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Jan 29th, 2020
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  1. -- Created by Nebula_Zorua --
  2.  
  3. -- Leaked for Vengeful to showcase. Fuck you dark lol --
  4.  
  5. -- Nebula's Lost Hope/Lost Hope V2 --
  6. -- I walk a lonely road.. --
  7. -- The only one that I have ever known.. --
  8.  
  9. -- Thank goodguyaiyden for making me leak this. Little cunt spread it. --
  10.  
  11. -- Discord: Nebula the Zorua#6969
  12. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  13. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility by WaverlyCole & Fireboltofdeath");print("https://github.com/WaverlyCole/FE-Compatibility-VoidSb-")
  14. local Wrapper = {};Wrapper.Fake = {};Wrapper.Real = {};Wrapper.Data = {};
  15. local sGame = game;local sScript = script;local sOwner = owner;local sInstance = Instance;local sLoadLibrary = LoadLibrary
  16. Wrapper.Event = Instance.new("RemoteEvent");Wrapper.Event.Name = "UserInput";
  17. Wrapper.CreateObject = function(connections, index)
  18. local proxy = newproxy (true);local meta = getmetatable (proxy);
  19. local runbind = function (self, i, ...) connections[i]:Fire (...); end;
  20. while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
  21. meta.__index = function (self, i)
  22. if (i == 'TriggerEvent') then return runbind end;
  23. return connections[i] and connections[i].Event or index[i];
  24. end;
  25. meta.__newindex = index;meta.__metatable = false;return proxy
  26. end;
  27. Wrapper.Mouse = Wrapper.CreateObject({"KeyUp","KeyDown","Button1Down","Button1Up","Move","Button2Down","Button2Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
  28. Wrapper.UserInputService = Wrapper.CreateObject({"InputBegan","InputEnded"},{})
  29. Wrapper.ContextActionService = {Actions={};BindAction = function(self,actionName,Func,touch,...)self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil end;UnBindAction = function(self,actionName,Func,touch,...)self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil end};
  30. Wrapper.Sandbox = function(...)
  31. local Unwrap = {...};
  32. for obi = 1,#Unwrap do
  33. local Object = Unwrap[obi];
  34. if (Wrapper.Fake[Object] == nil and Wrapper.Real[Object] == nil) then
  35. local Type = typeof(Object);local Replacement = Object;
  36. if (Type == "function") then
  37. Replacement = function(...)
  38. local IsRoblox = not (pcall(function() string.dump(Object) end))
  39. if IsRoblox then
  40. return Object(Wrapper.Unsandbox(...))
  41. end
  42. return Object(Wrapper.Sandbox(...))
  43. end
  44. elseif (Type == "table") then
  45. Replacement = {};
  46. setmetatable(Replacement, {
  47. __index = function(self, i)
  48. return Wrapper.Sandbox(Object[Wrapper.Unsandbox(i)])
  49. end,
  50. __newindex = function(self,i,v)
  51. Object[Wrapper.Unsandbox(i)] = Wrapper.Unsandbox(v)
  52. end;
  53. })
  54. elseif (Type == "Instance") then
  55. Replacement = newproxy(true);
  56. local Mt = getmetatable(Replacement);
  57. Mt.__namecall = function(self, ...)
  58. local Pack = {...};local Name = Pack[#Pack];table.remove(Pack, #Pack);
  59. local Rest = nil;pcall(function()Rest = Object[Name];end);
  60. for g, x in pairs (Wrapper.InstanceMT["GET"]) do
  61. if (Object:IsA(g) or g == "Global") then
  62. for t, v in pairs(x) do
  63. for str in string.gmatch(t .. ",", "(%w+),") do
  64. if (Name == str) then
  65. if typeof(v) == "function" then
  66. return Wrapper.Sandbox(v(Wrapper.Unsandbox(self), Wrapper.Unsandbox(unpack(Pack))))
  67. else
  68. return v;
  69. end
  70. end
  71. end
  72. end
  73. end
  74. end
  75. if (Rest == nil) then
  76. if Wrapper.Sandbox(sGame):GetService(unpack(Pack)) then return Wrapper.Sandbox(sGame):GetService(unpack(Pack))end;
  77. return Wrapper.Sandbox(Object[Name]);
  78. elseif (typeof(Rest) == "function") then
  79. return Wrapper.Sandbox(Rest(Wrapper.Unsandbox(self), Wrapper.Unsandbox(unpack(Pack))))
  80. end
  81. return Wrapper.Sandbox(Object[Name]);
  82. end
  83. Mt.__index = function(self, i)
  84. local Rest = nil;pcall(function()Rest = Object[i];end)
  85. for g, x in pairs (Wrapper.InstanceMT["GET"]) do
  86. if (Object:IsA(g) or g == "Global") then
  87. for t, v in pairs(x) do
  88. for str in string.gmatch(t .. ",", "(%w+),") do
  89. if (i == str) then
  90. if typeof(v) == "function" then
  91. return function(...)return Wrapper.Sandbox(v(Wrapper.Unsandbox(self), Wrapper.Unsandbox(...)))end;
  92. else
  93. return v;
  94. end
  95. end
  96. end
  97. end
  98. end
  99. end
  100. if (Object:IsA("Sound") and i == "PlaybackLoudness") then return Wrapper.SoundLoudness[Wrapper.Unsandbox(Object)];end;
  101. if (Rest == nil) then
  102. if Wrapper.Sandbox(sGame):GetService(i) then return Wrapper.Sandbox(sGame):GetService(i)end;
  103. return Wrapper.Sandbox(Object[i]);
  104. elseif (typeof(Rest) == "function") then
  105. local isService,Service = pcall(function() return sGame:GetService(i) end)
  106. if isService and Service then return Wrapper.Sandbox(Service) end
  107. return function(self, ...)
  108. return Wrapper.Sandbox(Rest(Wrapper.Unsandbox(self), Wrapper.Unsandbox(...)))
  109. end
  110. end
  111. return Wrapper.Sandbox(Object[i]);
  112. end
  113. Mt.__newindex = function(self, i, v)
  114. for g,x in pairs (Wrapper.InstanceMT["SET"]) do
  115. if (Object:IsA(g)) then
  116. for t, v in pairs(x) do
  117. for str in string.gmatch( t .. ",", "(%w+),") do
  118. if v(Wrapper.Unsandbox(self, i, v)) == true then
  119. Object[Wrapper.Unsandbox(i)] = Wrapper.Unsandbox(v);return
  120. end
  121. end
  122. end
  123. end
  124. end
  125. Object[Wrapper.Unsandbox(i)] = Wrapper.Unsandbox(v);
  126. end
  127. Mt.__tostring = function(self) return tostring(Object) end
  128. --elseif (Type == "") then -- Etc
  129. end
  130. Wrapper.Fake[Object] = Replacement;Wrapper.Real[Replacement] = Object;Unwrap[obi] = Replacement;
  131. else
  132. return Wrapper.Fake[Object] or Object;
  133. end
  134. end
  135. return unpack(Unwrap);
  136. end
  137. Wrapper.Unsandbox = function(...)
  138. local Unsandbox = {...};
  139. for i,v in pairs (Unsandbox) do Unsandbox[i] = Wrapper.Real[v] or Unsandbox[i]end;
  140. return unpack(Unsandbox)
  141. end
  142. Wrapper.Services = {
  143. ['contextactionservice'] = Wrapper.ContextActionService;
  144. ["userinputservice"] = Wrapper.UserInputService;
  145. }
  146. Wrapper.InstanceMT = {
  147. ["GET"] = {
  148. ["Global"] = {
  149. ["IsFake,isFake"] = function(self)return true;end;
  150. };
  151. ["Player"] = {
  152. ["mouse,Mouse,getMouse,GetMouse"] = function(self)return Wrapper.Mouse;end;
  153. };
  154. ["Players"] = {
  155. ["localPlayer,LocalPlayer"] = Wrapper.Sandbox(owner)
  156. };
  157. ["DataModel"] = {
  158. ["getService,GetService"] = function(self,service)
  159. if Wrapper.Services[service:lower()] then return Wrapper.Sandbox(Wrapper.Services[service:lower()])end;
  160. return Wrapper.Sandbox(sGame:GetService(service))
  161. end
  162. };
  163. ["RunService"] = {
  164. ["renderstepped,renderStepped,RenderStepped"] = sGame:GetService("RunService").Stepped;
  165. }
  166. };
  167. ["SET"] = {
  168. }
  169. }
  170. Wrapper.SoundLoudness = {};
  171. Wrapper.Event.OnServerEvent:Connect(function(FiredBy,Input)
  172. if FiredBy ~= sOwner then return end
  173. if Input.MouseEvent then
  174. Wrapper.Mouse.Target = Input.Target;Wrapper.Mouse.Hit = Input.Hit;Wrapper.Mouse:TriggerEvent("Move")
  175. elseif Input.Sound then
  176. if Wrapper.SoundLoudness[Input.Sound] then Wrapper.SoundLoudness[Input.Sound] = Input.Loudness end
  177. else
  178. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  179. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Wrapper.Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
  180. if Input.UserInputType == Enum.UserInputType.MouseButton2 then return Wrapper.Mouse:TriggerEvent(Begin and "Button2Down" or "Button2Up") end
  181. for _,Action in pairs(Wrapper.ContextActionService.Actions) do
  182. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  183. end
  184. Wrapper.Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());Wrapper.UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  185. end
  186. end);
  187. Wrapper.Event.Parent = NLS([[
  188. local Player = owner;local Sounds = {};local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse();
  189. local Input = function(Input,gameProcessedEvent)
  190. if gameProcessedEvent then return end;
  191. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  192. end
  193. Event.OnClientEvent:connect(function(Args)
  194. if Args[1] == "NewSound" and Args[2]:IsA("Sound") then table.insert(Sounds,Args[2]) end
  195. end)
  196. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  197. local Hit,Target;while wait(1/30) do
  198. for x,Sound in pairs(Sounds) do if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end; end;
  199. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  200. Hit = Mouse.Hit;Target = Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  201. end
  202. end]],sOwner.Character)
  203. Instance = {
  204. ["new"] = function(Type,Parent)
  205. local Real = sInstance.new(Type,Wrapper.Unsandbox(Parent))
  206. if Type:lower() == "sound" then
  207. if not Parent then
  208. Parent = sOwner.Character
  209. end
  210. Wrapper.SoundLoudness[Real] = 0;Wrapper.Event:FireClient(sOwner,{"NewSound",Real})
  211. end
  212. return Wrapper.Sandbox(Real)
  213. end
  214. }
  215. LoadLibrary = function(Library)
  216. if Library == "RbxUtility" then
  217. return setmetatable({},{
  218. __tostring = function() return "RbxUtility" end;
  219. __index = function(self, Index)
  220. if Index:lower() == "create" then
  221. return function(Type) return function(Data)
  222. Data = Data or {};local Inst = Instance.new(Type)
  223. for x,y in pairs(Data) do Inst[x] = y end
  224. return Inst
  225. end;end;
  226. end
  227. return sLoadLibrary(Library)[Index]
  228. end})
  229. end
  230. return sLoadLibrary(Library)
  231. end
  232. owner = Wrapper.Sandbox(owner);game = Wrapper.Sandbox(game)workspace = Wrapper.Sandbox(workspace)
  233. Game= game;Workspace = workspace;
  234.  
  235. --//Paste script below this line.
  236. wait(1/60)
  237.  
  238.  
  239. --// Shortcut Variables \\--
  240. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  241. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  242. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  243. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  244. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  245. local R3 = {N=Region3.new}
  246. local De = S.Debris
  247. local WS = workspace
  248. local Lght = S.Lighting
  249. local RepS = S.ReplicatedStorage
  250. local IN = Instance.new
  251. local Plrs = S.Players
  252.  
  253. local Black = C3.N(0,0,0)
  254. local White = C3.N(1,1,1)
  255.  
  256. function NumSeq(...)
  257. local tab = {...}
  258. local Sequence = {}
  259. for _,v in next, tab do
  260. table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v)))
  261. end
  262. if(tab[#tab][1] ~= 1)then
  263. local final = tab[#tab]
  264. table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3]))
  265. end
  266. return NumberSequence.new(Sequence)
  267. end
  268.  
  269.  
  270. CS3 = function(r,g,b)
  271. return ColorSequence.new(Color3.fromRGB(r,g,b))
  272. end
  273.  
  274. --// Initializing \\--
  275. local Plr = Plrs.LocalPlayer
  276. local Char = Plr.Character
  277. local Hum = Char:FindFirstChildOfClass'Humanoid'
  278. local RArm = Char["Right Arm"]
  279. local LArm = Char["Left Arm"]
  280. local RLeg = Char["Right Leg"]
  281. local LLeg = Char["Left Leg"]
  282. local Root = Char:FindFirstChild'HumanoidRootPart'
  283. local Torso = Char.Torso
  284. local Head = Char.Head
  285. local NeutralAnims = true
  286. local Attack = false
  287. local Debounces = {Debounces={}}
  288. local Mouse = Plr:GetMouse()
  289. local Hit = {}
  290. local Sine = 0
  291. local Change = 1
  292. local Combo = 1
  293.  
  294. local Effects = IN("Folder",Char)
  295. Effects.Name = "Effects"
  296.  
  297.  
  298. --// Debounce System \\--
  299.  
  300.  
  301. function Debounces:New(name,cooldown)
  302. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  303. setmetatable(aaaaa,{__index = Debounces})
  304. Debounces.Debounces[name] = aaaaa
  305. return aaaaa
  306. end
  307.  
  308. function Debounces:Use(overrideUsable)
  309. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  310. if(self.Usable or overrideUsable)then
  311. self.Usable = false
  312. self.CoolingDown = true
  313. local LastUse = time()
  314. self.LastUse = LastUse
  315. delay(self.Cooldown or 2,function()
  316. if(self.LastUse == LastUse)then
  317. self.CoolingDown = false
  318. self.Usable = true
  319. end
  320. end)
  321. end
  322. end
  323.  
  324. function Debounces:Get(name)
  325. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  326. for i,v in next, Debounces.Debounces do
  327. if(i == name)then
  328. return v;
  329. end
  330. end
  331. end
  332.  
  333. function Debounces:GetProgressPercentage()
  334. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  335. if(self.CoolingDown and not self.Usable)then
  336. return math.max(
  337. math.floor(
  338. (
  339. (time()-self.LastUse)/self.Cooldown or 2
  340. )*100
  341. )
  342. )
  343. else
  344. return 100
  345. end
  346. end
  347.  
  348. --// Instance Creation Functions \\--
  349.  
  350. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  351. local Sound = IN("Sound")
  352. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  353. Sound.Pitch = pitch or 1
  354. Sound.Volume = volume or 1
  355. Sound.Looped = looped or false
  356. if(autoPlay)then
  357. coroutine.wrap(function()
  358. repeat wait() until Sound.IsLoaded
  359. Sound.Playing = autoPlay or false
  360. end)()
  361. end
  362. if(not looped and effect)then
  363. Sound.Stopped:connect(function()
  364. Sound.Volume = 0
  365. Sound:destroy()
  366. end)
  367. elseif(effect)then
  368. warn("Sound can't be looped and a sound effect!")
  369. end
  370. Sound.Parent =parent or Torso
  371. return Sound
  372. end
  373. function Part(parent,color,material,size,cframe,anchored,cancollide)
  374. local part = IN("Part")
  375. part.Parent = parent or Char
  376. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  377. part.Material = material or Enum.Material.SmoothPlastic
  378. part.TopSurface,part.BottomSurface=10,10
  379. part.Size = size or V3.N(1,1,1)
  380. part.CFrame = cframe or CF.N(0,0,0)
  381. part.CanCollide = cancollide or false
  382. part.Anchored = anchored or false
  383. return part
  384. end
  385.  
  386. function Weld(part0,part1,c0,c1)
  387. local weld = IN("Weld")
  388. weld.Parent = part0
  389. weld.Part0 = part0
  390. weld.Part1 = part1
  391. weld.C0 = c0 or CF.N()
  392. weld.C1 = c1 or CF.N()
  393. return weld
  394. end
  395.  
  396. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  397. local part = IN("SpecialMesh")
  398. part.MeshId = meshid or ""
  399. part.TextureId = textid or ""
  400. part.Scale = scale or V3.N(1,1,1)
  401. part.Offset = offset or V3.N(0,0,0)
  402. part.MeshType = meshtype or Enum.MeshType.Sphere
  403. part.Parent = parent
  404. return part
  405. end
  406.  
  407. NewInstance = function(instance,parent,properties)
  408. local inst = Instance.new(instance)
  409. inst.Parent = parent
  410. if(properties)then
  411. for i,v in next, properties do
  412. pcall(function() inst[i] = v end)
  413. end
  414. end
  415. return inst;
  416. end
  417.  
  418. function Clone(instance,parent,properties)
  419. local inst = instance:Clone()
  420. inst.Parent = parent
  421. if(properties)then
  422. for i,v in next, properties do
  423. pcall(function() inst[i] = v end)
  424. end
  425. end
  426. return inst;
  427. end
  428.  
  429. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  430. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  431. local Sound = IN("Sound")
  432. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  433. Sound.Pitch = pitch or 1
  434. Sound.Volume = volume or 1
  435. Sound.Looped = looped or false
  436. if(autoPlay)then
  437. coroutine.wrap(function()
  438. repeat wait() until Sound.IsLoaded
  439. Sound.Playing = autoPlay or false
  440. end)()
  441. end
  442. if(not looped and effect)then
  443. Sound.Stopped:connect(function()
  444. Sound.Volume = 0
  445. soundPart:destroy()
  446. end)
  447. elseif(effect)then
  448. warn("Sound can't be looped and a sound effect!")
  449. end
  450. Sound.Parent = soundPart
  451. return Sound
  452. end
  453.  
  454.  
  455. --// Extended ROBLOX tables \\--
  456. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  457. --// Require stuff \\--
  458. function CamShake(who,times,intense,origin)
  459. coroutine.wrap(function()
  460. if(script:FindFirstChild'CamShake')then
  461. local cam = script.CamShake:Clone()
  462. cam:WaitForChild'intensity'.Value = intense
  463. cam:WaitForChild'times'.Value = times
  464.  
  465. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  466. cam.Parent = who
  467. wait()
  468. cam.Disabled = false
  469. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  470. local intensity = intense
  471. local cam = workspace.CurrentCamera
  472. for i = 1, times do
  473. local camDistFromOrigin
  474. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  475. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  476. elseif(typeof(origin) == 'Vector3')then
  477. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  478. end
  479. if(camDistFromOrigin)then
  480. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  481. end
  482. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  483. swait()
  484. end
  485. end
  486. end)()
  487. end
  488.  
  489. function CamShakeAll(times,intense,origin)
  490. for _,v in next, Plrs:players() do
  491. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  492. end
  493. end
  494.  
  495. function ServerScript(code)
  496. if(script:FindFirstChild'Loadstring')then
  497. local load = script.Loadstring:Clone()
  498. load:WaitForChild'Sauce'.Value = code
  499. load.Disabled = false
  500. load.Parent = workspace
  501. elseif(NS and typeof(NS) == 'function')then
  502. NS(code,workspace)
  503. else
  504. warn("no serverscripts lol")
  505. end
  506. end
  507.  
  508. function RunLocal(where,code)
  509. ServerScript([[
  510. wait()
  511. script.Parent=nil
  512. if(not _G.Http)then _G.Http = game:service'HttpService' end
  513.  
  514. local Http = _G.Http or game:service'HttpService'
  515.  
  516. local source = ]].."[["..code.."]]"..[[
  517. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  518. local asd = Http:PostAsync(link,source)
  519. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  520. local ID = Http:JSONDecode(asd).Result.Require_ID
  521. local vs = require(ID).VORTH_SCRIPT
  522. vs.Parent = game.]]..where:GetFullName()
  523. )
  524. end
  525.  
  526. --// Customization \\--
  527.  
  528. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  529. local Remove_Hats = false
  530. local Remove_Clothing = false
  531. local PlayerSize = 1
  532. local DamageColor = BrickColor.new(Plr.UserId == 5719877 and 'Dark indigo' or 'Crimson')
  533. local God = false
  534. local Muted = false
  535.  
  536. local WalkSpeed = 0
  537.  
  538. Hum.WalkSpeed = WalkSpeed
  539. --// Weapon and GUI creation, and Character Customization \\--
  540.  
  541. New = function(Object, Parent, Name, Data)
  542. local Object = Instance.new(Object)
  543. for Index, Value in pairs(Data or {}) do
  544. Object[Index] = Value
  545. end
  546. Object.Parent = Parent
  547. Object.Name = Name
  548. if(Object:IsA'BasePart' and Plr.UserId == 5719877 and tostring(Object.BrickColor):lower():find"crimson")then
  549. Object.Color = BrickColor.new'Dark indigo'.Color
  550. end
  551. return Object
  552. end
  553.  
  554.  
  555. EmitPart = New("Part",LArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  556. Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = LArm,C0=CF.N(0,1,0),})
  557.  
  558. Fattened = New("Part",RArm,"Fattened",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  559. WeldA = New("ManualWeld",Fattened,"Weld",{Part0 = Fattened,Part1 = RArm,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  560.  
  561. Scythe = New("Model",Char,"Scythe",{})
  562. Handle = New("Part",Scythe,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.19999981, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.70000172, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  563. MeshA = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(0.699999988, 1, 0.699999988),})
  564. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  565. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  566. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  567. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999485, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  568. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  569. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999313, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  570. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  571. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  572. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.70002556, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  573. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  574. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  575. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 1.4000082, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  576. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999786, 9.89999485, -6.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  577. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.899999976),MeshId = "http://www.roblox.com/asset/?id=420164161",MeshType = Enum.MeshType.FileMesh,})
  578. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  579. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  580. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  581. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60002422, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  582. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  583. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  584. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.15499115, 3.75999403, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  585. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  586. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  587. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999084, 0.96499598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  588. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  589. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  590. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.67998886, 1.375, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  591. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  592. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  593. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 1.7749939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  594. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  595. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  596. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 2.50997901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  597. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  598. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  599. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.50001526, 0.974990964, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  600. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  601. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  602. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.46998882, 2.16496301, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  603. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  604. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  605. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.28999138, 2.85997009, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  606. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  607. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  608. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.70000362, 1.37997389, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  609. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  610. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  611. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15999126, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  612. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  613. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  614. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  615. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  616. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  617. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.91998482, 2.15997291, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  618. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.80000305, -2.60002661, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  619. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  620. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.10000134, 3.99996901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  621. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.30001068, -5.20001698, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  622. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  623. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.60000896, 1.39997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  624. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.499999, -5.20000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  625. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  626. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.79999733, 1.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  627. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.3000011, -4.40002966, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  628. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  629. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.59999943, 2.19996595, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  630. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.10002708, -5.60001087, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  631. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  632. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.40002537, 0.99998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  633. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.800000012, 0.709999979),CFrame = CFrame.new(-39.3999939, 9.83998299, -4.84500551, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  634. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  635. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13998127, 1.75498998, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  636. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1399765, -4.46503162, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  637. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  638. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.43997478, 2.13496399, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  639. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.370000064),CFrame = CFrame.new(-39.3999939, 9.84998894, -2.94499683, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  640. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  641. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.14998722, 3.65499878, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  642. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.33998299, -5.67499256, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  643. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  644. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.63998127, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  645. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.789999843, 1),CFrame = CFrame.new(-39.3999939, 9.83498859, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  646. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  647. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13498688, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  648. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.290000021, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.53499508, -5.29001379, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  649. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  650. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.83499336, 1.30998194, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  651. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.50000012),CFrame = CFrame.new(-39.3999939, 10.3099785, -5.24998951, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  652. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  653. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.60997677, 1.35000587, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  654. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999107, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  655. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  656. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15998936, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  657. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.91998863, -3.77002478, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  658. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  659. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.21998692, 2.82997084, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  660. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  661. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  662. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -6.49992561, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  663. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.00001955, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  664. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  665. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 2.59997606, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  666. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.700006008, -7.00000477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  667. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  668. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -5.99999571, -0.400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  669. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.49999905, -4.40001392, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  670. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  671. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.79999733, 2.19998193, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  672. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 1, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.80000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  673. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  674. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 1.79998791, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  675. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 0.700006008, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  676. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.99999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  677. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  678. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  679. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.49998665, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  680. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.470000029, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.87498665, -4.1200304, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  681. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  682. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.17498493, 2.47996497, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  683. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.400000036, 0.600000024),CFrame = CFrame.new(-39.3999939, 9.80000305, -3.30003881, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  684. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  685. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.10000134, 3.2999568, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  686. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.65997887, -4.489995, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  687. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  688. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.95997715, 2.11000085, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  689. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.29999733, -5.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  690. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  691. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999561, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  692. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.27001095, -5.67499256, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  693. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  694. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.57000923, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  695. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  696. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  697. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199965, -1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  698. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  699. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  700. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.600066185, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  701. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  702. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  703. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199944973, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  704. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  705. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  706. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 7.20024109e-05, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  707. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  708. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  709. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.60000515, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  710. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  711. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  712. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.900012016, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  713. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 1.39999998),CFrame = CFrame.new(-39.3999939, 10.1000013, -3.70003271, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  714. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  715. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.39999962, 2.8999629, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  716. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  717. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  718. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.800019264, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  719. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  720. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  721. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.599990368, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  722. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10002279, -7.10001087, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  723. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  724. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59997892, -0.50001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  725. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10006189, -6.10001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  726. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  727. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993982, 0.49998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  728. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900043964, -6.3000226, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  729. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  730. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79995775, 0.299972892, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  731. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900006771, -6.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  732. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  733. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79999495, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  734. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  735. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  736. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.09994364, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  737. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.70003891, -6.2000165, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  738. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  739. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.99996281, 0.399978995, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  740. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  741. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  742. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -6.10000086, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  743. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  744. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  745. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59998465, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  746. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  747. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
  748. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79992294, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  749. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  750. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  751. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993076, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  752. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  753. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
  754. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79997587, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  755. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 2.79999995, 0.399999976),CFrame = CFrame.new(-39.3999939, 2.20001125, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  756. MeshA = New("CylinderMesh",PartA,"Mesh",{})
  757. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -4.49999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  758. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 6.79999971, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.00000572, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  759. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 9.10000038, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  760. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.300004005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  761. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  762. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1),MeshType = Enum.MeshType.Sphere,})
  763. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 3.84001732, -0.0999910831, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  764. Hitbox = New("Part",Scythe,"Hitbox",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 1.80000019, 4.80000019),CFrame = CFrame.new(-39.3999786, 9.89999485, -4.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  765. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 2.00001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  766.  
  767.  
  768. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  769. local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  770. local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  771. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  772. return TEff
  773. end
  774.  
  775. SlashT = CreateTrailObj(Hitbox,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,1)
  776. PunchT = CreateTrailObj(LArm,"White","White",0,0)
  777. KickT = CreateTrailObj(RLeg,"White","White",0,0)
  778.  
  779.  
  780. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  781. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  782.  
  783. if(PlayerSize ~= 1)then
  784. for _,v in next, Char:GetDescendants() do
  785. if(v:IsA'BasePart')then
  786. v.Size = v.Size * PlayerSize
  787. end
  788. end
  789. end
  790.  
  791. --// Stop animations \\--
  792. for _,v in next, Hum:GetPlayingAnimationTracks() do
  793. v:Stop();
  794. end
  795.  
  796. pcall(game.Destroy,Char:FindFirstChild'Animate')
  797. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  798.  
  799. --// Joints \\--
  800.  
  801. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  802. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  803. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  804. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  805. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  806. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  807. local HW = NewInstance('Motor',Handle,{Part0=RArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  808.  
  809.  
  810. local LSC0 = LS.C0
  811. local RSC0 = RS.C0
  812. local NKC0 = NK.C0
  813. local LHC0 = LH.C0
  814. local RHC0 = RH.C0
  815. local RJC0 = RJ.C0
  816.  
  817. --// Artificial HB \\--
  818.  
  819. local ArtificialHB = IN("BindableEvent", script)
  820. ArtificialHB.Name = "Heartbeat"
  821.  
  822. script:WaitForChild("Heartbeat")
  823.  
  824. local tf = 0
  825. local allowframeloss = false
  826. local tossremainder = false
  827. local lastframe = tick()
  828. local frame = 1/Frame_Speed
  829. ArtificialHB:Fire()
  830.  
  831. game:GetService("RunService").Heartbeat:connect(function(s, p)
  832. tf = tf + s
  833. if tf >= frame then
  834. if allowframeloss then
  835. script.Heartbeat:Fire()
  836. lastframe = tick()
  837. else
  838. for i = 1, math.floor(tf / frame) do
  839. ArtificialHB:Fire()
  840. end
  841. lastframe = tick()
  842. end
  843. if tossremainder then
  844. tf = 0
  845. else
  846. tf = tf - frame * math.floor(tf / frame)
  847. end
  848. end
  849. end)
  850.  
  851. function swait(num)
  852. if num == 0 or num == nil then
  853. ArtificialHB.Event:wait()
  854. else
  855. for i = 0, num do
  856. ArtificialHB.Event:wait()
  857. end
  858. end
  859. end
  860.  
  861. --// Chat Function \\--
  862. -- Thanks Sugarie \\--
  863. function chatfunc(text)
  864. local chat = coroutine.wrap(function()
  865. if Char:FindFirstChild("TalkingBillBoard")~= nil then
  866. Char:FindFirstChild("TalkingBillBoard"):destroy()
  867. end
  868. local naeeym2 = Instance.new("BillboardGui",Char)
  869. naeeym2.Size = UDim2.new(0,100,0,40)
  870. naeeym2.StudsOffset = Vector3.new(0,3,0)
  871. naeeym2.Adornee = Head
  872. naeeym2.Name = "TalkingBillBoard"
  873. local tecks2 = Instance.new("TextLabel",naeeym2)
  874. tecks2.BackgroundTransparency = 1
  875. tecks2.BorderSizePixel = 0
  876. tecks2.Text = ""
  877. tecks2.Font = "Fantasy"
  878. tecks2.FontSize = "Size24"
  879. tecks2.TextStrokeTransparency = 0
  880. tecks2.TextColor3 = (Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or Color3.new(.6,0,0))
  881. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  882. tecks2.Size = UDim2.new(1,0,0.5,0)
  883.  
  884. coroutine.resume(coroutine.create(function()
  885. while tecks2 ~= nil do
  886. swait(1.5)
  887. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  888. end
  889. end))
  890. for i = 1,string.len(text),1 do
  891. Sound(Head,565939471,1,1,false,true,true)
  892. tecks2.Text = string.sub(text,1,i)
  893. swait(0.3)
  894. end
  895. swait(60)
  896. for i = 1, 5 do
  897. swait(.02)
  898. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  899. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  900. tecks2.TextTransparency = tecks2.TextTransparency + .2
  901. end
  902. naeeym2:Destroy()
  903. end)
  904. chat()
  905. end
  906.  
  907.  
  908.  
  909. --// Effect Function(s) \\--
  910.  
  911. function WingsColor(c)
  912. if(Char:FindFirstChild'LeftWing')then
  913. for _,v in next, Char.LeftWing:children() do
  914. if(v:IsA'BasePart')then
  915. v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
  916. end
  917. end
  918. end
  919. if(Char:FindFirstChild'Halo')then
  920. for _,v in next, Char.Halo:children() do
  921. if(v:IsA'BasePart')then
  922. v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
  923. end
  924. end
  925. end
  926. end
  927.  
  928.  
  929.  
  930. function Bezier(startpos, pos2, pos3, endpos, t)
  931. local A = startpos:lerp(pos2, t)
  932. local B = pos2:lerp(pos3, t)
  933. local C = pos3:lerp(endpos, t)
  934. local lerp1 = A:lerp(B, t)
  935. local lerp2 = B:lerp(C, t)
  936. local cubic = lerp1:lerp(lerp2, t)
  937. return cubic
  938. end
  939.  
  940. function SphereFX(duration,color,scale,pos,endScale,increment)
  941. return Effect{
  942. Effect='ResizeAndFade',
  943. Color=color,
  944. Size=scale,
  945. Mesh={MeshType=Enum.MeshType.Sphere},
  946. CFrame=pos,
  947. FXSettings={
  948. EndSize=endScale,
  949. EndIsIncrement=increment
  950. }
  951. }
  952. end
  953.  
  954. function BlastFX(duration,color,scale,pos,endScale,increment)
  955. return Effect{
  956. Effect='ResizeAndFade',
  957. Color=color,
  958. Size=scale,
  959. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  960. CFrame=pos,
  961. FXSettings={
  962. EndSize=endScale,
  963. EndIsIncrement=increment
  964. }
  965. }
  966. end
  967.  
  968. function BlockFX(duration,color,scale,pos,endScale,increment)
  969. return Effect{
  970. Effect='ResizeAndFade',
  971. Color=color,
  972. Size=scale,
  973. CFrame=pos,
  974. FXSettings={
  975. EndSize=endScale,
  976. EndIsIncrement=increment
  977. }
  978. }
  979. end
  980.  
  981. function ShootBullet(data)
  982. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  983. local Size = data.Size or V3.N(2,2,2)
  984. local Color = data.Color or BrickColor.new'Crimson'
  985. local StudsPerFrame = data.Speed or 10
  986. local Shape = data.Shape or 'Ball'
  987. local Frames = data.Frames or 160
  988. local Pos = data.Origin or Torso.CFrame
  989. local Direction = data.Direction or Mouse.Hit
  990. local Material = data.Material or Enum.Material.Neon
  991. local OnHit = data.HitFunction or function(hit,pos)
  992. Effect{
  993. Effect='ResizeAndFade',
  994. Color=Color,
  995. Size=V3.N(10,10,10),
  996. Mesh={MeshType=Enum.MeshType.Sphere},
  997. CFrame=CF.N(pos),
  998. FXSettings={
  999. EndSize=V3.N(.05,.05,.05),
  1000. EndIsIncrement=true
  1001. }
  1002. }
  1003. for i = 1, 5 do
  1004. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1005. Effect{
  1006. Effect='Fade',
  1007. Frames=65,
  1008. Size=V3.N(5,5,10),
  1009. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  1010. Mesh = {MeshType=Enum.MeshType.Sphere},
  1011. Material=Enum.Material.Neon,
  1012. Color=Color,
  1013. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  1014. }
  1015. end
  1016. AOEDamage(pos,10,15,30,0,'Normal',10,4)
  1017. end
  1018.  
  1019. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  1020. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1021. if(Shape == 'Ball')then
  1022. BMesh.MeshType = Enum.MeshType.Sphere
  1023. elseif(Shape == 'Head')then
  1024. BMesh.MeshType = Enum.MeshType.Head
  1025. elseif(Shape == 'Cylinder')then
  1026. BMesh.MeshType = Enum.MeshType.Cylinder
  1027. end
  1028.  
  1029. coroutine.wrap(function()
  1030. for i = 1, Frames+1 do
  1031. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  1032. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  1033. if(hit)then
  1034. OnHit(hit,pos,norm,dist)
  1035. break;
  1036. end
  1037. swait()
  1038. end
  1039. Bullet:destroy()
  1040. end)()
  1041.  
  1042. end
  1043.  
  1044. function Zap(data)
  1045. local sCF,eCF = data.StartCFrame,data.EndCFrame
  1046. assert(sCF,"You need a start CFrame!")
  1047. assert(eCF,"You need an end CFrame!")
  1048. local parts = data.PartCount or 15
  1049. local zapRot = data.ZapRotation or {-5,5}
  1050. local startThick = data.StartSize or 3;
  1051. local endThick = data.EndSize or startThick/2;
  1052. local color = data.Color or BrickColor.new'Electric blue'
  1053. local delay = data.Delay or 35
  1054. local delayInc = data.DelayInc or 0
  1055. local lastLightning;
  1056. local MagZ = (sCF.p - eCF.p).magnitude
  1057. local thick = startThick
  1058. local inc = (startThick/parts)-(endThick/parts)
  1059.  
  1060. for i = 1, parts do
  1061. local pos = sCF.p
  1062. if(lastLightning)then
  1063. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  1064. end
  1065. delay = delay + delayInc
  1066. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  1067. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  1068. if(parts == i)then
  1069. local MagZ = (pos-eCF.p).magnitude
  1070. zapPart.Size = V3.N(endThick,endThick,MagZ)
  1071. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  1072. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  1073. else
  1074. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  1075. end
  1076.  
  1077. lastLightning = zapPart
  1078. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1079.  
  1080. thick=thick-inc
  1081.  
  1082. end
  1083. end
  1084.  
  1085. function Zap2(data)
  1086. local Color = data.Color or BrickColor.new'Electric blue'
  1087. local StartPos = data.Start or Torso.Position
  1088. local EndPos = data.End or Mouse.Hit.p
  1089. local SegLength = data.SegL or 2
  1090. local Thicc = data.Thickness or 0.5
  1091. local Fades = data.Fade or 45
  1092. local Parent = data.Parent or Effects
  1093. local MaxD = data.MaxDist or 200
  1094. local Branch = data.Branches or false
  1095. local Material = data.Material or Enum.Material.Neon
  1096. local Raycasts = data.Raycasts or false
  1097. local Offset = data.Offset or {0,360}
  1098. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1099. if((StartPos-EndPos).magnitude > MaxD)then
  1100. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1101. end
  1102. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1103. if(Raycasts)then
  1104. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1105. end
  1106. local segments = dist/SegLength
  1107. local model = IN("Model",Parent)
  1108. model.Name = 'Lightning'
  1109. local Last;
  1110. for i = 1, segments do
  1111. local size = (segments-i)/25
  1112. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1113. if(AddMesh)then IN("CylinderMesh",prt) end
  1114. if(Last and math.floor(segments) == i)then
  1115. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1116. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1117. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1118. elseif(not Last)then
  1119. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1120. else
  1121. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1122. end
  1123. Last = prt
  1124. if(Branch)then
  1125. local choice = M.RNG(1,7+((segments-i)*2))
  1126. if(choice == 1)then
  1127. local LastB;
  1128. for i2 = 1,M.RNG(2,5) do
  1129. local size2 = ((segments-i)/35)/i2
  1130. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1131. if(AddMesh)then IN("CylinderMesh",prt) end
  1132. if(not LastB)then
  1133. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1134. else
  1135. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1136. end
  1137. LastB = prt
  1138. end
  1139. end
  1140. end
  1141. end
  1142. if(Fades > 0)then
  1143. coroutine.wrap(function()
  1144. for i = 1, Fades do
  1145. for _,v in next, model:children() do
  1146. if(v:IsA'BasePart')then
  1147. v.Transparency = (i/Fades)
  1148. end
  1149. end
  1150. swait()
  1151. end
  1152. model:destroy()
  1153. end)()
  1154. else
  1155. S.Debris:AddItem(model,.01)
  1156. end
  1157. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1158. end
  1159.  
  1160. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1161. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1162. local tween = S.TweenService:Create(obj, info, props)
  1163.  
  1164. tween:Play()
  1165. end
  1166.  
  1167. function Effect(data)
  1168. local FX = data.Effect or 'ResizeAndFade'
  1169. local Parent = data.Parent or Effects
  1170. local Color = data.Color or C3.N(0,0,0)
  1171. local Size = data.Size or V3.N(1,1,1)
  1172. local MoveDir = data.MoveDirection or nil
  1173. local MeshData = data.Mesh or nil
  1174. local SndData = data.Sound or nil
  1175. local Frames = data.Frames or 45
  1176. local Manual = data.Manual or nil
  1177. local Material = data.Material or nil
  1178. local CFra = data.CFrame or Torso.CFrame
  1179. local Settings = data.FXSettings or {}
  1180. local Shape = data.Shape or Enum.PartType.Block
  1181. local Snd,Prt,Msh;
  1182. local RotInc = data.RotInc or {0,0,0}
  1183. if(typeof(RotInc) == 'number')then
  1184. RotInc = {RotInc,RotInc,RotInc}
  1185. end
  1186. coroutine.wrap(function()
  1187. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1188. Prt = Manual
  1189. else
  1190. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1191. Prt.Shape = Shape
  1192. end
  1193. if(typeof(MeshData) == 'table')then
  1194. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1195. elseif(typeof(MeshData) == 'Instance')then
  1196. Msh = MeshData:Clone()
  1197. Msh.Parent = Prt
  1198. elseif(Shape == Enum.PartType.Block)then
  1199. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1200. end
  1201. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1202. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1203. end
  1204. if(Snd)then
  1205. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1206. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1207. end
  1208. Size = (Msh and Msh.Scale or Size)
  1209. local endSize = (Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1210. local growX,growY,growZ = Size.X-endSize.X,Size.Y-endSize.Y,Size.Z-endSize.Z
  1211. local grow = V3.N(growX,growY,growZ)
  1212. local MoveSpeed = nil;
  1213. if(MoveDir)then
  1214. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1215. end
  1216. if(FX ~= 'Arc')then
  1217. for Frame = 1, Frames do
  1218. if(FX == "Fade")then
  1219. Prt.Transparency = (Frame/Frames)
  1220. elseif(FX == "Resize")then
  1221. if(not Settings.EndSize)then
  1222. Settings.EndSize = V3.N(0,0,0)
  1223. end
  1224. if(Settings.EndIsIncrement)then
  1225. if(Msh)then
  1226. Msh.Scale = Msh.Scale + Settings.EndSize
  1227. else
  1228. Prt.Size = Prt.Size + Settings.EndSize
  1229. end
  1230. else
  1231. if(Msh)then
  1232. Msh.Scale = Msh.Scale - grow/Frames
  1233. else
  1234. Prt.Size = Prt.Size - grow/Frames
  1235. end
  1236. end
  1237. elseif(FX == "ResizeAndFade")then
  1238. if(not Settings.EndSize)then
  1239. Settings.EndSize = V3.N(0,0,0)
  1240. end
  1241. if(Settings.EndIsIncrement)then
  1242. if(Msh)then
  1243. Msh.Scale = Msh.Scale + Settings.EndSize
  1244. else
  1245. Prt.Size = Prt.Size + Settings.EndSize
  1246. end
  1247. else
  1248. if(Msh)then
  1249. Msh.Scale = Msh.Scale - grow/Frames
  1250. else
  1251. Prt.Size = Prt.Size - grow/Frames
  1252. end
  1253. end
  1254. Prt.Transparency = (Frame/Frames)
  1255. end
  1256. if(Settings.RandomizeCFrame)then
  1257. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1258. else
  1259. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1260. end
  1261. if(MoveDir and MoveSpeed)then
  1262. local Orientation = Prt.Orientation
  1263. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1264. Prt.Orientation = Orientation
  1265. end
  1266. swait()
  1267. end
  1268. Prt:destroy()
  1269. else
  1270. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1271. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1272. if(start and endP)then
  1273. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1274. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1275. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1276. if(Settings.Home)then
  1277. endP = Settings.Home.CFrame
  1278. end
  1279. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1280. end
  1281. if(Settings.RemoveOnGoal)then
  1282. Prt:destroy()
  1283. end
  1284. else
  1285. Prt:destroy()
  1286. assert(start,"You need a start position!")
  1287. assert(endP,"You need a start position!")
  1288. end
  1289. end
  1290. end)()
  1291. return Prt,Msh,Snd
  1292. end
  1293. function SoulSteal(whom)
  1294. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1295. print(torso)
  1296. if(torso and torso:IsA'BasePart')then
  1297. local Model = Instance.new("Model",Effects)
  1298. Model.Name = whom.Name.."'s Soul"
  1299. whom:BreakJoints()
  1300. local Soul = Part(Model,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),'Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1301. Soul.Name = 'Head'
  1302. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1303. Effect{
  1304. Effect="Arc",
  1305. Manual = Soul,
  1306. FXSettings={
  1307. Start=torso.CFrame,
  1308. Home = Torso,
  1309. RemoveOnGoal = true,
  1310. }
  1311. }
  1312. local lastPoint = Soul.CFrame.p
  1313.  
  1314. for i = 0, 1, 0.01 do
  1315. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1316. local mag = (lastPoint - Soul.Position).magnitude
  1317. Effect{
  1318. Effect = "Fade",
  1319. CFrame = point * CF.N(0, mag/2, 0),
  1320. Size = V3.N(.5,mag+.5,.5),
  1321. Color = Soul.BrickColor
  1322. }
  1323. lastPoint = Soul.CFrame.p
  1324. swait()
  1325. end
  1326. for i = 1, 5 do
  1327. Effect{
  1328. Effect="Fade",
  1329. Color = BrickColor.new((Plr.UserId == 5719877 and "Dark indigo" or "Really red")),
  1330. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1331. }
  1332. end
  1333. end
  1334. end
  1335.  
  1336. --// Other Functions \\ --
  1337.  
  1338. function CastRay(startPos,endPos,range,ignoreList)
  1339. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1340. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1341. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1342. end
  1343.  
  1344. function getRegion(point,range,ignore)
  1345. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1346. end
  1347.  
  1348. function clerp(startCF,endCF,alpha)
  1349. return startCF:lerp(endCF, alpha)
  1350. end
  1351.  
  1352. function GetTorso(char)
  1353. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1354. end
  1355.  
  1356.  
  1357. function ShowDamage(Pos, Text, Time, Color)
  1358. coroutine.wrap(function()
  1359. local Rate = (1 / Frame_Speed)
  1360. local Pos = (Pos or Vector3.new(0, 0, 0))
  1361. local Text = (Text or "")
  1362. local Time = (Time or 2)
  1363. local Color = (Color or Color3.new(1, 0, 1))
  1364. local EffectPart = NewInstance("Part",Effects,{
  1365. Material=Enum.Material.SmoothPlastic,
  1366. Reflectance = 0,
  1367. Transparency = 1,
  1368. BrickColor = BrickColor.new(Color),
  1369. Name = "Effect",
  1370. Size = Vector3.new(0,0,0),
  1371. Anchored = true,
  1372. CFrame = CF.N(Pos)
  1373. })
  1374. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1375. Size = UDim2.new(1.25, 0, 1.25, 0),
  1376. Adornee = EffectPart,
  1377. })
  1378. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1379. BackgroundTransparency = 1,
  1380. Size = UDim2.new(1, 0, 1, 0),
  1381. Text = Text,
  1382. Font = "Bodoni",
  1383. TextColor3 = Color,
  1384. TextStrokeColor3 = Color3.new(0,0,0),
  1385. TextStrokeTransparency=0,
  1386. TextScaled = true,
  1387. })
  1388. S.Debris:AddItem(EffectPart, (Time))
  1389. EffectPart.Parent = workspace
  1390. delay(0, function()
  1391. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1392. local Frames = (Time / Rate)
  1393. for Frame = 1, Frames do
  1394. swait()
  1395. local Percent = (Frame / Frames)
  1396. TextLabel.TextTransparency = Percent
  1397. TextLabel.TextStrokeTransparency = Percent
  1398. end
  1399. if EffectPart and EffectPart.Parent then
  1400. EffectPart:Destroy()
  1401. end
  1402. end) end)()
  1403. end
  1404.  
  1405. function Kill(who)
  1406. who:BreakJoints();
  1407. for _,v in next, who:GetDescendants() do
  1408. if(v:IsA'BasePart')then
  1409. v.Color = Black;
  1410. v.Material = Enum.Material.Glass
  1411. local emitter = NewInstance("ParticleEmitter",v,{Color=ColorSequence.new(Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or C3.RGB(158,0,0)),LightEmission=1,Size=NumberSequence.new(.5),Texture="rbxasset://textures/particles/sparkles_main.dds",Transparency=NumberSequence.new(0.275,1),ZOffset=1,Speed=NumberRange.new(0),Lifetime=NumberRange.new(1),Rate=500,})
  1412. local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-35,35),0,M.RNG(-35,35))})
  1413. v.Anchored = false
  1414. v.CanCollide = false
  1415.  
  1416. delay(1, function()
  1417. Tween(v,{Transparency=1},1,Enum.EasingStyle.Quad)
  1418. rek:destroy()
  1419. local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
  1420. emitter.Enabled = false
  1421. emitter.Speed = NumberRange.new(5,10)
  1422. emitter.Acceleration = V3.N(0,10,0)
  1423. S.Debris:AddItem(v,3)
  1424. end)
  1425.  
  1426. elseif(v:IsA'Decal' or v:IsA'Clothing')then
  1427. v:destroy()
  1428. elseif(v:IsA'Humanoid')then
  1429. v:destroy()
  1430. end
  1431. end
  1432. end
  1433.  
  1434. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  1435. if(who)then
  1436. local wha = {...}
  1437. local IgnoreDB = (wha) and (wha)[1] and (wha)[1] == true
  1438. if(IgnoreDB == true or IgnoreDB == false)then table.remove(wha,1) end
  1439. local origin = (wha) and (wha)[1]
  1440. if(typeof(origin) ~= 'Instance')then origin = Root end
  1441. if(origin ~= nil)then table.remove(wha,1) end
  1442. local hum = who:FindFirstChildOfClass'Humanoid'
  1443. local Damage = M.RNG(minDam,maxDam)
  1444. local canHit = true
  1445. if(hum)then
  1446. for _, p in pairs(Hit) do
  1447. if p[1] == hum then
  1448. if(time() - p[2] < .2) then
  1449. canHit = false
  1450. else
  1451. Hit[_] = nil
  1452. end
  1453. end
  1454. end
  1455. local player = S.Players:GetPlayerFromCharacter(who)
  1456. if((not player or player.UserId ~= 5719877) and (canHit or IgnoreDB))then
  1457. table.insert(Hit,{hum,time()})
  1458.  
  1459. if(hum.Health >= 1e5)then
  1460. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1461. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  1462. end
  1463. Kill(who)
  1464. else
  1465. hum.MaxHealth = 100
  1466.  
  1467. if(Type == "Fire")then
  1468. --idk..
  1469. else
  1470. local c = Instance.new("ObjectValue",hum)
  1471. c.Name = "creator"
  1472. c.Value = Plr
  1473. game:service'Debris':AddItem(c,0.35)
  1474. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  1475. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1476. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1477. end
  1478. hum.Health = hum.Health - Damage*(critMult or 2)
  1479. else
  1480. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1481. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  1482. end
  1483. hum.Health = hum.Health - Damage
  1484. end
  1485. if(hum.Health <= 0 and magical)then
  1486. Kill(who)
  1487. end
  1488. if(Type == 'Knockback' and GetTorso(who))then
  1489. local up = (...) and wha and unpack(wha) or 1
  1490. print(up)
  1491. local bfos = Instance.new("BodyVelocity",GetTorso(who))
  1492. bfos.P = 20000
  1493. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  1494. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * Knock)
  1495. S.Debris:AddItem(bfos,.5)
  1496. elseif(Type == 'Knockup' and GetTorso(who))then
  1497. local bfos = Instance.new("BodyVelocity",GetTorso(who))
  1498. bfos.P = 20000
  1499. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  1500. bfos.Velocity = Vector3.new(0,Knock,0)
  1501. S.Debris:AddItem(bfos,.5)
  1502. elseif(Type == "Electric")then
  1503. if(M.RNG(1,100) >= critChance)then
  1504. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1505. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  1506. end
  1507. local asd = hum.WalkSpeed/2
  1508. hum.WalkSpeed = asd
  1509. local paralyzed = true
  1510. coroutine.wrap(function()
  1511. while paralyzed do
  1512. swait(25)
  1513. if(M.RNG(1,25) == 1)then
  1514. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1515. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  1516. end
  1517. hum.PlatformStand = true
  1518. end
  1519. end
  1520. end)()
  1521. delay(4, function()
  1522. paralyzed = false
  1523. hum.WalkSpeed = hum.WalkSpeed + asd
  1524. end)
  1525. end
  1526.  
  1527. elseif(Type == 'Knockdown' and GetTorso(who))then
  1528. local rek = GetTorso(who)
  1529. hum.PlatformStand = true
  1530. delay(1,function()
  1531. hum.PlatformStand = false
  1532. end)
  1533. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1534. local bodvol = NewInstance("BodyVelocity",rek,{
  1535. velocity = angle * Knock,
  1536. P = 5000,
  1537. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1538. })
  1539. local rl = NewInstance("BodyAngularVelocity",rek,{
  1540. P = 3000,
  1541. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1542. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1543. })
  1544. game:GetService("Debris"):AddItem(bodvol, .5)
  1545. game:GetService("Debris"):AddItem(rl, .5)
  1546. end
  1547. end
  1548. end
  1549. end
  1550. end
  1551. end
  1552. end
  1553.  
  1554. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  1555. local hit = {}
  1556. for _,v in next, getRegion(where,range,{Char}) do
  1557. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1558. hit[v.Parent] = true
  1559. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  1560. end
  1561. end
  1562. end
  1563.  
  1564. function AOEHeal(where,range,amount)
  1565. local healed = {}
  1566. for _,v in next, getRegion(where,range,{Char}) do
  1567. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1568. if(hum and not healed[hum])then
  1569. hum.Health = hum.Health + amount
  1570. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1571. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1572. end
  1573. end
  1574. end
  1575. end
  1576.  
  1577. function CamShake(who,times,intense,origin)
  1578. coroutine.wrap(function()
  1579. if(script:FindFirstChild'CamShake')then
  1580. local cam = script.CamShake:Clone()
  1581. cam:WaitForChild'intensity'.Value = intense
  1582. cam:WaitForChild'times'.Value = times
  1583.  
  1584. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  1585. cam.Parent = who
  1586. wait()
  1587. cam.Disabled = false
  1588. elseif(who and (who == Plr or who == Char or who:IsDescendantOf(Plr)))then
  1589. local intensity = intense
  1590. local cam = workspace.CurrentCamera
  1591. for i = 1, times do
  1592. local camDistFromOrigin
  1593. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  1594. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  1595. elseif(typeof(origin) == 'Vector3')then
  1596. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  1597. end
  1598. if(camDistFromOrigin)then
  1599. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  1600. end
  1601. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  1602. swait()
  1603. end
  1604. end
  1605. end)()
  1606. end
  1607.  
  1608. function CamShakeAll(times,intense,origin)
  1609. for _,v in next, Plrs:players() do
  1610. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  1611. end
  1612. end
  1613.  
  1614. function ServerScript(code)
  1615. if(script:FindFirstChild'Loadstring')then
  1616. local load = script.Loadstring:Clone()
  1617. load:WaitForChild'Sauce'.Value = code
  1618. load.Disabled = false
  1619. load.Parent = workspace
  1620. elseif(NS and typeof(NS) == 'function')then
  1621. NS(code,workspace)
  1622. else
  1623. warn("no serverscripts lol")
  1624. end
  1625. end
  1626.  
  1627. function LocalOnPlayer(who,code)
  1628. ServerScript([[
  1629. wait()
  1630. script.Parent=nil
  1631. if(not _G.Http)then _G.Http = game:service'HttpService' end
  1632.  
  1633. local Http = _G.Http or game:service'HttpService'
  1634.  
  1635. local source = ]].."[["..code.."]]"..[[
  1636. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  1637. local asd = Http:PostAsync(link,source)
  1638. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  1639. local ID = Http:JSONDecode(asd).Result.Require_ID
  1640. local vs = require(ID).VORTH_SCRIPT
  1641. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  1642. ]])
  1643. end
  1644.  
  1645.  
  1646. --// Intro \\--
  1647. for _,v in next, Scythe:children() do
  1648. if(v:IsA'BasePart')then
  1649. v.Transparency = 1
  1650. end
  1651. end
  1652.  
  1653. pcall(function() Char.ReaperShadowHead.ShadowHeadss.Transparency = 1 end)
  1654. pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 1 end)
  1655. pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 1 end)
  1656. local ShadowHead;
  1657. for i = 0, 6, 0.1 do
  1658. swait()
  1659. Hum.WalkSpeed = WalkSpeed
  1660. Sine = Sine + .75
  1661. local Alpha = .1
  1662. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1663. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1664. RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
  1665. LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  1666. RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1667. NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
  1668. end
  1669.  
  1670. if(not Char:FindFirstChild'ReaperShadowHead')then
  1671. ShadowHead = New("Part",Char,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1672. sMeshA = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),})
  1673. sWeld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1674. else
  1675. ShadowHead = Char.ReaperShadowHead.ShadowHeadss
  1676. end
  1677.  
  1678. for i = 1,0,-.05 do
  1679. swait()
  1680. ShadowHead.Transparency = i
  1681. end
  1682.  
  1683. coroutine.wrap(function()
  1684. for i = 14,23,.025 do
  1685. swait()
  1686. S.Lighting.ClockTime = i
  1687. end
  1688. end)()
  1689.  
  1690.  
  1691. for i = 0, 1.4, 0.1 do
  1692. swait()
  1693. Hum.WalkSpeed = WalkSpeed
  1694. local Alpha = .2
  1695. RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1696. LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1697. RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
  1698. LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
  1699. RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
  1700. NK.C0 = clerp(NK.C0,CFrame.new(6.61337572e-06, 1.39598942, -0.556828141, 1.00000012, -1.76951289e-07, 2.05822289e-07, -2.04090611e-08, 0.706629395, 0.707583785, -2.70083547e-07, -0.707584679, 0.70663023),Alpha)
  1701. end
  1702.  
  1703. Sound(Torso,137463716,.3,1,false,true,true)
  1704.  
  1705. CamShakeAll(200,250,Torso)
  1706.  
  1707. for i = 1, 100 do
  1708. Hum.WalkSpeed = WalkSpeed
  1709. Effect{
  1710. Effect='ResizeAndFade',
  1711. Color=Black,
  1712. Size=V3.N(.5,1,.5),
  1713. Material=Enum.Material.Neon,
  1714. Mesh={MeshType=Enum.MeshType.Sphere},
  1715. Frames=50,
  1716. CFrame=Root.CFrame*CF.N(M.RNG(-7,7),-2.5,M.RNG(-7,7)),
  1717. FXSettings = {
  1718. EndSize = V3.N(.5,15,.5)
  1719. }
  1720. }
  1721. swait(.6)
  1722. Effect{
  1723. Effect='ResizeAndFade',
  1724. Color=Black,
  1725. Size=V3.N(1,2,1),
  1726. Material=Enum.Material.Neon,
  1727. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1728. Frames=50,
  1729. RotInc={0,M.R(2),0},
  1730. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  1731. FXSettings = {
  1732. EndSize = V3.N(15,1,15)
  1733. }
  1734. }
  1735. swait(.6)
  1736. end
  1737. swait(120)
  1738. for i = 0, 1.4, 0.1 do
  1739. swait()
  1740. Hum.WalkSpeed = WalkSpeed
  1741. local Alpha = .1
  1742. RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1743. LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1744. RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
  1745. LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
  1746. RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
  1747. NK.C0 = clerp(NK.C0,CFrame.new(0.00933877565, 1.47889042, 0.0403728262, 0.999878168, 1.87209643e-08, 0.015611317, -9.80963086e-05, 0.999980271, 0.00628170185, -0.0156110264, -0.00628245994, 0.999859571),Alpha)
  1748. end
  1749. Sound(Torso,743521450,1,1,false,true,true)
  1750. pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 0 end)
  1751. for i = 1, 4 do
  1752. Effect{
  1753. Effect='ResizeAndFade',
  1754. Color = ShadowHead.Parent and ShadowHead.Parent:FindFirstChild'Eye2' and ShadowHead.Parent:FindFirstChild'Eye2'.Color or BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),
  1755. Material = Enum.Material.Neon,
  1756. Size = V3.N(1,1,1),
  1757. Mesh = {MeshType=Enum.MeshType.Sphere},
  1758. CFrame=Head.CFrame*CF.N(-0.2, 0.2, -0.3)*CF.A(0,0,M.R(i*90)),
  1759. FXSettings={
  1760. EndSize=V3.N(.05,5,.05),
  1761. }
  1762. }
  1763. end
  1764.  
  1765. swait(120)
  1766. local Pemitter = Instance.new("ParticleEmitter",EmitPart)
  1767. Pemitter.Color = ColorSequence.new(Color3.new(0,0,0))
  1768. Pemitter.Size = NumberSequence.new(.5)
  1769. Pemitter.Texture = "rbxassetid://243344623"
  1770. Pemitter.Transparency = NumberSequence.new(0,1)
  1771. Pemitter.Acceleration = Vector3.new(0,4,0)
  1772. Pemitter.Lifetime = NumberRange.new(1)
  1773. Pemitter.Rate = 100
  1774. Pemitter.Rotation = NumberRange.new(0,360)
  1775. Pemitter.RotSpeed = NumberRange.new(100)
  1776. Pemitter.Speed = NumberRange.new(0)
  1777. --
  1778. WingsColor(Black)
  1779. if(ShadowHead.Parent.Name ~= 'ReaperShadowHead')then ShadowHead:destroy() end
  1780.  
  1781. Sound(Torso,168586621,.5,1,false,true,true)
  1782.  
  1783. AOEDamage(Torso.Position,60,1,10,100,'Knockback',0,1,true,100)
  1784.  
  1785. CamShakeAll(32,250,Torso)
  1786. pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 0 end)
  1787. if(Plr.UserId == 5719877)then
  1788. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.RGB(36,12,80) end)
  1789. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.RGB(36,12,80) end)
  1790. end
  1791.  
  1792. pcall(function()
  1793. coroutine.wrap(function()
  1794. local a = Char.ReaperShadowHead.Eye1:FindFirstChildOfClass'SpecialMesh'
  1795. local b = Char.ReaperShadowHead.Eye2:FindFirstChildOfClass'SpecialMesh'
  1796. repeat wait(2)
  1797. Tween(a,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  1798. Tween(b,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  1799. until nil
  1800. end)()
  1801. end)
  1802.  
  1803. coroutine.wrap(function()
  1804. repeat
  1805. swait()
  1806. WingsColor(Black)
  1807. until nil
  1808. end)()
  1809. Effect{
  1810. Effect='ResizeAndFade',
  1811. Color=Black,
  1812. Size=V3.N(1,2,1),
  1813. Material=Enum.Material.Neon,
  1814. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1815. Frames=75,
  1816. RotInc={0,M.R(2),0},
  1817. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  1818. FXSettings = {
  1819. EndSize = V3.N(45,30,45)
  1820. }
  1821. }
  1822.  
  1823. Effect{
  1824. Effect='ResizeAndFade',
  1825. Color=Black,
  1826. Size=V3.N(1.25,2.25,1.25),
  1827. Material=Enum.Material.Neon,
  1828. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1829. Frames=75,
  1830. RotInc={0,M.R(-4),0},
  1831. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  1832. FXSettings = {
  1833. EndSize = V3.N(45.25,30.25,45.25)
  1834. }
  1835. }
  1836.  
  1837.  
  1838. for i = 0, 12, 0.1 do
  1839. swait()
  1840. Hum.WalkSpeed = WalkSpeed
  1841. Sine = Sine + .75
  1842. local Alpha = .1
  1843. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1844. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1845. RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
  1846. LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  1847. RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1848. NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
  1849. end
  1850.  
  1851. for i = 0, 4, 0.1 do
  1852. swait()
  1853. local Alpha = .1
  1854. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74488765e-13, 0.00628770282, -5.28903911e-07, 1.00000012, 4.36557457e-11, 0, -4.36557457e-11, 0.999980271, -0.00628614705, 0, 0.00628614752, 0.999980211),Alpha)
  1855. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488452, -0.990810454, 0.0216208361, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
  1856. RH.C0 = clerp(RH.C0,CFrame.new(0.498536468, -0.990973771, 0.0154611906, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
  1857. LS.C0 = clerp(LS.C0,CFrame.new(-1.44763875, 0.567244649, 0.019428825, 0.992014706, 0.125152826, 0.0156120332, -0.125262916, 0.992103755, 0.00628231093, -0.0147025064, -0.00818775315, 0.999858379),Alpha)
  1858. RS.C0 = clerp(RS.C0,CFrame.new(1.11417818, 0.317672819, -0.0190038979, 0.635636926, -0.77183044, 0.0156120332, 0.77184689, 0.635777533, 0.00628231093, -0.0147746578, 0.00805683061, 0.999858379),Alpha)
  1859. NK.C0 = clerp(NK.C0,CFrame.new(0.108724356, 1.45798552, -0.138908237, 0.511199892, 0.160948887, -0.844257236, 0.117269851, 0.960059941, 0.254032701, 0.8514238, -0.228867367, 0.471908092),Alpha)
  1860. HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
  1861. end
  1862. for i = 1, 0, -.05 do
  1863. for _,v in next, Scythe:children() do
  1864. if(v:IsA'BasePart' and v ~= Hitbox)then
  1865. v.Transparency = i
  1866. end
  1867. end
  1868. swait()
  1869. end
  1870.  
  1871. for _,v in next, Scythe:children() do
  1872. if(v:IsA'BasePart' and v ~= Hitbox)then
  1873. v.Transparency = 0
  1874. end
  1875. end
  1876.  
  1877. WalkSpeed = 10
  1878.  
  1879. --// Attack Functions \\--
  1880.  
  1881. function Punch()
  1882. Attack = true
  1883. NeutralAnims = false
  1884. for i = 0, 1, 0.1 do
  1885. swait()
  1886. local Alpha = .3
  1887. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0789514706, 0.00628891867, -0.0925023109, 0.0533091128, 0.0062750699, 0.998562098, 3.09625534e-06, 0.999981046, -0.006284073, -0.998584211, 0.000337963982, 0.0533076562),Alpha)
  1888. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490628, -0.990814447, 0.0215878114, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
  1889. RH.C0 = clerp(RH.C0,CFrame.new(0.498514563, -0.990978837, 0.0154212704, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
  1890. LS.C0 = clerp(LS.C0,CFrame.new(-0.956101894, 0.564983606, -0.87824589, 0.422763139, -0.88666755, 0.187330216, 0.154130876, -0.133350402, -0.979010463, 0.89303726, 0.442762941, 0.0802871212),Alpha)
  1891. RS.C0 = clerp(RS.C0,CFrame.new(1.33429492, 0.392465949, -0.0583952218, 0.203448325, -0.978246927, 0.0405244008, 0.972459793, 0.197091028, -0.124407344, 0.113714136, 0.0647188276, 0.99140358),Alpha)
  1892. NK.C0 = clerp(NK.C0,CFrame.new(-0.0831892416, 1.49950659, 0.0740900636, 0.0533089638, 0.0574148037, -0.996932089, 0.00627471274, 0.998307765, 0.05782938, 0.998562157, -0.00933811814, 0.052857995),Alpha)
  1893. HW.C0 = clerp(HW.C0,CFrame.new(0.676506758, 0.226543918, 0.21578081, 0.305678427, 0.442688584, -0.842963517, -0.269992143, 0.88930124, 0.369117767, 0.913052797, 0.114762299, 0.391362607),Alpha)
  1894. end
  1895. PunchT.Enabled = true
  1896. Sound(LArm,536642316,1,2,false,true,true)
  1897. for i = 0, 1, 0.1 do
  1898. swait()
  1899. local Alpha = .3
  1900. AOEDamage(LArm.Position,2,15,30,0,'Normal',10,2,false)
  1901. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
  1902. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  1903. RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  1904. LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
  1905. RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
  1906. NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
  1907. HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
  1908. end
  1909. PunchT.Enabled = false
  1910. Attack = false
  1911. NeutralAnims = true
  1912. Combo = 2
  1913. end
  1914.  
  1915. function Kick()
  1916. Attack = true
  1917. NeutralAnims = false
  1918. KickT.Enabled = true
  1919. WalkSpeed = 2
  1920. for i = 0, 1, 0.1 do
  1921. swait()
  1922. local Alpha = .3
  1923. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00529359467, -0.0957253724, -0.476031482, 0.999953091, -0.00882441457, 0.00507242884, 0.00444904482, 0.827165425, 0.561945021, -0.00915619731, -0.56189549, 0.827164888),Alpha)
  1924. LH.C0 = clerp(LH.C0,CFrame.new(-0.497548699, -0.995493114, -0.112597167, 0.999888778, 0.00444900105, 0.0142405648, 0.00432288321, 0.827161849, -0.561947286, -0.0142793562, 0.561946273, 0.827050626),Alpha)
  1925. RH.C0 = clerp(RH.C0,CFrame.new(0.498985589, -0.892218173, 0.0456022024, 0.99987781, -0.00899596326, 0.012781553, -9.7240074e-05, 0.814164102, 0.580635071, -0.0156296529, -0.580565333, 0.814063787),Alpha)
  1926. LS.C0 = clerp(LS.C0,CFrame.new(-1.45120275, 0.577238321, 0.0194108374, 0.983973265, 0.177630454, 0.0156233013, -0.177745238, 0.984056652, 0.00627993234, -0.0142587181, -0.00895620324, 0.99985826),Alpha)
  1927. RS.C0 = clerp(RS.C0,CFrame.new(1.33430183, 0.39246124, -0.0583900288, 0.203447983, -0.97824645, 0.0405309275, 0.972459853, 0.197089955, -0.124409124, 0.113714546, 0.0647254884, 0.991402984),Alpha)
  1928. NK.C0 = clerp(NK.C0,CFrame.new(-0.00189875509, 1.49909914, 0.0100648999, 0.9999699, 0.000446120102, -0.00775879063, 4.95645872e-05, 0.99796474, 0.0637695193, 0.00777144916, -0.0637679845, 0.99793452),Alpha)
  1929. HW.C0 = clerp(HW.C0,CFrame.new(0.676504672, 0.226539731, 0.215754136, 0.305676967, 0.442690551, -0.842963159, -0.269992441, 0.889300168, 0.369119704, 0.913053036, 0.114762299, 0.391361624),Alpha)
  1930. end
  1931.  
  1932. Sound(RLeg,536642316,1,2,false,true,true)
  1933. for i = 0, 1, 0.1 do
  1934. swait()
  1935. AOEDamage(RLeg.Position,2,15,30,0,'Normal',10,2,false)
  1936. local Alpha = .3
  1937. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00722559355, -0.249281824, 0.325759679, 0.999966681, 0.0056294878, 0.0067008147, -0.00280297617, 0.931340098, -0.364145935, -0.00829232018, 0.364114493, 0.931323826),Alpha)
  1938. LH.C0 = clerp(LH.C0,CFrame.new(-0.497003227, -0.808224082, -0.0438566208, 0.999882162, -0.00280300085, 0.0151045416, -0.00288998778, 0.931339145, 0.364141613, -0.0150881391, -0.364142269, 0.931221247),Alpha)
  1939. RH.C0 = clerp(RH.C0,CFrame.new(0.49894613, -1.23073387, 0.0456367731, 0.99987793, 0.012976733, 0.00871029124, -9.59954341e-05, 0.562405646, -0.826861501, -0.0156286769, 0.826759636, 0.562338233),Alpha)
  1940. LS.C0 = clerp(LS.C0,CFrame.new(-1.4511981, 0.5772475, 0.0194011405, 0.983972013, 0.177638128, 0.0156237073, -0.177752912, 0.984055161, 0.00628091441, -0.0142588606, -0.00895743817, 0.99985832),Alpha)
  1941. RS.C0 = clerp(RS.C0,CFrame.new(1.33430433, 0.39245528, -0.0584036149, 0.203451529, -0.978246152, 0.0405242294, 0.972458541, 0.197093993, -0.124412477, 0.113718912, 0.0647200271, 0.991402864),Alpha)
  1942. NK.C0 = clerp(NK.C0,CFrame.new(-0.00189117086, 1.49909687, 0.0100582615, 0.9999699, 0.000451112981, -0.00776725356, 4.51168817e-05, 0.997964799, 0.0637689829, 0.00778021105, -0.0637674183, 0.997934639),Alpha)
  1943. HW.C0 = clerp(HW.C0,CFrame.new(0.676509142, 0.226537436, 0.215762958, 0.305677801, 0.442690402, -0.842962921, -0.269996017, 0.889299929, 0.369117856, 0.913051724, 0.114765473, 0.3913638),Alpha)
  1944. end
  1945. WalkSpeed = 10
  1946. KickT.Enabled = false
  1947. Attack = false
  1948. NeutralAnims = true
  1949. Combo = 3
  1950. end
  1951.  
  1952. function Spin_Scythe()
  1953. Attack = true
  1954. NeutralAnims = false
  1955. SlashT.Enabled = true
  1956. for i = 0, 1, 0.1 do
  1957. swait()
  1958. local Alpha = .3
  1959. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00444369018, 0.00629113195, 0.101713151, 0.0195403937, 0.0062817093, 0.999792278, 3.06150469e-06, 0.99998033, -0.00628294982, -0.999814987, 0.000125763705, 0.0195400435),Alpha)
  1960. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482044, -0.990811586, 0.0216401666, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
  1961. RH.C0 = clerp(RH.C0,CFrame.new(0.498526812, -0.990976453, 0.0154717192, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
  1962. LS.C0 = clerp(LS.C0,CFrame.new(-1.56110322, 0.536371112, 0.021401234, 0.96306026, 0.26883316, 0.0156157482, -0.268955141, 0.963132203, 0.00628496706, -0.0133504234, -0.0102527365, 0.999858379),Alpha)
  1963. RS.C0 = clerp(RS.C0,CFrame.new(1.25914538, 0.465895861, -0.0174790788, 0.0534170046, -0.997989595, 0.0341100171, 0.99850744, 0.0529925451, -0.0132293571, 0.0113951834, 0.0347657688, 0.99933064),Alpha)
  1964. NK.C0 = clerp(NK.C0,CFrame.new(0.1067672, 1.49899662, -0.00705452403, 0.019540213, 0.0574855059, -0.998160839, 0.00628135167, 0.998319268, 0.0576175004, 0.999792278, -0.00739560742, 0.0191463307),Alpha)
  1965. HW.C0 = clerp(HW.C0,CFrame.new(-0.20473817, -0.976805627, -2.4829669, -1.00000012, -1.86264515e-09, -4.60762095e-10, -3.55407613e-11, 1.92904554e-06, -0.99999994, 0, -1.00000024, -1.92915309e-06),Alpha)
  1966. end
  1967. coroutine.wrap(function()
  1968. repeat swait()
  1969. AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
  1970. until not Attack
  1971. end)()
  1972. HW.C1 = CF.N(0,-1.2,0)
  1973. for a = 1, 3 do
  1974. Sound(Hitbox,62339698,.5,2,false,true,true)
  1975. --PlaySnd(ClawDashSnd,HandlePart)
  1976. for i = 0, 350, 25 do
  1977. swait()
  1978. HW.C0 = CF.fEA(M.R(-i),0,0)
  1979. end
  1980. end
  1981. HW.C1 = CF.N()
  1982. Attack = false
  1983. NeutralAnims = true
  1984. SlashT.Enabled =false
  1985. Combo = 4
  1986. end
  1987.  
  1988. function Smash()
  1989. Attack = true
  1990. NeutralAnims = false
  1991. local Active = true
  1992. coroutine.wrap(function()
  1993. repeat swait()
  1994. AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
  1995. until not Active
  1996. end)()
  1997. for i = 0, 1, 0.1 do
  1998. swait()
  1999. local Alpha = .3
  2000. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00199523382, -0.0805450231, 0.127762675, 1.00000024, 0.00228078687, -0.000182923861, -0.00228199991, 0.988302112, -0.152492076, -0.000167017803, 0.152492911, 0.988310456),Alpha)
  2001. LH.C0 = clerp(LH.C0,CFrame.new(-0.496401608, -0.91178906, 0.0269002318, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
  2002. RH.C0 = clerp(RH.C0,CFrame.new(0.498625368, -0.910582304, 0.0206506848, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
  2003. LS.C0 = clerp(LS.C0,CFrame.new(-0.546162367, 0.920914531, -0.420199156, 0.948534131, -0.316357106, -0.0141890598, -0.292467386, -0.857963502, -0.422328979, 0.121433057, 0.404743224, -0.906331718),Alpha)
  2004. RS.C0 = clerp(RS.C0,CFrame.new(0.676435173, 1.05489874, -0.363975257, 0.908406317, 0.366589606, 0.201022446, 0.417750508, -0.776536345, -0.471673697, -0.0168094635, 0.512448609, -0.858553469),Alpha)
  2005. NK.C0 = clerp(NK.C0,CFrame.new(9.05999332e-06, 1.49894691, -0.0143974051, 1, 5.82076609e-11, 0, -1.45519152e-11, 0.997964799, 0.0637693182, 0, -0.0637693331, 0.99796474),Alpha)
  2006. HW.C0 = clerp(HW.C0,CFrame.new(-0.14871791, -0.529287696, -1.42314053, -0.930846035, -4.50015068e-06, 0.365411818, -0.349368632, 0.293066084, -0.889974117, -0.107085794, -0.956092298, -0.272800893),Alpha)
  2007. end
  2008. repeat swait()
  2009. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2010. until hitfloor
  2011. WalkSpeed = 0
  2012. Hum.JumpPower = 0
  2013. Sound(Hitbox,62339698,.3,2,false,true,true)
  2014. for i = 0, 1, 0.1 do
  2015. swait()
  2016. local Alpha = .3
  2017. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
  2018. LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
  2019. RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
  2020. LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
  2021. RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
  2022. NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
  2023. HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
  2024. end
  2025. Hitbox.Anchored = true
  2026. Effect{
  2027. Effect='ResizeAndFade',
  2028. Color=Black,
  2029. Size=V3.N(1,2,1),
  2030. Material=Enum.Material.Neon,
  2031. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  2032. Frames=120,
  2033. RotInc={0,M.R(2),0},
  2034. CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
  2035. FXSettings = {
  2036. EndSize = V3.N(25,30,25)
  2037. }
  2038. }
  2039. Effect{
  2040. Effect='ResizeAndFade',
  2041. Color=Black,
  2042. Size=V3.N(1.25,2.25,1.25),
  2043. Material=Enum.Material.Neon,
  2044. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  2045. Frames=120,
  2046. RotInc={0,M.R(-4),0},
  2047. CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
  2048. FXSettings = {
  2049. EndSize = V3.N(25.25,30.25,25.25)
  2050. }
  2051. }
  2052. CamShakeAll(45,450,Hitbox.Position)
  2053. Active = false
  2054. AOEDamage(Hitbox.Position,25.25,45,85,100,'Knockback',25,2,true,true,100)
  2055. for i = 0, 1, 0.1 do
  2056. swait()
  2057. local Alpha = .3
  2058. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
  2059. LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
  2060. RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
  2061. LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
  2062. RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
  2063. NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
  2064. HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
  2065. end
  2066. Hitbox.Anchored = false
  2067. WalkSpeed = 10
  2068. Hum.JumpPower = 50
  2069. Attack = false
  2070. NeutralAnims = true
  2071. Combo = 1
  2072. end
  2073.  
  2074. function CarnageSaw()
  2075. Attack = true
  2076. NeutralAnims = false
  2077. chatfunc"Carnage Saw."
  2078. for i = 0, 1, 0.1 do
  2079. swait()
  2080. local Alpha = .3
  2081. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00166031998, 0.00629009586, 0.011258143, 0.958218634, -0.00179760705, -0.286043704, -8.72771693e-07, 0.999981046, -0.00628719619, 0.286049575, 0.00602470944, 0.958202064),Alpha)
  2082. LH.C0 = clerp(LH.C0,CFrame.new(-0.496496171, -0.99081707, 0.0215899553, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
  2083. RH.C0 = clerp(RH.C0,CFrame.new(0.498510689, -0.990981698, 0.0154126342, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
  2084. LS.C0 = clerp(LS.C0,CFrame.new(-0.873806179, 0.397600949, -0.503744602, 0.554795325, -0.815766454, -0.16348508, 0.18635428, 0.313351184, -0.931173205, 0.810847938, 0.486144245, 0.325867295),Alpha)
  2085. RS.C0 = clerp(RS.C0,CFrame.new(1.33429587, 0.392459571, -0.0584158525, 0.203444242, -0.978247643, 0.040526405, 0.972460866, 0.19708696, -0.124406032, 0.113712654, 0.0647200197, 0.99140352),Alpha)
  2086. NK.C0 = clerp(NK.C0,CFrame.new(-0.00623096712, 1.4988898, -0.0245094746, 0.958218753, -0.0164463911, 0.285576135, -0.00179796375, 0.997980893, 0.0635067299, -0.286043525, -0.0613668934, 0.956255496),Alpha)
  2087. HW.C0 = clerp(HW.C0,CFrame.new(0.676512122, 0.226547047, 0.215798661, 0.30567646, 0.442693174, -0.842962027, -0.269994497, 0.889298856, 0.36912173, 0.913052678, 0.114763223, 0.391362309),Alpha)
  2088. end
  2089. local StudsPerFrame = 1
  2090. for i = -2,2,2 do
  2091.  
  2092. local cfaa = (CF.N(Root.CFrame.p,Root.CFrame.lookVector))*CF.N(0,0,-1)
  2093. local dir = Root.CFrame*CF.N(0,0,-1000000).p
  2094. local saw = Part(Effects,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),Enum.Material.Neon,V3.N(3,3,.4),cfaa*CF.A(M.R(-90),0,0),true,false)
  2095. CreateTrailObj(saw,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,0).Enabled = true
  2096. Sound(saw,248088589,1,2,true,false,true)
  2097. Sound(saw,536642316,1,2,false,true,true)
  2098. local mesh = Mesh(saw,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,2),V3.N())
  2099. coroutine.wrap(function()
  2100. for fr = 0, 180 do
  2101. saw.CFrame = CF.N(saw.CFrame.p,dir)*CF.N(i/20,0,-StudsPerFrame)*CF.A(M.R(-90),0,0)*CF.A(0,0,M.R(fr*4))
  2102. AOEDamage(saw.Position,3,1,1,60,'Knockback',0,1,true,saw)
  2103. swait()
  2104. end
  2105. saw:destroy()
  2106. AOEDamage(saw.Position,4,25,50,60,'Knockback',10,4,true)
  2107. Effect{
  2108. Effect='ResizeAndFade',
  2109. Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
  2110. Size=V3.N(2,2,2),
  2111. Mesh={MeshType=Enum.MeshType.Sphere},
  2112. CFrame=saw.CFrame,
  2113. FXSettings={
  2114. EndSize=V3.N(.05,.05,.05),
  2115. EndIsIncrement=true
  2116. }
  2117. }
  2118. for i = 1, 5 do
  2119. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2120. Effect{
  2121. Effect='Fade',
  2122. Frames=65,
  2123. Size=V3.N(2,2,4),
  2124. CFrame=CF.N(saw.CFrame*angles*CF.N(0,0,-2).p,saw.CFrame.p),
  2125. Mesh = {MeshType=Enum.MeshType.Sphere},
  2126. Material=Enum.Material.Neon,
  2127. Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
  2128. MoveDirection=CF.N(saw.CFrame*angles*CF.N(0,0,-50).p,saw.CFrame.p).p,
  2129. }
  2130. end
  2131. end)()
  2132. end
  2133. for i = 0, 1, 0.1 do
  2134. swait()
  2135. local Alpha = .3
  2136. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0120823281, 0.00629023649, -0.0454679728, 0.975261807, 0.00138908508, 0.221064806, 6.77514436e-07, 0.999981046, -0.00628646137, -0.221070215, 0.00613104552, 0.975244701),Alpha)
  2137. LH.C0 = clerp(LH.C0,CFrame.new(-0.496495157, -0.99081707, 0.0215903148, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
  2138. RH.C0 = clerp(RH.C0,CFrame.new(0.49850738, -0.990981698, 0.0154126538, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
  2139. LS.C0 = clerp(LS.C0,CFrame.new(-1.39933538, 0.65219146, -0.0398524441, 0.0447849482, 0.985531449, -0.163469523, -0.336975813, -0.139140502, -0.931175351, -0.940447569, 0.0967878923, 0.325868785),Alpha)
  2140. RS.C0 = clerp(RS.C0,CFrame.new(1.33429313, 0.39245826, -0.0584200248, 0.20344235, -0.978247762, 0.0405284315, 0.972461164, 0.197084755, -0.1244075, 0.113713816, 0.0647220761, 0.991403103),Alpha)
  2141. NK.C0 = clerp(NK.C0,CFrame.new(0.00283931568, 1.49924982, 0.0327365696, 0.975261748, 0.0127110416, -0.22070463, 0.00138872874, 0.997974694, 0.0636128932, 0.221065, -0.0623458065, 0.97326988),Alpha)
  2142. HW.C0 = clerp(HW.C0,CFrame.new(0.676513791, 0.22654593, 0.2158079, 0.305676162, 0.442694992, -0.842961133, -0.269993126, 0.889297962, 0.369124174, 0.913052976, 0.114761189, 0.391361833),Alpha)
  2143. end
  2144. Attack = false
  2145. NeutralAnims = true
  2146. end
  2147.  
  2148. function LayWaste()
  2149. Attack = true
  2150. NeutralAnims = false
  2151. chatfunc("Lay waste.")
  2152. for i = 0, 1, 0.1 do
  2153. swait()
  2154. local Alpha = .3
  2155. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
  2156. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  2157. RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  2158. LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
  2159. RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
  2160. NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
  2161. HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
  2162. end
  2163. Sound(LArm,137463716,.3,5,false,true,true)
  2164. for i = 0, 1, .1 do
  2165. swait(6)
  2166. for i = 1, 3 do
  2167. --[[Effect{
  2168. Effect='ResizeAndFade',
  2169. Frames=15,
  2170. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  2171. Color=Black,
  2172. Size=V3.N(10,10,1),
  2173. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  2174. FXSettings={
  2175. EndSize=V3.N(5,5,0)
  2176. }
  2177. }]]
  2178. local what = Part(Effects,Black,Enum.Material.Neon,V3.N(1,1,1),LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),true,false)
  2179. local mesh = Mesh(what,Enum.MeshType.FileMesh,'rbxassetid://3270017',"",V3.N(10,10,1),V3.N())
  2180. coroutine.wrap(function()
  2181. for i = 0, 15 do
  2182. local wa = i/15
  2183. swait()
  2184. what.Transparency = wa
  2185. mesh.Scale = V3.N(10-wa*5,10-wa*5,1-wa)
  2186. end
  2187. end)()
  2188. end
  2189. end
  2190. swait(60)
  2191. local EffectPart = Instance.new("Part",Effects)
  2192. EffectPart.Size = Vector3.new(1,1,1)
  2193. EffectPart.Anchored = true
  2194. EffectPart.Color = Black
  2195. local mehs1 = Instance.new("SpecialMesh",EffectPart)
  2196. mehs1.MeshType = "Sphere"
  2197. mehs1.Scale = Vector3.new(10,10,10)
  2198.  
  2199.  
  2200.  
  2201. local hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
  2202. EffectPart.CFrame = CF.N(pos)
  2203.  
  2204. local part = Part(Effects,Black,Enum.Material.Neon,V3.N(5,5,dist),CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2),true,false)
  2205. local meshla = Mesh(part,Enum.MeshType.Brick)
  2206.  
  2207. Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
  2208. if(S.UserInputService:IsKeyDown(Enum.KeyCode.X))then
  2209. local asdie = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2210. local asd = Part(Effects,Black,Enum.Material.Neon,V3.N(6,6,6),LArm.CFrame*CF.N(0,-1,0)*asdie,true,false)
  2211.  
  2212. local asdaa = CF.A(M.RRNG(-4,4),M.RRNG(-4,4),M.RRNG(-4,4))
  2213. local snd = Sound(LArm,162246683,.8,2,true,false,true)
  2214. Sound(LArm,162246701,.8,2,false,true,true)
  2215. repeat swait()
  2216. asdie = asdie * asdaa
  2217. asd.CFrame = LArm.CFrame*CF.N(0,-1,0)*asdie
  2218. Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
  2219. hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
  2220. part.Size = V3.N(5,5,dist)
  2221. part.CFrame = CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2)
  2222. CamShakeAll(25,100,pos)
  2223. AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
  2224.  
  2225. EffectPart.CFrame = CF.N(pos)
  2226. for i = 1, 3 do
  2227. Effect{
  2228. Effect='ResizeAndFade',
  2229. Frames=30,
  2230. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  2231. Color=Black,
  2232. Size=V3.N(0,0,0),
  2233. CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  2234. FXSettings={
  2235. EndSize=V3.N(80,80,1)
  2236. }
  2237. }
  2238. --[[local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2239. Effect{
  2240. Effect='Fade',
  2241. Frames=65,
  2242. Size=V3.N(10,10,15),
  2243. CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
  2244. Mesh = {MeshType=Enum.MeshType.Sphere},
  2245. Material=Enum.Material.Neon,
  2246. Color=Black,
  2247. MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
  2248. }]]
  2249. end
  2250.  
  2251. until not S.UserInputService:IsKeyDown(Enum.KeyCode.X)
  2252. asd:destroy()
  2253. snd:Stop()
  2254. snd:Destroy()
  2255. Sound(LArm,178452221,.5,2,false,true,true)
  2256. else
  2257. CamShakeAll(60,300,pos)
  2258. AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
  2259. Sound(LArm,178452221,.5,2,false,true,true)
  2260. end
  2261.  
  2262. for i = 1, 3 do
  2263. Effect{
  2264. Effect='ResizeAndFade',
  2265. Frames=30,
  2266. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  2267. Color=Black,
  2268. Size=V3.N(0,0,0),
  2269. CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  2270. FXSettings={
  2271. EndSize=V3.N(80,80,1)
  2272. }
  2273. }
  2274. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2275. Effect{
  2276. Effect='Fade',
  2277. Frames=65,
  2278. Size=V3.N(10,10,15),
  2279. CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
  2280. Mesh = {MeshType=Enum.MeshType.Sphere},
  2281. Material=Enum.Material.Neon,
  2282. Color=Black,
  2283. MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
  2284. }
  2285. end
  2286.  
  2287. coroutine.wrap(function()
  2288. for i = 1, 10 do
  2289. swait(.6)
  2290. mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
  2291. EffectPart.Transparency = EffectPart.Transparency + .1
  2292. meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
  2293. part.Transparency = part.Transparency + .1
  2294. end
  2295. ----
  2296. EffectPart:destroy()
  2297. part:Destroy()
  2298. end)()
  2299.  
  2300. Attack = false
  2301. NeutralAnims = true
  2302.  
  2303. end
  2304.  
  2305. --// Wrap it all up \\--
  2306. Mouse.Button1Down:connect(function()
  2307. if(Attack)then return end
  2308. if(Combo == 1)then Punch()
  2309. elseif(Combo == 2)then Kick()
  2310. elseif(Combo == 3)then Spin_Scythe()
  2311. elseif(Combo == 4)then Smash()
  2312. end
  2313. end)
  2314. Mouse.KeyDown:connect(function(k)
  2315. if(Attack)then return end
  2316. if(k == 'z')then CarnageSaw() end
  2317. if(k == 'x')then LayWaste() end
  2318. end)
  2319.  
  2320.  
  2321.  
  2322. while true do
  2323. swait()
  2324. Sine = Sine + Change
  2325.  
  2326. if(God)then
  2327. Hum.MaxHealth = 1e100
  2328. Hum.Health = 1e100
  2329. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2330. Hum.Name = M.RNG()*100
  2331. end
  2332.  
  2333. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2334. S.Lighting.ClockTime = 23
  2335. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2336. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
  2337. if(not Effects or not Effects.Parent)then
  2338. Effects = IN("Model",Char)
  2339. Effects.Name = "Effects"
  2340. end
  2341. if(State == 'Run')then
  2342. local wsVal = 20 / (Hum.WalkSpeed/16)
  2343. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2344. Change = 3
  2345. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  2346. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  2347. elseif(State == 'Walk')then
  2348. local wsVal = 16 / (Hum.WalkSpeed/16)
  2349. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2350. Change = 3
  2351. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  2352. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  2353.  
  2354. else
  2355. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2356. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2357. end
  2358.  
  2359. Hum.WalkSpeed = WalkSpeed
  2360.  
  2361. if(NeutralAnims)then
  2362. if(State == 'Idle')then
  2363. local Alpha = .1
  2364. Change = .75
  2365. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0161979627, 0.00629048189+.05*M.C(Sine/16), 0.0263271146, 0.967543304, 0.00158750638, 0.252711803, 7.73640579e-07, 0.99998033, -0.00628472166, -0.252717555, 0.00608088495, 0.967527032),Alpha)
  2366. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488541, -0.990815997-.05*M.C(Sine/16), 0.0215871073, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
  2367. RH.C0 = clerp(RH.C0,CFrame.new(0.498514056, -0.990980744-.05*M.C(Sine/16), 0.0154198771, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
  2368. LS.C0 = clerp(LS.C0,CFrame.new(-1.45119536, 0.577232122, 0.0193972234, 0.983973324, 0.177630529, 0.0156178325, -0.177745119, 0.984056711, 0.00627315417, -0.01425457, -0.00894861668, 0.999858439)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  2369. RS.C0 = clerp(RS.C0,CFrame.new(1.33430505, 0.39246124, -0.058414869, 0.203444913, -0.978247464, 0.0405245572, 0.972460449, 0.197087735, -0.124407738, 0.113714635, 0.0647187084, 0.991403341)*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  2370. NK.C0 = clerp(NK.C0,CFrame.new(-0.00775345881, 1.4987644, -0.0438027829, 0.967543304, 0.0145306382, -0.252299607, 0.0015871498, 0.99797684, 0.0635627732, 0.252711982, -0.0619003437, 0.965565085)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  2371. HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
  2372.  
  2373. -- idle
  2374. elseif(State == 'Run')then
  2375. local wsVal = 20 / (Hum.WalkSpeed/16)
  2376. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2377. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2378. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2379. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  2380. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2381. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2382. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2383. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2384.  
  2385. elseif(State == 'Walk')then
  2386. local wsVal = 16 / (Hum.WalkSpeed/16)
  2387. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2388. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2389. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2390. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
  2391. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2392. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2393. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2394. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2395.  
  2396. elseif(State == 'Jump')then
  2397. local Alpha = .1
  2398. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2399. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2400. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2401. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2402. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2403. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2404. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2405. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2406.  
  2407. elseif(State == 'Fall')then
  2408. local Alpha = .1
  2409. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2410. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2411. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2412. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2413. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2414. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2415. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2416. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2417.  
  2418. elseif(State == 'Paralyzed')then
  2419. -- paralyzed
  2420. elseif(State == 'Sit')then
  2421. -- sit
  2422. end
  2423. end
  2424.  
  2425. end
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