439. p16.Material = "Neon"
  440. p16.Elasticity = 0
  441. p16.BottomSurface = Enum.SurfaceType.Smooth
  442. p16.TopSurface = Enum.SurfaceType.Smooth
  443. b16 = Instance.new("BlockMesh", p16)
  444. b16.Name = "Mesh"
  445. b16.Scale = Vector3.new(1, 1, 0.400000006)
  446. p17 = Instance.new("Part", m)
  447. p17.BrickColor = BrickColor.new("Royal purple")
  448. p17.FormFactor = Enum.FormFactor.Custom
  449. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  450. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  451. p17.CanCollide = false
  452. p17.Material = "Neon"
  453. p17.Locked = true
  454. p17.Elasticity = 0
  455. p17.BottomSurface = Enum.SurfaceType.Smooth
  456. p17.TopSurface = Enum.SurfaceType.Smooth
  457. b17 = Instance.new("BlockMesh", p17)
  458. b17.Name = "Mesh"
  459. b17.Scale = Vector3.new(1, 1, 0.400000006)
  460. p18 = Instance.new("WedgePart", m)
  461. p18.BrickColor = BrickColor.new("Royal purple")
  462. p18.Material = "Neon"
  463. p18.Name = "BladePart1"
  464. p18.Material = Enum.Material.Neon
  465. p18.Name = "Wedge"
  466. p18.FormFactor = Enum.FormFactor.Symmetric
  467. p18.Size = Vector3.new(1, 4, 2)
  468. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  469. p18.CanCollide = false
  470. p18.Locked = true
  471. p18.BottomSurface = Enum.SurfaceType.Smooth
  472. p18.TopSurface = Enum.SurfaceType.Smooth
  473. b18 = Instance.new("SpecialMesh", p18)
  474. b18.MeshType = Enum.MeshType.Wedge
  475. b18.Name = "Mesh"
  476. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  477. p19 = Instance.new("WedgePart", m)
  478. p19.BrickColor = BrickColor.new("Royal purple")
  479. p19.Name = "BladePart2"
  480. p19.Material = "Neon"
  481. p19.Material = Enum.Material.Neon
  482. p19.Name = "Wedge"
  483. p19.FormFactor = Enum.FormFactor.Symmetric
  484. p19.Size = Vector3.new(1, 4, 2)
  485. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  486. p19.CanCollide = false
  487. p19.Locked = true
  488. p19.BottomSurface = Enum.SurfaceType.Smooth
  489. p19.TopSurface = Enum.SurfaceType.Smooth
  490. b19 = Instance.new("SpecialMesh", p19)
  491. b19.MeshType = Enum.MeshType.Wedge
  492. b19.Name = "Mesh"
  493. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  494. p20 = Instance.new("Part", m)
  495. p20.BrickColor = BrickColor.new("Royal purple")
  496. p20.FormFactor = Enum.FormFactor.Custom
  497. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  498. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  499. p20.CanCollide = false
  500. p20.Material = "Neon"
  501. p20.Locked = true
  502. p20.Elasticity = 0
  503. p20.BottomSurface = Enum.SurfaceType.Smooth
  504. p20.TopSurface = Enum.SurfaceType.Smooth
  505. b20 = Instance.new("BlockMesh", p20)
  506. b20.Name = "Mesh"
  507. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  508. p21 = Instance.new("Part", m)
  509. p21.BrickColor = BrickColor.new("Royal purple")
  510. p21.FormFactor = Enum.FormFactor.Custom
  511. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  512. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  513. p21.CanCollide = false
  514. p21.Locked = true
  515. p21.Elasticity = 0
  516. p21.BottomSurface = Enum.SurfaceType.Smooth
  517. p21.TopSurface = Enum.SurfaceType.Smooth
  518. b21 = Instance.new("SpecialMesh", p21)
  519. b21.MeshType = Enum.MeshType.Wedge
  520. b21.Name = "Mesh"
  521. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  522. w1 = Instance.new("Weld", p1)
  523. w1.Name = "Part_Weld"
  524. w1.Part0 = p1
  525. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  526. w1.Part1 = p2
  527. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  528. w2 = Instance.new("Weld", p2)
  529. w2.Name = "Part_Weld"
  530. w2.Part0 = p2
  531. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  532. w2.Part1 = p3
  533. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  534. w3 = Instance.new("Weld", p3)
  535. w3.Name = "Part_Weld"
  536. w3.Part0 = p3
  537. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  538. w3.Part1 = p4
  539. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  540. w4 = Instance.new("Weld", p4)
  541. w4.Name = "Part_Weld"
  542. w4.Part0 = p4
  543. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  544. w4.Part1 = p5
  545. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  546. w5 = Instance.new("Weld", p5)
  547. w5.Name = "Part_Weld"
  548. w5.Part0 = p5
  549. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  550. w5.Part1 = p6
  551. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  552. w6 = Instance.new("Weld", p6)
  553. w6.Name = "Part_Weld"
  554. w6.Part0 = p6
  555. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  556. w6.Part1 = p7
  557. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  558. w7 = Instance.new("Weld", p7)
  559. w7.Name = "Part_Weld"
  560. w7.Part0 = p7
  561. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  562. w7.Part1 = p8
  563. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  564. w8 = Instance.new("Weld", p8)
  565. w8.Name = "Part_Weld"
  566. w8.Part0 = p8
  567. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  568. w8.Part1 = p9
  569. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  570. w9 = Instance.new("Weld", p9)
  571. w9.Name = "Part_Weld"
  572. w9.Part0 = p9
  573. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  574. w9.Part1 = p10
  575. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  576. w10 = Instance.new("Weld", p10)
  577. w10.Name = "Part_Weld"
  578. w10.Part0 = p10
  579. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  580. w10.Part1 = p11
  581. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  582. w11 = Instance.new("Weld", p11)
  583. w11.Name = "Part_Weld"
  584. w11.Part0 = p11
  585. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  586. w11.Part1 = p12
  587. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  588. w12 = Instance.new("Weld", p12)
  589. w12.Name = "Part_Weld"
  590. w12.Part0 = p12
  591. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  592. w12.Part1 = p13
  593. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  594. w13 = Instance.new("Weld", p13)
  595. w13.Name = "Part_Weld"
  596. w13.Part0 = p13
  597. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  598. w13.Part1 = p14
  599. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  600. w14 = Instance.new("Weld", p14)
  601. w14.Name = "Part_Weld"
  602. w14.Part0 = p14
  603. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  604. w14.Part1 = p15
  605. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  606. w15 = Instance.new("Weld", p15)
  607. w15.Name = "Part_Weld"
  608. w15.Part0 = p15
  609. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  610. w15.Part1 = p16
  611. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  612. w16 = Instance.new("Weld", p16)
  613. w16.Name = "Part_Weld"
  614. w16.Part0 = p16
  615. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  616. w16.Part1 = p17
  617. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  618. w17 = Instance.new("Weld", p17)
  619. w17.Name = "Wedge_Weld"
  620. w17.Part0 = p17
  621. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  622. w17.Part1 = p18
  623. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  624. w18 = Instance.new("Weld", p18)
  625. w18.Name = "Wedge_Weld"
  626. w18.Part0 = p18
  627. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  628. w18.Part1 = p19
  629. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  630. w19 = Instance.new("Weld", p19)
  631. w19.Name = "Part_Weld"
  632. w19.Part0 = p19
  633. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  634. w19.Part1 = p20
  635. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  636. w20 = Instance.new("Weld", p20)
  637. w20.Name = "Part_Weld"
  638. w20.Part0 = p20
  639. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  640. w20.Part1 = p21
  641. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  642. m.Parent = char
  643. m:MakeJoints()
  644. ----------------------------------------------------
  645. local cor = Instance.new("Part", char.Absolution)
  646. cor.Name = "Thingy"
  647. cor.Locked = true
  648. cor.BottomSurface = 0
  649. cor.CanCollide = false
  650. cor.Size = Vector3.new(1, 13, 1)
  651. cor.Transparency = 1
  652. cor.TopSurface = 0
  653. corw = Instance.new("Weld", cor)
  654. corw.Part0 = rarm
  655. corw.Part1 = cor
  656. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  657. corw.C1 = CFrame.new(0, 0, 0)
  658. weld1 = Instance.new("Weld", char.Absolution)
  659. weld1.Part0 = cor
  660. weld1.Part1 = p6
  661. weld1.C0 = CFrame.new(0, 0, 0)
  662. ----------------------------------------------------
  663. hitb = Instance.new("Part", char.Absolution)
  664. hitb.Name = "Thingy2"
  665. hitb.Locked = true
  666. hitb.BottomSurface = 0
  667. hitb.CanCollide = false
  668. hitb.Size = Vector3.new(0, 8, 6)
  669. hitb.Transparency = 1
  670. hitb.TopSurface = 0
  671. weld2 = Instance.new("Weld", char.Absolution)
  672. weld2.Part0 = hitb
  673. weld2.Part1 = p12
  674. weld2.C0 = CFrame.new(0, .6, 1)
  675.  
  676.  
  677. ----------------------------------------------------
  678. function weld5(part0, part1, c0, c1)
  679.     weeld=Instance.new("Weld", part0)
  680.     weeld.Part0=part0
  681.     weeld.Part1=part1
  682.     weeld.C0=c0
  683.     weeld.C1=c1
  684.     return weeld
  685. end
  686. ----------------------------------------------------
  687. function newRay(start,face,range,wat)
  688.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  689.     hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  690.     return rey,hit,pos
  691. end
  692. ----------------------------------------------------
  693. mod5 = Instance.new("Model",char)
  694.  
  695. function FindNearestTorso(Position,Distance,SinglePlayer)
  696.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  697.         local List = {}
  698.         for i,v in pairs(workspace:GetChildren())do
  699.             if v:IsA("Model")then
  700.                 if v:findFirstChild("Torso")then
  701.                     if v ~= char then
  702.                         if(v.Torso.Position -Position).magnitude <= Distance then
  703.                             table.insert(List,v)
  704.                         end
  705.                     end
  706.                 end
  707.             end
  708.         end
  709.     return List
  710. end
  711.  
  712. function Landing()
  713.     part=Instance.new('Part',mod5)
  714.     part.Anchored=true
  715.     part.CanCollide=false
  716.     part.FormFactor='Custom'
  717.     part.Size=Vector3.new(.2,.2,.2)
  718.     part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  719.     part.Transparency=.7
  720.     part.BrickColor=BrickColor.new('Royal purple')
  721.     mesh=Instance.new('SpecialMesh',part)
  722.     mesh.MeshId='http://www.roblox.com/asset/?id=0'
  723.     mesh.TextureId = "http://www.roblox.com/asset/?id=0"
  724.     mesh.Scale=Vector3.new(10,5,10)
  725.  
  726.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  727.         if v:FindFirstChild('Humanoid') then
  728.             v.Humanoid:TakeDamage(math.random(20,30))
  729.             v.Humanoid.PlatformStand = true
  730.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  731.         end
  732.     end
  733.  
  734.     coroutine.resume(coroutine.create(function()
  735.         for i=0,3.8,0.05 do
  736.             wait()
  737.             part.CFrame=part.CFrame
  738.             part.Transparency=i
  739.             mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  740.             end
  741.         part.Parent = nil
  742.     end))
  743. end
  744. ----------------------------------------------------
  745. mod4 = Instance.new("Model",char)
  746.  
  747. ptez = {0.7, 0.8, 0.9, 1}
  748.  
  749. function FindNearestTorso(Position,Distance,SinglePlayer)
  750.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  751.         local List = {}
  752.         for i,v in pairs(workspace:GetChildren())do
  753.             if v:IsA("Model")then
  754.                 if v:findFirstChild("Torso")then
  755.                     if v ~= char then
  756.                         if(v.Torso.Position -Position).magnitude <= Distance then
  757.                             table.insert(List,v)
  758.                         end
  759.                     end
  760.                 end
  761.             end
  762.         end
  763.     return List
  764. end
  765.  
  766. function GroundPound()
  767.     part=Instance.new('Part',mod4)
  768.     part.Anchored=true
  769.     part.CanCollide=false
  770.     part.FormFactor='Custom'
  771.     part.Size=Vector3.new(.2,.2,.2)
  772.     part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  773.     part.Transparency=.7
  774.     part.BrickColor=BrickColor.new('Royal purple')
  775.     mesh=Instance.new('SpecialMesh',part)
  776.     mesh.MeshId='http://www.roblox.com/asset/?id=0'
  777.     mesh.TextureId = "http://www.roblox.com/asset/?id=0"
  778.     mesh.Scale=Vector3.new(3,3,3)
  779.     part2=Instance.new('Part',mod4)
  780.     part2.Anchored=true
  781.     part2.CanCollide=false
  782.     part2.FormFactor='Custom'
  783.     part2.Size=Vector3.new(.2,.2,.2)
  784.     part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  785.     part2.Transparency=.7
  786.     part2.BrickColor=BrickColor.new('Royal purple')
  787.     mesh2=Instance.new('SpecialMesh',part2)
  788.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  789.     mesh2.Scale=Vector3.new(3,1.5,3)
  790.     x = Instance.new("Sound",char)
  791.     x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  792.     x.Pitch = ptez[math.random(1,#ptez)]
  793.     x.Volume = 1
  794.     wait(.1)
  795.     x:Play()
  796.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  797.         if v:FindFirstChild('Humanoid') then
  798.             v.Humanoid:TakeDamage(math.random(8,15))
  799.         end
  800.     end
  801.     coroutine.resume(coroutine.create(function()
  802.         for i=0,0.62,0.13 do
  803.             wait()
  804.             part.CFrame=part.CFrame
  805.             part.Transparency=i
  806.             mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  807.             part2.CFrame=part2.CFrame
  808.             part2.Transparency=i
  809.             mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  810.             end
  811.         part.Parent=nil
  812.         part2.Parent=nil
  813.         x:Destroy()
  814.     end))
  815. end
  816. ----------------------------------------------------
  817. mod=Instance.new('Model',char)
  818.  
  819. function charge()
  820.     hed.Velocity=hed.CFrame.lookVector*200
  821.     part=Instance.new('Part',mod)
  822.     part.Anchored=true
  823.     part.CanCollide=false
  824.     part.FormFactor='Custom'
  825.     part.Size=Vector3.new(.2,.2,.2)
  826.     part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  827.     part.Transparency=.7
  828.     part.Name = "Wow"
  829.     part.BrickColor=BrickColor.new('Black')
  830.     mesh=Instance.new('SpecialMesh',part)
  831.     mesh.MeshId='http://www.roblox.com/asset/?id=0'
  832.     mesh.TextureId = "http://www.roblox.com/asset/?id=0"
  833.     mesh.Scale=Vector3.new(10,5,10)
  834.     part2=part:clone()
  835.     part2.Parent=mod
  836.     part2.BrickColor=BrickColor.new('Royal purple')
  837.     mesh2=mesh:clone()
  838.     mesh2.Parent=part2
  839.     mesh2.Scale=Vector3.new(20,10,20)
  840.     part3=part2:clone()
  841.     part3.Parent = mod
  842.     part3.BrickColor=BrickColor.new('Cyan')
  843.     mesh3=mesh2:clone()
  844.     mesh2.Parent=part3
  845.     mesh3.Scale=Vector3.new(30,15,30)
  846.     coroutine.resume(coroutine.create(function()
  847.         for i=0,1,0.1 do
  848.             wait()
  849.             part.CFrame=part.CFrame
  850.             part.Transparency=i
  851.             mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  852.             part2.CFrame=part2.CFrame
  853.             part2.Transparency=i
  854.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  855.             part3.CFrame=part3.CFrame
  856.             part3.Transparency=i
  857.             mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  858.             end
  859.         part.Parent=nil
  860.         part2.Parent=nil
  861.         part3.Parent = nil
  862.         part1:remove()
  863.         part:remove()
  864.         part2:remove()
  865.         part3:remove()
  866.     end))
  867. end
  868. ----------------------------------------------------
  869. function FindNearestTorso(Position,Distance,SinglePlayer)
  870.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  871.         local List = {}
  872.         for i,v in pairs(workspace:GetChildren())do
  873.             if v:IsA("Model")then
  874.                 if v:findFirstChild("Torso")then
  875.                     if v ~= char then
  876.                         if(v.Torso.Position -Position).magnitude <= Distance then
  877.                             table.insert(List,v)
  878.                         end
  879.                     end
  880.                 end
  881.             end
  882.         end
  883.     return List
  884. end
  885.  
  886. mod3 = Instance.new("Model",rleg)
  887.  
  888. function Stomp()
  889.     part=Instance.new('Part',mod3)
  890.     part.Anchored=true
  891.     part.CanCollide=false
  892.     part.FormFactor='Custom'
  893.     part.Size=Vector3.new(.2,.2,.2)
  894.     part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  895.     part.Transparency=0.7
  896.     part.BrickColor=BrickColor.new('')
  897.     mesh=Instance.new('SpecialMesh',part)
  898.     mesh.MeshId='http://www.roblox.com/asset/?id=0'
  899.     mesh.TextureId = "http://www.roblox.com/asset/?id=0"
  900.     mesh.Scale=Vector3.new(25,25,25)
  901.     part2=part:clone()
  902.     part2.Parent=mod3
  903.     part2.BrickColor=BrickColor.new('Deep orange')
  904.     mesh2=mesh:clone()
  905.     mesh2.Parent=part2
  906.     mesh2.Scale=Vector3.new(15,15,15)
  907.     part3=part:clone()
  908.     part3.Parent=mod3
  909.     part3.TopSurface=0
  910.     part3.BottomSurface=0
  911.     part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  912.     mesh3=Instance.new('SpecialMesh',part3)
  913.     mesh3.MeshType = 3
  914.     mesh3.Scale=Vector3.new(12,12,12)
  915.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  916.         if v:FindFirstChild('Humanoid') then
  917.             v.Humanoid:TakeDamage(math.random(20,60))
  918.             v.Humanoid.PlatformStand = true
  919.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  920.         end
  921.     end
  922.     coroutine.resume(coroutine.create(function()
  923.         for i=0,3.8,0.05 do
  924.             wait()
  925.             part.CFrame=part.CFrame
  926.             part.Transparency=i
  927.             mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  928.             part2.CFrame=part2.CFrame
  929.             part2.Transparency=i
  930.             mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  931.             part3.CFrame=part3.CFrame
  932.             part3.Transparency=i
  933.             mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  934.         end
  935.     end))
  936. end
  937. ----------------------------------------------------
  938.  
  939. local acos = math.acos
  940. local sqrt = math.sqrt
  941. local Vec3 = Vector3.new
  942. local fromAxisAngle = CFrame.fromAxisAngle
  943.  
  944. local function toAxisAngle(CFr)
  945.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  946.         local Angle = math.acos((R00+R11+R22-1)/2)
  947.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  948.         A = A == 0 and 0.00001 or A
  949.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  950.         B = B == 0 and 0.00001 or B
  951.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  952.         C = C == 0 and 0.00001 or C
  953.         local x = (R21-R12)/sqrt(A)
  954.         local y = (R02-R20)/sqrt(B)
  955.         local z = (R10-R01)/sqrt(C)
  956.         return Vec3(x,y,z),Angle
  957. end
  958.  
  959. function ApplyTrig(Num,Func)
  960.         local Min,Max = Func(0),Func(1)
  961.         local i = Func(Num)
  962.         return (i-Min)/(Max-Min)
  963. end
  964.  
  965. function LerpCFrame(CFrame1,CFrame2,Num)
  966.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  967.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  968. end
  969.  
  970. function Crater(Torso,Radius)
  971.         Spawn(function()
  972.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  973.         local Ignore = {}
  974.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  975.                 if v.Character ~= nil then
  976.                         Ignore[#Ignore+1] = v.Character
  977.                 end
  978.         end
  979.         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  980.         if Hit == nil then return end
  981.         local Parts = {}
  982.         for i = 1,360,10 do
  983.                 local P = Instance.new("Part",Torso.Parent)
  984.                 P.Anchored = true
  985.                 P.FormFactor = "Custom"
  986.                 P.BrickColor = Hit.BrickColor
  987.                 P.Material = Hit.Material
  988.                 P.TopSurface = "Smooth"
  989.                 P.BottomSurface = "Smooth"
  990.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  991.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  992.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  993.                 if math.random(0,5) == 0 then -- rubble
  994.                         local P = Instance.new("Part",Torso.Parent)
  995.                         P.Anchored = true
  996.                         P.FormFactor = "Custom"
  997.                         P.BrickColor = Hit.BrickColor
  998.                         P.Material = Hit.Material
  999.                         P.TopSurface = "Smooth"
  1000.                         P.BottomSurface = "Smooth"
  1001.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1002.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1003.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1004.                 end
  1005.         end
  1006.         for i = 0,1,0.05 do
  1007.                 for i2,v in pairs(Parts) do
  1008.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1009.                 end
  1010.                 wait(0.02)
  1011.         end
  1012.         for i,v in pairs(Parts) do
  1013.                 if v[1].Size.X > 2.1 then
  1014.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1015.                 end
  1016.                 v[1].Anchored = false
  1017.         end
  1018.         for i = 0,1,0.05 do
  1019.                 for i2,v in pairs(Parts) do
  1020.                         v[1].Transparency = i
  1021.                         if i == 1 then
  1022.                                 v[1]:Destroy()
  1023.                         elseif i >= 0.25 then
  1024.                                 v[1].CanCollide = false
  1025.                         end
  1026.                 end
  1027.                 wait(0.02)
  1028.         end
  1029.         Parts = nil
  1030.         end)
  1031. end
  1032.  
  1033. ----------------------------------------------------
  1034. mouse.KeyDown:connect(function(key)
  1035.     if key == "r" and char.Mana.Value>=50 then
  1036.     char.Mana.Value = char.Mana.Value - 50
  1037.         larm.BrickColor = BrickColor.new("Bright red")
  1038.         rarm.BrickColor = BrickColor.new("Bright red")
  1039.         if Debounces.CanAttack == true then
  1040.         Debounces.CanAttack = false
  1041.         Debounces.on = true
  1042.         Debounces.NoIdl = true
  1043. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1044.         hit = ht.Parent
  1045.         if ht and hit:IsA("Model") then
  1046.                 if hit:FindFirstChild("Humanoid") then
  1047.                     if hit.Name ~= p.Name then
  1048.                                     hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1049.                                 wait(1)
  1050.                     end
  1051.                 end
  1052.         elseif ht and hit:IsA("Hat") then
  1053.             if hit.Parent.Name ~= p.Name then
  1054.                 if hit.Parent:FindFirstChild("Humanoid") then
  1055.                      
  1056.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1057.                                 wait(1)
  1058.                     --Debounces.Slashed = false
  1059.                 end
  1060.             end
  1061.         end    
  1062.     end)
  1063. q = Instance.new("Sound",hed)
  1064. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1065. q.Pitch = 0.85
  1066. q.Looped = false
  1067. q1 = Instance.new("Sound",hed)
  1068. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1069. q1.Pitch = 0.85
  1070. q1.Looped = false
  1071. q:Play()
  1072. q1:Play()
  1073.     for i = 1,20 do
  1074.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1075.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1076.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1077.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1078.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1079.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1080.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1081.         if Debounces.on == false then break end
  1082.     wait()
  1083. end
  1084. n = Instance.new("Sound",hed)
  1085. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1086. n.Pitch = 0.94
  1087. n.Looped = false
  1088. n1 = Instance.new("Sound",hed)
  1089. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1090. n1.Pitch = 0.94
  1091. n1.Looped = false
  1092. n:Play()
  1093. n1:Play()
  1094. b = Instance.new("Sound",hed)
  1095. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1096. b.Pitch = 0.94
  1097. b.Looped = false
  1098. b1 = Instance.new("Sound",hed)
  1099. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1100. b1.Pitch = 0.94
  1101. b1.Looped = false
  1102. b:Play()
  1103. b1:Play()
  1104.     for i = 1,26 do
  1105.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1106.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1107.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1108.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1109.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1110.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1111.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1112.         if Debounces.on == false then break end
  1113.     wait()
  1114. end
  1115. wait(.5)
  1116. to:disconnect()
  1117. q:Destroy()
  1118. q1:Destroy()
  1119. n:Destroy()
  1120. n1:Destroy()
  1121. larm.BrickColor = BrickColor.new("Royal purple")
  1122. rarm.BrickColor = BrickColor.new("Royal purple")
  1123.     if Debounces.CanAttack == false then
  1124.         Debounces.CanAttack = true
  1125.         Debounces.on = false
  1126.         Debounces.NoIdl = false
  1127.             end
  1128.         end
  1129.     end
  1130. end)
  1131. ----------------------------------------------------
  1132. mouse.KeyDown:connect(function(key)
  1133.     if key == "q" and char.Mana.Value>=50  then
  1134.         char.Mana.Value = char.Mana.Value - 50
  1135.         larm.BrickColor = BrickColor.new("Bright red")
  1136.         rarm.BrickColor = BrickColor.new("Bright red")
  1137.         if Debounces.CanAttack == true then
  1138.         Debounces.CanAttack = false
  1139.         Debounces.on = true
  1140.         Debounces.NoIdl = true
  1141. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1142.         hit = ht.Parent
  1143.         if ht and hit:IsA("Model") then
  1144.                 if hit:FindFirstChild("Humanoid") then
  1145.                     if hit.Name ~= p.Name then
  1146.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1147.                                 wait(1)
  1148.                                 --Debounces.Slashed = false
  1149.                         --end
  1150.                     end
  1151.                 end
  1152.         elseif ht and hit:IsA("Hat") then
  1153.             if hit.Parent.Name ~= p.Name then
  1154.                 if hit.Parent:FindFirstChild("Humanoid") then
  1155.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1156.                                 wait(1)
  1157.                     --Debounces.Slashed = false
  1158.                 end
  1159.             end
  1160.         end    
  1161.     end)
  1162.         for i = 1, 20 do
  1163.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1164.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1165.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1166.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1167.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1168.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1169.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1170.         if Debounces.on == false then break end
  1171.         wait()
  1172.     end
  1173.     z = Instance.new("Sound",hed)
  1174.     z.SoundId = "rbxassetid://160069154"
  1175.     z.Looped = false
  1176.     z.Pitch = .9
  1177.     z1 = Instance.new("Sound",hed)
  1178.     z1.SoundId = "rbxassetid://160069154"
  1179.     z1.Looped = false
  1180.     z1.Pitch = .9
  1181.     wait(0.01)
  1182.     z:Play()
  1183.     z1:Play()
  1184.         for i = 1, 12 do
  1185.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1186.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1187.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1188.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1189.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1190.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1191.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1192.         if Debounces.on == false then break end
  1193.         wait()
  1194.     end
  1195.         for i = 1, 12 do
  1196.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1197.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1198.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1199.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1200.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1201.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1202.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1203.         if Debounces.on == false then break end
  1204.         wait()
  1205.     end
  1206.     z = Instance.new("Sound",hed)
  1207.     z.SoundId = "rbxassetid://168586621"
  1208.     z.Looped = false
  1209.     z.Pitch = 1
  1210.     z1 = Instance.new("Sound",hed)
  1211.     z1.SoundId = "rbxassetid://168586621"
  1212.     z1.Looped = false
  1213.     z1.Pitch = 1
  1214.     wait(0.01)
  1215.     z:Play()
  1216.     z1:Play()
  1217.         for i = 1, 12 do
  1218.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1219.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1220.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1221.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1222.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1223.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1224.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1225.         if Debounces.on == false then break end
  1226.         wait()
  1227.     end
  1228. to:disconnect()
  1229. larm.BrickColor = BrickColor.new("Royal purple")
  1230. rarm.BrickColor = BrickColor.new("Royal purple")
  1231.     if Debounces.CanAttack == false then
  1232.         Debounces.CanAttack = true
  1233.         Debounces.on = false
  1234.         Debounces.NoIdl = false
  1235.             end
  1236.         end
  1237.     end
  1238. end)
  1239. ----------------------------------------------------
  1240. Sit = false
  1241. mouse.KeyDown:connect(function(key)
  1242.     if key == "v" then
  1243.         if Sit == false then
  1244.             Sit = true
  1245.             hum.WalkSpeed = 20
  1246.         stanceToggle = "Sitting"
  1247.     elseif Sit == true then
  1248.         Sit = false
  1249.             hum.WalkSpeed = 50
  1250.         stanceToggle = "Normal"
  1251.         end
  1252.     end
  1253. end)
  1254. ----------------------------------------------------
  1255. mouse.KeyDown:connect(function(key)
  1256.     if key == "t" and char.Mana.Value>=50  then
  1257.         char.Mana.Value = char.Mana.Value - 50
  1258.         if Debounces.CanAttack == true then
  1259.         Debounces.CanAttack = false
  1260.         Debounces.on = true
  1261.         Debounces.NoIdl = true
  1262.         for i = 1, 25 do
  1263.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1264.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1265.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1266.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1267.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1268.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1269.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1270.             if Debounces.on == false then break end
  1271.             wait()
  1272.         end
  1273.         Spawn(function()
  1274.             local Parts = {}
  1275.             for Y = -5,5 do
  1276.                 local P = Instance.new("Part",char)
  1277.                 P.Anchored = true
  1278.                 P.FormFactor = "Custom"
  1279.                 P.CanCollide = false
  1280.                 P.Size = Vector3.new(1,1,1)
  1281.                 P.TopSurface = "SmoothNoOutlines"
  1282.                 P.BottomSurface = "SmoothNoOutlines"
  1283.                 P.BrickColor = BrickColor.new("Royal purple")
  1284.                 P.Material = "Neon"
  1285.                 P.Name = tostring(Y)
  1286.                 local i = (Y+5)/(10)
  1287.                 i = 1-math.cos(math.pi*i-(math.pi/2))
  1288.                 P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1289.                 P.Touched:connect(function(ht)
  1290.                     local hit = ht.Parent
  1291.                     if hit:FindFirstChild("Humanoid") then
  1292.                         hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1293.                     end
  1294.                 end)
  1295.         s = Instance.new("Sound",P)
  1296.         s.SoundId = "rbxassetid://228343271"
  1297.         s.Volume = .7
  1298.         s.Pitch = 0.9
  1299.         s:Play()
  1300. P.Touched:connect(function(ht)
  1301.         hit = ht.Parent
  1302.         if ht and hit:IsA("Model") then
  1303.                 if hit:FindFirstChild("Humanoid") then
  1304.                     if hit.Name ~= p.Name then
  1305.                        
  1306.                                     hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1307.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1308.                                 wait(1)
  1309.                                 --Debounces.Slashed = false
  1310.                         --end
  1311.                 end
  1312.                 end
  1313.         elseif ht and hit:IsA("Hat") then
  1314.             if hit.Parent.Name ~= p.Name then
  1315.                 if hit.Parent:FindFirstChild("Humanoid") then
  1316.                        
  1317.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1318.                                 hit:FindFirstChild("Humanoid").PlatformStand = true
  1319.                                 wait(1)
  1320.                     --Debounces.Slashed = false
  1321.                 --end
  1322.             end
  1323.         end
  1324.     end
  1325. end)
  1326.                 Parts[#Parts+1] = P
  1327.             end
  1328.             local BREAKIT = false
  1329.             local CParts = {}
  1330.             local Rocks = {}
  1331.             local LastPos = nil
  1332.             for i = 1,70 do
  1333.                 for i2,v in pairs(Parts) do
  1334.                     v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1335.                     local cf = v.CFrame
  1336.                     v.Size = v.Size+Vector3.new(1,1,1)
  1337.                     v.CFrame = cf
  1338.                     v.Transparency = v.Transparency+0.02
  1339.                     if v.Transparency >= 0.975 then BREAKIT = true end
  1340.                     if v.Name == "0" then
  1341.                         local Ignore = {}
  1342.                         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1343.                             if v.Character ~= nil then
  1344.                                 Ignore[#Ignore+1] = v.Character
  1345.                             end
  1346.                         end
  1347.                         local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1348.                         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1349.                         if Hit ~= nil then
  1350.                             if #Rocks == 0 then
  1351.                                 for i = 1,5 do
  1352.                                     local P = Instance.new("Part",char)
  1353.                                     Rocks[#Rocks+1] = P
  1354.                                     P.Anchored = true
  1355.                                     P.FormFactor = "Custom"
  1356.                                     P.BrickColor = Hit.BrickColor
  1357.                                     P.Material = Hit.Material
  1358.                                     P.TopSurface = "Smooth"
  1359.                                     P.BottomSurface = "Smooth"
  1360.                                     P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1361.                                 end
  1362.                             end
  1363.                             for i,P in pairs(Rocks) do
  1364.                                 P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1365.                             end
  1366.                             local P = Instance.new("Part",char)
  1367.                             CParts[#CParts+1] = {P,tick()}
  1368.                             P.Anchored = true
  1369.                             P.FormFactor = "Custom"
  1370.                             P.BrickColor = Hit.BrickColor
  1371.                             P.Material = Hit.Material
  1372.                             P.TopSurface = "Smooth"
  1373.                             P.BottomSurface = "Smooth"
  1374.                             P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1375.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1376.                             Pos = Pos.p
  1377.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1378.                             local P = P:Clone()
  1379.                             CParts[#CParts+1] = {P,tick()}
  1380.                             P.Parent = char
  1381.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1382.                             Pos = Pos.p
  1383.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1384.                             if LastPos ~= nil then
  1385.                                 local P = P:Clone()
  1386.                                 CParts[#CParts+1] = {P,tick()}
  1387.                                 P.Parent = char
  1388.                                 P.BrickColor = BrickColor.new("Royal purple")
  1389.                                 Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1390.                                 Pos = Pos.p
  1391.                                 local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1392.                                 P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1393.                                 --P.Velocity = Vector3.new(0,-1000,0)
  1394.                                 P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1395.                             end
  1396.                             LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1397.                         end
  1398.                     end
  1399.                 end
  1400.                 if BREAKIT then break end
  1401.                 wait(0.002)
  1402.             end
  1403.             for i,v in pairs(Rocks) do
  1404.                 CParts[#CParts+1] = {v,tick()}
  1405.             end
  1406.             for i,v in pairs(Parts) do
  1407.                 v:Destroy()
  1408.             end
  1409.             Parts = nil
  1410.             while true do
  1411.                 local t = tick()
  1412.                 local p = nil
  1413.                 for i,v in pairs(CParts) do
  1414.                     if t-v[2] > 4 then
  1415.                         v[1].Transparency = v[1].Transparency+0.05
  1416.                         if v[1].Transparency >= 1 then
  1417.                             v[1]:Destroy()
  1418.                             CParts[i] = nil
  1419.                         end
  1420.                     end
  1421.                     p = v
  1422.                 end
  1423.                 if p == nil then break end
  1424.                 wait(0.002)
  1425.             end
  1426.             for i,v in pairs(CParts) do
  1427.                 v:Destroy()
  1428.             end
  1429.             CParts = {}
  1430.         end)
  1431.         for i = 1, 20 do
  1432.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1433.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1434.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1435.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1436.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1437.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1438.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1439.             if Debounces.on == false then break end
  1440.             wait()
  1441.         end
  1442.     if Debounces.CanAttack == false then
  1443.         Debounces.CanAttack = true
  1444.         Debounces.on = false
  1445.         Debounces.NoIdl = false
  1446.             end
  1447.         end
  1448.     end
  1449. end)
  1450. ----------------------------------------------------
  1451. mouse.KeyDown:connect(function(key)
  1452.     if key == "e" and char.Mana.Value>=50  then
  1453.      char.Mana.Value =  char.Mana.Value - 50
  1454.     larm.BrickColor = BrickColor.new("Bright red")
  1455.     rarm.BrickColor = BrickColor.new("Bright red")
  1456.         if Debounces.CanAttack == true then
  1457.         Debounces.CanAttack = false
  1458.         Debounces.on = true
  1459.         Debounces.NoIdl = true
  1460.         for i = 1, 18 do
  1461.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1462.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1463.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1464.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1465.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1466.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1467.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1468.         if Debounces.on == false then break end
  1469.             wait()
  1470.         end
  1471.         local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1472.         local rng = Instance.new("Part", char.Absolution.Handle)
  1473.         rng.Anchored = true
  1474.         rng.BrickColor = BrickColor.new("Royal purple")
  1475.         rng.CanCollide = true
  1476.         rng.FormFactor = 3
  1477.         rng.Name = "Ring"
  1478.         rng.Size = Vector3.new(1, 1, 1)
  1479.         rng.CanCollide = false
  1480.         rng.Transparency = 0.35
  1481.         rng.TopSurface = 0
  1482.         rng.BottomSurface = 0
  1483.         rng.CFrame = HandCF
  1484.         local rngm = Instance.new("SpecialMesh", rng)
  1485.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1486.         rngm.Scale = Vector3.new(1, 1, 2)
  1487.             x = Instance.new("Sound", hed)
  1488.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1489.             x.Looped = false
  1490.             x.Pitch = .7
  1491.             x.Volume = 1
  1492.             x1 = Instance.new("Sound", hed)
  1493.             x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1494.             x1.Looped = false
  1495.             x1.Pitch = .7
  1496.             x1.Volume = 1
  1497.             x:Play()
  1498.             x1:Play()
  1499.             rngto = rng.Touched:connect(function(ht)
  1500.             hit = ht.Parent
  1501.             if ht and hit:IsA("Model") then
  1502.                     if hit:FindFirstChild("Humanoid") then
  1503.                         if hit.Name ~= p.Name then
  1504.                            
  1505.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1506.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1507.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1508.                                     --Debounces.Slashed = false
  1509.                             --end
  1510.                         end
  1511.                     end
  1512.             elseif ht and hit:IsA("Hat") then
  1513.                 if hit.Parent.Name ~= p.Name then
  1514.                     if hit.Parent:FindFirstChild("Humanoid") then
  1515.                          
  1516.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1517.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1518.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1519.                         --Debounces.Slashed = false
  1520.                     end
  1521.                 end
  1522.             end    
  1523.         end)
  1524.                 coroutine.wrap(function()
  1525.                 for i = 1, 60, 2 do
  1526.                 rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1527.                 rng.Size = rngm.Scale
  1528.                 rng.CFrame = HandCF
  1529.                 rng.Transparency = i/60
  1530.                 wait()
  1531.                 end
  1532.                 wait()
  1533.                 rng:Destroy()
  1534.                 end)()
  1535.         for i = 1, 18 do
  1536.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1537.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1538.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1539.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1540.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1541.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1542.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1543.         if Debounces.on == false then break end
  1544.             wait()
  1545.         end
  1546.         larm.BrickColor = BrickColor.new("Royal purple")
  1547.         rarm.BrickColor = BrickColor.new("Royal purple")
  1548.         x:Destroy()
  1549.         x1:Destroy()
  1550.     if Debounces.CanAttack == false then
  1551.         Debounces.CanAttack = true
  1552.         Debounces.on = false
  1553.         Debounces.NoIdl = false
  1554.             end
  1555.         end
  1556.     end
  1557. end)
  1558. ----------------------------------------------------
  1559. mouse.KeyDown:connect(function(key)
  1560.     if key == "y" then
  1561.         if Debounces.CanAttack == true then
  1562.             Debounces.CanAttack = false
  1563.             Debounces.on = true
  1564.             Debounces.NoIdl = true
  1565.                 for i = 1, 15 do
  1566.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1567.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1568.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1569.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1570.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1571.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1572.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1573.                     if Debounces.on == false then break end
  1574.                     wait()
  1575.                 end
  1576.                 x = Instance.new("Sound",char)
  1577.                 x.SoundId = "rbxassetid://228343271"
  1578.                 x.Pitch = 1
  1579.                 x.Volume = .8
  1580.                 wait(.1)
  1581.                 x:Play()
  1582.                 Debounces.on = false
  1583.                 Debounces.Here = false
  1584.                 shot = shot + 1
  1585. local rng = Instance.new("Part", char)
  1586. rng.Anchored = true
  1587. rng.BrickColor = BrickColor.new("Royal purple")
  1588. rng.CanCollide = false
  1589. rng.FormFactor = 3
  1590. rng.Name = "Ring"
  1591. rng.Size = Vector3.new(1, 1, 1)
  1592. rng.Transparency = 0.35
  1593. rng.TopSurface = 0
  1594. rng.BottomSurface = 0
  1595. rng2 = rng:clone()
  1596. rng3 = rng2:clone()
  1597. rng4 = rng2:clone()
  1598. local rngm = Instance.new("SpecialMesh", rng)
  1599. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  1600. rngm.TextureId = "http://www.roblox.com/asset/?id=0"
  1601. rngm.Scale = Vector3.new(10, 10, 1)
  1602. rngm2 = rngm:clone()
  1603. rngm2.Scale = Vector3.new(5, 5, 1)
  1604. rngm3=rngm2:clone()
  1605. rngm3.Parent = rng3
  1606. rngm3.Scale = Vector3.new(8, 8, 1)
  1607. rngm4 = rngm2:clone()
  1608. rngm4.Parent = rng4
  1609. rngm4.Scale = Vector3.new(6, 6, 1)
  1610. local bem = Instance.new("Part", char)
  1611. bem.Anchored = true
  1612. bem.BrickColor = BrickColor.new("Royal purple")
  1613. bem.CanCollide = false
  1614. bem.FormFactor = 3
  1615. bem.Name = "Beam" .. shot
  1616. bem.Size = Vector3.new(1, 1, 1)
  1617. bem.Transparency = 0.35
  1618. bem.TopSurface = 0
  1619. bem.BottomSurface = 0
  1620. local bemm = Instance.new("SpecialMesh", bem)
  1621. bemm.MeshType = 4
  1622. bemm.Scale = Vector3.new(1, 4, 4)
  1623. local out = Instance.new("Part", char)
  1624. out.Anchored = true
  1625. out.BrickColor = BrickColor.new("Royal purple")
  1626. out.CanCollide = false
  1627. out.FormFactor = 3
  1628. out.Name = "Out"
  1629. out.Size = Vector3.new(4, 4, 4)
  1630. out.Transparency = 0.35
  1631. out.TopSurface = 0
  1632. out.BottomSurface = 0
  1633. local outm = Instance.new("SpecialMesh", out)
  1634. outm.MeshId = "http://www.roblox.com/asset/?id=0"
  1635. outm.TextureId = "http://www.roblox.com/asset/?id=0"
  1636. outm.Scale = Vector3.new(4, 4, 4)
  1637. local bnd = Instance.new("Part", char)
  1638. bnd.Anchored = true
  1639. bnd.BrickColor = BrickColor.new("Royal purple")
  1640. bnd.CanCollide = false
  1641. bnd.FormFactor = 3
  1642. bnd.Material = "Neon"
  1643. bnd.Name = "Bend"
  1644. bnd.Size = Vector3.new(1, 1, 1)
  1645. bnd.Transparency = 1
  1646. bnd.TopSurface = 0
  1647. bnd.BottomSurface = 0
  1648. local bndm = Instance.new("SpecialMesh", bnd)
  1649. bndm.MeshType = 3
  1650. bndm.Scale = Vector3.new(8, 8, 8)
  1651. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1652. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1653. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1654. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1655. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1656. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1657. Debounces.Shewt = true
  1658. coroutine.wrap(function()
  1659. for i = 1, 50, 0.2 do
  1660. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1661. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1662. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1663. rng.Transparency = i/20
  1664. rng3.Transparency = 1/16
  1665. rng4.Transparency = i/12
  1666. wait()
  1667. end
  1668. wait()
  1669. rng:Destroy()
  1670. end)()
  1671. if Debounces.Shewt == true then
  1672. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1673. hit = ht.Parent
  1674. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1675. if HasntTouched(hit.Name) == true and deb == false then
  1676. deb = true
  1677. coroutine.wrap(function()
  1678. hit:FindFirstChild("Humanoid").PlatformStand = true
  1679. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1680. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1681. end)()
  1682. table.insert(Touche, hit.Name)
  1683. deb = false
  1684. end
  1685. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1686. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1687. deb = true
  1688. coroutine.wrap(function()
  1689. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1690. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1691. wait(1)
  1692. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1693. end)()
  1694. table.insert(Touche, hit.Parent.Name)
  1695. deb = false
  1696. for i, v in pairs(Touche) do
  1697. print(v)
  1698. end
  1699. end
  1700. end
  1701. end)
  1702. end
  1703. for i = 0, 260, 8 do
  1704. bem.Size = Vector3.new(i, 2, 2)
  1705. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1706. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1707. bnd.Size = Vector3.new(1,1,1)
  1708. bndm.Scale = Vector3.new(8,8,8)
  1709. if i % 10 == 0 then
  1710. local newRng = rng2:Clone()
  1711. newRng.Parent = char
  1712. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1713. local newRngm = rngm2:clone()
  1714. newRngm.Parent=newRng
  1715. coroutine.wrap(function()
  1716. for i = 1, 10, 0.2 do
  1717. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1718. newRng.Transparency = i/10
  1719. wait()
  1720. end
  1721. wait()
  1722. newRng:Destroy()
  1723. end)()
  1724. end
  1725. wait()
  1726. end
  1727. wait()
  1728. Debounces.Shewt = false
  1729. bem:Destroy()
  1730. out:Destroy()
  1731. bnd:Destroy()
  1732. Debounces.Ready = false
  1733. for i, v in pairs(Touche) do
  1734. table.remove(Touche, i)
  1735. end
  1736. wait()
  1737. table.insert(Touche, char.Name)
  1738. Debounces.NoIdl = false
  1739. if Debounces.CanAttack == false then
  1740. Debounces.CanAttack = true
  1741. end
  1742. end
  1743. end
  1744. end)
  1745. ----------------------------------------------------
  1746. sidz = {"231917888", "231917845", "231917806"}
  1747. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1748. mouse.KeyDown:connect(function(key)
  1749.     if key == "f" and char.Mana.Value>=50 then
  1750.     char.Mana.Value = char.Mana.Value - 50
  1751.     larm.BrickColor = BrickColor.new("Royal purple")
  1752.     rarm.BrickColor = BrickColor.new("Camo")
  1753.         if Debounces.CanAttack == true then
  1754.             Debounces.CanAttack = false
  1755.             Debounces.on = true
  1756.             Debounces.NoIdl = true
  1757.                 for i = 1, 10 do
  1758.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1759.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1760.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1761.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1762.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1763.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1764.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1765.                     if Debounces.on == false then break end
  1766.                     wait()
  1767.                 end
  1768.                 z = Instance.new("Sound",char)
  1769.                 z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1770.                 z.Pitch = ptz[math.random(1,#ptz)]
  1771.                 z.Volume = 1
  1772.                 z1 = Instance.new("Sound",char)
  1773.                 z1.SoundId = z.SoundId
  1774.                 z1.Pitch = z.Pitch
  1775.                 z1.Volume = 1
  1776.                 wait(1)
  1777.                 z:Play()
  1778.                 z1:Play()
  1779.                 Stomp()
  1780.                 for i = 1, 20 do
  1781.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1782.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1783.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1784.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1785.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1786.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1787.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1788.                     if Debounces.on == false then break end
  1789.                     wait()
  1790.                 end
  1791.         if Debounces.CanAttack == false then
  1792.             Debounces.CanAttack = true
  1793.             Debounces.on = false
  1794.             Debounces.NoIdl = false
  1795.             larm.BrickColor = BrickColor.new("Royal purple")
  1796.             rarm.BrickColor = BrickColor.new("Royal purple")
  1797.             end
  1798.         end
  1799.     end
  1800. end)    
  1801. ----------------------------------------------------
  1802. mouse.KeyDown:connect(function(key)
  1803.     if key == "g" and char.Mana.Value>5 then
  1804.     char.Mana.Value = char.Mana.Value - 5
  1805.     larm.BrickColor = BrickColor.new("Camo")
  1806.     rarm.BrickColor = BrickColor.new("Royal purple")
  1807.         if Debounces.CanAttack == true then
  1808.         Debounces.CanAttack = false
  1809.         Debounces.on = true
  1810.         Debounces.NoIdl = true
  1811.         chrg = lleg.Touched:connect(function(ht)
  1812.         hit = ht.Parent
  1813.             if ht and hit:IsA("Model") then
  1814.                     if hit:FindFirstChild("Humanoid") then
  1815.                         if hit.Name ~= p.Name then
  1816.                          
  1817.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1818.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1819.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1820.                                     --Debounces.Slashed = false
  1821.                             --end
  1822.                         end
  1823.                     end
  1824.             elseif ht and hit:IsA("Hat") then
  1825.                 if hit.Parent.Name ~= p.Name then
  1826.                     if hit.Parent:FindFirstChild("Humanoid") then
  1827.                            
  1828.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1829.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1830.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1831.                         --Debounces.Slashed = false
  1832.                     end
  1833.                 end
  1834.             end    
  1835.         end)
  1836.         for i = 1, 14 do
  1837.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1838.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1839.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1840.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1841.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1842.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1843.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1844.             if Debounces.on == false then break end
  1845.             wait()
  1846.         end
  1847.         charge()
  1848.         z = Instance.new("Sound",char)
  1849.         z.SoundId = "rbxassetid://200632875"
  1850.         z.Volume = 1
  1851.         z.Pitch = .8
  1852.         z1 = Instance.new("Sound",char)
  1853.         z1.SoundId = "rbxassetid://200632875"
  1854.         z1.Volume = 1
  1855.         z1.Pitch = .9
  1856.         z:Play()
  1857.         z1:Play()
  1858.         wait(1)
  1859.         z:Destroy()
  1860.         z1:Destroy()
  1861.         chrg:disconnect()
  1862.         if Debounces.CanAttack == false then
  1863.             Debounces.CanAttack = true
  1864.             Debounces.on = false
  1865.             Debounces.NoIdl = false
  1866.             larm.BrickColor = BrickColor.new("Royal purple")
  1867.             rarm.BrickColor = BrickColor.new("Royal purple")
  1868.             end
  1869.         end
  1870.     end
  1871. end)
  1872. ----------------------------------------------------
  1873. pt = {0.7, 0.8, 0.9}
  1874. mouse.KeyDown:connect(function(key)
  1875.     if key == "h" and char.Mana.Value>50 then
  1876.         char.Mana.Value = char.Mana.Value - 50
  1877.         if Debounces.CanJoke == true then
  1878.             Debounces.CanJoke = false
  1879.             u = Instance.new("Sound")
  1880.             u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1881.             u.Parent = char
  1882.             u.Looped = false
  1883.             u.Pitch = pt[math.random(1,#pt)]
  1884.             u.Volume = 1
  1885.             u2 = Instance.new("Sound")
  1886.             u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1887.             u2.Parent = char
  1888.             u2.Looped = false
  1889.             u2.Pitch = u.Pitch
  1890.             u2.Volume = 1
  1891.             wait(.01)
  1892.             u:Play()
  1893.             u2:Play()
  1894.             wait(6)
  1895.             u:Destroy()
  1896.             u2:Destroy()
  1897.             if Debounces.CanJoke == false then
  1898.                 Debounces.CanJoke = true
  1899.             end
  1900.         end
  1901.     end
  1902. end)
  1903. ----------------------------------------------------
  1904. mouse.KeyDown:connect(function(key)
  1905.     if key == "j" and char.Mana.Value> 30 then
  1906.     char.Mana.Value = char.Mana.Value-30
  1907.             if Debounces.CanJoke == true then
  1908.                 Debounces.CanJoke = false
  1909.                 z = Instance.new("Sound",char)
  1910.                 z.SoundId = "rbxassetid://135017755"
  1911.                 z.Pitch = .76
  1912.                 z.Volume = 1
  1913.                 wait()
  1914.                 z:Play()
  1915.                 wait(6)
  1916.                 z:Destroy()
  1917.             if Debounces.CanJoke == false then
  1918.                 Debounces.CanJoke = true
  1919.             end
  1920.         end
  1921.     end
  1922. end)
  1923. ----------------------------------------------------
  1924. mouse.KeyDown:connect(function(key)
  1925.     if key == "k" and char.Mana.Value> 10 then
  1926.     char.Mana.Value = char.Mana.Value -10
  1927.             if Debounces.CanJoke == true then
  1928.                 Debounces.CanJoke = false
  1929.                 z = Instance.new("Sound",char)
  1930.                 z.SoundId = "rbxassetid://135017578"
  1931.                 z.Pitch = .76
  1932.                 z.Volume = 1
  1933.                 wait()
  1934.                 z:Play()
  1935.                 wait(4)
  1936.                 z:Destroy()
  1937.             if Debounces.CanJoke == false then
  1938.                 Debounces.CanJoke = true
  1939.             end
  1940.         end
  1941.     end
  1942. end)
  1943. ----------------------------------------------------
  1944. mouse.KeyDown:connect(function(key)
  1945.     if key == "u" and char.Mana.Value>200 then
  1946.     wait(1)
  1947.     char.Mana.Value = char.Mana.Value-200
  1948.     charge()
  1949.     wait(0.6)
  1950.     charge()
  1951.     wait(0.6)
  1952.     charge()
  1953.     wait(2)
  1954.     end
  1955.     end)
  1956. ----------------------------------------------------
  1957. mouse.KeyDown:connect(function(key)
  1958.     if key == "x" and char.Mana.Value>50 then
  1959.     char.Mana.Value = char.Mana.Value-50
  1960.         if Debounces.CanAttack == true then
  1961.             Debounces.CanAttack = false
  1962.             Debounces.NoIdl = true
  1963.             Debounces.on = true
  1964.             Debounces.ks = true
  1965.         for i = 1, 10 do
  1966.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  1967.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  1968.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1969.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  1970.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  1971.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  1972.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1973.             if Debounces.on == false then break end
  1974.             wait()
  1975.         end
  1976.         z = Instance.new("Sound",hed)
  1977.         z.SoundId = "rbxassetid://169445092"
  1978.         z.Volume = 1
  1979.         wait(0.1)
  1980.         z:Play()
  1981.         kik = rleg.Touched:connect(function(ht)
  1982.         hit = ht.Parent
  1983.             if ht and hit:IsA("Model") then
  1984.                     if hit:FindFirstChild("Humanoid") then
  1985.                         if hit.Name ~= p.Name then
  1986.                          
  1987.                                     if Debounces.ks==true then
  1988.                                     z = Instance.new("Sound",hed)
  1989.                                     z.SoundId = "rbxassetid://169380525"
  1990.                                     z.Volume = 1
  1991.                                     z:Play()
  1992.                                     Debounces.ks=false
  1993.                                     end
  1994.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1995.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1996.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1997.                             --Debounces.Slashed = false
  1998.                         --end
  1999.                     end
  2000.                 end
  2001.             elseif ht and hit:IsA("Hat") then
  2002.                 if hit.Parent.Name ~= p.Name then
  2003.                     if hit.Parent:FindFirstChild("Humanoid") then
  2004.                          
  2005.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2006.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2007.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2008.                             --Debounces.Slashed = false
  2009.                         --end
  2010.                     end
  2011.                 end
  2012.             end    
  2013.         end)
  2014.         for i = 1, 8 do
  2015.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2016.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2017.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2018.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2019.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2020.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2021.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2022.             if Debounces.on == false then break end
  2023.             wait()
  2024.         end
  2025.         kik:disconnect()
  2026.         if Debounces.CanAttack == false then
  2027.             Debounces.CanAttack = true
  2028.             Debounces.on = false
  2029.             Debounces.NoIdl = false
  2030.             end
  2031.         end
  2032.     end
  2033. end)
  2034. ----------------------------------------------------
  2035. mouse.KeyDown:connect(function(key)
  2036.     if key == "c" and char.Mana.Value>80 then
  2037.     char.Mana.Value = char.Mana.Value -80
  2038.         if Debounces.CanAttack == true then
  2039.             Debounces.CanAttack = false
  2040.             Debounces.NoIdl = true
  2041.             Debounces.on = true
  2042.             SIDZ = {"231917744", "231917742"}
  2043.             PTZ = {0.7, 0.8, 0.9, 1}
  2044.                 for i = 1, 20 do
  2045.                     wait()
  2046.                         for i,v in pairs(char.Absolution:children()) do
  2047.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2048.                         v.Transparency = v.Transparency + 0.05
  2049.                         end
  2050.                     end
  2051.                 end
  2052.                 function FindNearestTorso(Position,Distance,SinglePlayer)
  2053.                     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2054.                         local List = {}
  2055.                         for i,v in pairs(workspace:GetChildren())do
  2056.                             if v:IsA("Model")then
  2057.                                 if v:findFirstChild("Torso")then
  2058.                                     if v ~= char then
  2059.                                         if(v.Torso.Position -Position).magnitude <= Distance then
  2060.                                             table.insert(List,v)
  2061.                                         end
  2062.                                     end
  2063.                                 end
  2064.                             end
  2065.                         end
  2066.                     return List
  2067.                 end
  2068.                 GroundPound()
  2069.                 for i = 1, 5 do
  2070.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2071.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2072.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2073.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2074.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2075.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2076.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2077.                     if Debounces.on == false then break end
  2078.                     wait()
  2079.                 end
  2080.                 GroundPound()
  2081.                 for i = 1, 5 do
  2082.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2083.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2084.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2085.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2086.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2087.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2088.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2089.                     if Debounces.on == false then break end
  2090.                     wait()
  2091.                 end
  2092.                 GroundPound()
  2093.                 for i = 1, 5 do
  2094.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2095.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2096.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2097.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2098.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2099.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2100.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2101.                     if Debounces.on == false then break end
  2102.                     wait()
  2103.                 end
  2104.                 GroundPound()
  2105.                 for i = 1, 5 do
  2106.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2107.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2108.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2109.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2110.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2111.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2112.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2113.                     if Debounces.on == false then break end
  2114.                     wait()
  2115.                 end
  2116.                 GroundPound()
  2117.                 for i = 1, 5 do
  2118.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2119.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2120.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2121.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2122.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2123.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2124.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2125.                     if Debounces.on == false then break end
  2126.                     wait()
  2127.                 end
  2128.                 GroundPound()
  2129.                 for i = 1, 5 do
  2130.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2131.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2132.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2133.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2134.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2135.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2136.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2137.                     if Debounces.on == false then break end
  2138.                     wait()
  2139.                 end
  2140.                 for i = 1, 18 do
  2141.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2142.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2143.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2144.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2145.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2146.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2147.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2148.                     if Debounces.on == false then break end
  2149.                     wait()
  2150.                 end
  2151.                 for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2152.                     if v:FindFirstChild('Humanoid') then
  2153.                         v.Humanoid:TakeDamage(math.random(20,60))
  2154.                         v.Humanoid.PlatformStand = true
  2155.                         v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2156.                     end
  2157.                 end
  2158.                 x = Instance.new("Sound",char)
  2159.                 x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2160.                 x.Pitch = PTZ[math.random(1,#PTZ)]
  2161.                 x.Volume = 1
  2162.                 wait(0.1)
  2163.                 x:Play()
  2164.                 Crater(hed,20)
  2165.                 for i = 1, 14 do
  2166.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2167.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2168.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2169.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2170.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2171.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2172.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2173.                     if Debounces.on == false then break end
  2174.                     wait()
  2175.                 end
  2176.             if Debounces.CanAttack == false then
  2177.                 Debounces.CanAttack = true
  2178.                 Debounces.on = false
  2179.                 Debounces.NoIdl = false
  2180.                 for i = 1, 20 do
  2181.                     wait()
  2182.                         for i,v in pairs(char.Absolution:children()) do
  2183.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2184.                         v.Transparency = v.Transparency - 0.05
  2185.                         end
  2186.                     end
  2187.                 end
  2188.             end
  2189.         end
  2190.     end
  2191. end)
  2192. ----------------------------------------------------176349813
  2193. mouse.KeyDown:connect(function(key)
  2194.     if key == "b" and char.Mana.Value>80 then
  2195.     char.Mana.Value = char.Mana.Value -80
  2196.         hum.WalkSpeed = 20
  2197.         if Debounces.CanAttack == true then
  2198.             Debounces.CanAttack = false
  2199.             Debounces.NoIdl = true
  2200.             Debounces.on = true
  2201.             for i = 1,20 do
  2202.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2203.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2204.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2205.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2206.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2207.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2208.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2209.             if Debounces.on == false then break end
  2210.             wait()
  2211.             end
  2212.         wait(1)
  2213.         v = Instance.new("Sound")
  2214.         v.SoundId = "rbxassetid://181384451"
  2215.         v.Parent = char
  2216.         v.Looped = false
  2217.         v.Pitch = 1.04
  2218.         v.Volume = 1.5
  2219.         wait(.01)
  2220.         v:Play()
  2221.        
  2222.                 v = Instance.new("Sound")
  2223.         v.SoundId = "rbxassetid://138252341"
  2224.         v.Parent = char
  2225.         v.Looped = false
  2226.         v.Pitch = 1.04
  2227.         v.Volume = 1.2
  2228.         wait(.01)
  2229.         v:Play()
  2230.         if Daytime == true then
  2231.             Daytime = false
  2232.             l.TimeOfDay = 24
  2233.         else
  2234.             Daytime = true
  2235.             l.TimeOfDay = 12
  2236.             l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2237.         end
  2238.        
  2239.             local Shockwave = function()
  2240.                 local rng1 = Instance.new("Part", char)
  2241.                 rng1.Anchored = true
  2242.                 rng1.BrickColor = BrickColor.new("Royal purple")
  2243.                 rng1.CanCollide = false
  2244.                 rng1.FormFactor = 3
  2245.                 rng1.Name = "Ring"
  2246.                 rng1.Material = "Neon"
  2247.                 rng1.Size = Vector3.new(1, 1, 1)
  2248.                 rng1.Transparency = 0.35
  2249.                 rng1.TopSurface = 0
  2250.                 rng1.BottomSurface = 0
  2251.                 local rngm1 = Instance.new("SpecialMesh", rng)
  2252.                 rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2253.                 rngm1.Scale = Vector3.new(10, 10, 1)
  2254.                 rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2255.                 local Wave = Instance.new("Part", game.Workspace)
  2256.                 Wave.Name = "Shockwave"
  2257.                 Wave.BrickColor = BrickColor.new("Royal purple")
  2258.                 Wave.Size = Vector3.new(1, 1, 1)
  2259.                 Wave.Shape = "Ball"
  2260.                 Wave.Name = "Wave"
  2261.                 Wave.Material = "Neon"
  2262.                 Wave.CanCollide = false
  2263.                 Wave.Anchored = true
  2264.                 Wave.TopSurface = 0
  2265.                 Wave.BottomSurface = 0
  2266.                 Wave.Touched:connect(function(hit)
  2267.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2268.                         local Occlude = true
  2269.                         local NotOccludes = {
  2270.                             char.Name;
  2271.                             "Wings";
  2272.                             "Scythe";
  2273.                             "Thingy";
  2274.                             "Thingy2"; -- put all of the names in a table pls
  2275.                         }
  2276.                         for i,v in pairs(NotOccludes) do
  2277.                             if hit.Parent.Name == v then
  2278.                                 Occlude = false
  2279.                             end
  2280.                         end
  2281.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2282.                         if Occlude then
  2283.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2284.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2285.                         end
  2286.                     end
  2287.                 end)
  2288.                
  2289.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2290.                
  2291.                 coroutine.wrap(function()
  2292.                     for i = 1, 20, 0.2 do
  2293.                         rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2294.                         rng1.Transparency = i/20
  2295.                         local Wav2 = game.Workspace.Wave:Clone()
  2296.                         Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2297.                     wait()
  2298.                     end
  2299.                     wait()
  2300.                     rng1:Destroy()
  2301.                 end)()
  2302.                
  2303.                 Delay(0, function()
  2304.  
  2305.                     if Daytime == false then
  2306.                        for i = 1, 50, 1 do
  2307.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2308.                             Wave.CFrame = char.Torso.CFrame
  2309.                             local t = i / 50
  2310.                             Wave.Transparency = t
  2311.                             wait()
  2312.                         end
  2313.                     else
  2314.                         for i = 1, 50, 1 do
  2315.                             Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2316.                             Wave.CFrame = char.Torso.CFrame
  2317.                             local t = i / 50
  2318.                             Wave.Transparency = t
  2319.                             wait()
  2320.                         end
  2321.                     end
  2322.                     Wave:Destroy()
  2323.                 end)
  2324.                 Delay(0, function()
  2325.                     while wait() do
  2326.                         if Wave ~= nil then
  2327.                             Wave.CFrame = char.Torso.CFrame
  2328.                         else
  2329.                             break
  2330.                         end
  2331.                     end
  2332.                 end)
  2333.             end
  2334.         Shockwave()
  2335.         for i = 1, 15 do
  2336.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2337.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2338.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2339.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2340.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2341.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2342.             if Debounces.on == false then break end
  2343.             wait()
  2344.         end
  2345.         for i = 1, 15 do
  2346.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2347.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2348.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2349.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2350.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2351.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2352.             if Debounces.on == false then break end
  2353.             wait()
  2354.         end
  2355.         for i = 1, 15 do
  2356.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2357.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2358.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2359.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2360.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2361.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2362.             if Debounces.on == false then break end
  2363.             wait()
  2364.         end
  2365.         for i = 1, 15 do
  2366.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2367.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2368.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2369.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2370.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2371.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2372.             if Debounces.on == false then break end
  2373.             wait()
  2374.         end
  2375.         for i = 1, 15 do
  2376.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2377.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2378.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2379.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2380.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2381.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2382.             if Debounces.on == false then break end
  2383.             wait()
  2384.         end
  2385.         for i = 1, 15 do
  2386.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2387.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2388.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2389.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2390.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2391.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2392.             if Debounces.on == false then break end
  2393.             wait()
  2394.         end
  2395.         wait(1.4)
  2396.         Debounces.NoIdl = false
  2397.         hum.WalkSpeed = 50
  2398.         Debounces.on = false
  2399.         wait()
  2400.         if Debounces.CanAttack == false then
  2401.             Debounces.CanAttack = true
  2402.             v:Destroy()
  2403.             end
  2404.             char.Mana.Value = char.Mana.Value + 1000
  2405.             wait(4)
  2406.         end
  2407.     end
  2408. end)
  2409. ----------------------------------------------------
  2410. mouse.KeyDown:connect(function(key)
  2411.     if key == "m"  and char.Mana.Value> 60 then
  2412.     char.Mana.Value = char.Mana.Value-60
  2413. hum.WalkSpeed = 0
  2414.         if Debounces.CanAttack == true then
  2415.         Debounces.CanAttack = false
  2416.         Debounces.on = true
  2417.         Debounces.NoIdl = true
  2418.             x = Instance.new("Sound",char)
  2419.             x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2420.             x.Looped = false
  2421.             x.Pitch = 1.1
  2422.             x.Volume = 1
  2423.             x:Play()
  2424.             x2 = Instance.new("Sound",char)
  2425.             x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2426.             x2.Looped = false
  2427.             x2.Pitch = .7
  2428.             x2.Volume = 1
  2429.             wait(.1)
  2430.             x:Play()
  2431.             x2:Play()
  2432.         for i = 1, 20 do
  2433.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2434.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2435.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2436.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2437.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2438.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2439.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2440.             if Debounces.on == false then break end
  2441.                 wait()
  2442.             x:Destroy()
  2443.             x2:Destroy()
  2444.             end
  2445.             wait(1)
  2446.         local rng = Instance.new("Part", char)
  2447.         rng.Anchored = true
  2448.         rng.BrickColor = BrickColor.new("Royal purple")
  2449.         rng.CanCollide = false
  2450.         rng.FormFactor = 3
  2451.         rng.Name = "Ring"
  2452.         rng.Size = Vector3.new(1, 1, 1)
  2453.         rng.Transparency = 0.35
  2454.         rng.TopSurface = 0
  2455.         rng.BottomSurface = 0
  2456.         rng.Position = torso.Position - Vector3.new(0,2,0)
  2457.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2458.         local rngm = Instance.new("SpecialMesh", rng)
  2459.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2460.         rngm.Scale = Vector3.new(1, 1, 2)
  2461.             x = Instance.new("Sound",char)
  2462.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2463.             x.Looped = false
  2464.             x.Pitch = .7
  2465.             x.Volume = 1
  2466.             x:Play()
  2467.                 coroutine.wrap(function()
  2468.                 for i = 1, 60, 2 do
  2469.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2470.                 rng.Transparency = i/60
  2471.                 wait()
  2472.                 end
  2473.                 wait()
  2474.                 rng:Destroy()
  2475.                 end)()
  2476.             hum.WalkSpeed = 50
  2477.         BV = Instance.new("BodyVelocity", torso)
  2478.         BV.maxForce = Vector3.new(0,200000,0)
  2479.         BV.P = 100000
  2480.         BV.velocity = Vector3.new(0,800,0)
  2481.     for i = 1, 20 do
  2482.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  2483.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  2484.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  2485.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  2486.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2487.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2488.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2489.         if Debounces.on == false then break end
  2490.         wait()
  2491.     end
  2492. x:Destroy()
  2493. BV:Destroy()
  2494.     for i = 1, 30 do
  2495.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  2496.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  2497.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  2498.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  2499.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2500.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  2501.         if Debounces.on == false then break end
  2502.         wait()
  2503.     end
  2504. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2505.     for i = 1, 30 do
  2506.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2507.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2508.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2509.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2510.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2511.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2512.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2513.         if Debounces.on == false then break end
  2514.         wait()
  2515.     end
  2516. end
  2517. Debounces.on = false
  2518. Debounces.NoIdl = false
  2519. local ry,ht,ps=nil,nil,nil
  2520. while ht==nil do
  2521.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2522.     wait()
  2523. end
  2524. z = Instance.new("Sound",char)
  2525. z.SoundId = "rbxassetid://142070127"
  2526. z.Volume = 1
  2527. wait(.1)
  2528. z:Play()
  2529. Landing()
  2530. hum.WalkSpeed = 50
  2531. if Debounces.CanAttack == false then
  2532. Debounces.CanAttack = true
  2533. end
  2534. end
  2535. end
  2536. end)
  2537. ----------------------------------------------------
  2538. Grab = false
  2539. mouse.KeyDown:connect(function(key)
  2540.     if key == "z" then
  2541.     larm.BrickColor = BrickColor.new("Bright red")
  2542.     rarm.BrickColor = BrickColor.new("Bright red")
  2543.         Debounces.on = true
  2544.         Debounces.NoIdl = true
  2545.         if Grab == false then
  2546.         gp = nil
  2547.         con1=larm.Touched:connect(function(hit) -- this is grab
  2548.             ht = hit.Parent
  2549.             hum1=ht:FindFirstChild('Humanoid')
  2550.             if hum1 ~= nil then
  2551.                 hum1.PlatformStand=true
  2552.                 gp = ht
  2553.                 Grab = true
  2554.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2555.                 asd.Parent = larm
  2556.                 asd.Name = "asd"
  2557.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2558.             elseif hum1 == nil then
  2559.                 con1:disconnect()
  2560.                 wait() return
  2561.             end
  2562.         end)
  2563.         for i = 1, 18 do
  2564.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2565.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2566.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2567.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2568.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2569.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2570.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2571.             if Debounces.on == false then break end
  2572.             wait()
  2573.         end
  2574.     con1:disconnect()
  2575.     Debounces.on = false
  2576.     Debounces.NoIdl = false
  2577.     elseif Grab == true then
  2578.         Grab = false
  2579.     for i = 1, 20 do
  2580.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2581.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2582.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2583.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2584.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2585.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2586.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2587.         if Debounces.on == false then end
  2588.         wait()
  2589.     end
  2590.         if gp ~= nil then
  2591.         for i,v in pairs(larm:GetChildren()) do
  2592.             if v.Name == "asd" and v:IsA("Weld") then
  2593.                 v:Remove()
  2594.             end
  2595.         end
  2596.         bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2597.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  2598.         bv.P = 125000
  2599.         bv.velocity = char.Head.CFrame.lookVector * 200
  2600.         for i = 1, 12 do
  2601.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2602.             if Debounces.on == false then end
  2603.             wait()
  2604.         end
  2605.         ht=nil
  2606.         Spawn(function()
  2607.             wait(0.5)
  2608.             bv:Destroy()
  2609.         end)
  2610.         Debounces.on = false
  2611.         Debounces.NoIdl = false
  2612.         elseif ht == nil then wait()
  2613.         Grab = false
  2614.         Debounces.on = false
  2615.         Debounces.NoIdl = false
  2616.             end
  2617.         end
  2618.     end
  2619. end)
  2620. ----------------------------------------------------
  2621. mouse.KeyDown:connect(function(key)
  2622.     if string.byte(key) == 52 then
  2623.         char.Humanoid.WalkSpeed = 21
  2624.     end
  2625. end)
  2626. mouse.KeyUp:connect(function(key)
  2627.     if string.byte(key) == 52 then
  2628.         char.Humanoid.WalkSpeed = 50
  2629.     end
  2630. end)
  2631. ----------------------------------------------------
  2632. local animpose = "Idle"
  2633. local lastanimpose = "Idle"
  2634. local sine = 0
  2635. local change = 1
  2636. local val = 0
  2637. local ffing = false
  2638. ----------------------------------------------------
  2639. x = Instance.new("Sound", char)
  2640. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2641. x.Looped = true
  2642. x.Volume = 1
  2643. x.Pitch = 1
  2644. local footsteps = false
  2645. -------------------------------
  2646. game:GetService("RunService").RenderStepped:connect(function()
  2647. if char.Humanoid.Jump == true then
  2648. jump = true
  2649. else
  2650. jump = false
  2651. end
  2652. char.Humanoid.FreeFalling:connect(function(f)
  2653. if f then
  2654. ffing = true
  2655. else
  2656. ffing = false
  2657. end
  2658. end)
  2659. sine = sine + change
  2660. if jumpn == true then
  2661. animpose = "Jumping"
  2662. elseif ffing == true then
  2663. animpose = "Freefalling"
  2664. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2665. animpose = "Idle"
  2666. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2667. animpose = "Walking"
  2668. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2669. animpose = "Running"
  2670. end
  2671. if animpose ~= lastanimpose then
  2672. sine = 0
  2673. if Debounces.NoIdl == false then
  2674. if animpose == "Idle" then
  2675. for i = 1, 2 do
  2676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2682. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2683. end
  2684. elseif animpose == "Walking" then
  2685. for i = 1, 2 do
  2686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2692. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2693. end
  2694. elseif animpose == "Running" then
  2695. for i = 1, 2 do
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2702. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2703. end
  2704. wait()
  2705. end
  2706. else
  2707. end
  2708. end
  2709. lastanimpose = animpose
  2710. if Debounces.NoIdl == false then
  2711. if animpose == "Idle" then
  2712. if stanceToggle == "Normal" then
  2713. change = 0.5
  2714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2720. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2721. elseif stanceToggle == "Sitting" then
  2722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2728. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2729. end
  2730. elseif animpose == "Walking" then
  2731. if stanceToggle == "Normal" then
  2732. change = 1
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2739. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2740. end
  2741. elseif animpose == "Running" then
  2742. change = 1
  2743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2749. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2750. end
  2751. end
  2752. if animpose == "Walking" then
  2753.     if footsteps == false then
  2754.         x:Play()
  2755.         footsteps = true
  2756.     end
  2757.     x.Pitch = 1.1
  2758. elseif animpose == "Idle" then
  2759.     x:Stop()
  2760.     footsteps = false
  2761. elseif animpose == "Running" then
  2762.     x.Pitch = 1.2
  2763.     if footsteps == false then
  2764.         x:Play()
  2765.         footsteps = true
  2766.     end
  2767. end
  2768. end)
  2769. p.Chatted:connect(function(msg)
  2770.     if msg == TitanBet.."loadsong" then
  2771.                 z = Instance.new("Sound", char)
  2772. z.SoundId = "rbxassetid://306826153"--242463565
  2773. z.Name = "Music"
  2774. z.Looped = true
  2775. z.Volume = 1
  2776. z.Pitch = 1
  2777. wait()
  2778. if p.Name == "Animescapetower"  then
  2779. z:Play()
  2780. else
  2781.     print("Not Point Coded = no music")
  2782. end
  2783.     end
  2784.    
  2785. end)
  2786.  
  2787. p.Chatted:connect(function(msg)
  2788.     if msg == TitanBet.."stopsong" then
  2789.                char.Music:remove()
  2790.     end
  2791.    
  2792. end)
  2793.  
  2794. while true do
  2795. local pe = char:GetChildren()
  2796. pe.Locked = true
  2797. char.Head.Sword.Mana.Text = "Mana: "..char.Mana.Value
  2798. if char.Mana.Value>4999 then
  2799.         char.Mana.Value = 4999
  2800.     end
  2801.     char.Mana.Value = char.Mana.Value + 1
  2802.     local pe = char:GetChildren()
  2803.     hum.MaxHealth = 5000000
  2804.     hum.Health = 5000000
  2805. pe.Locked = true
  2806.     wait(0.000000000000000000000000001)
  2807. end
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