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- init()
- {
- // Draws a team icon over teammates
- level.drawfriend = 0;
- game["headicon_allies"] = maps\mp\gametypes\_teams::getTeamHeadIcon( "allies" );
- game["headicon_axis"] = maps\mp\gametypes\_teams::getTeamHeadIcon( "axis" );
- precacheHeadIcon( game["headicon_allies"] );
- precacheHeadIcon( game["headicon_axis"] );
- precacheShader( "waypoint_revive" );
- level thread onPlayerConnect();
- for(;;)
- {
- updateFriendIconSettings();
- wait 5;
- }
- }
- onPlayerConnect()
- {
- for(;;)
- {
- level waittill("connected", player);
- player thread onPlayerSpawned();
- player thread onPlayerKilled();
- }
- }
- onPlayerSpawned()
- {
- self endon("disconnect");
- for(;;)
- {
- self waittill("spawned_player");
- self thread showFriendIcon();
- }
- }
- onPlayerKilled()
- {
- self endon("disconnect");
- for(;;)
- {
- self waittill("killed_player");
- self.headicon = "";
- }
- }
- showFriendIcon()
- {
- if(level.drawfriend)
- {
- if(self.pers["team"] == "allies")
- {
- self.headicon = game["headicon_allies"];
- self.headiconteam = "allies";
- }
- else
- {
- self.headicon = game["headicon_axis"];
- self.headiconteam = "axis";
- }
- }
- }
- updateFriendIconSettings()
- {
- drawfriend = maps\mp\_utility::getIntProperty("scr_drawfriend", level.drawfriend);
- if(level.drawfriend != drawfriend)
- {
- level.drawfriend = drawfriend;
- updateFriendIcons();
- }
- }
- updateFriendIcons()
- {
- // for all living players, show the appropriate headicon
- players = level.players;
- for(i = 0; i < players.size; i++)
- {
- player = players[i];
- if(isDefined(player.pers["team"]) && player.pers["team"] != "spectator" && player.sessionstate == "playing")
- {
- if(level.drawfriend)
- {
- if(player.pers["team"] == "allies")
- {
- player.headicon = game["headicon_allies"];
- player.headiconteam = "allies";
- }
- else
- {
- player.headicon = game["headicon_axis"];
- player.headiconteam = "axis";
- }
- }
- else
- {
- players = level.players;
- for(i = 0; i < players.size; i++)
- {
- player = players[i];
- if(isDefined(player.pers["team"]) && player.pers["team"] != "spectator" && player.sessionstate == "playing")
- player.headicon = "";
- }
- }
- }
- }
- }
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