NNickey

Untitled

Jul 20th, 2016
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  1. function Recurse(v)
  2. pcall(function()
  3. if v.className=="Script" and v.Name=="Spread" then
  4. v.Disabled=true
  5. v:Destroy()
  6. end
  7. end)
  8. pcall(function()
  9. if v.className=="Fire" and v.Enabled==false then
  10. v.Disabled=true
  11. v:Destroy()
  12. end
  13. end)
  14. pcall(function()
  15. for i,v in ipairs(v:getChildren()) do
  16. Recurse(v)
  17. if math.random(1,35)==1 then
  18. wait()
  19. end
  20. end)
  21. end
  22. Recurse(game)
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