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FEF6 Dancer

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Jun 25th, 2016
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  1. Name: Alissa Erite
  2. Class: Performer Trainee > Dancer > Dancing Blade
  3. Character Specific Skill: Charisma
  4. Affinity: TBD
  5.  
  6. Personal Fault: Nausea: When poisoned, -15 Evade. It’s hard to move with agility when you’re about to puke your guts out.
  7. Personal Skill: Performing for an Audience: When within 3 spaces of 3 allies, +15 Evade. Whatever job she may have now, Alissa is a performer. She can’t have her audience worrying about her.
  8. //Personal Skill: Agility: When full movement used, +2 AS. While the laws of motion may not have been codified, that doesn’t mean they don’t exist. Momentum is helpful sometimes.
  9. ////Personal Skill: When doubling the enemy, +2 Damage on the second strike. Anyone who’s heard a master swordsman talk about their craft has heard swordplay compared to a performance. Being a dancer herself, Alissa takes this to the logical conclusion.
  10.  
  11. Preferred stats: Luck, Speed
  12. Weapon profs: None.
  13.  
  14. Level: 1 (0/100)
  15. Total Level: 1
  16.  
  17. Progression spent: 330%
  18.  
  19. HP: 15 (60%)
  20. STR: 2 (50%)
  21. MAG: 2 (0%)
  22. SKL: 2 (40%) (+1)
  23. CON: 3
  24. AID: 2
  25. LUK: 5 (50%)
  26. DEF: 1 (35%) (+2)
  27. RES: 3 (35%)
  28. SPD: 5 (60%) (+1)
  29. MOV: 4
  30.  
  31. Inventory:
  32. Name Type (-) RNG MT WT CR Hit QL
  33. Vulnerary (3/3)
  34.  
  35.  
  36. Bio: Work In Progress
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