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  1.  
  2.  
  3. F1 2010 1.01 patch notes
  4.  
  5.  
  6. To install the patch just run the file named "setup" and follow the onscreen instructions.
  7.  
  8.  
  9. Changelog
  10.  
  11.  
  12. • "Pit-in" OSD indicator now appears after the player is advised to pit to repair car damage
  13.  
  14. • A number of shadowing improvements have been added
  15.  
  16. • Amended the time trial penalty system so that only players cutting the final corner on certain tracks will have their subsequent lap times invalidated
  17.  
  18. • Balanced the effects of the drying line created by cars when in a wet race
  19.  
  20. • Balancing improvements have been made to AI drivers to prevent unexpected race results
  21.  
  22. • Corrected an issue AI cars would not attempt to move out of the player's way when under a blue flag on an in / out lap during practice and qualifying session
  23.  
  24. • Corrected an issue where ABS would become enabled when selecting to "drive out" out of the pit lane in a race weekend
  25.  
  26. • Corrected an issue where AI cars would fail to respond appropriately when cars were either side of them in a corner
  27.  
  28. • Corrected an issue where AI cars would not be required to pit in a mandatory pit race after the use of a flashback
  29.  
  30. • Corrected an issue where AI times were being reported incorrectly on the first lap
  31.  
  32. • Corrected an issue where AI were being disqualified during wet races in Montreal
  33.  
  34. • Corrected an issue where car driving style was defaulting to "Wet" in network sessions
  35.  
  36. • Corrected an issue where damage to AI cars was being inconsistently applied
  37.  
  38. • Corrected an issue where disqualified AI cars would cause network races to end prematurely
  39.  
  40. • Corrected an issue where disqualified drivers were displayed in the incorrect order in the online race results screen
  41.  
  42. • Corrected an issue where flashback would become disabled after resetting to track
  43.  
  44. • Corrected an issue where incorrect race positions were reported in a network race after terminal damage had occurred
  45.  
  46. • Corrected an issue where lap and split times would be displayed incorrectly after flashing back to before the start/finish line
  47.  
  48. • Corrected an issue where pit engineer would fail to remind you to pit on mandatory pit stop races
  49.  
  50. • Improvements have been made to the pitting process to prevent the player getting stuck.
  51.  
  52. • Corrected an issue where positions of AI cars in a network race would be incorrectly displayed after a player quit the session
  53.  
  54. • Corrected an issue where punctured tyres would be carried across to subsequent sessions in a race weekend
  55.  
  56. • Corrected an issue where race strategy would fail to update correctly after the player manually selected a different starting tyre choice
  57.  
  58. • Corrected an issue where research path choice was not being carried over to subsequent season
  59.  
  60. • Corrected an issue where save data is reported corrupted
  61.  
  62. • Corrected an issue where sessions in progress would appear on the server list after quitting a network session
  63.  
  64. • Corrected an issue where some AI cars using a single-stop strategy would not pit during a mandatory pit stop race
  65.  
  66. • Corrected an issue where the dynamic racing line would not display correctly if the grip conditions changed
  67.  
  68. • Corrected an issue where the incorrect car name could be displayed above cars in the Grand Prix menu after completing a Time Trial race
  69.  
  70. • Corrected an issue where the player is told to copy their team mate's car setup
  71.  
  72. • Corrected an issue where the player was able to pass through other cars after restarting a session
  73.  
  74. • Corrected an issue where yellow flags would continue to be displayed for cars that had been removed from the race in network sessions
  75.  
  76. • Corrected an issue where user would be penalised for overtaking pitted AI cars when under yellow flag
  77.  
  78. • Made penalties less likely to be awarded after spinning out on the track
  79.  
  80. • OSD now displays time gap between cars on the sector and lap split times
  81.  
  82. • Reduced the frequency of penalty warnings given for minor collisions
  83.  
  84. • Reduced the frequency of punctures received from standard tyre wear
  85.  
  86. • Sector times for the car on pole position is now shown in the split times on the OSD
  87.  
  88. • Tuned the grip properties of the tyre compounds in different weather conditions
  89.  
  90. • A number of localisation issues have been resolved.
  91.  
  92. • Added benchmark mode from graphics menu
  93.  
  94. • Added native support for the “Leo Bodnar SLI-Pro steering wheel controller” circuit board
  95.  
  96. • Added support for AMD Eyefinity / Nvidia surround multiple monitor modes
  97.  
  98. • Added support for crossfire / SLI and multicore GPUs.
  99.  
  100. • Added support for DirectX 11
  101.  
  102. • Added support for Intel SandyBridge processor and graphics
  103.  
  104. • Added support for the Thrustmaster GT Experience steering wheel
  105.  
  106. • Additional (D-Box) motion platform support during pit stops
  107.  
  108. • AI cars now correctly reduce speed when damaged
  109.  
  110. • Changed default laps of fuel in practice and qualifying sessions to 10 and 5 respectively
  111.  
  112. • Corrected an issue where (D-Box) motion platform would stop functioning after using a flashback
  113.  
  114. • Corrected an issue where drivers of ghost cars became solid at certain camera angles
  115.  
  116. • Corrected an issue where force feedback would remain applied when restarting a session with full wheel lock used
  117.  
  118. • Corrected an issue where the driver head would bob extremely violently on certain machines
  119.  
  120. • Enabled access to the Advanced Wheel Options for all users
  121.  
  122. • The replay file can now be saved as an external file and played back within the game
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