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- static const u32 SoundsClassic[] =
- {
- MUSIC_CLASSIC,
- MUSIC_MENU,
- SFX_HELP_PANEL_HIDE,
- SFX_HELP_PANEL_SHOW,
- SFX_MAHJONG_ERROR,
- SFX_MAHJONG_MATCH,
- SFX_MAHJONG_SELECT,
- SFX_MINIGAME_FAILED,
- SFX_MINIGAME_WON,
- SFX_UI_CLICK,
- NUM_SOUND_FILENAMES,
- };
- struct SSceneSoundSets
- {
- u32 * Sounds;
- u32 Length;
- SSceneSoundSets(u32 *S, u32 L)
- {
- Sounds = S;
- Length = L;
- }
- };
- static const SSceneSoundSets SceneSoundSets[] =
- {
- SSceneSoundSets(&SoundsClassic[0], sizeof(SoundsClassic)),
- };
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