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  1. -- hl/https://hastebin.com/raw/yiyonasopo.lua
  2. ------[[ Probably the best script I've ever created....of April 2017 ]]-------
  3.  
  4. --PLEASE REPLACE THE NAME BESTKILLER TO YOUR ROBLOX NAME OR IT CRASHES--
  5.  
  6.  
  7. --[[
  8. Okay so, let me explain to you whats going to happen... First of all, the creator of this script is Wizardunstopable...
  9. Second, This script is a fusion of God Of Destruction & Wizardunstopable 100,000 and if you haven't seen these scripts yet
  10. go on my channel..and make sure to subscribe for more :D I may even do a giveaway.
  11.  
  12. https://www.youtube.com/channel/UCDvOvTlDXjCi1LiZ0UrLwHA
  13.  
  14. Further notes and upgrades will be listed down below...
  15. --]]
  16.  
  17.  
  18. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  19.  
  20.  
  21. Instance.new("ForceField", game.Workspace.Blank_Tune)
  22. local char = game.Players.LocalPlayer.Character
  23. for i,v in pairs(char:children()) do
  24. if v:IsA("Accessory") then
  25. v:Destroy()
  26. end
  27. end
  28. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  29. aura.Size = NumberSequence.new(0)
  30. aura.Lifetime = NumberRange.new(0)
  31. aura.LightEmission = 0
  32. local jun = game.Players.LocalPlayer
  33. local Player=game.Players.LocalPlayer
  34. repeat wait()
  35. until Player
  36. local Char=Player.Character
  37. repeat wait()
  38. until Char
  39. local CurrentEffects={}
  40. local CurrentDamages={}
  41. local Human=Char.Humanoid
  42. local LArm=Char["Left Arm"]
  43. local RArm=Char["Right Arm"]
  44. local LLeg=Char["Left Leg"]
  45. local RLeg=Char["Right Leg"]
  46. local Torso=Char.Torso
  47. local RS=Torso["Right Shoulder"]
  48. local LS=Torso["Left Shoulder"]
  49. local RH=Torso["Right Hip"]
  50. local LH=Torso["Left Hip"]
  51. local Head=Char.Head
  52. local Neck=Torso.Neck
  53. local RootPart=Char.HumanoidRootPart
  54. local RootJoint=RootPart.RootJoint
  55. local equipped=false
  56. local Debounce=false
  57. local Anim="Idle"
  58. local chat = game:GetService("Chat")
  59. local Mouse=Player:GetMouse()
  60. local Lighting=game.Lighting
  61. local cf=CFrame.new
  62. local v3=Vector3.new
  63. local c3=Color3.new
  64. local it=Instance.new
  65. local angles=CFrame.Angles
  66. local rad=math.rad
  67. local ran=math.random
  68. local huge=math.huge
  69. local attacking=false
  70. local attacktype=1
  71. local Portalling=false
  72. local p = game.Players.LocalPlayer
  73. local char = p.Character
  74. local mouse = p:GetMouse()
  75. local larm = char["Left Arm"]
  76. local rarm = char["Right Arm"]
  77. local lleg = char["Left Leg"]
  78. local rleg = char["Right Leg"]
  79. local hed = char.Head
  80. local symbolimg = "rbxassetid://349165228"
  81. local torso = char.Torso
  82. local hum = char.Humanoid
  83. local cam = game.Workspace.CurrentCamera
  84. local root = char.HumanoidRootPart
  85. local deb = false
  86. local shot = 0
  87. local debris=game:service"Debris"
  88. local l = game:GetService("Lighting")
  89. local rs = game:GetService("RunService").RenderStepped
  90. local eColors = {"Royal purple", "Really black"}
  91. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  92. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  93. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  94. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  95. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  96. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  97. r=game:service'RunService'.RenderStepped
  98. --------------------------------------------------------------------
  99.  
  100.  
  101.  
  102. local Transforming = true
  103. Human.WalkSpeed = 0
  104.  
  105.  
  106. Player:ClearCharacterAppearance()
  107. wait(0.1)
  108. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  109. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  110. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  111. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  112. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  113. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  114. Player.Character.Head.face:Destroy()
  115.  
  116.  
  117.  
  118.  
  119.  
  120.  
  121.  
  122. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  123. selectionBoxOfTorso.Adornee = Torso
  124. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  125. selectionBoxOfTorso.LineThickness = 0.01
  126. selectionBoxOfTorso.Transparency = 0
  127.  
  128. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  129. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  130. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  131. selectionBoxOfRightArm.LineThickness = 0.01
  132. selectionBoxOfRightArm.Transparency = 0
  133.  
  134. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  135. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  136. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  137. selectionBoxOfRightLeg.LineThickness = 0.01
  138. selectionBoxOfRightLeg.Transparency = 0
  139.  
  140. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  141. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  142. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  143. selectionBoxOfLeftArm.LineThickness = 0.01
  144. selectionBoxOfLeftArm.Transparency = 0
  145.  
  146. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  147. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  148. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  149. selectionBoxOfLeftLeg.LineThickness = 0.01
  150. selectionBoxOfLeftLeg.Transparency = 0
  151.  
  152.  
  153. LightOnBody = Instance.new("PointLight", Head)
  154. LightOnBody.Brightness = 3000
  155. LightOnBody.Range = 20
  156. LightOnBody.Color = Color3.new(0, 225, 0)
  157.  
  158.  
  159.  
  160. local p = game.Players.LocalPlayer
  161. local char = p.Character
  162. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  163. GodOfDestruction.Name = "GodOfDestruction"
  164. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  165. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  166. shirt.Name = "Shirt"
  167. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  168. pants.Name = "Pants"
  169. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  170. torso.Size = Vector3.new(2,2,1)
  171. torso.Rotation = Vector3.new(0,180,0)
  172. torso.Position = Vector3.new(0,4,0)
  173. torso.BrickColor = BrickColor.new("Really black")
  174. torso.Name = "Torso"
  175. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  176. head.Size = Vector3.new(1.25,1.25,1.25)
  177. head.BrickColor = BrickColor.new("Really black")
  178. head.Name = "Head"
  179. head.Position = Vector3.new(0,6,0)
  180. headmesh = Instance.new("SpecialMesh",head)
  181. headmesh.MeshType = "Head"
  182. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  183. larm.Size = Vector3.new(1,2,1)
  184. larm.BrickColor = BrickColor.new("Really black")
  185. larm.Name = "Left Arm"
  186. larm.Position = Vector3.new(-2,4,0)
  187. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  188. rarm.Size = Vector3.new(1,2,1)
  189. rarm.BrickColor = BrickColor.new("Really black")
  190. rarm.Name = "Right Arm"
  191. rarm.Position = Vector3.new(2,4,0)
  192. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  193. lleg.Size = Vector3.new(1,2,1)
  194. lleg.Name = "Left Leg"
  195. lleg.Position = Vector3.new(1,2,0)
  196. lleg.BrickColor = BrickColor.new("Really black")
  197. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  198. rleg.Size = Vector3.new(1,2,1)
  199. rleg.Name = "Right Leg"
  200. rleg.Position = Vector3.new(-1,2,0)
  201. rleg.BrickColor = BrickColor.new("Really black")
  202. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  203. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  204. headweld.Part1 = torso
  205. headweld.C0 = CFrame.new(0, -1.5, 0)
  206. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  207. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  208. larmweld.Part1 = larm
  209. larmweld.C0 = CFrame.new(1.5, 0, 0)
  210. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  211. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  212. rarmweld.Part1 = rarm
  213. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  214. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  215. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  216. rlegweld.Part1 = rleg
  217. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  218. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  219. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  220. llegweld.Part1 = lleg
  221. llegweld.C0 = CFrame.new(0.5, -2, 0)
  222. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  223. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  224. npctoplayer.Part1 = torso
  225. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  226.  
  227.  
  228. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  229. selectionBoxOfTorso.Adornee = torso
  230. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  231. selectionBoxOfTorso.LineThickness = 0.01
  232. selectionBoxOfTorso.Transparency = 0
  233.  
  234. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  235. selectionBoxOfRightArm.Adornee =rarm
  236. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  237. selectionBoxOfRightArm.LineThickness = 0.01
  238. selectionBoxOfRightArm.Transparency = 0
  239.  
  240. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  241. selectionBoxOfRightLeg.Adornee =rleg
  242. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  243. selectionBoxOfRightLeg.LineThickness = 0.01
  244. selectionBoxOfRightLeg.Transparency = 0
  245.  
  246. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  247. selectionBoxOfLeftArm.Adornee = larm
  248. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  249. selectionBoxOfLeftArm.LineThickness = 0.01
  250. selectionBoxOfLeftArm.Transparency = 0
  251.  
  252. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  253. selectionBoxOfLeftLeg.Adornee = lleg
  254. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  255. selectionBoxOfLeftLeg.LineThickness = 0.01
  256. selectionBoxOfLeftLeg.Transparency = 0
  257.  
  258.  
  259. LightOnBody = Instance.new("PointLight", head)
  260. LightOnBody.Brightness = 3000
  261. LightOnBody.Range = 20
  262. LightOnBody.Color = Color3.new(225, 0, 0)
  263.  
  264.  
  265.  
  266.  
  267.  
  268.  
  269.  
  270.  
  271. CV="Pastel blue"
  272.  
  273. local txt = Instance.new("BillboardGui", GodOfDestruction)
  274. txt.Adornee = head
  275. txt.Name = "_status"
  276. txt.Size = UDim2.new(2, 0, 1.2, 0)
  277. txt.StudsOffset = Vector3.new(-9, 8, 0)
  278. local text = Instance.new("TextLabel", txt)
  279. text.Size = UDim2.new(10, 0, 7, 0)
  280. text.FontSize = "Size24"
  281. text.TextScaled = true
  282. text.TextTransparency = 0
  283. text.BackgroundTransparency = 1
  284. text.TextTransparency = 0
  285. text.TextStrokeTransparency = 0
  286. text.Font = "Antique"
  287. text.TextStrokeColor3 = Color3.new(225,0,0)
  288.  
  289. v=Instance.new("Part")
  290. v.Name = "ColorBrick"
  291. v.Parent=Player.Character
  292. v.FormFactor="Symmetric"
  293. v.Anchored=true
  294. v.CanCollide=false
  295. v.BottomSurface="Smooth"
  296. v.TopSurface="Smooth"
  297. v.Size=Vector3.new(10,5,3)
  298. v.Transparency=1
  299. v.CFrame=Char.Torso.CFrame
  300. v.BrickColor=BrickColor.new(CV)
  301. v.Transparency=1
  302. text.TextColor3 = Color3.new(0,0,0)
  303. v.Shape="Block"
  304. text.Text = "God Of Destruction"
  305.  
  306.  
  307.  
  308.  
  309. local ChatService = game:GetService("Chat")
  310.  
  311. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  312. wait(4)
  313. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  314. wait(4)
  315. ChatService:Chat(Head, "Lets do this...", "Green")
  316.  
  317.  
  318. local close = -10
  319. for i=1,10 do
  320. wait(0.2)
  321. close = close + 1
  322. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  323. end
  324. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  325. wait(0.1)
  326. local p = game.Players.LocalPlayer
  327. local char = p.Character
  328. local mouse = p:GetMouse()
  329. local larm = char["Left Arm"]
  330. local rarm = char["Right Arm"]
  331. local lleg = char["Left Leg"]
  332. local rleg = char["Right Leg"]
  333. local hed = char.Head
  334. local torso = char.Torso
  335. local hum = char.Humanoid
  336. local cam = game.Workspace.CurrentCamera
  337. local root = char.HumanoidRootPart
  338. local deb = false
  339. local shot = 0
  340. local debris=game:service"Debris"
  341. local l = game:GetService("Lighting")
  342. local rs = game:GetService("RunService").RenderStepped
  343.  
  344.  
  345. Debounces = {
  346. CanAttack = true;
  347. NoIdl = false;
  348. Slashing = false;
  349. Slashed = false;
  350. RPunch = false;
  351. Invisible = false;
  352. RPunched = false;
  353. LPunch = false;
  354. LPunched = false;
  355. }
  356. local Touche = {char.Name, }
  357.  
  358.  
  359. function genWeld(a,b)
  360. local w = Instance.new("Weld",a)
  361. w.Part0 = a
  362. w.Part1 = b
  363. return w
  364. end
  365. function weld(a, b)
  366. local weld = Instance.new("Weld")
  367. weld.Name = "W"
  368. weld.Part0 = a
  369. weld.Part1 = b
  370. weld.C0 = a.CFrame:inverse() * b.CFrame
  371. weld.Parent = a
  372. return weld;
  373. end
  374. ----------------------------------------------------
  375. function Lerp(c1,c2,al)
  376. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  377. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  378. for i,v in pairs(com1) do
  379. com1[i] = v+(com2[i]-v)*al
  380. end
  381. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  382. end
  383. ----------------------------------------------------
  384. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  385. local wld = Instance.new("Weld", wp1)
  386. wld.Part0 = wp0
  387. wld.Part1 = wp1
  388. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  389. end
  390. ----------------------------------------------------
  391. function weld5(part0, part1, c0, c1)
  392. weeld=Instance.new("Weld", part0)
  393. weeld.Part0=part0
  394. weeld.Part1=part1
  395. weeld.C0=c0
  396. weeld.C1=c1
  397. return weeld
  398. end
  399. ----------------------------------------------------
  400. function HasntTouched(plrname)
  401. local ret = true
  402. for _, v in pairs(Touche) do
  403. if v == plrname then
  404. ret = false
  405. end
  406. end
  407. return ret
  408. end
  409. ----------------------------------------------------
  410.  
  411. newWeld(torso, larm, -1.5, 0.5, 0)
  412. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  413. newWeld(torso, rarm, 1.5, 0.5, 0)
  414. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  415. newWeld(torso, hed, 0, 1.5, 0)
  416. newWeld(torso, lleg, -0.5, -1, 0)
  417. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  418. newWeld(torso, rleg, 0.5, -1, 0)
  419. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  420. newWeld(root, torso, 0, -1, 0)
  421. torso.Weld.C1 = CFrame.new(0, -1, 0)
  422.  
  423.  
  424. p = Instance.new("Part")
  425. p.BrickColor = BrickColor.new("Dark indigo")
  426. p.Transparency = 1
  427. TorsoColor = p.BrickColor
  428.  
  429.  
  430. local Transforming = true
  431. hum.WalkSpeed = 0
  432.  
  433.  
  434.  
  435.  
  436. local fx = Instance.new("Part",Torso)
  437. wit = p.BrickColor.Color
  438. wit2 = Color3.new(85,0,127)
  439. local glowz = Instance.new("ParticleEmitter",fx)
  440. glowz.LightEmission = 1
  441. glowz.Texture = "rbxassetid://284205403"
  442. glowz.Color = ColorSequence.new(wit)
  443. glowz.Size = NumberSequence.new(5)
  444. glowz.Speed = NumberRange.new(25,50)
  445. glowz.LockedToPart = false
  446. glowz.Transparency = NumberSequence.new(0.75)
  447. glowz.RotSpeed = NumberRange.new(-2000,2000)
  448. glowz.Lifetime = NumberRange.new(1)
  449. glowz.Rate = 50000
  450. glowz.VelocitySpread = 9001
  451. local glowz2 = Instance.new("ParticleEmitter",fx)
  452. glowz2.LightEmission = 0.5
  453. glowz.Texture = "rbxassetid://284205403"
  454. glowz2.Color = ColorSequence.new(wit2)
  455. glowz2.Size = NumberSequence.new(5)
  456. glowz2.Speed = NumberRange.new(25,50)
  457. glowz2.LockedToPart = false
  458. glowz2.Transparency = NumberSequence.new(0.75)
  459. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  460. glowz2.Lifetime = NumberRange.new(1)
  461. glowz2.Rate = 50000
  462. glowz2.VelocitySpread = 9001
  463. fx.Anchored = true
  464. fx.Material = "Neon"
  465. fx.CanCollide = false
  466. fx.Locked = true
  467. fx.Transparency = 1
  468. fx.Material = "Neon"
  469. fx.Size = Vector3.new(1,1,1)
  470. fx.TopSurface = "SmoothNoOutlines"
  471. fx.BottomSurface = "SmoothNoOutlines"
  472. fx.BrickColor = BrickColor.new("Really black")
  473. fxm = Instance.new("SpecialMesh",fx)
  474. fxm.MeshType = "Sphere"
  475. local sa2 = Instance.new("Sound",Torso)
  476. sa2.SoundId = "rbxassetid://93724183"
  477. sa2.Pitch = 0.5
  478. sa2.Volume = 5
  479. sa2.Looped = false
  480. sa2:Play()
  481. local value = 1
  482. fxm.Scale = Vector3.new(1,1,1)
  483. for i = 1, 20 do rs:wait()
  484. value = value - 0.05
  485. fx.Transparency = fx.Transparency - (1/20)
  486. fx.CFrame = Torso.CFrame
  487. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  488. rs:wait()
  489. end
  490.  
  491.  
  492. selectionBoxOfTorso:Destroy()
  493. selectionBoxOfRightArm:Destroy()
  494. selectionBoxOfRightLeg:Destroy()
  495. selectionBoxOfLeftArm:Destroy()
  496. selectionBoxOfLeftLeg:Destroy()
  497. LightOnBody:Destroy()
  498.  
  499.  
  500. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  501. selectionBoxOfTorso.Adornee = Torso
  502. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  503. selectionBoxOfTorso.LineThickness = 0.01
  504. selectionBoxOfTorso.Transparency = 0
  505.  
  506. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  507. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  508. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  509. selectionBoxOfRightArm.LineThickness = 0.01
  510. selectionBoxOfRightArm.Transparency = 0
  511.  
  512. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  513. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  514. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  515. selectionBoxOfRightLeg.LineThickness = 0.01
  516. selectionBoxOfRightLeg.Transparency = 0
  517.  
  518. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  519. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  520. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  521. selectionBoxOfLeftArm.LineThickness = 0.01
  522. selectionBoxOfLeftArm.Transparency = 0
  523.  
  524. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  525. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  526. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  527. selectionBoxOfLeftLeg.LineThickness = 0.01
  528. selectionBoxOfLeftLeg.Transparency = 0
  529.  
  530.  
  531.  
  532.  
  533. local Orbd = Instance.new("Part", char)
  534. Orbd.Name = "Orbd"
  535. Orbd.Shape = Enum.PartType.Ball
  536. Orbd.CanCollide = false
  537.  
  538. Orbd.BrickColor = BrickColor.new("Royal purple")
  539.  
  540. Orbd.Transparency = 0
  541. Orbd.Material = "Neon"
  542. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  543. Orbd.TopSurface = Enum.SurfaceType.Smooth
  544. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  545.  
  546. local Weld = Instance.new("Weld", Orbd)
  547. Weld.Part0 = char.Head
  548. Weld.Part1 = Orbd
  549. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  550. local glov = Instance.new("PointLight", Orbd)
  551. glov.Brightness = 3000
  552. glov.Range = 20
  553. glov.Color = Color3.new(255, 0, 255)
  554.  
  555. --------------------------------------------------------
  556. local Orbvc = Instance.new("Part", char)
  557. Orbvc.Name = "Orbvc"
  558. Orbvc.Shape = Enum.PartType.Ball
  559. Orbvc.CanCollide = false
  560.  
  561. Orbvc.BrickColor = BrickColor.new("Royal purple")
  562.  
  563. Orbvc.Transparency = 0
  564. Orbvc.Material = "Neon"
  565. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  566. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  567. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  568.  
  569. local Weld = Instance.new("Weld", Orbvc)
  570. Weld.Part0 = char.Head
  571. Weld.Part1 = Orbvc
  572. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  573. local glo = Instance.new("PointLight", Orbvc)
  574. glo.Brightness = 3000
  575. glo.Range = 20
  576. glo.Color = Color3.new(255, 0, 255)
  577. ----------------------------------------------------
  578.  
  579.  
  580.  
  581.  
  582.  
  583.  
  584.  
  585.  
  586.  
  587.  
  588. function FindNearestTorso(Position,Distance,SinglePlayer)
  589. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  590. local List = {}
  591. for i,v in pairs(workspace:GetChildren())do
  592. if v:IsA("Model")then
  593. if v:findFirstChild("Torso")then
  594. if v ~= char then
  595. if(v.Torso.Position -Position).magnitude <= Distance then
  596. table.insert(List,v)
  597. end
  598. end
  599. end
  600. end
  601. end
  602. return List
  603. end
  604.  
  605.  
  606.  
  607.  
  608. GroundWave1 = function()
  609. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  610. local Colors = {"Royal purple", "Really black"}
  611. local wave = Instance.new("Part", Torso)
  612. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  613. wave.Anchored = true
  614. wave.CanCollide = false
  615. wave.Locked = true
  616. wave.Size = Vector3.new(1, 1, 1)
  617. wave.TopSurface = "Smooth"
  618. wave.BottomSurface = "Smooth"
  619. wave.Transparency = 0.35
  620. wave.CFrame = HandCF
  621. wm = Instance.new("SpecialMesh", wave)
  622. wm.MeshId = "rbxassetid://3270017"
  623. coroutine.wrap(function()
  624. for i = 1, 30, 1 do
  625. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  626. wave.Size = wm.Scale
  627. wave.CFrame = HandCF
  628. wave.Transparency = i/30
  629. wait()
  630. end
  631. wait()
  632. wave:Destroy()
  633. end)()
  634. end
  635. ----------------------------------------------------
  636.  
  637.  
  638. GroundWave3 = function()
  639. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  640. local Colors = {"Royal purple", "Royal purple"}
  641. local wave = Instance.new("Part", torso)
  642. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  643. wave.Anchored = true
  644. wave.CanCollide = false
  645. wave.Locked = true
  646. wave.Size = Vector3.new(1, 1, 1)
  647. wave.TopSurface = "Smooth"
  648. wave.BottomSurface = "Smooth"
  649. wave.Transparency = 0.35
  650. wave.CFrame = HandCF
  651. wm = Instance.new("SpecialMesh", wave)
  652. wm.MeshId = "rbxassetid://3270017"
  653. coroutine.wrap(function()
  654. for i = 1, 14, 1 do
  655. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  656. wave.Size = wm.Scale
  657. wave.CFrame = HandCF
  658. wave.Transparency = i/14
  659. wait()
  660. end
  661. wait()
  662. wave:Destroy()
  663. end)()
  664. end
  665.  
  666.  
  667.  
  668.  
  669.  
  670. local acos = math.acos
  671. local sqrt = math.sqrt
  672. local Vec3 = Vector3.new
  673. local fromAxisAngle = CFrame.fromAxisAngle
  674.  
  675. local function toAxisAngle(CFr)
  676. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  677. local Angle = math.acos((R00+R11+R22-1)/2)
  678. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  679. A = A == 0 and 0.00001 or A
  680. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  681. B = B == 0 and 0.00001 or B
  682. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  683. C = C == 0 and 0.00001 or C
  684. local x = (R21-R12)/sqrt(A)
  685. local y = (R02-R20)/sqrt(B)
  686. local z = (R10-R01)/sqrt(C)
  687. return Vec3(x,y,z),Angle
  688. end
  689.  
  690. local acos = math.acos
  691. local sqrt = math.sqrt
  692. local Vec3 = Vector3.new
  693. local fromAxisAngle = CFrame.fromAxisAngle
  694.  
  695. local function toAxisAngle(CFr)
  696. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  697. local Angle = math.acos((R00+R11+R22-1)/2)
  698. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  699. A = A == 0 and 0.00001 or A
  700. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  701. B = B == 0 and 0.00001 or B
  702. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  703. C = C == 0 and 0.00001 or C
  704. local x = (R21-R12)/sqrt(A)
  705. local y = (R02-R20)/sqrt(B)
  706. local z = (R10-R01)/sqrt(C)
  707. return Vec3(x,y,z),Angle
  708. end
  709.  
  710. function ApplyTrig(Num,Func)
  711. local Min,Max = Func(0),Func(1)
  712. local i = Func(Num)
  713. return (i-Min)/(Max-Min)
  714. --[[if Func == "sin" then
  715. return (math.sin((1-Num)*math.pi)+1)/2
  716. elseif Func == "cos" then
  717. return (math.cos((1-Num)*math.pi)+1)/2
  718. end]]
  719. end
  720.  
  721. function LerpCFrame(CFrame1,CFrame2,Num)
  722. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  723. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  724. end
  725.  
  726.  
  727.  
  728. local togglecamshake = true
  729.  
  730. function camshake(partoz, magn, intens)
  731. if togglecamshake == true then
  732. return
  733. end
  734. for _, guy in pairs(workspace:GetChildren()) do
  735. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  736. coroutine.resume(coroutine.create(function()
  737. local humz = guy:FindFirstChild("Humanoid")
  738. local torse = guy:FindFirstChild("Torso")
  739. for _ = 1, 5 * intens do
  740. wait()
  741. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  742. end
  743. humz.CameraOffset = Vector3.new(0, 0, 0)
  744. end))
  745. end
  746. end
  747. end
  748.  
  749.  
  750. function Crater(Torso,Radius)
  751. Spawn(function()
  752. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  753. local Ignore = {}
  754. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  755. if v.Character ~= nil then
  756. Ignore[#Ignore+1] = v.Character
  757. end
  758. end
  759. if Hit == nil then return end
  760. local Parts = {}
  761. for i = 1,360,10 do
  762. local P = Instance.new("Part",Torso.Parent)
  763. P.Anchored = true
  764. P.FormFactor = "Custom"
  765. P.BrickColor = BrickColor.new("Royal purple")
  766. P.Material = "Granite"
  767. P.TopSurface = "Smooth"
  768. P.BottomSurface = "Smooth"
  769. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  770. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  771. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  772. if math.random(0,5) == 0 then -- rubble
  773. local P = Instance.new("Part",Torso.Parent)
  774. P.Anchored = true
  775. P.FormFactor = "Custom"
  776. P.BrickColor = BrickColor.new("Royal Purple")
  777. P.Material = Hit.Material
  778. P.TopSurface = "Smooth"
  779. P.BottomSurface = "Smooth"
  780. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  781. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  782. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  783. end
  784. end
  785. for i = 0,1,0.05 do
  786. for i2,v in pairs(Parts) do
  787. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  788. end
  789. wait(0.02)
  790. end
  791. for i,v in pairs(Parts) do
  792. if v[1].Size.X > 2.1 then
  793. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  794. end
  795. v[1].Anchored = false
  796. end
  797. for i = 0,1,0.05 do
  798. for i2,v in pairs(Parts) do
  799. v[1].Transparency = i
  800. if i == 1 then
  801. v[1]:Destroy()
  802. elseif i >= 0.25 then
  803. v[1].CanCollide = false
  804. end
  805. end
  806. wait(0.02)
  807. end
  808. Parts = nil
  809. end)
  810. end
  811.  
  812.  
  813.  
  814. GroundWave = function()
  815. if Transforming == true then
  816. local value = 5
  817. local value2 = 10
  818. local value3 = 20
  819. local sa2 = Instance.new("Sound",Torso)
  820. sa2.SoundId = "rbxassetid://393621716"
  821. sa2.Pitch = 1
  822. sa2.Volume = 10
  823. sa2.Looped = false
  824. sa2:Play()
  825. local wave = Instance.new("Part", Torso)
  826. local glowz = Instance.new("ParticleEmitter",wave)
  827. glowz.LightEmission = 1
  828. glowz.Texture = "rbxassetid://284205403"
  829. glowz.Color = ColorSequence.new(wit)
  830. glowz.Size = NumberSequence.new(30)
  831. glowz.Speed = NumberRange.new(25,100)
  832. glowz.LockedToPart = false
  833. glowz.Transparency = NumberSequence.new(0.75)
  834. glowz.RotSpeed = NumberRange.new(-2000,2000)
  835. glowz.Lifetime = NumberRange.new(1)
  836. glowz.Rate = 50000
  837. glowz.VelocitySpread = 9001
  838. local glowz2 = Instance.new("ParticleEmitter",wave)
  839. glowz2.LightEmission = 1
  840. glowz.Texture = "rbxassetid://284205403"
  841. glowz2.Color = ColorSequence.new(wit)
  842. glowz2.Size = NumberSequence.new(30)
  843. glowz2.Speed = NumberRange.new(25,100)
  844. glowz2.LockedToPart = false
  845. glowz2.Transparency = NumberSequence.new(0.75)
  846. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  847. glowz2.Lifetime = NumberRange.new(1)
  848. glowz2.Rate = 50000
  849. glowz2.VelocitySpread = 9001
  850. wave.BrickColor = BrickColor.new("Really black")
  851. wave.Anchored = true
  852. wave.CanCollide = false
  853. wave.Locked = true
  854. wave.Size = Vector3.new(1, 1, 1)
  855. wave.TopSurface = "Smooth"
  856. wave.BottomSurface = "Smooth"
  857. wave.Transparency = 0.35
  858. wave.CFrame = fx.CFrame
  859. wave.Material = "Neon"
  860. wm = Instance.new("SpecialMesh", wave)
  861. wm.MeshType = "Sphere"
  862. wm.Scale = Vector3.new(1,1,1)
  863. local wave2 = Instance.new("Part", Torso)
  864. wave2.BrickColor = TorsoColor
  865. wave2.Anchored = true
  866. wave2.CanCollide = false
  867. wave2.Locked = true
  868. wave2.Size = Vector3.new(1, 1, 1)
  869. wave2.TopSurface = "Smooth"
  870. wave2.BottomSurface = "Smooth"
  871. wave2.Transparency = 0.35
  872. wave2.CFrame = fx.CFrame
  873. wave2.Material = "Neon"
  874. wm2 = Instance.new("SpecialMesh", wave2)
  875. wm2.MeshType = "FileMesh"
  876. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  877. wm2.Scale = Vector3.new(1,1,1)
  878. local wave3 = Instance.new("Part", Torso)
  879. wave3.BrickColor = BrickColor.new("Really black")
  880. wave3.Anchored = true
  881. wave3.CanCollide = false
  882. wave3.Locked = true
  883. wave3.Size = Vector3.new(1, 1, 1)
  884. wave3.TopSurface = "Smooth"
  885. wave3.BottomSurface = "Smooth"
  886. wave3.Transparency = 0.35
  887. wave3.CFrame = fx.CFrame
  888. wave3.Material = "Neon"
  889. wm3 = Instance.new("SpecialMesh", wave3)
  890. wm3.MeshType = "FileMesh"
  891. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  892. wm3.Scale = Vector3.new(1,1,1)
  893. coroutine.wrap(function()
  894. for i = 1, 18, 1 do
  895. value = value - 0.5
  896. value2 = value2 - 0.75*1.5
  897. value3 = value3 - 0.475*1.5
  898. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  899. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  900. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  901. --wave.Size = wm.Scale
  902. wave.CFrame = fx.CFrame
  903. wave.Transparency = i/14
  904. --wave2.Size = wm2.Scale
  905. wave2.CFrame = fx.CFrame
  906. wave2.Rotation = Vector3.new(90, 0, 0)
  907. wave2.Transparency = i/14
  908. --wave3.Size = wm3.Scale
  909. wave3.CFrame = fx.CFrame
  910. wave3.Rotation = Vector3.new(90, 0, 0)
  911. wave3.Transparency = i/14
  912. wait()
  913. glowz.Rate = 0
  914. glowz2.Rate = 0
  915. end
  916. wait()
  917. wave:Destroy()
  918. wave2:Destroy()
  919. wave3:Destroy()
  920. end)()
  921. elseif Transforming == false then
  922. wait()
  923. end
  924. end
  925.  
  926. for i = 1, 100 do rs:wait()
  927. fx.CFrame = Torso.CFrame
  928. end
  929.  
  930. spawn(function()
  931. while wait(1) do
  932. GroundWave()
  933. end
  934. end)
  935.  
  936.  
  937.  
  938.  
  939.  
  940.  
  941. local RbxUtility = LoadLibrary("RbxUtility")
  942. local Create = RbxUtility.Create
  943.  
  944. function RemoveOutlines(part)
  945. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  946. end
  947. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  948. local Part = Create("Part"){
  949. Parent = Parent,
  950. Reflectance = Reflectance,
  951. Transparency = Transparency,
  952. CanCollide = false,
  953. Locked = true,
  954. BrickColor = BrickColor.new(tostring(BColor)),
  955. Name = Name,
  956. Size = Size,
  957. Material = Material,
  958. }
  959. RemoveOutlines(Part)
  960. return Part
  961. end
  962. local Effects = {}
  963.  
  964.  
  965.  
  966. wait(2)
  967. local Muss = Instance.new("Sound",char)
  968. Muss.SoundId = "rbxassetid://740852050"
  969. Muss.Pitch = 1
  970. Muss.Volume = 1
  971. Muss.Looped = true
  972. Muss:Play()
  973. Transforming = false
  974.  
  975.  
  976. local value2 = 1
  977. for i = 1, 20 do rs:wait()
  978. value2 = value2 - 0.05
  979. glowz.Rate = 0
  980. glowz2.Rate = 0
  981. fx.Transparency = fx.Transparency + (1/20)
  982. fx.CFrame = torso.CFrame
  983. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  984. rs:wait()
  985. end
  986.  
  987.  
  988. local Mus = Instance.new("Sound",char)
  989. Mus.SoundId = "rbxassetid://752647397"
  990. Mus.Pitch = 1
  991. Mus.Volume = 40
  992. Mus.Looped = false
  993. wait(0.3)
  994. Mus:Play()
  995.  
  996. glowz:Destroy()
  997. glowz2:Destroy()
  998. for i = 1,20 do
  999.  
  1000. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1003. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1004. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1005. end
  1006. wait(1)
  1007. for i = 1,20 do
  1008. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1009. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1010. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1011.  
  1012. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1014.  
  1015. end
  1016.  
  1017.  
  1018. wait(5)
  1019.  
  1020. wait(1.3)
  1021. for i = 1,20 do
  1022. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1023.  
  1024.  
  1025. end
  1026. wait(0.4)
  1027. for i = 1,20 do
  1028.  
  1029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1030. end
  1031. wait(0.6)
  1032. for i = 1,20 do
  1033. wait()
  1034. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1035. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1036. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1039. end
  1040. wait(0.2)
  1041. for i = 1,20 do
  1042. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1043. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1044. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1045.  
  1046. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1047. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1048.  
  1049. end
  1050. wait()
  1051.  
  1052. camshake(torso, 48, 6)
  1053. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1054. if v:FindFirstChild('Humanoid') then
  1055. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1056. end
  1057. end
  1058.  
  1059.  
  1060.  
  1061.  
  1062. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1063. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1064. end
  1065.  
  1066. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1067. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1068. end
  1069. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1070. TBlast.BrickColor = BrickColor.new("Pink")
  1071. TBlast.Transparency = 1
  1072. TBlast.Anchored = true
  1073. TBlast.CanCollide = false
  1074. TBlast.CFrame = root.CFrame
  1075. TBlast.Size = Vector3.new(2,2,2)
  1076. TBMesh.Parent = TBlast
  1077. TBMesh.MeshType = "Sphere"
  1078. game.Lighting.Brightness = 0
  1079. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1080. game.Lighting.TimeOfDay = 0.1
  1081. game.Lighting.FogEnd = 1000
  1082. game.Lighting.FogColor = TBlast.BrickColor.Color
  1083. game.Lighting.TimeOfDay = "00:00:00"
  1084. game.Lighting.Ambient = Color3.new(0,0,0)
  1085. game.Lighting.FogColor = Color3.new(0,0,0)
  1086. game.Lighting.FogEnd = 500
  1087. game.Lighting.FogStart = 0
  1088. game.Lighting.GlobalShadows = true
  1089.  
  1090.  
  1091.  
  1092. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1093. local valuer = 5
  1094. local valuer2 = 10
  1095. local valuer3 = 15
  1096. local sa2 = Instance.new("Sound",torso)
  1097. sa2.SoundId = "rbxassetid://130972023"
  1098. sa2.Pitch = 1
  1099. sa2.Volume = 5
  1100. sa2.Looped = false
  1101. sa2:Play()
  1102. local sar2 = Instance.new("Sound",torso)
  1103. sar2.SoundId = "rbxassetid://153274423"
  1104. sar2.Pitch = 1
  1105. sar2.Volume = 5
  1106. sar2.Looped = false
  1107. sar2:Play()
  1108. Crater(torso,67)
  1109.  
  1110. GroundWave4 = function()
  1111.  
  1112. local wave = Instance.new("Part", torso)
  1113. wave.BrickColor = BrickColor.new("Royal purple")
  1114. wave.Anchored = true
  1115. wave.CanCollide = false
  1116. wave.Locked = true
  1117. wave.Size = Vector3.new(1, 1, 1)
  1118. wave.TopSurface = "Smooth"
  1119. wave.BottomSurface = "Smooth"
  1120. wave.Transparency = 0.35
  1121. wave.CFrame = fx.CFrame
  1122. wm = Instance.new("SpecialMesh", wave)
  1123. wm.MeshType = "Sphere"
  1124. wm.Scale = Vector3.new(1,1,1)
  1125. coroutine.wrap(function()
  1126. for i = 1, 18, 1 do
  1127. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1128. --wave.Size = wm.Scale
  1129. wave.CFrame = fx.CFrame
  1130. wave.Transparency = i/14
  1131. wait()
  1132. end
  1133. wait()
  1134. wave:Destroy()
  1135. end)()
  1136.  
  1137. end
  1138.  
  1139.  
  1140.  
  1141.  
  1142.  
  1143. GroundWave1()
  1144.  
  1145.  
  1146. CV="Pastel blue"
  1147.  
  1148. local txt = Instance.new("BillboardGui", Char)
  1149. txt.Adornee = Char .Head
  1150. txt.Name = "_status"
  1151. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1152. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1153. local text = Instance.new("TextLabel", txt)
  1154. text.Size = UDim2.new(10, 0, 7, 0)
  1155. text.FontSize = "Size24"
  1156. text.TextScaled = true
  1157. text.TextTransparency = 0
  1158. text.BackgroundTransparency = 1
  1159. text.TextTransparency = 0
  1160. text.TextStrokeTransparency = 0
  1161. text.Font = "Antique"
  1162. text.TextStrokeColor3 = Color3.new(170,0,255)
  1163.  
  1164. v=Instance.new("Part")
  1165. v.Name = "ColorBrick"
  1166. v.Parent=Player.Character
  1167. v.FormFactor="Symmetric"
  1168. v.Anchored=true
  1169. v.CanCollide=false
  1170. v.BottomSurface="Smooth"
  1171. v.TopSurface="Smooth"
  1172. v.Size=Vector3.new(10,5,3)
  1173. v.Transparency=1
  1174. v.CFrame=Char.Torso.CFrame
  1175. v.BrickColor=BrickColor.new(CV)
  1176. v.Transparency=1
  1177. text.TextColor3 = Color3.new(0,0,0)
  1178. v.Shape="Block"
  1179. text.Text = "The Omni-God of Erradication"
  1180.  
  1181.  
  1182.  
  1183.  
  1184. ROW = function(out, trans, s, wt, t, ang, plus)
  1185. for i = 1, 360, 360/t do
  1186. local c = Instance.new("Part", game.Workspace)
  1187. c.FormFactor = 3
  1188. c.TopSurface = 0
  1189. c.BottomSurface = 0
  1190. c.Size = s
  1191. c.Anchored = true
  1192. c.CanCollide = wt
  1193. c.Transparency = trans
  1194. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1195. c.Locked = true
  1196. game.Debris:AddItem(c,15)
  1197. end
  1198. end
  1199.  
  1200. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1201.  
  1202.  
  1203.  
  1204.  
  1205.  
  1206.  
  1207.  
  1208. local wave = Instance.new("Part", torso)
  1209. wave.BrickColor = TorsoColor
  1210. wave.Anchored = true
  1211. wave.CanCollide = false
  1212. wave.Locked = true
  1213. wave.Size = Vector3.new(1, 1, 1)
  1214. wave.TopSurface = "Smooth"
  1215. wave.BottomSurface = "Smooth"
  1216. wave.Transparency = 0.35
  1217. wave.CFrame = HandCF
  1218. wm = Instance.new("SpecialMesh", wave)
  1219. wm.MeshId = "rbxassetid://3270017"
  1220. local wave2 = Instance.new("Part", torso)
  1221. wave2.BrickColor = BrickColor.new("Really black")
  1222. wave2.Anchored = true
  1223. wave2.CanCollide = false
  1224. wave2.Locked = true
  1225. wave2.Size = Vector3.new(1, 1, 1)
  1226. wave2.TopSurface = "Smooth"
  1227. wave2.BottomSurface = "Smooth"
  1228. wave2.Transparency = 0.35
  1229. wave2.CFrame = HandCF
  1230. wm2 = Instance.new("SpecialMesh", wave2)
  1231. wm2.MeshId = "rbxassetid://3270017"
  1232. local wave3 = Instance.new("Part", torso)
  1233. wave3.BrickColor = TorsoColor
  1234. wave3.Anchored = true
  1235. wave3.CanCollide = false
  1236. wave3.Locked = true
  1237. wave3.Size = Vector3.new(1, 1, 1)
  1238. wave3.TopSurface = "Smooth"
  1239. wave3.BottomSurface = "Smooth"
  1240. wave3.Transparency = 0.35
  1241. wave3.CFrame = HandCF
  1242. wm3 = Instance.new("SpecialMesh", wave3)
  1243. wm3.MeshId = "rbxassetid://3270017"
  1244. coroutine.wrap(function()
  1245. for i = 1, 14, 1 do
  1246. valuer = valuer - 0.35
  1247. valuer2 = valuer - 0.45
  1248. valuer3 = valuer3 - 0.475
  1249. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1250. wave.Size = wm.Scale
  1251. wave.CFrame = HandCF
  1252. wave.Transparency = i/14
  1253. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1254. wave2.Size = wm2.Scale
  1255. wave2.CFrame = HandCF
  1256. wave2.Transparency = i/14
  1257. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1258. wave3.Size = wm2.Scale
  1259. wave3.CFrame = HandCF
  1260. wave3.Transparency = i/14
  1261. wait()
  1262. end
  1263. wait()
  1264. wave:Destroy()
  1265. wave2:Destroy()
  1266. end)()
  1267.  
  1268. local torso = game.Players.LocalPlayer.Character.Torso
  1269. local block = Instance.new("Part",torso)
  1270. block.Size = Vector3.new(0.1,0.1,0.1)
  1271. block.Position = block.Position + Vector3.new(2,2,2)
  1272. block.Transparency = 1
  1273. local weld = Instance.new("Weld",torso)
  1274. weld.Part0 = torso
  1275. weld.Part1 = block
  1276. weld.C0 = CFrame.new(0,5,0)
  1277. local tables = {5,4,3,2,1}
  1278. local part = Instance.new("ParticleEmitter")
  1279. part.Parent = game.Players.LocalPlayer.Character.Torso
  1280. part.LockedToPart = true
  1281.  
  1282. part.Texture = "rbxassetid://300899196"
  1283. part.Transparency = NumberSequence.new(0.7)
  1284. part.Lifetime = NumberRange.new(2)
  1285. part.Rate = 30
  1286. local part2 = Instance.new("ParticleEmitter",block)
  1287. part2.Lifetime = NumberRange.new(5)
  1288. part2.Speed = NumberRange.new(0)
  1289. part2.Size = NumberSequence.new(18)
  1290. part2.LockedToPart = true
  1291. part2.Transparency = NumberSequence.new(0.5)
  1292. part2.Rate = 3
  1293. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1294. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1295. local model = Instance.new("Model",torso)
  1296.  
  1297. local ball0 = Instance.new("Part",model)
  1298. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1299. ball0.Transparency = 0.5
  1300. ball0.BrickColor = BrickColor.new("Royal purple")
  1301. ball0.Size = Vector3.new(1,1,1)
  1302. ball0mesh = Instance.new("SpecialMesh",ball0)
  1303. ball0mesh.MeshType = "Sphere"
  1304. ball0mesh.Scale = Vector3.new(1,1,1)
  1305. ballweld = Instance.new("Weld",model)
  1306. ballweld.Part0 = torso
  1307. ballweld.Part1 = ball0
  1308.  
  1309.  
  1310.  
  1311.  
  1312. for i = 1,15 do
  1313. wait(0.1)
  1314. part2.Size = NumberSequence.new(15)
  1315. for i = 1 , 3 do
  1316. wait()
  1317. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1318.  
  1319. end
  1320.  
  1321. wait(0.1)
  1322. part2.Size = NumberSequence.new(8)
  1323. ball0mesh.Scale = Vector3.new(1,1,1)
  1324.  
  1325. end
  1326.  
  1327. hum.WalkSpeed = 16
  1328. Muss.Volume = 8
  1329.  
  1330.  
  1331. Charging = true
  1332. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1333. function FDebris()
  1334. repeat
  1335. local p = Instance.new('Part',Torso)
  1336. p.formFactor = 'Custom'
  1337. p.Size = Vector3.new(1,1,1)
  1338. p.BrickColor = BrickColor.new("Dark indigo")
  1339. p.CanCollide = false
  1340. p.Transparency = 0.2
  1341. p.Anchored = true
  1342. p.Locked=true
  1343. p.Material = "Neon"
  1344. s = math.random(1,40)/10
  1345. local m = Instance.new("BlockMesh",p)
  1346. m.Scale = Vector3.new(s,s,s)
  1347. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1348. --[[coroutine.wrap(function()
  1349. wait(2)
  1350. while Charging == true do
  1351. wait(2)
  1352. GroundWave1()
  1353. wait(2)
  1354. end
  1355. end)()]]--
  1356.  
  1357. spawn(function()
  1358. while rs:wait() do
  1359. if p.Transparency >= 1 then p:Destroy() break end
  1360. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1361. p.Transparency = p.Transparency+0.01
  1362. end
  1363. end)
  1364. wait(.3)
  1365. until Charging == false
  1366. end
  1367.  
  1368.  
  1369. spawn(function()
  1370. while wait(.01)
  1371. do
  1372. FDebris()
  1373. end
  1374. end)
  1375.  
  1376.  
  1377.  
  1378. FloatPart = function()
  1379. local Part = Instance.new('Part',Torso)
  1380. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1381. Part.Anchored = true
  1382. Part.Material = 'Neon'
  1383. Part.CanCollide = false
  1384. Part.BrickColor = BrickColor.new("Royal purple")
  1385. local Mesh = Instance.new('SpecialMesh',Part)
  1386. Mesh.Scale = Vector3.new(4,4,.2)
  1387. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1388. Mesh.VertexColor = Vector3.new(0,170,255)
  1389. spawn(function()
  1390. for i = 1,30 do
  1391. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1392. Part.Transparency = Part.Transparency + .035
  1393. game["Run Service"].RenderStepped:wait()
  1394. end
  1395. Part:Destroy()
  1396. end)
  1397. end;
  1398.  
  1399. DubPart = function()
  1400. local Part = Instance.new('Part',Torso)
  1401. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1402. Part.Anchored = true
  1403. Part.CanCollide = false
  1404. Part.Material = 'Neon'
  1405. Part.BrickColor = BrickColor.new(SecondaryColor)
  1406. local Mesh = Instance.new('SpecialMesh',Part)
  1407. Mesh.Scale = Vector3.new(7,7,.2)
  1408. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1409. Mesh.VertexColor = Vector3.new(0,170,255)
  1410. spawn(function()
  1411. for i = 1,30 do
  1412. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1413. Part.Transparency = Part.Transparency + .035
  1414. game["Run Service"].RenderStepped:wait()
  1415. end
  1416. Part:Destroy()
  1417. end)
  1418. end;
  1419.  
  1420. Fade = function(Item,t)
  1421. spawn(function()
  1422. for i = 1,20 do
  1423. Item.Transparency = Item.Transparency + .05
  1424. if t then
  1425. wait(t)
  1426. else
  1427. wait()
  1428. end
  1429. end
  1430. Item:Destroy()
  1431. end)
  1432. end
  1433.  
  1434. Particle = function(PrimaryColor)
  1435. local Part = Instance.new('Part',Torso)
  1436. Part.BrickColor = BrickColor.new(PrimaryColor)
  1437. Part.Anchored = true
  1438. Part.Transparency = .3
  1439. Part.CanCollide = false
  1440. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1441. local Mesh = Instance.new('BlockMesh',Part)
  1442. Mesh.Scale = Vector3.new(.05,.1,.1)
  1443. spawn(function()
  1444. for i = 1,40 do
  1445. Part.Transparency = Part.Transparency + .0125
  1446. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1447. game["Run Service"].RenderStepped:wait()
  1448. end
  1449. Part:Destroy()
  1450. end)
  1451. end;
  1452.  
  1453. --[[spawn(function()
  1454. while wait() do
  1455. wait(.05)
  1456. FloatPart()
  1457. wait(.08)
  1458. FloatPart()
  1459. wait(.05)
  1460. DubPart()
  1461. wait(.08)
  1462. end
  1463. end)]]
  1464.  
  1465. game["Run Service"].RenderStepped:connect(function(_)
  1466. Particle("Royale purple")
  1467. Particle("Really black")
  1468. Particle("Royal purple")
  1469. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1470. end)
  1471.  
  1472.  
  1473.  
  1474.  
  1475.  
  1476.  
  1477.  
  1478.  
  1479.  
  1480.  
  1481.  
  1482.  
  1483.  
  1484.  
  1485.  
  1486.  
  1487. function FindNearestTorso(Position,Distance,SinglePlayer)
  1488. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1489. local List = {}
  1490. for i,v in pairs(workspace:GetChildren())do
  1491. if v:IsA("Model")then
  1492. if v:findFirstChild("Torso")then
  1493. if v ~= char then
  1494. if(v.Torso.Position -Position).magnitude <= Distance then
  1495. table.insert(List,v)
  1496. end
  1497. end
  1498. end
  1499. end
  1500. end
  1501. return List
  1502. end
  1503.  
  1504.  
  1505.  
  1506.  
  1507. vt = Vector3.new
  1508.  
  1509.  
  1510.  
  1511. local player = game.Players.LocalPlayer
  1512. local pchar = player.Character
  1513. local mouse = player:GetMouse()
  1514. local cam = workspace.CurrentCamera
  1515.  
  1516. local rad = math.rad
  1517. bodyparts = {}
  1518. local keysDown = {}
  1519. local flySpeed = 0
  1520. local MAX_FLY_SPEED = 150
  1521.  
  1522. local canFly = false
  1523. local flyToggled = false
  1524.  
  1525. local forward, side = 0, 0
  1526. local lastForward, lastSide = 0, 0
  1527.  
  1528. local floatBP = Instance.new("BodyPosition")
  1529. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1530. local flyBV = Instance.new("BodyVelocity")
  1531. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1532. local turnBG = Instance.new("BodyGyro")
  1533. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1534.  
  1535. mouse.KeyDown:connect(function(key)
  1536. keysDown[key] = true
  1537.  
  1538. if key == "f" then
  1539. flyToggled = not flyToggled
  1540.  
  1541. if not flyToggled then
  1542. stanceToggle = "Normal"
  1543. floatBP.Parent = nil
  1544. flyBV.Parent = nil
  1545. turnBG.Parent = nil
  1546. root.Velocity = Vector3.new()
  1547. pchar.Humanoid.PlatformStand = false
  1548. end
  1549. end
  1550.  
  1551. end)
  1552. mouse.KeyUp:connect(function(key)
  1553. keysDown[key] = nil
  1554. end)
  1555.  
  1556. local function updateFly()
  1557.  
  1558.  
  1559.  
  1560.  
  1561. if not flyToggled then return end
  1562.  
  1563. lastForward = forward
  1564. lastSide = side
  1565.  
  1566. forward = 0
  1567. side = 0
  1568.  
  1569. if keysDown.w then
  1570. forward = forward + 1
  1571. end
  1572. if keysDown.s then
  1573. forward = forward - 1
  1574. end
  1575. if keysDown.a then
  1576. side = side - 1
  1577. end
  1578. if keysDown.d then
  1579. side = side + 1
  1580. end
  1581.  
  1582. canFly = (forward ~= 0 or side ~= 0)
  1583.  
  1584. if canFly then
  1585. stanceToggle = "Floating"
  1586. turnBG.Parent = root
  1587. floatBP.Parent = nil
  1588. flyBV.Parent = root
  1589.  
  1590. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1591. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1592. else
  1593. floatBP.position = root.Position
  1594. floatBP.Parent = root
  1595.  
  1596. flySpeed = flySpeed - 1
  1597. if flySpeed < 0 then flySpeed = 0 end
  1598. end
  1599.  
  1600. local camCF = cam.CoordinateFrame
  1601. local in_forward = canFly and forward or lastForward
  1602. local in_side = canFly and side or lastSide
  1603.  
  1604. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1605.  
  1606. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1607. end
  1608.  
  1609. game:service'RunService'.RenderStepped:connect(function()
  1610. if flyToggled then
  1611. pchar.Humanoid.PlatformStand = true
  1612. end
  1613. updateFly()
  1614. end)
  1615.  
  1616.  
  1617.  
  1618. mouse.KeyDown:connect(function(key)
  1619. if key == "b" then
  1620. hum.WalkSpeed = 0
  1621. if Debounces.CanAttack == true then
  1622. Debounces.CanAttack = false
  1623. Debounces.NoIdl = true
  1624. Debounces.on = true
  1625. v = Instance.new("Sound")
  1626. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1627. v.Parent = char
  1628. v.Looped = false
  1629. v.Pitch = 1
  1630. v.Volume = 30
  1631. wait(0.01)
  1632. v:Play()
  1633. wait()
  1634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1636. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1637. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1638. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1640. if Debounces.on == false then
  1641. end
  1642. wait()
  1643. end
  1644. wait()
  1645.  
  1646.  
  1647. local function Shockwave7()
  1648. local ENERGY = Instance.new("Part", Char)
  1649. ENERGY.Name = "ENERGY"
  1650. ENERGY.CanCollide = false
  1651. ENERGY.BrickColor = BrickColor.new("Really black")
  1652. ENERGY.Transparency = 0.2
  1653. ENERGY.TopSurface = 0
  1654. ENERGY.BottomSurface = 0
  1655. ENERGY.Anchored = true
  1656. local cm = Instance.new("CylinderMesh", ENERGY)
  1657. cm.Scale = Vector3.new(1, 20, 1)
  1658. ENERGY.Size = Vector3.new(5, 20, 5)
  1659. ENERGY.CFrame = char.Torso.CFrame
  1660. ENERGY.Touched:connect(function(hit)
  1661. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1662. local Occlude = true
  1663. local NotOccludes = {
  1664. char.Name;
  1665. "Wings";
  1666. "Scythe";
  1667. "Thingy";
  1668. "Thingy2"; -- put all of the names in a table pls
  1669. }
  1670. for i,v in pairs(NotOccludes) do
  1671. if hit.Parent.Name == v then
  1672. Occlude = false
  1673. end
  1674. end
  1675. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1676. if Occlude then
  1677. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1678. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1679. end
  1680. end
  1681. end)
  1682. for i = 1, 50 do
  1683. ENERGY.CFrame = char.Torso.CFrame
  1684. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1685. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1686. wait()
  1687. end
  1688. ENERGY:Destroy()
  1689. end
  1690. Shockwave7()
  1691.  
  1692.  
  1693. pt=Instance.new('Part',torso)
  1694. pt.Anchored=true
  1695. pt.CanCollide=false
  1696. pt.Locked = true
  1697. pt.FormFactor='Custom'
  1698. pt.Size=Vector3.new(1,1,1)
  1699. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1700. pt.Transparency=.6
  1701. pt.BrickColor=BrickColor.new('Royal purple')
  1702. msh=Instance.new('SpecialMesh',pt)
  1703. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1704. msh.Scale=Vector3.new(8,4,8)
  1705. pt2=pt:clone()
  1706. pt2.Parent = torso
  1707. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1708. pt2.BrickColor=BrickColor.new("Really black")
  1709. msh2=msh:clone()
  1710. msh2.Parent=pt2
  1711. msh2.Scale=Vector3.new(10,5,10)
  1712.  
  1713. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1714. bl = Instance.new("Part", char)
  1715. bl.Locked = true
  1716. bl.Name = "Shell"
  1717. bl.BrickColor = BrickColor.new("Royal purple")
  1718. bl.Anchored = true
  1719. bl.CanCollide = false
  1720. bl.Transparency = 0
  1721. bl.Reflectance = 0
  1722. bl.BottomSurface = 0
  1723. bl.TopSurface = 0
  1724. bl.Shape = 0
  1725. blm = Instance.new("SpecialMesh",bl)
  1726. blm.MeshType = "Sphere"
  1727. blm.Scale = Vector3.new(1,1,1)
  1728. blm.MeshId = "rbxassetid://9982590"
  1729.  
  1730. coroutine.resume(coroutine.create(function()
  1731. for i=1, math.huge, 4 do
  1732. rs:wait()
  1733. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1734. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1735. bl.Transparency = bl.Transparency + 0.005
  1736. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1737. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1738. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1739. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1740. end
  1741. end))
  1742.  
  1743. for i = 1, 15 do
  1744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1750. if Debounces.on == false then
  1751. break
  1752. end
  1753. wait()
  1754. end
  1755. for i = 1, 15 do
  1756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1762. if Debounces.on == false then
  1763. break
  1764. end
  1765. wait()
  1766. end
  1767. for i = 1, 15 do
  1768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1774. if Debounces.on == false then
  1775. break
  1776. end
  1777. wait()
  1778. end
  1779. for i = 1, 15 do
  1780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1786. if Debounces.on == false then
  1787. break
  1788. end
  1789. wait()
  1790. end
  1791. for i = 1, 15 do
  1792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1794. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1795. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1796. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1797. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1798. if Debounces.on == false then
  1799. break
  1800. end
  1801. wait()
  1802. end
  1803. for i = 1, 10 do
  1804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1810. if Debounces.on == false then
  1811. break
  1812. end
  1813. wait()
  1814. end
  1815. wait(1.4)
  1816. Debounces.NoIdl = false
  1817. hum.WalkSpeed = 5
  1818. Debounces.on = false
  1819. wait()
  1820. if Debounces.CanAttack == false then
  1821. Debounces.CanAttack = true
  1822. v:Destroy()
  1823. bl:Destroy()
  1824. blm:Destroy()
  1825. pt:Destroy()
  1826. pt2:Destroy()
  1827. msh:Destroy()
  1828. msh2:Destroy()
  1829. end
  1830. end
  1831. end)
  1832.  
  1833.  
  1834.  
  1835.  
  1836.  
  1837. local grabbed = false
  1838. local cf = CFrame.new
  1839. local mr = math.rad
  1840. local angles = CFrame.Angles
  1841. local ud = UDim2.new
  1842. local c3 = Color3.new
  1843. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1844. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1845. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1846. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1847.  
  1848. clerp = function(a, b, t)
  1849. return a:lerp(b, t)
  1850. end
  1851.  
  1852. local RbxUtility = LoadLibrary("RbxUtility")
  1853. local Create = RbxUtility.Create
  1854. RemoveOutlines = function(part)
  1855. part.TopSurface = 10
  1856. end
  1857.  
  1858. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1859. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1860. RemoveOutlines(Part)
  1861. return Part
  1862. end
  1863.  
  1864. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1865. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1866. if Mesh == "SpecialMesh" then
  1867. Msh.MeshType = MeshType
  1868. Msh.MeshId = MeshId
  1869. end
  1870. return Msh
  1871. end
  1872.  
  1873.  
  1874.  
  1875.  
  1876.  
  1877.  
  1878.  
  1879. ArtificialHB = Instance.new("BindableEvent", script)
  1880. ArtificialHB.Name = "Heartbeat"
  1881. script:WaitForChild("Heartbeat")
  1882. frame = 0.033333333333333
  1883. tf = 0
  1884. allowframeloss = false
  1885. tossremainder = false
  1886. lastframe = tick()
  1887. script.Heartbeat:Fire()
  1888. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1889. tf = tf + s
  1890. if frame <= tf then
  1891. if allowframeloss then
  1892. script.Heartbeat:Fire()
  1893. lastframe = tick()
  1894. else
  1895. for i = 1, math.floor(tf / frame) do
  1896. script.Heartbeat:Fire()
  1897. end
  1898. lastframe = tick()
  1899. end
  1900. if tossremainder then
  1901. tf = 0
  1902. else
  1903. tf = tf - frame * math.floor(tf / frame)
  1904. end
  1905. end
  1906. end
  1907. )
  1908. swait = function(num)
  1909. if num == 0 or num == nil then
  1910. ArtificialHB.Event:wait()
  1911. else
  1912. for i = 0, num do
  1913. ArtificialHB.Event:wait()
  1914. end
  1915. end
  1916. end
  1917.  
  1918.  
  1919.  
  1920.  
  1921.  
  1922.  
  1923.  
  1924.  
  1925.  
  1926. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1927. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1928. return Weld
  1929. end
  1930.  
  1931. rayCast = function(Position, Direction, Range, Ignore)
  1932. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1933. end
  1934.  
  1935. CreateSound = function(id, par, vol, pit)
  1936. coroutine.resume(coroutine.create(function()
  1937. local sou = Instance.new("Sound", par or workspace)
  1938. sou.Volume = vol
  1939. sou.Pitch = pit or 1
  1940. sou.SoundId = id
  1941. swait()
  1942. sou:play()
  1943. game:GetService("Debris"):AddItem(sou, 6)
  1944. end
  1945. ))
  1946. end
  1947.  
  1948. local getclosest = function(obj, distance)
  1949. local last, lastx = distance + 1, nil
  1950. for i,v in pairs(workspace:GetChildren()) do
  1951. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1952. local t = v.Torso
  1953. local dist = t.Position - obj.Position.magnitude
  1954. if dist <= distance and dist < last then
  1955. last = dist
  1956. lastx = v
  1957. end
  1958. end
  1959. end
  1960. return lastx
  1961. end
  1962.  
  1963. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1964. if hit.Parent == nil then
  1965. return
  1966. end
  1967. local h = hit.Parent:FindFirstChild("Humanoid")
  1968. for _,v in pairs(hit.Parent:children()) do
  1969. if v:IsA("Humanoid") then
  1970. h = v
  1971. end
  1972. end
  1973. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1974. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1975. return
  1976. end
  1977. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1978. game:GetService("Debris"):AddItem(c, 0.5)
  1979. if HitSound ~= nil and HitPitch ~= nil then
  1980. CreateSound(HitSound, hit, 1, HitPitch)
  1981. end
  1982. local Damage = math.random(minim, maxim)
  1983. local blocked = false
  1984. local block = hit.Parent:findFirstChild("Block")
  1985. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1986. blocked = true
  1987. block.Value = block.Value - 1
  1988. print(block.Value)
  1989. end
  1990. if blocked == false then
  1991. h.Health = h.Health - Damage
  1992. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1993. else
  1994. h.Health = h.Health - Damage / 2
  1995. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1996. end
  1997. if Type == "Knockdown" then
  1998. local hum = hit.Parent.Humanoid
  1999. hum.PlatformStand = true
  2000. coroutine.resume(coroutine.create(function(HHumanoid)
  2001. swait(1)
  2002. HHumanoid.PlatformStand = false
  2003. end
  2004. ), hum)
  2005. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2006. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2007. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2008. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2009. game:GetService("Debris"):AddItem(rl, 0.5)
  2010. else
  2011. do
  2012. if Type == "Debuff" then
  2013. print'hi'
  2014. else
  2015. if Type == "Up" then
  2016. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2017. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2018. else
  2019. do
  2020. if Type == "DarkUp" then
  2021. coroutine.resume(coroutine.create(function()
  2022. for i = 0, 1, 0.1 do
  2023. swait()
  2024. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2025. end
  2026. end
  2027. ))
  2028. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2029. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2030. else
  2031. do
  2032. if Type == "Snare" then
  2033. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2034. game:GetService("Debris"):AddItem(bp, 1)
  2035. else
  2036. do
  2037. if Type == "Freeze" then
  2038. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2039. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2040. hit.Parent.Torso.Anchored = true
  2041. coroutine.resume(coroutine.create(function(Part)
  2042. swait(1.5)
  2043. Part.Anchored = false
  2044. end), hit.Parent.Torso)
  2045. game:GetService("Debris"):AddItem(BodPos, 3)
  2046. game:GetService("Debris"):AddItem(BodGy, 3)
  2047. end
  2048. do
  2049. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2050. game:GetService("Debris"):AddItem(debounce, Delay)
  2051. c = Instance.new("ObjectValue")
  2052. c.Name = "creator"
  2053. c.Value = Player
  2054. c.Parent = h
  2055. game:GetService("Debris"):AddItem(c, 0.5)
  2056. end
  2057. end
  2058. end
  2059. end
  2060. end
  2061. end
  2062. end
  2063. end
  2064. end
  2065. end
  2066. end
  2067. end
  2068.  
  2069. ShowDamage = function(Pos, Text, Time, Color)
  2070. local Rate = 0.033333333333333
  2071. if not Pos then
  2072. local Pos = Vector3.new(0, 0, 0)
  2073. end
  2074. local Text = Text or ""
  2075. local Time = Time or 2
  2076. if not Color then
  2077. local Color = Color3.new(1, 0, 1)
  2078. end
  2079. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2080. EffectPart.Anchored = true
  2081. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2082. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2083. game.Debris:AddItem(EffectPart, Time + 0.1)
  2084. EffectPart.Parent = game:GetService("Workspace")
  2085. delay(0, function()
  2086. local Frames = Time / Rate
  2087. for Frame = 1, Frames do
  2088. wait(Rate)
  2089. local Percent = Frame / Frames
  2090. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2091. TextLabel.TextTransparency = Percent
  2092. end
  2093. if EffectPart and EffectPart.Parent then
  2094. EffectPart:Destroy()
  2095. end
  2096. end
  2097. )
  2098. end
  2099.  
  2100. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2101. for _,c in pairs(workspace:children()) do
  2102. local hum = c:findFirstChild("Humanoid")
  2103. if hum ~= nil then
  2104. local head = c:findFirstChild("Torso")
  2105. if head ~= nil then
  2106. local targ = head.Position - Part.Position
  2107. local mag = targ.magnitude
  2108. if mag <= magni and c.Name ~= Player.Name then
  2109. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2110. end
  2111. end
  2112. end
  2113. end
  2114. end
  2115.  
  2116.  
  2117.  
  2118.  
  2119.  
  2120. local effect = Instance.new("Model", Char)
  2121. effect.Name = "Effects"
  2122.  
  2123.  
  2124.  
  2125.  
  2126.  
  2127. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2128. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2129. prt.Anchored = true
  2130. prt.CFrame = cframe
  2131. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2132. game:GetService("Debris"):AddItem(prt, 10)
  2133. if Type == 1 or Type == nil then
  2134. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2135. else
  2136. if Type == 2 then
  2137. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2138. end
  2139. end
  2140. end
  2141.  
  2142.  
  2143.  
  2144.  
  2145. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2146. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2147. prt.Anchored = true
  2148. prt.CFrame = cframe
  2149. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2150. game:GetService("Debris"):AddItem(prt, 10)
  2151. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2152. end
  2153.  
  2154.  
  2155.  
  2156. local grabbing = false
  2157. WindFloor = function()
  2158.  
  2159. end
  2160.  
  2161.  
  2162.  
  2163. bc = BrickColor.new
  2164. function WindFloor2()
  2165. local shur = Instance.new("Part",char)
  2166. local gahd = Instance.new("Sound",shur)
  2167. gahd.SoundId = "rbxassetid://402981977"
  2168. gahd.Volume = 5
  2169. gahd.Pitch = 0.75
  2170. gahd:Play()
  2171. shur.Transparency = 1
  2172. shur.Material = "Neon"
  2173. shur.BrickColor = bc("Royal purple")
  2174. shur.Anchored = true
  2175. shur.CFrame = mouse.Hit
  2176. shur.Rotation = vt(0,math.random(-500,500),0)
  2177. shur.Size = vt(1,0.2,1)
  2178. shur.CanCollide = false
  2179. local dec = Instance.new("Decal",shur)
  2180. dec.Texture = symbolimg
  2181. dec.Face = "Top"
  2182. local dec2 = dec:Clone()
  2183. dec2.Parent = shur
  2184. dec2.Face = "Bottom"
  2185. local Meshshur = Instance.new("CylinderMesh",shur)
  2186. Meshshur.Scale = vt(0,1,0)
  2187. local value1 = 1*2.25
  2188. for i = 0, 50 do
  2189. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2190. value1 = value1 - 0.015*2.25
  2191. wait(0)
  2192. end
  2193. local spart = Instance.new("Part",char)
  2194. local tick = Instance.new("Sound",spart)
  2195. tick.SoundId = "rbxassetid://414516914"
  2196. tick.Volume = 2.5
  2197. tick.Pitch = 0.45
  2198. tick:Play()
  2199. spart.Size = vt(1,1,1)
  2200. spart.BrickColor = BrickColor.new("Royal purple")
  2201. spart.Transparency = 0.1
  2202. spart.Anchored = true
  2203. spart.CanCollide = false
  2204. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2205. local expld = Instance.new("Explosion", spart)
  2206. expld.BlastRadius = 27.5
  2207. expld.Position = spart.Position
  2208. local mesh = Instance.new("SpecialMesh",spart)
  2209. mesh.MeshType = "FileMesh"
  2210. mesh.Scale = vt(1,0.01,1)
  2211. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2212. local parz = spart:Clone()
  2213. local mshe = parz.Mesh
  2214. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2215. parz.CFrame = spart.CFrame
  2216. parz.Parent = char
  2217. local par2 = spart:Clone()
  2218. local msh = par2.Mesh
  2219. par2.Mesh.MeshType = "Sphere"
  2220. par2.Material = "Neon"
  2221. par2.CFrame = spart.CFrame
  2222. par2.BrickColor = BrickColor.new("Royal purple")
  2223. par2.Parent = char
  2224. local par3 = spart:Clone()
  2225. local msh3 = par2.Mesh
  2226. msh3.Scale = vt(15,0,15)
  2227. par3.Mesh.MeshType = "Sphere"
  2228. par3.Material = "Neon"
  2229. par3.CFrame = spart.CFrame
  2230. par3.BrickColor = BrickColor.new("Royal purple")
  2231. par3.Parent = char
  2232. for i = 0, 150 do
  2233. spart.Transparency = spart.Transparency + 0.01
  2234. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2235. spart.Position = spart.Position
  2236. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2237. par2.Transparency = par2.Transparency + 0.01
  2238. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2239. par2.Position = par2.Position
  2240. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2241. par3.Transparency = par2.Transparency + 0.05
  2242. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2243. par3.Position = par2.Position
  2244. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2245. parz.Transparency = par2.Transparency + 0.01
  2246. mshe.Scale = msh.Scale + vt(4,1,4)
  2247. parz.Position = parz.Position
  2248. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2249. wait(0)
  2250. end
  2251. for i = 0, 100 do
  2252. dec.Transparency = dec.Transparency + 0.015
  2253. dec2.Transparency = dec.Transparency
  2254. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2255. value1 = value1 - 0.015*2.25
  2256. wait(0)
  2257. end
  2258. shur:Destroy()
  2259. par2:Destroy()
  2260. spart:Destroy()
  2261. end
  2262.  
  2263.  
  2264.  
  2265.  
  2266.  
  2267.  
  2268.  
  2269. function BlastStorm()
  2270.  
  2271. local lag = Instance.new("Sound", workspace)
  2272. lag.SoundId = "rbxassetid://752783199"
  2273. lag.Volume = 20000
  2274. lag.Pitch = 1
  2275. lag:Play()
  2276. wait(0)
  2277. local ff = Instance.new("ForceField",char)
  2278. local shur = Instance.new("Part",char)
  2279. local gahd = Instance.new("Sound",char)
  2280. gahd.SoundId = "rbxassetid://402981977"
  2281. gahd.Volume = 2.5
  2282. gahd.Pitch = 0.6
  2283. gahd:Play()
  2284. shur.Transparency = 1
  2285. shur.Material = "Neon"
  2286. shur.BrickColor = bc("Royal purple")
  2287. shur.Anchored = true
  2288. shur.CFrame = mouse.Hit
  2289. shur.Size = vt(1,0.2,1)
  2290. shur.CanCollide = false
  2291. local dec = Instance.new("Decal",shur)
  2292. dec.Texture = symbolimg
  2293. dec.Face = "Top"
  2294. local dec2 = dec:Clone()
  2295. dec2.Parent = shur
  2296. dec2.Face = "Bottom"
  2297. local Meshshur = Instance.new("CylinderMesh",shur)
  2298. Meshshur.Scale = vt(0,1,0)
  2299. local value1 = 1*12.5
  2300. for i = 0, 50 do
  2301. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2302. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2303. value1 = value1 - 0.015*12.5
  2304. wait(0)
  2305. end
  2306.  
  2307. wait(0)
  2308. local spart = Instance.new("Part",char)
  2309. local tick = Instance.new("Sound",char)
  2310. tick.SoundId = "rbxassetid://414516914"
  2311. tick.Volume = 2.5
  2312. tick.Pitch = 0.4
  2313. tick:Play()
  2314. local tickz = Instance.new("Sound",char)
  2315. tickz.SoundId = "rbxassetid://435742675"
  2316. tickz.Volume = 1
  2317. tickz.Pitch = 1
  2318. tickz:Play()
  2319. local tickr = Instance.new("Sound",char)
  2320. tickr.SoundId = "rbxassetid://435742675"
  2321. tickr.Volume = 2.5
  2322. tickr.Pitch = 0.5
  2323. tickr:Play()
  2324. local tickel = Instance.new("Sound",char)
  2325. tickel.SoundId = "rbxassetid://2248511"
  2326. tickel.Volume = 3
  2327. tickel.Pitch = 0.2
  2328. tickel:Play()
  2329. spart.Size = vt(1,1,1)
  2330. spart.BrickColor = BrickColor.new("Royal purple")
  2331. spart.Transparency = 0.1
  2332. spart.Anchored = true
  2333. spart.CanCollide = false
  2334. spart.CFrame = mouse.Hit
  2335. local expld = Instance.new("Explosion", spart)
  2336. expld.BlastRadius = 500000
  2337. expld.Position = spart.Position
  2338. local mesh = Instance.new("SpecialMesh",spart)
  2339. mesh.MeshType = "FileMesh"
  2340. mesh.Scale = vt(1,0.01,1)
  2341. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2342. local parz = spart:Clone()
  2343. local mshe = parz.Mesh
  2344. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2345. parz.CFrame = spart.CFrame
  2346. parz.Parent = char
  2347. local par2 = spart:Clone()
  2348. local msh = par2.Mesh
  2349. par2.Mesh.MeshType = "Sphere"
  2350. par2.Material = "Neon"
  2351. par2.CFrame = spart.CFrame
  2352. par2.BrickColor = BrickColor.new("Royal purple")
  2353. par2.Parent = char
  2354. for i = 0, 200 do
  2355. spart.Transparency = spart.Transparency + 0.005
  2356. mesh.Scale = mesh.Scale + vt(10,1,10)
  2357. spart.Position = spart.Position
  2358. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2359. par2.Transparency = par2.Transparency + 0.005
  2360. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2361. par2.Position = par2.Position
  2362. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2363. parz.Transparency = par2.Transparency + 0.005
  2364. mshe.Scale = msh.Scale + vt(6,1,6)
  2365. parz.Position = parz.Position
  2366. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2367. wait(0)
  2368. end
  2369. ff:Destroy()
  2370. for i = 0, 100 do
  2371. dec.Transparency = dec.Transparency + 0.015
  2372. dec2.Transparency = dec.Transparency
  2373. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2374. value1 = value1 - 0.015*12.5
  2375. wait(0)
  2376. end
  2377. shur:Destroy()
  2378. par2:Destroy()
  2379. spart:Destroy()
  2380. tick:Destroy()
  2381. tickr:Destroy()
  2382. tickz:Destroy()
  2383. tickel:Destroy()
  2384. end
  2385.  
  2386.  
  2387.  
  2388.  
  2389.  
  2390.  
  2391.  
  2392.  
  2393. local maincolor = Color3.new(170/255,0/255,255/255)
  2394.  
  2395.  
  2396.  
  2397. function noobyisscripter()
  2398. local hitted = false
  2399. local valuesize = 5
  2400. local lb = Instance.new("Part")
  2401. lb.Parent = char
  2402. lb.Material = "Neon"
  2403. lb.BrickColor = BrickColor.new(maincolor)
  2404. lb.CanCollide = false
  2405. lb.Shape = "Ball"
  2406. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2407. lb.Anchored = false
  2408. lb.Size = vt(1,1,1)
  2409. local thing = Instance.new("SpecialMesh",lb)
  2410. thing.MeshType = "Sphere"
  2411. local trail = Instance.new("ParticleEmitter",lb)
  2412. trail.Texture = "rbxassetid://296874871"
  2413. trail.LightEmission = 0.95
  2414. trail.Color = ColorSequence.new(maincolor)
  2415. trail.Rate = 10000
  2416. trail.Lifetime = NumberRange.new(1.5)
  2417. trail.Speed = NumberRange.new(0,0)
  2418. trail.RotSpeed = NumberRange.new(-500,500)
  2419. local bv = Instance.new("BodyVelocity")
  2420. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2421. bv.velocity = mouse.Hit.lookVector *100
  2422. bv.Parent = lb
  2423. wait(0.1)
  2424. pewdiepie=lb.Touched:connect(function(hit)
  2425. if hitted == false then
  2426. local sd = Instance.new("Sound",lb)
  2427. sd.SoundId = "rbxassetid://138210320"
  2428. sd.Volume = 2.5
  2429. sd:Play()
  2430. hitted = true
  2431. trail.Rate = 0
  2432. lb.Anchored = true
  2433. local explosion = Instance.new("Explosion",lb)
  2434. explosion.BlastRadius = 10
  2435. explosion.Position = lb.Position
  2436. local ex = Instance.new("ParticleEmitter",lb)
  2437. ex.Texture = "rbxassetid://296874871"
  2438. ex.LightEmission = 0.95
  2439. ex.Color = ColorSequence.new(maincolor)
  2440. ex.Rate = 10000
  2441. ex.Lifetime = NumberRange.new(1.75)
  2442. ex.Speed = NumberRange.new(25,45)
  2443. ex.VelocitySpread = 90000
  2444. ex.RotSpeed = NumberRange.new(-500,500)
  2445. for i = 0, 19 do
  2446. wait()
  2447. valuesize = valuesize - 0.25
  2448. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2449. end
  2450. ex.Rate = 0
  2451. for i = 0, 9 do
  2452. wait()
  2453. lb.Transparency = lb.Transparency + 0.1
  2454. end
  2455. wait(5)
  2456. lb:Destroy()
  2457. end
  2458. end)
  2459. end
  2460.  
  2461.  
  2462. mouse.KeyDown:connect(function(key)
  2463. if key == "g" then
  2464. if Debounces.CanAttack == true then
  2465. Debounces.CanAttack = false
  2466. Debounces.on = true
  2467. Debounces.NoIdl = true
  2468. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2469. shot1 = Instance.new("Sound",Torso)
  2470. shot1.SoundId = "rbxassetid://200633492"
  2471. shot1.Looped = false
  2472. shot1.Pitch = 3
  2473. shot1.Volume = 400
  2474. shot1:Play()
  2475. Debounces.RPunch = true
  2476. Debounces.LPunch = true
  2477. Debounces.ks = true
  2478. Debounces.ks2 = true
  2479. for i = 1, 3 do
  2480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2486. if Debounces.on == false then break end
  2487. wait()
  2488. end
  2489. shot1 = Instance.new("Sound",Torso)
  2490. shot1.SoundId = "rbxassetid://200633492"
  2491. shot1.Looped = false
  2492. shot1.Pitch = 3
  2493. shot1.Volume = 400
  2494. shot1:Play()
  2495. wait(0.5)
  2496. noobyisscripter()
  2497. for i = 1, 3 do
  2498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2502. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2503. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2504. if Debounces.on == false then break end
  2505. wait()
  2506. end
  2507. shot1 = Instance.new("Sound",Torso)
  2508. shot1.SoundId = "rbxassetid://200633492"
  2509. shot1.Looped = false
  2510. shot1.Pitch = 3
  2511. shot1.Volume = 400
  2512. shot1:Play()
  2513. wait(0.5)
  2514. noobyisscripter()
  2515. for i = 1, 3 do
  2516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2522. if Debounces.on == false then break end
  2523. wait()
  2524. end
  2525. shot1 = Instance.new("Sound",Torso)
  2526. shot1.SoundId = "rbxassetid://200633492"
  2527. shot1.Looped = false
  2528. shot1.Pitch = 3
  2529. shot1.Volume = 400
  2530. shot1:Play()
  2531. wait(0.5)
  2532. noobyisscripter()
  2533. for i = 1, 3 do
  2534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2536. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2540. if Debounces.on == false then break end
  2541. wait()
  2542. end
  2543. shot1 = Instance.new("Sound",Torso)
  2544. shot1.SoundId = "rbxassetid://200633492"
  2545. shot1.Looped = false
  2546. shot1.Pitch = 3
  2547. shot1.Volume = 400
  2548. shot1:Play()
  2549. wait(0.5)
  2550. noobyisscripter()
  2551. for i = 1, 3 do
  2552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2558. if Debounces.on == false then break end
  2559. wait()
  2560. end
  2561. shot1 = Instance.new("Sound",Torso)
  2562. shot1.SoundId = "rbxassetid://200633492"
  2563. shot1.Looped = false
  2564. shot1.Pitch = 3
  2565. shot1.Volume = 400
  2566. shot1:Play()
  2567. wait(0.5)
  2568. noobyisscripter()
  2569. for i = 1, 3 do
  2570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2576. if Debounces.on == false then break end
  2577. wait()
  2578. end
  2579. shot1 = Instance.new("Sound",Torso)
  2580. shot1.SoundId = "rbxassetid://200633492"
  2581. shot1.Looped = false
  2582. shot1.Pitch = 3
  2583. shot1.Volume = 400
  2584. shot1:Play()
  2585. wait(0.5)
  2586. noobyisscripter()
  2587. for i = 1, 3 do
  2588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2594. if Debounces.on == false then break end
  2595. wait()
  2596. end
  2597. shot1 = Instance.new("Sound",Torso)
  2598. shot1.SoundId = "rbxassetid://200633492"
  2599. shot1.Looped = false
  2600. shot1.Pitch = 3
  2601. shot1.Volume = 400
  2602. shot1:Play()
  2603. wait(0.5)
  2604. noobyisscripter()
  2605. for i = 1, 3 do
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2612. if Debounces.on == false then break end
  2613. wait()
  2614. end
  2615. shot1 = Instance.new("Sound",Torso)
  2616. shot1.SoundId = "rbxassetid://200633492"
  2617. shot1.Looped = false
  2618. shot1.Pitch = 3
  2619. shot1.Volume = 400
  2620. shot1:Play()
  2621. wait(0.5)
  2622. noobyisscripter()
  2623. for i = 1, 3 do
  2624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2630. if Debounces.on == false then break end
  2631. wait()
  2632. end
  2633. shot1 = Instance.new("Sound",Torso)
  2634. shot1.SoundId = "rbxassetid://200633492"
  2635. shot1.Looped = false
  2636. shot1.Pitch = 3
  2637. shot1.Volume = 400
  2638. shot1:Play()
  2639. wait(0.5)
  2640. noobyisscripter()
  2641. for i = 1, 3 do
  2642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2648. if Debounces.on == false then break end
  2649. wait()
  2650. end
  2651. shot1 = Instance.new("Sound",Torso)
  2652. shot1.SoundId = "rbxassetid://200633492"
  2653. shot1.Looped = false
  2654. shot1.Pitch = 3
  2655. shot1.Volume = 400
  2656. shot1:Play()
  2657. wait(0.5)
  2658. noobyisscripter()
  2659. for i = 1, 3 do
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2666. if Debounces.on == false then break end
  2667. wait()
  2668. end
  2669. shot1 = Instance.new("Sound",Torso)
  2670. shot1.SoundId = "rbxassetid://200633492"
  2671. shot1.Looped = false
  2672. shot1.Pitch = 3
  2673. shot1.Volume = 400
  2674. shot1:Play()
  2675. wait(0.5)
  2676. noobyisscripter()
  2677. for i = 1, 3 do
  2678. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2679. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2684. if Debounces.on == false then break end
  2685. wait()
  2686. end
  2687. shot1 = Instance.new("Sound",Torso)
  2688. shot1.SoundId = "rbxassetid://200633492"
  2689. shot1.Looped = false
  2690. shot1.Pitch = 3
  2691. shot1.Volume = 400
  2692. shot1:Play()
  2693. wait(0.5)
  2694. noobyisscripter()
  2695. for i = 1, 3 do
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2702. if Debounces.on == false then break end
  2703. wait()
  2704. end
  2705. shot1 = Instance.new("Sound",Torso)
  2706. shot1.SoundId = "rbxassetid://200633492"
  2707. shot1.Looped = false
  2708. shot1.Pitch = 3
  2709. shot1.Volume = 400
  2710. shot1:Play()
  2711. wait(0.5)
  2712. noobyisscripter()
  2713. for i = 1, 3 do
  2714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2720. if Debounces.on == false then break end
  2721. wait()
  2722. end
  2723. shot1 = Instance.new("Sound",Torso)
  2724. shot1.SoundId = "rbxassetid://200633492"
  2725. shot1.Looped = false
  2726. shot1.Pitch = 3
  2727. shot1.Volume = 400
  2728. shot1:Play()
  2729. wait(0.5)
  2730. noobyisscripter()
  2731. for i = 1, 3 do
  2732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2738. if Debounces.on == false then break end
  2739. wait()
  2740. end
  2741. shot1 = Instance.new("Sound",Torso)
  2742. shot1.SoundId = "rbxassetid://200633492"
  2743. shot1.Looped = false
  2744. shot1.Pitch = 3
  2745. shot1.Volume = 400
  2746. shot1:Play()
  2747. wait(0.5)
  2748. noobyisscripter()
  2749. for i = 1, 3 do
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2756. if Debounces.on == false then break end
  2757. wait()
  2758. end
  2759. shot1 = Instance.new("Sound",Torso)
  2760. shot1.SoundId = "rbxassetid://200633492"
  2761. shot1.Looped = false
  2762. shot1.Pitch = 3
  2763. shot1.Volume = 400
  2764. shot1:Play()
  2765. wait(0.5)
  2766. noobyisscripter()
  2767. for i = 1, 3 do
  2768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2774. if Debounces.on == false then break end
  2775. wait()
  2776. end
  2777. shot1 = Instance.new("Sound",Torso)
  2778. shot1.SoundId = "rbxassetid://200633492"
  2779. shot1.Looped = false
  2780. shot1.Pitch = 3
  2781. shot1.Volume = 400
  2782. shot1:Play()
  2783. wait(0.5)
  2784. noobyisscripter()
  2785. for i = 1, 3 do
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2792. if Debounces.on == false then break end
  2793. wait()
  2794. end
  2795. shot1 = Instance.new("Sound",Torso)
  2796. shot1.SoundId = "rbxassetid://200633492"
  2797. shot1.Looped = false
  2798. shot1.Pitch = 3
  2799. shot1.Volume = 400
  2800. shot1:Play()
  2801. wait(0.5)
  2802. noobyisscripter()
  2803. for i = 1, 3 do
  2804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2810. if Debounces.on == false then break end
  2811. wait()
  2812. end
  2813. shot1 = Instance.new("Sound",Torso)
  2814. shot1.SoundId = "rbxassetid://200633492"
  2815. shot1.Looped = false
  2816. shot1.Pitch = 3
  2817. shot1.Volume = 400
  2818. shot1:Play()
  2819. wait(0.5)
  2820. noobyisscripter()
  2821. for i = 1, 3 do
  2822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2828. if Debounces.on == false then break end
  2829. wait()
  2830. end
  2831.  
  2832. Debounces.LPunch = false
  2833. Debounces.RPunch = false
  2834. Debounces.ks = false
  2835. Debounces.ks2 = false
  2836. if Debounces.CanAttack == false then
  2837. Debounces.CanAttack = true
  2838. Debounces.on = false
  2839. Debounces.NoIdl = false
  2840. end
  2841. end
  2842. end
  2843. end)
  2844.  
  2845.  
  2846.  
  2847.  
  2848. mouse.KeyDown:connect(function(key)
  2849. if key == "r" then
  2850.  
  2851. if Debounces.CanAttack == true then
  2852. Debounces.CanAttack = false
  2853. Debounces.NoIdl = true
  2854. Debounces.on = true
  2855. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2856. function FindNearestTorso(Position,Distance,SinglePlayer)
  2857. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2858. local List = {}
  2859. for i,v in pairs(workspace:GetChildren())do
  2860. if v:IsA("Model")then
  2861. if v:findFirstChild("Torso")then
  2862. if v ~= char then
  2863. if(v.Torso.Position -Position).magnitude <= Distance then
  2864. table.insert(List,v)
  2865. end
  2866. end
  2867. end
  2868. end
  2869. end
  2870. return List
  2871. end
  2872. z = Instance.new("Sound",hed)
  2873. z.SoundId = "rbxassetid://232213955"
  2874. z.Pitch = 1
  2875. z.Volume = 1
  2876. wait(0.2)
  2877. z:Play()
  2878. sp = Instance.new("Part",hed)
  2879. sp.Anchored = true
  2880. sp.CanCollide = false
  2881. sp.Locked = false
  2882. sp.Transparency = 0
  2883. sp.Material = "Neon"
  2884. sp.Size = Vector3.new(1,1,1)
  2885. sp.TopSurface = "SmoothNoOutlines"
  2886. sp.BottomSurface = "SmoothNoOutlines"
  2887. sp.BrickColor = BrickColor.new("Royal purple")
  2888. spm = Instance.new("SpecialMesh",sp)
  2889. spm.MeshType = "Sphere"
  2890. spm.Scale = Vector3.new(100,100,100)
  2891. sp2 = Instance.new("Part", rarm)
  2892. sp2.Name = "Energy"
  2893. sp2.BrickColor = BrickColor.new("Royal purple")
  2894. sp2.Size = Vector3.new(1,1,1)
  2895. sp2.Shape = "Ball"
  2896. sp2.CanCollide = false
  2897. sp2.Anchored = true
  2898. sp2.Locked = true
  2899. sp2.TopSurface = 0
  2900. sp2.BottomSurface = 0
  2901. sp2.Transparency = 1
  2902. spm2 = Instance.new("SpecialMesh",sp2)
  2903. spm2.MeshId = "rbxassetid://9982590"
  2904. spm2.Scale = Vector3.new(100,100,100)
  2905. for i = 1, 20 do
  2906. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2907. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2914. if Debounces.on == false then break end
  2915. rs:wait()
  2916. end
  2917. for i = 1, 100, 20 do rs:wait()
  2918. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2919. end
  2920. for i = 1, 20 do
  2921. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2928. if Debounces.on == false then break end
  2929. rs:wait()
  2930. end
  2931. sp.Transparency = 0
  2932. for i = 1, 20 do
  2933. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2934. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2935. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2937. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2938. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2939. if Debounces.on == false then break end
  2940. rs:wait()
  2941. end
  2942. wait(1)
  2943. sp.Transparency = 0
  2944. sp2.Transparency = 0.84
  2945. for i = 1, 20 do
  2946. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2947. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2948. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2949. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2950. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2951. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2952. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2955. if Debounces.on == false then break end
  2956. rs:wait()
  2957. end
  2958. for i = 1, 2880, 50 do
  2959. rs:wait()
  2960. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2961. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2962. rs:wait()
  2963. end
  2964. sp:Destroy()
  2965. sp2:Destroy()
  2966. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2967. local X = Instance.new("Part",char)
  2968. local O = Instance.new("ObjectValue",X)
  2969. O.Name = "creator"
  2970. X.Locked = true
  2971. X.Name = "Shell"
  2972. X.Anchored = false
  2973. X.CanCollide = false
  2974. X.Transparency = 0
  2975. X.Reflectance = 0
  2976. X.BottomSurface = 0
  2977. X.TopSurface = 0
  2978. X.Shape = 0
  2979. local V = Instance.new("ObjectValue",X)
  2980. V.Value = char
  2981. V.Name = "creator"
  2982. X.BrickColor = BrickColor.new("Royal purple")
  2983. X.Size = Vector3.new(1,1,1)
  2984. X.Material = "Neon"
  2985. local Z = Instance.new("SpecialMesh",X)
  2986. Z.MeshType = "Sphere"
  2987. Z.Scale = Vector3.new(100,100,100)
  2988. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2989. local bv = Instance.new("BodyVelocity",X)
  2990. bv.maxForce = Vector3.new(99999,99999,99999)
  2991. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2992. bv.velocity = X.CFrame.lookVector*65
  2993.  
  2994. Explode = X.Touched:connect(function(hit)
  2995.  
  2996. local cf = X.CFrame
  2997. bv:Destroy()
  2998. X.Anchored = true
  2999. Z:Remove()
  3000. Explode:disconnect()
  3001.  
  3002. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3003. for i = 1, 360, 360/t do
  3004. local c = Instance.new("Part", game.Workspace)
  3005. c.FormFactor = 3
  3006. c.TopSurface = 0
  3007. c.BottomSurface = 0
  3008. c.Size = s
  3009. c.Anchored = true
  3010. c.CanCollide = wt
  3011. c.Material=workspace.Base.Material
  3012. c.Transparency = trans
  3013. c.BrickColor = workspace.Base.BrickColor
  3014. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3015. c.Locked=true
  3016. game.Debris:AddItem(c,25)
  3017. end
  3018. end
  3019.  
  3020. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3021.  
  3022.  
  3023. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3024. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3025. if part then
  3026. local cfremz = CFrame.new(positi)
  3027. debris(cfremz, part, 30)
  3028. end
  3029.  
  3030. X.Size = Vector3.new(6,6,6)
  3031. X.Touched:connect(function(hit) end)
  3032. X.CanCollide = false
  3033. local part3 = Instance.new("Part", rarm)
  3034. part3.Anchored=true
  3035. part3.CanCollide=false
  3036. part3.Locked = true
  3037. part3.TopSurface = "SmoothNoOutlines"
  3038. part3.BottomSurface = "SmoothNoOutlines"
  3039. part3.FormFactor='Custom'
  3040. part3.Size=Vector3.new(2,2, 2)
  3041. part3.CFrame=X.CFrame
  3042. part3.Transparency=0
  3043. part3.BrickColor=TorsoColor
  3044. local mesh3 = Instance.new("SpecialMesh",part3)
  3045. mesh3.MeshType = "Sphere"
  3046. mesh3.Scale = Vector3.new(2,2,2)
  3047. --debris:AddItem(X,8)
  3048. local part4 = Instance.new("Part", rarm)
  3049. part4.Material = "Neon"
  3050. part4.Anchored=true
  3051. part4.CanCollide=false
  3052. part4.Locked = true
  3053. part4.TopSurface = "SmoothNoOutlines"
  3054. part4.BottomSurface = "SmoothNoOutlines"
  3055. part4.FormFactor='Custom'
  3056. part4.Size=Vector3.new(2,2, 2)
  3057. part4.CFrame=X.CFrame
  3058. part4.Transparency=0
  3059. part4.BrickColor=BrickColor.new("Black")
  3060. local mesh4 = Instance.new("SpecialMesh",part4)
  3061. mesh4.MeshType = "Sphere"
  3062. mesh4.Scale = Vector3.new(1,1,1)
  3063. local part7 = Instance.new("Part", rarm)
  3064. part7.Material = "Neon"
  3065. part7.Anchored=true
  3066. part7.CanCollide=false
  3067. part7.Locked = true
  3068. part7.TopSurface = "SmoothNoOutlines"
  3069. part7.BottomSurface = "SmoothNoOutlines"
  3070. part7.FormFactor='Custom'
  3071. part7.Size=Vector3.new(2,2, 2)
  3072. part7.CFrame=X.CFrame
  3073. part7.Transparency=0
  3074. part7.BrickColor=BrickColor.new("Really black")
  3075. local mesh7 = Instance.new("SpecialMesh",part7)
  3076. mesh7.MeshType = "Sphere"
  3077. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3078. --[[X.Touched:connect(function(ht)
  3079. hit = ht.Parent
  3080. if ht and hit:IsA("Model") then
  3081. if hit:FindFirstChild("Humanoid") then
  3082. if hit.Name ~= p.Name then
  3083. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3084. wait(.3)
  3085. end
  3086. end
  3087. elseif ht and hit:IsA("Hat") then
  3088. if hit.Parent.Name ~= p.Name then
  3089. if hit.Parent:FindFirstChild("Humanoid") then
  3090. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3091. wait(.3)
  3092. end
  3093. end
  3094. end
  3095. end)
  3096. part3.Touched:connect(function(ht)
  3097. hit = ht.Parent
  3098. if ht and hit:IsA("Model") then
  3099. if hit:FindFirstChild("Humanoid") then
  3100. if hit.Name ~= p.Name then
  3101. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3102. wait(.3)
  3103. end
  3104. end
  3105. elseif ht and hit:IsA("Hat") then
  3106. if hit.Parent.Name ~= p.Name then
  3107. if hit.Parent:FindFirstChild("Humanoid") then
  3108. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3109. wait(.3)
  3110. end
  3111. end
  3112. end
  3113. end)]]--
  3114. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3115. if v:FindFirstChild('Humanoid') then
  3116. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3117. v.Humanoid.PlatformStand = true
  3118. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3119. end
  3120. end
  3121.  
  3122. local acos = math.acos
  3123. local sqrt = math.sqrt
  3124. local Vec3 = Vector3.new
  3125. local fromAxisAngle = CFrame.fromAxisAngle
  3126.  
  3127. local function toAxisAngle(CFr)
  3128. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3129. local Angle = math.acos((R00+R11+R22-1)/2)
  3130. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3131. A = A == 0 and 0.00001 or A
  3132. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3133. B = B == 0 and 0.00001 or B
  3134. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3135. C = C == 0 and 0.00001 or C
  3136. local x = (R21-R12)/sqrt(A)
  3137. local y = (R02-R20)/sqrt(B)
  3138. local z = (R10-R01)/sqrt(C)
  3139. return Vec3(x,y,z),Angle
  3140. end
  3141.  
  3142. function ApplyTrig(Num,Func)
  3143. local Min,Max = Func(0),Func(1)
  3144. local i = Func(Num)
  3145. return (i-Min)/(Max-Min)
  3146. end
  3147.  
  3148. function LerpCFrame(CFrame1,CFrame2,Num)
  3149. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3150. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3151. end
  3152.  
  3153. function Crater(Torso,Radius)
  3154. Spawn(function()
  3155. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3156. local Ignore = {}
  3157. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3158. if v.Character ~= nil then
  3159. Ignore[#Ignore+1] = v.Character
  3160. end
  3161. end
  3162. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3163. if Hit == nil then return end
  3164. local Parts = {}
  3165. for i = 1,360,10 do
  3166. local P = Instance.new("Part",Torso.Parent)
  3167. P.Anchored = true
  3168. P.FormFactor = "Custom"
  3169. P.BrickColor = Hit.BrickColor
  3170. P.Material = Hit.Material
  3171. P.TopSurface = "Smooth"
  3172. P.BottomSurface = "Smooth"
  3173. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3174. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3175. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3176. if math.random(0,5) == 0 then -- rubble
  3177. local P = Instance.new("Part",Torso.Parent)
  3178. P.Anchored = true
  3179. P.FormFactor = "Custom"
  3180. P.BrickColor = Hit.BrickColor
  3181. P.Material = Hit.Material
  3182. P.TopSurface = "Smooth"
  3183. P.BottomSurface = "Smooth"
  3184. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3185. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3186. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3187. end
  3188. end
  3189. for i = 0,1,0.05 do
  3190. for i2,v in pairs(Parts) do
  3191. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3192. end
  3193. wait(0.02)
  3194. end
  3195. for i,v in pairs(Parts) do
  3196. if v[1].Size.X > 2.1 then
  3197. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3198. end
  3199. v[1].Anchored = false
  3200. end
  3201. for i = 0,1,0.05 do
  3202. for i2,v in pairs(Parts) do
  3203. v[1].Transparency = i
  3204. if i == 1 then
  3205. v[1]:Destroy()
  3206. elseif i >= 0.25 then
  3207. v[1].CanCollide = false
  3208. end
  3209. end
  3210. wait(0.02)
  3211. end
  3212. Parts = nil
  3213. end)
  3214. end
  3215.  
  3216.  
  3217. Part = function(x,y,z,color,tr,cc,an,parent)
  3218. local p = Instance.new('Part',parent or Weapon)
  3219. p.formFactor = 'Custom'
  3220. p.Size = Vector3.new(x,y,z)
  3221. p.BrickColor = BrickColor.new(color)
  3222. p.CanCollide = cc
  3223. p.Transparency = tr
  3224. p.Anchored = an
  3225. p.TopSurface,p.BottomSurface = 0,0
  3226. p.Locked=true
  3227. p:BreakJoints()
  3228. return p end
  3229.  
  3230. Mesh = function(par,num,x,y,z)
  3231. local msh = _
  3232. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3233. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3234. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3235. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3236. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3237. end msh.Scale = Vector3.new(x,y,z)
  3238. return msh end
  3239.  
  3240. function explosion(col1,col2,cfr,sz,rng,dmg)
  3241. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3242. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3243. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3244. v1,v2,v3=sz.x,sz.y,sz.z
  3245. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3246. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3247. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3248. a.CFrame=cfr
  3249. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3250. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3251.  
  3252. Spawn(function()
  3253. while wait() do
  3254. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3255. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3256. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3257. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3258. a.Transparency=a.Transparency+0.05
  3259. a2.Transparency=a2.Transparency+0.05
  3260. a3.Transparency=a3.Transparency+0.05
  3261. end
  3262. end)
  3263. end
  3264.  
  3265. Crater(X,120)
  3266. Crater(X,220)
  3267. Crater(X,320)
  3268. z = Instance.new("Sound",workspace)
  3269. z.SoundId = "rbxassetid://231917744"
  3270. z.Pitch = .5
  3271. z.Volume = 5
  3272. z1 = Instance.new("Sound",workspace)
  3273. z1.SoundId = "rbxassetid://231917744"
  3274. z1.Pitch = .5
  3275. z1.Volume = 5
  3276. z2 = Instance.new("Sound",workspace)
  3277. z2.SoundId = "rbxassetid://231917744"
  3278. z2.Pitch = .5
  3279. z2.Volume = 5
  3280. z3 = Instance.new("Sound",workspace)
  3281. z3.SoundId = "rbxassetid://245537790"
  3282. z3.Pitch = .7
  3283. z3.Volume = 5
  3284. z4 = Instance.new("Sound",workspace)
  3285. z4.SoundId = "rbxassetid://245537790"
  3286. z4.Pitch = .7
  3287. z4.Volume = 5
  3288. z4a = Instance.new("Sound",workspace)
  3289. z4a.SoundId = "rbxassetid://419447292"
  3290. z4a.Pitch = 1
  3291. z4a.Volume = 5
  3292. z3a = Instance.new("Sound",workspace)
  3293. z3a.SoundId = "rbxassetid://421328847"
  3294. z3a.Pitch = 1
  3295. z3a.Volume = 5
  3296. wait(0.1)
  3297. z:Play()
  3298. z1:Play()
  3299. z2:Play()
  3300. z3:Play()
  3301. z4:Play()
  3302. z3a:Play()
  3303. z4a:Play()
  3304.  
  3305. local part=Instance.new('Part',rarm)
  3306. part.Anchored=true
  3307. part.CanCollide=false
  3308. part.Locked = true
  3309. part.FormFactor='Custom'
  3310. part.Size=Vector3.new(2,2,2)
  3311. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3312. part.Transparency=0
  3313. part.BrickColor=BrickColor.new('Really black')
  3314. local mesh=Instance.new('SpecialMesh',part)
  3315. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3316. mesh.Scale=Vector3.new(4,4,4)
  3317. local part2=part:clone()
  3318. part2.Parent = rarm
  3319. part2.BrickColor=TorsoColor
  3320. local part5=part:clone()
  3321. part5.Parent = rarm
  3322. part5.BrickColor=TorsoColor
  3323. local part6=part:clone()
  3324. part6.Parent = rarm
  3325. part6.BrickColor=BrickColor.new("Black")
  3326. local mesh2=mesh:clone()
  3327. mesh2.Parent=part2
  3328. mesh2.Scale=Vector3.new(6, 6, 6)
  3329. local mesh5=mesh:clone()
  3330. mesh5.Parent=part5
  3331. mesh5.Scale=Vector3.new(6, 6, 6)
  3332. local mesh6=mesh:clone()
  3333. mesh6.Parent=part6
  3334. mesh6.Scale=Vector3.new(6, 6, 6)
  3335. local blast = Instance.new("Part", rarm)
  3336. blast.BrickColor = BrickColor.new("Really black")
  3337. blast.Anchored = true
  3338. blast.CanCollide = false
  3339. blast.Locked = true
  3340. blast.Size = Vector3.new(2, 2, 2)
  3341. blast.TopSurface = "Smooth"
  3342. blast.BottomSurface = "Smooth"
  3343. blast.Transparency = 0
  3344. blast.CFrame = HandCF
  3345. local bm = Instance.new("SpecialMesh", blast)
  3346. bm.Scale = Vector3.new(10,2,10)
  3347. bm.MeshId = "rbxassetid://3270017"
  3348. local blast2 = Instance.new("Part", rarm)
  3349. blast2.BrickColor = BrickColor.new("Really black")
  3350. blast2.Anchored = true
  3351. blast2.CanCollide = false
  3352. blast2.Locked = true
  3353. blast2.Size = Vector3.new(2, 2, 2)
  3354. blast2.TopSurface = "Smooth"
  3355. blast2.BottomSurface = "Smooth"
  3356. blast2.Transparency = 0
  3357. blast2.CFrame = HandCF
  3358. local bm2 = Instance.new("SpecialMesh", blast2)
  3359. bm2.Scale = Vector3.new(6,2,6)
  3360. bm2.MeshId = "rbxassetid://3270017"
  3361. local blast3 = Instance.new("Part", rarm)
  3362. blast3.BrickColor = BrickColor.new("Really black")
  3363. blast3.Anchored = true
  3364. blast3.CanCollide = false
  3365. blast3.Locked = true
  3366. blast3.Size = Vector3.new(1, 1, 1)
  3367. blast3.TopSurface = "Smooth"
  3368. blast3.BottomSurface = "Smooth"
  3369. blast3.Transparency = 0
  3370. blast3.CFrame = HandCF
  3371. local bm3 = Instance.new("SpecialMesh", blast3)
  3372. bm3.Scale = Vector3.new(6,2,6)
  3373. bm3.MeshId = "rbxassetid://3270017"
  3374. for i = 1,120 do rs:wait()
  3375. X.Transparency = X.Transparency + (1/120)
  3376. part.Transparency = part.Transparency + (1/120)
  3377. part2.Transparency = part2.Transparency + (1/120)
  3378. part3.Transparency = part3.Transparency + (1/120)
  3379. part4.Transparency = part4.Transparency + (1/120)
  3380. part5.Transparency = part5.Transparency + (1/120)
  3381. part6.Transparency = part6.Transparency + (1/120)
  3382. part7.Transparency = part7.Transparency + (1/120)
  3383. blast.Transparency = blast.Transparency + (1/120)
  3384. blast2.Transparency = blast2.Transparency + (1/120)
  3385. blast3.Transparency = blast3.Transparency + (1/120)
  3386. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3387. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3388. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3389. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3390. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3391. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3392. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3393. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3394. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3395. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3396. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3397. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3398. X.CFrame = cf
  3399. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3400. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3401. part3.CFrame=X.CFrame
  3402. part4.CFrame=X.CFrame
  3403. part7.CFrame=X.CFrame
  3404. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3405. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3406. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3407. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3408. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3409. rs:wait()
  3410. end
  3411. X:Destroy()
  3412. part:Destroy()
  3413. part2:Destroy()
  3414. part3:Destroy()
  3415. part4:Destroy()
  3416. part5:Destroy()
  3417. part6:Destroy()
  3418. blast:Destroy()
  3419. blast2:Destroy()
  3420. blast3:Destroy()
  3421. z:Destroy()
  3422. z1:Destroy()
  3423. z2:Destroy()
  3424. z3:Destroy()
  3425. z4:Destroy()
  3426. for i = 1, 20 do
  3427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3433. if Debounces.on == false then break end
  3434. rs:wait()
  3435. end
  3436. if Debounces.CanAttack == false then
  3437. Debounces.CanAttack = true
  3438. Debounces.NoIdl = false
  3439. Debounces.on = false
  3440. end
  3441. end)
  3442. end
  3443. end
  3444. end)
  3445.  
  3446.  
  3447.  
  3448.  
  3449.  
  3450.  
  3451.  
  3452. WindFloor = function()
  3453. local useRageVer = false
  3454. local locor = 0
  3455. if TrackFunction ~= nil then
  3456. TrackFunction:disconnect()
  3457. TrackFunction = nil
  3458. end
  3459. Ult = true
  3460. Ragemode = false
  3461. CanInterrupt(false)
  3462. PlayerIsAttacking = true
  3463. local cl = 0
  3464. local clastframe = lastframe
  3465. BodyVel.velocity = Vector3.new()
  3466. local CPlane = MousePlane()
  3467. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3468. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3469. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3470. local cl = 0
  3471. DesiredWalkspeed = 0
  3472. p = Instance.new("Sound", vPlayer.Character.Torso)
  3473. p.Volume = 0.8
  3474. p.Pitch = 1
  3475. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3476. p:Play()
  3477. game:GetService("Debris"):AddItem(p, 3)
  3478. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3479. pb.Volume = 1
  3480. pb.Pitch = 0.85
  3481. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3482. pb:Play()
  3483. game:GetService("Debris"):AddItem(pb, 10)
  3484. do
  3485. for i = 1, 8 do
  3486. swait()
  3487. cl = cl + i * 0.02
  3488. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3489. if i == 4 then
  3490. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3491. pc.Mesh.MeshType = "FileMesh"
  3492. pc.Anchored = true
  3493. pc.CanCollide = false
  3494. pc.Parent = workspace
  3495. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3496. pc.Name = "Shockwave"
  3497. game:GetService("Debris"):AddItem(pc, 5)
  3498. coroutine.resume(coroutine.create(function(p)
  3499. for ii = 1, 10 do
  3500. p.Transparency = ii / 10
  3501. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3502. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3503. swait()
  3504. end
  3505. p:Remove()
  3506. end), pc)
  3507. end
  3508. end
  3509. end
  3510. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3511. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3512. cl = 0
  3513. clastframe = lastframe
  3514. for i = 1, 6 do
  3515. swait()
  3516. cl = cl + i * 0.05
  3517. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3518. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3519. eff.Parent = workspace
  3520. eff.Name = "BloodEffect"
  3521. eff.Anchored = true
  3522. eff.CanCollide = false
  3523. game:GetService("Debris"):AddItem(eff, 5)
  3524. coroutine.resume(coroutine.create(function(p, V, x)
  3525. A = vPlayer.Character.Torso.Velocity / 60
  3526. for i = 1, 12 do
  3527. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3528. p.Transparency = 0.75 + i / 48
  3529. p.CFrame = p.CFrame * V + A
  3530. swait()
  3531. end
  3532. p:Remove()
  3533. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3534. if i ~= 1 and (i ~= 4 or i == 6) then
  3535. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3536. pc.Mesh.MeshType = "FileMesh"
  3537. pc.Anchored = true
  3538. pc.CanCollide = false
  3539. pc.Parent = workspace
  3540. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3541. pc.Name = "Shockwave"
  3542. game:GetService("Debris"):AddItem(pc, 5)
  3543. coroutine.resume(coroutine.create(function(p)
  3544. for ii = 1, 7 do
  3545. p.Transparency = ii / 7
  3546. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3547. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3548. swait()
  3549. end
  3550. p:Remove()
  3551. end), pc)
  3552. end
  3553. end
  3554. swait()
  3555. for i = 1, 20 do
  3556. do
  3557. CPlane = MousePlane()
  3558. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3559. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3560. if i == 5 or i == 10 then
  3561. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3562. pc.Mesh.MeshType = "FileMesh"
  3563. pc.Anchored = true
  3564. pc.CanCollide = false
  3565. pc.Parent = workspace
  3566. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3567. pc.Name = "Shockwave"
  3568. game:GetService("Debris"):AddItem(pc, 5)
  3569. coroutine.resume(coroutine.create(function(p)
  3570. for ii = 1, 13 do
  3571. p.Transparency = ii / 13
  3572. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3573. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3574. swait()
  3575. end
  3576. p:Remove()
  3577. end), pc)
  3578. else
  3579. do
  3580. do
  3581. if i == 2 or i == 10 then
  3582. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3583. pc.Mesh.MeshType = "FileMesh"
  3584. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3585. pc.Parent = workspace
  3586. pc.Anchored = true
  3587. pc.CanCollide = false
  3588. pc.Transparency = 0.5
  3589. game:GetService("Debris"):AddItem(pc, 5)
  3590. coroutine.resume(coroutine.create(function(p)
  3591. for ii = 1, 20 do
  3592. p.Transparency = ii / 20
  3593. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3594. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3595. swait()
  3596. end
  3597. p:Remove()
  3598. end), pc)
  3599. end
  3600. if i % 4 == 0 then
  3601. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3602. applyCameraShake(v, 80 + i * 10, 4)
  3603. end
  3604. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3605. pc.Mesh.MeshType = "FileMesh"
  3606. pc.Anchored = true
  3607. pc.CanCollide = false
  3608. pc.Parent = workspace
  3609. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3610. pc.Name = "Shockwave"
  3611. game:GetService("Debris"):AddItem(pc, 5)
  3612. coroutine.resume(coroutine.create(function(p)
  3613. for ii = 1, 10 do
  3614. p.Transparency = ii / 10
  3615. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3616. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3617. swait()
  3618. end
  3619. p:Remove()
  3620. end), pc)
  3621. else
  3622. do
  3623. do
  3624. if i % 1 == 0 then
  3625. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3626. eff.Parent = workspace
  3627. eff.Name = "BloodEffect"
  3628. eff.Anchored = true
  3629. eff.CanCollide = false
  3630. game:GetService("Debris"):AddItem(eff, 5)
  3631. coroutine.resume(coroutine.create(function(p, V, x)
  3632. A = vPlayer.Character.Torso.Velocity / 60
  3633. for i = 1, 8 do
  3634. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3635. p.Transparency = 0.2
  3636. p.CFrame = p.CFrame * V + A
  3637. swait()
  3638. end
  3639. p:Remove()
  3640. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3641. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3642. eff.Parent = workspace
  3643. eff.Name = "BloodEffect"
  3644. eff.Anchored = true
  3645. eff.CanCollide = false
  3646. game:GetService("Debris"):AddItem(eff, 5)
  3647. coroutine.resume(coroutine.create(function(p, V, x)
  3648. A = vPlayer.Character.Torso.Velocity / 60
  3649. for i = 1, 12 do
  3650. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3651. p.Transparency = 0.75 + i / 48
  3652. p.CFrame = p.CFrame * V + A
  3653. swait()
  3654. end
  3655. p:Remove()
  3656. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3657. end
  3658. do
  3659. fwait()
  3660. end
  3661. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3662.  
  3663. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3664.  
  3665. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3666.  
  3667. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3668.  
  3669. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3670.  
  3671. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3672.  
  3673. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3674.  
  3675. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3676.  
  3677. end
  3678. end
  3679. end
  3680. end
  3681. end
  3682. end
  3683. end
  3684. end
  3685. cl = 0
  3686. clastframe = lastframe
  3687. for i = 1, 6 do
  3688. swait()
  3689. cl = cl + i * 0.05
  3690. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3691. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3692. pc.CanCollide = false
  3693. pc.Anchored = true
  3694. pc.Parent = workspace
  3695. game:GetService("Debris"):AddItem(pc, 5)
  3696. coroutine.resume(coroutine.create(function(p)
  3697. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3698. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3699. for i = 1, 30 do
  3700. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3701. p.Transparency = i / 30
  3702. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3703. swait()
  3704. end
  3705. p:Remove()
  3706. end), pc)
  3707. end
  3708. cl = 0
  3709. clastframe = lastframe
  3710. local Grabbee = nil
  3711. for i = 1, 15 do
  3712. fwait()
  3713. do
  3714. if i == 3 then
  3715. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3716. pc.Mesh.MeshType = "FileMesh"
  3717. pc.Anchored = true
  3718. pc.CanCollide = false
  3719. pc.Parent = workspace
  3720. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3721. pc.Name = "Shockwave"
  3722. game:GetService("Debris"):AddItem(pc, 5)
  3723. coroutine.resume(coroutine.create(function(p)
  3724. for ii = 1, 10 do
  3725. p.Transparency = ii / 10
  3726. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3727. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3728. swait()
  3729. end
  3730. p:Remove()
  3731. end), pc)
  3732. end
  3733. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3734. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3735. Grabbee = v
  3736. do break end
  3737. end
  3738. do
  3739. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3740. pc.CanCollide = false
  3741. pc.Anchored = true
  3742. pc.Parent = workspace
  3743. game:GetService("Debris"):AddItem(pc, 5)
  3744. coroutine.resume(coroutine.create(function(p)
  3745. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3746. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3747. for i = 1, 20 do
  3748. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3749. p.Transparency = i / 20
  3750. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3751. swait()
  3752. end
  3753. p:Remove()
  3754. end), pc)
  3755. do
  3756. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3757. pc.CanCollide = false
  3758. pc.Anchored = true
  3759. pc.Parent = workspace
  3760. game:GetService("Debris"):AddItem(pc, 5)
  3761. coroutine.resume(coroutine.create(function(p)
  3762. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3763. for i = 1, 20 do
  3764. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3765. p.Transparency = 0.5 + i / 40
  3766. p.CFrame = p.CFrame * R
  3767. swait()
  3768. end
  3769. p:Remove()
  3770. end), pc)
  3771. if i <= 6 then
  3772. cl = cl + i * 0.05
  3773. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3774. end
  3775. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3776.  
  3777. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3778.  
  3779. end
  3780. end
  3781. end
  3782. end
  3783. if Grabbee ~= nil then
  3784. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3785. Grabbee.Stats.Stun.Value = 999
  3786. end
  3787. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3788. cbuff.Name = "DecreaseDef"
  3789. cbuff.Value = -2
  3790. Mana.Value = Mana.Value - 10
  3791. if useRageVer == true then
  3792. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3793. else
  3794. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3795. end
  3796. local Grabdone = false
  3797. gpos = Instance.new("BodyPosition")
  3798. gpos.Name = ":<"
  3799. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3800. gpos.P = 5000
  3801. gpos.D = 600
  3802. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3803. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3804. coroutine.resume(coroutine.create(function(NNoob)
  3805. nubgyro = nil
  3806. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3807. if NNoob.Parent == nil then
  3808. break
  3809. else
  3810. if NNoob.Humanoid.Health < 0 then
  3811. break
  3812. end
  3813. end
  3814. NNoob.Humanoid.PlatformStand = true
  3815. if nubgyro == nil or nubpos == nil then
  3816. if NNoob.Torso:FindFirstChild(":>") then
  3817. NNoob.Torso[":>"]:Remove()
  3818. end
  3819. if NNoob.Torso:FindFirstChild(":<") then
  3820. NNoob.Torso[":<"]:Remove()
  3821. end
  3822. nubgyro = Instance.new("BodyGyro")
  3823. nubgyro.Name = ":>"
  3824. nubgyro.Parent = NNoob.Torso
  3825. nubgyro.P = 5000
  3826. nubgyro.D = 200
  3827. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3828. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3829. nubpos = Instance.new("BodyPosition")
  3830. nubpos.Name = ":<"
  3831. nubpos.Parent = NNoob.Torso
  3832. nubpos.P = 8000
  3833. nubpos.D = 200
  3834. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3835. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3836. else
  3837. if nubgyro.Parent == nil then
  3838. nubgyro = nil
  3839. nubpos = nil
  3840. else
  3841. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3842. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3843. end
  3844. end
  3845. swait()
  3846. end
  3847. if nubpos and nubgyro then
  3848. nubpos:Remove()
  3849. nubgyro:Remove()
  3850. if NNoob:FindFirstChild("Humanoid") then
  3851. NNoob.Humanoid.PlatformStand = false
  3852. end
  3853. end
  3854. end), Grabbee)
  3855. p = Instance.new("Sound", vPlayer.Character.Torso)
  3856. p.Volume = 1
  3857. p.Pitch = 0.9
  3858. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3859. p:Play()
  3860. game:GetService("Debris"):AddItem(p, 3)
  3861. BodyVel.velocity = Vector3.new()
  3862. cl = 0
  3863. clastframe = lastframe
  3864. for i = 1, 7 do
  3865. swait()
  3866. cl = cl + i * 0.036
  3867. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3868. end
  3869. cl = 0
  3870. clastframe = lastframe
  3871. for i = 1, 8 do
  3872. swait()
  3873. cl = cl + i * 0.028
  3874. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3875. end
  3876. p = Instance.new("Sound", vPlayer.Character.Torso)
  3877. p.Volume = 1
  3878. p.Pitch = 0.55
  3879. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3880. p:Play()
  3881. game:GetService("Debris"):AddItem(p, 3)
  3882. p = Instance.new("Sound", vPlayer.Character.Torso)
  3883. p.Volume = 1
  3884. p.Pitch = 1
  3885. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3886. p:Play()
  3887. game:GetService("Debris"):AddItem(p, 3)
  3888. p = Instance.new("Sound", vPlayer.Character.Torso)
  3889. p.Volume = 1
  3890. p.Pitch = 0.4
  3891. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3892. p:Play()
  3893. game:GetService("Debris"):AddItem(p, 3)
  3894. p = Instance.new("Sound", Grabbee.Torso)
  3895. p.Volume = 1
  3896. p.Pitch = 1
  3897. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3898. p:Play()
  3899. game:GetService("Debris"):AddItem(p, 3)
  3900. local sees = math.ceil(Mana.Value / borb)
  3901. local sees2 = (math.ceil(Corruption / borb))
  3902. local partic1, partic2 = nil, nil
  3903. partic1 = Instance.new("ParticleEmitter")
  3904. partic1.Name = "AttackParticleEmitter3"
  3905. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3906. partic1.LightEmission = 0
  3907. partic1.ZOffset = 2
  3908. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3909. partic1.Rate = 80
  3910. partic1.VelocitySpread = 180
  3911. partic1.Speed = NumberRange.new(6, 10)
  3912. partic1.Lifetime = NumberRange.new(1, 1.2)
  3913. partic1.Rotation = NumberRange.new(-180, 180)
  3914. partic1.RotSpeed = NumberRange.new(-100, 100)
  3915. partic1.Parent = Grabbee.Torso
  3916. if useRageVer then
  3917. partic2 = Instance.new("ParticleEmitter", p)
  3918. partic2.Name = "AttackParticleEmitter3"
  3919. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3920. partic2.LightEmission = 0
  3921. partic2.ZOffset = 1
  3922. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3923. partic2.Rate = 60
  3924. partic2.VelocitySpread = 180
  3925. partic2.Speed = NumberRange.new(1, 2)
  3926. partic2.Lifetime = NumberRange.new(1, 1.2)
  3927. partic2.Rotation = NumberRange.new(-180, 180)
  3928. partic2.RotSpeed = NumberRange.new(-100, 100)
  3929. partic2.Acceleration = Vector3.new(0, 10, 0)
  3930. partic2.Parent = Grabbee.Torso
  3931. end
  3932. for i = 1, borb + borb % 2 do
  3933. swait()
  3934. if i % 2 == 0 then
  3935. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3936. local st = Grabbee:FindFirstChild("Stats")
  3937. if st and st:FindFirstChild("Mana") then
  3938. if st.Mana.Value >= 3 then
  3939. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3940. st.Mana.Value = st.Mana.Value - 3
  3941. else
  3942. st.Mana.Value = 0
  3943. end
  3944. end
  3945. end
  3946. do
  3947. if sees <= Mana.Value then
  3948. Mana.Value = Mana.Value - sees
  3949. else
  3950. Mana.Value = 0
  3951. end
  3952. if useRageVer then
  3953. if sees2 <= Corruption then
  3954. Corruption = Corruption - sees2
  3955. else
  3956. Corruption = 0
  3957. end
  3958. end
  3959. if useRageVer == true and i % 2 == 0 then
  3960. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3961. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3962. end
  3963. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3964. eb.Parent = workspace
  3965. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3966. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3967. game:GetService("Debris"):AddItem(eb, 3)
  3968. coroutine.resume(coroutine.create(function(p)
  3969. local r = math.random(-3, 3) * 9
  3970. if r > -12 and r < 1 then
  3971. r = -12
  3972. else
  3973. if r < 12 and r > -1 then
  3974. r = 12
  3975. end
  3976. end
  3977. for i = 1, 12 do
  3978. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3979. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3980. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3981. swait()
  3982. end
  3983. p:Remove()
  3984. end), eb)
  3985. end
  3986. do
  3987. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3988. eff.Parent = workspace
  3989. eff.Name = "BloodEffect"
  3990. eff.Anchored = true
  3991. eff.CanCollide = false
  3992. game:GetService("Debris"):AddItem(eff, 5)
  3993. coroutine.resume(coroutine.create(function(p, V, x)
  3994. A = vPlayer.Character.Torso.Velocity / 60
  3995. for i = 1, 8 do
  3996. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3997. p.Transparency = 0.75 + i / 32
  3998. p.CFrame = p.CFrame * V + A
  3999. swait()
  4000. end
  4001. p:Remove()
  4002. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4003. if i % 5 == 0 then
  4004. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4005. applyCameraShake(v, 120, 5)
  4006. end
  4007. applyCameraShake(vPlayer.Character, 120, 5)
  4008. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4009. pc.Mesh.MeshType = "FileMesh"
  4010. pc.Anchored = true
  4011. pc.CanCollide = false
  4012. pc.Parent = workspace
  4013. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4014. pc.Name = "Shockwave"
  4015. game:GetService("Debris"):AddItem(pc, 5)
  4016. coroutine.resume(coroutine.create(function(p)
  4017. for ii = 1, 13 do
  4018. p.Transparency = ii / 13
  4019. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4020. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4021. swait()
  4022. end
  4023. p:Remove()
  4024. end), pc)
  4025. end
  4026. do
  4027. if Grabbee.Parent == nil then
  4028. break
  4029. else
  4030. if Grabbee:FindFirstChild("Humanoid") == nil then
  4031. break
  4032. end
  4033. end
  4034. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4035. eff.Parent = workspace
  4036. eff.Name = "BloodEffect"
  4037. eff.Anchored = true
  4038. eff.CanCollide = false
  4039. game:GetService("Debris"):AddItem(eff, 5)
  4040. coroutine.resume(coroutine.create(function(p, V, x)
  4041. A = vPlayer.Character.Torso.Velocity / 60
  4042. for i = 1, 12 do
  4043. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4044. p.Transparency = 0.25 + i / 48
  4045. p.CFrame = p.CFrame * V + A
  4046. swait()
  4047. end
  4048. p:Remove()
  4049. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4050. do
  4051. if i % 3 == 0 then
  4052. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4053. pc.CanCollide = false
  4054. pc.Anchored = true
  4055. pc.Parent = workspace
  4056. game:GetService("Debris"):AddItem(pc, 5)
  4057. coroutine.resume(coroutine.create(function(p)
  4058. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4059. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4060. for i = 1, 20 do
  4061. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4062. p.Transparency = i / 20
  4063. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4064. swait()
  4065. end
  4066. p:Remove()
  4067. end), pc)
  4068. end
  4069. end
  4070. end
  4071. end
  4072. end
  4073. end
  4074. cl = 0
  4075. clastframe = lastframe
  4076. for i = 1, 5 do
  4077. wait()
  4078. cl = cl + i * 0.07
  4079. if i == 3 then
  4080. Grabdone = true
  4081. partic1.Enabled = false
  4082. game:GetService("Debris"):AddItem(partic1, 5)
  4083. if partic2 then
  4084. partic2.Enabled = false
  4085. game:GetService("Debris"):AddItem(partic2, 5)
  4086. end
  4087. p = Instance.new("Sound", vPlayer.Character.Torso)
  4088. p.Volume = 1
  4089. p.Pitch = 0.95
  4090. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4091. p:Play()
  4092. game:GetService("Debris"):AddItem(p, 3)
  4093. if Grabbee:FindFirstChild("Stats") then
  4094. if Grabbee.Stats.Mana.Value >= 10 then
  4095. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4096. else
  4097. Grabbee.Stats.Mana.Value = 0
  4098. end
  4099. if Grabbee.Stats.Stunned.Value == false then
  4100. Grabbee.Stats.Stun.Value = 999
  4101. end
  4102. end
  4103. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4104. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4105. pc.Mesh.MeshType = "FileMesh"
  4106. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4107. pc.Parent = workspace
  4108. pc.Anchored = true
  4109. pc.CanCollide = false
  4110. pc.Transparency = 0.5
  4111. game:GetService("Debris"):AddItem(pc, 5)
  4112. coroutine.resume(coroutine.create(function(p)
  4113. for ii = 1, 28 do
  4114. p.Transparency = ii / 28
  4115. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4116. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4117. swait()
  4118. end
  4119. p:Remove()
  4120. end), pc)
  4121. for loel = 1, 8 do
  4122. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4123. eff.Parent = workspace
  4124. eff.Name = "BloodEffect"
  4125. eff.Anchored = true
  4126. eff.CanCollide = false
  4127. game:GetService("Debris"):AddItem(eff, 5)
  4128. coroutine.resume(coroutine.create(function(p, V, x)
  4129. for i = 1, 25 do
  4130. p.Transparency = 0.5 + i / 50
  4131. p.CFrame = p.CFrame + x / 2
  4132. swait()
  4133. end
  4134. p:Remove()
  4135. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4136. end
  4137. for loel = 1, 3 do
  4138. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4139. eff.Parent = workspace
  4140. eff.Name = "BloodEffect"
  4141. eff.Anchored = true
  4142. eff.CanCollide = false
  4143. game:GetService("Debris"):AddItem(eff, 5)
  4144. coroutine.resume(coroutine.create(function(p, V, x)
  4145. for i = 1, 25 do
  4146. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4147. p.Transparency = 0.25 + i / 18.75
  4148. p.CFrame = p.CFrame * V
  4149. swait()
  4150. end
  4151. p:Remove()
  4152. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4153. end
  4154. end
  4155. do
  4156. do
  4157. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4158. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4159.  
  4160. end
  4161. end
  4162. end
  4163. cbuff:Remove()
  4164. gpos:Remove()
  4165. else
  4166. do
  4167. for i = 1, 4 do
  4168. fwait()
  4169. BodyVel.velocity = BodyVel.velocity / 1.25
  4170. end
  4171. do
  4172. cl = 0
  4173. coroutine.resume(coroutine.create(function(p)
  4174. for i = 1, 30 do
  4175. p.Volume = 1 - i / 30
  4176. swait()
  4177. end
  4178. p:Stop()
  4179. end), pb)
  4180. clastframe = lastframe
  4181. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4182. for i = 1, 15 do
  4183. fwait()
  4184. BodyVel.velocity = BodyVel.velocity / 1.2
  4185. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4186. end
  4187. if Grabbee == nil then
  4188. Cooldowns["4"] = CooldownsB["4"] / 3
  4189. else
  4190. Cooldowns["4"] = CooldownsB["4"]
  4191. end
  4192. end
  4193. end
  4194. end
  4195. CanInterrupt(true)
  4196. PlayerIsAttacking = false
  4197. BodyVel.Parent = nil
  4198. BodyGyro.Parent = nil
  4199. Ult = false
  4200. end
  4201.  
  4202.  
  4203.  
  4204. mouse.KeyDown:connect(function(k)
  4205.  
  4206. k = k:lower()
  4207. if k == "q" then
  4208. BlastStorm()
  4209. end
  4210. if k == "e" then
  4211. WindFloor2()
  4212. end
  4213. if k == "t" then
  4214. WindFloor()
  4215. end
  4216. end)
  4217.  
  4218.  
  4219.  
  4220.  
  4221.  
  4222.  
  4223.  
  4224.  
  4225. local BC = BrickColor.new
  4226. local Col3 = Color3.new
  4227. local Inst = Instance.new
  4228. local Ud2 = UDim2.new
  4229. local FONT = "SourceSansLight"
  4230.  
  4231.  
  4232.  
  4233.  
  4234.  
  4235.  
  4236.  
  4237. Colour1 = BC("Pastel Blue")
  4238. Colour2 = BC("Black")
  4239. Colour3 = BC("Ghost grey")
  4240. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4241. Chaos_UI.Name = "Chaos UI"
  4242. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4243.  
  4244.  
  4245. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4246. Moves.BackgroundTransparency = .8
  4247. Moves.BorderSizePixel = 0
  4248. Moves.Name = "Moves"
  4249. Moves.Position = Ud2(-.2, 0, .4, 0)
  4250. Moves.Size = Ud2(.2, 0, .5, 0)
  4251. Moves.ScrollBarThickness = 8
  4252. OM.Name = "VML"
  4253. OM.Position = Ud2(.002, 0, .83, 0)
  4254. OM.Size = Ud2(.05, 0, .08, 0)
  4255. OM.Visible = false
  4256. OM.Style = "RobloxRoundButton"
  4257. OM.Font = FONT
  4258. OM.Text = "View Move List"
  4259. OM.TextColor3 = Col3(1,1,1)
  4260. OM.TextScaled = true
  4261. local Title = Inst("TextLabel", Moves)
  4262. Title.BackgroundTransparency = 1
  4263. Title.Name = "Title"
  4264. Title.Size = Ud2(1, 0, .014, 0)
  4265. Title.Font = FONT
  4266. Title.Text = "Move List"
  4267. Title.TextColor3 = Col3(1,1,1)
  4268. Title.TextScaled = true
  4269. Title.TextStrokeTransparency = 0
  4270.  
  4271. OM.Visible = true
  4272.  
  4273. function Create_Moves_In_List()
  4274. local ah = .012
  4275. local am = .012
  4276. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4277. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4278. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4279. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4280. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4281. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4282. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4283. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4284. end
  4285. Create_Moves_In_List()
  4286.  
  4287.  
  4288. local mopen = false
  4289. OM.MouseButton1Click:connect(function()
  4290. if not Debounces.UIAction and not mopen then
  4291. Debounces.UIAction = true
  4292. OM.Text = "Hide Move List"
  4293. mopen = true
  4294. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4295. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4296. wait(.3)
  4297. Debounces.UIAction = false
  4298. elseif not Debounces.UIAction and mopen then
  4299. Debounces.UIAction = true
  4300. OM.Text = "View Move List"
  4301. mopen = false
  4302. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4303. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4304. wait(.3)
  4305. Debounces.UIAction = false
  4306. end
  4307. end)
  4308.  
  4309.  
  4310.  
  4311.  
  4312.  
  4313. local animpose = "Idle"
  4314. local lastanimpose = "Idle"
  4315. local sine = 0
  4316. local change = 1
  4317. local val = 0
  4318. local ffing = false
  4319. -------------------------------
  4320. game:GetService("RunService").RenderStepped:connect(function()
  4321. --[[if char.Humanoid.Jump == true then
  4322. jump = true
  4323. else
  4324. jump = false
  4325. end]]
  4326. char.Humanoid.FreeFalling:connect(function(f)
  4327. if f then
  4328. ffing = true
  4329. else
  4330. ffing = false
  4331. end
  4332. end)
  4333. sine = sine + change
  4334. if jumpn == true then
  4335. animpose = "Jumping"
  4336. elseif ffing == true then
  4337. animpose = "Freefalling"
  4338. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4339. animpose = "Idle"
  4340. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4341. animpose = "Walking"
  4342. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4343. animpose = "Running"
  4344. end
  4345. if animpose ~= lastanimpose then
  4346. sine = 0
  4347. if Debounces.NoIdl == false then
  4348. if animpose == "Idle" then
  4349. for i = 1, 2 do
  4350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4356. end
  4357. elseif animpose == "Walking" then
  4358. for i = 1, 2 do
  4359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4365. end
  4366. elseif animpose == "Running" then
  4367. for i = 1, 2 do
  4368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4374. wait()
  4375. end
  4376. end
  4377. else
  4378. end
  4379. end
  4380. lastanimpose = animpose
  4381. if Debounces.NoIdl == false then
  4382. if animpose == "Idle" then
  4383. change = 0.5
  4384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4387. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4391. elseif animpose == "Walking" then
  4392. change = 1
  4393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4399. elseif animpose == "Running" then
  4400. change = 1
  4401. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4402. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4407. end
  4408. end
  4409. end)
  4410.  
  4411. hum.MaxHealth = math.huge
  4412. wait(3)
  4413. hum.Health = math.huge
  4414.  
  4415.  
  4416. spawn(function()
  4417. while wait(2)
  4418. do
  4419. GroundWave3()
  4420. end
  4421. end)
  4422.  
  4423.  
  4424. while true do --Loop
  4425. wait(0.04)
  4426. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4427. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4428. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4429. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4430. wait(0.04)
  4431. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4432. wait(0.04)
  4433. end
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