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VMD IDEA BY ASS

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Jul 27th, 2017
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  1. Anon wakes up one day as a Blorf and is found by a young Dinoswordus/laserface. (player picks during startup)
  2. Duplicates of some vermin are common, others are rare, but there would surely NEVER be another blorf just hanging around, so the dino/las wakes the player up as soon as they find him.
  3. Blorf-anon has no memory but the fact that he is a human from the real world and this is a world of cartoon mosters.
  4. The young sword/laser is essentially a prince due to his status, lives in the castle and is raised by the castle's inhabitants.
  5. The "starting town" consists of the whole castle town, with all it's different rooms, buildings, and facilities. There's also a whole bunch of npcs that live there.
  6. Npcs include a few tourney names, but no champs. tinkerpus, turper, wep bros, paladook all seem like good fits, and maybe the princess and the big guy from the moralfag cutscene can be there too.
  7. The gameplay is basically reskinned PSMD+PMD T&D/S. Dungeons with enemies(but instead of moves, use argumon rules), a starting town with a few other small towns/whatever, and all the npcs are fun to talk to.
  8. The questing would consist of solving sidequests for npcs in the same vein as Super mystery dungeon, along with questing for an npc making them playable. Less relevant npcs have little dialogue are randomly selected from the pool in the same way super mystery dungeon does it.
  9. The main focus of the story is finding a way to send blorf-anon back to the real world. Maybe the duo would go climb wizard tower in request of a sorcerer's spells, or search for an enchanted Milk of Memory.
  10. They might search for a mystic apple that grows only in the deepest of swamps, slay a frustratingly elusive dragon, spar with an extremely strong(and clowny-looking) warrior, fetch mats for a spoiled rich brat, lead after lead, champion after champion, all in search of a clue on how to get home.
  11. At last they run out of options. They would search for Him. The one who disappeared.
  12. They would go on an epic expedition across lake skelly-tear, through brontosoreass cave, and scale mount dinoswordus to find Him.
  13. When they speak to him, He does not respond. When they plead to him, He does not respond. When they cry and shout and ask why, why did he leave, why did he abandon the village, the country, the family that loved him so much, He does not respond.
  14. When they raise their fists...
  15. He responds with the same.
  16. Lost Champ Blorf would have one of the most diverse movesets of the entire game, requiring equipment, items, strategy, and a lot of luck(and savescumming) to fight with.
  17. When he is finally through, Lost Champ Blorf agrees to help, but ONLY to give one piece of advice. He assures this advice would not only be worth it, but that it is without-a-doubt the answer to all their questions.
  18. They must awaken the host.
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