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- 03-04 15:19:30.708: I/jPCT-AE(13941): Subobject of object 5/object7 compiled to indexed fixed point data using 11904/2143 vertices in 4ms!
- 03-04 15:19:30.708: D/jPCT-AE(13941): Processing and uploading vertices of subobject of object 5/object7 took 4ms
- 03-04 15:19:30.708: I/jPCT-AE(13941): Object 5/object7 compiled to 1 subobjects in 5ms!
- 03-04 15:19:30.708: I/jPCT-AE(13941): glEnable(2977) took 6113ns
- 03-04 15:19:30.708: D/libEGL(13941): glGetError();
- 03-04 15:19:30.709: I/jPCT-AE(13941): glEnable(2896) took 7125ns
- 03-04 15:19:30.709: D/libEGL(13941): glGetError();
- 03-04 15:19:30.711: D/libEGL(13941): glEnable(0xb44);
- 03-04 15:19:30.711: I/jPCT-AE(13941): glEnable(2884) took 30ns
- 03-04 15:19:30.711: D/libEGL(13941): glGetError();
- 03-04 15:19:30.712: D/jPCT-AE(13941): Binding texture 14
- 03-04 15:19:30.712: D/libEGL(13941): glActiveTexture(GL_TEXTURE0);
- 03-04 15:19:30.712: I/jPCT-AE(13941): glActiveTexture(33984) took 26427ns
- 03-04 15:19:30.712: D/libEGL(13941): glGetError();
- 03-04 15:19:30.713: D/libEGL(13941): glBindTexture(0xde1, 14);
- 03-04 15:19:30.713: I/jPCT-AE(13941): glBindTexture(3553, 14) took 36579ns
- 03-04 15:19:30.713: D/libEGL(13941): glGetError();
- 03-04 15:19:30.714: D/libEGL(13941): glGetError();
- 03-04 15:19:30.715: I/jPCT-AE(13941): Compiling shader program!
- 03-04 15:19:30.715: D/libEGL(13941): glCreateShader(0x8b31);
- 03-04 15:19:30.716: D/libEGL(13941): const char* shaderSrc[] = {
- 03-04 15:19:30.716: D/libEGL(13941): "// precision
- 03-04 15:19:30.716: D/libEGL(13941): precision highp float;
- 03-04 15:19:30.716: D/libEGL(13941): precision highp int;
- 03-04 15:19:30.716: D/libEGL(13941): precision highp sampler2D;
- 03-04 15:19:30.716: D/libEGL(13941): uniform mat4 modelViewProjectionMatrix;
- 03-04 15:19:30.716: D/libEGL(13941): attribute vec4 position;
- 03-04 15:19:30.716: D/libEGL(13941): attribute vec2 texture0;
- 03-04 15:19:30.716: D/libEGL(13941): varying vec2 texCoord0;
- 03-04 15:19:30.716: D/libEGL(13941): const vec3 SATURATION=vec3 (1.000000,1.000000,1.000000);
- 03-04 15:19:30.716: D/libEGL(13941): #define SPARKLES1 0
- 03-04 15:19:30.716: D/libEGL(13941): const bool SPARKLES2 =false;
- 03-04 15:19:30.716: D/libEGL(13941): #define SATURATION1 0
- 03-04 15:19:30.716: D/libEGL(13941): const bool SATURATION2 =false;
- 03-04 15:19:30.716: D/libEGL(13941): void main() {
- 03-04 15:19:30.716: D/libEGL(13941): texCoord0 = texture0;
- 03-04 15:19:30.716: D/libEGL(13941): gl_Position = modelViewProjectionMatrix * position;
- 03-04 15:19:30.716: D/libEGL(13941): }
- 03-04 15:19:30.716: D/libEGL(13941): "
- 03-04 15:19:30.716: D/libEGL(13941): };
- 03-04 15:19:30.716: D/libEGL(13941): glShaderSource(7, 1, shaderSrc, (const GLint*) 0);
- 03-04 15:19:30.716: D/libEGL(13941): glCompileShader(7);
- 03-04 15:19:30.716: D/libEGL(13941): glGetShaderiv(7, 0x8b81, (GLint *) 0x12c0b0fc);
- 03-04 15:19:30.717: D/libEGL(13941): glCreateShader(0x8b30);
- 03-04 15:19:30.717: D/libEGL(13941): const char* shaderSrc[] = {
- 03-04 15:19:30.717: D/libEGL(13941): "// precision
- 03-04 15:19:30.717: D/libEGL(13941): precision highp float;
- 03-04 15:19:30.717: D/libEGL(13941): precision highp int;
- 03-04 15:19:30.717: D/libEGL(13941): precision highp sampler2D;
- 03-04 15:19:30.717: D/libEGL(13941): //uniform float random;
- 03-04 15:19:30.717: D/libEGL(13941): uniform sampler2D textureUnit0;
- 03-04 15:19:30.717: D/libEGL(13941): varying vec2 texCoord0;
- 03-04 15:19:30.717: D/libEGL(13941): const vec3 SATURATIONFORMULA = vec3(0.2125, 0.7154, 0.0721);
- 03-04 15:19:30.717: D/libEGL(13941): const vec4 BLACK = vec4(0.0,0.0,0.0,1.0);
- 03-04 15:19:30.717: D/libEGL(13941): const float RANDA = 12.9898;
- 03-04 15:19:30.717: D/libEGL(13941): const float RANDB = 78.233;
- 03-04 15:19:30.717: D/libEGL(13941): const float RANDC = 43758.5453;
- 03-04 15:19:30.717: D/libEGL(13941): const vec3 SATURATION=vec3 (1.000000,1.000000,1.000000);
- 03-04 15:19:30.717: D/libEGL(13941): #define SPARKLES1 0
- 03-04 15:19:30.717: D/libEGL(13941): const bool SPARKLES2 =false;
- 03-04 15:19:30.717: D/libEGL(13941): #define SATURATION1 0
- 03-04 15:19:30.717: D/libEGL(13941): const bool SATURATION2 =false;
- 03-04 15:19:30.717: D/libEGL(13941): // function to generate random numbers
- 03-04 15:19:30.717: D/libEGL(13941): float rand(vec2 co) {
- 03-04 15:19:30.717: D/libEGL(13941): vec2 randAB = vec2(RANDA,RANDB);
- 03-04 15:19:30.717: D/libEGL(13941): float dt= dot(co.xy , randAB);
- 03-04 15:19:30.717: D/libEGL(13941): float sn= mod(dt,3.14);
- 03-04 15:19:30.717: D/libEGL(13941): float tot = sin(sn) * RANDC;
- 03-04 15:19:30.717: D/libEGL(13941): return fract(tot);
- 03-04 15:19:30.717: D/libEGL(13941): }
- 03-04 15:19:30.717: D/libEGL(13941): // function to oversaturate/desaturate rgb values
- 03-04 15:19:30.717: D/libEGL(13941): vec3 saturate(vec3 rgb, vec3 saturation) {
- 03-04 15:19:30.717: D/libEGL(13941): // (Modified) algorithm from Chapter 16 of OpenGL Shading Language
- 03-04 15:19:30.717: D/libEGL(13941): float intensity = dot(rgb, SATURATIONFORMULA);
- 03-04 15:19:30.717: D/libEGL(13941): float satR = mix(intensity, rgb.r, saturation.r);
- 03-04 15:19:30.717: D/libEGL(13941): float satG = mix(i
- 03-04 15:19:30.717: D/libEGL(13941): };
- 03-04 15:19:30.717: D/libEGL(13941): glShaderSource(8, 1, shaderSrc, (const GLint*) 0);
- 03-04 15:19:30.717: D/libEGL(13941): glCompileShader(8);
- 03-04 15:19:30.717: D/libEGL(13941): glGetShaderiv(8, 0x8b81, (GLint *) 0x12c0b10c);
- 03-04 15:19:30.719: D/libEGL(13941): glCreateProgram();
- 03-04 15:19:30.729: D/libEGL(13941): glAttachShader(9, 7);
- 03-04 15:19:30.729: D/libEGL(13941): glGetError();
- 03-04 15:19:30.730: D/libEGL(13941): glAttachShader(9, 8);
- 03-04 15:19:30.730: D/libEGL(13941): glGetError();
- 03-04 15:19:30.731: D/libEGL(13941): glLinkProgram(9);
- 03-04 15:19:30.744: D/libEGL(13941): glGetProgramiv(9, 0x8b82, (GLint *) 0x12c0b11c);
- 03-04 15:19:30.745: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.746: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf1837e0);
- 03-04 15:19:30.747: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf1837e0);
- 03-04 15:19:30.748: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf05a1e8);
- 03-04 15:19:30.748: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf05a1e8);
- 03-04 15:19:30.749: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf05a1e8);
- 03-04 15:19:30.750: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.751: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.751: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.752: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.754: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.755: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.756: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.757: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.757: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.759: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.759: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf05a1e8);
- 03-04 15:19:30.760: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.760: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.761: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.762: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.762: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.763: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.764: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.764: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.765: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.765: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.766: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.766: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf05a1e8);
- 03-04 15:19:30.767: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.768: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.768: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
- 03-04 15:19:30.770: I/jPCT-AE(13941): Handles of 9: 1/0/-1
- 03-04 15:19:30.770: D/libEGL(13941): glUseProgram(9);
- 03-04 15:19:30.770: D/libEGL(13941): glUniform1i(1, 0);
- 03-04 15:19:30.770: D/libEGL(13941): glUseProgram(9);
- 03-04 15:19:30.770: I/jPCT-AE(13941): glMatrixMode(5888) took 9514ns
- 03-04 15:19:30.770: D/libEGL(13941): glGetError();
- 03-04 15:19:30.771: I/jPCT-AE(13941): glPushMatrix() took 5057ns
- 03-04 15:19:30.771: D/libEGL(13941): glGetError();
- 03-04 15:19:30.771: I/jPCT-AE(13941): glLoadIdentity() took 5343ns
- 03-04 15:19:30.771: D/libEGL(13941): glGetError();
- 03-04 15:19:30.772: D/libEGL(13941): glCullFace(0x404);
- 03-04 15:19:30.772: I/jPCT-AE(13941): glCullFace(1028) took 45350ns
- 03-04 15:19:30.772: D/libEGL(13941): glGetError();
- 03-04 15:19:30.773: I/jPCT-AE(13941): glLightModelfv(2899, [F@18291028, 0) took 7079ns
- 03-04 15:19:30.773: D/libEGL(13941): glGetError();
- 03-04 15:19:30.773: I/jPCT-AE(13941): glMaterialfv(1032, 5632, [F@33584141, 0) took 6034ns
- 03-04 15:19:30.773: D/libEGL(13941): glGetError();
- 03-04 15:19:30.774: I/jPCT-AE(13941): glLoadMatrixf([F@39bbc6e6, 0) took 7992ns
- 03-04 15:19:30.774: D/libEGL(13941): glGetError();
- 03-04 15:19:30.775: D/libEGL(13941): glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
- 03-04 15:19:30.775: I/jPCT-AE(13941): glColorMask(true, true, true, false) took 41672ns
- 03-04 15:19:30.775: D/libEGL(13941): glGetError();
- 03-04 15:19:30.775: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf05a1e0);
- 03-04 15:19:30.776: D/libEGL(13941): const GLfloat value[] = {
- 03-04 15:19:30.776: D/libEGL(13941): 5.04202e+06, -165.569, 0, 0,
- 03-04 15:19:30.777: D/libEGL(13941): -272.269, -3.06609e+06, 0, 0,
- 03-04 15:19:30.777: D/libEGL(13941): 0, 0, 3e+06, 3e+06,
- 03-04 15:19:30.777: D/libEGL(13941): 3848.01, -0.146218, -21646.5, -21644.5
- 03-04 15:19:30.777: D/libEGL(13941): };
- 03-04 15:19:30.777: D/libEGL(13941): glUniformMatrix4fv(0, 1, GL_FALSE, value);
- 03-04 15:19:30.777: D/libEGL(13941): glUniform1f(-1, 0);
- 03-04 15:19:30.777: I/jPCT-AE(13941): Creating buffers...
- 03-04 15:19:30.777: D/libEGL(13941): glGetError();
- 03-04 15:19:30.777: D/libEGL(13941): glGenBuffers(1, (GLuint *) 0x12c0b25c);
- 03-04 15:19:30.778: I/jPCT-AE(13941): glGenBuffers(1, [I@771f427, 0) took 1367064ns
- 03-04 15:19:30.778: D/libEGL(13941): glGetError();
- 03-04 15:19:30.779: D/libEGL(13941): glGetError();
- 03-04 15:19:30.779: D/libEGL(13941): glGenBuffers(1, (GLuint *) 0x12c0b25c);
- 03-04 15:19:30.780: I/jPCT-AE(13941): glGenBuffers(1, [I@771f427, 0) took 1531947ns
- 03-04 15:19:30.780: D/libEGL(13941): glGetError();
- 03-04 15:19:30.781: D/libEGL(13941): glGetError();
- 03-04 15:19:30.782: D/libEGL(13941): glGenBuffers(1, (GLuint *) 0x12c0b25c);
- 03-04 15:19:30.783: I/jPCT-AE(13941): glGenBuffers(1, [I@771f427, 0) took 1508847ns
- 03-04 15:19:30.783: D/libEGL(13941): glGetError();
- 03-04 15:19:30.783: D/libEGL(13941): glGetError();
- 03-04 15:19:30.784: D/libEGL(13941): glGenBuffers(1, (GLuint *) 0x12c0b25c);
- 03-04 15:19:30.784: I/jPCT-AE(13941): glGenBuffers(1, [I@771f427, 0) took 1250576ns
- 03-04 15:19:30.785: D/libEGL(13941): glGetError();
- 03-04 15:19:30.785: D/libEGL(13941): glBindBuffer(0x8892, 1);
- 03-04 15:19:30.785: I/jPCT-AE(13941): glBindBuffer(34962, 1) took 40352ns
- 03-04 15:19:30.785: D/libEGL(13941): glGetError();
- 03-04 15:19:30.786: D/libEGL(13941): glBufferData(0x8892, 25716, (const void *) 0xa2ee9010, 0x88e4);
- 03-04 15:19:30.786: I/jPCT-AE(13941): glBufferData(34962, 25716, java.nio.ByteBufferAsIntBuffer[position=0,limit=6429,capacity=6429], 35044) took 102984ns
- 03-04 15:19:30.786: D/libEGL(13941): glGetError();
- 03-04 15:19:30.787: D/libEGL(13941): glBindBuffer(0x8892, 2);
- 03-04 15:19:30.787: I/jPCT-AE(13941): glBindBuffer(34962, 2) took 32100ns
- 03-04 15:19:30.787: D/libEGL(13941): glGetError();
- 03-04 15:19:30.788: D/libEGL(13941): glBufferData(0x8892, 25716, (const void *) 0xa2bc5010, 0x88e4);
- 03-04 15:19:30.788: I/jPCT-AE(13941): glBufferData(34962, 25716, java.nio.ByteBufferAsIntBuffer[position=0,limit=6429,capacity=6429], 35044) took 108537ns
- 03-04 15:19:30.788: D/libEGL(13941): glGetError();
- 03-04 15:19:30.788: D/libEGL(13941): glBindBuffer(0x8892, 3);
- 03-04 15:19:30.788: I/jPCT-AE(13941): glBindBuffer(34962, 3) took 35636ns
- 03-04 15:19:30.788: D/libEGL(13941): glGetError();
- 03-04 15:19:30.789: D/libEGL(13941): glBufferData(0x8892, 17144, (const void *) 0xa2f28010, 0x88e4);
- 03-04 15:19:30.789: I/jPCT-AE(13941): glBufferData(34962, 17144, java.nio.ByteBufferAsIntBuffer[position=0,limit=4286,capacity=4286], 35044) took 92894ns
- 03-04 15:19:30.789: D/libEGL(13941): glGetError();
- 03-04 15:19:30.790: D/libEGL(13941): glBindBuffer(0x8892, 0);
- 03-04 15:19:30.790: I/jPCT-AE(13941): glBindBuffer(34962, 0) took 37949ns
- 03-04 15:19:30.790: D/libEGL(13941): glGetError();
- 03-04 15:19:30.791: D/libEGL(13941): glBindBuffer(0x8893, 4);
- 03-04 15:19:30.791: I/jPCT-AE(13941): glBindBuffer(34963, 4) took 289523ns
- 03-04 15:19:30.791: D/libEGL(13941): glGetError();
- 03-04 15:19:30.792: D/libEGL(13941): glBufferData(0x8893, 23808, (const void *) 0xa2ef0010, 0x88e4);
- 03-04 15:19:30.792: I/jPCT-AE(13941): glBufferData(34963, 23808, java.nio.ByteBufferAsShortBuffer[position=0,limit=11904,capacity=23808], 35044) took 130515ns
- 03-04 15:19:30.792: D/libEGL(13941): glGetError();
- 03-04 15:19:30.793: D/libEGL(13941): glBindBuffer(0x8893, 0);
- 03-04 15:19:30.793: I/jPCT-AE(13941): glBindBuffer(34963, 0) took 43215ns
- 03-04 15:19:30.793: D/libEGL(13941): glGetError();
- 03-04 15:19:30.794: I/jPCT-AE(13941): VBO created for object 'object7'
- 03-04 15:19:30.794: I/jPCT-AE(13941): glEnableClientState(32885) took 6927ns
- 03-04 15:19:30.794: D/libEGL(13941): glGetError();
- 03-04 15:19:30.794: D/libEGL(13941): glBindBuffer(0x8892, 1);
- 03-04 15:19:30.794: I/jPCT-AE(13941): glBindBuffer(34962, 1) took 25184ns
- 03-04 15:19:30.794: D/libEGL(13941): glGetError();
- 03-04 15:19:30.795: I/jPCT-AE(13941): glNormalPointer(5132, 12, 0) took 4601ns
- 03-04 15:19:30.795: D/libEGL(13941): glGetError();
- 03-04 15:19:30.796: D/libEGL(13941): glEnableVertexAttribArray(1);
- 03-04 15:19:30.796: I/jPCT-AE(13941): glEnableClientState(32884) took 31232ns
- 03-04 15:19:30.796: D/libEGL(13941): glGetError();
- 03-04 15:19:30.796: D/libEGL(13941): glBindBuffer(0x8892, 2);
- 03-04 15:19:30.796: I/jPCT-AE(13941): glBindBuffer(34962, 2) took 39064ns
- 03-04 15:19:30.796: D/libEGL(13941): glGetError();
- 03-04 15:19:30.797: D/libEGL(13941): glVertexAttribPointer(1, 3, GL_FIXED, GL_FALSE, 12, (const void *) 0x00000000);
- 03-04 15:19:30.797: I/jPCT-AE(13941): glVertexPointer(3, 5132, 12, 0) took 49249ns
- 03-04 15:19:30.797: D/libEGL(13941): glGetError();
- 03-04 15:19:30.798: I/jPCT-AE(13941): glDisableClientState(32886) took 10620ns
- 03-04 15:19:30.798: D/libEGL(13941): glGetError();
- 03-04 15:19:30.799: D/libEGL(13941): glActiveTexture(GL_TEXTURE0);
- 03-04 15:19:30.799: I/jPCT-AE(13941): glClientActiveTexture(33984) took 30743ns
- 03-04 15:19:30.799: D/libEGL(13941): glGetError();
- 03-04 15:19:30.800: D/libEGL(13941): glEnableVertexAttribArray(0);
- 03-04 15:19:30.800: I/jPCT-AE(13941): glEnableClientState(32888) took 29812ns
- 03-04 15:19:30.800: D/libEGL(13941): glGetError();
- 03-04 15:19:30.800: D/libEGL(13941): glBindBuffer(0x8892, 3);
- 03-04 15:19:30.800: I/jPCT-AE(13941): glBindBuffer(34962, 3) took 33835ns
- 03-04 15:19:30.800: D/libEGL(13941): glGetError();
- 03-04 15:19:30.801: D/libEGL(13941): glVertexAttribPointer(0, 2, GL_FIXED, GL_FALSE, 8, (const void *) 0x00000000);
- 03-04 15:19:30.801: I/jPCT-AE(13941): glTexCoordPointer(2, 5132, 8, 0) took 40146ns
- 03-04 15:19:30.801: D/libEGL(13941): glGetError();
- 03-04 15:19:30.802: D/libEGL(13941): glBindBuffer(0x8892, 0);
- 03-04 15:19:30.802: I/jPCT-AE(13941): glBindBuffer(34962, 0) took 60214ns
- 03-04 15:19:30.802: D/libEGL(13941): glGetError();
- 03-04 15:19:30.804: D/libEGL(13941): glBindBuffer(0x8893, 4);
- 03-04 15:19:30.804: I/jPCT-AE(13941): glBindBuffer(34963, 4) took 52725ns
- 03-04 15:19:30.804: D/libEGL(13941): glGetError();
- 03-04 15:19:30.805: D/libEGL(13941): glDrawElements(GL_TRIANGLES, 11904, GL_UNSIGNED_SHORT, (const void *) 0x00000000);
- 03-04 15:19:30.805: I/jPCT-AE(13941): glDrawElements(4, 11904, 5123, 0) took 114988ns
- 03-04 15:19:30.805: D/libEGL(13941): glGetError();
- 03-04 15:19:30.811: D/libEGL(13941): glBindBuffer(0x8893, 0);
- 03-04 15:19:30.811: I/jPCT-AE(13941): glBindBuffer(34963, 0) took 38139ns
- 03-04 15:19:30.811: D/libEGL(13941): glGetError();
- 03-04 15:19:30.812: D/libEGL(13941): glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
- 03-04 15:19:30.812: I/jPCT-AE(13941): glColorMask(true, true, true, true) took 39177ns
- 03-04 15:19:30.812: D/libEGL(13941): glGetError();
- 03-04 15:19:30.813: I/jPCT-AE(13941): glMatrixMode(5888) took 6868ns
- 03-04 15:19:30.813: D/libEGL(13941): glGetError();
- 03-04 15:19:30.814: I/jPCT-AE(13941): glPopMatrix() took 6633ns
- 03-04 15:19:30.814: D/libEGL(13941): glGetError();
- 03-04 15:19:30.815: D/libEGL(13941): glCullFace(0x405);
- 03-04 15:19:30.815: I/jPCT-AE(13941): glCullFace(1029) took 38150ns
- 03-04 15:19:30.815: D/libEGL(13941): glGetError();
- 03-04 15:19:30.815: D/jPCT-AE(13941): Buffer switches: 1
- 03-04 15:19:30.815: D/libEGL(13941): glDisable(0xb44);
- 03-04 15:19:30.815: I/jPCT-AE(13941): glDisable(2884) took 25064ns
- 03-04 15:19:30.815: D/libEGL(13941): glGetError();
- 03-04 15:19:30.816: I/jPCT-AE(13941): glDisable(2896) took 7873ns
- 03-04 15:19:30.816: D/libEGL(13941): glGetError();
- 03-04 15:19:30.817: I/jPCT-AE(13941): glDisable(2977) took 91968ns
- 03-04 15:19:30.817: D/libEGL(13941): glGetError();
- 03-04 15:19:30.818: I/jPCT-AE(13941): glMatrixMode(5889) took 5109ns
- 03-04 15:19:30.818: D/libEGL(13941): glGetError();
- 03-04 15:19:30.818: I/jPCT-AE(13941): glLoadIdentity() took 7823ns
- 03-04 15:19:30.818: D/libEGL(13941): glGetError();
- 03-04 15:19:30.820: I/jPCT-AE(13941): glFrustumf(-0.25, 0.25, -0.41111112, 0.41111112, 1.0, 9.0E27) took 9667ns
- 03-04 15:19:30.820: D/libEGL(13941): glGetError();
- 03-04 15:19:30.821: I/jPCT-AE(13941): glDisable(2912) took 6874ns
- 03-04 15:19:30.821: D/libEGL(13941): glGetError();
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