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- local assetId = 267415936
- local instance = game:GetService("InsertService"):LoadAsset(assetId)
- if instance then
- local model = game:GetService("InsertService"):Insert(instance);
- local sheep = model.Sheep;
- sheep.Parent = Workspace;
- sheep:MakeJoints();
- sheep:MoveTo(Vector3.new(0,5,0))
- end
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