nasuhahahafff

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Apr 23rd, 2018
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  1. 剣の舞:
  2. name: '剣の舞'
  3. type: 'Dynamic'
  4. max-level: 5
  5. skill-req: ''
  6. skill-req-lvl: 1
  7. needs-permission: 'False'
  8. msg: '&6{player} &2has cast &6{skill}'
  9. combo: ''
  10. indicator: '2D'
  11. icon: 'Wood Sword'
  12. icon-data: 0
  13. icon-lore:
  14. - '&d{name} &7({level}/{max})'
  15. - '&2Type: &6{type}'
  16. - ''
  17. - '{req:level}Level: {attr:level}'
  18. - '{req:cost}Cost: {attr:cost}'
  19. - ''
  20. - '&2Mana: {attr:mana}'
  21. - '&2Cooldown: {attr:cooldown}'
  22. - '&2攻撃力を二倍にする'
  23. attributes:
  24. level-base: 1
  25. level-scale: 0
  26. cost-base: 1
  27. cost-scale: 0
  28. cooldown-base: 20
  29. cooldown-scale: 0
  30. mana-base: 5
  31. mana-scale: 0
  32. points-spent-req-base: 0
  33. points-spent-req-scale: 0
  34. incompatible:
  35. - ''
  36. components:
  37. Cast-a:
  38. type: 'trigger'
  39. data:
  40. icon-key: ''
  41. children:
  42. Self-b:
  43. type: 'target'
  44. data:
  45. icon-key: ''
  46. children:
  47. Damage Buff-c:
  48. type: 'mechanic'
  49. data:
  50. icon-key: ''
  51. counts: 'True'
  52. type: 'Flat'
  53. skill: 'False'
  54. value-base: 2
  55. value-scale: 0
  56. seconds-base: 5
  57. seconds-scale: 1
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