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- Pick a setting.
- 0) fantasy (recommended)
- 1) mystery
- 2) apocalyptic
- 3) zombies
- 4) custom
- Enter the number of your choice: load
- Error invalid choice.
- Enter the number of your choice: 0
- Pick a character
- 0) noble
- 1) knight
- 2) squire
- 3) wizard
- 4) ranger
- 5) peasant
- 6) rogue
- Enter the number of your choice: 0
- What is your name? 0
- AI Dungeon 2 Instructions:
- Enter actions starting with a verb ex. "go to the tavern" or "attack the orc."
- To speak enter 'say "(thing you want to say)"' or just "(thing you want to say)"
- The following commands can be entered for any action:
- "revert" Reverts the last action allowing you to pick a different action.
- "quit" Quits the game and saves
- "restart" Starts a new game and saves your current one
- "save" Makes a new save of your game and gives you the save ID
- "load" Asks for a save ID and loads the game if the ID is valid
- "print" Prints a transcript of your adventure (without extra newline formatting)
- "help" Prints these instructions again
- Generating story...
- You are 0, a noble living in the kingdom of Larion. You have a pouch of gold
- and a small dagger. You are awakened by one of your servants who tells you that
- your keep is under attack. You look out the window and see a large army marching
- towards your keep. You don't know what to do so you call for your servant to
- go get some help.
- He returns with several men who tell you to surrender or be killed
- > load
- What is the ID of the saved game?62d368d0-1a99-11ea-bccb-0242ac1c0002
- CommandException: No URLs matched: gs://aidungeonstories/story62d368d0-1a99-11ea-bccb-0242ac1c0002.json
- Loading Game...
- You are Lauren Bellsbury, a wizard living in the kingdom of Larion. You have
- a staff and a spellbook. You finish your long journey and finally arrive at
- the ruin you've been looking for. You look around and see that it's not much
- different than when you left it. The ground is cracked and broken, but otherwise
- there isn't anything special about this place
- > You stomp your feet on the cracked stones.
- You don't know why, but you feel like you should be able to do something more
- impressive with your feet. You walk over to one of the stone steps and stomp
- down on them. They crack loudly, but you aren't bothered by them
- > You cast a spell to detect underground chambers.
- You quickly scan the area and find nothing out of the ordinary. Nothing looks
- like it would lead anywhere interesting. You sigh and turn back to the ruined
- building. It seems odd that you're here, since you haven't been doing any magic
- lately
- > You cast a spell of detect magic.
- You immediately sense the presence of a magical aura around the ruins. The smell
- is strong, almost overpowering. You can only assume that this must be where
- you need to go. You cast a light blue bolt of energy at the source of the aura.
- You see a small black figure standing nearby
- > You examine figure.
- The figure appears to be a human, though its face is covered in a hooded cloak.
- Its eyes are red and puffy and it has a long nose and crooked teeth. It's mouth
- is wide open and it's tongue sticks out from between his lips
- > You say "Hello, who are you?".
- "I'm sorry, I don't recognize you". The figure says.
- > You say "What are you doing here?".
- "I was sent here by my master, Lord Rostov".
- > You say "What is your purpose here?".
- "My master needs me to retrieve some items for him".
- > You say "What items does Lord Rostov require?".
- "He wants me to get the key to the dungeon beneath the castle".
- > You ask "Where is this key?".
- "It's somewhere in the library under the castle".
- > You teleport the figure to another dimension.
- You teleport the figure to another dimension. He doesn't seem to mind, he just
- smiles at you before disappearing into thin air
- > You cast a spell to teleport yourself to the library in the castle of Lord
- Rostov.
- You cast a light blue beam of light at the library. You then use your staff to
- send yourself there. You enter the library and find yourself in the throne room
- of Lord Rostov. There is a large crystal table set up in the center of the room
- > You search for the key to the dungeon.
- You look around the room and spot a door near the crystal table. You think about
- how you could easily sneak past anyone if you had to, but you decide against
- it. Instead you focus on finding the key to the dungeon
- > You search the castle library for the key.
- You search the castle library for the key. You try to remember what you were
- studying when you left the library, but you don't recall anything relevant.
- You also notice that several bookshelves are missing
- > You cast a detection spell to find the key to the dungeon.
- You cast a detection spell to locate the location of the dungeon. You find that
- the dungeon is located in the basement of the castle. You also discover that
- the key is locked away in a secret compartment in the wall. You put the key
- in your pocket and leave the castle
- > You check inventory.
- You check the inventory of the castle and find that the key is gone. You also
- realize that you've forgotten all about your previous studies. You begin to
- wonder if you should continue your studies or not.
- > You enter the dungeon beneath the castle.
- You enter the dungeon beneath the castle. You soon come across a large cavern
- filled with water. A large pool sits in the middle of the cavern and two statues
- stand guard over the pool. One statue is made of stone and the other is made
- of wood.
- > You cast spell of underwater breathing on yourself.
- You cast the spell of underwater breathing on yourself. You swim through the
- water towards the pools. Suddenly you hear a loud splash behind you. You turn
- around and see a large crocodile swimming toward you.
- > You cast a spell to teleport the crocodile to another dimension.
- You cast a light blue ray of water at the crocodile. You see it splashing in
- the water as it tries to escape. You swim after it until you reach the edge
- of the lake. You drop into the lake and sink down into the depths of the lake
- > You examine the bottom of the lake.
- You examine the bottom of the lake. You find that it is covered with algae and
- plants. You notice that the bottom of the lake is slightly muddy. You swim forward
- and swim underneath the surface of the lake. You see a cave entrance in the
- floor of the lake
- > You swim down into the cave entrance.
- You swim down into the cave entrance. You find yourself in a dimly lit chamber.
- You see a single candle sitting on a table next to a bookcase. On the table
- is a bowl of pebbles and a piece of paper
- > You read the piece of paper.
- You read the piece of paper. It reads:
- > You continue reading the paper.
- You continue reading the paper. It begins with the words:
- > You cast a spell to read the paper to you.
- You cast a light blue ray of light at the candle. You see that it burns brightly.
- You watch as the candle flickers and dies. You pick up the candle and place
- it back onto the table. You take a deep breath and exhale
- > You light the candle.
- You light the candle. You feel an intense heat burning inside your body. You
- quickly cover your eyes and gasp for air. You then slowly open them and stare
- at the candle. You can now see clearly again. You are standing in front of a
- small wooden door
- > You examine paper.
- You examine the paper. It reads:
- > You burn the paper.
- You burn the paper. You feel a sudden pain in your chest. You fall backwards
- and collapse to the ground. Your heart stops beating
- > You quickly cast a spell to start your heart again.
- You quickly cast a light blue ray of fire at the candle. You see that it catches
- fire and explodes into flames. You rush out of the room and run to the nearest
- window. You throw open the window and jump outside
- > You cast a spell of levitation on yourself.
- You cast a light blue ray of ice at the candle. You see that it melts and turns
- to ash. You float along the lake shore and land on dry land. You look around
- and notice that the lake has dried up completely. The sun has set and night
- has fallen
- > return to the dungeon
- You return to the dungeon. You find that the door is closed and bolted from the
- inside. You attempt to force the door open, but you fail. You then try to climb
- down the ladder, but you fail too
- > cast a spell to teleport the door to another dimension
- You cast a light blue beam of light at the door. You see that it shatters and
- disintegrates into dust. You walk down the stairs and find yourself in a dark
- corridor
- > use magic to light up your staff
- You cast a light blue beam of light at the staff. You see that it glows brightly.
- You pull out the handle and twist the ****. You turn the **** and the door opens
- > descend deeper into the dungeon
- You descend deeper into the dungeon. You find that there is a passage leading
- further down. You pass by a large marble sarcophagus. You step carefully examine
- the sarcophagus and find that it contains a human skull, a few coins and a note.
- > read the note
- The note reads:
- > examine the sarcophagi
- You examine the sarcophagi. They contain several jars containing various liquids.
- You find that one jar contains a green liquid. You pour some of this liquid
- into a glass vial and close the lid. You observe the liquid and it changes color
- to match the walls of the sarcophagus
- > continue walking down the passage
- You continue down the passage. You pass by a large stone sarcophagus. You step
- carefully examine the sarcophagus and find that it contains a human skull, a
- few coins and a note.
- > examine the skull
- You examine the skull. It appears to be a normal skull, except that its eye sockets
- are empty. You examine the rest of the skull and discover that it contains a
- small amount of gold and silver. You also find a small lockpick
- > cast a magic spell to detect secrets in this room
- You cast a light blue ray of light at the skull. You see that it lights up and
- shines brightly against the wall. You study the skull and find that it contains
- a small amount of gold and silver. You also find a small lockpick
- > use your magic sense to detect secrets in this room
- You use your magic sense to detect secrets in this room. You find that the room
- contains a hidden door behind a locked chest. You could easily break through
- the lock if you wanted to
- > speak a magic incantation that will teleport you into the room behind the secret door
- You speak a magic incantation that teleports you into the room behind the secret
- door. You find that the room contains a secret door which leads to a stairway
- that goes down into a tunnel
- > descend into the tunnel
- You descend into the tunnel. You find that it descends into darkness. You hear
- a faint sound coming from the tunnel. You cautiously approach the noise and
- see a man dressed in black holding a long dagger. He looks at you and smiles
- before he disappears into the darkness
- > drink a potion of Night Vision
- You drink a potion of Night Vision. You immediately begin to see stars. You can
- see even in complete darkness. You can't quite make out everything though. You
- know that it's not daylight. You see a bright light ahead of you. You look to
- your right and see a cave entrance
- > cast a spell to find the man in black
- You cast a light blue ray of light at the cave entrance. You see that it illuminates
- the cave entrance. You follow the light and soon find yourself in a dimly lit
- chamber. There is a table covered with candles and a man wearing a hooded robe
- sitting at the table
- > say "Hello, who are you?"
- You say "Hello, who are you?" The man turns his head slightly to face towards
- you and speaks in a strange voice.
- "This is not the way".... This is not the way..".A man speaks.
- "The man says..
- > ask "What is the way?"
- The man says "It is death".
- > examine the man
- You examine the man. He appears to be an old man. His skin is wrinkled and his
- eyes appear to be sunken in their sockets. He wears a hooded robes and carries
- a staff of some sort.
- > ask "What is this place?"
- He replies "This is the underworld".
- > ask "What are you doing here?"
- He replies "I am here to help you".
- > ask "What should I do?"
- He replies "Do nothing. Just enjoy the afterlife".
- > ask "Am I already dead?"
- He replies "Yes, you are dead".
- YOU DIED. GAME OVER
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