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  1. # FactionsTop by Novucs.
  2.  
  3. #
  4.  
  5. # Configuration walkthrough:
  6.  
  7. # - config-version: Should not be touched, determines config version.
  8.  
  9. # - command-aliases: List of command to rebind to "/ftop".
  10.  
  11. # - gui-settings: All settings related to GUIs.
  12.  
  13. # - - line-count: Number of inventory lines.
  14.  
  15. # - - inventory-name: Name used in inventory header.
  16.  
  17. # - - layout: Fully configurable GUI layout.
  18.  
  19. # - ignored-faction-ids: Faction IDs to not calculate for factions top.
  20.  
  21. # - disable-chest-events: Disables chest events, improves performance.
  22.  
  23. # - factions-per-page: Number of factions displayed per page in "/ftop".
  24.  
  25. # - sign-update-ticks: Duration in ticks between sign updates.
  26.  
  27. # - liquid-update-ticks: Duration in ticks between liquid economy updates.
  28.  
  29. # - chunk-queue-size: Hard-limit maximum chunks to be queued for recalculation.
  30.  
  31. # - chunk-recalculate-millis: Duration in millis between chunk recalculations.
  32.  
  33. # - chat: Chat placeholder settings.
  34.  
  35. # - - enabled: Are FactionsTop placeholders going to be used?
  36.  
  37. # - - rank-placeholder: The text to replace in the original chat format.
  38.  
  39. # - - rank-found: How the placeholder should look when a rank is found.
  40.  
  41. # - - rank-not-found: How the placeholder should look when a rank is NOT found.
  42.  
  43. # - placeholders: MVdWPlaceholderAPI settings.
  44.  
  45. # - - faction-not-found: What to replace with when no faction is found.
  46.  
  47. # - - enabled-ranks: The ranks to be loaded into the MVdWPlaceholderAPI.
  48.  
  49. # - database: Various database settings, MySQL and H2 are supported.
  50.  
  51. # - - persist-interval: Millis between database updates.
  52.  
  53. # - - persist-factions: Saves factions in database for websites to parse.
  54.  
  55. # - enabled: Toggles whether specific worth types should be recalculated.
  56.  
  57. # - perform-recalculate: Toggles chunk recalculation for the listed reasons.
  58.  
  59. # - bypass-recalculate-delay: Toggles which reason bypasses the delay.
  60.  
  61. # - spawner-prices: Value for specific spawners.
  62.  
  63. # - block-prices: Value for specific blocks.
  64.  
  65. #
  66.  
  67. # Layout types:
  68.  
  69. # - button_back/button_next: When clicked, moves to relavent page.
  70.  
  71. # - - enabled/disabled: Button looks, enabled when the page is available.
  72.  
  73. # - - - text: Item name.
  74.  
  75. # - - - lore: Item lore.
  76.  
  77. # - - - material: Item material.
  78.  
  79. # - - - data: Item data.
  80.  
  81. # - faction_list: Adds a list of factions to the GUI.
  82.  
  83. # - - faction-count: Number of factions to add to the GUI.
  84.  
  85. # - - fill-empty: Leaves the remainder slots blank when true.
  86.  
  87. # - - text: Item name.
  88.  
  89. # - - lore: Item lore.
  90.  
  91. #
  92.  
  93. # Valid spawners (Case insensitive):
  94.  
  95. # https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
  96.  
  97. #
  98.  
  99. # Valid materials (Case insensitive):
  100.  
  101. # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
  102.  
  103. #
  104.  
  105. # Valid worth types (Case insensitive):
  106.  
  107. # - CHEST
  108.  
  109. # - PLAYER_BALANCE
  110.  
  111. # - FACTION_BALANCE
  112.  
  113. # - SPAWNER
  114.  
  115. # - BLOCK
  116.  
  117. #
  118.  
  119. # Valid recalculation reasons (Case insensitive):
  120.  
  121. # - COMMAND
  122.  
  123. # - UNLOAD
  124.  
  125. # - CLAIM
  126.  
  127. # - BREAK
  128.  
  129. # - PLACE
  130.  
  131. # - EXPLODE
  132.  
  133. # - CHEST
  134.  
  135. #
  136.  
  137. # Placeholders:
  138.  
  139. # Header/Footer only:
  140.  
  141. # - {button:back} - Goes to previous page.
  142.  
  143. # - {button:next} - Goes to next page.
  144.  
  145. #
  146.  
  147. # Header, footer and body:
  148.  
  149. # - {page:back} - Previous page number.
  150.  
  151. # - {page:this} - Current page number.
  152.  
  153. # - {page:next} - Next page number.
  154.  
  155. # - {page:last} - Last page number.
  156.  
  157. #
  158.  
  159. # Body only:
  160.  
  161. # - {rank} - Faction rank.
  162.  
  163. # - {relcolor} - Relation color of the faction listed to the viewer.
  164.  
  165. # - {faction} - Faction name.
  166.  
  167. # - {worth:total} - Total worth of faction listed.
  168.  
  169. # - {count:total:spawner} - Total spawner count.
  170.  
  171. # - {worth:<worth type>} - Value of a specific worth type.
  172.  
  173. # - {count:spawner:<spawner>} - Count of a specific spawner type.
  174.  
  175. # - {count:material:<material>} - Count of a specific material.
  176.  
  177. #
  178.  
  179. # MVdW Placeholders:
  180.  
  181. # - {factionstop_name:*}
  182.  
  183. # - - The faction name of a rank by replacing * with a number.
  184.  
  185. # - - The faction name in last place by replacing * with "last".
  186.  
  187.  
  188.  
  189. config-version: 7
  190.  
  191. messages:
  192.  
  193. count-format: '#,###'
  194.  
  195. currency-format: $#,###.##
  196.  
  197. button-back:
  198.  
  199. enabled: '&b[<]'
  200.  
  201. disabled: '&7[<]'
  202.  
  203. tooltip:
  204.  
  205. - '&dCommand: &b/f top {page:back}'
  206.  
  207. button-next:
  208.  
  209. enabled: '&b[>]'
  210.  
  211. disabled: '&7[>]'
  212.  
  213. tooltip:
  214.  
  215. - '&dCommand: &b/f top {page:next}'
  216.  
  217. header: '&e&lTop Factions &6&l(&e&l{page:this}&6&l/&e&l{page:last}&6&l)'
  218.  
  219. no-entries: '&7&o(( No entries to be displayed. ))'
  220.  
  221. body:
  222.  
  223. text: '&e{rank}. {relcolor}{faction} &6- &e{worth:total}'
  224.  
  225. tooltip:
  226.  
  227. - '&e{rank}. {relcolor}{faction} &6(&e{worth:total}&6)'
  228.  
  229. - ' &6&l* &eTotal Worth: &f{relcolor}{worth:total}'
  230.  
  231. - ' &6&l* &eBlock Worth: &f{relcolor}{worth:block}'
  232.  
  233. - ' &6&l* &eSpawner Worth: &f{relcolor}{worth:spawner}'
  234.  
  235. - ' &6&l* &eChest Worth: &f{relcolor}{worth:chest}'
  236.  
  237. footer: ''
  238.  
  239. permission: '&c&l(!) &cYou do not have permission.'
  240.  
  241. recalculation-start: '&f'
  242.  
  243. recalculation-finish: '&e&l(!) &eRecalculating &7Faction Top &ehas been completed.'
  244.  
  245. recalculation-stop: '&c&l(!) &cRecalculating Faction Top has been stopped.'
  246.  
  247. gui-settings:
  248.  
  249. command-aliases:
  250.  
  251. - f top
  252.  
  253. - ftop
  254.  
  255. - f gui
  256.  
  257. - f topgui
  258.  
  259. line-count: 1
  260.  
  261. inventory-name: '&nTop Factions&r ({page:this}/{page:last})'
  262.  
  263. layout:
  264.  
  265. - type: button_back
  266.  
  267. enabled:
  268.  
  269. text: '&b&l<- Previous Page'
  270.  
  271. lore:
  272.  
  273. - '&7View the previous page of top factions.'
  274.  
  275. material: stained_glass_pane
  276.  
  277. data: 15
  278.  
  279. disabled:
  280.  
  281. text: '&b&l<- Previous Page'
  282.  
  283. lore:
  284.  
  285. - '&7There are no pages available.'
  286.  
  287. material: stained_glass_pane
  288.  
  289. data: 15
  290.  
  291. - type: faction_list
  292.  
  293. faction-count: 7
  294.  
  295. fill-empty: true
  296.  
  297. text: '&b&l(!) &bFaction &3&n{faction}&7 (#{rank})'
  298.  
  299. lore:
  300.  
  301. - ''
  302.  
  303. - '&3&l * &b&lPlace &7#{rank}'
  304.  
  305. - '&3&l * &b&lWorth &7{worth:total}'
  306.  
  307. - ''
  308.  
  309. - '&3&l * &b&lSpawners:'
  310.  
  311. - '&7 - &fIron Golem &7{count:spawner:iron_golem}'
  312.  
  313. - '&7 - &fVillager &7{count:spawner:VILLAGER}'
  314.  
  315. - '&7 - &fZombie Pigman &7{count:spawner:PIG_ZOMBIE}'
  316.  
  317. - '&7 - &fCreeper &7{count:spawner:CREEPER}'
  318.  
  319. - '&7 - &fEnderman &7{count:spawner:ENDERMAN}'
  320.  
  321. - '&7 - &fBlaze &7{count:spawner:BLAZE}'
  322.  
  323. - '&7 - &fZombie &7{count:spawner:ZOMBIE}'
  324.  
  325. - '&7 - &fSkeleton &7{count:spawner:SKELETON}'
  326.  
  327. - '&7 - &fSpider &7{count:spawner:SPIDER}'
  328.  
  329. - '&7 - &fCow &7{count:spawner:COW}'
  330.  
  331. - '&7 - &fPig &7{count:spawner:PIG}'
  332.  
  333. - '&7 - &fChicken &7{count:spawner:CHICKEN}'
  334.  
  335. - ''
  336.  
  337. - '&3&l * &b&lItems:'
  338.  
  339. - '&7 - &fDragon Egg &7{count:material:dragon_egg}'
  340.  
  341. - '&7 - &fHopper &7{count:material:hopper}'
  342.  
  343. - '&7 - &fEmerald Block &7{count:material:EMERALD_BLOCKE_BLOCK}'
  344.  
  345. - '&7 - &fDiamond Block &7{count:material:DIAMOND_BLOCK}'
  346.  
  347. - '&7 - &fIron Block &7{count:material:IRON_BLOCK}'
  348.  
  349. - '&7 - &fGold Block &7{count:material:GOLD_BLOCK}'
  350.  
  351. - '&7 - &fObsidian Block &7{count:material:OBSIDIAN}'
  352.  
  353. - '&7 - &fCobblestone &7{count:material:COBBLESTONE}'
  354.  
  355. - ''
  356.  
  357. - '&7&o(( &f&oWarning: &7&oItems in chests aren''t'
  358.  
  359. - '&7&o calculated towards ftop! ))'
  360.  
  361. - type: button_next
  362.  
  363. enabled:
  364.  
  365. text: '&b&lNext Page ->'
  366.  
  367. lore:
  368.  
  369. - '&7View the next page of top factions.'
  370.  
  371. material: stained_glass_pane
  372.  
  373. data: 15
  374.  
  375. disabled:
  376.  
  377. text: '&b&lNext Page ->'
  378.  
  379. lore:
  380.  
  381. - '&7There are no pages available.'
  382.  
  383. material: stained_glass_pane
  384.  
  385. data: 15
  386.  
  387. settings:
  388.  
  389. command-aliases:
  390.  
  391. - f top2
  392.  
  393. ignored-faction-ids:
  394.  
  395. - none
  396.  
  397. - safezone
  398.  
  399. - warzone
  400.  
  401. - '0'
  402.  
  403. - '-1'
  404.  
  405. - '-2'
  406.  
  407. disable-chest-events: false
  408.  
  409. factions-per-page: 25
  410.  
  411. sign-update-ticks: 1
  412.  
  413. liquid-update-ticks: 100
  414.  
  415. chunk-queue-size: 200
  416.  
  417. recalculate-chunks-per-tick: 50
  418.  
  419. chunk-recalculate-millis: 120000
  420.  
  421. chat:
  422.  
  423. enabled: false
  424.  
  425. rank-placeholder: '{factions_top_rank}'
  426.  
  427. rank-found: '&8[&e#{rank}&8]'
  428.  
  429. rank-not-found: ''
  430.  
  431. placeholders:
  432.  
  433. faction-not-found: '-'
  434.  
  435. enabled-ranks:
  436.  
  437. - 1
  438.  
  439. - 2
  440.  
  441. - 3
  442.  
  443. database:
  444.  
  445. jdbc-url: jdbc:mysql://127.0.0.1:3306/mc4981
  446.  
  447. username: mc4981
  448.  
  449. password: 0813b9d473
  450.  
  451. maximum-pool-size: 10
  452.  
  453. max-lifetime: 5000
  454.  
  455. idle-timeout: 5000
  456.  
  457. connection-timeout: 5000
  458.  
  459. persist-interval: 60000
  460.  
  461. persist-factions: false
  462.  
  463. enabled:
  464.  
  465. chest: true
  466.  
  467. player_balance: false
  468.  
  469. faction_balance: false
  470.  
  471. spawner: true
  472.  
  473. block: true
  474.  
  475. perform-recalculate:
  476.  
  477. command: true
  478.  
  479. unload: false
  480.  
  481. claim: true
  482.  
  483. break: true
  484.  
  485. place: true
  486.  
  487. explode: false
  488.  
  489. chest: true
  490.  
  491. bypass-recalculate-delay:
  492.  
  493. command: true
  494.  
  495. unload: true
  496.  
  497. claim: true
  498.  
  499. break: false
  500.  
  501. place: false
  502.  
  503. explode: false
  504.  
  505. chest: false
  506.  
  507. spawner-prices:
  508.  
  509. IRON_GOLEM: 5000000.0
  510. VILLAGER: 2500000.0
  511. PIG_ZOMBIE : 700000.0
  512. CREEPER: 1500000.0
  513. ENDERMAN: 1500000.0
  514. BLAZE: 1250000.0
  515. ZOMBIE: 700000.0
  516. SKELETON: 700000.0
  517. SPIDER: 700000.0
  518. COW: 700000.0
  519. PIG: 500000.0
  520. CHICKEN: 500000.0
  521.  
  522.  
  523. block-prices:
  524.  
  525. DRAGON_EGG: 5000000.0
  526.  
  527. DIAMOND_BLOCK: 450.0
  528.  
  529. EMERALD_BLOCK: 540.0
  530.  
  531. GOLD_BLOCK: 225.0
  532.  
  533. IRON_BLOCK: 270.0
  534.  
  535. OBSIDIAN: 50.0
  536.  
  537. COBBLESTONE: 2.0
  538.  
  539. HOPPER: 12000.0
  540.  
  541. ZOMBIE: 700000.0
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