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- Log uploaded on Thursday, November 08, 2018, 2:53:03 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.13.743)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.1.0)
- Psychology Imprisonment Patch: 0Harmony(1.2.0.1), PsychologyImprisonmentPatch(1.0.0.0)
- Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0)
- A Dog Said... Animal Prosthetics: (no assemblies)
- Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
- Dinosauria: (no assemblies)
- Pack Mules Extended - Dinosauria: (no assemblies)
- Dinosauria - Patch for A Dog Said...: (no assemblies)
- GeneticRim Dinosauria Patch: (no assemblies)
- Call of Cthulhu - Cults: 0Harmony(1.0.9.1), CultOfCthulhu(1.18.0.3)
- Call of Cthulhu - Cosmic Horrors: 0Harmony(1.0.9.1), CosmicHorror(1.17.0.4)
- GeneticRim Cosmic Horrors Patch: (no assemblies)
- Call of Cthulhu - Factions: 0Harmony(1.0.9.0), CthulhuFactions(1.18.0.0), GraphicApparelDetour(1.19.0.0), _jecsToolsChecker(1.17.0.1)
- Call of Cthulhu - Straitjackets: 0Harmony(1.0.9.0), StraitJacket(1.18.0.0)
- Call of Cthulhu - Elder Things: 0Harmony(1.0.9.0), ElderThingFaction(1.17.0.1), _harChecker(1.17.0.1), _jecsToolsChecker(1.17.0.1)
- Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
- Misc. Robots: AIRobot(1.0.0.0)
- Misc. Robots++: (no assemblies)
- Polarisbloc - Core LAB: Polarisbloc(1.0.0.0)
- Polarisbloc - Security Force: Polarisbloc_SecurityForce(1.0.0.0)
- Polarisbloc - Mechenemy: Vanya_Chaser(1.0.0.0)
- Androids: Androids(1.0.0.0)
- Rim of Madness - Vampires: 0Harmony(1.0.9.1), Vampire(1.18.0.0)
- Rim of Madness - Arachnophobia: 0Harmony(1.0.9.1), Arachnophobia(1.18.0.0)
- Rim of Madness - Werewolves: 0Harmony(1.0.9.1), Werewolf(1.18.0.0)
- Rim of Madness - Bones: 0Harmony(1.0.9.1), BoneMod(1.0.0.0)
- UltraMod: (no assemblies)
- Mechalit Equipment 1.0: (no assemblies)
- [SYR] Neuter: 0Harmony(1.2.0.1), SyrNeuter(1.0.0.0)
- Surgical Body Shaping (SBS): SBS(1.0.0.0)
- MineItAll - 1.0: $HugsLibChecker(0.5.0.0), 0Harmony(1.1.0.0), MineItAll(1.0.0.0)
- CleaningStation: $HugsLibChecker(0.5.0.0), CleaningStation(1.0.6865.27726)
- Terraform Rimworld: 0Harmony(1.1.0.0), TerraformRimworld(1.0.0.0)
- Science Never Stops: (no assemblies)
- Glitter Tech: (no assemblies)
- Craftable Glitter Tech Weapons and Apparels: (no assemblies)
- Hardcore Armors: Rim2(1.0.0.0)
- LED Lights: (no assemblies)
- Mechalit Core 1.0: (no assemblies)
- Plant Growth Sync: 0Harmony(1.1.0.0), PlantGrowthSync(1.0.0.0)
- Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
- Gear Up And Go: 0Harmony(1.2.0.1), GearUpAndGo(1.0.0.0)
- Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
- SF [v1.0] Rain Removes All Filth: (no assemblies)
- Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
- Room Food: 0Harmony(1.2.0.1), Room_Food(1.0.0.0)
- [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6877.38903)
- [FSF] Growable Grass: (no assemblies)
- [FSF] Efficient Utilities: (no assemblies)
- Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), ExpandedRoofing(0.19.2.29902)
- [SS]Lovely Hair Style: (no assemblies)
- Quantum Cooling: (no assemblies)
- Wall Vitals Monitor: (no assemblies)
- SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
- Thrumbo Extension: (no assemblies)
- While You're Up [1.0]: WhileYoureUp(1.0.0.0)
- More Batteries: (no assemblies)
- Omni Core Drill: 0Harmony(1.2.0.1), OmniCoreDrill(2.3.0.36)
- More Furniture [1.0]: (no assemblies)
- Skilled Stonecutting: (no assemblies)
- Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
- Quarry: Quarry(0.19.0.0)
- Super Soil: (no assemblies)
- Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.0.0.0)
- Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.1.0)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- RimWriter - Books, Scrolls, Tablets, and Libraries: 0Harmony(1.0.9.1), RimWriter(1.1.0.7)
- RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
- Hardworking animals 1.0: (no assemblies)
- Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- Faction Discovery: Faction Discovery(1.0.3.0)
- More Vanilla Turrets [1.0]: (no assemblies)
- More Sculpture: (no assemblies)
- [1.0] Android tiers: 0Harmony(1.2.0.1), AndroidsAtlasTiers(1.0.0.0)
- MendAndRecycle: MendAndRecycle(1.0.6867.22518)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.8)
- VGP Garden Tools: VGTools(1.0.0.0)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.3.491)
- Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.6880.29753)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0)
- VGP Garden Drinks: Drinks(1.0.0.0)
- Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
- VGP Garden Gourmet: (no assemblies)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- More vanilla factions: (no assemblies)
- The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.47)
- Industrial Age - Objects and Furniture: 0Harmony(1.0.9.1), IndustrialAgeObjects(1.1.0.7)
- Cheaper Components: (no assemblies)
- Star Wars - The Force: 0Harmony(1.0.9.1), ProjectJedi(1.18.0.1), _jecsToolsChecker(1.17.0.1)
- Star Wars - Factions: 0Harmony(1.0.9.1), SWFactions(1.17.0.3)
- Star Wars - Fully Functional Lightsabers: 0Harmony(1.0.9.1), SWSaber(1.17.0.3)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.2.46)
- Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
- Selling prisoners with no guilt: (no assemblies)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.2.129)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6869.37639)
- Simple sidearms[ov:1.3.1]: SimpleSidearms(1.0.0.0)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6870.27225)
- Prisoner Harvesting: (no assemblies)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- VGP Vegetable Garden: (no assemblies)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
- Realistic Rooms: (no assemblies)
- Medieval Times: (no assemblies)
- Xeva's Rimhair: (no assemblies)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- Work Tab: 0Harmony(1.2.0.1), WorkTab(av:3.0.0.0,fv:3.4.185)
- More Trade Ships: (no assemblies)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Tilled Soil: (no assemblies)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.4.420)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.3.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Cyber Fauna 1.0: (no assemblies)
- Death Rattle: DeathRattle(18.10.30.0)
- Less Arbitrary Surgery: LessArbitrarySurgery(18.10.30.0)
- Run and Hide: RunandHide(18.10.30.0)
- Mines: (no assemblies)
- Glowstone: Glowstone(0.1.0.0), NAudio(1.7.3.0), NVorbis(0.8.4.0), TextMeshPro-1.0.55.56.0b11(0.0.0.0)
- Small Comms Console [1.0]: (no assemblies)
- [RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6846.17323)
- No Prison Breaks 1.0: 0Harmony(1.1.0.0), NoPrisonBreaksRelease2(1.0.0.0)
- Roof Support 1.0: (no assemblies)
- Quality Cooldown: (no assemblies)
- Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
- Snow Clearance Sanity: 0Harmony(1.2.0.1), SnowClearanceSanity(1.0.6864.6722)
- [RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6881.35311)
- Woohooer: 0Harmony(1.2.0.1), Woohooer(1.0.0.0)
- Humanlike Life Stages - Age Matters 2: 0Harmony(1.2.0.1), HumanlikeLifeStages(1.0.0.0)
- Children, school and learning: 0Harmony(1.2.0.1), Children(1.0.0.0), ChildrenHelperClasses(1.0.0.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.714)
- Rimsenal: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Rimsenal - Feral: (no assemblies)
- Rimsenal - Enhanced Vanilla Pack: (no assemblies)
- Rimsenal - Federation: (no assemblies)
- Rimsenal Security - Turret Extensions Patch: (no assemblies)
- Astra Militarum Imperial Guard Core Mod v1.91: (no assemblies)
- Astra Militarum Imperial Guard Factions Mod v1.8: (no assemblies)
- Astra Militarum Imperial Guard Turret Addon Mod v1.5: (no assemblies)
- Adeptus Mechanicus: Armoury R1.0: 0Harmony(1.1.0.0), AdeptusMechanicusThingLight(1.0.0.0), AdeptusMechanicusV4(1.0.0.0), AdeptusMechanicusWeapons(1.0.0.0)
- Adeptus Mechanicus Magos Xenobiologis R1.0: Necron(1.0.0.0)
- [WarHammer 40k] GeneSeed: 0Harmony(1.2.0.1), GeneSeed(1.0.0.0)
- DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
- ED-EnhancedOptions: 0Harmony(1.2.0.1), ED-EnhancedOptions(1.0.0.0)
- Infinite Turrets: (no assemblies)
- Fast regen 1.0: (no assemblies)
- QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.6.0)
- Cargo Pod Transport[1.0]: 0Harmony(1.2.0.1), Helicopter(1.0.0.0)
- Active Harmony patches:
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
- <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- ActiveDropPod.PodOpen: PRE: Helicopter.HarmonyTest_dp.Prefix
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix, Vampire.HarmonyPatches.Vamp_GenerateRandomOldAgeInjuries
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_Boredom.GetReport: PRE: Androids.HarmonyPatches.CompatPatch_Boredom_GetReport
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Alert_NeedDoctor.get_Patients: PRE: Vampire.HarmonyPatches.get_Patients_Vamp
- Alert_NeedWarmClothes.GetReport: post: Vampire.HarmonyPatches.Vamp_DontNeedWarmClothesReports
- Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix post: Vampire.HarmonyPatches.BestAttackTarget
- AttackTargetsCache.Notify_FactionHostilityChanged: post: ProjectJedi.HarmonyPatches.Notify_FactionHostilityChanged_PostFix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, Children.ChildrenHarmony+Bill_Patch.PawnAllowedToStartAnew
- Bill_Medical.Notify_DoBillStarted: PRE: Vampire.HarmonyPatches.Notify_DoBillStarted_Debug
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Building.Draw: PRE: Vampire.HarmonyPatches.Draw_VampBed
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Casket.Accepts: PRE: Vampire.HarmonyPatches.Accepts_VampBed
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix post: Werewolf.HarmonyPatches.WerewolfCantOpen
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_Grave.GetGizmos: post: Vampire.HarmonyPatches.Vamp_TheyNeverDie
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- Building_Grave.get_Graphic: PRE: Vampire.HarmonyPatches.get_Graphic_VampBed
- Building_Trap.CheckSpring: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTrap.CheckSpringPrefix
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_TurretGun.get_CanSetForcedTarget: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTurretGun.CanSetForcedTargetPrefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, Helicopter.HarmonyTest_BB.Postfix
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- CharacterCardUtility.DrawCharacterCard: post: Vampire.HarmonyPatches.Vamp_DrawCharacterCard TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix, EnhancedDevelopment.EnhancedOptions.Detours.PatchCompBreakdownable.CheckForBreakdownPrefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompEggLayer.ProduceEgg: post: Arachnophobia.HarmonyPatches.ProduceEgg_PostFix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
- CompSchedule.RecalculateAllowed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchCompSchedule.RecalculateAllowedPrefix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- Comp_HeatSink.AmbientTemp: PRE: FrontierDevelopments.Shields.Module.CentralizedClimateControlModule.HeatsinkPatch+Patch_Heatsink_AmbientTemp.Prefix
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.SpecialDisplayStats: post: BoneMod.HarmonyPatches.SpecialDisplayStats_PostFix
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.FinalizeAndAddInjury: PRE: Werewolf.HarmonyPatches.WerewolfDmgFixFinalizeAndAddInjury post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood, Vampire.HarmonyPatches.ApproxDaysWorthOfFoodPawns_PreFix post: Vampire.HarmonyPatches.ApproxDaysWorthOfFoodPawns_PostFix
- DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Vampire.HarmonyPatches.ApproxDaysWorthOfFood_PreFix post: Vampire.HarmonyPatches.ApproxDaysWorthOfFood_PostFix
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
- DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, DarkIntentionsWoohoo.harmony.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, GeneSeed.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, HumanlikeLifeStages.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: GearUpAndGo.Mod.EnsureInitializedInCtorPrefix, Room_Food.Mod.EnsureInitializedInCtorPrefix, Replace_Stuff.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.get_Visible: PRE: Replace_Stuff.DontWipeBridgeBlueprints.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Designator_Slaughter.CanDesignateThing: PRE: Vampire.HarmonyPatches.Vamp_CantSlaughterTemps
- DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_DebugActionsMenu.DoListingItems_MapActions: post: Werewolf.HarmonyPatches.DebugMoonActions
- Dialog_DebugActionsMenu.DoListingItems_MapTools: post: Vampire.HarmonyPatches.DoListingItems_MapTools_Vamp
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix post: Vampire.HarmonyPatches.CheckForErrors_Vampires
- Dialog_LoadTransporters.AddPawnsToTransferables: PRE: Helicopter.HarmonyTest_C.Prefix
- Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended
- Dialog_NamePawn.DoWindowContents: PRE: Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_Trade.SetupPlayerCaravanVariables: post: Helicopter.HarmonyTest_trade.Postfix
- DropCellFinder.CanPhysicallyDropInto: TRANS: FrontierDevelopments.Shields.Harmony_DropCellFinder+Patch_DropCellFinder_CanPhysicallyDropInto.Transpiler
- DropPodUtility.MakeDropPodAt: PRE: Helicopter.HarmonyTest.Prefix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied, Arachnophobia.HarmonyPatches.Notify_MemberDied_Prefix
- Faction.Notify_MemberTookDamage: post: Arachnophobia.HarmonyPatches.Notify_MemberTookDamage_PostFix
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FertilityGrid.CalculateFertilityAt: post: CultOfCthulhu.HarmonyPatches.CalculateFertilityAt
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, Vampire.HarmonyPatches.AddHumanlikeOrders_Vamp, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post
- FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf, Vampire.HarmonyPatches.Vamp_WillIngestStackCountOf
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.IsForbidden: post: Vampire.HarmonyPatches.Vamp_IsForbidden
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ExpandedRoofing.HarmonyPatches.GameInited
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering, Vampire.HarmonyPatches.Vamp_GuestFix
- GenCelestial.CelestialSunGlowPercent: post: Vampire.HarmonyPatches.Vamp_CelestialSunGlowPercent
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler, ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
- GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenHostility.GetPreyOfMyFaction: (no patches)
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLabel.BestKindLabel: post: CultOfCthulhu.HarmonyPatches.BestKindLabel_PostFix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenRecipe.MakeRecipeProducts: post: GeneSeed.GenRecipe_MakeRecipeProducts_Patch.Postfix, Autopsy.MakeRecipeProductsPatch.Postfix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenText.PossessiveCap: PRE: HumanlikeLifeStages.PossessivePatch.Possessive
- GenText.ProObj: PRE: HumanlikeLifeStages.GenTextBetterGetGenderObj.GetObjective
- GenText.ProSubj: PRE: HumanlikeLifeStages.GenTextBetterGetGenderLabel.GetGenderLabel
- GenText.ProSubjCap: (no patches)
- GenderUtility.GetGenderLabel: PRE: HumanlikeLifeStages.GenderUtilityBetterGetGenderLabel.GetGenderLabel
- GenderUtility.GetLabel: PRE: HumanlikeLifeStages.GenderUtilityBetterLabel.GetLabel
- GenderUtility.GetObjective: PRE: HumanlikeLifeStages.GenderUtilityBetterGetObjective.GetObjective
- GenderUtility.GetPossessive: PRE: HumanlikeLifeStages.GenderUtilityBetterGetPossessive.GetPossessive
- GenderUtility.GetPronoun: PRE: HumanlikeLifeStages.GenderUtilityBetterPronoun.GetLabel
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine
- HealthCardUtility.DrawHediffListing: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffListing.Transpiler
- HealthCardUtility.DrawHediffRow: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffRow.Transpiler
- HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthCardUtility.GetEfficiencyLabel: post: Vampire.HarmonyPatches.GetEfficiencyLabel
- HealthCardUtility.GetPawnCapacityTip: post: Vampire.HarmonyPatches.Vamp_GetPawnCapacityTip
- HealthCardUtility.GetTooltip: TRANS: BlueLeakTest.HealthCardUtility_GetTooltip.Transpiler
- HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity
- HealthUtility.DamageUntilDowned: PRE: Werewolf.HarmonyPatches.DebugDownWerewolf
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
- HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre
- HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix, Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix
- HediffGiver_Heat.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver_RandomAgeCurved.OnIntervalPassed: PRE: Vampire.HarmonyPatches.VampsDontHaveHeartAttacks
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CalculatePain: PRE: CosmicHorror.HarmonyPatches.CalculatePain_PreFix, Androids.HarmonyPatches.CompatPatch_CalculatePain
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre
- Hediff_Injury.get_BleedRate: post: Vampire.HarmonyPatches.get_VampBleedRate
- Hediff_Pregnant.DoBirthSpawn: PRE: DarkIntentionsWoohoo.harmony.Hediff_Pregnant_DoBirthSpawn_Patch.Prefix, Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre post: DarkIntentionsWoohoo.harmony.Hediff_Pregnant_DoBirthSpawn_Patch.Postfix
- Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab_Pawn_Character.FillTab: PRE: Vampire.HarmonyPatches.Vamp_FillTab
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, StraitJacket.HarmonyStraitJacket.InterfaceDropPreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
- InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick
- InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts, [200]PsychologyImprisonmentPatch.PsycImpriPatc+RecruitAttemptPatch.RemoveCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done
- JobDriver_Lovin.MakeNewToils: post: HumanlikeLifeStages.JobDriver_Lovin_Patch.Postfix
- JobDriver_PredatorHunt.CheckWarnPlayer: PRE: CosmicHorror.HarmonyPatches.CheckWarnPlayer_Prefix
- JobDriver_Skygaze.GetReport: post: Vampire.HarmonyPatches.Vamp_QuitWatchingSunrisesAlreadyJeez
- JobDriver_Vomit.MakeNewToils: PRE: Androids.HarmonyPatches.CompatPatch_VomitJob, Vampire.HarmonyPatches.MakeNewToils_VampVomit
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_AIAbilityUser.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.BloodMist_NoAttack
- JobGiver_AIFirelessTrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFirelessTrashColonyDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AIGotoNearestHostile.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AISapper.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AITrashBuildingsDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AITrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Abuse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AnimalFlee.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Apathy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ArmSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_AttackAndTransform.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Berserk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamp_DontBinge
- JobGiver_Capture.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Compulsion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ConfigurableHostilityResponse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DeepSleepCarcosa.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_DropRandomGearOrApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_EatInPartyArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob, Vampire.HarmonyPatches.Vamp_DontEatAtTheParty post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EnactPlot.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EnterTransporter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_EnterTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ExtinguishSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FightFiresNearPoint.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FireStartingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_FleePotentialExplosion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ForceMeditation.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ForceSleepNow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ForcedGoto.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetEnergy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetFoodSpider.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob, Vampire.HarmonyPatches.INeverDrink___Juice post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetJoyInBed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GetRest.FindGroundSleepSpotFor: post: Vampire.HarmonyPatches.FindGroundSleepSpotFor_Vampire
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_GetRest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_GoHunting.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GoToClosestThingDef.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_GotoTravelDestination.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_HaulCorpseToPublicPlace.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Idle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_IdleError.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_IdleForever.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_IdleJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamps_DontDoIdleDrugs
- JobGiver_InducePrisonerToEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_InsultingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_JumpInWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_KeepLyingDown.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Kidnap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_LoadTransporters.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_LoadTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MaintainHives.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MakeAdvance.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_MarryAdjacentPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MineRandom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MoveToStandable.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_MurderousRage.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Nuzzle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_OptimizeApparel.SetNextOptimizeTick: PRE: StraitJacket.HarmonyStraitJacket.SetNextOptimizeTickPreFix
- JobGiver_OptimizeApparel.TryGiveJob: PRE: Werewolf.HarmonyPatches.DontOptimizeWerewolfApparel post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PackAnimalFollowColonists.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PackFood.TryGiveJob: PRE: Vampire.HarmonyPatches.VampsDontPackFood post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PickUpOpportunisticWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrepareCaravan_GatherDownedPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrepareCaravan_GatherPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrisonerEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrisonerGetDressed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_PrisonerWaitInsteadOfEscaping.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ReachOutside.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ReactToCloseMeleeThreat.IsHunting: post: Arachnophobia.HarmonyPatches.IsHunting_PostFix
- JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_RefillFuelEnergySource.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Relax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_RescueNearby.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_RetrieveWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SatisfyChemicalNeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SeekSafeTemperature.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SeekShelterFromSunlight.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SelfTend.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_ShareBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SlaughterRandomAnimal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SpectateDutySpectateRect.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_SpendTimeTogether.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_StandAndBeSociallyActive.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_StarVampireFeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Steal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeCombatEnhancingDrug.TryGiveJob: PRE: Vampire.HarmonyPatches.TryGiveJob_DrugGiver_Vampire post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeDrugsForDrugPolicy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TakeWoundedGuest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Tantrum.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_TargetEnemiesSwarm.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_UnloadMyLordCarriers.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_UnloadYourInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_VampireBeast.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Vote.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_WerewolfHunt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
- JoyGiver_BuildSnowman.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_BuyStuff.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_GoForWalk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InPrivateRoom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_ReadABook.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_ReceiveTherapy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_Skygaze.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Vampire.HarmonyPatches.INeverDrink___Wine
- JoyGiver_SocialRelax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_ViewArt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_VisitGrave.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyGiver_VisitSickPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- JoyUtility.EnjoyableOutsideNow: post: Vampire.HarmonyPatches.EnjoyableOutsideNow_Vampire
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
- ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
- Listing_TreeThingFilter.Visible: post: Vampire.HarmonyPatches.CorpsesAreNotVisible
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LordMaker.MakeNewLord: post: Vampire.HarmonyPatches.VampiresGuestTracker
- LordToil_AssaultColony.UpdateAllDuties: post: CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix, Werewolf.HarmonyPatches.UpdateAllDuties_PostFix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.GetLovinMtbHours: PRE: Vampire.HarmonyPatches.Vamp_LovinFoodFix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapPawns.get_AnyPawnBlockingMapRemoval: post: Vampire.HarmonyPatches.get_LetVampiresKeepMapsOpen
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: GeneSeed.GeneSeed_MassUtility_Capacity.Postfix, CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix post: Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalBreaker.get_CurrentPossibleMoodBreaks: post: StraitJacket.HarmonyStraitJacket.CurrentPossibleMoodBreaksPostFix
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MouseoverReadout.MouseoverReadoutOnGUI: PRE: CultOfCthulhu.HarmonyPatches.MouseoverReadoutOnGUI
- Need.GetTipString: post: Vampire.HarmonyPatches.Vamp_RestTextToolTip
- Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre
- Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get
- Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
- Need_Rest.NeedInterval: post: Vampire.HarmonyPatches.Vamp_SleepyDuringDaylight, Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- PartyUtility.EnoughPotentialGuestsToStartParty: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartParty
- PartyUtility.ShouldPawnKeepPartying: PRE: Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepPartying
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, BoneMod.HarmonyPatches.ButcherProducts_PostFix
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.Destroy: PRE: Werewolf.HarmonyPatches.WerewolfDestroy
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, Vampire.HarmonyPatches.GetGizmos_PostFix, ProjectJedi.HarmonyPatches.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: PRE: Werewolf.HarmonyPatches.WerewolfKill post: TechAdvancing.TA_OnKill_Event.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
- Pawn.MakeCorpse: PRE: Vampire.HarmonyPatches.Vamp_MakeCorpse
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_BodySize: post: CultOfCthulhu.HarmonyPatches.get_BodySize_PostFix, Vampire.HarmonyPatches.VampireBodySize, Werewolf.HarmonyPatches.WerewolfBodySize
- Pawn.get_HealthScale: post: CultOfCthulhu.HarmonyPatches.get_HealthScale_PostFix, Vampire.HarmonyPatches.VampireHealthScale, Werewolf.HarmonyPatches.WerewolfHealthScale
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor: PRE: Vampire.HarmonyPatches.GenerateAddictionsAndTolerancesFor_PreFix
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix, CosmicHorror.HarmonyPatches.GenerateStartingApparelFor_PreFix, ElderThingFaction.HarmonyElderThings.GenerateStartingApparelFor_PreFix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnBreathMoteMaker.BreathMoteMakerTick: PRE: Vampire.HarmonyPatches.Vamp_NoBreathingMote
- PawnCapacitiesHandler.GetLevel: post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: DarkIntentionsWoohoo.harmony.PawnGenerator_GeneratePawn_Patch.Postfix, JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done
- PawnGenerator.GenerateSkills: post: HumanlikeLifeStages.PawnGenerator_GeneratePawnRelations_Patch.Postfix
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGenerator.TryGenerateNewPawnInternal: PRE: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal
- PawnGraphicSet.MatsBodyBaseAt: PRE: Vampire.HarmonyPatches.Vamp_MatsBodyBaseAt
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix, HumanlikeLifeStages.RenderingWithoutChildrenMod+PawnGraphicSet_ResolveAllGraphics.Postfix post: Vampire.HarmonyPatches.Vamp_ResolveAllGraphics, HumanlikeLifeStages.RenderingWithoutChildrenMod+PawnGraphicSet_ResolveAllGraphics.Postfix
- PawnGraphicSet.ResolveApparelGraphics: PRE: Vampire.HarmonyPatches.Vamp_ResolveApparelGraphics
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix, ElderThingFaction.HarmonyElderThings.RandomHairDefFor
- PawnInventoryGenerator.GenerateInventoryFor: post: SWSaber.HarmonyPatches.GenerateInventoryFor_PostFix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipment: post: Vampire.HarmonyPatches.DrawEquipment_PostFix, ProjectJedi.HarmonyPatches.DrawEquipment_PostFix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, AdeptusMechanicus.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnInternal: PRE: Vampire.HarmonyPatches.RenderVampire, Werewolf.HarmonyPatches.RenderPawnInternal, Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, HumanlikeLifeStages.RenderingWithoutChildrenMod+PawnRenderer_RenderPawnInternal_Patch.Transpiler
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix post: SyrNeuter.FertileMateTargetPatch.FertileMateTarget_Postfix
- PawnUtility.GainComfortFromCellIfPossible: post: Vampire.HarmonyPatches.Vamp_BedComfort
- PawnUtility.HumanFilthChancePerCell: PRE: Androids.HarmonyPatches.Patch_PawnUtility_HumanFilthChancePerCell
- PawnUtility.IsFighting: post: Arachnophobia.HarmonyPatches.IsFighting_PostFix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction, CultOfCthulhu.HarmonyPatches.IsTravelingInTransportPodWorldObject_PostFix
- PawnUtility.KnownDangerAt: post: Vampire.HarmonyPatches.KnownDangerAt_Vamp
- PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix, SyrNeuter.MatedPatch.Mated_Prefix
- PawnUtility.RecruitDifficulty: PRE: Werewolf.HarmonyPatches.UnrecruitableSworn
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnUtility.TrySpawnHatchedOrBornPawn: post: Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix, Vampire.HarmonyPatches.VampireBirthdayBiological
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix, Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_DraftController.GetGizmos: post: SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
- Pawn_DrawTracker.DrawAt: post: CultOfCthulhu.HarmonyPatches.DrawAt_PostFix
- Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow: PRE: Vampire.HarmonyPatches.VampiresDontHaveDrugSchedules
- Pawn_EquipmentTracker.AddEquipment: post: SWSaber.HarmonyPatches.AddEquipment_PostFix, SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_GuestTracker.get_CanBeBroughtFood: post: Vampire.HarmonyPatches.Vamp_WardensDontFeedVamps, Vampire.HarmonyPatches.Vamps_DontWantGuestFood
- Pawn_HealthTracker.AddHediff: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff
- Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
- Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth
- Pawn_HealthTracker.HealthTick: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_HealthTick
- Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix, BlueLeakTest.DiesUponDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
- Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: BlueLeakTest.DeadPawnMessageRemoval.Prefix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, Vampire.HarmonyPatches.VampFortitude, ProjectJedi.HarmonyPatches.PreApplyDamage_PreFix
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith
- Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick
- Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_InventoryTracker.TryAddItemNotForSale: PRE: Vampire.HarmonyPatches.Vamp_BloodItemsDontSpawnForNormies
- Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_MindState.CanStartFleeingBecauseOfPawnAction: post: Arachnophobia.HarmonyPatches.CanStartFleeingBecauseOfPawnAction
- Pawn_MindState.StartManhunterBecauseOfPawnAction: PRE: Arachnophobia.HarmonyPatches.StartManhunterBecauseOfPawnAction_PreFix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed, Vampire.HarmonyPatches.ShouldHaveNeed_Vamp
- Pawn_Ownership.ClaimBedIfNonMedical: PRE: Vampire.HarmonyPatches.Vamp_BedsForTheUndead
- Pawn_PathFollower.CostToMoveIntoCell: post: Werewolf.HarmonyPatches.PathOfNature
- Pawn_RelationsTracker.AddDirectRelation: PRE: DarkIntentionsWoohoo.harmony.Pawn_RelationsTracker_AddDirectRelation_Patch.Prefix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_StoryTracker.get_SkinColor: PRE: Vampire.HarmonyPatches.get_SkinColor_Vamp post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
- Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post
- Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.ExposeData: post: Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix, Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre
- PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- Plant.get_Resting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPlant.RestingGetterPrefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
- PowerNetGraphics.PrintWirePieceConnecting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPowerNetGraphics.PrintWirePieceConnectingPrefix
- PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- PrisonBreakUtility.StartPrisonBreak: PRE: NoPrisonBreaksRelease2.RaidPoints.Prefix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.Launch: post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix
- Projectile.Tick: PRE: FrontierDevelopments.Shields.Module.RimworldModule.ProjectileHandler+Patch_Projectile_Tick.Prefix
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix post: Vampire.HarmonyPatches.CanReach_Vampire
- RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix, ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix, ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix, ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RestUtility.IsValidBedFor: post: Vampire.HarmonyPatches.Vamp_IsValidBedFor
- RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
- RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
- RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
- RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
- SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: FrontierDevelopments.Shields.ShieldManager+ShieldManager_SavedGameLoader_LoadGameFromSaveFile.Prefix
- Scenario.Notify_NewPawnGenerating: post: Vampire.HarmonyPatches.Vamp_NewPawnGenerating
- Scenario.Notify_PawnGenerated: post: Vampire.HarmonyPatches.Vamp_DontGenerateVampsInDaylight, Werewolf.HarmonyPatches.AddRecentWerewolves
- SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
- SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
- SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SickPawnVisitUtility.CanVisit: PRE: Vampire.HarmonyPatches.Vamp_CanVisit
- Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix, Androids.HarmonyPatches.Patch_SkillRecord_Interval
- SkillRecord.Learn: PRE: Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre post: Vampire.HarmonyPatches.Learn_PostFix, ProjectJedi.HarmonyPatches.Learn_PostFix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillRecord.get_Level: post: Vampire.HarmonyPatches.VampLevel
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- Skyfaller.Impact: PRE: FrontierDevelopments.Shields.Module.RimworldModule.SkyfallerHandler+Patch_Skyfaller_Impact.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_Glow.FactorFromGlow: post: Vampire.HarmonyPatches.VampiresAlwaysWorkHard
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- StorytellerUtility.DefaultParmsNow: post: ProjectJedi.HarmonyPatches.DefaultParmsNow_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, ProjectJedi.HarmonyPatches.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- ThingDef.get_AllRecipes: post: Vampire.HarmonyPatches.get_AllRecipes_BloodFeedable
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
- ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, Vampire.HarmonyPatches.GetFloatMenuOptions_VampBed
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CultOfCthulhu.HarmonyPatches.InitializeComps_PostFix, Werewolf.HarmonyPatches.InitializeWWComps
- ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied, Vampire.HarmonyPatches.Satisfied_Vamp
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_Cold.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Dark.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_TheyDontDislikeDarkness
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Hot.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
- ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal
- ThoughtWorker_NeedOutdoors.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_NoCabinFever
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: PRE: Vampire.HarmonyPatches.Vamp_FineSleepingAlone
- TickManager.DebugSetTicksGame: post: Werewolf.HarmonyPatches.MoonTicksUpdate
- TileFinder.RandomSettlementTileFor: PRE: CthulhuFactions.HarmonyFactions.RandomSettlementTileFor_PreFix, ElderThingFaction.HarmonyElderThings.RandomSettlementTileFor_PreFix
- TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done
- TimeSlower.SignalForceNormalSpeed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
- TimeSlower.SignalForceNormalSpeedShort: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: Vampire.HarmonyPatches.Vamp_ApplyBedThoughts
- Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: Helicopter.HarmonyTest_AJ.Prefix
- TrashUtility.TrashJob: (no patches)
- Trigger_UrgentlyHungry.ActivateOn: PRE: Vampire.HarmonyPatches.ActivateOn_Vampire
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: TRANS: FrontierDevelopments.Shields.Harmony_Verb_CanHitCellFromCellIgnoringRange.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.GetNonMissChance: post: ProjectJedi.HarmonyPatches.GetNonMissChance_PostFix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: PRE: Werewolf.HarmonyPatches.SoundHitPawnPrefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: PRE: Werewolf.HarmonyPatches.SoundMiss_Prefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: PRE: Vampire.HarmonyPatches.Vamp_TryCastShot post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot, Vampire.HarmonyPatches.Vamp_TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WorkGiver_BuildRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ClearSnow.HasJobOnCell: post: SnowClearanceSanity.ClearanceSanity.Postfix, Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructRemoveFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_ConstructSmoothWall.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
- WorkGiver_GatherAnimalBodyResources.HasJobOnThing: TRANS: GeneSeed.WorkGiver_GatherAnimalBodyResources_Transpiler_Patch.Transpiler
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
- WorkGiver_PerformRoofMaintenance.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
- WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
- WorkGiver_RemoveRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_RemoveThickRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- X2_JobGiver_LeaveLord.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- X2_JobGiver_RechargeEnergy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- X2_JobGiver_RepairDamagedRobot.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- X2_JobGiver_Return2BaseDespawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- X2_JobGiver_Work_old.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
- Harmony versions present: 1.2.0.2: chjees.androids, rimworld.erdelf.alien_race.main; 1.2.0.1: UnlimitedHugs.HugsLib, rimworld.whyisthat.expandedroofing.main, Dubwise.Rimatomics, fluffy.modmanager, com.rimworld.modcheck, uuugggg.rimworld.GearUpAndGo.main, Uuugggg.rimworld.Room_Food.main, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Share_The_Load.main, DoctorVanGogh.OmniCoreDrill, Fluffy.BirdsAndBees, Fluffy.AnimalTab, fluffy.worktab, fluffy.medicaltab, DarkIntentionsWoohoo.mod.settings.harmony, acecil.rimworld.geneseeds, humanlike.life.stages, frontierdevelopment.shields, io.github.ratysz.madskills, io.github.ratysz.rt_solarflareshield, Fluffy.ResearchTree, rimworld.ResearchPal, HugsLib.Psychology, Children, Syrchalis.Rimworld.Neuter, fluffy.breakdowns, EnhancedDevelopment.WarningOptions, fluffy.rimworld.pharmacist, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, HugsLib.Hospitality, HugsLib.AllowTool, HugsLib.SearchAndDestroy, com.geneticrim, HugsLib.SimpleSidearms, fluffy.colonymanager, net.marvinkosh.rimworld.mod.ughyougotme, net.marvinkosh.rimworld.mod.snowclearancesanity, HugsLib.Autopsy, Helicopter.AKreedz, mehni.rimworld.pickupandhaul.main, com.rimworld.mod.moretraitslots, HugsLib.Therapy, rimworld.psychology.prepare_carefully_patch, com.dninemfive.psychologyimprisonmentpatch, com.github.rimworld.mod.AnimalRangeAttack, HugsLib.DeathRattle, com.tammybee.whereismyweapon, rimworld.rwmods.androidtiers, rimworld.whyisthat.expandedroofing.fixbuildorder, rimworld.whyisthat.expandedroofing.roofmaintenance, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, Mehni.RimWorld.MFI.main, com.github.restive2k12.rimworld.mod.moodbar, mehni.rimworld.shipchunks.main, HugsLib.LessArbitrarySurgery, HugsLib.WhileYoureUp, HugsLib.RunandHide; 1.1.0.0: rimworld.jecrell.comps.oversized, EdB.PrepareCarefully, com.stuff.things.rimworld.mod9000.harmonica, de.hatti.rimworld.mod.deadmansclothing; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.cthulhu.cults, rimworld.jecrell.werewolves, rimworld.jecrell.jecstools.main, rimworld.jecrell.doorsexpanded, rimworld.jecrell.vampire, rimworld.cosmic_Horrors, rimworld.Sihv.bonemod, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.jedi, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.arachnophobia, rimworld.jecrell.cthulhu.elderthings, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, com.ghxx.rimworld.techadvancing, rimworld.jecrell.starwars.lightsaber; 1.0.9.0: rimworld.jecrell.straitjacket, rimworld.jecrell.cthulhu.factions, com.spdskatr.rsu.fixes
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- Initialized OmniCoreDrill patches
- Fronter Developments Shields :: Loaded
- Frontier Developments Shields :: Centralized Climate Control support enabled
- Rimatomics 1.6.614
- Fluffy Breakdowns :: Initialized
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is altered.
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell.
- Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell.
- Loaded SettingsHumanlikeLifeStages.ModSettings
- XML error: Could not find parent node named "IGCApparelMakeableBase" for node "ThingDef". Full node: <ThingDef Name="OGIApparelMakeable" ParentName="IGCApparelMakeableBase" Abstract="True" />
- XML error: Could not find parent node named "IGCArmorMakeableBase" for node "ThingDef". Full node: <ThingDef Name="OGIArmorMakeable" ParentName="IGCArmorMakeableBase" Abstract="True" />
- XML error: Could not find parent node named "BaseMakeableIGGun" for node "ThingDef". Full node: <ThingDef Name="OGBaseImperialGun" ParentName="BaseMakeableIGGun" Abstract="True"><weaponTags><li>Imperial_Gun</li></weaponTags><recipeMaker><researchPrerequisite>ImperialTechBase</researchPrerequisite></recipeMaker></ThingDef>
- XML error: Could not find parent node named "BaseMakeableIGGun" for node "ThingDef". Full node: <ThingDef Name="OGImperialSpecialGun" ParentName="BaseMakeableIGGun" Abstract="True"><weaponTags><li>Imperial_SpecialGun</li></weaponTags><recipeMaker><researchPrerequisite>ImperialSpecialWeapons</researchPrerequisite></recipeMaker></ThingDef>
- XML error: Could not find parent node named "BaseMakeableIGGun" for node "ThingDef". Full node: <ThingDef Name="OGImperialHeavyGun" ParentName="BaseMakeableIGGun" Abstract="True"><weaponTags><li>Imperial_HeavyGun</li></weaponTags><recipeMaker><researchPrerequisite>ImperialHeavyWeapons</researchPrerequisite></recipeMaker></ThingDef>
- XML error: Could not find parent node named "IGBaseMeleeWeapon" for node "ThingDef". Full node: <ThingDef Name="OGIBaseMeleeWeapon_Sharp" ParentName="IGBaseMeleeWeapon" Abstract="True"><recipeMaker><defaultIngredientFilter><categories><li>Root</li></categories></defaultIngredientFilter></recipeMaker></ThingDef>
- XML error: Could not find parent node named "IGBaseMeleeWeapon" for node "ThingDef". Full node: <ThingDef Name="OGIBaseMeleeWeapon_Blunt" ParentName="IGBaseMeleeWeapon" Abstract="True"><recipeMaker><defaultIngredientFilter><categories><li>Root</li></categories></defaultIngredientFilter></recipeMaker></ThingDef>
- XML error: Could not find parent node named "BaseMakeableIGGun" for node "ThingDef". Full node: <ThingDef Name="OGMechanicusGun" ParentName="BaseMakeableIGGun" Abstract="True"><weaponTags><li>Mechanicus_Gun</li></weaponTags><recipeMaker><researchPrerequisite>MechanicusTechBase</researchPrerequisite></recipeMaker></ThingDef>
- XML error: Could not find parent node named "BaseMakeableIGGun" for node "ThingDef". Full node: <ThingDef Name="OGMechanicusSpecialGun" ParentName="BaseMakeableIGGun" Abstract="True"><weaponTags><li>Mechanicus_SpecialGun</li></weaponTags><recipeMaker><researchPrerequisite>ImperialSpecialWeapons</researchPrerequisite></recipeMaker></ThingDef>
- XML error: Could not find parent node named "BaseMakeableIGGun" for node "ThingDef". Full node: <ThingDef Name="OGMechanicusHeavyGun" ParentName="BaseMakeableIGGun" Abstract="True"><weaponTags><li>Mechanicus_HeavyGun</li></weaponTags><recipeMaker><researchPrerequisite>ImperialHeavyWeapons</researchPrerequisite></recipeMaker></ThingDef>
- XML error: Could not find parent node named "IGBaseMeleeWeapon" for node "ThingDef". Full node: <ThingDef Name="OGAMBaseMeleeWeapon_Sharp" ParentName="IGBaseMeleeWeapon" Abstract="True"><recipeMaker><defaultIngredientFilter><categories><li>Root</li></categories></defaultIngredientFilter></recipeMaker></ThingDef>
- XML error: Could not find parent node named "IGBaseMeleeWeapon" for node "ThingDef". Full node: <ThingDef Name="OGAMBaseMeleeWeapon_Blunt" ParentName="IGBaseMeleeWeapon" Abstract="True"><recipeMaker><defaultIngredientFilter><categories><li>Root</li></categories></defaultIngredientFilter></recipeMaker></ThingDef>
- XML error: Could not find parent node named "VG_CookingProductBase" for node "ThingDef". Full node: <ThingDef ParentName="VG_CookingProductBase"><defName>Rawsugarcane</defName><label>sugarcane</label><description>Harvested canes from the sugarcane plant.</description><graphicData><texPath>Things/Veg/sugarcane</texPath></graphicData><statBases><MarketValue>2.0</MarketValue></statBases><comps><li Class="CompProperties_Rottable"><daysToRotStart>60</daysToRotStart><rotDestroys>true</rotDestroys></li></comps></ThingDef>
- XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant>
- Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Grass</defName><label>grass</label><description>Wild grass. Grows anywhere there is a little light and minimally fertile ground.</description><statBases><MaxHitPoints>85</MaxHitPoints><Flammability>1.3</Flammability><Nutrition>0.15</Nutrition></statBases><graphicData><texPath>Things/Plant/Grass</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><hideAtSnowDepth>0.5</hideAtSnowDepth><ingestible /><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant></ThingDef>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>4200</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <basePowerConsumptionFactor>1.25</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_ShardSentryUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>5400</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>9</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <basePowerConsumptionFactor>1.25</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <costList><Steel>130</Steel></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>2500</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>5</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <barrelDurabilityFactor>1.2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_NestHMGUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>3500</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>5</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_AGSUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>20</Plasteel></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>3800</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>5</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <statOffsets><Mass>-6</Mass></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_NestMMGUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <costList><Plasteel>75</Plasteel></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <workToUpgrade>10800</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <barrelDurabilityFactor>2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>KineticTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>3200</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <basePowerConsumptionFactor>1.25</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_SuvTurretUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>MoltenTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>8000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Artillery_MCUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>SiegeTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>10000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <basePowerConsumptionFactor>1.25</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_RocketTurretUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- [MadSkills]: changed behavior of Great Memory trait.
- Config error in OGI_Apparel_PuritySealA: has null thingClass.
- Config error in OGI_Apparel_ServoSkullA: has null thingClass.
- Config error in OGI_Apparel_ServoSkullB: has null thingClass.
- Config error in OGI_Apparel_ServoSkullC: has null thingClass.
- Config error in OGI_Melee_ChainSword: has null thingClass.
- Config error in OGI_Melee_ChainSword: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_Eviscerator: has null thingClass.
- Config error in OGI_Melee_Eviscerator: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_PowerSword: has null thingClass.
- Config error in OGI_Melee_PowerSword: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_SingleLightningClaw: has null thingClass.
- Config error in OGI_Melee_SingleLightningClaw: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_DualLightningClaw: has null thingClass.
- Config error in OGI_Melee_DualLightningClaw: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_PowerFist: has null thingClass.
- Config error in OGI_Melee_PowerFist: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_PowerMaul: has null thingClass.
- Config error in OGI_Melee_PowerMaul: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_ForceStaff: has null thingClass.
- Config error in OGI_Melee_ForceStaff: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Melee_TransonicRazor: has null thingClass.
- Config error in OGAM_Melee_TransonicRazor: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Melee_TransonicBlade: has null thingClass.
- Config error in OGAM_Melee_TransonicBlade: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Melee_ArcMaul: has null thingClass.
- Config error in OGAM_Melee_ArcMaul: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Melee_TaserGoad: has null thingClass.
- Config error in OGAM_Melee_TaserGoad: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Melee_SingleChordClaw: has null thingClass.
- Config error in OGAM_Melee_SingleChordClaw: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_BoltPistol: has null thingClass.
- Config error in OGI_Gun_DualBoltPistols: has null thingClass.
- Config error in OGI_Gun_StormBolter: has null thingClass.
- Config error in OGI_Gun_StormBolter: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_StalkerBolter: has null thingClass.
- Config error in OGI_Gun_HeavyBolter: has null thingClass.
- Config error in OGI_Gun_HeavyBolter: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_LongLas: has null thingClass.
- Config error in OGI_Gun_LasCannon: has null thingClass.
- Config error in OGI_Gun_LasCannon: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_ArbitesShotgun: has null thingClass.
- Config error in OGI_Gun_AutoPistol: has null thingClass.
- Config error in OGI_Gun_AutoPistol: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_AutoCannon: has null thingClass.
- Config error in OGI_Gun_AutoCannon: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_OgrynRipperGun: has null thingClass.
- Config error in OGI_Gun_OgrynGrenadeGauntlet: has null thingClass.
- Config error in OGI_Gun_HeavyStubber: has null thingClass.
- Config error in OGI_Gun_HeavyStubber: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_Flamer: has null thingClass.
- Config error in OGI_Gun_MeltaGun: has null thingClass.
- Config error in OGI_Gun_RocketLaucherKrak: has null thingClass.
- Config error in OGI_Gun_RocketLaucherKrak: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_RocketLaucherFrag: has null thingClass.
- Config error in OGI_Gun_RocketLaucherFrag: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Gun_RadiumPistol: has null thingClass.
- Config error in OGAM_Gun_RadiumJezzail: has null thingClass.
- Config error in OGAM_Gun_RadiumJezzail: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Gun_Mitralock: has null thingClass.
- Config error in OGAM_Gun_MacroStubber: has null thingClass.
- Config error in OGAM_Gun_ArcPistol: has null thingClass.
- Config error in OGAM_Gun_StubCarbine: has null thingClass.
- Config error in OGAM_Gun_GalvanicRifle: has null thingClass.
- Config error in OGAM_Gun_GalvanicRifle: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Gun_Transuranic_Arquebus: has null thingClass.
- Config error in OGAM_Gun_Transuranic_Arquebus: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Gun_PhosphorSerpenta: has null thingClass.
- Config error in OGAM_Gun_PhosphorBlastPistol: has null thingClass.
- Config error in OGAM_Gun_CognisFlamer: has null thingClass.
- Config error in OGI_Apparel_PuritySealA: has null thingClass.
- Config error in OGI_Apparel_ServoSkullA: has null thingClass.
- Config error in OGI_Apparel_ServoSkullB: has null thingClass.
- Config error in OGI_Apparel_ServoSkullC: has null thingClass.
- Config error in OGI_Melee_ChainSword: has null thingClass.
- Config error in OGI_Melee_ChainSword: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_Eviscerator: has null thingClass.
- Config error in OGI_Melee_Eviscerator: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_PowerSword: has null thingClass.
- Config error in OGI_Melee_PowerSword: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_SingleLightningClaw: has null thingClass.
- Config error in OGI_Melee_SingleLightningClaw: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_DualLightningClaw: has null thingClass.
- Config error in OGI_Melee_DualLightningClaw: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_PowerFist: has null thingClass.
- Config error in OGI_Melee_PowerFist: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_PowerMaul: has null thingClass.
- Config error in OGI_Melee_PowerMaul: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Melee_ForceStaff: has null thingClass.
- Config error in OGI_Melee_ForceStaff: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Melee_TransonicRazor: has null thingClass.
- Config error in OGAM_Melee_TransonicRazor: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Melee_TransonicBlade: has null thingClass.
- Config error in OGAM_Melee_TransonicBlade: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Melee_ArcMaul: has null thingClass.
- Config error in OGAM_Melee_ArcMaul: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Melee_TaserGoad: has null thingClass.
- Config error in OGAM_Melee_TaserGoad: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Melee_SingleChordClaw: has null thingClass.
- Config error in OGAM_Melee_SingleChordClaw: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_BoltPistol: has null thingClass.
- Config error in OGI_Gun_DualBoltPistols: has null thingClass.
- Config error in OGI_Gun_StormBolter: has null thingClass.
- Config error in OGI_Gun_StormBolter: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_StalkerBolter: has null thingClass.
- Config error in OGI_Gun_HeavyBolter: has null thingClass.
- Config error in OGI_Gun_HeavyBolter: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_LongLas: has null thingClass.
- Config error in OGI_Gun_LasCannon: has null thingClass.
- Config error in OGI_Gun_LasCannon: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_ArbitesShotgun: has null thingClass.
- Config error in OGI_Gun_AutoPistol: has null thingClass.
- Config error in OGI_Gun_AutoPistol: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_AutoCannon: has null thingClass.
- Config error in OGI_Gun_AutoCannon: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_OgrynRipperGun: has null thingClass.
- Config error in OGI_Gun_OgrynGrenadeGauntlet: has null thingClass.
- Config error in OGI_Gun_HeavyStubber: has null thingClass.
- Config error in OGI_Gun_HeavyStubber: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_Flamer: has null thingClass.
- Config error in OGI_Gun_MeltaGun: has null thingClass.
- Config error in OGI_Gun_RocketLaucherKrak: has null thingClass.
- Config error in OGI_Gun_RocketLaucherKrak: has components but it's thingClass is not a ThingWithComps
- Config error in OGI_Gun_RocketLaucherFrag: has null thingClass.
- Config error in OGI_Gun_RocketLaucherFrag: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Gun_RadiumPistol: has null thingClass.
- Config error in OGAM_Gun_RadiumJezzail: has null thingClass.
- Config error in OGAM_Gun_RadiumJezzail: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Gun_Mitralock: has null thingClass.
- Config error in OGAM_Gun_MacroStubber: has null thingClass.
- Config error in OGAM_Gun_ArcPistol: has null thingClass.
- Config error in OGAM_Gun_StubCarbine: has null thingClass.
- Config error in OGAM_Gun_GalvanicRifle: has null thingClass.
- Config error in OGAM_Gun_GalvanicRifle: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Gun_Transuranic_Arquebus: has null thingClass.
- Config error in OGAM_Gun_Transuranic_Arquebus: has components but it's thingClass is not a ThingWithComps
- Config error in OGAM_Gun_PhosphorSerpenta: has null thingClass.
- Config error in OGAM_Gun_PhosphorBlastPistol: has null thingClass.
- Config error in OGAM_Gun_CognisFlamer: has null thingClass.
- Config error in OGI_Melee_ForceStaff: has null thingClass.
- Config error in OGI_Melee_ForceStaff: has components but it's thingClass is not a ThingWithComps
- d3d: failed to create 2D texture id=11181 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language English has 36 errors. Generate translation report for more info.
- Alien race successfully completed 144 patches with harmony.
- Psychology Imprisonment Patch successfully loaded
- Androids: Fixing surgery recipes for Droids.
- Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- ExpandedRoofing: generating dynamic defs
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- Removed Log Error from Manhunter Job
- Added recipes for burning books/scrolls successfully.
- Patching
- [ColorCodedMoodBar] initialized
- Dynamic patching Boolean <>m__0(Verse.Thing)
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Medical Tab :: Capacity ElectricalEfficiency does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Capacity HeatVenting does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Capacity CoolantPumping does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
- Medical Tab :: Tag WebSpinningSource is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag PilotSeat is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag GunnerSeat is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag PassengerSeat is not associated with any pawnCapacity. This may be intentional.
- Welcome to Human Life Stages
- Patching
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- EnhancedOptions.Patcher.Patcher(): Starting Patching.
- EnhancedOptions.Patcher.Patcher(): Completed Patching.
- Type HealthCardUtility_DrawHediffRow probably needs a StaticConstructorOnStartup attribute, because it has a field leakingIcon of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 4 Metadata and cleaned 333 PreviewImage.
- Removed: Adeptus Mechanicus Magos Xenobiologis R1.0, [WarHammer 40k] GeneSeed, Adeptus Mechanicus Magos Xenobiologis R1.0, [WarHammer 40k] GeneSeed
- Cleaned: EdB Prepare Carefully, HugsLib, Expanded Prosthetics and Organ Engineering, Hospitality, Medical Tab, Colony Manager, Tilled Soil, Allow Tool, JecsTools, More Trade Ships, Work Tab, RT Fuse, Miscellaneous 'CORE', Misc. Robots, Animal Tab, Humanoid Alien Races 2.0, [KV] RimFridge - 1.0, Blueprints, Xeva's Rimhair, Medieval Times, Realistic Rooms, Glitter Tech, ResearchPal, Relations Tab, Stack XXL, Rimsenal, Rimsenal - Rimhair, ED-Embrasures, VGP Vegetable Garden, A Dog Said... Animal Prosthetics, Mad Skills, Prisoner Harvesting, Misc. Robots++, Doors Expanded, Animals Logic, Simple sidearms, [sd] advanced powergeneration, Rimsenal - Security pack, Pick Up And Haul, Rimsenal - Feral, Rimsenal - Enhanced Vanilla Pack, Pharmacist, [KV] Trading Spot - 1.0, Rimsenal - Federation, Selling prisoners with no guilt, Various Space Ship Chunk, Star Wars - Factions, Star Wars - The Force, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors, Fluffy Breakdowns, Share The Load, Cheaper Components, Star Wars - Fully Functional Lightsabers, Industrial Age - Objects and Furniture, The Birds and the Bees, More vanilla factions, Replace Stuff, Call of Cthulhu - Factions, VGP Garden Gourmet, Genetic Rim, Conduit Deconstruct, VGP Garden Drinks, Centralized Climate Control, Color Coded Mood Bar, Rimatomics, Research Tree, VGP Garden Tools, More Faction Interaction, Tech Advancing, VGP Garden Medicine, Call of Cthulhu - Straitjackets, MendAndRecycle, [1.0] Android tiers, Dinosauria, More Sculpture, More Vanilla Turrets [1.0], Faction Discovery, Astra Militarum Imperial Guard Core Mod v1.91, DeadMansClothing, Snap Out!, Call of Cthulhu - Elder Things, Rim of Madness - Vampires, Hardworking animals 1.0, Rim of Madness - Arachnophobia, Therapy, Rim of Madness - Werewolves, RT Solar Flare Shield, Harvest Organs Post Mortem - 4.1 [1.0], Shield Generators by Frontier Developments, Super Soil, Quarry, Door Mat R1.0, Skilled Stonecutting, More Furniture [1.0], Rim of Madness - Bones, Omni Core Drill, More Batteries, While You're Up [1.0], Thrumbo Extension, SS Researchable Stat Upgrades, Wall Vitals Monitor, Quantum Cooling, RimWriter - Books, Scrolls, Tablets, and Libraries, [SS]Lovely Hair Style, Expanded Roofing, [FSF] Efficient Utilities, Astra Militarum Imperial Guard Turret Addon Mod v1.5, Astra Militarum Imperial Guard Factions Mod v1.8, [FSF] Growable Grass, [KV] More Trait Slots - 1.0, Room Food, Where is my weapon?, SF [v1.0] Rain Removes All Filth, Additional Joy Objects, Gear Up And Go, Search and Destroy, GeneticRim Dinosauria Patch, GeneticRim Cosmic Horrors Patch, ED-EnhancedOptions, Dinosauria - Patch for A Dog Said..., Plant Growth Sync, Androids, Polarisbloc - Core LAB, Polarisbloc - Security Force, Mechalit Core 1.0, LED Lights, Polarisbloc - Mechenemy, Hardcore Armors, Craftable Glitter Tech Weapons and Apparels, Science Never Stops, Terraform Rimworld, CleaningStation, MineItAll - 1.0, Adeptus Mechanicus: Armoury R1.0, Surgical Body Shaping (SBS), Rimsenal Security - Turret Extensions Patch, [SYR] Neuter, Mechalit Equipment 1.0, UltraMod, Pack Mules Extended - Dinosauria, Psychology Imprisonment Patch, Psychology, Cyber Fauna 1.0, Death Rattle, Less Arbitrary Surgery, Run and Hide, Mines, Glowstone, Small Comms Console [1.0], [RF] Advanced Bridges [1.0], Roof Support 1.0, No Prison Breaks 1.0, Quality Cooldown, Ugh You Got Me, Snow Clearance Sanity, [RF] Fishing [1.0], Woohooer, Humanlike Life Stages - Age Matters 2, Children, school and learning, Infinite Turrets, QualityBuilder, Fast regen 1.0, Cargo Pod Transport[1.0], Mod Manager, RuntimeGC, EdB Prepare Carefully, HugsLib, Expanded Prosthetics and Organ Engineering, Hospitality, Medical Tab, Colony Manager, Tilled Soil, Allow Tool, JecsTools, More Trade Ships, Work Tab, RT Fuse, Miscellaneous 'CORE', Misc. Robots, Animal Tab, Humanoid Alien Races 2.0, [KV] RimFridge - 1.0, Blueprints, Xeva's Rimhair, Medieval Times, Realistic Rooms, Glitter Tech, ResearchPal, Relations Tab, Stack XXL, Rimsenal, Rimsenal - Rimhair, ED-Embrasures, VGP Vegetable Garden, A Dog Said... Animal Prosthetics, Mad Skills, Prisoner Harvesting, Misc. Robots++, Doors Expanded, Animals Logic, Simple sidearms, [sd] advanced powergeneration, Rimsenal - Security pack, Pick Up And Haul, Rimsenal - Feral, Rimsenal - Enhanced Vanilla Pack, Pharmacist, [KV] Trading Spot - 1.0, Rimsenal - Federation, Selling prisoners with no guilt, Various Space Ship Chunk, Star Wars - Factions, Star Wars - The Force, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors, Fluffy Breakdowns, Share The Load, Cheaper Components, Star Wars - Fully Functional Lightsabers, Industrial Age - Objects and Furniture, The Birds and the Bees, More vanilla factions, Replace Stuff, Call of Cthulhu - Factions, VGP Garden Gourmet, Genetic Rim, Conduit Deconstruct, VGP Garden Drinks, Centralized Climate Control, Color Coded Mood Bar, Rimatomics, Research Tree, VGP Garden Tools, More Faction Interaction, Tech Advancing, VGP Garden Medicine, Call of Cthulhu - Straitjackets, MendAndRecycle, [1.0] Android tiers, Dinosauria, More Sculpture, More Vanilla Turrets [1.0], Faction Discovery, Astra Militarum Imperial Guard Core Mod v1.91, DeadMansClothing, Snap Out!, Call of Cthulhu - Elder Things, Rim of Madness - Vampires, Hardworking animals 1.0, Rim of Madness - Arachnophobia, Therapy, Rim of Madness - Werewolves, RT Solar Flare Shield, Harvest Organs Post Mortem - 4.1 [1.0], Shield Generators by Frontier Developments, Super Soil, Quarry, Door Mat R1.0, Skilled Stonecutting, More Furniture [1.0], Rim of Madness - Bones, Omni Core Drill, More Batteries, While You're Up [1.0], Thrumbo Extension, SS Researchable Stat Upgrades, Wall Vitals Monitor, Quantum Cooling, RimWriter - Books, Scrolls, Tablets, and Libraries, [SS]Lovely Hair Style, Expanded Roofing, [FSF] Efficient Utilities, Astra Militarum Imperial Guard Turret Addon Mod v1.5, Astra Militarum Imperial Guard Factions Mod v1.8, [FSF] Growable Grass, [KV] More Trait Slots - 1.0, Room Food, Where is my weapon?, SF [v1.0] Rain Removes All Filth, Additional Joy Objects, Gear Up And Go, Search and Destroy, GeneticRim Dinosauria Patch, GeneticRim Cosmic Horrors Patch, ED-EnhancedOptions, Dinosauria - Patch for A Dog Said..., Plant Growth Sync, Androids, Polarisbloc - Core LAB, Polarisbloc - Security Force, Mechalit Core 1.0, LED Lights, Polarisbloc - Mechenemy, Hardcore Armors, Craftable Glitter Tech Weapons and Apparels, Science Never Stops, Terraform Rimworld, CleaningStation, MineItAll - 1.0, Adeptus Mechanicus: Armoury R1.0, Surgical Body Shaping (SBS), Rimsenal Security - Turret Extensions Patch, [SYR] Neuter, Mechalit Equipment 1.0, UltraMod, Pack Mules Extended - Dinosauria, Psychology Imprisonment Patch, Psychology, Cyber Fauna 1.0, Death Rattle, Less Arbitrary Surgery, Run and Hide, Mines, Glowstone, Small Comms Console [1.0], [RF] Advanced Bridges [1.0], Roof Support 1.0, No Prison Breaks 1.0, Quality Cooldown, Ugh You Got Me, Snow Clearance Sanity, [RF] Fishing [1.0], Woohooer, Humanlike Life Stages - Age Matters 2, Children, school and learning, Infinite Turrets, QualityBuilder, Fast regen 1.0, Cargo Pod Transport[1.0], Mod Manager, RuntimeGC, Core
- [LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 146 DefInjectionPackages.
- Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Aurite forging: Fabrication
- ResearchPal :: redundant prerequisites for Arcade construction: Electricity
- ResearchPal :: redundant prerequisites for Productivity II: Productivity I
- ResearchPal :: redundant prerequisites for Specific Components: Electricity
- ResearchPal :: redundant prerequisites for Transcendent Power Cells: Electricity, Microelectronics, Specific Components
- ResearchPal :: redundant prerequisites for Archotech Battery: Electricity, Microelectronics, Specific Components, Glitterworld Battery
- ResearchPal :: redundant prerequisites for Glitterworld Battery: Electricity, Microelectronics
- ResearchPal :: redundant prerequisites for Advanced Battery: Electricity, Battery, Microelectronics
- ResearchPal :: redundant prerequisites for Improved Battery: Electricity
- ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- ResearchPal :: redundant prerequisites for Advanced Imperial Construction: Basic Imperial Construction
- ResearchPal :: redundant prerequisites for Imperial LasCannon Emplacement: Imperial LasGun
- ResearchPal :: PolarisDrugFormula has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisAntibioticProduction has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisHealingPotionProduction has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisReceptorAntagonistProduction has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisSurgicalProgram has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisTransGenderSurgery has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisCureScarsSurgery has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisLongevityResearch has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisRemoveImplants has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisPsionwire has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisSpecialDevice has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisLyraeCurer has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisThermostat has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: ARStdImpArmor has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: ARBasicServoArm has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: ARFlakPlates has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: ARStdCaraArmor has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: ARSAstarteArmor has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [HugsLib] initializing Psychology, Therapy, MineItAll, CleaningStation, TerraformRimworld, SearchAndDestroy, WhileYoureUp, Autopsy, FactionDiscovery, CentralizedClimateControl, SimpleSidearms, StackXXL, AllowTool, Hospitality, DeathRattle, LessArbitrarySurgery, RunandHide, Children
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, CCP_LEDMedLight, EliteDresserMeh, Wall_M_VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ET_Bed, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed, ambTable, EliteBed, EliteDoubleBed, FirstClassBed, MedTimes_Cot, MedTimes_CotDouble, ImpDoubleBed, ImpHospitalBed, HerbBede, MedBed, IIMed
- [StackXXL] Loaded
- Apparel Stuff Color detours loaded, hopefully correct
- Failed to parse version string '1' for Rimatomics: There must be 2, 3 or 4 components in the version string.
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1cb8 -> priority: 1
- Thread -> id: 2b0c -> priority: 1
- Thread -> id: 2148 -> priority: 1
- Thread -> id: 26e4 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.1634]
- Renderer: NVIDIA GeForce GTX 950
- Vendor: NVIDIA
- VRAM: 2007 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2059 rev1005
- [HugsLib] version 6.1.1
- [RuntimeGC] Mod settings loaded.
- Initialized OmniCoreDrill patches
- Fronter Developments Shields :: Loaded
- Frontier Developments Shields :: Centralized Climate Control support enabled
- Rimatomics 1.6.614
- Fluffy Breakdowns :: Initialized
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 1, Great Memory trait is altered.
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell.
- Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell.
- Loaded SettingsHumanlikeLifeStages.ModSettings
- [GeneSeed:Transpiler] WorkGiver_GatherAnimalBodyResources works on all things with races instead of just animals.
- XML error: Could not find parent node named "VG_CookingProductBase" for node "ThingDef". Full node: <ThingDef ParentName="VG_CookingProductBase"><defName>Rawsugarcane</defName><label>sugarcane</label><description>Harvested canes from the sugarcane plant.</description><graphicData><texPath>Things/Veg/sugarcane</texPath></graphicData><statBases><MarketValue>2.0</MarketValue></statBases><comps><li Class="CompProperties_Rottable"><daysToRotStart>60</daysToRotStart><rotDestroys>true</rotDestroys></li></comps></ThingDef>
- XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant>
- Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Grass</defName><label>grass</label><description>Wild grass. Grows anywhere there is a little light and minimally fertile ground.</description><statBases><MaxHitPoints>85</MaxHitPoints><Flammability>1.3</Flammability><Nutrition>0.15</Nutrition></statBases><graphicData><texPath>Things/Plant/Grass</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><hideAtSnowDepth>0.5</hideAtSnowDepth><ingestible /><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant></ThingDef>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>4200</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <basePowerConsumptionFactor>1.25</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_ShardSentryUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>5400</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>9</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <basePowerConsumptionFactor>1.25</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <costList><Steel>130</Steel></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>2500</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>5</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <barrelDurabilityFactor>1.2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_NestHMGUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>3500</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>5</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_AGSUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>20</Plasteel></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>3800</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>5</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <statOffsets><Mass>-6</Mass></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_NestMMGUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <costList><Plasteel>75</Plasteel></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <workToUpgrade>10800</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <barrelDurabilityFactor>2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>KineticTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>3200</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <basePowerConsumptionFactor>1.25</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_SuvTurretUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>MoltenTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>8000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Artillery_MCUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>SiegeTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>10000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <basePowerConsumptionFactor>1.25</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_RocketTurretUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- Adding Adaptus Recipe
- Adding : InstallArchotechEye
- Adding : InstallArchotechArm
- Adding : InstallArchotechLeg
- Adding : InstallPowerClaw
- Adding : InstallBionicEye
- Adding : InstallBionicArm
- Adding : InstallBionicLeg
- Adding : InstallBionicSpine
- Adding : InstallBionicHeart
- Adding : InstallBionicStomach
- Adding : InstallBionicEar
- Adding : InstallSimpleProstheticArm
- Adding : InstallSimpleProstheticLeg
- Adding : InstallSimpleProstheticHeart
- Adding : InstallCochlearImplant
- Adding : InstallPegLeg
- Adding : InstallWoodenFoot
- Adding : InstallDenture
- Adding : InstallJoywire
- Adding : InstallPainstopper
- Adding : InstallNaturalHeart
- Adding : InstallNaturalLung
- Adding : InstallNaturalKidney
- Adding : InstallNaturalLiver
- Adding : ExciseCarcinoma
- Adding : AdministerMechSerumHealer
- Adding : RemoveBodyPart
- Adding : Euthanize
- Adding : Anesthetize
- Adding : Neuter
- Adding : InstallBasicReproductiveOrgans
- Adding : InstallBionicReproductiveOrgans
- Adding : InstallBionicWomb
- BodyDef NecronScarabSwarm has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
- [MadSkills]: changed behavior of Great Memory trait.
- d3d: failed to create 2D texture id=10399 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language English has 36 errors. Generate translation report for more info.
- Alien race successfully completed 144 patches with harmony.
- Psychology Imprisonment Patch successfully loaded
- Androids: Fixing surgery recipes for Droids.
- Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- ExpandedRoofing: generating dynamic defs
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- Removed Log Error from Manhunter Job
- Added recipes for burning books/scrolls successfully.
- Patching
- [ColorCodedMoodBar] initialized
- Dynamic patching Boolean <>m__0(Verse.Thing)
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Medical Tab :: Capacity ElectricalEfficiency does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Capacity HeatVenting does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Capacity CoolantPumping does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
- Medical Tab :: Tag WebSpinningSource is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag PilotSeat is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag GunnerSeat is not associated with any pawnCapacity. This may be intentional.
- Medical Tab :: Tag PassengerSeat is not associated with any pawnCapacity. This may be intentional.
- Welcome to Human Life Stages
- Patching
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- EnhancedOptions.Patcher.Patcher(): Starting Patching.
- EnhancedOptions.Patcher.Patcher(): Completed Patching.
- Type HealthCardUtility_DrawHediffRow probably needs a StaticConstructorOnStartup attribute, because it has a field leakingIcon of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 0 Metadata and cleaned 337 PreviewImage.
- Removed:
- Cleaned: EdB Prepare Carefully, HugsLib, Expanded Prosthetics and Organ Engineering, Hospitality, Medical Tab, Colony Manager, Tilled Soil, Allow Tool, JecsTools, More Trade Ships, Work Tab, RT Fuse, Miscellaneous 'CORE', Misc. Robots, Animal Tab, Humanoid Alien Races 2.0, [KV] RimFridge - 1.0, Blueprints, Xeva's Rimhair, Medieval Times, Realistic Rooms, Glitter Tech, ResearchPal, Relations Tab, Stack XXL, Rimsenal, Rimsenal - Rimhair, ED-Embrasures, VGP Vegetable Garden, A Dog Said... Animal Prosthetics, Mad Skills, Prisoner Harvesting, Misc. Robots++, Doors Expanded, Animals Logic, Simple sidearms, [sd] advanced powergeneration, Rimsenal - Security pack, Pick Up And Haul, Rimsenal - Feral, Rimsenal - Enhanced Vanilla Pack, Pharmacist, [KV] Trading Spot - 1.0, Rimsenal - Federation, Selling prisoners with no guilt, Various Space Ship Chunk, Star Wars - Factions, Star Wars - The Force, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors, Fluffy Breakdowns, Share The Load, Cheaper Components, Star Wars - Fully Functional Lightsabers, Industrial Age - Objects and Furniture, The Birds and the Bees, More vanilla factions, Replace Stuff, Call of Cthulhu - Factions, VGP Garden Gourmet, Genetic Rim, Conduit Deconstruct, VGP Garden Drinks, Centralized Climate Control, Color Coded Mood Bar, Rimatomics, Research Tree, VGP Garden Tools, More Faction Interaction, Tech Advancing, VGP Garden Medicine, Call of Cthulhu - Straitjackets, MendAndRecycle, [1.0] Android tiers, Dinosauria, More Sculpture, More Vanilla Turrets [1.0], Faction Discovery, Astra Militarum Imperial Guard Core Mod v1.91, DeadMansClothing, Snap Out!, Call of Cthulhu - Elder Things, Rim of Madness - Vampires, Hardworking animals 1.0, Rim of Madness - Arachnophobia, Therapy, Rim of Madness - Werewolves, RT Solar Flare Shield, Harvest Organs Post Mortem - 4.1 [1.0], Shield Generators by Frontier Developments, Super Soil, Quarry, Door Mat R1.0, Skilled Stonecutting, More Furniture [1.0], Rim of Madness - Bones, Omni Core Drill, More Batteries, While You're Up [1.0], Thrumbo Extension, SS Researchable Stat Upgrades, Wall Vitals Monitor, Quantum Cooling, RimWriter - Books, Scrolls, Tablets, and Libraries, [SS]Lovely Hair Style, Expanded Roofing, [FSF] Efficient Utilities, Astra Militarum Imperial Guard Turret Addon Mod v1.5, Astra Militarum Imperial Guard Factions Mod v1.8, [FSF] Growable Grass, [KV] More Trait Slots - 1.0, Room Food, Where is my weapon?, SF [v1.0] Rain Removes All Filth, Additional Joy Objects, Gear Up And Go, Search and Destroy, GeneticRim Dinosauria Patch, GeneticRim Cosmic Horrors Patch, ED-EnhancedOptions, Dinosauria - Patch for A Dog Said..., Plant Growth Sync, Androids, Polarisbloc - Core LAB, Polarisbloc - Security Force, Mechalit Core 1.0, LED Lights, Polarisbloc - Mechenemy, Hardcore Armors, Craftable Glitter Tech Weapons and Apparels, Science Never Stops, Terraform Rimworld, CleaningStation, MineItAll - 1.0, Adeptus Mechanicus: Armoury R1.0, Surgical Body Shaping (SBS), Rimsenal Security - Turret Extensions Patch, [SYR] Neuter, Mechalit Equipment 1.0, UltraMod, Pack Mules Extended - Dinosauria, Psychology Imprisonment Patch, Psychology, Cyber Fauna 1.0, Death Rattle, Less Arbitrary Surgery, Run and Hide, Mines, Glowstone, Small Comms Console [1.0], [RF] Advanced Bridges [1.0], Roof Support 1.0, No Prison Breaks 1.0, Quality Cooldown, Ugh You Got Me, Snow Clearance Sanity, [RF] Fishing [1.0], Woohooer, Humanlike Life Stages - Age Matters 2, Children, school and learning, Infinite Turrets, QualityBuilder, Fast regen 1.0, Cargo Pod Transport[1.0], Mod Manager, RuntimeGC, [WarHammer 40k] GeneSeed, Adeptus Mechanicus Magos Xenobiologis R1.0, EdB Prepare Carefully, HugsLib, Expanded Prosthetics and Organ Engineering, Hospitality, Medical Tab, Colony Manager, Tilled Soil, Allow Tool, JecsTools, More Trade Ships, Work Tab, RT Fuse, Miscellaneous 'CORE', Misc. Robots, Animal Tab, Humanoid Alien Races 2.0, [KV] RimFridge - 1.0, Blueprints, Xeva's Rimhair, Medieval Times, Realistic Rooms, Glitter Tech, ResearchPal, Relations Tab, Stack XXL, Rimsenal, Rimsenal - Rimhair, ED-Embrasures, VGP Vegetable Garden, A Dog Said... Animal Prosthetics, Mad Skills, Prisoner Harvesting, Misc. Robots++, Doors Expanded, Animals Logic, Simple sidearms, [sd] advanced powergeneration, Rimsenal - Security pack, Pick Up And Haul, Rimsenal - Feral, Rimsenal - Enhanced Vanilla Pack, Pharmacist, [KV] Trading Spot - 1.0, Rimsenal - Federation, Selling prisoners with no guilt, Various Space Ship Chunk, Star Wars - Factions, Star Wars - The Force, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors, Fluffy Breakdowns, Share The Load, Cheaper Components, Star Wars - Fully Functional Lightsabers, Industrial Age - Objects and Furniture, The Birds and the Bees, More vanilla factions, Replace Stuff, Call of Cthulhu - Factions, VGP Garden Gourmet, Genetic Rim, Conduit Deconstruct, VGP Garden Drinks, Centralized Climate Control, Color Coded Mood Bar, Rimatomics, Research Tree, VGP Garden Tools, More Faction Interaction, Tech Advancing, VGP Garden Medicine, Call of Cthulhu - Straitjackets, MendAndRecycle, [1.0] Android tiers, Dinosauria, More Sculpture, More Vanilla Turrets [1.0], Faction Discovery, Astra Militarum Imperial Guard Core Mod v1.91, DeadMansClothing, Snap Out!, Call of Cthulhu - Elder Things, Rim of Madness - Vampires, Hardworking animals 1.0, Rim of Madness - Arachnophobia, Therapy, Rim of Madness - Werewolves, RT Solar Flare Shield, Harvest Organs Post Mortem - 4.1 [1.0], Shield Generators by Frontier Developments, Super Soil, Quarry, Door Mat R1.0, Skilled Stonecutting, More Furniture [1.0], Rim of Madness - Bones, Omni Core Drill, More Batteries, While You're Up [1.0], Thrumbo Extension, SS Researchable Stat Upgrades, Wall Vitals Monitor, Quantum Cooling, RimWriter - Books, Scrolls, Tablets, and Libraries, [SS]Lovely Hair Style, Expanded Roofing, [FSF] Efficient Utilities, Astra Militarum Imperial Guard Turret Addon Mod v1.5, Astra Militarum Imperial Guard Factions Mod v1.8, [FSF] Growable Grass, [KV] More Trait Slots - 1.0, Room Food, Where is my weapon?, SF [v1.0] Rain Removes All Filth, Additional Joy Objects, Gear Up And Go, Search and Destroy, GeneticRim Dinosauria Patch, GeneticRim Cosmic Horrors Patch, ED-EnhancedOptions, Dinosauria - Patch for A Dog Said..., Plant Growth Sync, Androids, Polarisbloc - Core LAB, Polarisbloc - Security Force, Mechalit Core 1.0, LED Lights, Polarisbloc - Mechenemy, Hardcore Armors, Craftable Glitter Tech Weapons and Apparels, Science Never Stops, Terraform Rimworld, CleaningStation, MineItAll - 1.0, Adeptus Mechanicus: Armoury R1.0, Surgical Body Shaping (SBS), Rimsenal Security - Turret Extensions Patch, [SYR] Neuter, Mechalit Equipment 1.0, UltraMod, Pack Mules Extended - Dinosauria, Psychology Imprisonment Patch, Psychology, Cyber Fauna 1.0, Death Rattle, Less Arbitrary Surgery, Run and Hide, Mines, Glowstone, Small Comms Console [1.0], [RF] Advanced Bridges [1.0], Roof Support 1.0, No Prison Breaks 1.0, Quality Cooldown, Ugh You Got Me, Snow Clearance Sanity, [RF] Fishing [1.0], Woohooer, Humanlike Life Stages - Age Matters 2, Children, school and learning, Infinite Turrets, QualityBuilder, Fast regen 1.0, Cargo Pod Transport[1.0], Mod Manager, RuntimeGC, [WarHammer 40k] GeneSeed, Adeptus Mechanicus Magos Xenobiologis R1.0, Core
- [LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 146 DefInjectionPackages.
- Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- ResearchPal :: Preparing research nodes
- ResearchPal :: redundant prerequisites for Aurite forging: Fabrication
- ResearchPal :: redundant prerequisites for Arcade construction: Electricity
- ResearchPal :: redundant prerequisites for Productivity II: Productivity I
- ResearchPal :: redundant prerequisites for Specific Components: Electricity
- ResearchPal :: redundant prerequisites for Transcendent Power Cells: Electricity, Microelectronics, Specific Components
- ResearchPal :: redundant prerequisites for Archotech Battery: Electricity, Microelectronics, Specific Components, Glitterworld Battery
- ResearchPal :: redundant prerequisites for Glitterworld Battery: Electricity, Microelectronics
- ResearchPal :: redundant prerequisites for Advanced Battery: Electricity, Battery, Microelectronics
- ResearchPal :: redundant prerequisites for Improved Battery: Electricity
- ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- ResearchPal :: redundant prerequisites for Advanced Imperial Construction: Basic Imperial Construction
- ResearchPal :: redundant prerequisites for Imperial LasCannon Emplacement: Imperial LasGun
- ResearchPal :: PolarisDrugFormula has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisAntibioticProduction has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisHealingPotionProduction has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisReceptorAntagonistProduction has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisSurgicalProgram has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisTransGenderSurgery has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisCureScarsSurgery has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisLongevityResearch has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisRemoveImplants has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisPsionwire has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisSpecialDevice has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisLyraeCurer has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PolarisThermostat has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: ARStdImpArmor has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: ARBasicServoArm has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: ARFlakPlates has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: ARStdCaraArmor has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: ARSAstarteArmor has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: Reducing crossings
- ResearchPal :: Finalizing layout
- ResearchPal :: Restoring queue
- [HugsLib] initializing Psychology, Therapy, MineItAll, CleaningStation, TerraformRimworld, SearchAndDestroy, WhileYoureUp, Autopsy, FactionDiscovery, CentralizedClimateControl, SimpleSidearms, StackXXL, AllowTool, Hospitality, DeathRattle, LessArbitrarySurgery, RunandHide, Children
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, CCP_LEDMedLight, EliteDresserMeh, Wall_M_VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ET_Bed, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed, ambTable, EliteBed, EliteDoubleBed, FirstClassBed, MedTimes_Cot, MedTimes_CotDouble, ImpDoubleBed, ImpHospitalBed, HerbBede, MedBed, IIMed
- [StackXXL] Loaded
- Apparel Stuff Color detours loaded, hopefully correct
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '458' things
- Unloading 386 unused Assets to reduce memory usage. Loaded Objects now: 25023.
- Total: 150.786835 ms (FindLiveObjects: 0.812710 ms CreateObjectMapping: 2.112894 ms MarkObjects: 147.604721 ms DeleteObjects: 0.256000 ms)
- Loading game from file Lonan Nation with mods Core, HugsLib, JecsTools, RuntimeGC, Mod Manager, EdB Prepare Carefully, Humanoid Alien Races 2.0, Psychology, Psychology Imprisonment Patch, Therapy, A Dog Said... Animal Prosthetics, Genetic Rim, Dinosauria, Pack Mules Extended - Dinosauria, Dinosauria - Patch for A Dog Said..., GeneticRim Dinosauria Patch, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors, GeneticRim Cosmic Horrors Patch, Call of Cthulhu - Factions, Call of Cthulhu - Straitjackets, Call of Cthulhu - Elder Things, Miscellaneous 'CORE', Misc. Robots, Misc. Robots++, Polarisbloc - Core LAB, Polarisbloc - Security Force, Polarisbloc - Mechenemy, Androids, Rim of Madness - Vampires, Rim of Madness - Arachnophobia, Rim of Madness - Werewolves, Rim of Madness - Bones, UltraMod, Mechalit Equipment 1.0, [SYR] Neuter, Surgical Body Shaping (SBS), MineItAll - 1.0, CleaningStation, Terraform Rimworld, Science Never Stops, Glitter Tech, Craftable Glitter Tech Weapons and Apparels, Hardcore Armors, LED Lights, Mechalit Core 1.0, Plant Growth Sync, Search and Destroy, Gear Up And Go, Additional Joy Objects, SF [v1.0] Rain Removes All Filth, Where is my weapon?, Room Food, [KV] More Trait Slots - 1.0, [FSF] Growable Grass, [FSF] Efficient Utilities, Expanded Roofing, [SS]Lovely Hair Style, Quantum Cooling, Wall Vitals Monitor, SS Researchable Stat Upgrades, Thrumbo Extension, While You're Up [1.0], More Batteries, Omni Core Drill, More Furniture [1.0], Skilled Stonecutting, Door Mat R1.0, Quarry, Super Soil, Shield Generators by Frontier Developments, Harvest Organs Post Mortem - 4.1 [1.0], Doors Expanded, RimWriter - Books, Scrolls, Tablets, and Libraries, RT Solar Flare Shield, Hardworking animals 1.0, Snap Out!, Faction Discovery, More Vanilla Turrets [1.0], More Sculpture, [1.0] Android tiers, MendAndRecycle, VGP Garden Medicine, Tech Advancing, More Faction Interaction, VGP Garden Tools, Research Tree, Rimatomics, Color Coded Mood Bar, Centralized Climate Control, VGP Garden Drinks, Conduit Deconstruct, VGP Garden Gourmet, Replace Stuff, More vanilla factions, The Birds and the Bees, Industrial Age - Objects and Furniture, Cheaper Components, Star Wars - The Force, Star Wars - Factions, Star Wars - Fully Functional Lightsabers, Share The Load, Fluffy Breakdowns, Various Space Ship Chunk, Selling prisoners with no guilt, [KV] Trading Spot - 1.0, Pharmacist, [sd] advanced powergeneration, Simple sidearms, Animals Logic, Prisoner Harvesting, Mad Skills, VGP Vegetable Garden, ED-Embrasures, Stack XXL, Relations Tab, ResearchPal, Realistic Rooms, Medieval Times, Xeva's Rimhair, Blueprints, [KV] RimFridge - 1.0, Animal Tab, RT Fuse, Work Tab, More Trade Ships, Allow Tool, Tilled Soil, Colony Manager, Medical Tab, Hospitality, Expanded Prosthetics and Organ Engineering, Cyber Fauna 1.0, Death Rattle, Less Arbitrary Surgery, Run and Hide, Mines, Glowstone, Small Comms Console [1.0], [RF] Advanced Bridges [1.0], No Prison Breaks 1.0, Roof Support 1.0, Quality Cooldown, Ugh You Got Me, Snow Clearance Sanity, [RF] Fishing [1.0], Woohooer, Humanlike Life Stages - Age Matters 2, Children, school and learning, Pick Up And Haul, Rimsenal, Rimsenal - Rimhair, Rimsenal - Security pack, Rimsenal - Feral, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Federation, Rimsenal Security - Turret Extensions Patch, Astra Militarum Imperial Guard Core Mod v1.91, Astra Militarum Imperial Guard Factions Mod v1.8, Astra Militarum Imperial Guard Turret Addon Mod v1.5, Adeptus Mechanicus: Armoury R1.0, Adeptus Mechanicus Magos Xenobiologis R1.0, [WarHammer 40k] GeneSeed, DeadMansClothing, ED-EnhancedOptions, Infinite Turrets, Fast regen 1.0, QualityBuilder, Cargo Pod Transport[1.0]
- Could not load reference to Verse.ThingDef named CFBattleAniPaw
- [Tech Advancing] [Information] Loading finished.
- Could not resolve reference to object with loadID Thing_Human342095 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Slighted, moodPowerFactor=1.26801, age=443100) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human342161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DynamicSocial, moodPowerFactor=1, age=436050) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human355723 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human355803 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human341786 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human341919 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human341913 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human342095 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.26801, age=23850) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human342095 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.26801, age=53100) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human342161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.18125, age=29400) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human342161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.18125, age=58050) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human342095 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DynamicSocial, moodPowerFactor=1, age=48900) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human342161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.18125, age=58500) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human342095 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.26801, age=53250) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human342161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.18125, age=32400) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human360711 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human342095 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.26801, age=41400) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human355702 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human342161 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.18125, age=27450) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human342095 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=1.26801, age=24450) curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human360711 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human360746 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human360838 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human341857 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- [Tech Advancing] [Information] Loading finished.
- Pawn Flea has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Isla has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Flebe has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Hercules has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Nebulys has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Itamu has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Gideon has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Rander has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Mal has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Giggles has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Mora has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Added new filter
- Strange meat added to wax recipes.
- Strange meal recipes added to WoodStoveFurnace defs
- [Tech Advancing] [Information] Loading finished.
- Trying to get valid region at (146, 0, 141) but RegionAndRoomUpdater is disabled. The result may be incorrect.
- [MineItAll] Injected 3 designators
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Dessicated/CritterDessicatedSmall, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35382.
- Total: 266.548157 ms (FindLiveObjects: 2.201549 ms CreateObjectMapping: 3.700503 ms MarkObjects: 260.596771 ms DeleteObjects: 0.048287 ms)
- QualityBuilder added to orders category.
- Name list for gender=None slot=First is empty.
- Building new setting for Eldar_FactionFarseer
- Mod Check Called
- Lightsabers :: Star Wars - The Force Detected.
- Lightsabers :: Star Wars - Factions Detected.
- Created faction for Eldar strike force
- Created faction for Mechanicus exploritors
- Created faction for Necron dynasty
- Building new setting for Ork_FactionWarboss
- Created faction for Ork warband
- Created 3 bases for Ork warband
- Created faction for Ork warband
- Created 3 bases for Ork warband
- Created faction for Feral ork warband
- Created 3 bases for Feral ork warband
- Created faction for Feral ork warband
- Created 3 bases for Feral ork warband
- Building new setting for Tau_FactionEthereal
- Created faction for Hunter cadre
- Created 3 bases for Hunter cadre
- Name list for gender=None slot=First is empty.
- Created faction for Hunter cadre
- Created 3 bases for Hunter cadre
- Getting apparel graphic with undefined body type.
- Getting apparel graphic with undefined body type.
- Arachnophobia :: Spider Biome Settings Adjusted :: Current Factor: 1
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [mapPawn] Emma [flag] RelationLvl1|RelationLvl2
- [mapPawn] Zeppy [flag] RelationLvl1|RelationLvl2
- [mapPawn] Grace [flag] RelationLvl1|RelationLvl2
- [mapPawn] Neal [flag] RelationLvl1|RelationLvl2
- [mapPawn] Dedafu-id [flag] RelationLvl1|RelationLvl2
- [mapPawn] Sheet [flag] RelationLvl1
- [mapPawn] Toni [flag] RelationLvl1
- [mapPawn] Sophiea [flag] RelationLvl1
- [mapPawn] Eden [flag] RelationLvl1
- [mapPawn] Eggs [flag] RelationLvl1
- [mapPawn] Velazquez [flag] RelationLvl1
- [mapPawn] Mitsuya [flag] RelationLvl1
- [GC Log][Verbose] 12 Map Pawns marked during diagnosis
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [worldPawn] Marjot [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Sammy [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Darklight [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Paulo [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Avila [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Matthew [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Van Driel [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Huntsman [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Wedge [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Rae [flag] None
- [worldPawn] Tatyana [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Verea [flag] None
- [worldPawn] Polar Bear [flag] None
- [worldPawn] Xina [flag] None
- [worldPawn] Patricia [flag] None
- [worldPawn] Gerador [flag] None
- [worldPawn] Keisuke [flag] None
- [worldPawn] Grumps [flag] None
- [worldPawn] Dayla [flag] None
- [worldPawn] Zach [flag] None
- [worldPawn] Elariah [flag] None
- [worldPawn] Yyve [flag] None
- [worldPawn] parasaur [flag] None
- [worldPawn] Pushka [flag] None
- [worldPawn] Cross [flag] None
- [worldPawn] rhinoceros [flag] None
- [worldPawn] Maier [flag] None
- [worldPawn] Archer [flag] None
- [worldPawn] BB [flag] None
- [worldPawn] Sunny [flag] None
- [worldPawn] Sir [flag] None
- [worldPawn] Jade [flag] None
- [worldPawn] Quac [flag] None
- [worldPawn] Teddy [flag] None
- [worldPawn] Madden [flag] None
- [worldPawn] Nikolay [flag] None
- [worldPawn] Andrei [flag] None
- [worldPawn] Erin [flag] None
- [worldPawn] Bush [flag] None
- [worldPawn] Xorkun [flag] None
- [worldPawn] Cahuella [flag] None
- [worldPawn] Maliphalo [flag] None
- [worldPawn] Bowman [flag] None
- [worldPawn] Resting [flag] None
- [worldPawn] Aiko [flag] None
- [worldPawn] Kiwi [flag] None
- [worldPawn] Fugly [flag] None
- [worldPawn] Emily [flag] None
- [worldPawn] Marie [flag] None
- [worldPawn] Smooth [flag] None
- [worldPawn] Marina [flag] None
- [worldPawn] Gracie [flag] None
- [worldPawn] Hess [flag] None
- [worldPawn] Carr [flag] None
- [worldPawn] Uppal [flag] None
- [worldPawn] Nicky [flag] None
- [worldPawn] Hadar [flag] None
- [worldPawn] yorkshire terrier [flag] None
- [worldPawn] Loser [flag] None
- [worldPawn] Kai [flag] None
- [worldPawn] Holden [flag] None
- [worldPawn] Greyhound [flag] None
- [worldPawn] Errorname [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Chan [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Shield [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Krueger [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Raven [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Justin [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Strong [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Cave [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Tiinaan-na [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jono [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jerryrigged [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jet [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Gitta [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Enmus [flag] None
- [worldPawn] Messina [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Géradon [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Flea [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Isla [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Trebo [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Walrus [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Anfisa [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Flebe [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Hercules [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Nebulys [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Fedon [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Foster [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Kleinert [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Boss [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Lolita [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Vudaran [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Gizmo [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Savakai [flag] None
- [worldPawn] Buraku [flag] None
- [worldPawn] Locust [flag] None
- [worldPawn] Lucky [flag] None
- [worldPawn] Delgado [flag] None
- [worldPawn] Dutch [flag] None
- [worldPawn] Red [flag] None
- [worldPawn] Strike [flag] None
- [worldPawn] rhinoceros [flag] None
- [worldPawn] rhinoceros [flag] None
- [worldPawn] Mason [flag] None
- [worldPawn] diplodocus [flag] None
- [worldPawn] diplodocus [flag] None
- [worldPawn] diplodocus [flag] None
- [worldPawn] polar bear [flag] None
- [worldPawn] boomrat [flag] None
- [worldPawn] boomrat [flag] None
- [worldPawn] boomrat [flag] None
- [worldPawn] York [flag] None
- [worldPawn] Combarro [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] ostrich [flag] None
- [worldPawn] ostrich [flag] None
- [worldPawn] elephant [flag] None
- [worldPawn] Hammer [flag] None
- [worldPawn] Gorilla [flag] None
- [worldPawn] Lance [flag] None
- [worldPawn] panther [flag] None
- [worldPawn] panther [flag] None
- [worldPawn] panther [flag] None
- [worldPawn] Romine [flag] None
- [worldPawn] spider [flag] None
- [worldPawn] capybara [flag] None
- [worldPawn] Mai [flag] None
- [worldPawn] rhinoceros [flag] None
- [worldPawn] Manabu [flag] None
- [worldPawn] Teebor [flag] None
- [worldPawn] Raywolfen [flag] None
- [worldPawn] Hale [flag] None
- [worldPawn] Shepherd-Fin [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] Anita [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] Carnazzo [flag] None
- [worldPawn] Po [flag] None
- [worldPawn] Ashford [flag] None
- [worldPawn] Squint [flag] None
- [worldPawn] Pandy [flag] None
- [worldPawn] Alex [flag] None
- [worldPawn] Itamu [flag] None
- [worldPawn] Gideon [flag] None
- [worldPawn] Veli [flag] None
- [worldPawn] elephant [flag] None
- [worldPawn] Manuel [flag] None
- [worldPawn] Taz [flag] None
- [worldPawn] Freckles [flag] None
- [worldPawn] Calhoun [flag] None
- [worldPawn] utahraptor [flag] None
- [worldPawn] utahraptor [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] Doug [flag] None
- [worldPawn] Mopo [flag] None
- [worldPawn] Aimi [flag] None
- [worldPawn] Lindsey [flag] None
- [worldPawn] Humps [flag] None
- [worldPawn] Stout [flag] None
- [worldPawn] Regina [flag] None
- [worldPawn] Ber [flag] None
- [worldPawn] rat [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] Sage [flag] None
- [worldPawn] D'Ernum [flag] None
- [worldPawn] Pepper [flag] None
- [worldPawn] Rander [flag] None
- [worldPawn] Roo [flag] None
- [worldPawn] Scipio [flag] None
- [worldPawn] Shiro [flag] None
- [worldPawn] Jennifer [flag] None
- [worldPawn] Mann [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] yorkshire terrier [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] Tara-ti [flag] None
- [worldPawn] Doon [flag] None
- [worldPawn] Becky [flag] None
- [worldPawn] Slug [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] yorkshire terrier [flag] None
- [worldPawn] Faulkner [flag] None
- [worldPawn] yorkshire terrier [flag] None
- [worldPawn] J-Man [flag] None
- [worldPawn] Limak [flag] None
- [worldPawn] Steven [flag] None
- [worldPawn] Chimp [flag] None
- [worldPawn] monkey [flag] None
- [worldPawn] cobra [flag] None
- [worldPawn] Radefe-di [flag] None
- [worldPawn] Banasxos [flag] None
- [worldPawn] Mosquito [flag] None
- [worldPawn] Green [flag] None
- [worldPawn] chinchilla [flag] None
- [worldPawn] panther [flag] CorpseOwner|RelationLvl1
- [worldPawn] rat [flag] None
- [worldPawn] Amy [flag] None
- [worldPawn] capybara [flag] CorpseOwner|RelationLvl1
- [worldPawn] cassowary [flag] CorpseOwner|RelationLvl1
- [worldPawn] Dark Young [flag] None
- [worldPawn] panther [flag] None
- [worldPawn] tortoise [flag] None
- [worldPawn] tortoise [flag] None
- [worldPawn] cobra [flag] None
- [worldPawn] cassowary [flag] None
- [worldPawn] elephant [flag] None
- [worldPawn] MiGo Drone [flag] None
- [worldPawn] MiGo Drone [flag] None
- [worldPawn] MiGo Drone [flag] None
- [worldPawn] MiGo Drone [flag] None
- [worldPawn] MiGo Drone [flag] None
- [worldPawn] MiGo Drone [flag] None
- [worldPawn] MiGo Drone [flag] None
- [worldPawn] cassowary [flag] CorpseOwner|RelationLvl1
- [worldPawn] cassowary [flag] None
- [worldPawn] chinchilla [flag] None
- [worldPawn] cassowary [flag] None
- [worldPawn] Skissor [flag] None
- [worldPawn] Happy [flag] None
- [worldPawn] Solec [flag] None
- [worldPawn] Hiroto [flag] None
- [worldPawn] Hrdina [flag] None
- [worldPawn] Table [flag] None
- [worldPawn] Minoru [flag] None
- [worldPawn] Taffy [flag] None
- [worldPawn] cassowary [flag] None
- [worldPawn] elephant [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] RelationLvl0|TaleEntryOwner
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] Hawk [flag] None
- [worldPawn] elephant [flag] None
- [worldPawn] elephant [flag] None
- [worldPawn] elephant [flag] None
- [worldPawn] chinchilla [flag] None
- [worldPawn] Dark Young [flag] None
- [worldPawn] Dark Young [flag] RelationLvl0|TaleEntryOwner
- [worldPawn] elephant [flag] CorpseOwner|RelationLvl1
- [worldPawn] elephant [flag] None
- [worldPawn] Dark Young [flag] None
- [worldPawn] baryonyx [flag] None
- [worldPawn] rat [flag] None
- [worldPawn] rat [flag] None
- [worldPawn] Mal [flag] None
- [worldPawn] Diver [flag] None
- [worldPawn] Giggles [flag] None
- [worldPawn] Syr [flag] None
- [worldPawn] Darcey [flag] None
- [worldPawn] Panther [flag] None
- [worldPawn] Bradley [flag] None
- [worldPawn] Mora [flag] RelationLvl0|TaleEntryOwner
- [worldPawn] chinchilla [flag] None
- [worldPawn] Xiaoer [flag] None
- [worldPawn] cassowary [flag] None
- [worldPawn] Peter [flag] None
- [worldPawn] Elliott [flag] None
- [worldPawn] cassowary [flag] None
- [worldPawn] capybara [flag] None
- [worldPawn] capybara [flag] None
- [worldPawn] capybara [flag] None
- [worldPawn] scyther [flag] CorpseOwner|RelationLvl1
- [worldPawn] lancer [flag] CorpseOwner|RelationLvl1
- [worldPawn] Alpha-Self Explode Droid [flag] CorpseOwner|RelationLvl1
- [worldPawn] centipede [flag] CorpseOwner|RelationLvl1
- [worldPawn] capybara [flag] None
- [worldPawn] tortoise [flag] CorpseOwner|RelationLvl1
- [worldPawn] chinchilla [flag] None
- [worldPawn] capybara [flag] None
- [worldPawn] capybara [flag] None
- [worldPawn] panther [flag] None
- [worldPawn] chinchilla [flag] None
- [worldPawn] capybara [flag] None
- [worldPawn] capybara [flag] CorpseOwner|RelationLvl1
- [worldPawn] rat [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] Gamma-2-Heavy Armor Wolf Droid [flag] CorpseOwner|RelationLvl1
- [worldPawn] capybara [flag] None
- [worldPawn] Dark Young [flag] None
- [worldPawn] capybara [flag] None
- [worldPawn] capybara [flag] None
- [worldPawn] capybara [flag] RelationLvl0|TaleEntryOwner
- [worldPawn] Rick [flag] None
- [worldPawn] tortoise [flag] None
- [worldPawn] Star Vampire [flag] None
- [GC Log][Verbose] 57 World Pawns marked during diagnosis
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- (Relation) Mitsuya <father> BB
- (Relation) Mitsuya <father> Manabu
- (Relation) Mitsuya <lover> Slug
- (Reflexed) <Slug,Mitsuya>
- (Relation) Eden <father> Carnazzo
- (Relation) Eden <father> Shiro
- (Relation) Sophiea <father> Rae
- (Relation) Toni <father> Gracie
- (Relation) Toni <father> Scipio
- (Relation) Sheet <father> Keisuke
- [GC Log] Expanding Relation networks on marked World Pawns...
- (Relation) Vudaran <father> Savakai
- (Relation) Vudaran <father> Enmus
- (Relation) Lolita <father> Kiwi
- (Relation) Boss <father> Delgado
- (Relation) Boss <father> Lucky
- (Relation) Fedon <ex-husband> Amy
- (Reflexed) <Amy,Fedon>
- (Relation) Nebulys <father> Grumps
- (Relation) Nebulys <father> Strike
- (Relation) Walrus <father> Verea
- (Relation) Walrus <father> Red
- (Reflexed) <Gitta,Trebo>
- (Relation) Isla <father> Dayla
- (Relation) Isla <father> Teebor
- (Relation) Flea <father> Madden
- (Relation) Flea <father> Shepherd-Fin
- (Relation) Géradon <father> Yyve
- (Relation) Géradon <father> Hammer
- (Relation) Messina <ex-lover> Nicky
- (Reflexed) <Nicky,Messina>
- (Relation) Jet <father> Buraku
- (Relation) Jono <father> Roo
- (Relation) Jono <father> Sage
- (Relation) Wedge <father> Pushka
- (Relation) Wedge <father> York
- (Relation) Huntsman <father> Polar Bear
- (Relation) Huntsman <father> Locust
- (Relation) Van Driel <father> Patricia
- (Relation) Van Driel <father> Dutch
- (Relation) Matthew <father> Po
- (Relation) Paulo <fiance> Loser
- (Reflexed) <Loser,Paulo>
- (Relation) Sammy <father> Xina
- (Relation) Sammy <father> Gerador
- (Relation) Marjot <father> Erin
- (Relation) Marjot <father> Andrei
- [GC Log][Verbose] 98 World Pawns marked during Expanding
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- Tried to discard a world pawn Chimp.
- Tried to discard a world pawn Steven.
- Tried to discard a world pawn Limak.
- Tried to discard a world pawn J-Man.
- Tried to discard a world pawn YorkshireTerrier360920.
- Tried to discard a world pawn Faulkner.
- Tried to discard a world pawn YorkshireTerrier360919.
- Tried to discard a world pawn Boomalope349844.
- Tried to discard a world pawn Becky.
- Tried to discard a world pawn Doon.
- Tried to discard a world pawn Tara-ti.
- Tried to discard a world pawn Muffalo360962.
- Tried to discard a world pawn Muffalo360960.
- Tried to discard a world pawn Muffalo360958.
- Tried to discard a world pawn Muffalo341982.
- Tried to discard a world pawn YorkshireTerrier360918.
- Tried to discard a world pawn Muffalo360959.
- Tried to discard a world pawn Muffalo360961.
- Tried to discard a world pawn Mann.
- Tried to discard a world pawn Jennifer.
- Tried to discard a world pawn Rander.
- Tried to discard a world pawn Pepper.
- Tried to discard a world pawn D'Ernum.
- Tried to discard a world pawn Boomalope330473.
- Tried to discard a world pawn Rat349351.
- Tried to discard a world pawn Ber.
- Tried to discard a world pawn Regina.
- Tried to discard a world pawn Stout.
- Tried to discard a world pawn Humps.
- Tried to discard a world pawn Lindsey.
- Tried to discard a world pawn Aimi.
- Tried to discard a world pawn Mopo.
- Tried to discard a world pawn Doug.
- Tried to discard a world pawn Muffalo355877.
- Tried to discard a world pawn Muffalo355878.
- Tried to discard a world pawn Muffalo355879.
- Tried to discard a world pawn Utahraptor355876.
- Tried to discard a world pawn Utahraptor355875.
- Tried to discard a world pawn Calhoun.
- Tried to discard a world pawn Freckles.
- Tried to discard a world pawn Taz.
- Tried to discard a world pawn Manuel.
- Tried to discard a world pawn Elephant306076.
- Tried to discard a world pawn Veli.
- Tried to discard a world pawn Gideon.
- Tried to discard a world pawn Itamu.
- Tried to discard a world pawn Alex.
- Tried to discard a world pawn Pandy.
- Tried to discard a world pawn Squint.
- Tried to discard a world pawn Ashford.
- Tried to discard a world pawn Muffalo341983.
- Tried to discard a world pawn Anita.
- Tried to discard a world pawn Muffalo341981.
- Tried to discard a world pawn Hale.
- Tried to discard a world pawn Raywolfen.
- Tried to discard a world pawn Rhinoceros259034.
- Tried to discard a world pawn Mai.
- Tried to discard a world pawn Capybara319704.
- Tried to discard a world pawn ROMA_SpiderRace314903.
- Tried to discard a world pawn Romine.
- Tried to discard a world pawn Panther335044.
- Tried to discard a world pawn Panther335045.
- Tried to discard a world pawn Panther335046.
- Tried to discard a world pawn Lance.
- Tried to discard a world pawn Gorilla.
- Tried to discard a world pawn Elephant102671.
- Tried to discard a world pawn Ostrich312087.
- Tried to discard a world pawn Ostrich312088.
- Tried to discard a world pawn Boomrat302242.
- Tried to discard a world pawn Boomrat302243.
- Tried to discard a world pawn Boomrat302244.
- Tried to discard a world pawn Bear_Polar302245.
- Tried to discard a world pawn Diplodocus302246.
- Tried to discard a world pawn Diplodocus302247.
- Tried to discard a world pawn Diplodocus302248.
- Tried to discard a world pawn Mason.
- Tried to discard a world pawn Rhinoceros121541.
- Tried to discard a world pawn Rhinoceros141234.
- Tried to discard a world pawn Greyhound.
- Tried to discard a world pawn Holden.
- Tried to discard a world pawn Kai.
- Tried to discard a world pawn YorkshireTerrier360917.
- Tried to discard a world pawn Hadar.
- Tried to discard a world pawn Uppal.
- Tried to discard a world pawn Carr.
- Tried to discard a world pawn Hess.
- Tried to discard a world pawn Marina.
- Tried to discard a world pawn Smooth.
- Tried to discard a world pawn Marie.
- Tried to discard a world pawn Emily.
- Tried to discard a world pawn Fugly.
- Tried to discard a world pawn Aiko.
- Tried to discard a world pawn Resting.
- Tried to discard a world pawn Bowman.
- Tried to discard a world pawn Maliphalo.
- Tried to discard a world pawn Cahuella.
- Tried to discard a world pawn Xorkun.
- Tried to discard a world pawn Bush.
- Tried to discard a world pawn Nikolay.
- Tried to discard a world pawn Teddy.
- Tried to discard a world pawn Quac.
- Tried to discard a world pawn Jade.
- Tried to discard a world pawn Sir.
- Tried to discard a world pawn Sunny.
- Tried to discard a world pawn Archer.
- Tried to discard a world pawn Maier.
- Tried to discard a world pawn Rhinoceros98127.
- Tried to discard a world pawn Cross.
- Tried to discard a world pawn Parasaur257607.
- Tried to discard a world pawn Elariah.
- Tried to discard a world pawn Zach.
- [GC Log][Verbose] Flag calls stat:
- Colonist : 0
- Prisoner : 0
- CorpseOwner : 12
- FactionLeader : 41
- KeptWorldPawn : 41
- RelationLvl0 : 50
- RelationLvl1 : 53
- RelationLvl2 : 0
- TaleEntryOwner : 4
- OnSale : 0
- Animal : 0
- [GC Log] GC() completed with 203 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [mapPawn] Emma [flag] RelationLvl1|RelationLvl2
- [mapPawn] Zeppy [flag] RelationLvl1|RelationLvl2
- [mapPawn] Grace [flag] RelationLvl1|RelationLvl2
- [mapPawn] Neal [flag] RelationLvl1|RelationLvl2
- [mapPawn] Dedafu-id [flag] RelationLvl1|RelationLvl2
- [mapPawn] Sheet [flag] RelationLvl1
- [mapPawn] Toni [flag] RelationLvl1
- [mapPawn] Sophiea [flag] RelationLvl1
- [mapPawn] Eden [flag] RelationLvl1
- [mapPawn] Eggs [flag] RelationLvl1
- [mapPawn] Velazquez [flag] RelationLvl1
- [mapPawn] Mitsuya [flag] RelationLvl1
- [GC Log][Verbose] 110 Map Pawns marked during diagnosis
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [worldPawn] Marjot [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Sammy [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Darklight [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Paulo [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Avila [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Matthew [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Van Driel [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Huntsman [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Wedge [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Rae [flag] None
- [worldPawn] Tatyana [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Verea [flag] None
- [worldPawn] Polar Bear [flag] None
- [worldPawn] Xina [flag] None
- [worldPawn] Patricia [flag] None
- [worldPawn] Gerador [flag] None
- [worldPawn] Keisuke [flag] None
- [worldPawn] Grumps [flag] None
- [worldPawn] Dayla [flag] None
- [worldPawn] Yyve [flag] None
- [worldPawn] Pushka [flag] None
- [worldPawn] BB [flag] None
- [worldPawn] Madden [flag] None
- [worldPawn] Andrei [flag] None
- [worldPawn] Erin [flag] None
- [worldPawn] Kiwi [flag] None
- [worldPawn] Gracie [flag] None
- [worldPawn] Nicky [flag] None
- [worldPawn] Loser [flag] None
- [worldPawn] Errorname [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Chan [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Shield [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Krueger [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Raven [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Justin [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Strong [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Cave [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Tiinaan-na [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jono [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jerryrigged [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jet [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Gitta [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Enmus [flag] None
- [worldPawn] Messina [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Géradon [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Flea [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Isla [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Trebo [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Walrus [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Anfisa [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Flebe [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Hercules [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Nebulys [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Fedon [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Foster [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Kleinert [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Boss [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Lolita [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Vudaran [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Gizmo [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Savakai [flag] None
- [worldPawn] Buraku [flag] None
- [worldPawn] Locust [flag] None
- [worldPawn] Lucky [flag] None
- [worldPawn] Delgado [flag] None
- [worldPawn] Dutch [flag] None
- [worldPawn] Red [flag] None
- [worldPawn] Strike [flag] None
- [worldPawn] York [flag] None
- [worldPawn] Combarro [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Hammer [flag] None
- [worldPawn] Manabu [flag] None
- [worldPawn] Teebor [flag] None
- [worldPawn] Shepherd-Fin [flag] None
- [worldPawn] Carnazzo [flag] None
- [worldPawn] Po [flag] None
- [worldPawn] Sage [flag] None
- [worldPawn] Roo [flag] None
- [worldPawn] Scipio [flag] None
- [worldPawn] Shiro [flag] None
- [worldPawn] Slug [flag] None
- [worldPawn] Chimp [flag] None
- [worldPawn] Steven [flag] None
- [worldPawn] Limak [flag] None
- [worldPawn] J-Man [flag] None
- [worldPawn] yorkshire terrier [flag] None
- [worldPawn] Faulkner [flag] None
- [worldPawn] yorkshire terrier [flag] None
- [worldPawn] panther [flag] CorpseOwner|RelationLvl1
- [worldPawn] boomalope [flag] None
- [worldPawn] Amy [flag] None
- [worldPawn] capybara [flag] CorpseOwner|RelationLvl1
- [worldPawn] cassowary [flag] CorpseOwner|RelationLvl1
- [worldPawn] Becky [flag] None
- [worldPawn] Doon [flag] None
- [worldPawn] Tara-ti [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] yorkshire terrier [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] Mann [flag] None
- [worldPawn] Jennifer [flag] None
- [worldPawn] Rander [flag] None
- [worldPawn] Pepper [flag] None
- [worldPawn] cassowary [flag] CorpseOwner|RelationLvl1
- [worldPawn] D'Ernum [flag] None
- [worldPawn] boomalope [flag] None
- [worldPawn] rat [flag] None
- [worldPawn] Ber [flag] None
- [worldPawn] Regina [flag] None
- [worldPawn] Stout [flag] None
- [worldPawn] Humps [flag] None
- [worldPawn] Lindsey [flag] None
- [worldPawn] Aimi [flag] None
- [worldPawn] Mopo [flag] None
- [worldPawn] Doug [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] utahraptor [flag] None
- [worldPawn] utahraptor [flag] None
- [worldPawn] Calhoun [flag] None
- [worldPawn] Freckles [flag] None
- [worldPawn] Taz [flag] None
- [worldPawn] Manuel [flag] None
- [worldPawn] elephant [flag] None
- [worldPawn] Veli [flag] None
- [worldPawn] Gideon [flag] None
- [worldPawn] boomalope [flag] RelationLvl0|TaleEntryOwner
- [worldPawn] Itamu [flag] None
- [worldPawn] Alex [flag] None
- [worldPawn] Pandy [flag] None
- [worldPawn] Squint [flag] None
- [worldPawn] Ashford [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] Anita [flag] None
- [worldPawn] muffalo [flag] None
- [worldPawn] Hale [flag] None
- [worldPawn] Raywolfen [flag] None
- [worldPawn] Dark Young [flag] RelationLvl0|TaleEntryOwner
- [worldPawn] elephant [flag] CorpseOwner|RelationLvl1
- [worldPawn] rhinoceros [flag] None
- [worldPawn] Mai [flag] None
- [worldPawn] capybara [flag] None
- [worldPawn] spider [flag] None
- [worldPawn] Romine [flag] None
- [worldPawn] panther [flag] None
- [worldPawn] panther [flag] None
- [worldPawn] panther [flag] None
- [worldPawn] Lance [flag] None
- [worldPawn] Gorilla [flag] None
- [worldPawn] elephant [flag] None
- [worldPawn] ostrich [flag] None
- [worldPawn] Mora [flag] RelationLvl0|TaleEntryOwner
- [worldPawn] ostrich [flag] None
- [worldPawn] boomrat [flag] None
- [worldPawn] boomrat [flag] None
- [worldPawn] boomrat [flag] None
- [worldPawn] polar bear [flag] None
- [worldPawn] diplodocus [flag] None
- [worldPawn] diplodocus [flag] None
- [worldPawn] diplodocus [flag] None
- [worldPawn] Mason [flag] None
- [worldPawn] scyther [flag] CorpseOwner|RelationLvl1
- [worldPawn] lancer [flag] CorpseOwner|RelationLvl1
- [worldPawn] Alpha-Self Explode Droid [flag] CorpseOwner|RelationLvl1
- [worldPawn] centipede [flag] CorpseOwner|RelationLvl1
- [worldPawn] rhinoceros [flag] None
- [worldPawn] tortoise [flag] CorpseOwner|RelationLvl1
- [worldPawn] rhinoceros [flag] None
- [worldPawn] Greyhound [flag] None
- [worldPawn] Holden [flag] None
- [worldPawn] Kai [flag] None
- [worldPawn] yorkshire terrier [flag] None
- [worldPawn] Hadar [flag] None
- [worldPawn] capybara [flag] CorpseOwner|RelationLvl1
- [worldPawn] Uppal [flag] None
- [worldPawn] Carr [flag] None
- [worldPawn] Gamma-2-Heavy Armor Wolf Droid [flag] CorpseOwner|RelationLvl1
- [worldPawn] Hess [flag] None
- [worldPawn] Marina [flag] None
- [worldPawn] Smooth [flag] None
- [worldPawn] Marie [flag] None
- [worldPawn] capybara [flag] RelationLvl0|TaleEntryOwner
- [worldPawn] Emily [flag] None
- [worldPawn] Fugly [flag] None
- [worldPawn] Aiko [flag] None
- [worldPawn] Resting [flag] None
- [worldPawn] Bowman [flag] None
- [worldPawn] Maliphalo [flag] None
- [worldPawn] Cahuella [flag] None
- [worldPawn] Xorkun [flag] None
- [worldPawn] Bush [flag] None
- [worldPawn] Nikolay [flag] None
- [worldPawn] Teddy [flag] None
- [worldPawn] Quac [flag] None
- [worldPawn] Jade [flag] None
- [worldPawn] Sir [flag] None
- [worldPawn] Sunny [flag] None
- [worldPawn] Archer [flag] None
- [worldPawn] Maier [flag] None
- [worldPawn] rhinoceros [flag] None
- [worldPawn] Cross [flag] None
- [worldPawn] parasaur [flag] None
- [worldPawn] Elariah [flag] None
- [worldPawn] Zach [flag] None
- [GC Log][Verbose] 57 World Pawns marked during diagnosis
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- (Relation) Mitsuya <father> BB
- (Relation) Mitsuya <father> Manabu
- (Relation) Mitsuya <lover> Slug
- (Reflexed) <Slug,Mitsuya>
- (Relation) Eden <father> Carnazzo
- (Relation) Eden <father> Shiro
- (Relation) Sophiea <father> Rae
- (Relation) Toni <father> Gracie
- (Relation) Toni <father> Scipio
- (Relation) Sheet <father> Keisuke
- [GC Log] Expanding Relation networks on marked World Pawns...
- (Relation) Vudaran <father> Savakai
- (Relation) Vudaran <father> Enmus
- (Relation) Lolita <father> Kiwi
- (Relation) Boss <father> Delgado
- (Relation) Boss <father> Lucky
- (Relation) Fedon <ex-husband> Amy
- (Reflexed) <Amy,Fedon>
- (Relation) Nebulys <father> Grumps
- (Relation) Nebulys <father> Strike
- (Relation) Walrus <father> Verea
- (Relation) Walrus <father> Red
- (Reflexed) <Gitta,Trebo>
- (Relation) Isla <father> Dayla
- (Relation) Isla <father> Teebor
- (Relation) Flea <father> Madden
- (Relation) Flea <father> Shepherd-Fin
- (Relation) Géradon <father> Yyve
- (Relation) Géradon <father> Hammer
- (Relation) Messina <ex-lover> Nicky
- (Reflexed) <Nicky,Messina>
- (Relation) Jet <father> Buraku
- (Relation) Jono <father> Roo
- (Relation) Jono <father> Sage
- (Relation) Wedge <father> Pushka
- (Relation) Wedge <father> York
- (Relation) Huntsman <father> Polar Bear
- (Relation) Huntsman <father> Locust
- (Relation) Van Driel <father> Patricia
- (Relation) Van Driel <father> Dutch
- (Relation) Matthew <father> Po
- (Relation) Paulo <fiance> Loser
- (Reflexed) <Loser,Paulo>
- (Relation) Sammy <father> Xina
- (Relation) Sammy <father> Gerador
- (Relation) Marjot <father> Erin
- (Relation) Marjot <father> Andrei
- [GC Log][Verbose] 98 World Pawns marked during Expanding
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log][Verbose] Flag calls stat:
- Colonist : 0
- Prisoner : 0
- CorpseOwner : 12
- FactionLeader : 41
- KeptWorldPawn : 41
- RelationLvl0 : 50
- RelationLvl1 : 53
- RelationLvl2 : 0
- TaleEntryOwner : 4
- OnSale : 0
- Animal : 0
- [GC Log] GC() completed with 111 World Pawns disposed
- CleanserUtil.DeconstructAnimalFamily():Round 1 completed.
- CleanserUtil.DeconstructAnimalFamily():Round 2 completed.
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 12 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 0 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [mapPawn] Emma [flag] RelationLvl1|RelationLvl2
- [mapPawn] Zeppy [flag] RelationLvl1|RelationLvl2
- [mapPawn] Grace [flag] RelationLvl1|RelationLvl2
- [mapPawn] Neal [flag] RelationLvl1|RelationLvl2
- [mapPawn] Dedafu-id [flag] RelationLvl1|RelationLvl2
- [mapPawn] Sheet [flag] RelationLvl1
- [mapPawn] Toni [flag] RelationLvl1
- [mapPawn] Sophiea [flag] RelationLvl1
- [mapPawn] Eden [flag] RelationLvl1
- [mapPawn] Eggs [flag] RelationLvl1
- [mapPawn] Velazquez [flag] RelationLvl1
- [mapPawn] Mitsuya [flag] RelationLvl1
- [GC Log][Verbose] 12 Map Pawns marked during diagnosis
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [worldPawn] Marjot [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Sammy [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Darklight [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Paulo [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Avila [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Matthew [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Van Driel [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Huntsman [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Wedge [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Rae [flag] None
- [worldPawn] Tatyana [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Verea [flag] None
- [worldPawn] Polar Bear [flag] None
- [worldPawn] Xina [flag] None
- [worldPawn] Patricia [flag] None
- [worldPawn] Gerador [flag] None
- [worldPawn] Keisuke [flag] None
- [worldPawn] Grumps [flag] None
- [worldPawn] Dayla [flag] None
- [worldPawn] Yyve [flag] None
- [worldPawn] Pushka [flag] None
- [worldPawn] BB [flag] None
- [worldPawn] Madden [flag] None
- [worldPawn] Andrei [flag] None
- [worldPawn] Erin [flag] None
- [worldPawn] Kiwi [flag] None
- [worldPawn] Gracie [flag] None
- [worldPawn] Nicky [flag] None
- [worldPawn] Loser [flag] None
- [worldPawn] Errorname [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Chan [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Shield [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Krueger [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Raven [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Justin [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Strong [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Cave [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Tiinaan-na [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jono [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jerryrigged [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jet [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Gitta [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Enmus [flag] None
- [worldPawn] Messina [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Géradon [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Flea [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Isla [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Trebo [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Walrus [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Anfisa [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Flebe [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Hercules [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Nebulys [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Fedon [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Foster [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Kleinert [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Boss [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Lolita [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Vudaran [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Gizmo [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Savakai [flag] None
- [worldPawn] Buraku [flag] None
- [worldPawn] Locust [flag] None
- [worldPawn] Lucky [flag] None
- [worldPawn] Delgado [flag] None
- [worldPawn] Dutch [flag] None
- [worldPawn] Red [flag] None
- [worldPawn] Strike [flag] None
- [worldPawn] York [flag] None
- [worldPawn] Combarro [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Hammer [flag] None
- [worldPawn] Manabu [flag] None
- [worldPawn] Teebor [flag] None
- [worldPawn] Shepherd-Fin [flag] None
- [worldPawn] Carnazzo [flag] None
- [worldPawn] Po [flag] None
- [worldPawn] Sage [flag] None
- [worldPawn] Roo [flag] None
- [worldPawn] Scipio [flag] None
- [worldPawn] Shiro [flag] None
- [worldPawn] Slug [flag] None
- [worldPawn] Amy [flag] None
- [worldPawn] boomalope [flag] RelationLvl0|TaleEntryOwner
- [worldPawn] Dark Young [flag] RelationLvl0|TaleEntryOwner
- [worldPawn] Mora [flag] RelationLvl0|TaleEntryOwner
- [worldPawn] capybara [flag] RelationLvl0|TaleEntryOwner
- [GC Log][Verbose] 45 World Pawns marked during diagnosis
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- (Relation) Mitsuya <father> BB
- (Relation) Mitsuya <father> Manabu
- (Relation) Mitsuya <lover> Slug
- (Reflexed) <Slug,Mitsuya>
- (Relation) Eden <father> Carnazzo
- (Relation) Eden <father> Shiro
- (Relation) Sophiea <father> Rae
- (Relation) Toni <father> Gracie
- (Relation) Toni <father> Scipio
- (Relation) Sheet <father> Keisuke
- [GC Log] Expanding Relation networks on marked World Pawns...
- (Relation) Vudaran <father> Savakai
- (Relation) Vudaran <father> Enmus
- (Relation) Lolita <father> Kiwi
- (Relation) Boss <father> Delgado
- (Relation) Boss <father> Lucky
- (Relation) Fedon <ex-husband> Amy
- (Reflexed) <Amy,Fedon>
- (Relation) Nebulys <father> Grumps
- (Relation) Nebulys <father> Strike
- (Relation) Walrus <father> Verea
- (Relation) Walrus <father> Red
- (Reflexed) <Gitta,Trebo>
- (Relation) Isla <father> Dayla
- (Relation) Isla <father> Teebor
- (Relation) Flea <father> Madden
- (Relation) Flea <father> Shepherd-Fin
- (Relation) Géradon <father> Yyve
- (Relation) Géradon <father> Hammer
- (Relation) Messina <ex-lover> Nicky
- (Reflexed) <Nicky,Messina>
- (Relation) Jet <father> Buraku
- (Relation) Jono <father> Roo
- (Relation) Jono <father> Sage
- (Relation) Wedge <father> Pushka
- (Relation) Wedge <father> York
- (Relation) Huntsman <father> Polar Bear
- (Relation) Huntsman <father> Locust
- (Relation) Van Driel <father> Patricia
- (Relation) Van Driel <father> Dutch
- (Relation) Matthew <father> Po
- (Relation) Paulo <fiance> Loser
- (Reflexed) <Loser,Paulo>
- (Relation) Sammy <father> Xina
- (Relation) Sammy <father> Gerador
- (Relation) Marjot <father> Erin
- (Relation) Marjot <father> Andrei
- [GC Log][Verbose] 86 World Pawns marked during Expanding
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log][Verbose] Flag calls stat:
- Colonist : 0
- Prisoner : 0
- CorpseOwner : 0
- FactionLeader : 41
- KeptWorldPawn : 41
- RelationLvl0 : 50
- RelationLvl1 : 41
- RelationLvl2 : 0
- TaleEntryOwner : 4
- OnSale : 0
- Animal : 0
- [GC Log] GC() completed with 0 World Pawns disposed
- Trying to save reference to a discarded thing Bradley with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Rick with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- [Tech Advancing] [Information] Loading finished.
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