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- on place of tnt:
- cancel event
- spawn primed tnt at event-block
- on leftclick:
- player is holding a fire charge
- shoot a fireball with speed 2
- player's gamemode is not creative
- remove 1 fire charge from the player
- execute console command "effect %player% slowness 3 10 true"
- on damage:
- cancel event
- send "&cYou were about to take damage, but it was shielded!"
- Command /autobc [<text>]:
- trigger:
- player is op:
- argument-1 is not set:
- send "&8» &7Usage: /autobc (message)"
- else:
- send "&8» &7Autobroadcast set!"
- set {autobc} to argument-1
- else:
- send "&8» &7You do &enot have permission &7to use this command. This command required the permission '&eOP&7'"
- every 5 seconds:
- {autobc} is not set
- set {autobc} to "&aAutoBroadcast is not set. Customize using /autobc (text)"
- every 3 minutes:
- broadcast "&8»»»»»»»»»»»»»»»»»»»»»»»»»"
- broadcast ""
- broadcast colored "%{autobc}%"
- broadcast ""
- broadcast "&8»»»»»»»»»»»»»»»»»»»»»»»»»"
- Command /broadcast [<string>]:
- trigger:
- player is op:
- argument-1 is not set:
- send "&8» &7Usage: /broadcast (message)"
- else:
- broadcast ""
- broadcast "&8BROADCAST» &7%argument-1%"
- broadcast ""
- else:
- send "&8» &7You do &enot have permission &7to use this command. This command required the permission '&eOP&7'"
- Command /launch [<player>] [<integer>]:
- trigger:
- player is op:
- argument-1 is not set:
- send "&8» &7Usage /launch <player> <power>"
- else:
- argument-2 is not set:
- send "&8» &7Usage /launch <player> <power>"
- else:
- push arg-1 upwards with force arg-2
- strike lightning effect at arg-1
- send "&8» &7Wee!" to argument-1
- else:
- send "&8» &7You do &enot have permission &7to use this command. This command required the permission '&eOP&7'"
- on chat:
- {rank.%player%} is "OWNER":
- cancel event
- broadcast colored "&6[%{uhcrank.%player%}%✫] &c[OWNER] %player% &8» &7%message%"
- else:
- {rank.%player%} is "MANAGER":
- cancel event
- broadcast colored "&6[%{uhcrank.%player%}%✫] &c[MANAGER] %player% &8» &7%message%"
- else:
- {rank.%player%} is "ADMIN":
- cancel event
- broadcast colored "&6[%{uhcrank.%player%}%✫] &3[ADMIN] %player% &8» &7%message%"
- else:
- {rank.%player%} is "BUILDER":
- cancel event
- broadcast colored "&6[%{uhcrank.%player%}%✫] &d[BUILDER] %player% &8» &7%message%"
- else:
- {rank.%player%} is "SRMOD":
- cancel event
- broadcast colored "&6[%{uhcrank.%player%}%✫] &a[SR. MOD] %player% &8» &7%message%"
- else:
- {rank.%player%} is "MOD":
- cancel event
- broadcast colored "&6[%{uhcrank.%player%}%✫] &a[MOD] %player% &8» &7%message%"
- else:
- {rank.%player%} is "JRMOD":
- cancel event
- broadcast colored "&6[%{uhcrank.%player%}%✫] &a[JR. MOD] %player% &8» &7%message%"
- else:
- {rank.%player%} is "TRAINEE":
- cancel event
- broadcast colored "&6[%{uhcrank.%player%}%✫] &2[TRAINEE] %player% &8» &7%message%"
- else:
- {muted.%player%} is "true":
- cancel event
- send "&» &7You cannot speak because you are &emuted&7!"
- execute console command "execute %player% ~ ~ ~ playsound block.note.pling master @p ~ ~ ~ 2 2 1"
- else:
- cancel event
- broadcast "&6[%{uhcrank.%player%}%✫] &e%player% &8» &7%message%"
- on chat:
- {uhcrank.%player%} is not set
- set {uhcrank.%player%} to "1"
- Command /rank [<player>] [<text>]:
- trigger:
- player is op:
- argument-1 is not set:
- send "&8» &7Usage: /rank (player) (OWNER|MANAGER|ADMIN|BUILDER|SRMOD|MOD|JRMOD|TRAINEE|NONE)"
- else:
- argument-2 is not set:
- send "&8» &7Usage: /rank (player) (OWNER|MANAGER|ADMIN|BUILDER|SRMOD|MOD|JRMOD|TRAINEE|NONE)"
- else:
- set {rank.%argument-1%} to argument-2
- send "&8» &7%argument-1%'s rank was successfully set to '%argument-2%'"
- send "&8» &7Your rank was updated to '%argument-2%'"
- else:
- send "&8» &7You do &enot have permission &7to use this command. This command required the permission '&eOP&7'"
- Command /mute [<player>] [<text>]:
- trigger:
- player is op:
- argument-1 is not set:
- send "&8» &7Usage: /mute (player) [reason]"
- else:
- argument-2 is not set:
- {muted.%argument-1%} is "true":
- broadcast ""
- broadcast "&8» &e%argument-1% &7was unmuted by &e%player%"
- broadcast ""
- set {muted.%argument-1%} to "false"
- else:
- send "&8» &7Usage: /mute (player) [reason]"
- else:
- {muted.%argument-1%} is "false"
- broadcast ""
- broadcast "&8» &e%argument-1% &7was muted by &e%player% &7due to &e%argument-2%"
- broadcast ""
- set {muted.%argument-1%} to "true"
- Command /starlevel <player> <text>:
- permission: admin
- trigger:
- set {uhcrank.%argument-1%} to argument-2
- send "&6Stars updated!"
- Command /effect <player> <text> <integer> <integer>:
- #Player | Effect | Strength | Time
- permission: admin
- trigger:
- execute console command "effect %argument-1% %argument-2% %argument-4% %argument-3% true"
- every second:
- loop all players:
- send player title "&e%{cps.%loop-player%}%" with subtitle "&6CPS" for 1 second
- set {cps.%loop-player%} to 0
- on left click:
- add 1 to {cps.%player%}
- on right click:
- add 1 to {cps.%player%}
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