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- # Imports
- import vapoursynth as vs
- # getting Vapoursynth core
- import ctypes
- import sys
- import os
- core = vs.core
- # Import scripts folder
- scriptPath = 'F:/Hybrid/64bit/vsscripts'
- sys.path.insert(0, os.path.abspath(scriptPath))
- # Loading Support Files
- Dllref = ctypes.windll.LoadLibrary("F:/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll")
- # loading plugins
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/DGDenoise/DGDenoise.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/FrameFilter/Interframe/svpflow2_vs64.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/FrameFilter/Interframe/svpflow1_vs64.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/RemoveDirt/RemoveDirt.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/ColorFilter/Retinex/Retinex.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/ZSmooth/zsmooth.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/EEDI3m_opencl.dll")# vsQTGMC
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libmvtools.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DeinterlaceFilter/Bwdif/Bwdif.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/akarin.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/LSmashSource/LSMASHSource.dll")
- # Import scripts
- import removeDirt
- import color
- import edge
- import SpotLess
- import qtgmc
- import validate
- # Source: 'C:\Users\Selur\Desktop\noise.avi'
- # Current color space: YUV420P8, bit depth: 8, resolution: 720x576, frame rate: 30fps, scanorder: top field first, yuv luminance scale: limited, matrix: 470bg, format: ULH0
- # Loading C:\Users\Selur\Desktop\noise.avi using LWLibavSource
- clip = core.lsmas.LWLibavSource(source="C:/Users/Selur/Desktop/noise.avi", format="YUV420P8", stream_index=0, cache=0, prefer_hw=0)
- frame = clip.get_frame(0)
- # setting color matrix to 470bg.
- clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_BT470_BG)
- # setting color transfer (vs.TRANSFER_BT601), if it is not set.
- if validate.transferIsInvalid(clip):
- clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT601)
- # setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set.
- if validate.primariesIsInvalid(clip):
- clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG)
- # setting color range to TV (limited) range.
- clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)
- # making sure frame rate is set to 30fps
- clip = core.std.AssumeFPS(clip=clip, fpsnum=30, fpsden=1)
- # making sure the detected scan type is set (detected: top field first)
- clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_TOP) # tff
- # Deinterlacing using QTGMC
- clip = qtgmc.QTGMC(Input=clip, Preset="Fast", TFF=True, opencl=True) # new fps: 30
- # Making sure content is preceived as frame based
- clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive
- clip = clip[::2] # selecting previously even frames
- # Spot removal using SpotLess
- clip = SpotLess.SpotLess(clip=clip, radT=3, rec=True, pel=1, smoother="zsmooth", iterations=3)
- clip = core.std.Crop(clip=clip, left=6, right=10, top=0, bottom=2)# cropping to 704x574
- # Fix bright and dark line artifacts near the border of an image using BalanceBorders
- clip = edge.bbmod(c=clip,cLeft=12,cTop=12,cRight=12,cBottom=12)
- # adjusting color space from YUV420P8 to YUV444P10 for vsRetinex
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P10, range_s="limited")
- # color adjustment using Retinex
- clip = core.retinex.MSRCP(input=clip, sigma=[25,80,250], fulls=False, fulld=False)
- # adjusting color space from YUV444P10 to RGB30 for vsAutoWhite
- clip = core.resize.Bicubic(clip=clip, format=vs.RGB30, matrix_in_s="470bg", range_s="limited")
- # adjustint colors using AutoWhite
- clip = color.AutoWhite(clip=clip)
- # adjusting color space from RGB30 to YUV420P8 for vsRemoveDirtMC
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8, matrix_s="470bg", range_s="limited", dither_type="error_diffusion")
- # denoising using VsRemoveDirtMC
- clip = removeDirt.RemoveDirtMC(input=clip, limit=16, block_size=32, gpu=True)
- clip = core.std.AddBorders(clip=clip, left=0, right=0, top=0, bottom=2) # add borders to archive mod 8 (vsDGDenoise) - 704x576
- # denoising using DGDenoise
- clip = core.dgdenoise.DGDenoise(clip=clip)
- clip = core.std.Crop(clip=clip, left=0, right=0, top=0, bottom=2) # removing borders (vsDGDenoise) - 704x574
- # adjusting output color from: YUV420P8 to YUV420P10 for NVEncModel
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, range_s="limited")
- # set output frame rate to 30fps (progressive)
- clip = core.std.AssumeFPS(clip=clip, fpsnum=30, fpsden=1)
- # output
- clip.set_output()
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