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Jul 23rd, 2017
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  1. local t = Def.ActorFrame {
  2. Def.Sprite {
  3. Texture=NOTESKIN:GetPath( "_Down", "part" );
  4. InitCommand=cmd();
  5. };
  6. Def.Sprite {
  7. Texture=NOTESKIN:GetPath( "_Down", "part" );
  8. InitCommand=cmd();
  9. };
  10. Def.Sprite {
  11. Texture=NOTESKIN:GetPath( "_Down", "part" );
  12. InitCommand=cmd();
  13. };
  14. Def.Sprite {
  15. Texture=NOTESKIN:GetPath( "_Down", "" );
  16. InitCommand=cmd();
  17. };
  18. Def.Sprite {
  19. Texture=NOTESKIN:GetPath( "_Down", "" );
  20. InitCommand=cmd();
  21. };
  22. };
  23. return t;
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