NoSloppy

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Jan 29th, 2021
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  1. StylePtr<Layers<
  2. StripesX<Int<3500>,Int<-3000>,RotateColorsX<Variation,Green>,RotateColorsX<Variation,Rgb<0,60,0>>,RotateColorsX<Variation,Rgb<50,255,50>>,RotateColorsX<Variation,Rgb<0,128,0>>>,
  3. LockupTrL<Layers<
  4. AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
  5. AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
  6. ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
  7. ResponsiveStabL<Red>,
  8. ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
  9. ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
  10. LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
  11. LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
  12. InOutTrL<TrWipeSparkTip<Red,300>,TrWipeIn<500>>,
  13. TransitionEffectL<TrConcat<TrWipe<300>,
  14. AlphaL<HumpFlickerL<RotateColorsX<Variation,Rgb<0,60,0>>,90>,Bump<Int<0>,Int<3000>>>,TrFade<1000>,
  15. AlphaL<HumpFlickerL<RotateColorsX<Variation,Rgb<0,80,0>>,90>,Bump<Int<0>,Int<6000>>>,TrFade<300>,
  16. AlphaL<HumpFlickerL<RotateColorsX<Variation,Rgb<40,128,0>>,60>,Bump<Int<0>,Int<9000>>>,TrFade<1000>,
  17. AlphaL<HumpFlickerL<RotateColorsX<Variation,Rgb<120,128,0>>,60>,Bump<Int<0>,Int<11000>>>,TrFade<300>,
  18. AlphaL<HumpFlickerL<RotateColorsX<Variation,Rgb<255,10,0>>,30>,Bump<Int<0>,Int<5000>>>,TrFade<1500>>,EFFECT_PREON>>>()
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