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  1.  
  2. ▄▄▄ ██▓ ▓█████▄ █ ██ ███▄ █ ▄████ ▓█████ ▒█████ ███▄ █
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  8. ▒ ▒▒ ░ ▒ ░ ░ ▒ ▒ ░░▒░ ░ ░ ░ ░░ ░ ▒░ ░ ░ ░ ░ ░ ░ ▒ ▒░ ░ ░░ ░ ▒░
  9. ░ ▒ ▒ ░ ░ ░ ░ ░░░ ░ ░ ░ ░ ░ ░ ░ ░ ░ ░ ░ ░ ▒ ░ ░ ░
  10. ░ ░ ░ ░ ░ ░ ░ ░ ░ ░ ░ ░
  11.  
  12.  
  13.  
  14.  
  15. Pick a setting.
  16. 0) fantasy (recommended)
  17. 1) mystery
  18. 2) apocalyptic
  19. 3) zombies
  20. 4) custom
  21. Enter the number of your choice: load
  22. Error invalid choice.
  23. Enter the number of your choice: 0
  24.  
  25. Pick a character
  26. 0) noble
  27. 1) knight
  28. 2) squire
  29. 3) wizard
  30. 4) ranger
  31. 5) peasant
  32. 6) rogue
  33. Enter the number of your choice: 0
  34.  
  35. What is your name? 0
  36.  
  37. AI Dungeon 2 Instructions:
  38. Enter actions starting with a verb ex. "go to the tavern" or "attack the orc."
  39. To speak enter 'say "(thing you want to say)"' or just "(thing you want to say)"
  40.  
  41.  
  42. The following commands can be entered for any action:
  43. "revert" Reverts the last action allowing you to pick a different action.
  44. "quit" Quits the game and saves
  45. "restart" Starts a new game and saves your current one
  46. "save" Makes a new save of your game and gives you the save ID
  47. "load" Asks for a save ID and loads the game if the ID is valid
  48. "print" Prints a transcript of your adventure (without extra newline formatting)
  49. "help" Prints these instructions again
  50.  
  51. Generating story...
  52.  
  53.  
  54. You are 0, a noble living in the kingdom of Larion. You have a pouch of gold
  55. and a small dagger. You are awakened by one of your servants who tells you that
  56. your keep is under attack. You look out the window and see a large army marching
  57. towards your keep. You don't know what to do so you call for your servant to
  58. go get some help.
  59. He returns with several men who tell you to surrender or be killed
  60. > load
  61. What is the ID of the saved game?62d368d0-1a99-11ea-bccb-0242ac1c0002
  62. CommandException: No URLs matched: gs://aidungeonstories/story62d368d0-1a99-11ea-bccb-0242ac1c0002.json
  63.  
  64. Loading Game...
  65.  
  66. You are Lauren Bellsbury, a wizard living in the kingdom of Larion. You have
  67. a staff and a spellbook. You finish your long journey and finally arrive at
  68. the ruin you've been looking for. You look around and see that it's not much
  69. different than when you left it. The ground is cracked and broken, but otherwise
  70. there isn't anything special about this place
  71.  
  72. > You stomp your feet on the cracked stones.
  73.  
  74.  
  75. You don't know why, but you feel like you should be able to do something more
  76. impressive with your feet. You walk over to one of the stone steps and stomp
  77. down on them. They crack loudly, but you aren't bothered by them
  78.  
  79. > You cast a spell to detect underground chambers.
  80.  
  81.  
  82. You quickly scan the area and find nothing out of the ordinary. Nothing looks
  83. like it would lead anywhere interesting. You sigh and turn back to the ruined
  84. building. It seems odd that you're here, since you haven't been doing any magic
  85. lately
  86.  
  87. > You cast a spell of detect magic.
  88.  
  89.  
  90. You immediately sense the presence of a magical aura around the ruins. The smell
  91. is strong, almost overpowering. You can only assume that this must be where
  92. you need to go. You cast a light blue bolt of energy at the source of the aura.
  93. You see a small black figure standing nearby
  94.  
  95. > You examine figure.
  96.  
  97.  
  98. The figure appears to be a human, though its face is covered in a hooded cloak.
  99. Its eyes are red and puffy and it has a long nose and crooked teeth. It's mouth
  100. is wide open and it's tongue sticks out from between his lips
  101.  
  102. > You say "Hello, who are you?".
  103.  
  104.  
  105. "I'm sorry, I don't recognize you". The figure says.
  106.  
  107. > You say "What are you doing here?".
  108.  
  109.  
  110. "I was sent here by my master, Lord Rostov".
  111.  
  112. > You say "What is your purpose here?".
  113.  
  114.  
  115. "My master needs me to retrieve some items for him".
  116.  
  117. > You say "What items does Lord Rostov require?".
  118.  
  119.  
  120. "He wants me to get the key to the dungeon beneath the castle".
  121.  
  122. > You ask "Where is this key?".
  123.  
  124.  
  125. "It's somewhere in the library under the castle".
  126.  
  127. > You teleport the figure to another dimension.
  128.  
  129.  
  130. You teleport the figure to another dimension. He doesn't seem to mind, he just
  131. smiles at you before disappearing into thin air
  132.  
  133. > You cast a spell to teleport yourself to the library in the castle of Lord
  134. Rostov.
  135.  
  136.  
  137. You cast a light blue beam of light at the library. You then use your staff to
  138. send yourself there. You enter the library and find yourself in the throne room
  139. of Lord Rostov. There is a large crystal table set up in the center of the room
  140.  
  141. > You search for the key to the dungeon.
  142.  
  143.  
  144. You look around the room and spot a door near the crystal table. You think about
  145. how you could easily sneak past anyone if you had to, but you decide against
  146. it. Instead you focus on finding the key to the dungeon
  147.  
  148. > You search the castle library for the key.
  149.  
  150.  
  151. You search the castle library for the key. You try to remember what you were
  152. studying when you left the library, but you don't recall anything relevant.
  153. You also notice that several bookshelves are missing
  154.  
  155. > You cast a detection spell to find the key to the dungeon.
  156.  
  157.  
  158. You cast a detection spell to locate the location of the dungeon. You find that
  159. the dungeon is located in the basement of the castle. You also discover that
  160. the key is locked away in a secret compartment in the wall. You put the key
  161. in your pocket and leave the castle
  162.  
  163. > You check inventory.
  164.  
  165.  
  166. You check the inventory of the castle and find that the key is gone. You also
  167. realize that you've forgotten all about your previous studies. You begin to
  168. wonder if you should continue your studies or not.
  169.  
  170. > You enter the dungeon beneath the castle.
  171.  
  172.  
  173. You enter the dungeon beneath the castle. You soon come across a large cavern
  174. filled with water. A large pool sits in the middle of the cavern and two statues
  175. stand guard over the pool. One statue is made of stone and the other is made
  176. of wood.
  177.  
  178. > You cast spell of underwater breathing on yourself.
  179.  
  180.  
  181. You cast the spell of underwater breathing on yourself. You swim through the
  182. water towards the pools. Suddenly you hear a loud splash behind you. You turn
  183. around and see a large crocodile swimming toward you.
  184.  
  185. > You cast a spell to teleport the crocodile to another dimension.
  186.  
  187.  
  188. You cast a light blue ray of water at the crocodile. You see it splashing in
  189. the water as it tries to escape. You swim after it until you reach the edge
  190. of the lake. You drop into the lake and sink down into the depths of the lake
  191.  
  192. > You examine the bottom of the lake.
  193.  
  194.  
  195. You examine the bottom of the lake. You find that it is covered with algae and
  196. plants. You notice that the bottom of the lake is slightly muddy. You swim forward
  197. and swim underneath the surface of the lake. You see a cave entrance in the
  198. floor of the lake
  199.  
  200. > You swim down into the cave entrance.
  201.  
  202.  
  203. You swim down into the cave entrance. You find yourself in a dimly lit chamber.
  204. You see a single candle sitting on a table next to a bookcase. On the table
  205. is a bowl of pebbles and a piece of paper
  206.  
  207. > You read the piece of paper.
  208.  
  209.  
  210. You read the piece of paper. It reads:
  211.  
  212. > You continue reading the paper.
  213.  
  214.  
  215. You continue reading the paper. It begins with the words:
  216.  
  217. > You cast a spell to read the paper to you.
  218.  
  219.  
  220. You cast a light blue ray of light at the candle. You see that it burns brightly.
  221. You watch as the candle flickers and dies. You pick up the candle and place
  222. it back onto the table. You take a deep breath and exhale
  223.  
  224. > You light the candle.
  225.  
  226.  
  227. You light the candle. You feel an intense heat burning inside your body. You
  228. quickly cover your eyes and gasp for air. You then slowly open them and stare
  229. at the candle. You can now see clearly again. You are standing in front of a
  230. small wooden door
  231.  
  232. > You examine paper.
  233.  
  234.  
  235. You examine the paper. It reads:
  236.  
  237. > You burn the paper.
  238.  
  239.  
  240. You burn the paper. You feel a sudden pain in your chest. You fall backwards
  241. and collapse to the ground. Your heart stops beating
  242.  
  243. > You quickly cast a spell to start your heart again.
  244.  
  245.  
  246. You quickly cast a light blue ray of fire at the candle. You see that it catches
  247. fire and explodes into flames. You rush out of the room and run to the nearest
  248. window. You throw open the window and jump outside
  249.  
  250. > You cast a spell of levitation on yourself.
  251.  
  252.  
  253. You cast a light blue ray of ice at the candle. You see that it melts and turns
  254. to ash. You float along the lake shore and land on dry land. You look around
  255. and notice that the lake has dried up completely. The sun has set and night
  256. has fallen
  257. > return to the dungeon
  258.  
  259. You return to the dungeon. You find that the door is closed and bolted from the
  260. inside. You attempt to force the door open, but you fail. You then try to climb
  261. down the ladder, but you fail too
  262. > cast a spell to teleport the door to another dimension
  263.  
  264. You cast a light blue beam of light at the door. You see that it shatters and
  265. disintegrates into dust. You walk down the stairs and find yourself in a dark
  266. corridor
  267. > use magic to light up your staff
  268.  
  269. You cast a light blue beam of light at the staff. You see that it glows brightly.
  270. You pull out the handle and twist the ****. You turn the **** and the door opens
  271. > descend deeper into the dungeon
  272.  
  273. You descend deeper into the dungeon. You find that there is a passage leading
  274. further down. You pass by a large marble sarcophagus. You step carefully examine
  275. the sarcophagus and find that it contains a human skull, a few coins and a note.
  276. > read the note
  277.  
  278. The note reads:
  279. > examine the sarcophagi
  280.  
  281. You examine the sarcophagi. They contain several jars containing various liquids.
  282. You find that one jar contains a green liquid. You pour some of this liquid
  283. into a glass vial and close the lid. You observe the liquid and it changes color
  284. to match the walls of the sarcophagus
  285. > continue walking down the passage
  286.  
  287. You continue down the passage. You pass by a large stone sarcophagus. You step
  288. carefully examine the sarcophagus and find that it contains a human skull, a
  289. few coins and a note.
  290. > examine the skull
  291.  
  292. You examine the skull. It appears to be a normal skull, except that its eye sockets
  293. are empty. You examine the rest of the skull and discover that it contains a
  294. small amount of gold and silver. You also find a small lockpick
  295. > cast a magic spell to detect secrets in this room
  296.  
  297. You cast a light blue ray of light at the skull. You see that it lights up and
  298. shines brightly against the wall. You study the skull and find that it contains
  299. a small amount of gold and silver. You also find a small lockpick
  300. > use your magic sense to detect secrets in this room
  301.  
  302. You use your magic sense to detect secrets in this room. You find that the room
  303. contains a hidden door behind a locked chest. You could easily break through
  304. the lock if you wanted to
  305. > speak a magic incantation that will teleport you into the room behind the secret door
  306.  
  307. You speak a magic incantation that teleports you into the room behind the secret
  308. door. You find that the room contains a secret door which leads to a stairway
  309. that goes down into a tunnel
  310. > descend into the tunnel
  311.  
  312. You descend into the tunnel. You find that it descends into darkness. You hear
  313. a faint sound coming from the tunnel. You cautiously approach the noise and
  314. see a man dressed in black holding a long dagger. He looks at you and smiles
  315. before he disappears into the darkness
  316. > drink a potion of Night Vision
  317.  
  318. You drink a potion of Night Vision. You immediately begin to see stars. You can
  319. see even in complete darkness. You can't quite make out everything though. You
  320. know that it's not daylight. You see a bright light ahead of you. You look to
  321. your right and see a cave entrance
  322. > cast a spell to find the man in black
  323.  
  324. You cast a light blue ray of light at the cave entrance. You see that it illuminates
  325. the cave entrance. You follow the light and soon find yourself in a dimly lit
  326. chamber. There is a table covered with candles and a man wearing a hooded robe
  327. sitting at the table
  328. > say "Hello, who are you?"
  329.  
  330. You say "Hello, who are you?" The man turns his head slightly to face towards
  331. you and speaks in a strange voice.
  332. "This is not the way".... This is not the way..".A man speaks.
  333. "The man says..
  334. > ask "What is the way?"
  335.  
  336. The man says "It is death".
  337. > examine the man
  338.  
  339. You examine the man. He appears to be an old man. His skin is wrinkled and his
  340. eyes appear to be sunken in their sockets. He wears a hooded robes and carries
  341. a staff of some sort.
  342. > ask "What is this place?"
  343.  
  344. He replies "This is the underworld".
  345. > ask "What are you doing here?"
  346.  
  347. He replies "I am here to help you".
  348. > ask "What should I do?"
  349.  
  350. He replies "Do nothing. Just enjoy the afterlife".
  351. > ask "Am I already dead?"
  352.  
  353. He replies "Yes, you are dead".
  354. YOU DIED. GAME OVER
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