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VoidScript

Untitled

May 17th, 2018
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  1. --[[
  2. Objects Skipped: 36
  3. Script: 34
  4. UnionOperation: 2
  5. --]]
  6.  
  7. local lumberjack_zombie = Instance.new("Model")
  8. local lumberjack_zombie_2 = Instance.new("Model")
  9. local leftfoot = Instance.new("MeshPart")
  10. local leftanklerigattachment = Instance.new("Attachment")
  11. local originalsize = Instance.new("Vector3Value")
  12. local leftfoot_terrain_joint = Instance.new("ManualWeld")
  13. local leftankle = Instance.new("Motor6D")
  14. local lefthand = Instance.new("MeshPart")
  15. local leftwristrigattachment = Instance.new("Attachment")
  16. local leftgripattachment = Instance.new("Attachment")
  17. local originalsize_2 = Instance.new("Vector3Value")
  18. local leftwrist = Instance.new("Motor6D")
  19. local leftlowerarm = Instance.new("MeshPart")
  20. local leftelbowrigattachment = Instance.new("Attachment")
  21. local leftwristrigattachment_2 = Instance.new("Attachment")
  22. local originalsize_3 = Instance.new("Vector3Value")
  23. local leftelbow = Instance.new("Motor6D")
  24. local leftlowerleg = Instance.new("MeshPart")
  25. local leftkneerigattachment = Instance.new("Attachment")
  26. local leftanklerigattachment_2 = Instance.new("Attachment")
  27. local originalsize_4 = Instance.new("Vector3Value")
  28. local leftknee = Instance.new("Motor6D")
  29. local leftupperarm = Instance.new("MeshPart")
  30. local leftshoulderrigattachment = Instance.new("Attachment")
  31. local leftelbowrigattachment_2 = Instance.new("Attachment")
  32. local leftshoulderattachment = Instance.new("Attachment")
  33. local leftshoulder = Instance.new("Motor6D")
  34. local originalsize_5 = Instance.new("Vector3Value")
  35. local leftupperleg = Instance.new("MeshPart")
  36. local lefthiprigattachment = Instance.new("Attachment")
  37. local leftkneerigattachment_2 = Instance.new("Attachment")
  38. local originalsize_6 = Instance.new("Vector3Value")
  39. local lefthip = Instance.new("Motor6D")
  40. local lowertorso = Instance.new("MeshPart")
  41. local rootrigattachment = Instance.new("Attachment")
  42. local waistrigattachment = Instance.new("Attachment")
  43. local lefthiprigattachment_2 = Instance.new("Attachment")
  44. local righthiprigattachment = Instance.new("Attachment")
  45. local waistfrontattachment = Instance.new("Attachment")
  46. local waistcenterattachment = Instance.new("Attachment")
  47. local waistbackattachment = Instance.new("Attachment")
  48. local root = Instance.new("Motor6D")
  49. local originalsize_7 = Instance.new("Vector3Value")
  50. local rightfoot = Instance.new("MeshPart")
  51. local rightanklerigattachment = Instance.new("Attachment")
  52. local originalsize_8 = Instance.new("Vector3Value")
  53. local rightankle = Instance.new("Motor6D")
  54. local righthand = Instance.new("MeshPart")
  55. local rightwristrigattachment = Instance.new("Attachment")
  56. local rightgripattachment = Instance.new("Attachment")
  57. local originalsize_9 = Instance.new("Vector3Value")
  58. local rightwrist = Instance.new("Motor6D")
  59. local rightlowerarm = Instance.new("MeshPart")
  60. local rightwristrigattachment_2 = Instance.new("Attachment")
  61. local rightelbowrigattachment = Instance.new("Attachment")
  62. local originalsize_10 = Instance.new("Vector3Value")
  63. local rightelbow = Instance.new("Motor6D")
  64. local rightlowerleg = Instance.new("MeshPart")
  65. local rightkneerigattachment = Instance.new("Attachment")
  66. local rightanklerigattachment_2 = Instance.new("Attachment")
  67. local originalsize_11 = Instance.new("Vector3Value")
  68. local rightknee = Instance.new("Motor6D")
  69. local rightupperarm = Instance.new("MeshPart")
  70. local rightshoulderrigattachment = Instance.new("Attachment")
  71. local rightelbowrigattachment_2 = Instance.new("Attachment")
  72. local rightshoulderattachment = Instance.new("Attachment")
  73. local rightshoulder = Instance.new("Motor6D")
  74. local originalsize_12 = Instance.new("Vector3Value")
  75. local rightupperleg = Instance.new("MeshPart")
  76. local righthiprigattachment_2 = Instance.new("Attachment")
  77. local rightkneerigattachment_2 = Instance.new("Attachment")
  78. local originalsize_13 = Instance.new("Vector3Value")
  79. local righthip = Instance.new("Motor6D")
  80. local humanoid = Instance.new("Humanoid")
  81. local animator = Instance.new("Animator", humanoid)
  82. local uppertorso = Instance.new("MeshPart")
  83. local waistrigattachment_2 = Instance.new("Attachment")
  84. local neckrigattachment = Instance.new("Attachment")
  85. local leftshoulderrigattachment_2 = Instance.new("Attachment")
  86. local rightshoulderrigattachment_2 = Instance.new("Attachment")
  87. local leftcollarattachment = Instance.new("Attachment")
  88. local rightcollarattachment = Instance.new("Attachment")
  89. local bodybackattachment = Instance.new("Attachment")
  90. local bodyfrontattachment = Instance.new("Attachment")
  91. local waist = Instance.new("Motor6D")
  92. local originalsize_14 = Instance.new("Vector3Value")
  93. local humanoidrootpart = Instance.new("Part")
  94. local rootrigattachment_2 = Instance.new("Attachment")
  95. local originalsize_15 = Instance.new("Vector3Value")
  96. local head = Instance.new("Part")
  97. local mesh = Instance.new("SpecialMesh")
  98. local facecenterattachment = Instance.new("Attachment")
  99. local neckrigattachment_2 = Instance.new("Attachment")
  100. local facefrontattachment = Instance.new("Attachment")
  101. local hairattachment = Instance.new("Attachment")
  102. local hatattachment = Instance.new("Attachment")
  103. local neckattachment = Instance.new("Attachment")
  104. local neck = Instance.new("Motor6D")
  105. local originalsize_16 = Instance.new("Vector3Value")
  106. local decal = Instance.new("Decal")
  107. local clothing = Instance.new("Shirt")
  108. local clothing_2 = Instance.new("Pants")
  109. local model = Instance.new("Model", lumberjack_zombie_2)
  110. local wedge = Instance.new("WedgePart")
  111. local wedgetowedge_strong_joint = Instance.new("ManualWeld")
  112. local wedge_3 = Instance.new("WedgePart")
  113. local wedge_4 = Instance.new("WedgePart")
  114. local wedge_5 = Instance.new("WedgePart")
  115. local wedgetounion_strong_joint = Instance.new("ManualWeld")
  116. local wedge_2 = Instance.new("WedgePart")
  117. local wedge_6 = Instance.new("WedgePart")
  118. local wedgetounion_strong_joint_2 = Instance.new("ManualWeld")
  119. local wedge_7 = Instance.new("WedgePart")
  120. local wedgetowedge_strong_joint_2 = Instance.new("ManualWeld")
  121. local wedge_8 = Instance.new("WedgePart")
  122. local part = Instance.new("Part")
  123. local parttounion_strong_joint = Instance.new("ManualWeld")
  124. local part_2 = Instance.new("Part")
  125. local part_3 = Instance.new("Part")
  126. local parttopart_strong_joint = Instance.new("ManualWeld")
  127. local part_5 = Instance.new("Part")
  128. local part_6 = Instance.new("Part")
  129. local parttowedge_strong_joint = Instance.new("ManualWeld")
  130. local parttowedge_strong_joint_2 = Instance.new("ManualWeld")
  131. local part_4 = Instance.new("Part")
  132. local parttopart_strong_joint_2 = Instance.new("ManualWeld")
  133. local part_8 = Instance.new("Part")
  134. local part_9 = Instance.new("Part")
  135. local parttopart_strong_joint_3 = Instance.new("ManualWeld")
  136. local part_10 = Instance.new("Part")
  137. local parttopart_strong_joint_4 = Instance.new("ManualWeld")
  138. local parttopart_strong_joint_5 = Instance.new("ManualWeld")
  139. local part_13 = Instance.new("Part")
  140. local part_14 = Instance.new("Part")
  141. local parttopart_strong_joint_6 = Instance.new("ManualWeld")
  142. local part_7 = Instance.new("Part")
  143. local part_15 = Instance.new("Part")
  144. local part_16 = Instance.new("Part")
  145. local parttopart_strong_joint_7 = Instance.new("ManualWeld")
  146. local parttopart_strong_joint_8 = Instance.new("ManualWeld")
  147. local part_17 = Instance.new("Part")
  148. local part_18 = Instance.new("Part")
  149. local part_19 = Instance.new("Part")
  150. local parttopart_strong_joint_9 = Instance.new("ManualWeld")
  151. local part_20 = Instance.new("Part")
  152. local parttopart_strong_joint_10 = Instance.new("ManualWeld")
  153. local part_22 = Instance.new("Part")
  154. local parttopart_strong_joint_11 = Instance.new("ManualWeld")
  155. local part_23 = Instance.new("Part")
  156. local parttopart_strong_joint_12 = Instance.new("ManualWeld")
  157. local part_24 = Instance.new("Part")
  158. local parttopart_strong_joint_13 = Instance.new("ManualWeld")
  159. local part_26 = Instance.new("Part")
  160. local parttopart_strong_joint_14 = Instance.new("ManualWeld")
  161. local part_27 = Instance.new("Part")
  162. local part_28 = Instance.new("Part")
  163. local part_29 = Instance.new("Part")
  164. local parttopart_strong_joint_15 = Instance.new("ManualWeld")
  165. local part_30 = Instance.new("Part")
  166. local parttopart_strong_joint_16 = Instance.new("ManualWeld")
  167. local part_25 = Instance.new("Part")
  168. local part_32 = Instance.new("Part")
  169. local parttopart_strong_joint_17 = Instance.new("ManualWeld")
  170. local part_21 = Instance.new("Part")
  171. local part_11 = Instance.new("Part")
  172. local parttopart_strong_joint_18 = Instance.new("ManualWeld")
  173. local part_12 = Instance.new("Part")
  174. local part_33 = Instance.new("Part")
  175. local parttopart_strong_joint_19 = Instance.new("ManualWeld")
  176. local part_34 = Instance.new("Part")
  177. local part_31 = Instance.new("Part")
  178. local part_35 = Instance.new("Part")
  179. local part_36 = Instance.new("Part")
  180. local parttowedge_strong_joint_3 = Instance.new("ManualWeld")
  181. local parttowedge_strong_joint_4 = Instance.new("ManualWeld")
  182. local part_37 = Instance.new("Part")
  183. local part_38 = Instance.new("Part")
  184. local parttopart_strong_joint_20 = Instance.new("ManualWeld")
  185.  
  186. lumberjack_zombie.Name = "Lumberjack Zombie"
  187. lumberjack_zombie.Parent = workspace
  188. lumberjack_zombie_2.Name = "Lumberjack Zombie"
  189. lumberjack_zombie_2.Parent = lumberjack_zombie
  190. leftfoot.CanCollide = false
  191. leftfoot.Size = Vector3.new(1.001, 0.335, 1)
  192. leftfoot.Name = "LeftFoot"
  193. leftfoot.MeshId = "http://www.roblox.com/asset?id=467982673"
  194. leftfoot.Color = Color3.new(0.172549, 0.396078, 0.113725)
  195. leftfoot.Orientation = Vector3.new(0, -179.96, 0)
  196. leftfoot.BrickColor = BrickColor.new("Parsley green")
  197. leftfoot.Parent = lumberjack_zombie_2
  198. leftfoot.CFrame = CFrame.new(94.636, 0.168, 52.64) * CFrame.Angles(3.142, -0.001, 3.142)
  199. leftanklerigattachment.Position = Vector3.new(-0.009, 0.032, 0)
  200. leftanklerigattachment.Name = "LeftAnkleRigAttachment"
  201. leftanklerigattachment.CFrame = CFrame.new(-0.009, 0.032, 0)
  202. leftanklerigattachment.Parent = leftfoot
  203. originalsize.Value = Vector3.new(1.001, 0.335, 1)
  204. originalsize.Name = "OriginalSize"
  205. originalsize.Parent = leftfoot
  206. leftfoot_terrain_joint.Name = "LeftFoot Terrain Joint"
  207. leftfoot_terrain_joint.Part1 = leftfoot
  208. leftfoot_terrain_joint.Parent = leftfoot
  209. leftankle.Part1 = leftfoot
  210. leftankle.C0 = CFrame.new(-0.004, -0.71, 0)
  211. leftankle.Part0 = leftlowerleg
  212. leftankle.C1 = CFrame.new(-0.009, 0.032, 0)
  213. leftankle.Name = "LeftAnkle"
  214. leftankle.Parent = leftfoot
  215. lefthand.CanCollide = false
  216. lefthand.Size = Vector3.new(0.999, 0.335, 1)
  217. lefthand.Name = "LeftHand"
  218. lefthand.MeshId = "http://www.roblox.com/asset?id=467982655"
  219. lefthand.Color = Color3.new(0.172549, 0.396078, 0.113725)
  220. lefthand.Orientation = Vector3.new(0, -179.96, 0)
  221. lefthand.BrickColor = BrickColor.new("Parsley green")
  222. lefthand.Parent = lumberjack_zombie_2
  223. lefthand.CFrame = CFrame.new(95.64, 2.167, 52.639) * CFrame.Angles(3.142, -0.001, 3.142)
  224. leftwristrigattachment.Position = Vector3.new(0, 0.058, -0.015)
  225. leftwristrigattachment.Name = "LeftWristRigAttachment"
  226. leftwristrigattachment.CFrame = CFrame.new(0, 0.058, -0.015)
  227. leftwristrigattachment.Parent = lefthand
  228. leftgripattachment.Rotation = Vector3.new(-90, 0, 0)
  229. leftgripattachment.CFrame = CFrame.new(-0.011, -0.169, -0.015) * CFrame.Angles(-1.571, 0, 0)
  230. leftgripattachment.Orientation = Vector3.new(-90, 0, 0)
  231. leftgripattachment.Name = "LeftGripAttachment"
  232. leftgripattachment.SecondaryAxis = Vector3.new(0, 0, -1)
  233. leftgripattachment.Position = Vector3.new(-0.011, -0.169, -0.015)
  234. leftgripattachment.Parent = lefthand
  235. originalsize_2.Value = Vector3.new(0.999, 0.335, 1)
  236. originalsize_2.Name = "OriginalSize"
  237. originalsize_2.Parent = lefthand
  238. leftwrist.Part1 = lefthand
  239. leftwrist.C0 = CFrame.new(-0.002, -0.682, -0.01)
  240. leftwrist.Part0 = leftlowerarm
  241. leftwrist.C1 = CFrame.new(0, 0.058, -0.015)
  242. leftwrist.Name = "LeftWrist"
  243. leftwrist.Parent = lefthand
  244. leftlowerarm.CanCollide = false
  245. leftlowerarm.Size = Vector3.new(1, 1.266, 1)
  246. leftlowerarm.Name = "LeftLowerArm"
  247. leftlowerarm.MeshId = "http://www.roblox.com/asset?id=467982658"
  248. leftlowerarm.Color = Color3.new(0.172549, 0.396078, 0.113725)
  249. leftlowerarm.Orientation = Vector3.new(0, -179.96, 0)
  250. leftlowerarm.BrickColor = BrickColor.new("Parsley green")
  251. leftlowerarm.Parent = lumberjack_zombie_2
  252. leftlowerarm.CFrame = CFrame.new(95.638, 2.907, 52.645) * CFrame.Angles(3.142, -0.001, 3.142)
  253. leftelbowrigattachment.Position = Vector3.new(-0.002, 0.123, -0.01)
  254. leftelbowrigattachment.Name = "LeftElbowRigAttachment"
  255. leftelbowrigattachment.CFrame = CFrame.new(-0.002, 0.123, -0.01)
  256. leftelbowrigattachment.Parent = leftlowerarm
  257. leftwristrigattachment_2.Position = Vector3.new(-0.002, -0.682, -0.01)
  258. leftwristrigattachment_2.Name = "LeftWristRigAttachment"
  259. leftwristrigattachment_2.CFrame = CFrame.new(-0.002, -0.682, -0.01)
  260. leftwristrigattachment_2.Parent = leftlowerarm
  261. originalsize_3.Value = Vector3.new(1, 1.266, 1)
  262. originalsize_3.Name = "OriginalSize"
  263. originalsize_3.Parent = leftlowerarm
  264. leftelbow.Part1 = leftlowerarm
  265. leftelbow.C0 = CFrame.new(-0.002, -0.263, -0.009)
  266. leftelbow.Part0 = leftupperarm
  267. leftelbow.C1 = CFrame.new(-0.002, 0.123, -0.01)
  268. leftelbow.Name = "LeftElbow"
  269. leftelbow.Parent = leftlowerarm
  270. leftlowerleg.CanCollide = false
  271. leftlowerleg.Size = Vector3.new(1, 1.49, 1)
  272. leftlowerleg.Name = "LeftLowerLeg"
  273. leftlowerleg.MeshId = "http://www.roblox.com/asset?id=467982675"
  274. leftlowerleg.Color = Color3.new(0.172549, 0.396078, 0.113725)
  275. leftlowerleg.Orientation = Vector3.new(0, -179.96, 0)
  276. leftlowerleg.BrickColor = BrickColor.new("Parsley green")
  277. leftlowerleg.Parent = lumberjack_zombie_2
  278. leftlowerleg.CFrame = CFrame.new(94.641, 0.91, 52.64) * CFrame.Angles(3.142, -0.001, 3.142)
  279. leftkneerigattachment.Position = Vector3.new(-0.004, 0.29, 0)
  280. leftkneerigattachment.Name = "LeftKneeRigAttachment"
  281. leftkneerigattachment.CFrame = CFrame.new(-0.004, 0.29, 0)
  282. leftkneerigattachment.Parent = leftlowerleg
  283. leftanklerigattachment_2.Position = Vector3.new(-0.004, -0.71, 0)
  284. leftanklerigattachment_2.Name = "LeftAnkleRigAttachment"
  285. leftanklerigattachment_2.CFrame = CFrame.new(-0.004, -0.71, 0)
  286. leftanklerigattachment_2.Parent = leftlowerleg
  287. originalsize_4.Value = Vector3.new(1, 1.49, 1)
  288. originalsize_4.Name = "OriginalSize"
  289. originalsize_4.Parent = leftlowerleg
  290. leftknee.Part1 = leftlowerleg
  291. leftknee.C0 = CFrame.new(-0.004, -0.264, 0.001)
  292. leftknee.Part0 = leftupperleg
  293. leftknee.C1 = CFrame.new(-0.004, 0.29, 0)
  294. leftknee.Name = "LeftKnee"
  295. leftknee.Parent = leftlowerleg
  296. leftupperarm.CanCollide = false
  297. leftupperarm.Size = Vector3.new(1, 1.396, 1)
  298. leftupperarm.Name = "LeftUpperArm"
  299. leftupperarm.MeshId = "http://www.roblox.com/asset?id=467982661"
  300. leftupperarm.Color = Color3.new(0.172549, 0.396078, 0.113725)
  301. leftupperarm.Orientation = Vector3.new(0, -179.96, 0)
  302. leftupperarm.BrickColor = BrickColor.new("Parsley green")
  303. leftupperarm.Parent = lumberjack_zombie_2
  304. leftupperarm.CFrame = CFrame.new(95.638, 3.293, 52.645) * CFrame.Angles(3.142, -0.001, 3.142)
  305. leftshoulderrigattachment.Position = Vector3.new(0.248, 0.457, -0.009)
  306. leftshoulderrigattachment.Name = "LeftShoulderRigAttachment"
  307. leftshoulderrigattachment.CFrame = CFrame.new(0.248, 0.457, -0.009)
  308. leftshoulderrigattachment.Parent = leftupperarm
  309. leftelbowrigattachment_2.Position = Vector3.new(-0.002, -0.263, -0.009)
  310. leftelbowrigattachment_2.Name = "LeftElbowRigAttachment"
  311. leftelbowrigattachment_2.CFrame = CFrame.new(-0.002, -0.263, -0.009)
  312. leftelbowrigattachment_2.Parent = leftupperarm
  313. leftshoulderattachment.Position = Vector3.new(-0.012, 0.71, -0.009)
  314. leftshoulderattachment.Name = "LeftShoulderAttachment"
  315. leftshoulderattachment.CFrame = CFrame.new(-0.012, 0.71, -0.009)
  316. leftshoulderattachment.Parent = leftupperarm
  317. leftshoulder.Part1 = leftupperarm
  318. leftshoulder.C0 = CFrame.new(-1.25, 0.556, -0.016)
  319. leftshoulder.Part0 = uppertorso
  320. leftshoulder.C1 = CFrame.new(0.248, 0.457, -0.009)
  321. leftshoulder.Name = "LeftShoulder"
  322. leftshoulder.Parent = leftupperarm
  323. originalsize_5.Value = Vector3.new(1, 1.396, 1)
  324. originalsize_5.Name = "OriginalSize"
  325. originalsize_5.Parent = leftupperarm
  326. leftupperleg.CanCollide = false
  327. leftupperleg.Size = Vector3.new(1, 1.536, 1.001)
  328. leftupperleg.Name = "LeftUpperLeg"
  329. leftupperleg.MeshId = "http://www.roblox.com/asset?id=467982678"
  330. leftupperleg.Color = Color3.new(0.172549, 0.396078, 0.113725)
  331. leftupperleg.Orientation = Vector3.new(0, -179.96, 0)
  332. leftupperleg.BrickColor = BrickColor.new("Parsley green")
  333. leftupperleg.Parent = lumberjack_zombie_2
  334. leftupperleg.CFrame = CFrame.new(94.641, 1.465, 52.641) * CFrame.Angles(3.142, -0.001, 3.142)
  335. lefthiprigattachment.Position = Vector3.new(-0.004, 0.485, 0.001)
  336. lefthiprigattachment.Name = "LeftHipRigAttachment"
  337. lefthiprigattachment.CFrame = CFrame.new(-0.004, 0.485, 0.001)
  338. lefthiprigattachment.Parent = leftupperleg
  339. leftkneerigattachment_2.Position = Vector3.new(-0.004, -0.264, 0.001)
  340. leftkneerigattachment_2.Name = "LeftKneeRigAttachment"
  341. leftkneerigattachment_2.CFrame = CFrame.new(-0.004, -0.264, 0.001)
  342. leftkneerigattachment_2.Parent = leftupperleg
  343. originalsize_6.Value = Vector3.new(1, 1.536, 1.001)
  344. originalsize_6.Name = "OriginalSize"
  345. originalsize_6.Parent = leftupperleg
  346. lefthip.Part1 = leftupperleg
  347. lefthip.C0 = CFrame.new(-0.505, -0.243, 0.001)
  348. lefthip.Part0 = lowertorso
  349. lefthip.C1 = CFrame.new(-0.004, 0.485, 0.001)
  350. lefthip.Name = "LeftHip"
  351. lefthip.Parent = leftupperleg
  352. lowertorso.Size = Vector3.new(2, 0.4, 1)
  353. lowertorso.Orientation = Vector3.new(0, -179.96, 0)
  354. lowertorso.MeshId = "http://www.roblox.com/asset?id=467982692"
  355. lowertorso.Color = Color3.new(0.172549, 0.396078, 0.113725)
  356. lowertorso.Name = "LowerTorso"
  357. lowertorso.BrickColor = BrickColor.new("Parsley green")
  358. lowertorso.Parent = lumberjack_zombie_2
  359. lowertorso.CFrame = CFrame.new(94.141, 2.193, 52.641) * CFrame.Angles(3.142, -0.001, 3.142)
  360. rootrigattachment.Position = Vector3.new(0, 0.133, -0.014)
  361. rootrigattachment.Name = "RootRigAttachment"
  362. rootrigattachment.CFrame = CFrame.new(0, 0.133, -0.014)
  363. rootrigattachment.Parent = lowertorso
  364. waistrigattachment.Position = Vector3.new(0, 0.537, -0.014)
  365. waistrigattachment.Name = "WaistRigAttachment"
  366. waistrigattachment.CFrame = CFrame.new(0, 0.537, -0.014)
  367. waistrigattachment.Parent = lowertorso
  368. lefthiprigattachment_2.Position = Vector3.new(-0.505, -0.243, 0.001)
  369. lefthiprigattachment_2.Name = "LeftHipRigAttachment"
  370. lefthiprigattachment_2.CFrame = CFrame.new(-0.505, -0.243, 0.001)
  371. lefthiprigattachment_2.Parent = lowertorso
  372. righthiprigattachment.Position = Vector3.new(0.505, -0.243, 0.001)
  373. righthiprigattachment.Name = "RightHipRigAttachment"
  374. righthiprigattachment.CFrame = CFrame.new(0.505, -0.243, 0.001)
  375. righthiprigattachment.Parent = lowertorso
  376. waistfrontattachment.Position = Vector3.new(0, -0.067, -0.501)
  377. waistfrontattachment.Name = "WaistFrontAttachment"
  378. waistfrontattachment.CFrame = CFrame.new(0, -0.067, -0.501)
  379. waistfrontattachment.Parent = lowertorso
  380. waistcenterattachment.Position = Vector3.new(0, -0.067, -0.014)
  381. waistcenterattachment.Name = "WaistCenterAttachment"
  382. waistcenterattachment.CFrame = CFrame.new(0, -0.067, -0.014)
  383. waistcenterattachment.Parent = lowertorso
  384. waistbackattachment.Position = Vector3.new(0, -0.067, 0.491)
  385. waistbackattachment.Name = "WaistBackAttachment"
  386. waistbackattachment.CFrame = CFrame.new(0, -0.067, 0.491)
  387. waistbackattachment.Parent = lowertorso
  388. root.Part1 = lowertorso
  389. root.Part0 = humanoidrootpart
  390. root.C1 = CFrame.new(0, 0.133, -0.014)
  391. root.Name = "Root"
  392. root.Parent = lowertorso
  393. originalsize_7.Value = Vector3.new(2, 0.4, 1)
  394. originalsize_7.Name = "OriginalSize"
  395. originalsize_7.Parent = lowertorso
  396. rightfoot.CanCollide = false
  397. rightfoot.Size = Vector3.new(1.001, 0.335, 1)
  398. rightfoot.Name = "RightFoot"
  399. rightfoot.MeshId = "http://www.roblox.com/asset?id=467982681"
  400. rightfoot.Color = Color3.new(0.172549, 0.396078, 0.113725)
  401. rightfoot.Orientation = Vector3.new(0, -179.96, 0)
  402. rightfoot.BrickColor = BrickColor.new("Parsley green")
  403. rightfoot.Parent = lumberjack_zombie_2
  404. rightfoot.CFrame = CFrame.new(93.645, 0.168, 52.641) * CFrame.Angles(3.142, -0.001, 3.142)
  405. rightanklerigattachment.Position = Vector3.new(0.009, 0.032, 0)
  406. rightanklerigattachment.Name = "RightAnkleRigAttachment"
  407. rightanklerigattachment.CFrame = CFrame.new(0.009, 0.032, 0)
  408. rightanklerigattachment.Parent = rightfoot
  409. originalsize_8.Value = Vector3.new(1.001, 0.335, 1)
  410. originalsize_8.Name = "OriginalSize"
  411. originalsize_8.Parent = rightfoot
  412. rightankle.Part1 = rightfoot
  413. rightankle.C0 = CFrame.new(0.004, -0.711, 0)
  414. rightankle.Part0 = rightlowerleg
  415. rightankle.C1 = CFrame.new(0.009, 0.032, 0)
  416. rightankle.Name = "RightAnkle"
  417. rightankle.Parent = rightfoot
  418. righthand.CanCollide = false
  419. righthand.Size = Vector3.new(0.999, 0.335, 1)
  420. righthand.Name = "RightHand"
  421. righthand.MeshId = "http://www.roblox.com/asset?id=467982662"
  422. righthand.Color = Color3.new(0.172549, 0.396078, 0.113725)
  423. righthand.Orientation = Vector3.new(0, -179.96, 0)
  424. righthand.BrickColor = BrickColor.new("Parsley green")
  425. righthand.Parent = lumberjack_zombie_2
  426. righthand.CFrame = CFrame.new(92.641, 2.167, 52.641) * CFrame.Angles(3.142, -0.001, 3.142)
  427. rightwristrigattachment.Position = Vector3.new(0.001, 0.058, -0.015)
  428. rightwristrigattachment.Name = "RightWristRigAttachment"
  429. rightwristrigattachment.CFrame = CFrame.new(0.001, 0.058, -0.015)
  430. rightwristrigattachment.Parent = righthand
  431. rightgripattachment.Rotation = Vector3.new(-90, 0, 0)
  432. rightgripattachment.CFrame = CFrame.new(0.011, -0.169, -0.015) * CFrame.Angles(-1.571, 0, 0)
  433. rightgripattachment.Orientation = Vector3.new(-90, 0, 0)
  434. rightgripattachment.Name = "RightGripAttachment"
  435. rightgripattachment.SecondaryAxis = Vector3.new(0, 0, -1)
  436. rightgripattachment.Position = Vector3.new(0.011, -0.169, -0.015)
  437. rightgripattachment.Parent = righthand
  438. originalsize_9.Value = Vector3.new(0.999, 0.335, 1)
  439. originalsize_9.Name = "OriginalSize"
  440. originalsize_9.Parent = righthand
  441. rightwrist.Part1 = righthand
  442. rightwrist.C0 = CFrame.new(0.002, -0.682, -0.01)
  443. rightwrist.Part0 = rightlowerarm
  444. rightwrist.C1 = CFrame.new(0.001, 0.058, -0.015)
  445. rightwrist.Name = "RightWrist"
  446. rightwrist.Parent = righthand
  447. rightlowerarm.CanCollide = false
  448. rightlowerarm.Size = Vector3.new(1, 1.266, 1)
  449. rightlowerarm.Name = "RightLowerArm"
  450. rightlowerarm.MeshId = "http://www.roblox.com/asset?id=467982664"
  451. rightlowerarm.Color = Color3.new(0.172549, 0.396078, 0.113725)
  452. rightlowerarm.Orientation = Vector3.new(0, -179.96, 0)
  453. rightlowerarm.BrickColor = BrickColor.new("Parsley green")
  454. rightlowerarm.Parent = lumberjack_zombie_2
  455. rightlowerarm.CFrame = CFrame.new(92.643, 2.907, 52.647) * CFrame.Angles(3.142, -0.001, 3.142)
  456. rightwristrigattachment_2.Position = Vector3.new(0.002, -0.682, -0.01)
  457. rightwristrigattachment_2.Name = "RightWristRigAttachment"
  458. rightwristrigattachment_2.CFrame = CFrame.new(0.002, -0.682, -0.01)
  459. rightwristrigattachment_2.Parent = rightlowerarm
  460. rightelbowrigattachment.Position = Vector3.new(0.002, 0.123, -0.01)
  461. rightelbowrigattachment.Name = "RightElbowRigAttachment"
  462. rightelbowrigattachment.CFrame = CFrame.new(0.002, 0.123, -0.01)
  463. rightelbowrigattachment.Parent = rightlowerarm
  464. originalsize_10.Value = Vector3.new(1, 1.266, 1)
  465. originalsize_10.Name = "OriginalSize"
  466. originalsize_10.Parent = rightlowerarm
  467. rightelbow.Part1 = rightlowerarm
  468. rightelbow.C0 = CFrame.new(0.002, -0.263, -0.009)
  469. rightelbow.Part0 = rightupperarm
  470. rightelbow.C1 = CFrame.new(0.002, 0.123, -0.01)
  471. rightelbow.Name = "RightElbow"
  472. rightelbow.Parent = rightlowerarm
  473. rightlowerleg.CanCollide = false
  474. rightlowerleg.Size = Vector3.new(1, 1.49, 1)
  475. rightlowerleg.Name = "RightLowerLeg"
  476. rightlowerleg.MeshId = "http://www.roblox.com/asset?id=467982684"
  477. rightlowerleg.Color = Color3.new(0.172549, 0.396078, 0.113725)
  478. rightlowerleg.Orientation = Vector3.new(0, -179.96, 0)
  479. rightlowerleg.BrickColor = BrickColor.new("Parsley green")
  480. rightlowerleg.Parent = lumberjack_zombie_2
  481. rightlowerleg.CFrame = CFrame.new(93.639, 0.91, 52.641) * CFrame.Angles(3.142, -0.001, 3.142)
  482. rightkneerigattachment.Position = Vector3.new(0.004, 0.289, 0)
  483. rightkneerigattachment.Name = "RightKneeRigAttachment"
  484. rightkneerigattachment.CFrame = CFrame.new(0.004, 0.289, 0)
  485. rightkneerigattachment.Parent = rightlowerleg
  486. rightanklerigattachment_2.Position = Vector3.new(0.004, -0.711, 0)
  487. rightanklerigattachment_2.Name = "RightAnkleRigAttachment"
  488. rightanklerigattachment_2.CFrame = CFrame.new(0.004, -0.711, 0)
  489. rightanklerigattachment_2.Parent = rightlowerleg
  490. originalsize_11.Value = Vector3.new(1, 1.49, 1)
  491. originalsize_11.Name = "OriginalSize"
  492. originalsize_11.Parent = rightlowerleg
  493. rightknee.Part1 = rightlowerleg
  494. rightknee.C0 = CFrame.new(0.004, -0.265, 0)
  495. rightknee.Part0 = rightupperleg
  496. rightknee.C1 = CFrame.new(0.004, 0.289, 0)
  497. rightknee.Name = "RightKnee"
  498. rightknee.Parent = rightlowerleg
  499. rightupperarm.CanCollide = false
  500. rightupperarm.Size = Vector3.new(1, 1.396, 1)
  501. rightupperarm.Name = "RightUpperArm"
  502. rightupperarm.MeshId = "http://www.roblox.com/asset?id=467982669"
  503. rightupperarm.Color = Color3.new(0.172549, 0.396078, 0.113725)
  504. rightupperarm.Orientation = Vector3.new(0, -179.96, 0)
  505. rightupperarm.BrickColor = BrickColor.new("Parsley green")
  506. rightupperarm.Parent = lumberjack_zombie_2
  507. rightupperarm.CFrame = CFrame.new(92.643, 3.293, 52.647) * CFrame.Angles(3.142, -0.001, 3.142)
  508. rightshoulderrigattachment.Position = Vector3.new(-0.248, 0.457, -0.009)
  509. rightshoulderrigattachment.Name = "RightShoulderRigAttachment"
  510. rightshoulderrigattachment.CFrame = CFrame.new(-0.248, 0.457, -0.009)
  511. rightshoulderrigattachment.Parent = rightupperarm
  512. rightelbowrigattachment_2.Position = Vector3.new(0.002, -0.263, -0.009)
  513. rightelbowrigattachment_2.Name = "RightElbowRigAttachment"
  514. rightelbowrigattachment_2.CFrame = CFrame.new(0.002, -0.263, -0.009)
  515. rightelbowrigattachment_2.Parent = rightupperarm
  516. rightshoulderattachment.Position = Vector3.new(0.012, 0.71, -0.009)
  517. rightshoulderattachment.Name = "RightShoulderAttachment"
  518. rightshoulderattachment.CFrame = CFrame.new(0.012, 0.71, -0.009)
  519. rightshoulderattachment.Parent = rightupperarm
  520. rightshoulder.Part1 = rightupperarm
  521. rightshoulder.C0 = CFrame.new(1.25, 0.557, -0.016)
  522. rightshoulder.Part0 = uppertorso
  523. rightshoulder.C1 = CFrame.new(-0.248, 0.457, -0.009)
  524. rightshoulder.Name = "RightShoulder"
  525. rightshoulder.Parent = rightupperarm
  526. originalsize_12.Value = Vector3.new(1, 1.396, 1)
  527. originalsize_12.Name = "OriginalSize"
  528. originalsize_12.Parent = rightupperarm
  529. rightupperleg.CanCollide = false
  530. rightupperleg.Size = Vector3.new(1, 1.536, 1.001)
  531. rightupperleg.Name = "RightUpperLeg"
  532. rightupperleg.MeshId = "http://www.roblox.com/asset?id=467982686"
  533. rightupperleg.Color = Color3.new(0.172549, 0.396078, 0.113725)
  534. rightupperleg.Orientation = Vector3.new(0, -179.96, 0)
  535. rightupperleg.BrickColor = BrickColor.new("Parsley green")
  536. rightupperleg.Parent = lumberjack_zombie_2
  537. rightupperleg.CFrame = CFrame.new(93.639, 1.465, 52.641) * CFrame.Angles(3.142, -0.001, 3.142)
  538. righthiprigattachment_2.Position = Vector3.new(0.004, 0.485, 0)
  539. righthiprigattachment_2.Name = "RightHipRigAttachment"
  540. righthiprigattachment_2.CFrame = CFrame.new(0.004, 0.485, 0)
  541. righthiprigattachment_2.Parent = rightupperleg
  542. rightkneerigattachment_2.Position = Vector3.new(0.004, -0.265, 0)
  543. rightkneerigattachment_2.Name = "RightKneeRigAttachment"
  544. rightkneerigattachment_2.CFrame = CFrame.new(0.004, -0.265, 0)
  545. rightkneerigattachment_2.Parent = rightupperleg
  546. originalsize_13.Value = Vector3.new(1, 1.536, 1.001)
  547. originalsize_13.Name = "OriginalSize"
  548. originalsize_13.Parent = rightupperleg
  549. righthip.Part1 = rightupperleg
  550. righthip.C0 = CFrame.new(0.505, -0.243, 0.001)
  551. righthip.Part0 = lowertorso
  552. righthip.C1 = CFrame.new(0.004, 0.485, 0)
  553. righthip.Name = "RightHip"
  554. righthip.Parent = rightupperleg
  555. humanoid.RigType = Enum.HumanoidRigType.R15
  556. humanoid.MaxHealth = 150
  557. humanoid.WalkSpeed = 10
  558. humanoid.HipHeight = 1.35
  559. humanoid.Health = 150
  560. humanoid.Parent = lumberjack_zombie_2
  561. uppertorso.Size = Vector3.new(2, 1.601, 1.001)
  562. uppertorso.Orientation = Vector3.new(0, -179.96, 0)
  563. uppertorso.MeshId = "http://www.roblox.com/asset?id=467982671"
  564. uppertorso.Color = Color3.new(0.172549, 0.396078, 0.113725)
  565. uppertorso.Name = "UpperTorso"
  566. uppertorso.BrickColor = BrickColor.new("Parsley green")
  567. uppertorso.Parent = lumberjack_zombie_2
  568. uppertorso.CFrame = CFrame.new(94.141, 3.193, 52.64) * CFrame.Angles(3.142, -0.001, 3.142)
  569. waistrigattachment_2.Position = Vector3.new(0, -0.463, -0.016)
  570. waistrigattachment_2.Name = "WaistRigAttachment"
  571. waistrigattachment_2.CFrame = CFrame.new(0, -0.463, -0.016)
  572. waistrigattachment_2.Parent = uppertorso
  573. neckrigattachment.Position = Vector3.new(0, 0.806, -0.016)
  574. neckrigattachment.Name = "NeckRigAttachment"
  575. neckrigattachment.CFrame = CFrame.new(0, 0.806, -0.016)
  576. neckrigattachment.Parent = uppertorso
  577. leftshoulderrigattachment_2.Position = Vector3.new(-1.25, 0.556, -0.016)
  578. leftshoulderrigattachment_2.Name = "LeftShoulderRigAttachment"
  579. leftshoulderrigattachment_2.CFrame = CFrame.new(-1.25, 0.556, -0.016)
  580. leftshoulderrigattachment_2.Parent = uppertorso
  581. rightshoulderrigattachment_2.Position = Vector3.new(1.25, 0.557, -0.016)
  582. rightshoulderrigattachment_2.Name = "RightShoulderRigAttachment"
  583. rightshoulderrigattachment_2.CFrame = CFrame.new(1.25, 0.557, -0.016)
  584. rightshoulderrigattachment_2.Parent = uppertorso
  585. leftcollarattachment.Position = Vector3.new(-1, 0.804, -0.016)
  586. leftcollarattachment.Name = "LeftCollarAttachment"
  587. leftcollarattachment.CFrame = CFrame.new(-1, 0.804, -0.016)
  588. leftcollarattachment.Parent = uppertorso
  589. rightcollarattachment.Position = Vector3.new(1, 0.804, -0.016)
  590. rightcollarattachment.Name = "RightCollarAttachment"
  591. rightcollarattachment.CFrame = CFrame.new(1, 0.804, -0.016)
  592. rightcollarattachment.Parent = uppertorso
  593. bodybackattachment.Position = Vector3.new(0, -0.224, 0.523)
  594. bodybackattachment.Name = "BodyBackAttachment"
  595. bodybackattachment.CFrame = CFrame.new(0, -0.224, 0.523)
  596. bodybackattachment.Parent = uppertorso
  597. bodyfrontattachment.Position = Vector3.new(0, -0.224, -0.499)
  598. bodyfrontattachment.Name = "BodyFrontAttachment"
  599. bodyfrontattachment.CFrame = CFrame.new(0, -0.224, -0.499)
  600. bodyfrontattachment.Parent = uppertorso
  601. waist.Part1 = uppertorso
  602. waist.C0 = CFrame.new(0, 0.537, -0.014)
  603. waist.Part0 = lowertorso
  604. waist.C1 = CFrame.new(0, -0.463, -0.016)
  605. waist.Name = "Waist"
  606. waist.Parent = uppertorso
  607. originalsize_14.Value = Vector3.new(2, 1.601, 1.001)
  608. originalsize_14.Name = "OriginalSize"
  609. originalsize_14.Parent = uppertorso
  610. humanoidrootpart.CanCollide = false
  611. humanoidrootpart.Size = Vector3.new(2, 2, 1)
  612. humanoidrootpart.Name = "HumanoidRootPart"
  613. humanoidrootpart.BrickColor = BrickColor.new("Parsley green")
  614. humanoidrootpart.Color = Color3.new(0.172549, 0.396078, 0.113725)
  615. humanoidrootpart.Orientation = Vector3.new(0, -179.96, 0)
  616. humanoidrootpart.Transparency = 1
  617. humanoidrootpart.Parent = lumberjack_zombie_2
  618. humanoidrootpart.CFrame = CFrame.new(94.14, 2.326, 52.656) * CFrame.Angles(3.142, -0.001, 3.142)
  619. rootrigattachment_2.Name = "RootRigAttachment"
  620. rootrigattachment_2.Parent = humanoidrootpart
  621. originalsize_15.Value = Vector3.new(2, 2, 1)
  622. originalsize_15.Name = "OriginalSize"
  623. originalsize_15.Parent = humanoidrootpart
  624. head.Size = Vector3.new(1, 1, 1)
  625. head.Orientation = Vector3.new(0, -179.96, 0)
  626. head.BottomSurface = Enum.SurfaceType.Smooth
  627. head.Color = Color3.new(0.172549, 0.396078, 0.113725)
  628. head.BrickColor = BrickColor.new("Parsley green")
  629. head.TopSurface = Enum.SurfaceType.Smooth
  630. head.Name = "Head"
  631. head.Parent = lumberjack_zombie_2
  632. head.CFrame = CFrame.new(94.14, 4.565, 52.66) * CFrame.Angles(3.142, -0.001, 3.142)
  633. mesh.MeshType = Enum.MeshType.FileMesh
  634. mesh.MeshId = "http://www.roblox.com/asset?id=419776358"
  635. mesh.Parent = head
  636. facecenterattachment.Rotation = Vector3.new(0, 0, 0)
  637. facecenterattachment.CFrame = CFrame.new(0, 0, 0.004) * CFrame.Angles(0, 0, 0)
  638. facecenterattachment.Orientation = Vector3.new(0, 0, 0)
  639. facecenterattachment.Position = Vector3.new(0, 0, 0.004)
  640. facecenterattachment.Axis = Vector3.new(1, 0, 0)
  641. facecenterattachment.SecondaryAxis = Vector3.new(0, 1, 0)
  642. facecenterattachment.Name = "FaceCenterAttachment"
  643. facecenterattachment.Parent = head
  644. neckrigattachment_2.Position = Vector3.new(0, -0.566, 0.004)
  645. neckrigattachment_2.Name = "NeckRigAttachment"
  646. neckrigattachment_2.CFrame = CFrame.new(0, -0.566, 0.004)
  647. neckrigattachment_2.Parent = head
  648. facefrontattachment.Rotation = Vector3.new(0, 0, 0)
  649. facefrontattachment.CFrame = CFrame.new(0, 0, -0.593) * CFrame.Angles(0, 0, 0)
  650. facefrontattachment.Orientation = Vector3.new(0, 0, 0)
  651. facefrontattachment.Position = Vector3.new(0, 0, -0.593)
  652. facefrontattachment.Axis = Vector3.new(1, 0, 0)
  653. facefrontattachment.SecondaryAxis = Vector3.new(0, 1, 0)
  654. facefrontattachment.Name = "FaceFrontAttachment"
  655. facefrontattachment.Parent = head
  656. hairattachment.Rotation = Vector3.new(0, 0, 0)
  657. hairattachment.CFrame = CFrame.new(0, 0.599, 0.004) * CFrame.Angles(0, 0, 0)
  658. hairattachment.Orientation = Vector3.new(0, 0, 0)
  659. hairattachment.Position = Vector3.new(0, 0.599, 0.004)
  660. hairattachment.Axis = Vector3.new(1, 0, 0)
  661. hairattachment.SecondaryAxis = Vector3.new(0, 1, 0)
  662. hairattachment.Name = "HairAttachment"
  663. hairattachment.Parent = head
  664. hatattachment.Rotation = Vector3.new(0, 0, 0)
  665. hatattachment.CFrame = CFrame.new(0, 0.599, 0.004) * CFrame.Angles(0, 0, 0)
  666. hatattachment.Orientation = Vector3.new(0, 0, 0)
  667. hatattachment.Position = Vector3.new(0, 0.599, 0.004)
  668. hatattachment.Axis = Vector3.new(1, 0, 0)
  669. hatattachment.SecondaryAxis = Vector3.new(0, 1, 0)
  670. hatattachment.Name = "HatAttachment"
  671. hatattachment.Parent = head
  672. neckattachment.Rotation = Vector3.new(0, 0, 0)
  673. neckattachment.CFrame = CFrame.new(0, -0.578, 0.004) * CFrame.Angles(0, 0, 0)
  674. neckattachment.Orientation = Vector3.new(0, 0, 0)
  675. neckattachment.Position = Vector3.new(0, -0.578, 0.004)
  676. neckattachment.Axis = Vector3.new(1, 0, 0)
  677. neckattachment.SecondaryAxis = Vector3.new(0, 1, 0)
  678. neckattachment.Name = "NeckAttachment"
  679. neckattachment.Parent = head
  680. neck.Part1 = head
  681. neck.C0 = CFrame.new(0, 0.806, -0.016)
  682. neck.Part0 = uppertorso
  683. neck.C1 = CFrame.new(0, -0.566, 0.004)
  684. neck.Name = "Neck"
  685. neck.Parent = head
  686. originalsize_16.Value = Vector3.new(1, 1, 1)
  687. originalsize_16.Name = "OriginalSize"
  688. originalsize_16.Parent = head
  689. decal.Texture = "http://www.roblox.com/asset/?id=267059977"
  690. decal.Parent = head
  691. clothing.ShirtTemplate = "http://www.roblox.com/asset?id=118758498"
  692. clothing.Parent = lumberjack_zombie_2
  693. clothing_2.PantsTemplate = "http://www.roblox.com/asset?id=158091840"
  694. clothing_2.Parent = lumberjack_zombie_2
  695. wedge.CanCollide = false
  696. wedge.Size = Vector3.new(0.2, 0.55, 0.1)
  697. wedge.BrickColor = BrickColor.new("Bright red")
  698. wedge.Orientation = Vector3.new(90, 180, 0)
  699. wedge.Material = Enum.Material.Metal
  700. wedge.Color = Color3.new(0.768628, 0.156863, 0.109804)
  701. wedge.Parent = model
  702. wedge.CFrame = CFrame.new(95.643, 2.091, 55.923) * CFrame.Angles(1.571, 0, -3.142)
  703. wedgetowedge_strong_joint.Part1 = wedge_2
  704. wedgetowedge_strong_joint.C0 = CFrame.new(0.1, -0.275, 0.05) * CFrame.Angles(1.571, 0, 0)
  705. wedgetowedge_strong_joint.C1 = CFrame.new(-0.1, -0.1, -0.65) * CFrame.Angles(-1.571, 0, 3.142)
  706. wedgetowedge_strong_joint.Part0 = wedge
  707. wedgetowedge_strong_joint.Name = "Wedge-to-Wedge Strong Joint"
  708. wedgetowedge_strong_joint.Parent = wedge
  709. wedge_3.CanCollide = false
  710. wedge_3.Size = Vector3.new(0.2, 0.2, 1.5)
  711. wedge_3.BrickColor = BrickColor.new("Bright red")
  712. wedge_3.Orientation = Vector3.new(90, 0, 0)
  713. wedge_3.Material = Enum.Material.Metal
  714. wedge_3.Color = Color3.new(0.768628, 0.156863, 0.109804)
  715. wedge_3.Parent = model
  716. wedge_3.CFrame = CFrame.new(92.693, 1.391, 56.298) * CFrame.Angles(1.571, 0, 0)
  717. wedge_4.CanCollide = false
  718. wedge_4.Size = Vector3.new(0.2, 0.15, 0.75)
  719. wedge_4.BrickColor = BrickColor.new("Bright red")
  720. wedge_4.Orientation = Vector3.new(90, 180, 0)
  721. wedge_4.Material = Enum.Material.Metal
  722. wedge_4.Color = Color3.new(0.768628, 0.156863, 0.109804)
  723. wedge_4.Parent = model
  724. wedge_4.CFrame = CFrame.new(95.643, 1.016, 55.373) * CFrame.Angles(1.571, 0, -3.142)
  725. wedge_5.CanCollide = false
  726. wedge_5.Size = Vector3.new(0.2, 0.15, 0.35)
  727. wedge_5.BrickColor = BrickColor.new("Bright red")
  728. wedge_5.Orientation = Vector3.new(90, 180, 0)
  729. wedge_5.Material = Enum.Material.Metal
  730. wedge_5.Color = Color3.new(0.768628, 0.156863, 0.109804)
  731. wedge_5.Parent = model
  732. wedge_5.CFrame = CFrame.new(92.693, 1.866, 55.573) * CFrame.Angles(1.571, 0, -3.142)
  733. wedgetounion_strong_joint.Part1 = union
  734. wedgetounion_strong_joint.C0 = CFrame.new(0.1, -0.075, 0.175) * CFrame.Angles(1.571, 0, 0)
  735. wedgetounion_strong_joint.C1 = CFrame.new(-0.1, -0.025, -0.275) * CFrame.Angles(0, 0, 3.142)
  736. wedgetounion_strong_joint.Part0 = wedge_5
  737. wedgetounion_strong_joint.Name = "Wedge-to-Union Strong Joint"
  738. wedgetounion_strong_joint.Parent = wedge_5
  739. wedge_2.CanCollide = false
  740. wedge_2.Size = Vector3.new(0.2, 0.2, 1.5)
  741. wedge_2.BrickColor = BrickColor.new("Bright red")
  742. wedge_2.Orientation = Vector3.new(90, 0, 0)
  743. wedge_2.Material = Enum.Material.Metal
  744. wedge_2.Color = Color3.new(0.768628, 0.156863, 0.109804)
  745. wedge_2.Parent = model
  746. wedge_2.CFrame = CFrame.new(95.643, 1.391, 56.298) * CFrame.Angles(1.571, 0, 0)
  747. wedge_6.CanCollide = false
  748. wedge_6.Size = Vector3.new(0.2, 0.15, 0.35)
  749. wedge_6.BrickColor = BrickColor.new("Bright red")
  750. wedge_6.Orientation = Vector3.new(90, 180, 0)
  751. wedge_6.Material = Enum.Material.Metal
  752. wedge_6.Color = Color3.new(0.768628, 0.156863, 0.109804)
  753. wedge_6.Parent = model
  754. wedge_6.CFrame = CFrame.new(95.643, 1.866, 55.573) * CFrame.Angles(1.571, 0, -3.142)
  755. wedgetounion_strong_joint_2.Part1 = union_2
  756. wedgetounion_strong_joint_2.C0 = CFrame.new(0.1, -0.075, 0.175) * CFrame.Angles(1.571, 0, 0)
  757. wedgetounion_strong_joint_2.C1 = CFrame.new(-0.1, -0.025, -0.275) * CFrame.Angles(0, 0, 3.142)
  758. wedgetounion_strong_joint_2.Part0 = wedge_6
  759. wedgetounion_strong_joint_2.Name = "Wedge-to-Union Strong Joint"
  760. wedgetounion_strong_joint_2.Parent = wedge_6
  761. wedge_7.CanCollide = false
  762. wedge_7.Size = Vector3.new(0.2, 0.55, 0.1)
  763. wedge_7.BrickColor = BrickColor.new("Bright red")
  764. wedge_7.Orientation = Vector3.new(90, 180, 0)
  765. wedge_7.Material = Enum.Material.Metal
  766. wedge_7.Color = Color3.new(0.768628, 0.156863, 0.109804)
  767. wedge_7.Parent = model
  768. wedge_7.CFrame = CFrame.new(92.693, 2.091, 55.923) * CFrame.Angles(1.571, 0, -3.142)
  769. wedgetowedge_strong_joint_2.Part1 = wedge_3
  770. wedgetowedge_strong_joint_2.C0 = CFrame.new(0.1, -0.275, 0.05) * CFrame.Angles(1.571, 0, 0)
  771. wedgetowedge_strong_joint_2.C1 = CFrame.new(-0.1, -0.1, -0.65) * CFrame.Angles(-1.571, 0, 3.142)
  772. wedgetowedge_strong_joint_2.Part0 = wedge_7
  773. wedgetowedge_strong_joint_2.Name = "Wedge-to-Wedge Strong Joint"
  774. wedgetowedge_strong_joint_2.Parent = wedge_7
  775. wedge_8.CanCollide = false
  776. wedge_8.Size = Vector3.new(0.2, 0.15, 0.75)
  777. wedge_8.BrickColor = BrickColor.new("Bright red")
  778. wedge_8.Orientation = Vector3.new(90, 180, 0)
  779. wedge_8.Material = Enum.Material.Metal
  780. wedge_8.Color = Color3.new(0.768628, 0.156863, 0.109804)
  781. wedge_8.Parent = model
  782. wedge_8.CFrame = CFrame.new(92.693, 1.016, 55.373) * CFrame.Angles(1.571, 0, -3.142)
  783. part.Size = Vector3.new(0.3, 0.3, 4.3)
  784. part.BrickColor = BrickColor.new("Gold")
  785. part.Color = Color3.new(0.937255, 0.721569, 0.219608)
  786. part.Material = Enum.Material.Wood
  787. part.TopSurface = Enum.SurfaceType.Weld
  788. part.BottomSurface = Enum.SurfaceType.Smooth
  789. part.Parent = model
  790. part.CFrame = CFrame.new(92.693, 1.541, 53.497) * CFrame.Angles(0, 0, 0)
  791. parttounion_strong_joint.Part1 = union
  792. parttounion_strong_joint.C0 = CFrame.new(-0.15, -0.15, 2.15)
  793. parttounion_strong_joint.C1 = CFrame.new(-0.15, -0.325, -0.276) * CFrame.Angles(0, 0, 0)
  794. parttounion_strong_joint.Part0 = part
  795. parttounion_strong_joint.Name = "Part-to-Union Strong Joint"
  796. parttounion_strong_joint.Parent = part
  797. part_2.CanCollide = false
  798. part_2.Size = Vector3.new(0.2, 0.15, 1.1)
  799. part_2.Material = Enum.Material.Metal
  800. part_2.Color = Color3.new(0.623529, 0.631373, 0.67451)
  801. part_2.BrickColor = BrickColor.new("Fossil")
  802. part_2.Parent = model
  803. part_2.CFrame = CFrame.new(95.643, 0.566, 55.847) * CFrame.Angles(0, 0, 0)
  804. part_3.Size = Vector3.new(0.05, 1.1, 0.3)
  805. part_3.Orientation = Vector3.new(0, 0, -180)
  806. part_3.Material = Enum.Material.Metal
  807. part_3.Color = Color3.new(0.627451, 0.372549, 0.207843)
  808. part_3.BrickColor = BrickColor.new("Dark orange")
  809. part_3.Parent = model
  810. part_3.CFrame = CFrame.new(92.018, 2.541, 53.197) * CFrame.Angles(0, 0, -3.142)
  811. parttopart_strong_joint.Part1 = part_4
  812. parttopart_strong_joint.C0 = CFrame.new(0.025, -0.55, -0.15) * CFrame.Angles(-3.142, 0, -3.142)
  813. parttopart_strong_joint.C1 = CFrame.new(-0.025, -0.55, -0.4) * CFrame.Angles(0, 0, 0)
  814. parttopart_strong_joint.Part0 = part_3
  815. parttopart_strong_joint.Name = "Part-to-Part Strong Joint"
  816. parttopart_strong_joint.Parent = part_3
  817. part_5.Size = Vector3.new(0.3, 0.3, 4.3)
  818. part_5.BrickColor = BrickColor.new("Gold")
  819. part_5.Color = Color3.new(0.937255, 0.721569, 0.219608)
  820. part_5.Material = Enum.Material.Wood
  821. part_5.TopSurface = Enum.SurfaceType.Weld
  822. part_5.BottomSurface = Enum.SurfaceType.Smooth
  823. part_5.Parent = model
  824. part_5.CFrame = CFrame.new(95.643, 1.541, 53.497) * CFrame.Angles(0, 0, 0)
  825. part_6.CanCollide = false
  826. part_6.Size = Vector3.new(0.2, 0.75, 0.75)
  827. part_6.Material = Enum.Material.Metal
  828. part_6.Color = Color3.new(0.768628, 0.156863, 0.109804)
  829. part_6.BrickColor = BrickColor.new("Bright red")
  830. part_6.Parent = model
  831. part_6.CFrame = CFrame.new(95.643, 1.016, 55.823) * CFrame.Angles(0, 0, 0)
  832. parttowedge_strong_joint.Part1 = wedge_4
  833. parttowedge_strong_joint.C0 = CFrame.new(0.1, -0.375, -0.375) * CFrame.Angles(-3.142, 0, -3.142)
  834. parttowedge_strong_joint.C1 = CFrame.new(-0.1, -0.075, 0.375) * CFrame.Angles(-1.571, 0, 0)
  835. parttowedge_strong_joint.Part0 = part_6
  836. parttowedge_strong_joint.Name = "Part-to-Wedge Strong Joint"
  837. parttowedge_strong_joint.Parent = part_6
  838. parttowedge_strong_joint_2.Part1 = wedge_2
  839. parttowedge_strong_joint_2.C0 = CFrame.new(-0.1, -0.375, 0.375)
  840. parttowedge_strong_joint_2.C1 = CFrame.new(-0.1, -0.1, 0.75) * CFrame.Angles(-1.571, 0, 0)
  841. parttowedge_strong_joint_2.Part0 = part_6
  842. parttowedge_strong_joint_2.Name = "Part-to-Wedge Strong Joint"
  843. parttowedge_strong_joint_2.Parent = part_6
  844. part_4.Size = Vector3.new(0.05, 1.1, 0.8)
  845. part_4.Orientation = Vector3.new(0, -180, 180)
  846. part_4.Material = Enum.Material.Metal
  847. part_4.Color = Color3.new(0.627451, 0.372549, 0.207843)
  848. part_4.BrickColor = BrickColor.new("Dark orange")
  849. part_4.Parent = model
  850. part_4.CFrame = CFrame.new(92.018, 2.541, 52.647) * CFrame.Angles(-3.142, 0, 0)
  851. parttopart_strong_joint_2.Part1 = part_7
  852. parttopart_strong_joint_2.C0 = CFrame.new(-0.025, -0.55, 0.4)
  853. parttopart_strong_joint_2.C1 = CFrame.new(-0.025, -0.55, -0.15) * CFrame.Angles(0, 0, 0)
  854. parttopart_strong_joint_2.Part0 = part_4
  855. parttopart_strong_joint_2.Name = "Part-to-Part Strong Joint"
  856. parttopart_strong_joint_2.Parent = part_4
  857. part_8.Size = Vector3.new(0.25, 0.6, 0.3)
  858. part_8.Orientation = Vector3.new(0, -180, -90)
  859. part_8.Material = Enum.Material.Metal
  860. part_8.Color = Color3.new(0.627451, 0.372549, 0.207843)
  861. part_8.BrickColor = BrickColor.new("Dark orange")
  862. part_8.Parent = model
  863. part_8.CFrame = CFrame.new(92.293, 1.216, 52.447) * CFrame.Angles(-3.142, 0, 1.571)
  864. part_9.Size = Vector3.new(0.25, 0.35, 0.3)
  865. part_9.Orientation = Vector3.new(0, 0, -90)
  866. part_9.Material = Enum.Material.Metal
  867. part_9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  868. part_9.BrickColor = BrickColor.new("Dark orange")
  869. part_9.Parent = model
  870. part_9.CFrame = CFrame.new(93.018, 1.366, 52.847) * CFrame.Angles(0, 0, -1.571)
  871. parttopart_strong_joint_3.Part1 = part
  872. parttopart_strong_joint_3.C0 = CFrame.new(0.125, -0.175, 0.15) * CFrame.Angles(1.571, 0, 0)
  873. parttopart_strong_joint_3.C1 = CFrame.new(0.15, -0.3, -0.5) * CFrame.Angles(1.571, -1.571, 0)
  874. parttopart_strong_joint_3.Part0 = part_9
  875. parttopart_strong_joint_3.Name = "Part-to-Part Strong Joint"
  876. parttopart_strong_joint_3.Parent = part_9
  877. part_10.Size = Vector3.new(1.15, 1.1, 1.4)
  878. part_10.Orientation = Vector3.new(0, 0, -180)
  879. part_10.Material = Enum.Material.Metal
  880. part_10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  881. part_10.BrickColor = BrickColor.new("Dark orange")
  882. part_10.Parent = model
  883. part_10.CFrame = CFrame.new(95.668, 2.541, 52.647) * CFrame.Angles(0, 0, -3.142)
  884. parttopart_strong_joint_4.Part1 = part_11
  885. parttopart_strong_joint_4.C0 = CFrame.new(-0.575, -0.55, -0.7) * CFrame.Angles(0, -1.571, 0)
  886. parttopart_strong_joint_4.C1 = CFrame.new(0.025, -0.55, -0.7) * CFrame.Angles(0, -1.571, 0)
  887. parttopart_strong_joint_4.Part0 = part_10
  888. parttopart_strong_joint_4.Name = "Part-to-Part Strong Joint"
  889. parttopart_strong_joint_4.Parent = part_10
  890. parttopart_strong_joint_5.Part1 = part_12
  891. parttopart_strong_joint_5.C0 = CFrame.new(-0.575, -0.55, -0.7) * CFrame.Angles(0, -1.571, 0)
  892. parttopart_strong_joint_5.C1 = CFrame.new(-0.025, -0.55, 0.15) * CFrame.Angles(0, 1.571, 0)
  893. parttopart_strong_joint_5.Part0 = part_10
  894. parttopart_strong_joint_5.Name = "Part-to-Part Strong Joint"
  895. parttopart_strong_joint_5.Parent = part_10
  896. part_13.Size = Vector3.new(0.25, 0.6, 0.3)
  897. part_13.Orientation = Vector3.new(0, 0, -90)
  898. part_13.Material = Enum.Material.Metal
  899. part_13.Color = Color3.new(0.627451, 0.372549, 0.207843)
  900. part_13.BrickColor = BrickColor.new("Dark orange")
  901. part_13.Parent = model
  902. part_13.CFrame = CFrame.new(95.993, 1.216, 52.447) * CFrame.Angles(0, 0, -1.571)
  903. part_14.Size = Vector3.new(0.25, 0.35, 0.3)
  904. part_14.Orientation = Vector3.new(0, -180, -90)
  905. part_14.Material = Enum.Material.Metal
  906. part_14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  907. part_14.BrickColor = BrickColor.new("Dark orange")
  908. part_14.Parent = model
  909. part_14.CFrame = CFrame.new(95.268, 1.366, 52.897) * CFrame.Angles(-3.142, 0, 1.571)
  910. parttopart_strong_joint_6.Part1 = part_5
  911. parttopart_strong_joint_6.C0 = CFrame.new(0.125, -0.175, 0.15) * CFrame.Angles(1.571, 0, 0)
  912. parttopart_strong_joint_6.C1 = CFrame.new(-0.2, -0.3, -0.75) * CFrame.Angles(-1.571, 1.571, 0)
  913. parttopart_strong_joint_6.Part0 = part_14
  914. parttopart_strong_joint_6.Name = "Part-to-Part Strong Joint"
  915. parttopart_strong_joint_6.Parent = part_14
  916. part_7.Size = Vector3.new(0.05, 1.1, 0.3)
  917. part_7.Orientation = Vector3.new(0, -180, 180)
  918. part_7.BrickColor = BrickColor.new("Dark orange")
  919. part_7.Material = Enum.Material.Metal
  920. part_7.Color = Color3.new(0.627451, 0.372549, 0.207843)
  921. part_7.RightSurface = Enum.SurfaceType.Weld
  922. part_7.Parent = model
  923. part_7.CFrame = CFrame.new(92.018, 2.541, 52.097) * CFrame.Angles(-3.142, 0, 0)
  924. part_15.CanCollide = false
  925. part_15.Size = Vector3.new(1.05, 0.1, 0.25)
  926. part_15.Orientation = Vector3.new(-90, 90, 0)
  927. part_15.Material = Enum.Material.Metal
  928. part_15.BrickColor = BrickColor.new("Dark orange")
  929. part_15.Transparency = 1
  930. part_15.BottomSurface = Enum.SurfaceType.Weld
  931. part_15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  932. part_15.Parent = model
  933. part_15.CFrame = CFrame.new(92.241, 2.274, 52.717) * CFrame.Angles(-1.571, 0, 1.571)
  934. part_16.Size = Vector3.new(1.15, 1.1, 1.4)
  935. part_16.Orientation = Vector3.new(0, -180, 180)
  936. part_16.Material = Enum.Material.Metal
  937. part_16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  938. part_16.BrickColor = BrickColor.new("Dark orange")
  939. part_16.Parent = model
  940. part_16.CFrame = CFrame.new(92.618, 2.541, 52.647) * CFrame.Angles(-3.142, 0, 0)
  941. parttopart_strong_joint_7.Part1 = part_3
  942. parttopart_strong_joint_7.C0 = CFrame.new(-0.575, -0.55, -0.7) * CFrame.Angles(0, -1.571, 0)
  943. parttopart_strong_joint_7.C1 = CFrame.new(-0.025, -0.55, 0.15) * CFrame.Angles(0, 1.571, 0)
  944. parttopart_strong_joint_7.Part0 = part_16
  945. parttopart_strong_joint_7.Name = "Part-to-Part Strong Joint"
  946. parttopart_strong_joint_7.Parent = part_16
  947. parttopart_strong_joint_8.Part1 = part_4
  948. parttopart_strong_joint_8.C0 = CFrame.new(-0.575, -0.55, -0.7) * CFrame.Angles(0, -1.571, 0)
  949. parttopart_strong_joint_8.C1 = CFrame.new(0.025, -0.55, -0.7) * CFrame.Angles(0, -1.571, 0)
  950. parttopart_strong_joint_8.Part0 = part_16
  951. parttopart_strong_joint_8.Name = "Part-to-Part Strong Joint"
  952. parttopart_strong_joint_8.Parent = part_16
  953. part_17.Size = Vector3.new(0.25, 0.6, 0.3)
  954. part_17.Orientation = Vector3.new(0, -180, -90)
  955. part_17.Material = Enum.Material.Metal
  956. part_17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  957. part_17.BrickColor = BrickColor.new("Dark orange")
  958. part_17.Parent = model
  959. part_17.CFrame = CFrame.new(92.293, 1.216, 52.847) * CFrame.Angles(-3.142, 0, 1.571)
  960. part_18.Size = Vector3.new(1.2, 0.3, 1.4)
  961. part_18.Orientation = Vector3.new(0, 0, -180)
  962. part_18.Material = Enum.Material.Metal
  963. part_18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  964. part_18.BottomSurface = Enum.SurfaceType.Weld
  965. part_18.TopSurface = Enum.SurfaceType.Weld
  966. part_18.BrickColor = BrickColor.new("Dark orange")
  967. part_18.Parent = model
  968. part_18.CFrame = CFrame.new(95.693, 1.841, 52.647) * CFrame.Angles(0, 0, -3.142)
  969. part_19.Size = Vector3.new(0.25, 0.2, 0.3)
  970. part_19.Orientation = Vector3.new(0, -180, 0)
  971. part_19.Material = Enum.Material.Metal
  972. part_19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  973. part_19.BrickColor = BrickColor.new("Dark orange")
  974. part_19.Parent = model
  975. part_19.CFrame = CFrame.new(93.068, 1.591, 52.847) * CFrame.Angles(-3.142, 0, 3.142)
  976. parttopart_strong_joint_9.Part1 = part_9
  977. parttopart_strong_joint_9.C0 = CFrame.new(0.125, -0.1, 0.15) * CFrame.Angles(1.571, 0, 0)
  978. parttopart_strong_joint_9.C1 = CFrame.new(-0.125, -0.075, -0.15) * CFrame.Angles(-1.571, 1.571, 0)
  979. parttopart_strong_joint_9.Part0 = part_19
  980. parttopart_strong_joint_9.Name = "Part-to-Part Strong Joint"
  981. parttopart_strong_joint_9.Parent = part_19
  982. part_20.Size = Vector3.new(0.25, 0.35, 0.3)
  983. part_20.Material = Enum.Material.Metal
  984. part_20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  985. part_20.BrickColor = BrickColor.new("Dark orange")
  986. part_20.Parent = model
  987. part_20.CFrame = CFrame.new(92.118, 1.516, 52.097) * CFrame.Angles(0, 0, 0)
  988. parttopart_strong_joint_10.Part1 = part_21
  989. parttopart_strong_joint_10.C0 = CFrame.new(0.125, -0.175, 0.15) * CFrame.Angles(1.571, 0, 0)
  990. parttopart_strong_joint_10.C1 = CFrame.new(-0.125, 0.05, -0.15) * CFrame.Angles(-1.571, 1.571, 0)
  991. parttopart_strong_joint_10.Part0 = part_20
  992. parttopart_strong_joint_10.Name = "Part-to-Part Strong Joint"
  993. parttopart_strong_joint_10.Parent = part_20
  994. part_22.Size = Vector3.new(0.25, 0.35, 0.3)
  995. part_22.Material = Enum.Material.Metal
  996. part_22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  997. part_22.BrickColor = BrickColor.new("Dark orange")
  998. part_22.Parent = model
  999. part_22.CFrame = CFrame.new(92.118, 1.516, 52.447) * CFrame.Angles(0, 0, 0)
  1000. parttopart_strong_joint_11.Part1 = part_8
  1001. parttopart_strong_joint_11.C0 = CFrame.new(0.125, -0.175, 0.15) * CFrame.Angles(1.571, 0, 0)
  1002. parttopart_strong_joint_11.C1 = CFrame.new(-0.125, 0.05, -0.15) * CFrame.Angles(-1.571, 1.571, 0)
  1003. parttopart_strong_joint_11.Part0 = part_22
  1004. parttopart_strong_joint_11.Name = "Part-to-Part Strong Joint"
  1005. parttopart_strong_joint_11.Parent = part_22
  1006. part_23.Size = Vector3.new(0.25, 0.2, 0.3)
  1007. part_23.Material = Enum.Material.Metal
  1008. part_23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1009. part_23.BrickColor = BrickColor.new("Dark orange")
  1010. part_23.Parent = model
  1011. part_23.CFrame = CFrame.new(95.218, 1.591, 52.897) * CFrame.Angles(0, 0, 0)
  1012. parttopart_strong_joint_12.Part1 = part_14
  1013. parttopart_strong_joint_12.C0 = CFrame.new(0.125, -0.1, 0.15) * CFrame.Angles(1.571, 0, 0)
  1014. parttopart_strong_joint_12.C1 = CFrame.new(-0.125, -0.075, -0.15) * CFrame.Angles(-1.571, 1.571, 0)
  1015. parttopart_strong_joint_12.Part0 = part_23
  1016. parttopart_strong_joint_12.Name = "Part-to-Part Strong Joint"
  1017. parttopart_strong_joint_12.Parent = part_23
  1018. part_24.Size = Vector3.new(0.25, 0.35, 0.3)
  1019. part_24.Material = Enum.Material.Metal
  1020. part_24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1021. part_24.BrickColor = BrickColor.new("Dark orange")
  1022. part_24.Parent = model
  1023. part_24.CFrame = CFrame.new(92.118, 1.516, 53.197) * CFrame.Angles(0, 0, 0)
  1024. parttopart_strong_joint_13.Part1 = part_25
  1025. parttopart_strong_joint_13.C0 = CFrame.new(0.125, -0.175, 0.15) * CFrame.Angles(1.571, 0, 0)
  1026. parttopart_strong_joint_13.C1 = CFrame.new(-0.125, 0.05, -0.15) * CFrame.Angles(-1.571, 1.571, 0)
  1027. parttopart_strong_joint_13.Part0 = part_24
  1028. parttopart_strong_joint_13.Name = "Part-to-Part Strong Joint"
  1029. parttopart_strong_joint_13.Parent = part_24
  1030. part_26.Size = Vector3.new(0.25, 0.35, 0.3)
  1031. part_26.Material = Enum.Material.Metal
  1032. part_26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1033. part_26.BrickColor = BrickColor.new("Dark orange")
  1034. part_26.Parent = model
  1035. part_26.CFrame = CFrame.new(92.118, 1.516, 52.847) * CFrame.Angles(0, 0, 0)
  1036. parttopart_strong_joint_14.Part1 = part_17
  1037. parttopart_strong_joint_14.C0 = CFrame.new(0.125, -0.175, 0.15) * CFrame.Angles(1.571, 0, 0)
  1038. parttopart_strong_joint_14.C1 = CFrame.new(-0.125, 0.05, -0.15) * CFrame.Angles(-1.571, 1.571, 0)
  1039. parttopart_strong_joint_14.Part0 = part_26
  1040. parttopart_strong_joint_14.Name = "Part-to-Part Strong Joint"
  1041. parttopart_strong_joint_14.Parent = part_26
  1042. part_27.Size = Vector3.new(1.2, 0.3, 1.4)
  1043. part_27.Orientation = Vector3.new(0, -180, 180)
  1044. part_27.Material = Enum.Material.Metal
  1045. part_27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1046. part_27.BottomSurface = Enum.SurfaceType.Weld
  1047. part_27.TopSurface = Enum.SurfaceType.Weld
  1048. part_27.BrickColor = BrickColor.new("Dark orange")
  1049. part_27.Parent = model
  1050. part_27.CFrame = CFrame.new(92.593, 1.841, 52.647) * CFrame.Angles(-3.142, 0, 0)
  1051. part_28.Size = Vector3.new(0.25, 0.6, 0.3)
  1052. part_28.Orientation = Vector3.new(0, 0, -90)
  1053. part_28.Material = Enum.Material.Metal
  1054. part_28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1055. part_28.BrickColor = BrickColor.new("Dark orange")
  1056. part_28.Parent = model
  1057. part_28.CFrame = CFrame.new(95.993, 1.216, 53.197) * CFrame.Angles(0, 0, -1.571)
  1058. part_29.Size = Vector3.new(0.05, 1.1, 0.3)
  1059. part_29.Orientation = Vector3.new(0, 0, 180)
  1060. part_29.BrickColor = BrickColor.new("Dark orange")
  1061. part_29.Material = Enum.Material.Metal
  1062. part_29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1063. part_29.RightSurface = Enum.SurfaceType.Weld
  1064. part_29.Parent = model
  1065. part_29.CFrame = CFrame.new(96.268, 2.541, 53.197) * CFrame.Angles(0, 0, 3.142)
  1066. parttopart_strong_joint_15.Part1 = part_11
  1067. parttopart_strong_joint_15.C0 = CFrame.new(0.025, -0.55, -0.15) * CFrame.Angles(-3.142, 0, -3.142)
  1068. parttopart_strong_joint_15.C1 = CFrame.new(0.025, -0.55, 0.4) * CFrame.Angles(3.142, 0, -3.142)
  1069. parttopart_strong_joint_15.Part0 = part_29
  1070. parttopart_strong_joint_15.Name = "Part-to-Part Strong Joint"
  1071. parttopart_strong_joint_15.Parent = part_29
  1072. part_30.Size = Vector3.new(0.25, 0.35, 0.3)
  1073. part_30.Orientation = Vector3.new(0, -180, 0)
  1074. part_30.Material = Enum.Material.Metal
  1075. part_30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1076. part_30.BrickColor = BrickColor.new("Dark orange")
  1077. part_30.Parent = model
  1078. part_30.CFrame = CFrame.new(96.168, 1.516, 52.097) * CFrame.Angles(-3.142, 0, 3.142)
  1079. parttopart_strong_joint_16.Part1 = part_31
  1080. parttopart_strong_joint_16.C0 = CFrame.new(0.125, -0.175, 0.15) * CFrame.Angles(1.571, 0, 0)
  1081. parttopart_strong_joint_16.C1 = CFrame.new(-0.125, 0.05, -0.15) * CFrame.Angles(-1.571, 1.571, 0)
  1082. parttopart_strong_joint_16.Part0 = part_30
  1083. parttopart_strong_joint_16.Name = "Part-to-Part Strong Joint"
  1084. parttopart_strong_joint_16.Parent = part_30
  1085. part_25.Size = Vector3.new(0.25, 0.6, 0.3)
  1086. part_25.Orientation = Vector3.new(0, -180, -90)
  1087. part_25.Material = Enum.Material.Metal
  1088. part_25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1089. part_25.BrickColor = BrickColor.new("Dark orange")
  1090. part_25.Parent = model
  1091. part_25.CFrame = CFrame.new(92.293, 1.216, 53.197) * CFrame.Angles(-3.142, 0, 1.571)
  1092. part_32.Size = Vector3.new(0.25, 0.35, 0.3)
  1093. part_32.Orientation = Vector3.new(0, -180, 0)
  1094. part_32.Material = Enum.Material.Metal
  1095. part_32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1096. part_32.BrickColor = BrickColor.new("Dark orange")
  1097. part_32.Parent = model
  1098. part_32.CFrame = CFrame.new(96.168, 1.516, 52.447) * CFrame.Angles(-3.142, 0, 3.142)
  1099. parttopart_strong_joint_17.Part1 = part_13
  1100. parttopart_strong_joint_17.C0 = CFrame.new(0.125, -0.175, 0.15) * CFrame.Angles(1.571, 0, 0)
  1101. parttopart_strong_joint_17.C1 = CFrame.new(-0.125, 0.05, -0.15) * CFrame.Angles(-1.571, 1.571, 0)
  1102. parttopart_strong_joint_17.Part0 = part_32
  1103. parttopart_strong_joint_17.Name = "Part-to-Part Strong Joint"
  1104. parttopart_strong_joint_17.Parent = part_32
  1105. part_21.Size = Vector3.new(0.25, 0.6, 0.3)
  1106. part_21.Orientation = Vector3.new(0, -180, -90)
  1107. part_21.Material = Enum.Material.Metal
  1108. part_21.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1109. part_21.BrickColor = BrickColor.new("Dark orange")
  1110. part_21.Parent = model
  1111. part_21.CFrame = CFrame.new(92.293, 1.216, 52.097) * CFrame.Angles(-3.142, 0, 1.571)
  1112. part_11.Size = Vector3.new(0.05, 1.1, 0.8)
  1113. part_11.Orientation = Vector3.new(0, 0, -180)
  1114. part_11.Material = Enum.Material.Metal
  1115. part_11.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1116. part_11.BrickColor = BrickColor.new("Dark orange")
  1117. part_11.Parent = model
  1118. part_11.CFrame = CFrame.new(96.268, 2.541, 52.647) * CFrame.Angles(0, 0, -3.142)
  1119. parttopart_strong_joint_18.Part1 = part_12
  1120. parttopart_strong_joint_18.C0 = CFrame.new(0.025, -0.55, -0.4) * CFrame.Angles(-3.142, 0, -3.142)
  1121. parttopart_strong_joint_18.C1 = CFrame.new(-0.025, -0.55, -0.15) * CFrame.Angles(0, 0, 0)
  1122. parttopart_strong_joint_18.Part0 = part_11
  1123. parttopart_strong_joint_18.Name = "Part-to-Part Strong Joint"
  1124. parttopart_strong_joint_18.Parent = part_11
  1125. part_12.Size = Vector3.new(0.05, 1.1, 0.3)
  1126. part_12.Orientation = Vector3.new(0, -180, 180)
  1127. part_12.Material = Enum.Material.Metal
  1128. part_12.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1129. part_12.BrickColor = BrickColor.new("Dark orange")
  1130. part_12.Parent = model
  1131. part_12.CFrame = CFrame.new(96.268, 2.541, 52.097) * CFrame.Angles(-3.142, 0, 0)
  1132. part_33.Size = Vector3.new(0.25, 0.35, 0.3)
  1133. part_33.Orientation = Vector3.new(0, -180, 0)
  1134. part_33.Material = Enum.Material.Metal
  1135. part_33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1136. part_33.BrickColor = BrickColor.new("Dark orange")
  1137. part_33.Parent = model
  1138. part_33.CFrame = CFrame.new(96.168, 1.516, 52.847) * CFrame.Angles(-3.142, 0, 3.142)
  1139. parttopart_strong_joint_19.Part1 = part_34
  1140. parttopart_strong_joint_19.C0 = CFrame.new(0.125, -0.175, 0.15) * CFrame.Angles(1.571, 0, 0)
  1141. parttopart_strong_joint_19.C1 = CFrame.new(-0.125, 0.05, -0.15) * CFrame.Angles(-1.571, 1.571, 0)
  1142. parttopart_strong_joint_19.Part0 = part_33
  1143. parttopart_strong_joint_19.Name = "Part-to-Part Strong Joint"
  1144. parttopart_strong_joint_19.Parent = part_33
  1145. part_34.Size = Vector3.new(0.25, 0.6, 0.3)
  1146. part_34.Orientation = Vector3.new(0, 0, -90)
  1147. part_34.Material = Enum.Material.Metal
  1148. part_34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1149. part_34.BrickColor = BrickColor.new("Dark orange")
  1150. part_34.Parent = model
  1151. part_34.CFrame = CFrame.new(95.993, 1.216, 52.847) * CFrame.Angles(0, 0, -1.571)
  1152. part_31.Size = Vector3.new(0.25, 0.6, 0.3)
  1153. part_31.Orientation = Vector3.new(0, 0, -90)
  1154. part_31.Material = Enum.Material.Metal
  1155. part_31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1156. part_31.BrickColor = BrickColor.new("Dark orange")
  1157. part_31.Parent = model
  1158. part_31.CFrame = CFrame.new(95.993, 1.216, 52.097) * CFrame.Angles(0, 0, -1.571)
  1159. part_35.CanCollide = false
  1160. part_35.Size = Vector3.new(1.05, 0.1, 0.25)
  1161. part_35.Orientation = Vector3.new(-90, -90, 0)
  1162. part_35.Material = Enum.Material.Metal
  1163. part_35.BrickColor = BrickColor.new("Dark orange")
  1164. part_35.Transparency = 1
  1165. part_35.BottomSurface = Enum.SurfaceType.Weld
  1166. part_35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1167. part_35.Parent = model
  1168. part_35.CFrame = CFrame.new(96.045, 2.274, 52.577) * CFrame.Angles(-1.571, 0, -1.571)
  1169. part_36.CanCollide = false
  1170. part_36.Size = Vector3.new(0.2, 0.75, 0.75)
  1171. part_36.Material = Enum.Material.Metal
  1172. part_36.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1173. part_36.BrickColor = BrickColor.new("Bright red")
  1174. part_36.Parent = model
  1175. part_36.CFrame = CFrame.new(92.693, 1.016, 55.823) * CFrame.Angles(0, 0, 0)
  1176. parttowedge_strong_joint_3.Part1 = wedge_8
  1177. parttowedge_strong_joint_3.C0 = CFrame.new(0.1, -0.375, -0.375) * CFrame.Angles(-3.142, 0, -3.142)
  1178. parttowedge_strong_joint_3.C1 = CFrame.new(-0.1, -0.075, 0.375) * CFrame.Angles(-1.571, 0, 0)
  1179. parttowedge_strong_joint_3.Part0 = part_36
  1180. parttowedge_strong_joint_3.Name = "Part-to-Wedge Strong Joint"
  1181. parttowedge_strong_joint_3.Parent = part_36
  1182. parttowedge_strong_joint_4.Part1 = wedge_3
  1183. parttowedge_strong_joint_4.C0 = CFrame.new(-0.1, -0.375, 0.375)
  1184. parttowedge_strong_joint_4.C1 = CFrame.new(-0.1, -0.1, 0.75) * CFrame.Angles(-1.571, 0, 0)
  1185. parttowedge_strong_joint_4.Part0 = part_36
  1186. parttowedge_strong_joint_4.Name = "Part-to-Wedge Strong Joint"
  1187. parttowedge_strong_joint_4.Parent = part_36
  1188. part_37.CanCollide = false
  1189. part_37.Size = Vector3.new(0.2, 0.15, 1.1)
  1190. part_37.Material = Enum.Material.Metal
  1191. part_37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1192. part_37.BrickColor = BrickColor.new("Fossil")
  1193. part_37.Parent = model
  1194. part_37.CFrame = CFrame.new(92.693, 0.566, 55.848) * CFrame.Angles(0, 0, 0)
  1195. part_38.Size = Vector3.new(0.25, 0.35, 0.3)
  1196. part_38.Orientation = Vector3.new(0, -180, 0)
  1197. part_38.Material = Enum.Material.Metal
  1198. part_38.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1199. part_38.BrickColor = BrickColor.new("Dark orange")
  1200. part_38.Parent = model
  1201. part_38.CFrame = CFrame.new(96.168, 1.516, 53.197) * CFrame.Angles(-3.142, 0, 3.142)
  1202. parttopart_strong_joint_20.Part1 = part_28
  1203. parttopart_strong_joint_20.C0 = CFrame.new(0.125, -0.175, 0.15) * CFrame.Angles(1.571, 0, 0)
  1204. parttopart_strong_joint_20.C1 = CFrame.new(-0.125, 0.05, -0.15) * CFrame.Angles(-1.571, 1.571, 0)
  1205. parttopart_strong_joint_20.Part0 = part_38
  1206. parttopart_strong_joint_20.Name = "Part-to-Part Strong Joint"
  1207. parttopart_strong_joint_20.Parent = part_38zzzz
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