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- Trusted Scripts: ["repository", "lnet", "narost", "dependency", "narost-glass", "log"]
- ./scripts/profiles/base-empty.yaml,./scripts/profiles/base.yaml,./scripts/profiles/beforecoordinator-Rylohk-setup.yml,./scripts/profiles/oldRylohk-setup.yml,./scripts/profiles/Rylohk-armor.yaml,./scripts/profiles/Rylohk-back.yaml,./scripts/profiles/Rylohk-brawl.yaml,./scripts/profiles/Rylohk-main.yaml,./scripts/profiles/Rylohk-reavers.yaml,./scripts/profiles/Rylohk-scouts.yaml,./scripts/profiles/Rylohk-setup.yaml,./scripts/profiles/Rylohk-stealth.yaml,./scripts/profiles/Rylohk-test.yaml,./scripts/profiles/Rylohk-tm.yaml,./scripts/profiles/Rylohk-weapons.yaml,./scripts/profiles/Rylohk-wood_trolls.yaml,./scripts/profiles/SampleWarriorMage-setup.yaml
- ./scripts/data/base-anatomy-charts.yaml,./scripts/data/base-art.yaml,./scripts/data/base-athletics.yaml,./scripts/data/base-bad-words.yaml,./scripts/data/base-constellations.yaml,./scripts/data/base-consumables.yaml,./scripts/data/base-crafting.yaml,./scripts/data/base-filters.yaml,./scripts/data/base-hunting.yaml,./scripts/data/base-items.yaml,./scripts/data/base-lumber.yaml,./scripts/data/base-mining.yaml,./scripts/data/base-perform.yaml,./scripts/data/base-picking.yaml,./scripts/data/base-recipes.yaml,./scripts/data/base-remedies.yaml,./scripts/data/base-shrines.yaml,./scripts/data/base-spells.yaml,./scripts/data/base-stealing.yaml,./scripts/data/base-theurgy.yaml,./scripts/data/base-town.yaml
- Lich Version: 4.11.0f
- Ruby Version: 2.0.0
- Dependency Version: 1.2
- ****
- ****
- ****
- ./scripts/profiles/Rylohk-armor.yaml
- ---
- hunting_info:
- - :zone:
- - wood_trolls
- args:
- #Unless there are the # of creatures in the room, you will not attack.
- - d3
- :duration: 20
- stop_on:
- - Light Armor
- before:
- # These are scripts to run.
- # - attunement
- # - safe-room
- - weararmor
- # - buff prehunt_buffs
- after:
- # - safe-room
- # - crossing-repair
- offensive_spells:
- #These are spells like FS, FB
- combat_spell_training:
- #These spells are repeatedly cast during combat, will trigger if more than the d#
- Warding:
- abbrev: ES
- symbiosis: false
- #use_auto_mana: true
- mana: 10
- cambrinth:
- - 2
- Augmentation:
- abbrev: TW
- symbiosis: false
- use_auto_mana: true
- cambrinth:
- - 2
- Augmentation:
- abbrev: SUF
- symbiosis: false
- use_auto_mana: true
- cambrinth:
- - 2
- Utility:
- abbrev: ZEPHYR
- use_auto_mana: true
- # mana: 5
- cambrinth:
- - 2
- training_spells:
- #These are spells like ES, TW, Zephyr
- Warding:
- abbrev: ES
- symbiosis: false
- use_auto_mana: true
- Augmentation:
- abbrev: TW
- symbiosis: false
- use_auto_mana: true
- Utility:
- abbrev: ZEPHYR
- symbiosis: false
- use_auto_mana: true
- buff_spells:
- #This calls Zephyr, which calls Buffs (ES,SUF,SUB,TW)
- # Zephyr:
- # abbrev: ZEPHYR
- # mana: 10
- # cambrinth:
- # - 2
- # expire: the breeze fades from the area
- # Sure Footing:
- # abbrev: SUF
- # mana: 8
- # cambrinth:
- # - 2
- # recast: 2
- buff_nonspells:
- #These are pathways
- stance_override: 50 80 50
- #evasion/parry/block
- weapon_training:
- # Heavy Thrown: light spear
- # Large Edged: bastard sword
- # Polearms: light spear
- Twohanded Edged: bastard sword
- Small Edged: wide-bladed dagger
- use_weak_attacks: true
- dance_skill: Small Edged
- dance_actions:
- #- gouge
- #- bob
- #- circle
- cycle_armors_time: 300
- training_abilities:
- # Analyze: 30
- # Tactics: 30
- Perc: 120
- APP Quick: 120
- Hunt: 180
- Recall: 1800
- ****
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- ****
- ./scripts/profiles/Rylohk-back.yaml
- ---
- hunting_info:
- - :zone:
- - reavers
- args:
- #d0 means to kill everything, d3 would leave 3 things alive.
- - d0
- - back
- stop_on:
- - Small Edged
- # - Large Edged
- - Twohanded Edged
- - Small Blunt
- - Bow
- - Staves
- # - Polearms
- - Crossbow
- - Light Thrown
- # - Heavy Thrown
- # - Brawling
- before:
- after:
- - go2 793
- - safe-room
- - sell-loot
- offensive_spell_cycle:
- - Mark of Arhat
- - Arc Light
- offensive_spells:
- - skill: Debilitation
- name: Arc Light
- abbrev: AL
- mana: 2
- cast_only_to_train: true
- - skill: Debilitation
- name: Mark of Arhat
- abbrev: MOA
- mana: 1
- cast_only_to_train: true
- combat_spell_training:
- Warding:
- abbrev: es
- # use_auto_mana: true
- mana: 18
- cambrinth:
- - 2
- # symbiosis: true
- cast_only_to_train: true
- Utility:
- abbrev: ignite
- # use_auto_mana: true
- mana: 15
- before:
- - message: wield spear
- matches: light spear
- cast: cast spear
- after:
- - message: sheath spear
- matches: Sheathing
- cast_only_to_train: true
- Augmentation:
- abbrev: suf
- # use_auto_mana: true
- mana: 15
- cambrinth:
- - 2
- # symbiosis: true
- cast_only_to_train: true
- Augmentation:
- abbrev: sw
- # use_auto_mana: true
- mana: 15
- cambrinth:
- - 2
- cast_only_to_train: true
- weapon_training:
- Small Edged: throwing spike
- # Large Edged: bastard sword
- Twohanded Edged: bastard sword
- Small Blunt: throwing spike
- Bow: Nisha shortbow
- Crossbow: forester stonebow
- Staves: nightstick
- # Polearms: light spear
- Light Thrown: throwing spike
- # Heavy Thrown: light spear
- # Brawling: ''
- Offhand Weapon: throwing spike
- priority_weapons:
- - Crossbow
- #use_weak_attacks: false
- #DEFAULT IS TRUE
- skip_last_kill: false
- using_light_crossbow: true
- # ALLOWS MELEE OFFHAND WEAPON TRAINING DURING AIMING CROSSBOW IN AIMING_TRAINABLES
- aiming_trainables:
- - Small Edged
- - Small Blunt
- - Light Thrown
- cycle_armors:
- Plate Armor:
- - plate gauntlets
- Brigandine:
- - scale gloves
- Chain Armor:
- - ring gloves
- Light Armor:
- - black gloves
- loot_subtractions:
- buff_spells:
- Sure Footing:
- recast: 1
- use_auto_mana: true
- Zephyr:
- recast: -1
- use_auto_mana: true
- Tailwind:
- recast: 1
- use_auto_mana: true
- Swirling Winds:
- recast: 1
- use_auto_mana: true
- ****
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- ****
- ./scripts/profiles/Rylohk-brawl.yaml
- ---
- hunting_info:
- - :zone:
- - buccas
- args:
- #d0 means to kill everything, d3 would leave 3 things alive.
- - d0
- - brawl
- stop_on:
- - Brawling
- stop_on_low:
- before:
- after:
- ###############################################################
- ### DO NOT EDIT THIS FUCKING YAML AT ALL - CREATE A NEW ONE ###
- ###############################################################
- ########################
- ### OFFENSIVE_SPELLS ###
- ########################
- offensive_spell_cycle:
- offensive_spells:
- combat_spell_training:
- Warding:
- abbrev: es
- # use_auto_mana: true
- mana: 18
- cambrinth:
- - 2
- # symbiosis: true
- cast_only_to_train: true
- Utility:
- abbrev: ignite
- # use_auto_mana: true
- mana: 15
- before:
- - message: wield spear
- matches: light spear
- cast: cast spear
- after:
- - message: sheath spear
- matches: Sheathing
- cast_only_to_train: true
- Augmentation:
- abbrev: suf
- # use_auto_mana: true
- mana: 15
- cambrinth:
- - 2
- # symbiosis: true
- cast_only_to_train: true
- Augmentation:
- abbrev: sw
- # use_auto_mana: true
- mana: 15
- cambrinth:
- - 2
- cast_only_to_train: true
- weapon_training:
- Brawling: ''
- priority_weapons:
- - Brawling
- skip_last_kill: false
- cycle_armors:
- Plate Armor:
- - plate gauntlets
- Brigandine:
- - scale gloves
- Chain Armor:
- - ring gloves
- Light Armor:
- - black gloves
- loot_subtractions:
- - coffer
- - strongbox
- - chest
- - caddy
- - trunk
- - casket
- - skippet
- - crate
- - box
- #######################
- ### BUFF_SPELLS ###
- #######################
- buff_spells:
- Sure Footing:
- recast: 1
- use_auto_mana: true
- Zephyr:
- recast: -1
- use_auto_mana: true
- Tailwind:
- recast: 1
- use_auto_mana: true
- Swirling Winds:
- recast: 1
- use_auto_mana: true
- ****
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- ./scripts/profiles/Rylohk-main.yaml
- ---
- hunting_info:
- - :zone:
- - rock_trolls
- args:
- #d0 means to kill everything, d3 would leave 3 things alive.
- - d0
- - main
- stop_on:
- - Brawling
- - Large Edged
- - Polearms
- - Heavy Thrown
- before:
- after:
- ###############################################################
- ### DO NOT EDIT THIS FUCKING YAML AT ALL - CREATE A NEW ONE ###
- ###############################################################
- skip_last_kill: false
- #######################
- ### OFFENSIVE_SPELL ###
- #######################
- buff_nonspells:
- pathway focus conserve: 30
- offensive_spell_cycle:
- offensive_spells:
- #Cleared so it does not cast offensive spells.
- #combat_spell_training:
- #Removed so it does cast spells during combat.
- weapon_training:
- Large Edged: bastard sword
- Polearms: light spear
- Heavy Thrown: light spear
- Brawling: ''
- priority_weapons:
- - Brawling
- #######################
- ### BUFF_SPELLS ###
- #######################
- buff_spells:
- Sure Footing:
- recast: 1
- use_auto_mana: true
- Zephyr:
- recast: -1
- use_auto_mana: true
- Tailwind:
- recast: 1
- use_auto_mana: true
- Swirling Winds:
- recast: 1
- use_auto_mana: true
- ###################
- ### COMBAT LOOT ###
- ###################
- loot_subtractions:
- #Cleared so it does pick up boxes.
- ****
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- ./scripts/profiles/Rylohk-reavers.yaml
- ---
- # Hunting settings
- hunting_info:
- - :zone: reavers
- # args:
- # - d0
- # - all
- :duration: 60
- before:
- - go2 793
- - weararmor
- - buff main
- stop_on:
- - Targeted Magic
- # stop_on_low:
- # - Athletics
- ****
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- ./scripts/profiles/Rylohk-scouts.yaml
- ---
- hunting_info:
- - :zone:
- - scouts
- args:
- - d1
- :duration: 20
- stop_on:
- - Heavy Thrown
- - Large Edged
- - Polearms
- - Brawling
- before:
- - attunement
- - safe-room
- - buff prehunt_buffs
- after:
- - safe-room
- - crossing-repair
- offensive_spells:
- #These are spells like FS, FB
- combat_spell_training:
- #These are spells like Debil
- buff_nonspells:
- #These are pathways
- use_weak_attacks: true
- stance_override: 40 80 60
- weapon_training:
- Heavy Thrown: light spear
- Large Edged: bastard sword
- Polearms: light spear
- Brawling: ''
- dance_skill: Heavy Thrown
- dance_actions:
- - bob
- - circle
- training_abilities:
- Tactics: 30
- Perc: 120
- APP Quick: 120
- Hunt: 180
- Recall: 1800
- cycle_armors:
- ****
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- ./scripts/profiles/Rylohk-setup.yaml
- ---
- # https://elanthipedia.play.net/Warrior_Mage#Circle_Requirements
- # 3 Magics: Arcana, Targeted Magic, Attunement
- # 5 Weapons (only 3 are needed to circle): Brawling, Heavy Thrown, Polearms, Large Edged, Twohanded Edged
- # 2 Armors (only 1 is needed to circle): Chain Armor, Shield Usage
- # 4 Survivals: Athletics, Perception, Skinning, Outdoorsmanship
- # 3 Lores: Appraisal, Tactics, Scholarship
- # Eventually you will need to train 2 more Magics to circle (for a total of 5)
- # However, you will probably end up training them all since they each have very useful spells
- # The other Magic skills are: Augmentation, Warding, Debilitation, Utility
- ######################
- ### STATUS MONITOR ###
- ######################
- status_monitor_no_window: false
- ####################
- ### HUNTING_FILE ###
- ####################
- hunting_file_list:
- # Hunting-buddy pulls these files and runs them prior to doing other things - Runs even if the skill is already locked.
- # This overwrites everything and just loops these things over and over.
- #- Name of Yaml File "stealth"
- # Each file listed in coordinator should be listed here.
- - main
- #- back
- # - tm -- Replaced by main which does only tm
- # - stealth
- ########################
- ### TRAINING-MANAGER ###
- ########################
- training_manager_hunting_priority: true
- training_manager_priority_skills:
- - Targeted Magic
- training_manager_town_duration: 20
- combat_training_abilities_target: 7
- #combat_trainer_target_increment: 32
- #combat_trainer_action_counter: 30
- #How many swings to take before switching.
- ##################
- ### PRIORITIES ###
- ##################
- priority_weapons:
- - Brawling
- - Heavy Thrown
- - Large Edged
- - Polearms
- priority_defense: Evasion
- #PRIORTY_DEFENSE OF EVASION MEANS IT SWAPS BETWEEN PARRY/SHIELD TO TRAIN THEM, EVASION STAYS 100%
- #stance_override:
- #DONT USE THIS, PRIORITY DEFENSE IS AUTOMATED AND THIS WILL GET YOU KILLED
- use_weak_attacks: true
- use_stealth_attacks: false
- ###################
- ### BUFF_SPELLS ###
- ###################
- buff_spells:
- Swirling Winds:
- abbrev: sw
- recast: 2
- use_auto_mana: true
- Sure Footing:
- abbrev: suf
- recast: 2
- use_auto_mana: true
- Ethereal Shield:
- abbrev: es
- recast: 1
- use_auto_mana: true
- Substratum:
- abbrev: substratum
- recast: -1
- use_auto_mana: true
- Zephyr:
- abbrev: zephyr
- recast: -1
- use_auto_mana: true
- Tailwind:
- abbrev: tw
- recast: 1
- use_auto_mana: true
- #######################
- ### OFFENSIVE_SPELL ###
- #######################
- buff_nonspells:
- pathway focus conserve: 30
- #offensive_spell_cycle:
- - Mark of Arhat
- #- Fire Shards
- - Fire Ball
- #- Eagle's Cry
- #- Electrostatic Eddy
- offensive_spells:
- - name: Fire Shards
- abbrev: FS
- mana: 10
- - name: Fire Ball
- abbrev: FB
- mana: 15
- - skill: Debilitation
- name: Arc Light
- abbrev: AL
- mana: 1
- cast_only_to_train: true
- - skill: Debilitation
- name: Mark of Arhat
- abbrev: MOA
- mana: 1
- cast_only_to_train: true
- #####################################
- ### TRAINING_SPELLS DURING COMBAT ###
- #####################################
- #combat_spell_training_max_threshold: 8
- #combat_spell_training_max_npcs: --- Soon to be.
- #Whatever # you put it, it will only cast combat_spell_training spells if there are that # of creatures or less
- #Setting it to 2 would only do combat spell training if there are 2 or less mobs.
- combat_trainer_buffs_force_cambrinth: false
- combat_spell_training:
- Warding:
- abbrev: es
- # use_auto_mana: true
- mana: 18
- cambrinth:
- - 2
- # symbiosis: true
- cast_only_to_train: true
- # Utility:
- # abbrev: ignite
- # use_auto_mana: true
- # mana: 15
- # before:
- # - message: wield spear
- # matches: light spear
- # cast: cast spear
- # after:
- # - message: sheath spear
- # matches: Sheathing
- # cast_only_to_train: true
- Augmentation:
- abbrev: suf
- # use_auto_mana: true
- mana: 15
- cambrinth:
- - 2
- # symbiosis: true
- cast_only_to_train: true
- Augmentation:
- abbrev: sw
- # use_auto_mana: true
- mana: 15
- cambrinth:
- - 2
- cast_only_to_train: true
- #######################
- ### WEAPON TRAINING ###
- #######################
- #LIST OF WEAPONS TO TRAIN IN COMBAT
- weapon_training:
- Small Edged: throwing spike
- Large Edged: bastard sword
- Twohanded Edged: bastard sword
- Small Blunt: throwing spike
- Bow: Nisha shortbow
- Crossbow: forester's stonebow
- Staves: nightstick
- Polearms: light spear
- Light Thrown: throwing spike
- Heavy Thrown: light spear
- Brawling: ''
- Offhand Weapon: throwing spike
- # Large Blunt: bar mace
- # Twohanded Blunt: bar mace
- # Slings: sling
- #LIST OF WEAPONS TO USE WHILE AIMING DURING COMBAT
- aiming_trainables:
- - Brawling
- - Small Edged
- - Small Blunt
- - Light Thrown
- dance_skill: Brawling
- #WEAPON BASE TO USE WHILE GREATER THAN D# ARGUMENT
- dance_actions:
- #LIST OF ACTIONS TO USE WHILE GREATER THAN D# ARGUMENT
- - analyze
- - circle
- - bob
- - weave
- training_abilities:
- Analyze: 120
- Perc: 120
- Hunt: 120
- Recall: 1800
- # Tactics: 30
- # Stealth: 60
- # APP Quick: 60
- #APP QUICK DOESNT TEACH UNTIL 76 RANKS
- #summoned_weapons_element: fire
- #summoned_weapons:
- # - name: Heavy Thrown
- # - name: Polearms
- # - name: Large Edged
- ######################################
- ### TRAINING_SPELLS OUTSIDE COMBAT ###
- ######################################
- crafting_training_spells:
- Warding:
- abbrev: es
- # use_auto_mana: true
- mana: 18
- cambrinth:
- - 2
- # symbiosis: true
- cast_only_to_train: true
- # Utility:
- # abbrev: ignite
- # use_auto_mana: true
- # mana: 15
- # before:
- # - message: wield spear
- # matches: light spear
- # cast: cast spear
- # after:
- # - message: sheath spear
- # matches: Sheathing
- # cast_only_to_train: true
- Augmentation:
- abbrev: suf
- # use_auto_mana: true
- mana: 15
- cambrinth:
- - 2
- # symbiosis: true
- cast_only_to_train: true
- Augmentation:
- abbrev: sw
- # use_auto_mana: true
- mana: 15
- cambrinth:
- - 2
- cast_only_to_train: true
- magic_exp_training_max_threshold: 32
- #This affects TRAINING spells, and 32 would stop at 32/34.
- training_spells:
- #Crossing-Trainer casts these spells, not used in combat, that's combat_training_spells.
- Warding:
- abbrev: es
- # use_auto_mana: true
- mana: 18
- cambrinth:
- - 2
- # symbiosis: true
- # Utility:
- # abbrev: ignite
- # use_auto_mana: true
- # mana: 15
- # before:
- # - message: wield spear
- # matches: light spear
- # cast: cast spear
- # after:
- # - message: sheath spear
- # matches: Sheathing
- Augmentation:
- abbrev: suf
- # use_auto_mana: true
- mana: 15
- cambrinth:
- - 2
- # symbiosis: true
- Augmentation:
- abbrev: sw
- # use_auto_mana: true
- mana: 15
- cambrinth:
- - 2
- ###################
- ### WAGGLE_SETS ###
- ###################
- #The following spells are cast immediately after hunting-buddy starts.
- waggle_sets:
- prehunt_buffs:
- # Swirling Winds:
- # abbrev: sw
- # recast: 1
- # use_auto_mana: true
- # Sure Footing:
- # abbrev: suf
- # recast: 1
- # use_auto_mana: true
- #Substratum:
- #abbrev: substratum
- #recast: 2
- #mana: 5
- #cambrinth:
- #- 5
- #- 4
- #Ethereal Shield:
- #abbrev: es
- #recast: 2
- #mana: 1
- #cambrinth:
- #- 8
- #- 8
- #mana: 5
- #cambrinth:
- #- 5
- #- 4
- # Tailwind:
- # CANT ALWAYS USE HERE BECAUSE SOME AREAS ARE INDOORS
- # abbrev: tw
- # recast: 2
- # use_auto_mana: true
- # mana: 5
- # cambrinth:
- # - 9
- #########################
- ### CROSSING_TRAINING ###
- #########################
- crossing_training:
- #Primary Skillsets:
- - Attunement
- # - Arcana
- # - Targeted Magic
- - Augmentation
- # - Debilitation
- - Utility
- - Warding
- # - Summoning
- #Tiertary Skillsets:
- - Athletics
- # - Stealth
- # - Locksmithing
- - Perception
- # - Thievery
- # - First Aid
- - Outdoorsmanship
- # - Skinning
- #Secondary Skillsets:
- # - Forging
- # - Engineering
- # - Outfitting
- # - Alchemy
- - Appraisal
- - Scholarship
- - Mechanical Lore
- - Performance
- # - Tactics
- ###################
- ### APPRAISAL ###
- ###################
- appraisal_training:
- #- pouches
- - gear
- - zills
- #################
- ### CAMBRINTH ###
- #################
- use_harness_when_arcana_locked: true
- # use_harness_when_arcana_locked is Combat Related
- #waggle_force_cambrinth: false
- cambrinth: cambrinth armband
- cambrinth_cap: 36
- #stored_cambrinth: false
- ################
- ### SKINNING ###
- ################
- skinning:
- skin: true
- arrange_all: false
- arrange_count: 0
- tie_bundle: true
- ####################
- ### LOCKSMITHING ###
- ####################
- stop_pick_on_mindlock: false
- picking_box_source: pack
- use_lockpick_ring: true
- skip_lockpick_ring_refill: true
- lockpick_type: stout
- harvest_traps: false
- ###################
- ### COMBAT LOOT ###
- ###################
- loot_additions:
- - arrow
- - arrows
- - bolt
- - bolts
- - rock
- - rocks
- loot_subtractions:
- - coffer
- - strongbox
- - chest
- - caddy
- - trunk
- - casket
- - skippet
- - crate
- - box
- #restock:
- # arrow:
- # quantity: 30
- # bolt:
- # quantity: 30
- # rocks:
- # quantity: 30
- #################
- ### SELL LOOT ###
- #################
- gem_pouch_adjective: green
- sell_loot_money_on_hand: 3 silver
- sell_loot_pouch: false
- sell_loot_bundle: true
- #####################
- ### GEAR SETTINGS ###
- #####################
- have_climbing_rope: false
- climbing_rope_adjective: zillinen
- full_pouch_container: pack
- storage_containers:
- - pack
- #################
- ### USER VARS ###
- #################
- hometown: Crossing
- favor_god: Meraud
- favor_goal: 25
- #health_threshold of 0 keeps you in perfect health
- saferoom_health_threshold: 0
- #fatigue_regen_threshold: 60
- #FATIGUE_REGEN_THRESHOLD DEFAULT IS 90
- depart_on_death: false
- braid_item: grass
- bin_stolen: false
- stealing_bag: pack
- empty_hunting_room_messages:
- - Hmm, what was I doing..
- ######################
- ### TRAINING ROOMS ###
- ######################
- listen: false
- listen_observe: false
- safe_room: &safe_room 793
- lockpick_room_id: *safe_room
- gear_sets:
- standard:
- - silverweave cowl
- - black leathers
- - black gloves
- - round sipar
- - animite shackle
- - brass knuckles
- - elbow spikes
- stealing:
- - animite shackle
- - elbow spikes
- cycle_armors:
- Plate Armor:
- - plate gauntlets
- Brigandine:
- - scale gloves
- Chain Armor:
- - ring gloves
- Light Armor:
- - black gloves
- gear:
- # - :adjective: example
- # :name: gear
- # :is_leather: true
- # :hinders_lockpicking: false
- # :is_worn: true
- ########################
- ### PLATE ARMOR: ###
- ########################
- #bronze (Head/Eyes/Neck)
- #- :adjective:
- # :name: sallet
- # :is_leather: false
- # :hinders_lockpicking: true
- # :is_worn: true
- #lumium (Eyes)
- #- :adjective: plate
- # :name: mask
- # :is_leather: false
- # :hinders_lockpicking: true
- # :is_worn: true
- #bronze (Hands)
- - :adjective: plate
- :name: gauntlets
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- ########################
- ### SCALE ARMOR: ###
- ########################
- #steel (Head/Neck)
- #- :adjective: scale
- # :name: helm
- # :is_leather: false
- # :hinders_lockpicking: true
- # :is_worn: true
- #steel (Eyes)
- #- :adjective: scale
- # :name: mask
- # :is_leather: false
- # :hinders_lockpicking: true
- # :is_worn: true
- #lumium (Hands)
- - :adjective: scale
- :name: gloves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- ########################
- ### CHAIN ARMOR: ###
- ########################
- #lumium (Head/Neck)
- #- :adjective: ring
- # :name: helm
- # :is_leather: false
- # :hinders_lockpicking: true
- # :is_worn: true
- #lumium (Eyes)
- #- :adjective: ring
- # :name: mask
- # :is_leather: false
- # :hinders_lockpicking: true
- # :is_worn: true
- #lumium (Hands)
- - :adjective: ring
- :name: gloves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- ##########################
- ### LEATHER ARMOR: ###
- ##########################
- - :adjective: silverweave
- :name: cowl
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: black
- :name: leathers
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective: black
- :name: gloves
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- ###################
- ### SHIELD: ###
- ###################
- - :adjective: round
- :name: sipar
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: animite
- :name: shackle
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- ####################
- ### WEAPONS: ###
- ####################
- #BRAWLING
- - :adjective: brass
- :name: knuckles
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: elbow
- :name: spikes
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- #LIGHT EDGED/LIGHT BLUNT/LIGHT THROWN
- - :adjective: throwing
- :name: spike
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: true
- #HEAVY EDGED/TWOHANDED EDGED
- - :adjective: bastard
- :name: sword
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: true
- :wield: true
- #HEAVY BLUNT/TWOHANDED BLUNT
- #- :adjective: bar
- # :name: mace
- # :is_leather: false
- # :hinders_lockpicking: false
- # :is_worn: false
- # :swappable: true
- # :wield: true
- #HEAVY THROWN/POLEARM
- - :adjective: light
- :name: spear
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :tie_to: pack
- :wield: true
- #BOW
- - :adjective: Nisha
- :name: shortbow
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- :tie_to: pack
- :wield: true
- #CROSSBOW
- - :adjective: forester
- :name: stonebow
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- :tie_to: pack
- :wield: true
- #STAVES
- - :adjective:
- :name: nightstick
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: false
- :wield: true
- ####################
- ### KEEPERS: ###
- ####################
- - :adjective: zillinen
- :name: rope
- - :adjective: grey
- :name: textbook
- # :is_leather: false
- # :hinders_lockpicking: false
- # :is_worn: true
- ###################
- ### COORDINATOR ###
- ###################
- coordinator_hunting_tasks:
- - :file: main
- :default: true
- :start_on:
- skill_under:
- skill: Targeted Magic
- target: 10
- - :file: back
- :default: true
- :start_on:
- skill_under:
- skill: Crossbow
- target: 10
- - :file: stealth
- :start_on:
- skill_under:
- skill: Stealth
- target: 5
- :stop_on:
- any_skills_under:
- skill:
- - Targeted Magic
- coordinator_hunting_cleanup:
- - :walk_to: 793
- - :script: safe-room
- - :script: sell-loot
- :skip_first_run: true
- - :script: crossing-repair_every
- :skip_first_run: true
- :start_on:
- timer:
- global: true
- time: 43200
- key: 'repair'
- coordinator_town_tasks:
- - :script: athletics
- :start_on:
- start_on:
- skill_under:
- skill: Athletics
- target: 10
- - :script: mech-lore
- :start_on:
- start_on:
- skill_under:
- skill: Mechanical Lore
- target: 15
- - :script: outdoorsmanship
- :walk_to: 793
- :start_on:
- and:
- - predicate: hunt_done?
- - skill_under:
- skill: Outdoorsmanship
- target: 10
- ****
- ****
- ****
- ./scripts/profiles/Rylohk-stealth.yaml
- ---
- hunting_info:
- - :zone: grass_eels
- args:
- ### Set the d# super high, so it doesn't kill creatures before trying to train stealth.
- - d5
- :duration: 10
- stop_on:
- - Stealth
- after:
- # - go2 793
- # - safe-room
- - weararmor
- cycle_armors:
- #CYCLE ARMORS CLEARED SO ONLY HIDE AND ATTACK
- offensive_spells:
- #OFFENSIVE_SPELLS CLEARED SO ONLY USING WEAPONS.
- buff_spells:
- # Zephyr:
- # abbrev: ZEPHYR
- # mana: 6
- # cambrinth:
- # - 2
- # expire: the breeze fades from the area
- training_abilities:
- #TRAINING_ABILITIES CLEARED SO ONLY HIDING AND ATTACKING.
- skip_last_kill: true
- use_stealth_attacks: true
- dont_stalk: true
- use_weak_attacks: true
- weapon_training:
- Small Edged: throwing spike
- dance_skill: Small Edged
- dance_actions:
- #ADDED HIDE TO DANCE ACTIONS TO HIDE THEN ATTACK
- - hide
- - jab
- - bob
- gear_sets:
- standard:
- - black leathers
- - elbow spikes
- - brass knuckles
- - round sipar
- - animite shackle
- ****
- ****
- ****
- ./scripts/profiles/Rylohk-test.yaml
- ---
- hunting_info:
- - :zone:
- - buccas
- args:
- - d0
- - tm
- :duration: 30
- stop_on:
- - Targeted Magic
- - Brawling
- - :zone:
- - buccas
- args:
- #d0 means to kill everything, d3 would leave 3 things alive.
- - d0
- - back
- stop_on:
- - Large Edged
- - Polearms
- - Heavy Thrown
- - Brawling
- stop_on_low:
- - Targeted Magic
- before:
- after:
- ########################
- ### OFFENSIVE_SPELLS ###
- ########################
- offensive_spell_cycle:
- - Mark of Arhat
- - Fire Ball
- offensive_spells:
- - skill: Targeted Magic
- name: Fire Ball
- abbrev: fb
- use_auto_mana: false
- mana: 13
- cast_only_to_train: true
- - skill: Debilitation
- name: Mark of Arhat
- abbrev: MOA
- mana: 1
- cast_only_to_train: true
- combat_spell_training_max_threshold: 8
- #This affects combat_spell_training, and 8 would stop at 8/34.
- combat_spell_training:
- #DO NOT USE IGNITE
- # Warding:
- # abbrev: es
- # use_auto_mana: true
- # symbiosis: true
- # Augmentation:
- # abbrev: suf
- # use_auto_mana: true
- # symbiosis: true
- weapon_training:
- Large Edged: bastard sword
- Polearms: light spear
- Heavy Thrown: light spear
- Brawling: ''
- priority_weapons:
- - Brawling
- skip_last_kill: false
- loot_subtractions:
- - coffer
- - strongbox
- - chest
- - caddy
- - trunk
- - casket
- - skippet
- - crate
- - box
- #######################
- ### BUFF_SPELLS ###
- #######################
- buff_spells:
- Sure Footing:
- recast: 1
- use_auto_mana: true
- Zephyr:
- recast: -1
- use_auto_mana: true
- Tailwind:
- recast: 1
- use_auto_mana: true
- Swirling Winds:
- recast: 1
- use_auto_mana: true
- combat_spell_training_max_threshold: 30
- #This affects combat_spell_training, and 8 would stop at 30/34.
- combat_spell_training:
- buff_nonspells:
- pathway focus conserve: 120
- ****
- ****
- ****
- ./scripts/profiles/Rylohk-tm.yaml
- ---
- hunting_info:
- - :zone:
- - rock_trolls
- args:
- #d0 means to kill everything, d3 would leave 3 things alive.
- - d0
- - tm
- stop_on:
- - Targeted Magic
- - Brawling
- before:
- # - safe-room
- # - attunement
- after:
- ###############################################################
- ### DO NOT EDIT THIS FUCKING YAML AT ALL - CREATE A NEW ONE ###
- ###############################################################
- skip_last_kill: true
- #######################
- ### OFFENSIVE_SPELL ###
- #######################
- buff_nonspells:
- pathway focus conserve: 30
- offensive_spell_cycle:
- - Mark of Arhat
- #- Fire Shards
- - Fire Ball
- offensive_spells:
- - skill: Targeted Magic
- name: Fire Shards
- abbrev: fs
- use_auto_mana: false
- mana: 5
- - skill: Targeted Magic
- name: Fire Ball
- abbrev: fb
- use_auto_mana: false
- mana: 11
- - skill: Debilitation
- name: Mark of Arhat
- abbrev: MOA
- mana: 1
- cast_only_to_train: true
- #####################################
- ### TRAINING_SPELLS DURING COMBAT ###
- #####################################
- combat_spell_training:
- #Cleared so it does not cast training spells during combat.
- #######################
- ### WEAPON TRAINING ###
- #######################
- weapon_training:
- Brawling: ''
- dance_skill: Brawling
- dance_actions:
- #DOES NOT DANCE IF D# IS 0
- buff_spells:
- Sure Footing:
- recast: 1
- use_auto_mana: true
- # Zephyr:
- # recast: -1
- # use_auto_mana: true
- # Tailwind:
- # recast: 1
- # use_auto_mana: true
- Swirling Winds:
- recast: 1
- use_auto_mana: true
- cycle_armors:
- #Cleared so it does not cycle armor.
- ###################
- ### COMBAT LOOT ###
- ###################
- loot_subtractions:
- #Cleared so it picks up boxes.
- ****
- ****
- ****
- ./scripts/profiles/Rylohk-weapons.yaml
- ---
- hunting_info:
- - :zone:
- - wood_trolls
- args:
- - d1
- :duration: 20
- stop_on:
- - Heavy Thrown
- - Large Edged
- - Polearms
- - Brawling
- before:
- - attunement
- - safe-room
- - buff prehunt_buffs
- after:
- - safe-room
- - crossing-repair
- offensive_spells:
- #These are spells like FS, FB
- combat_spell_training:
- #These are spells like Debil
- buff_nonspells:
- #These are pathways
- use_weak_attacks: true
- stance_override: 0 100 80
- weapon_training:
- Heavy Thrown: light spear
- Large Edged: bastard sword
- Polearms: light spear
- Brawling: ''
- dance_skill: Heavy Thrown
- dance_actions:
- - bob
- - circle
- ****
- ****
- ****
- ./scripts/profiles/Rylohk-wood_trolls.yaml
- ---
- hunting_info:
- - :zone:
- - wood_trolls
- args:
- - d1
- :duration: 20
- stop_on:
- - Heavy Thrown
- - Large Edged
- - Polearms
- - Brawling
- before:
- - attunement
- - safe-room
- - buff prehunt_buffs
- after:
- - safe-room
- - crossing-repair
- offensive_spells:
- #These are spells like FS, FB
- combat_spell_training:
- #These are spells like Debil
- buff_nonspells:
- #These are pathways
- use_weak_attacks: true
- stance_override: 0 100 80
- weapon_training:
- Heavy Thrown: light spear
- Large Edged: bastard sword
- Polearms: light spear
- Brawling: ''
- dance_skill: Heavy Thrown
- dance_actions:
- - bob
- - circle
- training_abilities:
- Tactics: 30
- Perc: 120
- APP Quick: 120
- Hunt: 180
- Recall: 1800
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