datsexyanon

event table incomplete

May 4th, 2014
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  1. --[[
  2. Event types: mutant, battle, trade
  3. ]]--
  4. event_table = {
  5.     l01_escape = {
  6.         --mutant events
  7.         mutant = {
  8.                     {
  9.                         --This simple list creates 36 event permutations
  10.                        
  11.                         --First entry is what can spawn, a selection is picked from the list
  12.                         --format {listsize, <list>}
  13.                         name = {4, "boar_weak", "dog_weak", "flesh_weak", "pseudodog_weak"},
  14.                         --Second entry is the number
  15.                         --Format {listsize, <list>}
  16.                         --If listsize = 0 then the number is random between 1 and the second number
  17.                         number = {3, 1, 2, 4},
  18.                         --Next section regards victims
  19.                         --Format is {true/false, chance, number of victims, listsize, <list>}
  20.                         victims = {true, 0.5, 1, 2, "esc_stalker_respawn_1", "esc_stalker_respawn_2"}
  21.                     },
  22.         },
  23.         --battle events
  24.         battle = {
  25.        
  26.         },
  27.         --trade events
  28.         trade = {
  29.        
  30.         }
  31.     }
  32. }
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