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Apr 28th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7.  
  8. --[[
  9. Jump in the CAAC
  10. by EthanHong0407
  11.  
  12. why the hell did i make this
  13. i dont even know anymore
  14. ]]
  15.  
  16.  
  17. for i, v in pairs(game.Players:GetPlayers()) do
  18.  
  19. local plr = v
  20. local char = plr.Character
  21. local hum = char:FindFirstChildOfClass("Humanoid")
  22. local t = tick()
  23. local action = ""
  24. local torsorot = 0
  25. if hum:FindFirstChild("Animator") then
  26. hum.Animator:Destroy()
  27. end
  28.  
  29. hum.WalkSpeed = 0
  30.  
  31.  
  32. local song = Instance.new("Sound", char)
  33. song.SoundId = "rbxassetid://1883633498"
  34. song.Volume = 1
  35. song.TimePosition = 3
  36. song:Play()
  37. function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
  38. local joint = Instance.new("Motor6D", wp0)
  39. joint.Part0 = wp0
  40. joint.Part1 = wp1
  41. joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
  42. joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
  43. joint.Name = name
  44. return joint
  45. end
  46.  
  47. local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
  48. local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
  49. local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
  50. local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
  51. local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
  52. local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
  53.  
  54. local rsc0 = RS.C0
  55. local lsc0 = LS.C0
  56. local tsc0 = TS.C0
  57. local rhc0 = RH.C0
  58. local lhc0 = LH.C0
  59. local nkc0 = NK.C0
  60.  
  61. local gun = Instance.new("Part", char)
  62. gun.Size = Vector3.new(1, 1, 1)
  63. gun.Anchored = false
  64. gun.CFrame = CFrame.new(0, 10, 0)
  65. gun.BrickColor = BrickColor.new("Black")
  66. gun:BreakJoints()
  67. local gunMesh = Instance.new("SpecialMesh", gun)
  68. gunMesh.MeshId = "rbxassetid://430697201"
  69. gunMesh.Scale = Vector3.new(1, 1, 1)
  70.  
  71. local gunWeld = Instance.new("Weld", gun)
  72. gunWeld.Part0 = char["Right Arm"]
  73. gunWeld.Part1 = gun
  74. gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
  75. * CFrame.Angles(math.rad(-90), 0, 0)
  76. * CFrame.Angles(0, math.rad(180), 0)
  77.  
  78.  
  79. TS.C0 = CFrame.new(0, 10000, 0)
  80. game:GetService("RunService").RenderStepped:connect(function()
  81. t = t + 0.5
  82. if action == "IGotAGun" then
  83. local speed = 0.3
  84. torsorot = torsorot + 45
  85. NK.C0 = NK.C0:lerp(nkc0, speed)
  86. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
  87. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  88. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  89. * CFrame.Angles(math.rad(90), 0, 0), speed)
  90. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  91. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  92. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  93. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  94. elseif action == "IGotAGun2" then
  95. local speed = 0.3
  96.  
  97. NK.C0 = NK.C0:lerp(nkc0, speed)
  98. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  99. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  100. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  101. * CFrame.Angles(math.rad(90), 0, 0), speed)
  102. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  103. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  104. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  105. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  106. elseif action == "CoufCouf" then
  107. local speed = 1
  108. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  109. math.rad(math.random(-360, 360)),
  110. math.rad(math.random(-360, 360))), speed)
  111. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  112. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  113. math.rad(math.random(-360, 360)),
  114. math.rad(math.random(-360, 360))), speed)
  115. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  116. math.rad(math.random(-360, 360)),
  117. math.rad(math.random(-360, 360))), speed)
  118. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  119. math.rad(math.random(-360, 360)),
  120. math.rad(math.random(-360, 360))), speed)
  121. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  122. math.rad(math.random(-360, 360)),
  123. math.rad(math.random(-360, 360))), speed)
  124. elseif action == "Sleep" then
  125. local speed = 1
  126. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
  127. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1)
  128. * CFrame.Angles(math.rad(90), 0, 0), speed)
  129. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
  130. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
  131. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  132. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
  133. elseif action == "WakeUp" then
  134. local speed = 0.3
  135. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
  136. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  137. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
  138. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  139. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  140. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  141. elseif action == "Whehw" then
  142. local speed = 1
  143. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  144. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  145. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  146. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  147. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  148. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  149. elseif action == "Julioliolio" then
  150. local speed = 1
  151. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  152. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  153. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  154. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  155. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  156. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  157. elseif action == "ICan" then
  158. local speed = 1
  159. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  160. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  161. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  162. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  163. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  164. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  165. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  166. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  167. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  168. elseif action == "ICan2" then
  169. local speed = 0.4
  170. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  171. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  172. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  173. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  174. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  175. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  176. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  177. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  178. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  179. elseif action == "ICant" then
  180. local speed = 0.4
  181. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  182. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  183. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  184. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  185. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  186. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  187. * CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
  188. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  189. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  190. elseif action == "BabyJeans" then
  191. NK.C0 = nkc0
  192. TS.C0 = tsc0 * CFrame.new(0, 8, 0)
  193. LS.C0 = lsc0
  194. RS.C0 = rsc0
  195. LH.C0 = lhc0
  196. RH.C0 = rhc0
  197. elseif action == "YouAndYour" then
  198. local speed = 1
  199. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
  200. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
  201. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  202. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  203. * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  204. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
  205. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  206. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  207. elseif action == "Painis" then
  208. local speed = 0.4
  209. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
  210. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  211. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  212. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
  213. * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
  214. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
  215. * CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
  216. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  217. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  218. elseif action == "Impoopments" then
  219. local speed = 1
  220. NK.C0 = NK.C0:lerp(nkc0, speed)
  221. TS.C0 = TS.C0:lerp(tsc0, speed)
  222. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  223. math.rad(math.random(-360, 360)),
  224. math.rad(math.random(-360, 360))), speed)
  225. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  226. math.rad(math.random(-360, 360)),
  227. math.rad(math.random(-360, 360))), speed)
  228. RH.C0 = RH.C0:lerp(rhc0, speed)
  229. LH.C0 = LH.C0:lerp(lhc0, speed)
  230. elseif action == "Normal" then
  231. local speed = 1
  232. NK.C0 = nkc0
  233. TS.C0 = tsc0
  234. LS.C0 = lsc0
  235. RS.C0 = rsc0
  236. LH.C0 = lhc0
  237. RH.C0 = rhc0
  238. elseif action == "Jooj" then
  239. NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  240. TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  241. LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  242. LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  243. RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  244. RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  245. elseif action == "Upsidedown" then
  246. local speed = 1
  247. NK.C0 = nkc0
  248. TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
  249. LS.C0 = lsc0
  250. RS.C0 = rsc0
  251. LH.C0 = lhc0
  252. RH.C0 = rhc0
  253. elseif action == "CAAC" then
  254. local speed = 0.1
  255. NK.C0 = nkc0
  256. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
  257. LS.C0 = lsc0
  258. RS.C0 = rsc0
  259. LH.C0 = lhc0
  260. RH.C0 = rhc0
  261. end
  262. end)
  263.  
  264.  
  265. action = "IGotAGun"
  266. wait(0.5)
  267. action = "IGotAGun2"
  268. wait(2.9)
  269. action = "CoufCouf"
  270. local part = Instance.new("Part", char)
  271. part.Anchored = true
  272. part.Material = "Neon"
  273. part.BrickColor = BrickColor.new("New Yeller")
  274. part.CanCollide = false
  275. part.Size = Vector3.new(0.1, 0.1, 10000)
  276. for i = 1, 16 do
  277.  
  278.  
  279. part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100)))
  280. wait(0.5/16)
  281.  
  282. end
  283. part:Destroy()
  284. gun:Destroy()
  285. local bed = Instance.new("Part", char)
  286. bed.Anchored = false
  287. bed.CanCollide = false
  288. bed.Size = Vector3.new(4, 8, 2)
  289. bed:BreakJoints()
  290. local bedmesh = Instance.new("SpecialMesh", bed)
  291. bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
  292. bedmesh.MeshId = "rbxassetid://473508427"
  293. bedmesh.TextureId = "rbxassetid://473508936"
  294. local bedweld = Instance.new("Weld", bed)
  295. bedweld.Part0 = char.HumanoidRootPart
  296. bedweld.Part1 = bed
  297. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  298. * CFrame.Angles(math.rad(-90), 0, 0)
  299. action = "Sleep"
  300. wait(0.25)
  301. action = "WakeUp"
  302. wait(0.5)
  303. action = "Whehw"
  304. wait(0.7)
  305. action = "Julioliolio"
  306. for i = 1, 16 do
  307. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  308. * CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
  309. wait(1/16)
  310. end
  311. bed:Destroy()
  312. action = "ICan"
  313. wait(0.2)
  314. action = "ICant"
  315. wait(0.25)
  316. action = "ICan2"
  317. wait(0.2)
  318. action = "ICant"
  319. wait(0.35)
  320. action = "BabyJeans"
  321. local baby = Instance.new("Part", char)
  322. baby.Size = Vector3.new(2, 2, 1)
  323. baby.Anchored = false
  324. baby.CanCollide = false
  325. baby:BreakJoints()
  326.  
  327. local baby2 = Instance.new("SpecialMesh", baby)
  328. baby2.MeshId = "rbxassetid://430300723"
  329. baby2.Scale = Vector3.new(5, 5, 5)
  330. baby2.TextureId = "rbxassetid://430300725"
  331.  
  332. local babyweld = Instance.new("Weld", baby)
  333. babyweld.Part0 = char.Torso
  334. babyweld.Part1 = baby
  335. babyweld.C0 = CFrame.new(0, -1, 0)
  336. * CFrame.Angles(0, math.rad(180), 0)
  337. wait(0.5)
  338. baby2.TextureId = "rbxassetid://140688857"
  339. wait(1.1)
  340. baby:Destroy()
  341. action = "YouAndYour"
  342. wait(0.5)
  343. action = "Painis"
  344. wait(0.4)
  345. action = "Impoopments"
  346. wait(1)
  347.  
  348. local pp = Instance.new("Part", char)
  349. pp.Size = Vector3.new(1, 1, 1)
  350. pp.Anchored = true
  351. pp.CanCollide = false
  352. pp.BrickColor = char.Torso.BrickColor
  353. pp:BreakJoints()
  354. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  355.  
  356. for i = 1, 20 do
  357. pp.Size = pp.Size + Vector3.new(0, 0, 2)
  358. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
  359. wait(0.5/20)
  360. end
  361. pp:Destroy()
  362. action = "Jooj"
  363. wait(1.7)
  364. action = "Normal"
  365. wait(0.5)
  366. action = "Upsidedown"
  367. wait(0.5)
  368. action = "Normal"
  369. TS.C0 = tsc0 * CFrame.new(0, 10, 0)
  370. local caac = Instance.new("Part", char)
  371. caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  372. caac.Anchored = true
  373. caac.CanCollide = true
  374. caac.Size = Vector3.new(8, 4, 1)
  375. caac:BreakJoints()
  376. local caactext = Instance.new("SurfaceGui", caac)
  377. caactext.Adornee = caac
  378. local caactext2 = Instance.new("TextLabel", caactext)
  379. caactext2.Size = UDim2.new(1, 0, 1, 0)
  380. caactext2.TextScaled = true
  381. caactext2.Text = "CAAC"
  382. caactext2.Font = "Legacy"
  383. action = "CAAC"
  384. wait(1.7)
  385. coroutine.resume(coroutine.create(function()
  386. for i = 1, 100 do
  387. if char.Head ~= nil then
  388. char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
  389. end
  390. wait(0.5/100)
  391. end
  392. end))
  393. wait(1)
  394. caac.Anchored = false
  395. char.Head:Destroy()
  396. local sound = Instance.new("Sound", char.Torso)
  397. sound.SoundId = "rbxassetid://440431180"
  398. sound.Volume = 1
  399. sound:Play()
  400.  
  401. local explosion = Instance.new("Explosion", char)
  402. explosion.BlastRadius = 1
  403. explosion.BlastPressure = 9000
  404. explosion.Position = char.Torso.Position
  405.  
  406. end
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