Guest User

working

a guest
Mar 4th, 2018
217
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 18.53 KB | None | 0 0
  1. 03-04 15:19:30.708: I/jPCT-AE(13941): Subobject of object 5/object7 compiled to indexed fixed point data using 11904/2143 vertices in 4ms!
  2. 03-04 15:19:30.708: D/jPCT-AE(13941): Processing and uploading vertices of subobject of object 5/object7 took 4ms
  3. 03-04 15:19:30.708: I/jPCT-AE(13941): Object 5/object7 compiled to 1 subobjects in 5ms!
  4. 03-04 15:19:30.708: I/jPCT-AE(13941): glEnable(2977) took 6113ns
  5. 03-04 15:19:30.708: D/libEGL(13941): glGetError();
  6. 03-04 15:19:30.709: I/jPCT-AE(13941): glEnable(2896) took 7125ns
  7. 03-04 15:19:30.709: D/libEGL(13941): glGetError();
  8. 03-04 15:19:30.711: D/libEGL(13941): glEnable(0xb44);
  9. 03-04 15:19:30.711: I/jPCT-AE(13941): glEnable(2884) took 30ns
  10. 03-04 15:19:30.711: D/libEGL(13941): glGetError();
  11. 03-04 15:19:30.712: D/jPCT-AE(13941): Binding texture 14
  12. 03-04 15:19:30.712: D/libEGL(13941): glActiveTexture(GL_TEXTURE0);
  13. 03-04 15:19:30.712: I/jPCT-AE(13941): glActiveTexture(33984) took 26427ns
  14. 03-04 15:19:30.712: D/libEGL(13941): glGetError();
  15. 03-04 15:19:30.713: D/libEGL(13941): glBindTexture(0xde1, 14);
  16. 03-04 15:19:30.713: I/jPCT-AE(13941): glBindTexture(3553, 14) took 36579ns
  17. 03-04 15:19:30.713: D/libEGL(13941): glGetError();
  18. 03-04 15:19:30.714: D/libEGL(13941): glGetError();
  19. 03-04 15:19:30.715: I/jPCT-AE(13941): Compiling shader program!
  20. 03-04 15:19:30.715: D/libEGL(13941): glCreateShader(0x8b31);
  21. 03-04 15:19:30.716: D/libEGL(13941): const char* shaderSrc[] = {
  22. 03-04 15:19:30.716: D/libEGL(13941): "// precision
  23. 03-04 15:19:30.716: D/libEGL(13941): precision highp float;
  24. 03-04 15:19:30.716: D/libEGL(13941): precision highp int;
  25. 03-04 15:19:30.716: D/libEGL(13941): precision highp sampler2D;
  26. 03-04 15:19:30.716: D/libEGL(13941): uniform mat4 modelViewProjectionMatrix;
  27. 03-04 15:19:30.716: D/libEGL(13941): attribute vec4 position;
  28. 03-04 15:19:30.716: D/libEGL(13941): attribute vec2 texture0;
  29. 03-04 15:19:30.716: D/libEGL(13941): varying vec2 texCoord0;
  30. 03-04 15:19:30.716: D/libEGL(13941): const vec3 SATURATION=vec3 (1.000000,1.000000,1.000000);
  31. 03-04 15:19:30.716: D/libEGL(13941): #define SPARKLES1 0
  32. 03-04 15:19:30.716: D/libEGL(13941): const bool SPARKLES2 =false;
  33. 03-04 15:19:30.716: D/libEGL(13941): #define SATURATION1 0
  34. 03-04 15:19:30.716: D/libEGL(13941): const bool SATURATION2 =false;
  35. 03-04 15:19:30.716: D/libEGL(13941): void main() {
  36. 03-04 15:19:30.716: D/libEGL(13941): texCoord0 = texture0;
  37. 03-04 15:19:30.716: D/libEGL(13941): gl_Position = modelViewProjectionMatrix * position;
  38. 03-04 15:19:30.716: D/libEGL(13941): }
  39. 03-04 15:19:30.716: D/libEGL(13941): "
  40. 03-04 15:19:30.716: D/libEGL(13941): };
  41. 03-04 15:19:30.716: D/libEGL(13941): glShaderSource(7, 1, shaderSrc, (const GLint*) 0);
  42. 03-04 15:19:30.716: D/libEGL(13941): glCompileShader(7);
  43. 03-04 15:19:30.716: D/libEGL(13941): glGetShaderiv(7, 0x8b81, (GLint *) 0x12c0b0fc);
  44. 03-04 15:19:30.717: D/libEGL(13941): glCreateShader(0x8b30);
  45. 03-04 15:19:30.717: D/libEGL(13941): const char* shaderSrc[] = {
  46. 03-04 15:19:30.717: D/libEGL(13941): "// precision
  47. 03-04 15:19:30.717: D/libEGL(13941): precision highp float;
  48. 03-04 15:19:30.717: D/libEGL(13941): precision highp int;
  49. 03-04 15:19:30.717: D/libEGL(13941): precision highp sampler2D;
  50. 03-04 15:19:30.717: D/libEGL(13941): //uniform float random;
  51. 03-04 15:19:30.717: D/libEGL(13941): uniform sampler2D textureUnit0;
  52. 03-04 15:19:30.717: D/libEGL(13941): varying vec2 texCoord0;
  53. 03-04 15:19:30.717: D/libEGL(13941): const vec3 SATURATIONFORMULA = vec3(0.2125, 0.7154, 0.0721);
  54. 03-04 15:19:30.717: D/libEGL(13941): const vec4 BLACK = vec4(0.0,0.0,0.0,1.0);
  55. 03-04 15:19:30.717: D/libEGL(13941): const float RANDA = 12.9898;
  56. 03-04 15:19:30.717: D/libEGL(13941): const float RANDB = 78.233;
  57. 03-04 15:19:30.717: D/libEGL(13941): const float RANDC = 43758.5453;
  58. 03-04 15:19:30.717: D/libEGL(13941): const vec3 SATURATION=vec3 (1.000000,1.000000,1.000000);
  59. 03-04 15:19:30.717: D/libEGL(13941): #define SPARKLES1 0
  60. 03-04 15:19:30.717: D/libEGL(13941): const bool SPARKLES2 =false;
  61. 03-04 15:19:30.717: D/libEGL(13941): #define SATURATION1 0
  62. 03-04 15:19:30.717: D/libEGL(13941): const bool SATURATION2 =false;
  63. 03-04 15:19:30.717: D/libEGL(13941): // function to generate random numbers
  64. 03-04 15:19:30.717: D/libEGL(13941): float rand(vec2 co) {
  65. 03-04 15:19:30.717: D/libEGL(13941): vec2 randAB = vec2(RANDA,RANDB);
  66. 03-04 15:19:30.717: D/libEGL(13941): float dt= dot(co.xy , randAB);
  67. 03-04 15:19:30.717: D/libEGL(13941): float sn= mod(dt,3.14);
  68. 03-04 15:19:30.717: D/libEGL(13941): float tot = sin(sn) * RANDC;
  69. 03-04 15:19:30.717: D/libEGL(13941): return fract(tot);
  70. 03-04 15:19:30.717: D/libEGL(13941): }
  71. 03-04 15:19:30.717: D/libEGL(13941): // function to oversaturate/desaturate rgb values
  72. 03-04 15:19:30.717: D/libEGL(13941): vec3 saturate(vec3 rgb, vec3 saturation) {
  73. 03-04 15:19:30.717: D/libEGL(13941): // (Modified) algorithm from Chapter 16 of OpenGL Shading Language
  74. 03-04 15:19:30.717: D/libEGL(13941): float intensity = dot(rgb, SATURATIONFORMULA);
  75. 03-04 15:19:30.717: D/libEGL(13941): float satR = mix(intensity, rgb.r, saturation.r);
  76. 03-04 15:19:30.717: D/libEGL(13941): float satG = mix(i
  77. 03-04 15:19:30.717: D/libEGL(13941): };
  78. 03-04 15:19:30.717: D/libEGL(13941): glShaderSource(8, 1, shaderSrc, (const GLint*) 0);
  79. 03-04 15:19:30.717: D/libEGL(13941): glCompileShader(8);
  80. 03-04 15:19:30.717: D/libEGL(13941): glGetShaderiv(8, 0x8b81, (GLint *) 0x12c0b10c);
  81. 03-04 15:19:30.719: D/libEGL(13941): glCreateProgram();
  82. 03-04 15:19:30.729: D/libEGL(13941): glAttachShader(9, 7);
  83. 03-04 15:19:30.729: D/libEGL(13941): glGetError();
  84. 03-04 15:19:30.730: D/libEGL(13941): glAttachShader(9, 8);
  85. 03-04 15:19:30.730: D/libEGL(13941): glGetError();
  86. 03-04 15:19:30.731: D/libEGL(13941): glLinkProgram(9);
  87. 03-04 15:19:30.744: D/libEGL(13941): glGetProgramiv(9, 0x8b82, (GLint *) 0x12c0b11c);
  88. 03-04 15:19:30.745: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf039930);
  89. 03-04 15:19:30.746: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf1837e0);
  90. 03-04 15:19:30.747: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf1837e0);
  91. 03-04 15:19:30.748: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf05a1e8);
  92. 03-04 15:19:30.748: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf05a1e8);
  93. 03-04 15:19:30.749: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf05a1e8);
  94. 03-04 15:19:30.750: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf039930);
  95. 03-04 15:19:30.751: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  96. 03-04 15:19:30.751: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf039930);
  97. 03-04 15:19:30.752: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  98. 03-04 15:19:30.754: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf039930);
  99. 03-04 15:19:30.755: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  100. 03-04 15:19:30.756: D/libEGL(13941): glGetAttribLocation(9, (const GLchar *) 0xaf039930);
  101. 03-04 15:19:30.757: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  102. 03-04 15:19:30.757: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  103. 03-04 15:19:30.759: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  104. 03-04 15:19:30.759: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf05a1e8);
  105. 03-04 15:19:30.760: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  106. 03-04 15:19:30.760: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  107. 03-04 15:19:30.761: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  108. 03-04 15:19:30.762: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  109. 03-04 15:19:30.762: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  110. 03-04 15:19:30.763: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  111. 03-04 15:19:30.764: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  112. 03-04 15:19:30.764: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  113. 03-04 15:19:30.765: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  114. 03-04 15:19:30.765: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  115. 03-04 15:19:30.766: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  116. 03-04 15:19:30.766: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf05a1e8);
  117. 03-04 15:19:30.767: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  118. 03-04 15:19:30.768: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  119. 03-04 15:19:30.768: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf039930);
  120. 03-04 15:19:30.770: I/jPCT-AE(13941): Handles of 9: 1/0/-1
  121. 03-04 15:19:30.770: D/libEGL(13941): glUseProgram(9);
  122. 03-04 15:19:30.770: D/libEGL(13941): glUniform1i(1, 0);
  123. 03-04 15:19:30.770: D/libEGL(13941): glUseProgram(9);
  124. 03-04 15:19:30.770: I/jPCT-AE(13941): glMatrixMode(5888) took 9514ns
  125. 03-04 15:19:30.770: D/libEGL(13941): glGetError();
  126. 03-04 15:19:30.771: I/jPCT-AE(13941): glPushMatrix() took 5057ns
  127. 03-04 15:19:30.771: D/libEGL(13941): glGetError();
  128. 03-04 15:19:30.771: I/jPCT-AE(13941): glLoadIdentity() took 5343ns
  129. 03-04 15:19:30.771: D/libEGL(13941): glGetError();
  130. 03-04 15:19:30.772: D/libEGL(13941): glCullFace(0x404);
  131. 03-04 15:19:30.772: I/jPCT-AE(13941): glCullFace(1028) took 45350ns
  132. 03-04 15:19:30.772: D/libEGL(13941): glGetError();
  133. 03-04 15:19:30.773: I/jPCT-AE(13941): glLightModelfv(2899, [F@18291028, 0) took 7079ns
  134. 03-04 15:19:30.773: D/libEGL(13941): glGetError();
  135. 03-04 15:19:30.773: I/jPCT-AE(13941): glMaterialfv(1032, 5632, [F@33584141, 0) took 6034ns
  136. 03-04 15:19:30.773: D/libEGL(13941): glGetError();
  137. 03-04 15:19:30.774: I/jPCT-AE(13941): glLoadMatrixf([F@39bbc6e6, 0) took 7992ns
  138. 03-04 15:19:30.774: D/libEGL(13941): glGetError();
  139. 03-04 15:19:30.775: D/libEGL(13941): glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
  140. 03-04 15:19:30.775: I/jPCT-AE(13941): glColorMask(true, true, true, false) took 41672ns
  141. 03-04 15:19:30.775: D/libEGL(13941): glGetError();
  142. 03-04 15:19:30.775: D/libEGL(13941): glGetUniformLocation(9, (const GLchar *) 0xaf05a1e0);
  143. 03-04 15:19:30.776: D/libEGL(13941): const GLfloat value[] = {
  144. 03-04 15:19:30.776: D/libEGL(13941): 5.04202e+06, -165.569, 0, 0,
  145. 03-04 15:19:30.777: D/libEGL(13941): -272.269, -3.06609e+06, 0, 0,
  146. 03-04 15:19:30.777: D/libEGL(13941): 0, 0, 3e+06, 3e+06,
  147. 03-04 15:19:30.777: D/libEGL(13941): 3848.01, -0.146218, -21646.5, -21644.5
  148. 03-04 15:19:30.777: D/libEGL(13941): };
  149. 03-04 15:19:30.777: D/libEGL(13941): glUniformMatrix4fv(0, 1, GL_FALSE, value);
  150. 03-04 15:19:30.777: D/libEGL(13941): glUniform1f(-1, 0);
  151. 03-04 15:19:30.777: I/jPCT-AE(13941): Creating buffers...
  152. 03-04 15:19:30.777: D/libEGL(13941): glGetError();
  153. 03-04 15:19:30.777: D/libEGL(13941): glGenBuffers(1, (GLuint *) 0x12c0b25c);
  154. 03-04 15:19:30.778: I/jPCT-AE(13941): glGenBuffers(1, [I@771f427, 0) took 1367064ns
  155. 03-04 15:19:30.778: D/libEGL(13941): glGetError();
  156. 03-04 15:19:30.779: D/libEGL(13941): glGetError();
  157. 03-04 15:19:30.779: D/libEGL(13941): glGenBuffers(1, (GLuint *) 0x12c0b25c);
  158. 03-04 15:19:30.780: I/jPCT-AE(13941): glGenBuffers(1, [I@771f427, 0) took 1531947ns
  159. 03-04 15:19:30.780: D/libEGL(13941): glGetError();
  160. 03-04 15:19:30.781: D/libEGL(13941): glGetError();
  161. 03-04 15:19:30.782: D/libEGL(13941): glGenBuffers(1, (GLuint *) 0x12c0b25c);
  162. 03-04 15:19:30.783: I/jPCT-AE(13941): glGenBuffers(1, [I@771f427, 0) took 1508847ns
  163. 03-04 15:19:30.783: D/libEGL(13941): glGetError();
  164. 03-04 15:19:30.783: D/libEGL(13941): glGetError();
  165. 03-04 15:19:30.784: D/libEGL(13941): glGenBuffers(1, (GLuint *) 0x12c0b25c);
  166. 03-04 15:19:30.784: I/jPCT-AE(13941): glGenBuffers(1, [I@771f427, 0) took 1250576ns
  167. 03-04 15:19:30.785: D/libEGL(13941): glGetError();
  168. 03-04 15:19:30.785: D/libEGL(13941): glBindBuffer(0x8892, 1);
  169. 03-04 15:19:30.785: I/jPCT-AE(13941): glBindBuffer(34962, 1) took 40352ns
  170. 03-04 15:19:30.785: D/libEGL(13941): glGetError();
  171. 03-04 15:19:30.786: D/libEGL(13941): glBufferData(0x8892, 25716, (const void *) 0xa2ee9010, 0x88e4);
  172. 03-04 15:19:30.786: I/jPCT-AE(13941): glBufferData(34962, 25716, java.nio.ByteBufferAsIntBuffer[position=0,limit=6429,capacity=6429], 35044) took 102984ns
  173. 03-04 15:19:30.786: D/libEGL(13941): glGetError();
  174. 03-04 15:19:30.787: D/libEGL(13941): glBindBuffer(0x8892, 2);
  175. 03-04 15:19:30.787: I/jPCT-AE(13941): glBindBuffer(34962, 2) took 32100ns
  176. 03-04 15:19:30.787: D/libEGL(13941): glGetError();
  177. 03-04 15:19:30.788: D/libEGL(13941): glBufferData(0x8892, 25716, (const void *) 0xa2bc5010, 0x88e4);
  178. 03-04 15:19:30.788: I/jPCT-AE(13941): glBufferData(34962, 25716, java.nio.ByteBufferAsIntBuffer[position=0,limit=6429,capacity=6429], 35044) took 108537ns
  179. 03-04 15:19:30.788: D/libEGL(13941): glGetError();
  180. 03-04 15:19:30.788: D/libEGL(13941): glBindBuffer(0x8892, 3);
  181. 03-04 15:19:30.788: I/jPCT-AE(13941): glBindBuffer(34962, 3) took 35636ns
  182. 03-04 15:19:30.788: D/libEGL(13941): glGetError();
  183. 03-04 15:19:30.789: D/libEGL(13941): glBufferData(0x8892, 17144, (const void *) 0xa2f28010, 0x88e4);
  184. 03-04 15:19:30.789: I/jPCT-AE(13941): glBufferData(34962, 17144, java.nio.ByteBufferAsIntBuffer[position=0,limit=4286,capacity=4286], 35044) took 92894ns
  185. 03-04 15:19:30.789: D/libEGL(13941): glGetError();
  186. 03-04 15:19:30.790: D/libEGL(13941): glBindBuffer(0x8892, 0);
  187. 03-04 15:19:30.790: I/jPCT-AE(13941): glBindBuffer(34962, 0) took 37949ns
  188. 03-04 15:19:30.790: D/libEGL(13941): glGetError();
  189. 03-04 15:19:30.791: D/libEGL(13941): glBindBuffer(0x8893, 4);
  190. 03-04 15:19:30.791: I/jPCT-AE(13941): glBindBuffer(34963, 4) took 289523ns
  191. 03-04 15:19:30.791: D/libEGL(13941): glGetError();
  192. 03-04 15:19:30.792: D/libEGL(13941): glBufferData(0x8893, 23808, (const void *) 0xa2ef0010, 0x88e4);
  193. 03-04 15:19:30.792: I/jPCT-AE(13941): glBufferData(34963, 23808, java.nio.ByteBufferAsShortBuffer[position=0,limit=11904,capacity=23808], 35044) took 130515ns
  194. 03-04 15:19:30.792: D/libEGL(13941): glGetError();
  195. 03-04 15:19:30.793: D/libEGL(13941): glBindBuffer(0x8893, 0);
  196. 03-04 15:19:30.793: I/jPCT-AE(13941): glBindBuffer(34963, 0) took 43215ns
  197. 03-04 15:19:30.793: D/libEGL(13941): glGetError();
  198. 03-04 15:19:30.794: I/jPCT-AE(13941): VBO created for object 'object7'
  199. 03-04 15:19:30.794: I/jPCT-AE(13941): glEnableClientState(32885) took 6927ns
  200. 03-04 15:19:30.794: D/libEGL(13941): glGetError();
  201. 03-04 15:19:30.794: D/libEGL(13941): glBindBuffer(0x8892, 1);
  202. 03-04 15:19:30.794: I/jPCT-AE(13941): glBindBuffer(34962, 1) took 25184ns
  203. 03-04 15:19:30.794: D/libEGL(13941): glGetError();
  204. 03-04 15:19:30.795: I/jPCT-AE(13941): glNormalPointer(5132, 12, 0) took 4601ns
  205. 03-04 15:19:30.795: D/libEGL(13941): glGetError();
  206. 03-04 15:19:30.796: D/libEGL(13941): glEnableVertexAttribArray(1);
  207. 03-04 15:19:30.796: I/jPCT-AE(13941): glEnableClientState(32884) took 31232ns
  208. 03-04 15:19:30.796: D/libEGL(13941): glGetError();
  209. 03-04 15:19:30.796: D/libEGL(13941): glBindBuffer(0x8892, 2);
  210. 03-04 15:19:30.796: I/jPCT-AE(13941): glBindBuffer(34962, 2) took 39064ns
  211. 03-04 15:19:30.796: D/libEGL(13941): glGetError();
  212. 03-04 15:19:30.797: D/libEGL(13941): glVertexAttribPointer(1, 3, GL_FIXED, GL_FALSE, 12, (const void *) 0x00000000);
  213. 03-04 15:19:30.797: I/jPCT-AE(13941): glVertexPointer(3, 5132, 12, 0) took 49249ns
  214. 03-04 15:19:30.797: D/libEGL(13941): glGetError();
  215. 03-04 15:19:30.798: I/jPCT-AE(13941): glDisableClientState(32886) took 10620ns
  216. 03-04 15:19:30.798: D/libEGL(13941): glGetError();
  217. 03-04 15:19:30.799: D/libEGL(13941): glActiveTexture(GL_TEXTURE0);
  218. 03-04 15:19:30.799: I/jPCT-AE(13941): glClientActiveTexture(33984) took 30743ns
  219. 03-04 15:19:30.799: D/libEGL(13941): glGetError();
  220. 03-04 15:19:30.800: D/libEGL(13941): glEnableVertexAttribArray(0);
  221. 03-04 15:19:30.800: I/jPCT-AE(13941): glEnableClientState(32888) took 29812ns
  222. 03-04 15:19:30.800: D/libEGL(13941): glGetError();
  223. 03-04 15:19:30.800: D/libEGL(13941): glBindBuffer(0x8892, 3);
  224. 03-04 15:19:30.800: I/jPCT-AE(13941): glBindBuffer(34962, 3) took 33835ns
  225. 03-04 15:19:30.800: D/libEGL(13941): glGetError();
  226. 03-04 15:19:30.801: D/libEGL(13941): glVertexAttribPointer(0, 2, GL_FIXED, GL_FALSE, 8, (const void *) 0x00000000);
  227. 03-04 15:19:30.801: I/jPCT-AE(13941): glTexCoordPointer(2, 5132, 8, 0) took 40146ns
  228. 03-04 15:19:30.801: D/libEGL(13941): glGetError();
  229. 03-04 15:19:30.802: D/libEGL(13941): glBindBuffer(0x8892, 0);
  230. 03-04 15:19:30.802: I/jPCT-AE(13941): glBindBuffer(34962, 0) took 60214ns
  231. 03-04 15:19:30.802: D/libEGL(13941): glGetError();
  232. 03-04 15:19:30.804: D/libEGL(13941): glBindBuffer(0x8893, 4);
  233. 03-04 15:19:30.804: I/jPCT-AE(13941): glBindBuffer(34963, 4) took 52725ns
  234. 03-04 15:19:30.804: D/libEGL(13941): glGetError();
  235. 03-04 15:19:30.805: D/libEGL(13941): glDrawElements(GL_TRIANGLES, 11904, GL_UNSIGNED_SHORT, (const void *) 0x00000000);
  236. 03-04 15:19:30.805: I/jPCT-AE(13941): glDrawElements(4, 11904, 5123, 0) took 114988ns
  237. 03-04 15:19:30.805: D/libEGL(13941): glGetError();
  238. 03-04 15:19:30.811: D/libEGL(13941): glBindBuffer(0x8893, 0);
  239. 03-04 15:19:30.811: I/jPCT-AE(13941): glBindBuffer(34963, 0) took 38139ns
  240. 03-04 15:19:30.811: D/libEGL(13941): glGetError();
  241. 03-04 15:19:30.812: D/libEGL(13941): glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
  242. 03-04 15:19:30.812: I/jPCT-AE(13941): glColorMask(true, true, true, true) took 39177ns
  243. 03-04 15:19:30.812: D/libEGL(13941): glGetError();
  244. 03-04 15:19:30.813: I/jPCT-AE(13941): glMatrixMode(5888) took 6868ns
  245. 03-04 15:19:30.813: D/libEGL(13941): glGetError();
  246. 03-04 15:19:30.814: I/jPCT-AE(13941): glPopMatrix() took 6633ns
  247. 03-04 15:19:30.814: D/libEGL(13941): glGetError();
  248. 03-04 15:19:30.815: D/libEGL(13941): glCullFace(0x405);
  249. 03-04 15:19:30.815: I/jPCT-AE(13941): glCullFace(1029) took 38150ns
  250. 03-04 15:19:30.815: D/libEGL(13941): glGetError();
  251. 03-04 15:19:30.815: D/jPCT-AE(13941): Buffer switches: 1
  252. 03-04 15:19:30.815: D/libEGL(13941): glDisable(0xb44);
  253. 03-04 15:19:30.815: I/jPCT-AE(13941): glDisable(2884) took 25064ns
  254. 03-04 15:19:30.815: D/libEGL(13941): glGetError();
  255. 03-04 15:19:30.816: I/jPCT-AE(13941): glDisable(2896) took 7873ns
  256. 03-04 15:19:30.816: D/libEGL(13941): glGetError();
  257. 03-04 15:19:30.817: I/jPCT-AE(13941): glDisable(2977) took 91968ns
  258. 03-04 15:19:30.817: D/libEGL(13941): glGetError();
  259. 03-04 15:19:30.818: I/jPCT-AE(13941): glMatrixMode(5889) took 5109ns
  260. 03-04 15:19:30.818: D/libEGL(13941): glGetError();
  261. 03-04 15:19:30.818: I/jPCT-AE(13941): glLoadIdentity() took 7823ns
  262. 03-04 15:19:30.818: D/libEGL(13941): glGetError();
  263. 03-04 15:19:30.820: I/jPCT-AE(13941): glFrustumf(-0.25, 0.25, -0.41111112, 0.41111112, 1.0, 9.0E27) took 9667ns
  264. 03-04 15:19:30.820: D/libEGL(13941): glGetError();
  265. 03-04 15:19:30.821: I/jPCT-AE(13941): glDisable(2912) took 6874ns
  266. 03-04 15:19:30.821: D/libEGL(13941): glGetError();
Advertisement
Add Comment
Please, Sign In to add comment