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- beginner
- elemental blessing (passive)
- permanent +15% HP, -20% damage from enemies, +HP from +MP equipment, +1 matk per 700 HP
- feng shui
- permanent +30 insight
- you can find spirit veins around kanna when using the following skills
- - the 3rd hit of shikigami haunting
- - nimbus curse
- - shikigami charm
- - falling sakura
- - blackhearted curse
- spirit veins last for 5 seconds, increase mana recovery, up to 3 can be found at a time
- mana font (passive)
- recover 50 mana every 6 seconds, 40% fan mastery
- elementalism (link)
- 10% damage
- haku 1 (passive)
- haku follows you around
- return of the 5 planets (active)
- move to momijigaoka
- 1st job
- shikigami haunting
- 180% damage 2 times, up to 4 enemies
- yaksha (smallest brother)
- 30 mana, summons a yaksha for 30 seconds
- repeatedly hits up to 6 enemies for 120% 4 times
- if used while the yaksha is summoned, returns and does 350% damage to enemies around it
- 3s cd
- spirit pulse
- normal tp - 300 horizontal or 400 vertical
- spirit vein tp - moves to a discovered spirit vein when neutral teleporting
- random tp - 20 mana, neutral teleport in town
- center ki
- +40 int, +400 defense
- haku 2
- +20 speed, +30 luk, applies haku's fan's potentials and stats to kanna
- 2nd job
- yaksha (big brother)
- 150% damage 4 times to up to 8 targets
- 350% damage when pressed again when already summoned
- haku 3
- 50 mana, haku takes human form for 300s
- 5s cd
- radiant peacock
- +2 attack speed for 240s
- shikigami charm
- 25 mana, 180% damage 4 times to up to 8 surrounding enemies and jumps backwards about 1300 distance
- nimbus curse
- 40 mana, 370% damage to up to 15 enemies, summons black fog for 3 seconds
- black fog does 220% damage per second to enemies touching it
- 3s cd
- soul bomb
- unchanged
- shikigami haunting 2
- 210% damage 2 times, up to 6 enemies
- 40% to apply a debuff for -60% speed and 105% damage per second for 6 seconds
- 3rd job
- yaksha (big big brother)
- 200% damage 4 times to up to 10 targets
- 400% damage when pressed again when already summoned
- tengu strike
- 20 mana, summons tengus to attack left and right 400% damage 5 times to up to 15 enemies
- when pressed again while summoned, attacks again with 100% critical rate
- 1s cd
- barrier
- maximum barriers: 3
- mana recovery reduction per barrier: 4
- night sparrow
- when hitting enemies, 70% to summon shikigami that do 195% damage and apply a debuff that adds 5% damage
- kishin shoukan
- 20 mana, summons kishin for 250s
- 150% damage 2 times to up to 10 enemies
- decreases monster spawn delay by 50% and increases maximum monster count by 50%, does not stack
- 5s cd
- blossom barrier
- 20 mana, lasts 100s, decreases damage taken by 70%, adds 30 status resist and 40% knockback resist for party members inside
- when used on a spirit vein, increases mana recovery when inside the barrier
- 100s cd
- lifeblood ritual
- recovers 5% hp when defeating an enemy, recovers 1% hp every 4 seconds while attacking a boss, +30 status resist
- spirit path
- 30 matk, 25% critical rate, 20% critical damage
- mana balance
- spends 50% hp to recover 80 mana
- 15s cd
- shikigami haunting 3
- 235% damage 4 times
- shikigami calling
- toggle skill. after spending 260 mana, attacks up to 8 nearby enemies for 1800% damage 8 times
- 5s cd
- 4th job
- yaksha (parent)
- 40 mana
- 240% damage 4 times to up to 10 enemies
- when used when already summoned, 460% damage
- 3s cd
- spirit guidance
- when attacking, 30% to add an extra attack that does 160% damage
- for 5 seconds, targets have a 30% chance to give +30% exp and increased chance to drop equipment with potentials
- haku 4
- upgrades haku skills
- heal: heals 80% hp when kanna's hp is below 90%, 30s cd
- foxfire: summons 3 foxfires for 60s, blocks damage and returns 1350% damage, 40s cd
- haku's blessing: increase matk by 40% of haku's fan matk, always active
- breath of the unseen: +5% final damage per party member, always active
- shikigami haunting 4
- hits 8 enemies 4 times
- 1st hit: 300% damage
- 2nd hit: 340% damage
- 3rd hit: 400% damage, recovers 5 mana
- same debuff as before
- vanquisher's charm
- 25 mana, 300% damage
- orochi
- 50 mana, 1500% damage once to up to 15 enemies. hold the key down to spend 5 mana per second up to 4 seconds to hit 10 enemies for 350% damage once
- can be used in the air, 100% stance when using
- falling sakura
- 60 mana, 900% damage 5 times to up to 10 enemies, 100% critical rate, heals nearby party members for 100% hp
- 20s cd
- binding tempest
- 40 mana, 250% damage 8 times to up to 15 enemies, stuns for 10s
- 120s cd
- suzuran barrier
- 20 mana, 100s duration, +20% damage and 5% boss damage to party members.
- hero of dawn
- unchanged
- nine-tailed fury
- 60 mana, 600% damage 8 times to up to 15 enemies, increases damage by 20% for 35 seconds
- 45s cd
- When on cooldown, 60% chance that haku attacks dealing 150% damage 3 times to up to 6 enemies
- hyper skills
- vanquisher's charm - +2 hits
- vanquisher's charm - +2 targets
- vanquisher's charm - +20% damage
- feng shui - +2 maximum spirit veins
- feng shui - spirit veins last 5 seconds longer
- suzuran barrier - +20% boss damage
- suzuran barrier - -80% cd
- suzuran barrier - +20s duration
- blossom barrier - -90% cd
- veritable pandemonium
- 50 mana, 1000% damage 4 times to up to 15 enemies, 15s stun
- 120s cd
- blackhearted curse
- 30 mana
- toggle, 500% damage to up to 15 enemies periodically; deactivates when on a rope or not moving for a while
- negates attack ignore and attack reflect
- princess's vow
- 50 mana, +10% damage for 60s to kannas and hayatos in the party
- 120s cd
- boost nodes
- shikigami haunting - 350% final damage
- yaksha - 150% final damage
- spirit guidance - 100% final damage
- kishin - 100% final damage
- shikigami charm - 250% final damage
- night sparrow - 150% final damage
- falling sakura - 250% final damage
- shikigami calling - 350% final damage
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