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- local t = Def.ActorFrame {
- Def.Sprite {
- Texture=NOTESKIN:GetPath( "_Down", "part" );
- InitCommand=cmd();
- };
- Def.Sprite {
- Texture=NOTESKIN:GetPath( "_Down", "part" );
- InitCommand=cmd();
- };
- Def.Sprite {
- Texture=NOTESKIN:GetPath( "_Down", "part" );
- InitCommand=cmd();
- };
- Def.Sprite {
- Texture=NOTESKIN:GetPath( "_Down", "" );
- InitCommand=cmd();
- };
- Def.Sprite {
- Texture=NOTESKIN:GetPath( "_Down", "" );
- InitCommand=cmd();
- };
- };
- return t;
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