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- t_start cookingup:3:1207
- t_domcontent cookingup:3:1207
- t_tti cookingup:3:1207
- .d8888b. 888 888
- d88P Y88b 888 888
- Y88b. 888 888 This is a browser feature intended for
- "Y888b. 888888 .d88b. 88888b. 888 developers. If someone told you to copy-paste
- "Y88b. 888 d88""88b 888 "88b 888 something here to enable a Facebook feature
- "888 888 888 888 888 888 Y8P or "hack" someone's account, it is a
- Y88b d88P Y88b. Y88..88P 888 d88P scam and will give them access to your
- "Y8888P" "Y888 "Y88P" 88888P" 888 Facebook account.
- 888
- 888
- 888
- See https://www.facebook.com/selfxss for more information.
- 6wW77aQoi8m.js:17:1476
- t_prehooks cookingup:3:1207
- t_hooks cookingup:3:1207
- SOCIAL_NETWORK === FB; HOST === cookingupfb.beargg.com; HTTP_SERVER_UNIXTIME === 1550775549; SESSION === 244325; STATISTICS_SERVER === ; VERSION === 1.5.4; GROUP_ID === 292946404878352; TEST_MODE ====== 0 i:102:13
- serStatUrl = undefined magicFB.js:680:5
- {"event":"preload","data":{"Guid":"bb129a70-3351-4f1a-bbc9-8b889ff1881b","Application":{"AppVersion":"1.5.4","AppAlias":"CookingUp"},"LoadPercent":2,"Platform":"fb","Version":"7","SocialUser_Id":"2378481602379293","SessionDate":"2019-02-21 20:59:09","IsInstall":"true","InstallDate":"2019-02-21 20:59:09"}} magicFB.js:619:5
- ========================================== STAT REQUEST magicFB.js:483:5
- Object { event: "preload", data: {…} }
- magicFB.js:484:5
- =================http========================= https://ametrics2.beargg.com/analytic/event/receive/ magicFB.js:488:5
- Object { request: "{\"Guid\":\"bb129a70-3351-4f1a-bbc9-8b889ff1881b\",\"Application\":{\"AppVersion\":\"1.5.4\",\"AppAlias\":\"CookingUp\"},\"LoadPercent\":2,\"Platform\":\"fb\",\"Version\":\"7\",\"SocialUser_Id\":\"2378481602379293\",\"SessionDate\":\"2019-02-21 20:59:09\",\"IsInstall\":\"true\",\"InstallDate\":\"2019-02-21 20:59:09\"}", event: "preload", version: "7" }
- magicFB.js:509:5
- setInitVars321144502020065 292946404878352 3 beargg.com magicFB.js:667:5
- document ready i:207:13
- call init i:216:13
- end init func i:218:13
- ++++++++++++++++++++++++++++++++++++++++++ STAT RESPOND magicFB.js:555:5
- {"status":200,"message":"data successful added in db"} magicFB.js:556:5
- t_layout cookingup:3:1207
- perf_trace {"name": "e2e", "parent": "PageEvents.BIGPIPE_ONLOAD"} WVSwAaIjKiC.js:121:2787
- t_paint cookingup:3:1207
- You can reduce your startup time if you configure your web server to host .unityweb files using gzip compression. UnityLoader.js:3:8480
- [UnityCache] 'https://cookingupfb.beargg.com/mobi/Build/SB_10.wasm.framework.unityweb' successfully downloaded and stored in the indexedDB cache UnityLoader.js:4:11214
- [UnityCache] 'https://cookingupfb.beargg.com/mobi/Build/SB_10.data.unityweb' successfully downloaded and stored in the indexedDB cache UnityLoader.js:4:11214
- [UnityCache] 'https://cookingupfb.beargg.com/mobi/Build/SB_10.wasm.code.unityweb' successfully downloaded and stored in the indexedDB cache UnityLoader.js:4:11214
- Loading player data from data.unity3d UnityLoader.js:4:9380
- Initialize engine version: 2018.3.3f1 (393bae82dbb8) UnityLoader.js:4:9380
- Creating WebGL 2.0 context. UnityLoader.js:4:9380
- Renderer: Mozilla UnityLoader.js:4:9380
- Vendor: Mozilla UnityLoader.js:4:9380
- Version: OpenGL ES 3.0 (WebGL 2.0) UnityLoader.js:4:9380
- GLES: 3 UnityLoader.js:4:9380
- EXT_color_buffer_float GL_EXT_color_buffer_float EXT_texture_filter_anisotropic GL_EXT_texture_filter_anisotropic OES_texture_float_linear GL_OES_texture_float_linear WEBGL_compressed_texture_s3tc GL_WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb GL_WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info GL_WEBGL_debug_renderer_info WEBGL_debug_shaders GL_WEBGL_debug_shaders WEBGL_lose_context GL_WEBGL_lose_context UnityLoader.js:4:9380
- OPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level <OpenGL ES 3.0> ; Context handle 1 UnityLoader.js:4:9380
- OnLevelWasLoaded was found on Reporter UnityLoader.js:4:9380
- This message has been deprecated and will be removed in a later version of Unity. UnityLoader.js:4:9380
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: Line: 356) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- The referenced script on this Behaviour (Game Object 'Camera') is missing! UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: Line: 294) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- UnloadTime: 1.000000 ms UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:48 : Initializing sdk with key f6df8a03-728e-0115-bd7d-d3a12f99324b and version 2.10.3 UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:48 : Metric Session Start Event added to storage UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:48 : Metric Application Info added to storage UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:48 : Metric User Info added to storage UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:48 : Metric Device Info added to storage UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:48 : Metric Storage has been sent successfully UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [ ProjectInstaller ] Bundles to start loaded correctly UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: Line: 516) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- Application: UnityLoader.js:4:9380
- bundleIdentifier: UnityLoader.js:4:9380
- appVersion: 1.5.0 UnityLoader.js:4:9380
- unityVersion: 2018.3.3f1 UnityLoader.js:4:9380
- genuine: True UnityLoader.js:4:9380
- genuineCheckAvailable: False UnityLoader.js:4:9380
- sandboxType: Unknown UnityLoader.js:4:9380
- cachePath: /tmp UnityLoader.js:4:9380
- Platform: UnityLoader.js:4:9380
- platform: WebGLPlayer UnityLoader.js:4:9380
- deviceModel: Firefox 65 UnityLoader.js:4:9380
- operatingSystem: Windows 10 UnityLoader.js:4:9380
- deviceName: n/a UnityLoader.js:4:9380
- deviceType: Desktop UnityLoader.js:4:9380
- processorCount: 1 UnityLoader.js:4:9380
- processorType: n/a UnityLoader.js:4:9380
- systemMemorySize: 256 UnityLoader.js:4:9380
- graphicsDeviceID: 0 UnityLoader.js:4:9380
- graphicsDeviceName: ANGLE (Intel(R) UHD Graphics 630 Direct3D11 vs_5_0 ps_5_0) UnityLoader.js:4:9380
- graphicsDeviceVendor: Mozilla UnityLoader.js:4:9380
- graphicsDeviceVendorID: 0 UnityLoader.js:4:9380
- graphicsDeviceVersion: OpenGL ES 3.0 (WebGL 2.0) UnityLoader.js:4:9380
- graphicsMemorySize: 512 UnityLoader.js:4:9380
- screenSize = 1000x682 UnityLoader.js:4:9380
- systemLanguage = Russian UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [GUID] = n/a UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- Validate flashvars UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- ----------------------FLASHVARS---------------------------- UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- {"init":{"USER_ID":"","AUTH_KEY":"", "URL_FOR_LOGGING": "https://cookingupfb.beargg.com/mo/lo", "REQUEST_URL":"https://cookingupfb.beargg.com", "STAT_URL":"https://cookingupfb.beargg.com/stat/", "RESPONSE_MAX_TIME":0,"DEFAULT_ATTEMPTS_LOAD":0,"REDIRECT_URI":"https://apps.facebook.com/cafecookingtale/", "PERMS":"","VERSION_OFFERS":"1.0.0","ACTIVE_CLIENT_VERSION":"0.0.0","GAME_LINK":"https://apps.facebook.com/cafecookingtale/", "STATISTIC_SERVER":"https://ametrics2.ccsoft.ru/analytic/event/receivetest/","REGISTER_TIME":"","VERSION":"1.0.0","TEST_MODE":0,"APP_ID":"748968881975431","GROUP_ID":"170638730169748","SOCIAL_NETWORK":"FB","SESSION":0,"HOST":"restaurantfbtest.beargg.com","IS_REGISTER":true,"HTTP_SERVER_UNIXTIME":1519650084,"INSIDE_ANALYTIC_VERSION":"7","STATISTIC_SERVER_DB":10,"REPORT_ERROR_LINK":"https://www.facebook.com/Cafe-Cooking-Tale-Community-170638730169748","DEV2DEV_KEY":"ak-!","GAME_GUID":"","ANALYTIC_GAME_NAME":"KitchenRestaurant2","ANALYTIC_PLATFORM_NAME":"","SOCIAL_USER_ID":"","CURRENT_TIME":"","CURRENT_TIMESTAMP":1519657284,"GROUP_LINK":"https://www.facebook.com/Cooking-UP-Community-292946404878352","DOMAIN":"beargg.com","SECONDS_TO_MARGE_PROGRESS ":"30","MERGE_AFTER_LVL_END ":"1"},"auth":{"ofl":{},"ur":[],"vq":[], "ap":{"rh":[],"sh":[],"ht":1519682400,"rl":[]},"a":{"a":[],"b":[],"c":[],"d":0,"mai":1,"ai":0},"m":[]}} UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- ----------------------------------------------------------- UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- SET LOCAL DATA :: FV_KEY UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- HTTP_SERVER_UNIXTIME 1550775590 UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- resource not found: path=config/resourceManager.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- Loading resource : config/ui.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- resource not found: path=config/ui.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [GUID] = n/a UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- Loading resource : config/sceneManager.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- resource not found: path=config/sceneManager.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- Loading resource : config/soundConfig.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- resource not found: path=config/soundConfig.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- Loading resource : config/mapMusicConfig.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- resource not found: path=config/mapMusicConfig.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- Loading resource : config/kitchenMusicConfig.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- resource not found: path=config/kitchenMusicConfig.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- Loading resource : config/library.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- resource not found: path=config/library.json UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- IS_ONLINE: True UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [Game] start initProducts UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- Loading resource : config/translate/texts_ru_ru.xml UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- resource not found: path=config/translate/texts_ru_ru.xml UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [ SocialManager ] start socialNetworkInit UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- Using Facebook Unity SDK v7.15.0 with FBJSSDK/v3.0 FBUnityWebGL/7.15.0 UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- UnloadTime: 4.000000 ms UnityLoader.js:4:9380
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1) UnityLoader.js:4:9380
- showWindow: IntroWindow UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [ResourceManager] loadAssetBundle path: https://cookingupfb.beargg.com/mobi/StreamingAssets/startbundle UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 1620. UnityLoader.js:4:9380
- Total: 4.000000 ms (FindLiveObjects: 0.000000 ms CreateObjectMapping: 1.000000 ms MarkObjects: 3.000000 ms DeleteObjects: 0.000000 ms) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [ SocialManager ] isSocialNetworkInitialized = True UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [ SocialManager ] isLoggedIn = True, isOnline = True, reachability = True UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [ SocialManager ] -> [ INIT CURRENT USER ] UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [WEBGL FB] loadCurrentUser user = { UnityLoader.js:4:9380
- "id": "2378481602379293", UnityLoader.js:4:9380
- "name": "Sergey Aleksandrovich", UnityLoader.js:4:9380
- "first_name": "Sergey", UnityLoader.js:4:9380
- "last_name": "Aleksandrovich", UnityLoader.js:4:9380
- "picture": { UnityLoader.js:4:9380
- "data": { UnityLoader.js:4:9380
- "height": 100, UnityLoader.js:4:9380
- "is_silhouette": false, UnityLoader.js:4:9380
- "url": "https://platform-lookaside.fbsbx.com/platform/profilepic/?asid=2378481602379293&height=100&width=100&ext=1553367591&hash=AeQ00ahidTLu5JVa", UnityLoader.js:4:9380
- "width": 100 UnityLoader.js:4:9380
- } UnityLoader.js:4:9380
- } UnityLoader.js:4:9380
- } UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [GUID] = n/a UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- SET_USER_ID: no ownerId. set ownerId = 2378481602379293 UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [WEBGLFaceBookAdapter] :: REPORT_GAME_LAUNCHED UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [ SocialManager ] loadFriends(start) : False UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [GUID] = n/a UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:51 : Metric User Engagement Event added to storage UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:51 : Changing UserId to 2378481602379293, registered time 1550775591 UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:51 : Metric Application Info added to storage UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:51 : Metric User Info added to storage UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:51 : Metric Device Info added to storage UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:51 : Metric Connect To Social Network added to storage UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:51 : Metric Storage has been sent successfully UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- [DevToDev] 2019/02/21 20:59:51 : Metric Storage has been sent successfully UnityLoader.js:4:9380
- UnityLoader.js:4:9380
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9380
- UnityLoader.js:4:9380
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