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- Jump #148: Warframe
- >Eight of Pentacles, reversed (Undue attention to small details at the expense of the big picture.)
- I disagree. It is not my job to save everyone from themselves.
- >Age: 21
- >Location: Venus
- >Identity: Drop-In
- >Drawbacks: Ammunition Concerns (+100), Resource Rarity (+200), Stalker of Sins (+600)
- >Melody of the Void (Free)
- Soundtracks are good.
- >Smug Ki'teer (Free, Drop-In)
- Smug is a thing best used in small quantities, but oh is it effective when used.
- >Salt Trader (Free, Drop-In)
- The salt empowers me.
- >Death Mark (2100, Drop-In)
- Being able to mark a particular target... while not a thing I'd likely use often, is incredibly useful nonetheless. As is doing increased damage.
- >Blind Justice (1800, Drop-In)
- Resistance to negative effects is always a very important thing.
- >Mindful Transference (1200)
- Multitasking is always a very useful thing to stack to ridiculous heights and you'd better believe I'm getting that. Especially when it means I can control my body while also controlling my warframe.
- >Modification Creation (1000)
- I am very interested in seeing how these augments can affect other things that I already have...
- >Cybernetic Knowledge (800)
- And so we get more perks dedicated to cybernetics. At this point, I imagine anyone who I offer implants to would end up more man than machine.
- >Light of the Orokin (300)
- Would you believe I bought this just so I could get the discount on the Regal Tower and the free skin?
- >Equipment Credit [+300]
- The points from the equipment credit will be indicated by brackets rather than parenthesis.
- >Syandana Creation Kit (250)
- Hey, these are actually pretty neat. I like them. Definitely going to be making more.
- >Emblem Creation Kit (200)
- I'm sure I'll get some good mileage out of this, too.
- >Skin of Allegiance: Prisma (Free, Drop-In)
- Fancy.
- >Skin of Allegiance: Orokin (Free, Light of the Orokin)
- Very regal.
- >Weapon Acquisition: Sentinel Unit (Free, Drop-In)
- Looks useful. I'll be taking this...
- >Ammo Transmutation Unit [100/300]
- If I'm worried about the amount of ammo I've got at my disposal, then something like this will be best to help me economize my use of it.
- >Base of Operations: Cosmic Relay [200/300, Drop-In]
- Very useful, actually. I basically can do this mentally at this point, but having a physical room to strategize from as a warehouse annex would be useful.
- >Base of Operations: Regal Tower [300/300, Light of the Orokin]
- Honestly... I just like the color scheme. I could probably do this myself but frankly, I like this.
- >Art Of Thy Craft (100)
- Adding 100 extra points to the Warframe budget.
- >Warframe Exosuit (0)
- Also, buying a warframe for that purpose is a good idea.
- >Transference Pod (Free)
- Well, I've gotta pilot it somehow, right? Good thing it's free.
- >Warframe Type: Custom
- >Primary Element: Health
- On reflection... this is way more flexible than I expected. I'm going to like this.
- >Passive Ability: Reallocation
- All non-health pickups give a health bonus equal to 20% of their value. Health pickups give a temporary buff to max health.
- >1st Ability: Reverb
- Healing ability that can target one other individual and affects both them and the self, temporarily buffs their maximum health and gives a regeneration-over-time effect.
- >2nd Ability: Retaliation
- All damage taken is partially reflected at the attacking enemy.
- >3rd Ability: Retraction
- Drains health from target(s) in a cone area of effect and channels it to the attacker; if the attacker is at max health, causes increased damge to target(s).
- >Ultimate Ability: Retribution
- An attack equal to damage received over the last 60 seconds is directed at a single target; 60s cooldown.
- >Zen Projection (Free)
- ...I... are you serious right now? This is just silly-looking...
- >Stealthy Shapes (1550)
- And now my warframe is a vaguely regal and human looking, two meter tall thing.
- >Alien Visage (1500)
- Oh, I know I could have just bought this on its own, but I'm stacking it on top of Stealthy Shapes. The baseline shape is still a thing, of course, but with this? Now I'm a six and a half foot tall knight-looking thing, in futuristic plate mail. Though the more damage it takes, starting from about 75% total health, the more the plate mail buckles and crumbles, because... well, because. When it hits 25% health, the armor's all gone.
- I may be overestimating exactly how much health these things have, though.
- >Primed (900)
- Then agian, perhaps I'm not overestimating it THAT much anymore.
- >Ribbon of Sinanju (600)
- This looks to be an extremely useful thing. Use my enemies' attacks against them.
- >Path: Way of the Open Palm
- Yes... this aligns much better with my interests.
- >Augmented Sensors (Free, Way of the Open Palm)
- Useful. I'll be adding this to my augmented senses post-jump, for certain.
- >Caressing Touch (Free, Way of the Open Palm)
- It is very important to know my own strength. Wouldn't you agree?
- >Serene Footsteps (550, Way of the Open Palm)
- Does this include tree-walking as well?
- >Bountiful Cleanse (450, Way of the Open Palm)
- Now, this is a useful ability. Cleaning up a battlefield, a little bit at a time, is a very useful ability.
- >Gifts of the Void (300, Way of the Open Palm)
- Making that land even better than it was when I started is an even better thing.
- >Embodiment of the Oro (0, Way of the Open Palm)
- Purify individuals who are corrupted? Revive the recently deceased? Always useful.
- I just wish I knew enough about the setting to know where I'd do the most good. But like I said, in a setting like this... I'm not going to take it upon myself to save everyone from themselves.
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