Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 17:34:38: CLR host plugin strings not found, dynamically loading 4 strings
- 17:34:38: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 17:34:38: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 17:34:38: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 17:34:38: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 17:34:39: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 17:34:39: CLRHost:: Could not find/load browser settings at location C:\Users\Owner\AppData\Roaming\OBS\pluginData\browser.json
- 17:34:39: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Owner\AppData\Roaming\OBS\pluginData\browser.json'.
- 17:34:39: File name: 'C:\Users\Owner\AppData\Roaming\OBS\pluginData\browser.json'
- 17:34:39: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 17:34:39: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 17:34:39: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 17:34:39: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 17:34:40: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 17:41:14: Open Broadcaster Software v0.659b - 32bit (´・ω・`)
- 17:41:14: -------------------------------
- 17:41:14: CPU Name: AMD FX(tm)-6300 Six-Core Processor
- 17:41:14: CPU Speed: 3516MHz
- 17:41:14: Physical Memory: 4095MB Total, 3446MB Free
- 17:41:14: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
- 17:41:14: monitor 1: pos={-1366, 0}, size={1366, 768}
- 17:41:14: monitor 2: pos={0, 0}, size={1600, 900}
- 17:41:14: Windows Version: 10.0 Build 14393 (revision 0)
- 17:41:14: Aero is Enabled
- 17:41:14: -------------------------------
- 17:41:14: OBS Modules:
- 17:41:14: Base Address Module
- 17:41:14: 00F60000 OBS.exe
- 17:41:14: 0F910000 OBSApi.dll
- 17:41:14: 5E870000 CLRHostPlugin.dll
- 17:41:14: 0FDE0000 DShowPlugin.dll
- 17:41:14: 0FDA0000 GraphicsCapture.dll
- 17:41:14: 0F040000 NoiseGate.dll
- 17:41:14: 5E650000 PSVPlugin.dll
- 17:41:14: 5E420000 scenesw.dll
- 17:41:14: ------------------------------------------
- 17:41:14: Adapter 1
- 17:41:14: Video Adapter: NVIDIA GeForce GT 730
- 17:41:14: Video Adapter Dedicated Video Memory: 2115698688
- 17:41:14: Video Adapter Shared System Memory: 2179203072
- 17:41:14: Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
- 17:41:14: Video Adapter Output 2: pos={-1366, 0}, size={1366, 768}, attached=true
- 17:41:14: =====Stream Start: 2017-04-03, 17:41:14===============================================
- 17:41:14: Multithreaded optimizations: On
- 17:41:14: Base resolution: 1600x900
- 17:41:14: Output resolution: 1280x720
- 17:41:14: ------------------------------------------
- 17:41:14: Loading up D3D10 on NVIDIA GeForce GT 730 (Adapter 1)...
- 17:41:14: ------------------------------------------
- 17:41:14: Audio Format: 48000 Hz
- 17:41:14: ------------------------------------------
- 17:41:14: Audio Channels: 2 Ch
- 17:41:14: Playback device Default
- 17:41:14: ------------------------------------------
- 17:41:14: Using desktop audio input: Speakers (High Definition Audio Device)
- 17:41:14: Global Audio time adjust: 0
- 17:41:14: ------------------------------------------
- 17:41:14: Using auxilary audio input: Microphone (High Definition Audio Device)
- 17:41:14: Mic time offset: 0
- 17:41:14: ------------------------------------------
- 17:41:14: Audio Encoding: AAC
- 17:41:14: bitrate: 128
- 17:41:14: Using graphics capture
- 17:41:14: Trying to hook process: csgo.exe
- 17:41:14: Scene buffering time set to 700
- 17:41:14: Using custom x264 settings: "crf=15"
- 17:41:14: x264: VBV maxrate specified, but no bufsize, ignored
- 17:41:14: ------------------------------------------
- 17:41:14: Video Encoding: x264
- 17:41:14: fps: 30
- 17:41:14: width: 1280, height: 720
- 17:41:14: preset: ultrafast
- 17:41:14: profile: high
- 17:41:14: keyint: 60
- 17:41:14: CBR: no
- 17:41:14: CFR: yes
- 17:41:14: max bitrate: 1000
- 17:41:14: buffer size: 0
- 17:41:14: quality: 17
- 17:41:14: ------------------------------------------
- 17:41:14: SharedTexCapture hooked
- 17:42:48: FlushBufferedVideo: Flushing 13 packets over 400 ms
- 17:42:48: Total frames encoded: 2795, total frames duplicated: 469 (16.78%)
- 17:42:48: Total frames rendered: 2628, number of late frames: 176 (6.70%) (it's okay for some frames to be late)
- 17:42:48:
- 17:42:48: Profiler time results:
- 17:42:48:
- 17:42:48: ==============================================================
- 17:42:48: video thread frame - [100%] [avg time: 19.8 ms] [children: 99%] [unaccounted: 1.04%]
- 17:42:48: | scene->Preprocess - [0.0101%] [avg time: 0.002 ms]
- 17:42:48: | GPU download and conversion - [99%] [avg time: 19.593 ms] [children: 2.69%] [unaccounted: 96.3%]
- 17:42:48: | | flush - [0.5%] [avg time: 0.099 ms]
- 17:42:48: | | CopyResource - [2.16%] [avg time: 0.428 ms]
- 17:42:48: | | conversion to 4:2:0 - [0.0303%] [avg time: 0.006 ms]
- 17:42:48: Convert444Thread - [100%] [avg time: 0.94 ms] [children: 98.9%] [unaccounted: 1.06%]
- 17:42:48: | Convert444toNV12 - [98.9%] [avg time: 0.93 ms]
- 17:42:48: encoder thread frame - [100%] [avg time: 1.498 ms] [children: 10.2%] [unaccounted: 89.8%]
- 17:42:48: | sending stuff out - [10.2%] [avg time: 0.153 ms]
- 17:42:48: ==============================================================
- 17:42:48:
- 17:42:48:
- 17:42:48: Profiler CPU results:
- 17:42:48:
- 17:42:48: ==============================================================
- 17:42:48: video thread frame - [cpu time: avg 0.166 ms, total 437.5 ms] [avg calls per frame: 1]
- 17:42:48: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:42:48: | GPU download and conversion - [cpu time: avg 0.089 ms, total 234.375 ms] [avg calls per frame: 1]
- 17:42:48: | | flush - [cpu time: avg 0.071 ms, total 187.5 ms] [avg calls per frame: 1]
- 17:42:48: | | CopyResource - [cpu time: avg 0.011 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:42:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:42:48: Convert444Thread - [cpu time: avg 0.822 ms, total 2140.63 ms] [avg calls per frame: 1]
- 17:42:48: | Convert444toNV12 - [cpu time: avg 0.81 ms, total 2109.38 ms] [avg calls per frame: 1]
- 17:42:48: encoder thread frame - [cpu time: avg 1.156 ms, total 3218.75 ms] [avg calls per frame: 1]
- 17:42:48: | sending stuff out - [cpu time: avg 0.157 ms, total 437.5 ms] [avg calls per frame: 1]
- 17:42:48: ==============================================================
- 17:42:48:
- 17:42:48: =====Stream End: 2017-04-03, 17:42:48=================================================
- 17:43:50: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 17:43:51: Terminating 0x287c
- Last game capture log:
- 2017-04-03, 17:41:14: we're booting up:
- 17:41:14: CaptureThread: attached to process csgo.exe
- 17:41:14: D3D9 Present
- 17:41:14: D3D9EndScene called
- 17:41:14: D3DPRESENT_PARAMETERS {
- 17:41:14: BackBufferWidth: 1600
- 17:41:14: BackBufferHeight: 900
- 17:41:14: BackBufferFormat: D3DFMT_A8R8G8B8
- 17:41:14: BackBufferCount: 1
- 17:41:14: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:41:14: MultiSampleQuality: 0
- 17:41:14: SwapEffect: D3DSWAPEFFECT_DISCARD
- 17:41:14: hDeviceWindow: 37884872
- 17:41:14: Windowed: false
- 17:41:14: EnableAutoDepthStencil: true
- 17:41:14: AutoDepthStencilFormat: D3DFMT_D24S8
- 17:41:14: Flags: None
- 17:41:14: FullScreen_RefreshRateInHz: 60
- 17:41:14: PresentationInterval: 2147483648
- 17:41:14: };
- 17:41:14: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 17:41:14: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 17:41:14: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 17:41:14: successfully set up d3d9 hooks
- 17:41:14: D3D9Present called
- 17:41:14: DoD3D9GPUHook: using offset workaround
- 17:41:14: DoD3D9GPUHook: success
- 17:41:14: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 17:41:14: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 17:41:14: DXGI Present
- 17:41:14: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 17:41:14: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 17:41:14: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 17:41:14: GL Present
- 17:41:14: DirectDraw capture: Windows 8 not supported yet
- 17:41:14: (half life scientist) everything.. seems to be in order
- 17:41:14: D3DSURFACE_DESC {
- 17:41:14: Format: D3DFMT_A8R8G8B8
- 17:41:14: Type: D3DRTYPE_SURFACE
- 17:41:14: Usage: D3DUSAGE_RENDERTARGET
- 17:41:14: Pool: D3DPOOL_DEFAULT
- 17:41:14: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 17:41:14: MultiSampleQuality: 0
- 17:41:14: Width: 1600
- 17:41:14: Height: 900
- 17:41:14: };
- 17:41:14: successfully capturing d3d9 frames via GPU
- 17:42:48: ---------------------- Cleared D3D9 Capture ----------------------
- 17:42:48: D3D9EndScene called
- 17:42:48: D3D9Present called
- 17:42:52: DirectDraw capture: Windows 8 not supported yet
Advertisement
Add Comment
Please, Sign In to add comment