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Hermaxs

TF2 Medic

Mar 1st, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7.  
  8. local MaxHEALTH = 75
  9. local SoundHealing = 10209658
  10. local SoundCharged = 10209653
  11. local Player = game:GetService("Players").LocalPlayer
  12. local Character = Player.Character
  13. local PlayerGui = Player.PlayerGui
  14. local Humanoid = Character.Humanoid
  15. local HumanoidRootPart = Character.HumanoidRootPart
  16. local Torso = Character.Torso
  17. local Head = Character.Head
  18. local LeftArm = Character["Left Arm"]
  19. local RightArm = Character["Right Arm"]
  20. local RightLeg = Character["Right Leg"]
  21. local LeftLeg = Character["Left Leg"]
  22. local RJ = HumanoidRootPart.RootJoint
  23. local NK = Torso.Neck
  24. local LS = Torso["Left Shoulder"]
  25. local RS = Torso["Right Shoulder"]
  26. local RH = Torso["Right Hip"]
  27. local LH = Torso["Left Hip"]
  28. local tfmeemodel = Instance.new("Model")
  29. local part = Instance.new("Part")
  30. local part_2 = Instance.new("Part")
  31. local part_3 = Instance.new("Part")
  32. local part_4 = Instance.new("Part")
  33. local part_5 = Instance.new("Part")
  34. local part_6 = Instance.new("Part")
  35. local part_7 = Instance.new("Part")
  36. local part_8 = Instance.new("Part")
  37. local part_9 = Instance.new("Part")
  38. local part_10 = Instance.new("Part")
  39. local mesh = Instance.new("SpecialMesh")
  40. local tcolor = Instance.new("Part")
  41. local tcolor_2 = Instance.new("Part")
  42. local part_11 = Instance.new("Part")
  43. local mesh_2 = Instance.new("SpecialMesh")
  44. local part_12 = Instance.new("Part")
  45. local part_13 = Instance.new("Part")
  46. local tcolor_3 = Instance.new("Part")
  47. local part_14 = Instance.new("Part")
  48. local mesh_3 = Instance.new("SpecialMesh")
  49. local part_15 = Instance.new("Part")
  50. local mesh_4 = Instance.new("SpecialMesh")
  51. local part_16 = Instance.new("Part")
  52. local mesh_5 = Instance.new("SpecialMesh")
  53. local tcolor_4 = Instance.new("Part")
  54. local part_17 = Instance.new("Part")
  55. local part_18 = Instance.new("Part")
  56. local part_19 = Instance.new("Part")
  57. local part_20 = Instance.new("Part")
  58. local tcolor_5 = Instance.new("Part")
  59. local tcolor_6 = Instance.new("Part")
  60. local part_21 = Instance.new("Part")
  61. local mesh_6 = Instance.new("SpecialMesh")
  62. local part_22 = Instance.new("Part")
  63. local part_23 = Instance.new("Part")
  64. local part_24 = Instance.new("Part")
  65. local part_25 = Instance.new("Part")
  66. local part_26 = Instance.new("Part")
  67. local part_27 = Instance.new("Part")
  68. local mesh_7 = Instance.new("SpecialMesh")
  69. local part_28 = Instance.new("Part")
  70. local part_29 = Instance.new("Part")
  71. local part_30 = Instance.new("Part")
  72. local part_31 = Instance.new("Part")
  73. local mesh_8 = Instance.new("SpecialMesh")
  74. local part_32 = Instance.new("Part")
  75. local mesh_9 = Instance.new("SpecialMesh")
  76. local part_33 = Instance.new("Part")
  77. local part_34 = Instance.new("Part")
  78. local part_35 = Instance.new("Part")
  79. local part_36 = Instance.new("Part")
  80. local part_37 = Instance.new("Part")
  81. local mesh_10 = Instance.new("SpecialMesh")
  82. local part_38 = Instance.new("Part")
  83. local part_39 = Instance.new("Part")
  84. local part_40 = Instance.new("Part")
  85. local part_41 = Instance.new("Part")
  86. local part_42 = Instance.new("Part")
  87. local part_43 = Instance.new("Part")
  88. local part_44 = Instance.new("Part")
  89. local mesh_11 = Instance.new("SpecialMesh")
  90. local part_45 = Instance.new("Part")
  91. local part_46 = Instance.new("Part")
  92. local part_47 = Instance.new("Part")
  93. local Handol = Instance.new("Part")
  94. local HEY = Instance.new("Motor6D")
  95. local Grabber = Instance.new("Part")
  96. local Mainus = Instance.new("Part")
  97. local Rotate = Instance.new("Motor6D")
  98. local weld = Instance.new("Weld")
  99. local weld_2 = Instance.new("Weld")
  100. local weld_3 = Instance.new("Weld")
  101. local weld_4 = Instance.new("Weld")
  102. local weld_5 = Instance.new("Weld")
  103. local weld_6 = Instance.new("Weld")
  104. local weld_7 = Instance.new("Weld")
  105. local weld_8 = Instance.new("Weld")
  106. local weld_9 = Instance.new("Weld")
  107. local weld_10 = Instance.new("Weld")
  108. local weld_11 = Instance.new("Weld")
  109. local weld_12 = Instance.new("Weld")
  110. local weld_13 = Instance.new("Weld")
  111. local weld_14 = Instance.new("Weld")
  112. local weld_15 = Instance.new("Weld")
  113. local weld_16 = Instance.new("Weld")
  114. local weld_17 = Instance.new("Weld")
  115. local weld_18 = Instance.new("Weld")
  116. local weld_19 = Instance.new("Weld")
  117. local weld_20 = Instance.new("Weld")
  118. local weld_21 = Instance.new("Weld")
  119. local weld_22 = Instance.new("Weld")
  120. local weld_23 = Instance.new("Weld")
  121. local weld_24 = Instance.new("Weld")
  122. local weld_25 = Instance.new("Weld")
  123. local weld_26 = Instance.new("Weld")
  124. local weld_27 = Instance.new("Weld")
  125. local weld_28 = Instance.new("Weld")
  126. local weld_29 = Instance.new("Weld")
  127. local weld_30 = Instance.new("Weld")
  128. local weld_31 = Instance.new("Weld")
  129. local weld_32 = Instance.new("Weld")
  130. local weld_33 = Instance.new("Weld")
  131. local weld_34 = Instance.new("Weld")
  132. local weld_35 = Instance.new("Weld")
  133. local weld_36 = Instance.new("Weld")
  134. local weld_37 = Instance.new("Weld")
  135. local weld_38 = Instance.new("Weld")
  136. local weld_39 = Instance.new("Weld")
  137. local weld_40 = Instance.new("Weld")
  138. local weld_41 = Instance.new("Weld")
  139. local weld_42 = Instance.new("Weld")
  140. local weld_43 = Instance.new("Weld")
  141. local weld_44 = Instance.new("Weld")
  142. local weld_45 = Instance.new("Weld")
  143. local weld_46 = Instance.new("Weld")
  144. local weld_47 = Instance.new("Weld")
  145. local weld_48 = Instance.new("Weld")
  146. local weld_49 = Instance.new("Weld")
  147. local weld_50 = Instance.new("Weld")
  148. local weld_51 = Instance.new("Weld")
  149. local weld_52 = Instance.new("Weld")
  150. local weld_53 = Instance.new("Weld")
  151. tfmeemodel.Name = "TFMEeModel"
  152. tfmeemodel.Parent = Character
  153. part.Size = Vector3.new(0.14, 0.55, 0.06)
  154. part.Orientation = Vector3.new(-2, -179, -90)
  155. part.Material = Enum.Material.Metal
  156. part.Color = Color3.new(0.490196, 0.490196, 0.490196)
  157. part.BottomSurface = Enum.SurfaceType.Smooth
  158. part.TopSurface = Enum.SurfaceType.Smooth
  159. part.Parent = tfmeemodel
  160. part.CFrame = CFrame.new(-40.455, 1.868, 45.533) * CFrame.Angles(-3.107, -0.017, 1.571)
  161. part_2.Size = Vector3.new(0.2, 0.25, 0.13)
  162. part_2.Orientation = Vector3.new(-16, 1, 90)
  163. part_2.Material = Enum.Material.Metal
  164. part_2.Color = Color3.new(0.384314, 0.384314, 0.372549)
  165. part_2.BottomSurface = Enum.SurfaceType.Smooth
  166. part_2.TopSurface = Enum.SurfaceType.Smooth
  167. part_2.Parent = tfmeemodel
  168. part_2.CFrame = CFrame.new(-40.433, 2.253, 46.792) * CFrame.Angles(-0.279, 0.017, 1.576)
  169. part_3.Size = Vector3.new(0.08, 0.25, 0.09)
  170. part_3.Orientation = Vector3.new(16, -179, -90)
  171. part_3.Material = Enum.Material.Metal
  172. part_3.Color = Color3.new(0.384314, 0.384314, 0.372549)
  173. part_3.BottomSurface = Enum.SurfaceType.Smooth
  174. part_3.TopSurface = Enum.SurfaceType.Smooth
  175. part_3.Parent = tfmeemodel
  176. part_3.CFrame = CFrame.new(-40.432, 2.124, 46.849) * CFrame.Angles(2.862, -0.017, 1.566)
  177. part_4.Size = Vector3.new(0.14, 0.25, 0.09)
  178. part_4.Orientation = Vector3.new(70, -179, -90)
  179. part_4.Material = Enum.Material.Metal
  180. part_4.Color = Color3.new(0.384314, 0.384314, 0.372549)
  181. part_4.BottomSurface = Enum.SurfaceType.Smooth
  182. part_4.TopSurface = Enum.SurfaceType.Smooth
  183. part_4.Parent = tfmeemodel
  184. part_4.CFrame = CFrame.new(-40.434, 2.15, 46.759) * CFrame.Angles(1.92, -0.006, 1.554)
  185. part_5.Size = Vector3.new(0.21, 0.25, 0.06)
  186. part_5.Orientation = Vector3.new(-13, 1, 90)
  187. part_5.Material = Enum.Material.Metal
  188. part_5.Color = Color3.new(0.384314, 0.384314, 0.372549)
  189. part_5.BottomSurface = Enum.SurfaceType.Smooth
  190. part_5.TopSurface = Enum.SurfaceType.Smooth
  191. part_5.Parent = tfmeemodel
  192. part_5.CFrame = CFrame.new(-40.446, 2.079, 46.073) * CFrame.Angles(-0.227, 0.017, 1.575)
  193. part_6.Size = Vector3.new(0.24, 0.25, 0.06)
  194. part_6.Orientation = Vector3.new(-2, -179, -90)
  195. part_6.Material = Enum.Material.Metal
  196. part_6.Color = Color3.new(0.384314, 0.384314, 0.372549)
  197. part_6.BottomSurface = Enum.SurfaceType.Smooth
  198. part_6.TopSurface = Enum.SurfaceType.Smooth
  199. part_6.Parent = tfmeemodel
  200. part_6.CFrame = CFrame.new(-40.446, 2.061, 46.04) * CFrame.Angles(-3.107, -0.017, 1.571)
  201. part_7.Size = Vector3.new(0.11, 0.59, 0.06)
  202. part_7.Orientation = Vector3.new(0, -179, -90)
  203. part_7.Material = Enum.Material.Metal
  204. part_7.Color = Color3.new(0.388235, 0.364706, 0.345098)
  205. part_7.BottomSurface = Enum.SurfaceType.Smooth
  206. part_7.TopSurface = Enum.SurfaceType.Smooth
  207. part_7.Parent = tfmeemodel
  208. part_7.CFrame = CFrame.new(-40.449, 3.257, 45.905) * CFrame.Angles(-3.142, -0.017, 1.571)
  209. part_8.Size = Vector3.new(0.12, 0.57, 0.12)
  210. part_8.Orientation = Vector3.new(-2, -179, -90)
  211. part_8.Material = Enum.Material.Metal
  212. part_8.Color = Color3.new(0.490196, 0.490196, 0.490196)
  213. part_8.BottomSurface = Enum.SurfaceType.Smooth
  214. part_8.TopSurface = Enum.SurfaceType.Smooth
  215. part_8.Parent = tfmeemodel
  216. part_8.CFrame = CFrame.new(-40.459, 1.866, 45.884) * CFrame.Angles(-3.107, -0.017, 1.571)
  217. part_9.Size = Vector3.new(0.14, 0.55, 0.06)
  218. part_9.Orientation = Vector3.new(-2, -179, -90)
  219. part_9.Material = Enum.Material.Metal
  220. part_9.Color = Color3.new(0.490196, 0.490196, 0.490196)
  221. part_9.BottomSurface = Enum.SurfaceType.Smooth
  222. part_9.TopSurface = Enum.SurfaceType.Smooth
  223. part_9.Parent = tfmeemodel
  224. part_9.CFrame = CFrame.new(-40.449, 1.856, 45.883) * CFrame.Angles(-3.107, -0.017, 1.571)
  225. part_10.Size = Vector3.new(0.1, 0.55, 0.05)
  226. part_10.Orientation = Vector3.new(-2, -179, -90)
  227. part_10.Material = Enum.Material.Metal
  228. part_10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  229. part_10.BottomSurface = Enum.SurfaceType.Smooth
  230. part_10.TopSurface = Enum.SurfaceType.Smooth
  231. part_10.Parent = tfmeemodel
  232. part_10.CFrame = CFrame.new(-40.45, 1.648, 45.831) * CFrame.Angles(-3.107, -0.017, 1.571)
  233. mesh.Scale = Vector3.new(1.01, 1.1, 0.1)
  234. mesh.MeshType = Enum.MeshType.Brick
  235. mesh.Parent = part_10
  236. tcolor.Size = Vector3.new(0.451, 0.55, 0.67)
  237. tcolor.BottomSurface = Enum.SurfaceType.Smooth
  238. tcolor.Orientation = Vector3.new(0, 1, 90)
  239. tcolor.Material = Enum.Material.Metal
  240. tcolor.Color = Color3.new(0.580392, 0.384314, 0.352941)
  241. tcolor.Name = "TColor"
  242. tcolor.TopSurface = Enum.SurfaceType.Smooth
  243. tcolor.Parent = tfmeemodel
  244. tcolor.CFrame = CFrame.new(-40.452, 2.636, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  245. tcolor_2.Size = Vector3.new(0.06, 0.55, 0.55)
  246. tcolor_2.BottomSurface = Enum.SurfaceType.Smooth
  247. tcolor_2.Orientation = Vector3.new(0, -179, -90)
  248. tcolor_2.Material = Enum.Material.Metal
  249. tcolor_2.Color = Color3.new(0.580392, 0.384314, 0.352941)
  250. tcolor_2.Name = "TColor"
  251. tcolor_2.TopSurface = Enum.SurfaceType.Smooth
  252. tcolor_2.Parent = tfmeemodel
  253. tcolor_2.CFrame = CFrame.new(-40.452, 2.442, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  254. part_11.Size = Vector3.new(0.81, 0.57, 0.15)
  255. part_11.Orientation = Vector3.new(0, 1, 0)
  256. part_11.Material = Enum.Material.Metal
  257. part_11.Color = Color3.new(0.231373, 0.231373, 0.231373)
  258. part_11.BottomSurface = Enum.SurfaceType.Smooth
  259. part_11.TopSurface = Enum.SurfaceType.Smooth
  260. part_11.Parent = tfmeemodel
  261. part_11.CFrame = CFrame.new(-40.447, 2.418, 45.729) * CFrame.Angles(0, 0.017, 0)
  262. mesh_2.MeshType = Enum.MeshType.Cylinder
  263. mesh_2.Parent = part_11
  264. part_12.Size = Vector3.new(0.35, 0.69, 0.77)
  265. part_12.Orientation = Vector3.new(2, 1, 90)
  266. part_12.Material = Enum.Material.Metal
  267. part_12.Color = Color3.new(0.470588, 0.470588, 0.470588)
  268. part_12.BottomSurface = Enum.SurfaceType.Smooth
  269. part_12.TopSurface = Enum.SurfaceType.Smooth
  270. part_12.Parent = tfmeemodel
  271. part_12.CFrame = CFrame.new(-40.453, 0.108, 45.647) * CFrame.Angles(0.035, 0.017, 1.57)
  272. part_13.Size = Vector3.new(0.09, 0.55, 0.47)
  273. part_13.Orientation = Vector3.new(0, -179, -90)
  274. part_13.Material = Enum.Material.Metal
  275. part_13.Color = Color3.new(0.384314, 0.384314, 0.372549)
  276. part_13.BottomSurface = Enum.SurfaceType.Smooth
  277. part_13.TopSurface = Enum.SurfaceType.Smooth
  278. part_13.Parent = tfmeemodel
  279. part_13.CFrame = CFrame.new(-40.452, 2.247, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  280. tcolor_3.Size = Vector3.new(0.213, 0.554, 0.624)
  281. tcolor_3.BottomSurface = Enum.SurfaceType.Smooth
  282. tcolor_3.Orientation = Vector3.new(0, 1, 90)
  283. tcolor_3.Material = Enum.Material.Metal
  284. tcolor_3.Color = Color3.new(0.580392, 0.384314, 0.352941)
  285. tcolor_3.Name = "TColor"
  286. tcolor_3.TopSurface = Enum.SurfaceType.Smooth
  287. tcolor_3.Parent = tfmeemodel
  288. tcolor_3.CFrame = CFrame.new(-40.454, 2.305, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  289. part_14.Size = Vector3.new(0.586, 0.81, 0.609)
  290. part_14.Orientation = Vector3.new(0, 1, 0)
  291. part_14.Material = Enum.Material.Metal
  292. part_14.Color = Color3.new(0.243137, 0.25098, 0.247059)
  293. part_14.BottomSurface = Enum.SurfaceType.Smooth
  294. part_14.TopSurface = Enum.SurfaceType.Smooth
  295. part_14.Parent = tfmeemodel
  296. part_14.CFrame = CFrame.new(-40.449, 2.419, 45.739) * CFrame.Angles(0, 0.017, 0)
  297. mesh_3.MeshType = Enum.MeshType.Cylinder
  298. mesh_3.Parent = part_14
  299. part_15.Size = Vector3.new(0.666, 1.21, 0.429)
  300. part_15.Orientation = Vector3.new(0, 1, 0)
  301. part_15.Material = Enum.Material.Metal
  302. part_15.Color = Color3.new(0.207843, 0.196078, 0.203922)
  303. part_15.BottomSurface = Enum.SurfaceType.Smooth
  304. part_15.TopSurface = Enum.SurfaceType.Smooth
  305. part_15.Parent = tfmeemodel
  306. part_15.CFrame = CFrame.new(-40.449, 2.418, 45.738) * CFrame.Angles(0, 0.017, 0)
  307. mesh_4.MeshType = Enum.MeshType.Cylinder
  308. mesh_4.Parent = part_15
  309. part_16.Size = Vector3.new(0.726, 0.83, 0.289)
  310. part_16.Orientation = Vector3.new(0, 1, 0)
  311. part_16.Material = Enum.Material.Metal
  312. part_16.Color = Color3.new(0.247059, 0.247059, 0.247059)
  313. part_16.BottomSurface = Enum.SurfaceType.Smooth
  314. part_16.TopSurface = Enum.SurfaceType.Smooth
  315. part_16.Parent = tfmeemodel
  316. part_16.CFrame = CFrame.new(-40.449, 2.418, 45.738) * CFrame.Angles(0, 0.017, 0)
  317. mesh_5.MeshType = Enum.MeshType.Cylinder
  318. mesh_5.Parent = part_16
  319. tcolor_4.Size = Vector3.new(0.12, 0.55, 0.47)
  320. tcolor_4.BottomSurface = Enum.SurfaceType.Smooth
  321. tcolor_4.Orientation = Vector3.new(0, -179, -90)
  322. tcolor_4.Material = Enum.Material.Metal
  323. tcolor_4.Color = Color3.new(0.580392, 0.384314, 0.352941)
  324. tcolor_4.Name = "TColor"
  325. tcolor_4.TopSurface = Enum.SurfaceType.Smooth
  326. tcolor_4.Parent = tfmeemodel
  327. tcolor_4.CFrame = CFrame.new(-40.422, 2.982, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  328. part_17.Size = Vector3.new(0.1, 0.59, 0.56)
  329. part_17.Orientation = Vector3.new(7, -179, -90)
  330. part_17.Material = Enum.Material.Metal
  331. part_17.Color = Color3.new(0.254902, 0.254902, 0.254902)
  332. part_17.BottomSurface = Enum.SurfaceType.Smooth
  333. part_17.TopSurface = Enum.SurfaceType.Smooth
  334. part_17.Parent = tfmeemodel
  335. part_17.CFrame = CFrame.new(-40.452, 1.312, 45.714) * CFrame.Angles(3.019, -0.017, 1.569)
  336. part_18.Size = Vector3.new(0.1, 0.61, 0.56)
  337. part_18.Orientation = Vector3.new(11, -179, -90)
  338. part_18.Material = Enum.Material.Metal
  339. part_18.Color = Color3.new(0.254902, 0.254902, 0.254902)
  340. part_18.BottomSurface = Enum.SurfaceType.Smooth
  341. part_18.TopSurface = Enum.SurfaceType.Smooth
  342. part_18.Parent = tfmeemodel
  343. part_18.CFrame = CFrame.new(-40.452, 1.203, 45.711) * CFrame.Angles(2.95, -0.017, 1.567)
  344. part_19.Size = Vector3.new(0.1, 0.61, 0.56)
  345. part_19.Orientation = Vector3.new(-4, -179, -90)
  346. part_19.Material = Enum.Material.Metal
  347. part_19.Color = Color3.new(0.254902, 0.254902, 0.254902)
  348. part_19.BottomSurface = Enum.SurfaceType.Smooth
  349. part_19.TopSurface = Enum.SurfaceType.Smooth
  350. part_19.Parent = tfmeemodel
  351. part_19.CFrame = CFrame.new(-40.452, 1.086, 45.709) * CFrame.Angles(-3.072, -0.017, 1.572)
  352. part_20.Size = Vector3.new(0.1, 0.61, 0.56)
  353. part_20.Orientation = Vector3.new(9, -179, -90)
  354. part_20.Material = Enum.Material.Metal
  355. part_20.Color = Color3.new(0.254902, 0.254902, 0.254902)
  356. part_20.BottomSurface = Enum.SurfaceType.Smooth
  357. part_20.TopSurface = Enum.SurfaceType.Smooth
  358. part_20.Parent = tfmeemodel
  359. part_20.CFrame = CFrame.new(-40.452, 0.956, 45.7) * CFrame.Angles(2.984, -0.017, 1.568)
  360. tcolor_5.Size = Vector3.new(0.09, 0.55, 0.47)
  361. tcolor_5.BottomSurface = Enum.SurfaceType.Smooth
  362. tcolor_5.Orientation = Vector3.new(0, 1, 90)
  363. tcolor_5.Material = Enum.Material.Metal
  364. tcolor_5.Color = Color3.new(0.580392, 0.384314, 0.352941)
  365. tcolor_5.Name = "TColor"
  366. tcolor_5.TopSurface = Enum.SurfaceType.Smooth
  367. tcolor_5.Parent = tfmeemodel
  368. tcolor_5.CFrame = CFrame.new(-40.452, 3.087, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  369. tcolor_6.Size = Vector3.new(0.06, 0.55, 0.55)
  370. tcolor_6.BottomSurface = Enum.SurfaceType.Smooth
  371. tcolor_6.Orientation = Vector3.new(0, 1, 90)
  372. tcolor_6.Material = Enum.Material.Metal
  373. tcolor_6.Color = Color3.new(0.580392, 0.384314, 0.352941)
  374. tcolor_6.Name = "TColor"
  375. tcolor_6.TopSurface = Enum.SurfaceType.Smooth
  376. tcolor_6.Parent = tfmeemodel
  377. tcolor_6.CFrame = CFrame.new(-40.452, 2.892, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  378. part_21.Size = Vector3.new(0.26, 0.67, 0.15)
  379. part_21.Orientation = Vector3.new(0, 1, 0)
  380. part_21.Material = Enum.Material.Metal
  381. part_21.Color = Color3.new(0.247059, 0.247059, 0.247059)
  382. part_21.BottomSurface = Enum.SurfaceType.Smooth
  383. part_21.TopSurface = Enum.SurfaceType.Smooth
  384. part_21.Parent = tfmeemodel
  385. part_21.CFrame = CFrame.new(-40.692, 2.418, 45.733) * CFrame.Angles(0, 0.017, 0)
  386. mesh_6.MeshType = Enum.MeshType.Cylinder
  387. mesh_6.Parent = part_21
  388. part_22.Size = Vector3.new(0.07, 0.55, 0.37)
  389. part_22.Orientation = Vector3.new(0, 1, 90)
  390. part_22.Material = Enum.Material.Metal
  391. part_22.Color = Color3.new(0.427451, 0.427451, 0.427451)
  392. part_22.BottomSurface = Enum.SurfaceType.Smooth
  393. part_22.TopSurface = Enum.SurfaceType.Smooth
  394. part_22.Parent = tfmeemodel
  395. part_22.CFrame = CFrame.new(-40.452, 3.167, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  396. part_23.Size = Vector3.new(0.11, 0.55, 0.47)
  397. part_23.Orientation = Vector3.new(0, -179, -90)
  398. part_23.Material = Enum.Material.Metal
  399. part_23.Color = Color3.new(0.388235, 0.364706, 0.345098)
  400. part_23.BottomSurface = Enum.SurfaceType.Smooth
  401. part_23.TopSurface = Enum.SurfaceType.Smooth
  402. part_23.Parent = tfmeemodel
  403. part_23.CFrame = CFrame.new(-40.452, 3.257, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  404. part_24.Size = Vector3.new(0.07, 0.55, 0.57)
  405. part_24.Orientation = Vector3.new(0, 1, 90)
  406. part_24.Material = Enum.Material.Metal
  407. part_24.Color = Color3.new(0.423529, 0.419608, 0.411765)
  408. part_24.BottomSurface = Enum.SurfaceType.Smooth
  409. part_24.TopSurface = Enum.SurfaceType.Smooth
  410. part_24.Parent = tfmeemodel
  411. part_24.CFrame = CFrame.new(-40.452, 3.347, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  412. part_25.Size = Vector3.new(0.08, 0.55, 0.57)
  413. part_25.Orientation = Vector3.new(0, 1, 90)
  414. part_25.Material = Enum.Material.Metal
  415. part_25.Color = Color3.new(0.423529, 0.419608, 0.411765)
  416. part_25.BottomSurface = Enum.SurfaceType.Smooth
  417. part_25.TopSurface = Enum.SurfaceType.Smooth
  418. part_25.Parent = tfmeemodel
  419. part_25.CFrame = CFrame.new(-40.452, 3.352, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  420. part_26.Size = Vector3.new(0.08, 0.55, 0.57)
  421. part_26.Orientation = Vector3.new(0, -179, -90)
  422. part_26.Material = Enum.Material.Metal
  423. part_26.Color = Color3.new(0.423529, 0.419608, 0.411765)
  424. part_26.BottomSurface = Enum.SurfaceType.Smooth
  425. part_26.TopSurface = Enum.SurfaceType.Smooth
  426. part_26.Parent = tfmeemodel
  427. part_26.CFrame = CFrame.new(-40.452, 3.432, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  428. part_27.Size = Vector3.new(0.08, 0.55, 0.57)
  429. part_27.Orientation = Vector3.new(0, -179, -90)
  430. part_27.Material = Enum.Material.Metal
  431. part_27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  432. part_27.BottomSurface = Enum.SurfaceType.Smooth
  433. part_27.TopSurface = Enum.SurfaceType.Smooth
  434. part_27.Parent = tfmeemodel
  435. part_27.CFrame = CFrame.new(-40.452, 3.392, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  436. mesh_7.Scale = Vector3.new(0.2, 1.1, 1.01)
  437. mesh_7.MeshType = Enum.MeshType.Brick
  438. mesh_7.Parent = part_27
  439. part_28.Size = Vector3.new(0.1, 0.55, 0.43)
  440. part_28.Orientation = Vector3.new(0, 1, 90)
  441. part_28.Material = Enum.Material.Metal
  442. part_28.Color = Color3.new(0.470588, 0.443137, 0.427451)
  443. part_28.BottomSurface = Enum.SurfaceType.Smooth
  444. part_28.TopSurface = Enum.SurfaceType.Smooth
  445. part_28.Parent = tfmeemodel
  446. part_28.CFrame = CFrame.new(-40.452, 3.522, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  447. part_29.Size = Vector3.new(0.1, 0.57, 0.05)
  448. part_29.Orientation = Vector3.new(0, 1, 90)
  449. part_29.Material = Enum.Material.Metal
  450. part_29.Color = Color3.new(0.470588, 0.443137, 0.427451)
  451. part_29.BottomSurface = Enum.SurfaceType.Smooth
  452. part_29.TopSurface = Enum.SurfaceType.Smooth
  453. part_29.Parent = tfmeemodel
  454. part_29.CFrame = CFrame.new(-40.452, 3.522, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  455. part_30.Size = Vector3.new(0.19, 0.55, 0.37)
  456. part_30.Orientation = Vector3.new(0, -179, -90)
  457. part_30.Material = Enum.Material.Metal
  458. part_30.Color = Color3.new(0.454902, 0.454902, 0.443137)
  459. part_30.BottomSurface = Enum.SurfaceType.Smooth
  460. part_30.TopSurface = Enum.SurfaceType.Smooth
  461. part_30.Parent = tfmeemodel
  462. part_30.CFrame = CFrame.new(-40.452, 3.667, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  463. part_31.Size = Vector3.new(0.05, 0.55, 0.37)
  464. part_31.Orientation = Vector3.new(0, -179, -90)
  465. part_31.Material = Enum.Material.Metal
  466. part_31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  467. part_31.BottomSurface = Enum.SurfaceType.Smooth
  468. part_31.TopSurface = Enum.SurfaceType.Smooth
  469. part_31.Parent = tfmeemodel
  470. part_31.CFrame = CFrame.new(-40.452, 3.617, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  471. mesh_8.Scale = Vector3.new(0.2, 1.1, 1.02)
  472. mesh_8.MeshType = Enum.MeshType.Brick
  473. mesh_8.Parent = part_31
  474. part_32.Size = Vector3.new(0.05, 0.55, 0.37)
  475. part_32.Orientation = Vector3.new(0, -179, -90)
  476. part_32.Material = Enum.Material.Metal
  477. part_32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  478. part_32.BottomSurface = Enum.SurfaceType.Smooth
  479. part_32.TopSurface = Enum.SurfaceType.Smooth
  480. part_32.Parent = tfmeemodel
  481. part_32.CFrame = CFrame.new(-40.452, 3.717, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  482. mesh_9.Scale = Vector3.new(0.2, 1.1, 1.02)
  483. mesh_9.MeshType = Enum.MeshType.Brick
  484. mesh_9.Parent = part_32
  485. part_33.Size = Vector3.new(0.13, 0.55, 0.29)
  486. part_33.Orientation = Vector3.new(0, 1, 90)
  487. part_33.Material = Enum.Material.Metal
  488. part_33.Color = Color3.new(0.286275, 0.298039, 0.294118)
  489. part_33.BottomSurface = Enum.SurfaceType.Smooth
  490. part_33.TopSurface = Enum.SurfaceType.Smooth
  491. part_33.Parent = tfmeemodel
  492. part_33.CFrame = CFrame.new(-40.452, 3.827, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  493. part_34.Size = Vector3.new(0.1, 0.55, 0.51)
  494. part_34.Orientation = Vector3.new(-2, -179, -90)
  495. part_34.Material = Enum.Material.Metal
  496. part_34.Color = Color3.new(0.490196, 0.490196, 0.490196)
  497. part_34.BottomSurface = Enum.SurfaceType.Smooth
  498. part_34.TopSurface = Enum.SurfaceType.Smooth
  499. part_34.Parent = tfmeemodel
  500. part_34.CFrame = CFrame.new(-40.452, 1.882, 45.709) * CFrame.Angles(-3.107, -0.017, 1.571)
  501. part_35.Size = Vector3.new(0.14, 0.57, 0.05)
  502. part_35.Orientation = Vector3.new(-2, -179, -90)
  503. part_35.Material = Enum.Material.Metal
  504. part_35.Color = Color3.new(0.490196, 0.490196, 0.490196)
  505. part_35.BottomSurface = Enum.SurfaceType.Smooth
  506. part_35.TopSurface = Enum.SurfaceType.Smooth
  507. part_35.Parent = tfmeemodel
  508. part_35.CFrame = CFrame.new(-40.452, 1.862, 45.708) * CFrame.Angles(-3.107, -0.017, 1.571)
  509. part_36.Size = Vector3.new(0.13, 0.55, 0.45)
  510. part_36.Orientation = Vector3.new(2, 1, 90)
  511. part_36.Material = Enum.Material.Metal
  512. part_36.Color = Color3.new(0.490196, 0.490196, 0.490196)
  513. part_36.BottomSurface = Enum.SurfaceType.Smooth
  514. part_36.TopSurface = Enum.SurfaceType.Smooth
  515. part_36.Parent = tfmeemodel
  516. part_36.CFrame = CFrame.new(-40.452, 1.767, 45.705) * CFrame.Angles(0.035, 0.017, 1.57)
  517. part_37.Size = Vector3.new(0.05, 0.55, 0.45)
  518. part_37.Orientation = Vector3.new(2, 1, 90)
  519. part_37.Material = Enum.Material.Metal
  520. part_37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  521. part_37.BottomSurface = Enum.SurfaceType.Smooth
  522. part_37.TopSurface = Enum.SurfaceType.Smooth
  523. part_37.Parent = tfmeemodel
  524. part_37.CFrame = CFrame.new(-40.452, 1.747, 45.704) * CFrame.Angles(0.035, 0.017, 1.57)
  525. mesh_10.Scale = Vector3.new(0.1, 1.1, 1.01)
  526. mesh_10.MeshType = Enum.MeshType.Brick
  527. mesh_10.Parent = part_37
  528. part_38.Size = Vector3.new(0.1, 0.55, 0.45)
  529. part_38.Orientation = Vector3.new(-2, -179, -90)
  530. part_38.Material = Enum.Material.Metal
  531. part_38.Color = Color3.new(0.372549, 0.372549, 0.372549)
  532. part_38.BottomSurface = Enum.SurfaceType.Smooth
  533. part_38.TopSurface = Enum.SurfaceType.Smooth
  534. part_38.Parent = tfmeemodel
  535. part_38.CFrame = CFrame.new(-40.452, 1.652, 45.701) * CFrame.Angles(-3.107, -0.017, 1.571)
  536. part_39.Size = Vector3.new(0.1, 0.55, 0.55)
  537. part_39.Orientation = Vector3.new(2, 1, 90)
  538. part_39.Material = Enum.Material.Metal
  539. part_39.Color = Color3.new(0.407843, 0.384314, 0.368627)
  540. part_39.BottomSurface = Enum.SurfaceType.Smooth
  541. part_39.TopSurface = Enum.SurfaceType.Smooth
  542. part_39.Parent = tfmeemodel
  543. part_39.CFrame = CFrame.new(-40.452, 1.552, 45.697) * CFrame.Angles(0.035, 0.017, 1.57)
  544. part_40.Size = Vector3.new(0.88, 0.55, 0.45)
  545. part_40.Orientation = Vector3.new(-2, -179, -90)
  546. part_40.Material = Enum.Material.Metal
  547. part_40.Color = Color3.new(0.470588, 0.470588, 0.470588)
  548. part_40.BottomSurface = Enum.SurfaceType.Smooth
  549. part_40.TopSurface = Enum.SurfaceType.Smooth
  550. part_40.Parent = tfmeemodel
  551. part_40.CFrame = CFrame.new(-40.453, 1.063, 45.68) * CFrame.Angles(-3.107, -0.017, 1.571)
  552. part_41.Size = Vector3.new(0.1, 0.61, 0.56)
  553. part_41.Orientation = Vector3.new(-14, -179, -90)
  554. part_41.Material = Enum.Material.Metal
  555. part_41.Color = Color3.new(0.254902, 0.254902, 0.254902)
  556. part_41.BottomSurface = Enum.SurfaceType.Smooth
  557. part_41.TopSurface = Enum.SurfaceType.Smooth
  558. part_41.Parent = tfmeemodel
  559. part_41.CFrame = CFrame.new(-40.452, 0.8, 45.693) * CFrame.Angles(-2.897, -0.017, 1.575)
  560. part_42.Size = Vector3.new(0.1, 0.61, 0.56)
  561. part_42.Orientation = Vector3.new(4, -179, -90)
  562. part_42.Material = Enum.Material.Metal
  563. part_42.Color = Color3.new(0.254902, 0.254902, 0.254902)
  564. part_42.BottomSurface = Enum.SurfaceType.Smooth
  565. part_42.TopSurface = Enum.SurfaceType.Smooth
  566. part_42.Parent = tfmeemodel
  567. part_42.CFrame = CFrame.new(-40.453, 0.691, 45.68) * CFrame.Angles(3.072, -0.017, 1.57)
  568. part_43.Size = Vector3.new(0.18, 0.79, 0.55)
  569. part_43.Orientation = Vector3.new(2, 1, 90)
  570. part_43.Material = Enum.Material.Metal
  571. part_43.Color = Color3.new(0.470588, 0.470588, 0.470588)
  572. part_43.BottomSurface = Enum.SurfaceType.Smooth
  573. part_43.TopSurface = Enum.SurfaceType.Smooth
  574. part_43.Parent = tfmeemodel
  575. part_43.CFrame = CFrame.new(-40.453, 0.533, 45.662) * CFrame.Angles(0.035, 0.017, 1.57)
  576. part_44.Size = Vector3.new(0.1, 0.55, 0.05)
  577. part_44.Orientation = Vector3.new(-2, -179, -90)
  578. part_44.Material = Enum.Material.Metal
  579. part_44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  580. part_44.BottomSurface = Enum.SurfaceType.Smooth
  581. part_44.TopSurface = Enum.SurfaceType.Smooth
  582. part_44.Parent = tfmeemodel
  583. part_44.CFrame = CFrame.new(-40.454, 1.656, 45.581) * CFrame.Angles(-3.107, -0.017, 1.571)
  584. mesh_11.Scale = Vector3.new(1.01, 1.1, 0.1)
  585. mesh_11.MeshType = Enum.MeshType.Brick
  586. mesh_11.Parent = part_44
  587. part_45.Size = Vector3.new(0.16, 0.65, 0.49)
  588. part_45.Orientation = Vector3.new(-2, -179, -90)
  589. part_45.Material = Enum.Material.Metal
  590. part_45.Color = Color3.new(0.470588, 0.470588, 0.470588)
  591. part_45.BottomSurface = Enum.SurfaceType.Smooth
  592. part_45.TopSurface = Enum.SurfaceType.Smooth
  593. part_45.Parent = tfmeemodel
  594. part_45.CFrame = CFrame.new(-40.453, 0.363, 45.656) * CFrame.Angles(-3.107, -0.017, 1.571)
  595. part_46.Size = Vector3.new(0.11, 0.59, 0.06)
  596. part_46.Orientation = Vector3.new(0, 1, 90)
  597. part_46.Material = Enum.Material.Metal
  598. part_46.Color = Color3.new(0.388235, 0.364706, 0.345098)
  599. part_46.BottomSurface = Enum.SurfaceType.Smooth
  600. part_46.TopSurface = Enum.SurfaceType.Smooth
  601. part_46.Parent = tfmeemodel
  602. part_46.CFrame = CFrame.new(-40.455, 3.257, 45.555) * CFrame.Angles(0, 0.017, 1.571)
  603. part_47.Size = Vector3.new(0.12, 0.57, 0.12)
  604. part_47.Orientation = Vector3.new(-2, -179, -90)
  605. part_47.Material = Enum.Material.Metal
  606. part_47.Color = Color3.new(0.490196, 0.490196, 0.490196)
  607. part_47.BottomSurface = Enum.SurfaceType.Smooth
  608. part_47.TopSurface = Enum.SurfaceType.Smooth
  609. part_47.Parent = tfmeemodel
  610. part_47.CFrame = CFrame.new(-40.465, 1.878, 45.534) * CFrame.Angles(-3.107, -0.017, 1.571)
  611. Handol.Size = Vector3.new(0.2, 0.25, 0.65)
  612. Handol.BottomSurface = Enum.SurfaceType.Smooth
  613. Handol.Orientation = Vector3.new(13, -179, -90)
  614. Handol.Material = Enum.Material.Metal
  615. Handol.Color = Color3.new(0.384314, 0.384314, 0.372549)
  616. Handol.Name = "Handol"
  617. Handol.TopSurface = Enum.SurfaceType.Smooth
  618. Handol.Parent = tfmeemodel
  619. Handol.CFrame = CFrame.new(-40.44, 2.163, 46.418) * CFrame.Angles(2.915, -0.017, 1.567)
  620. HEY.Part1 = Mainus
  621. HEY.Part0 = Handol
  622. HEY.C1 = CFrame.new(0.116, 0, 0.688) * CFrame.Angles(3.142, -0.262, 3.142)
  623. HEY.Name = "HEY"
  624. HEY.Parent = Handol
  625. Grabber.Size = Vector3.new(0.2, 0.58, 1.27)
  626. Grabber.BottomSurface = Enum.SurfaceType.Smooth
  627. Grabber.Orientation = Vector3.new(45, 1, 90)
  628. Grabber.Material = Enum.Material.Metal
  629. Grabber.Color = Color3.new(0.407843, 0.403922, 0.380392)
  630. Grabber.Name = "Grabber"
  631. Grabber.TopSurface = Enum.SurfaceType.Smooth
  632. Grabber.Parent = tfmeemodel
  633. Grabber.CFrame = CFrame.new(-40.454, 2.81, 45.326) * CFrame.Angles(0.785, 0.012, 1.558)
  634. Mainus.Size = Vector3.new(0.28, 0.55, 0.57)
  635. Mainus.BottomSurface = Enum.SurfaceType.Smooth
  636. Mainus.Orientation = Vector3.new(2, 1, 90)
  637. Mainus.Material = Enum.Material.Metal
  638. Mainus.Color = Color3.new(0.384314, 0.384314, 0.372549)
  639. Mainus.Name = "Mainus"
  640. Mainus.TopSurface = Enum.SurfaceType.Smooth
  641. Mainus.Parent = tfmeemodel
  642. Mainus.CFrame = CFrame.new(-40.452, 2.072, 45.726) * CFrame.Angles(0.035, 0.017, 1.57)
  643. Rotate.Part1 = Grabber
  644. Rotate.C0 = CFrame.new(0.351, 0, -0.025)
  645. Rotate.Part0 = Mainus
  646. Rotate.C1 = CFrame.new(0, 0.005, 0.546) * CFrame.Angles(0, 0.75, 0)
  647. Rotate.Name = "Rotate"
  648. Rotate.Parent = Mainus
  649. weld.Part0 = Mainus
  650. weld.C1 = CFrame.new(0.071, 0, -0.34) * CFrame.Angles(0, -0.262, 0)
  651. weld.Part1 = part_5
  652. weld.Parent = Mainus
  653. weld_2.Part0 = Mainus
  654. weld_2.C1 = CFrame.new(1.185, 0, 0.18) * CFrame.Angles(-3.142, 0.035, 3.142)
  655. weld_2.Part1 = part_7
  656. weld_2.Parent = Mainus
  657. weld_3.Part0 = Mainus
  658. weld_3.C1 = CFrame.new(0.119, 0, -1.075) * CFrame.Angles(0, -0.314, 0)
  659. weld_3.Part1 = part_2
  660. weld_3.Parent = Mainus
  661. weld_4.Part0 = Mainus
  662. weld_4.C1 = CFrame.new(0, 0, 0.315) * CFrame.Angles(-3.142, 0, 3.142)
  663. weld_4.Part1 = part_6
  664. weld_4.Parent = Mainus
  665. weld_5.Part0 = Mainus
  666. weld_5.C1 = CFrame.new(-0.259, 0, 1.095) * CFrame.Angles(-3.142, 0.314, 3.142)
  667. weld_5.Part1 = part_3
  668. weld_5.Parent = Mainus
  669. weld_6.Part0 = Mainus
  670. weld_6.C1 = CFrame.new(-0.944, 0, 0.427) * CFrame.Angles(-3.142, 1.257, 3.142)
  671. weld_6.Part1 = part_4
  672. weld_6.Parent = Mainus
  673. weld_7.Part0 = Mainus
  674. weld_7.C1 = CFrame.new(1.545, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  675. weld_7.Part1 = part_31
  676. weld_7.Parent = Mainus
  677. weld_8.Part0 = Mainus
  678. weld_8.C1 = CFrame.new(-1.28, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  679. weld_8.Part1 = part_25
  680. weld_8.Parent = Mainus
  681. weld_9.Part0 = Mainus
  682. weld_9.C1 = CFrame.new(1.36, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  683. weld_9.Part1 = part_26
  684. weld_9.Parent = Mainus
  685. weld_10.Part0 = Mainus
  686. weld_10.C1 = CFrame.new(0.24, -0.347, -0.003) * CFrame.Angles(0.035, 0, 1.571)
  687. weld_10.Part1 = part_21
  688. weld_10.Parent = Mainus
  689. weld_11.Part0 = Mainus
  690. weld_11.C1 = CFrame.new(-1.275, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  691. weld_11.Part1 = part_24
  692. weld_11.Parent = Mainus
  693. weld_12.Part0 = Mainus
  694. weld_12.C1 = CFrame.new(-1.095, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  695. weld_12.Part1 = part_22
  696. weld_12.Parent = Mainus
  697. weld_13.Part0 = Mainus
  698. weld_13.C1 = CFrame.new(1.185, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  699. weld_13.Part1 = part_23
  700. weld_13.Parent = Mainus
  701. weld_14.Part0 = Mainus
  702. weld_14.C1 = CFrame.new(-0.003, -0.347, -0.013) * CFrame.Angles(0.035, 0, 1.571)
  703. weld_14.Part1 = part_16
  704. weld_14.Parent = Mainus
  705. weld_15.Part0 = Mainus
  706. weld_15.C1 = CFrame.new(-1.098, 0, -0.2) * CFrame.Angles(3.142, 0.192, -3.142)
  707. weld_15.Part1 = part_20
  708. weld_15.Parent = Mainus
  709. weld_16.Part0 = Mainus
  710. weld_16.C1 = CFrame.new(-1.45, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  711. weld_16.Part1 = part_29
  712. weld_16.Parent = Mainus
  713. weld_17.Part0 = Mainus
  714. weld_17.C1 = CFrame.new(1.595, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  715. weld_17.Part1 = part_30
  716. weld_17.Parent = Mainus
  717. weld_18.Part0 = Mainus
  718. weld_18.C1 = CFrame.new(-1.45, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  719. weld_18.Part1 = part_28
  720. weld_18.Parent = Mainus
  721. weld_19.Part0 = Mainus
  722. weld_19.C1 = CFrame.new(-0.005, -0.347, -0.003) * CFrame.Angles(0.035, 0, 1.571)
  723. weld_19.Part1 = part_11
  724. weld_19.Parent = Mainus
  725. weld_20.Part0 = Mainus
  726. weld_20.C1 = CFrame.new(-0.2, -0.01, -0.185) * CFrame.Angles(-3.142, 0, -3.142)
  727. weld_20.Part1 = part_47
  728. weld_20.Parent = Mainus
  729. weld_21.Part0 = Mainus
  730. weld_21.C1 = CFrame.new(-0.2, -0.01, 0.165) * CFrame.Angles(-3.142, 0, -3.142)
  731. weld_21.Part1 = part_8
  732. weld_21.Parent = Mainus
  733. weld_22.Part0 = Mainus
  734. weld_22.C1 = CFrame.new(-1.242, 0, 0.276) * CFrame.Angles(-3.142, -0.209, -3.142)
  735. weld_22.Part1 = part_41
  736. weld_22.Parent = Mainus
  737. weld_23.Part0 = Mainus
  738. weld_23.C1 = CFrame.new(0.325, 0, 0.01) * CFrame.Angles(0, 0, 0)
  739. weld_23.Part1 = part_37
  740. weld_23.Parent = Mainus
  741. weld_24.Part0 = Mainus
  742. weld_24.C1 = CFrame.new(-0.984, 0, 0.052) * CFrame.Angles(-3.142, -0.035, -3.142)
  743. weld_24.Part1 = part_19
  744. weld_24.Parent = Mainus
  745. weld_25.Part0 = Mainus
  746. weld_25.C1 = CFrame.new(-0.753, 0, -0.104) * CFrame.Angles(3.142, 0.157, 3.142)
  747. weld_25.Part1 = part_17
  748. weld_25.Parent = Mainus
  749. weld_26.Part0 = Mainus
  750. weld_26.C1 = CFrame.new(-0.85, 0, -0.18) * CFrame.Angles(-3.142, 0.227, 3.142)
  751. weld_26.Part1 = part_18
  752. weld_26.Parent = Mainus
  753. weld_27.Part0 = Mainus
  754. weld_27.C1 = CFrame.new(1.32, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  755. weld_27.Part1 = part_27
  756. weld_27.Parent = Mainus
  757. weld_28.Part0 = Mainus
  758. weld_28.C1 = CFrame.new(-0.21, 0, -0.185) * CFrame.Angles(-3.142, 0, -3.142)
  759. weld_28.Part1 = part
  760. weld_28.Parent = Mainus
  761. weld_29.Part0 = Mainus
  762. weld_29.C1 = CFrame.new(-1.01, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  763. weld_29.Part1 = part_40
  764. weld_29.Parent = Mainus
  765. weld_30.Part0 = Mainus
  766. weld_30.C1 = CFrame.new(-0.42, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  767. weld_30.Part1 = part_38
  768. weld_30.Parent = Mainus
  769. weld_31.Part0 = Mainus
  770. weld_31.C1 = CFrame.new(-0.003, -0.347, -0.013) * CFrame.Angles(0.035, 0, 1.571)
  771. weld_31.Part1 = part_14
  772. weld_31.Parent = Mainus
  773. weld_32.Part0 = Mainus
  774. weld_32.C1 = CFrame.new(-0.003, -0.347, -0.013) * CFrame.Angles(0.035, 0, 1.571)
  775. weld_32.Part1 = part_15
  776. weld_32.Parent = Mainus
  777. weld_33.Part0 = Mainus
  778. weld_33.C1 = CFrame.new(-1.71, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  779. weld_33.Part1 = part_45
  780. weld_33.Parent = Mainus
  781. weld_34.Part0 = Mainus
  782. weld_34.C1 = CFrame.new(-1.185, 0, 0.17) * CFrame.Angles(0, -0.035, 0)
  783. weld_34.Part1 = part_46
  784. weld_34.Parent = Mainus
  785. weld_35.Part0 = Mainus
  786. weld_35.C1 = CFrame.new(-0.42, 0, -0.13) * CFrame.Angles(-3.142, 0, -3.142)
  787. weld_35.Part1 = part_44
  788. weld_35.Parent = Mainus
  789. weld_36.Part0 = Mainus
  790. weld_36.C1 = CFrame.new(-0.42, 0, 0.12) * CFrame.Angles(-3.142, 0, -3.142)
  791. weld_36.Part1 = part_10
  792. weld_36.Parent = Mainus
  793. weld_37.Part0 = Mainus
  794. weld_37.C1 = CFrame.new(-1.755, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  795. weld_37.Part1 = part_33
  796. weld_37.Parent = Mainus
  797. weld_38.Part0 = Mainus
  798. weld_38.C1 = CFrame.new(0.305, 0, 0.01) * CFrame.Angles(0, 0, 0)
  799. weld_38.Part1 = part_36
  800. weld_38.Parent = Mainus
  801. weld_39.Part0 = Mainus
  802. weld_39.C1 = CFrame.new(1.645, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  803. weld_39.Part1 = part_32
  804. weld_39.Parent = Mainus
  805. weld_40.Part0 = Mainus
  806. weld_40.C1 = CFrame.new(0.175, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  807. weld_40.Part1 = part_13
  808. weld_40.Parent = Mainus
  809. weld_41.Part0 = Mainus
  810. weld_41.C1 = CFrame.new(-0.21, 0, 0.165) * CFrame.Angles(-3.142, 0, -3.142)
  811. weld_41.Part1 = part_9
  812. weld_41.Parent = Mainus
  813. weld_42.Part0 = Mainus
  814. weld_42.C1 = CFrame.new(-0.21, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  815. weld_42.Part1 = part_35
  816. weld_42.Parent = Mainus
  817. weld_43.Part0 = Mainus
  818. weld_43.C1 = CFrame.new(1.965, 0, 0.01) * CFrame.Angles(0, 0, 0)
  819. weld_43.Part1 = part_12
  820. weld_43.Parent = Mainus
  821. weld_44.Part0 = Mainus
  822. weld_44.C1 = CFrame.new(-1.374, 0, -0.142) * CFrame.Angles(3.142, 0.105, 3.142)
  823. weld_44.Part1 = part_42
  824. weld_44.Parent = Mainus
  825. weld_45.Part0 = Mainus
  826. weld_45.C1 = CFrame.new(1.54, 0, 0.01) * CFrame.Angles(0, 0, 0)
  827. weld_45.Part1 = part_43
  828. weld_45.Parent = Mainus
  829. weld_46.Part0 = Mainus
  830. weld_46.C1 = CFrame.new(-0.19, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  831. weld_46.Part1 = part_34
  832. weld_46.Parent = Mainus
  833. weld_47.Part0 = Mainus
  834. weld_47.C1 = CFrame.new(0.52, 0, 0.01) * CFrame.Angles(0, 0, 0)
  835. weld_47.Part1 = part_39
  836. weld_47.Parent = Mainus
  837. weld_48.Part0 = Mainus
  838. weld_48.C1 = CFrame.new(-0.82, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  839. weld_48.Part1 = tcolor_6
  840. weld_48.Parent = Mainus
  841. weld_49.Part0 = Mainus
  842. weld_49.C1 = CFrame.new(0.37, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  843. weld_49.Part1 = tcolor_2
  844. weld_49.Parent = Mainus
  845. weld_50.Part0 = Mainus
  846. weld_50.C1 = CFrame.new(0.91, 0.03, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  847. weld_50.Part1 = tcolor_4
  848. weld_50.Parent = Mainus
  849. weld_51.Part0 = Mainus
  850. weld_51.C1 = CFrame.new(-0.233, -0.002, -0.005) * CFrame.Angles(0, -0.035, 0)
  851. weld_51.Part1 = tcolor_3
  852. weld_51.Parent = Mainus
  853. weld_52.Part0 = Mainus
  854. weld_52.C1 = CFrame.new(-0.564, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  855. weld_52.Part1 = tcolor
  856. weld_52.Parent = Mainus
  857. weld_53.Part0 = Mainus
  858. weld_53.C1 = CFrame.new(-1.015, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  859. weld_53.Part1 = tcolor_5
  860. weld_53.Parent = Mainus
  861. local HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY = Instance.new("ScreenGui")
  862. local F1 = Instance.new("Frame")
  863. local U = Instance.new("TextLabel")
  864. local P = Instance.new("TextLabel")
  865. HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY.Name = "HACKER MAN DONT TOUCH THIS PLEASE >:C"
  866. HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY.Parent = PlayerGui
  867. F1.Name = "F1"
  868. F1.Parent = HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY
  869. F1.BackgroundColor3 = Color3.new(1, 1, 1)
  870. F1.BackgroundTransparency = 1
  871. F1.Position = UDim2.new(0.449999988, 0, 0.699999988, 0)
  872. F1.Size = UDim2.new(0.0902777761, 0, 0.20480226, 0)
  873. F1.Active = true
  874. F1.Draggable = true
  875. U.Name = "U"
  876. U.Parent = F1
  877. U.BackgroundColor3 = Color3.new(0.415686, 0.415686, 0.415686)
  878. U.BorderSizePixel = 0
  879. U.Size = UDim2.new(1.70940173, 0, 0.344827592, 0)
  880. U.Font = Enum.Font.ArialBold
  881. U.Text = "Ult"
  882. U.TextColor3 = Color3.new(1, 1, 1)
  883. U.TextScaled = true
  884. U.TextSize = 14
  885. U.TextWrapped = true
  886. P.Name = "P"
  887. P.Parent = F1
  888. P.BackgroundColor3 = Color3.new(0.415686, 0.415686, 0.415686)
  889. P.BorderSizePixel = 0
  890. P.Position = UDim2.new(0, 0, 0.344999999, 0)
  891. P.Size = UDim2.new(1.70940173, 0, 0.344827592, 0)
  892. P.Font = Enum.Font.ArialBold
  893. P.Text = "0%"
  894. P.TextColor3 = Color3.new(1, 1, 1)
  895. P.TextScaled = true
  896. P.TextSize = 14
  897. P.TextWrapped = true
  898. local MeeMH = Instance.new("Motor6D")
  899. MeeMH.Part0 = LeftArm
  900. MeeMH.Part1 = Handol
  901. MeeMH.C0 = CFrame.new(-0.0827690139, -0.800000012, -0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  902. MeeMH.C1 = CFrame.new(-0.0333404765, -0.00392968766, -0.0181131065, 0.00392500125, -0.974370241, 0.224916041, -0.99984771, 1.02927265E-6, 0.0174527578, -0.0170056839, -0.224950284, -0.974221826)
  903. MeeMH.Parent = LeftArm
  904. LS:Destroy()
  905. RS:Destroy()
  906. local LS2 = Instance.new("Weld")
  907. LS2.Name = "Left Shoulder"
  908. LS2.Parent = Torso
  909. LS2.Part0 = Torso
  910. LS2.Part1 = LeftArm
  911. LS2.C0 = CFrame.new(-1, 0.5, 0, -4.37113883E-8, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883E-8)
  912. LS2.C1 = CFrame.new(0.63555485, 1.36559248, 0.415041864, 0.796260357, -0.224626154, -0.561705172, 0.552505076, 0.648194909, 0.524005234, 0.246389106, -0.727589369, 0.64023912)
  913. local RS2 = Instance.new("Weld")
  914. RS2.Name = "Right Shoulder"
  915. RS2.Parent = Torso
  916. RS2.Part0 = Torso
  917. RS2.Part1 = RightArm
  918. RS2.C0 = CFrame.new(1, 0.5, 0, -4.37113883E-8, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883E-8)
  919. RS2.C1 = CFrame.new(-0.49999994, 0.5, 5.96046448E-8, 0.767994463, 0.214581698, 0.603439569, -0.541151762, -0.286521852, 0.790607512, 0.34254849, -0.933734417, -0.103925928)
  920. MeeMH.C0 = CFrame.new(-0.0827690139, -0.800000012, -0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  921. MeeMH.C1 = CFrame.new(-0.0716753751, -0.0971666425, -0.0214698352, -0.793579161, -0.604250908, -0.0715054274, -0.505111396, 0.588692665, 0.631112933, -0.33925572, 0.53695637, -0.772388399)
  922. function CalculateRGBtonew(n)
  923. local val = n / 255
  924. return val
  925. end
  926. local startpos = Instance.new("Attachment")
  927. startpos.Rotation = Vector3.new(90, 0, 180)
  928. startpos.CFrame = CFrame.new(-2.114, 0, 0) * CFrame.Angles(1.571, 0, 3.142)
  929. startpos.Orientation = Vector3.new(90, -180, 0)
  930. startpos.Position = Vector3.new(-2.114, 0, 0)
  931. startpos.Axis = Vector3.new(-1, 0, 0)
  932. startpos.SecondaryAxis = Vector3.new(0, 0, -1)
  933. startpos.Name = "StartPos"
  934. startpos.Parent = Mainus
  935. local Beam = Instance.new("Beam")
  936. Beam.Name = "Beam"
  937. Beam.Color = ColorSequence.new(Color3.new(CalculateRGBtonew(255), 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
  938. Beam.Enabled = false
  939. Beam.LightEmission = 0.5
  940. Beam.Texture = "rbxassetid://243728104"
  941. Beam.TextureLength = 55
  942. Beam.TextureMode = Enum.TextureMode.Wrap
  943. Beam.TextureSpeed = 1
  944. Beam.Parent = Mainus
  945. Beam.ZOffset = 0
  946. Beam.Attachment0 = startpos
  947. Beam.CurveSize0 = 4
  948. Beam.CurveSize1 = 4
  949. Beam.FaceCamera = true
  950. Beam.Segments = 60
  951. Beam.Width0 = 2
  952. Beam.Width1 = 1
  953. local Beam1 = Instance.new("Beam")
  954. Beam1.Name = "Beam1"
  955. Beam1.Color = ColorSequence.new(Color3.new(1, 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
  956. Beam1.Enabled = false
  957. Beam1.LightEmission = 1
  958. Beam1.Texture = "rbxassetid://1066085921"
  959. Beam1.TextureLength = 1
  960. Beam1.TextureMode = Enum.TextureMode.Stretch
  961. Beam1.TextureSpeed = 1
  962. Beam1.Parent = Mainus
  963. Beam1.ZOffset = 0
  964. Beam1.Attachment0 = startpos
  965. Beam1.CurveSize0 = 4
  966. Beam1.CurveSize1 = 4
  967. Beam1.FaceCamera = true
  968. Beam1.Segments = 60
  969. Beam1.Width0 = 2
  970. Beam1.Width1 = 1
  971. CurHumToHeal = "nil"
  972. Beam1.CurveSize1 = 1
  973. Beam.CurveSize1 = 1
  974. Bend = 4
  975. spawn(function()
  976. while wait(0.5) do
  977. spawn(function()
  978. if Player.Neutral == true or Player.Team == nil then
  979. for i, v in pairs(tfmeemodel:GetChildren()) do
  980. if v:IsA("BasePart") and v.Name == "TColor" then
  981. v.Color = Color3.fromRGB(148, 98, 90)
  982. end
  983. end
  984. Beam.Color = ColorSequence.new(Color3.new(CalculateRGBtonew(255), 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
  985. Beam1.Color = ColorSequence.new(Color3.new(CalculateRGBtonew(255), 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
  986. elseif Player.Neutral == false and Player.Team ~= nil then
  987. for i, v in pairs(tfmeemodel:GetChildren()) do
  988. if v:IsA("BasePart") and v.Name == "TColor" then
  989. v.BrickColor = Player.TeamColor
  990. end
  991. end
  992. Beam1.Color = ColorSequence.new(tcolor.Color)
  993. Beam.Color = ColorSequence.new(tcolor.Color)
  994. end
  995. end)
  996. end
  997. end)
  998. spawn(function()
  999. for i, v in pairs(tfmeemodel:GetChildren()) do
  1000. if v:IsA("BasePart") then
  1001. v.CanCollide = false
  1002. end
  1003. end
  1004. end)
  1005. spawn(function()
  1006. while wait(0.1) do
  1007. spawn(function()
  1008. if Character:FindFirstChild("Pants") then
  1009. Character.Pants:Destroy()
  1010. else
  1011. end
  1012. if Character:FindFirstChild("Shirt") then
  1013. Character.Shirt:Destroy()
  1014. else
  1015. end
  1016. end)
  1017. end
  1018. end)
  1019. local MemShirt = Instance.new("Shirt")
  1020. MemShirt.Name = "S"
  1021. MemShirt.ShirtTemplate = "rbxassetid://768967539"
  1022. MemShirt.Parent = Character
  1023. local MemPants = Instance.new("Pants")
  1024. MemPants.Name = "P"
  1025. MemPants.PantsTemplate = "rbxassetid://166993703"
  1026. wait(0.1)
  1027. MemPants.Parent = Character
  1028. local mach = Instance.new("Attachment")
  1029. mach.Rotation = Vector3.new(0, 0, 0)
  1030. mach.CFrame = CFrame.new(1.822, 0, -0.072) * CFrame.Angles(0, 0, 0)
  1031. mach.Orientation = Vector3.new(0, 0, 0)
  1032. mach.Name = "Mach"
  1033. mach.SecondaryAxis = Vector3.new(0, 1, 0)
  1034. mach.Position = Vector3.new(1.822, 0, -0.072)
  1035. mach.Parent = Mainus
  1036. local tach = Instance.new("Attachment")
  1037. tach.Rotation = Vector3.new(0, 0, 90)
  1038. tach.CFrame = CFrame.new(1.104, -0.481, -0.415) * CFrame.Angles(0, 0, 1.571)
  1039. tach.Orientation = Vector3.new(0, 0, 90)
  1040. tach.Position = Vector3.new(1.104, -0.481, -0.415)
  1041. tach.Axis = Vector3.new(0, 1, 0)
  1042. tach.SecondaryAxis = Vector3.new(-1, 0, 0)
  1043. tach.Name = "TAch"
  1044. tach.Parent = Torso
  1045. local tach1 = Instance.new("Attachment")
  1046. tach1.Rotation = Vector3.new(0, 0, 90)
  1047. tach1.CFrame = CFrame.new(1.104, -0.481, -0.415) * CFrame.Angles(0, 0, 1.571)
  1048. tach1.Orientation = Vector3.new(0, 0, 90)
  1049. tach1.Position = Vector3.new(1.104, -0.481, -0.415)
  1050. tach1.Axis = Vector3.new(0, 1, 0)
  1051. tach1.SecondaryAxis = Vector3.new(-1, 0, 0)
  1052. tach1.Name = "TAch1"
  1053. tach1.Parent = Torso
  1054. local tach2 = Instance.new("Attachment")
  1055. tach2.Rotation = Vector3.new(0, 0, 90)
  1056. tach2.CFrame = CFrame.new(1.104, -0.487, 0.557) * CFrame.Angles(0, 0, 1.571)
  1057. tach2.Orientation = Vector3.new(0, 0, 90)
  1058. tach2.Position = Vector3.new(1.104, -0.487, 0.557)
  1059. tach2.Axis = Vector3.new(0, 1, 0)
  1060. tach2.SecondaryAxis = Vector3.new(-1, 0, 0)
  1061. tach2.Name = "TAch2"
  1062. tach2.Parent = Torso
  1063. local tach3 = Instance.new("Attachment")
  1064. tach3.Rotation = Vector3.new(0, 0, 90)
  1065. tach3.CFrame = CFrame.new(-0.046, -0.481, 0.501) * CFrame.Angles(0, 0, 1.571)
  1066. tach3.Orientation = Vector3.new(0, 0, 90)
  1067. tach3.Position = Vector3.new(-0.046, -0.481, 0.501)
  1068. tach3.Axis = Vector3.new(0, 1, 0)
  1069. tach3.SecondaryAxis = Vector3.new(-1, 0, 0)
  1070. tach3.Name = "TAch3"
  1071. tach3.Parent = Torso
  1072. local ropeconstraint = Instance.new("RopeConstraint")
  1073. ropeconstraint.Visible = true
  1074. ropeconstraint.Length = 1
  1075. ropeconstraint.Attachment1 = tach2
  1076. ropeconstraint.Attachment0 = tach1
  1077. ropeconstraint.Parent = Torso
  1078. ropeconstraint.Color = BrickColor.Black("Smoky grey")
  1079. local ropeconstraint2 = Instance.new("RopeConstraint")
  1080. ropeconstraint2.Visible = true
  1081. ropeconstraint2.Length = 1
  1082. ropeconstraint2.Attachment0 = tach2
  1083. ropeconstraint2.Attachment1 = tach3
  1084. ropeconstraint2.Name = "RopeConstraint2"
  1085. ropeconstraint2.Parent = Torso
  1086. ropeconstraint2.Color = BrickColor.Black("Smoky grey")
  1087. local ropeconstraintmain = Instance.new("RopeConstraint")
  1088. ropeconstraintmain.Visible = true
  1089. ropeconstraintmain.Name = "RopeConstraintMain"
  1090. ropeconstraintmain.Attachment0 = mach
  1091. ropeconstraintmain.Attachment1 = tach
  1092. ropeconstraintmain.Parent = Mainus
  1093. ropeconstraintmain.Color = BrickColor.Black("Smoky grey")
  1094. local RandChance = math.random(1, 3)
  1095. spawn(function()
  1096. while wait() do
  1097. RandChance = math.random(1, 3)
  1098. end
  1099. end)
  1100. function RandZap(waittime)
  1101. wait(waittime)
  1102. local Sound = Instance.new("Sound")
  1103. Sound.Volume = 0.025
  1104. Sound.Looped = false
  1105. Sound.Name = "ZAP!"
  1106. Sound.Parent = Mainus
  1107. if RandChance == 1 then
  1108. Sound.SoundId = "rbxassetid://184211507"
  1109. elseif RandChance == 2 then
  1110. Sound.SoundId = "rbxassetid://184211520"
  1111. elseif RandChance == 3 then
  1112. Sound.SoundId = "rbxassetid://184211494"
  1113. end
  1114. Sound:Play()
  1115. Sound.Ended:connect(function()
  1116. Sound:Destroy()
  1117. end)
  1118. end
  1119. spawn(function()
  1120. while wait() do
  1121. Beam1.CurveSize0 = Bend
  1122. Beam.CurveSize0 = Bend
  1123. end
  1124. end)
  1125. spawn(function()
  1126. while wait() do
  1127. if Bend >= 4 then
  1128. repeat
  1129. wait()
  1130. Bend = Bend - 0.05
  1131. until Bend <= 0
  1132. Bend = 0
  1133. end
  1134. if Bend <= 0 then
  1135. repeat
  1136. wait()
  1137. Bend = Bend - 0.05
  1138. until Bend <= -4
  1139. Bend = -4
  1140. end
  1141. if Bend <= -4 then
  1142. repeat
  1143. wait()
  1144. Bend = Bend + 0.05
  1145. until Bend >= 0
  1146. Bend = 0
  1147. end
  1148. if Bend >= 0 then
  1149. repeat
  1150. wait()
  1151. Bend = Bend + 0.05
  1152. until Bend >= 4
  1153. Bend = 4
  1154. end
  1155. end
  1156. end)
  1157. Magnifier = 1
  1158. spawn(function()
  1159. while wait() do
  1160. if Humanoid.Health < Humanoid.MaxHealth then
  1161. wait(1)
  1162. repeat
  1163. wait()
  1164. Humanoid.Health = Humanoid.Health + 0.25 * Magnifier * Humanoid.MaxHealth / 96
  1165. until Humanoid.Health >= Humanoid.MaxHealth
  1166. end
  1167. end
  1168. end)
  1169. UltAmt = 0
  1170. UltMax = 100
  1171. CanIncreaseUlt = false
  1172. CanUlt = true
  1173. spawn(function()
  1174. while wait() do
  1175. P.Text = math.floor(UltAmt) .. "%"
  1176. end
  1177. end)
  1178. function ULT()
  1179. if CanUlt == true then
  1180. CanUlt = false
  1181. CanIncreaseUlt = false
  1182. spawn(function()
  1183. for i, v in pairs(tfmeemodel:GetChildren()) do
  1184. if v:IsA("BasePart") and v.Name == "TColor" then
  1185. v.Material = Enum.Material.Neon
  1186. end
  1187. end
  1188. end)
  1189. Magnifier = math.huge
  1190. repeat
  1191. wait()
  1192. spawn(function()
  1193. wait(0.5)
  1194. RandZap(0.5)
  1195. end)
  1196. UltAmt = UltAmt - 0.3
  1197. until UltAmt <= 0
  1198. UltAmt = 0
  1199. Magnifier = 1
  1200. CanIncreaseUlt = true
  1201. spawn(function()
  1202. for i, v in pairs(tfmeemodel:GetChildren()) do
  1203. if v:IsA("BasePart") and v.Name == "TColor" then
  1204. v.Material = Enum.Material.Metal
  1205. end
  1206. end
  1207. end)
  1208. CanUlt = true
  1209. end
  1210. end
  1211. local HitBoxHole = Instance.new("Part")
  1212. HitBoxHole.Size = Vector3.new(0.2, 0.2, 0.2)
  1213. HitBoxHole.CanCollide = false
  1214. HitBoxHole.Transparency = 1
  1215. HitBoxHole.Anchored = true
  1216. HitBoxHole.Parent = Character
  1217. local MedigunBeamOn = Instance.new("Sound")
  1218. MedigunBeamOn.Volume = 1.5
  1219. MedigunBeamOn.Looped = false
  1220. MedigunBeamOn.Parent = Mainus
  1221. MedigunBeamOn.SoundId = "rbxassetid://" .. SoundHealing
  1222. local MedigunCharged = Instance.new("Sound")
  1223. MedigunCharged.Volume = 2
  1224. MedigunCharged.Looped = false
  1225. MedigunCharged.Parent = Mainus
  1226. MedigunCharged.SoundId = "rbxassetid://" .. SoundCharged
  1227. spawn(function()
  1228. game:GetService("RunService").RenderStepped:connect(function()
  1229. HitBoxHole.CFrame = Mainus.CFrame * CFrame.new(-2.35, 0, 0)
  1230. end)
  1231. end)
  1232. local UIS = game:GetService("UserInputService")
  1233. UIS.InputBegan:connect(function(ip, gp)
  1234. if gp == false and ip.UserInputType == Enum.UserInputType.MouseButton1 then
  1235. local Mouse = game:GetService("Players").LocalPlayer:GetMouse()
  1236. local Raye = Ray.new(HitBoxHole.CFrame.p, (Mouse.Hit.p - HitBoxHole.CFrame.p).unit * 20)
  1237. local partd = workspace:FindPartOnRay(Raye, Character, false, true)
  1238. local plr = partd.Parent
  1239. local Hum = plr:FindFirstChild("Humanoid")
  1240. local Player2 = game:GetService("Players"):GetPlayerFromCharacter(plr)
  1241. if partd and Hum and plr:FindFirstChild("Torso") then
  1242. if Player2 ~= nil and Player2 and Player2.Team == Player.Team and Player.Neutral == false then
  1243. if plr.Torso:FindFirstChild("EndPos") then
  1244. MedigunBeamOn:Play()
  1245. local EndPos = plr.Torso.EndPos
  1246. EndPos.Name = "EndPos"
  1247. EndPos.Parent = plr.Torso
  1248. Beam.Attachment1 = EndPos
  1249. Beam1.Attachment1 = EndPos
  1250. Beam.Enabled = true
  1251. Beam1.Enabled = true
  1252. CurHumToHeal = Hum
  1253. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1254. spawn(function()
  1255. repeat
  1256. wait()
  1257. if UltAmt < UltMax then
  1258. UltAmt = UltAmt + 0.085
  1259. elseif UltAmt > UltMax then
  1260. UltAmt = UltMax
  1261. MedigunCharged:Play()
  1262. end
  1263. until CurHumToHeal == "nil"
  1264. end)
  1265. repeat
  1266. wait()
  1267. Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
  1268. until CurHumToHeal == "nil"
  1269. elseif plr.Torso:FindFirstChild("EndPos") == nil then
  1270. local EndPos = Instance.new("Attachment")
  1271. MedigunBeamOn:Play()
  1272. EndPos.Name = "EndPos"
  1273. EndPos.Parent = plr.Torso
  1274. Beam.Attachment1 = EndPos
  1275. Beam1.Attachment1 = EndPos
  1276. Beam.Enabled = true
  1277. Beam1.Enabled = true
  1278. CurHumToHeal = Hum
  1279. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1280. spawn(function()
  1281. repeat
  1282. wait()
  1283. if UltAmt < UltMax then
  1284. UltAmt = UltAmt + 0.085
  1285. elseif UltAmt > UltMax then
  1286. UltAmt = UltMax
  1287. end
  1288. until CurHumToHeal == "nil"
  1289. end)
  1290. repeat
  1291. wait()
  1292. Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
  1293. until CurHumToHeal == "nil"
  1294. end
  1295. elseif Player.Neutral == true or Player.Team == nil then
  1296. if plr.Torso:FindFirstChild("EndPos") then
  1297. MedigunBeamOn:Play()
  1298. local EndPos = plr.Torso.EndPos
  1299. EndPos.Name = "EndPos"
  1300. EndPos.Parent = plr.Torso
  1301. Beam.Attachment1 = EndPos
  1302. Beam1.Attachment1 = EndPos
  1303. Beam.Enabled = true
  1304. Beam1.Enabled = true
  1305. CurHumToHeal = Hum
  1306. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1307. spawn(function()
  1308. repeat
  1309. wait()
  1310. if UltAmt < UltMax then
  1311. UltAmt = UltAmt + 0.085
  1312. elseif UltAmt > UltMax then
  1313. UltAmt = UltMax
  1314. MedigunCharged:Play()
  1315. end
  1316. until CurHumToHeal == "nil"
  1317. end)
  1318. repeat
  1319. wait()
  1320. Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
  1321. until CurHumToHeal == "nil"
  1322. elseif plr.Torso:FindFirstChild("EndPos") == nil then
  1323. local EndPos = Instance.new("Attachment")
  1324. MedigunBeamOn:Play()
  1325. EndPos.Name = "EndPos"
  1326. EndPos.Parent = plr.Torso
  1327. Beam.Attachment1 = EndPos
  1328. Beam1.Attachment1 = EndPos
  1329. Beam.Enabled = true
  1330. Beam1.Enabled = true
  1331. CurHumToHeal = Hum
  1332. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1333. spawn(function()
  1334. repeat
  1335. wait()
  1336. if UltAmt < UltMax then
  1337. UltAmt = UltAmt + 0.085
  1338. elseif UltAmt > UltMax then
  1339. UltAmt = UltMax
  1340. end
  1341. until CurHumToHeal == "nil"
  1342. end)
  1343. repeat
  1344. wait()
  1345. Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
  1346. until CurHumToHeal == "nil"
  1347. end
  1348. elseif Player2 == nil then
  1349. if plr.Torso:FindFirstChild("EndPos") then
  1350. MedigunBeamOn:Play()
  1351. local EndPos = plr.Torso.EndPos
  1352. EndPos.Name = "EndPos"
  1353. EndPos.Parent = plr.Torso
  1354. Beam.Attachment1 = EndPos
  1355. Beam1.Attachment1 = EndPos
  1356. Beam.Enabled = true
  1357. Beam1.Enabled = true
  1358. CurHumToHeal = Hum
  1359. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1360. spawn(function()
  1361. repeat
  1362. wait()
  1363. if UltAmt < UltMax then
  1364. UltAmt = UltAmt + 1.0E-4
  1365. elseif UltAmt > UltMax then
  1366. UltAmt = UltMax
  1367. MedigunCharged:Play()
  1368. end
  1369. until CurHumToHeal == "nil"
  1370. end)
  1371. repeat
  1372. wait()
  1373. Hum.Health = Hum.Health + 0.45 * Magnifier * Hum.MaxHealth / 99
  1374. until CurHumToHeal == "nil"
  1375. elseif plr.Torso:FindFirstChild("EndPos") == nil then
  1376. local EndPos = Instance.new("Attachment")
  1377. MedigunBeamOn:Play()
  1378. EndPos.Name = "EndPos"
  1379. EndPos.Parent = plr.Torso
  1380. Beam.Attachment1 = EndPos
  1381. Beam1.Attachment1 = EndPos
  1382. Beam.Enabled = true
  1383. Beam1.Enabled = true
  1384. CurHumToHeal = Hum
  1385. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1386. spawn(function()
  1387. repeat
  1388. wait()
  1389. if UltAmt < UltMax then
  1390. UltAmt = UltAmt + 1.0E-4
  1391. elseif UltAmt > UltMax then
  1392. UltAmt = UltMax
  1393. end
  1394. until CurHumToHeal == "nil"
  1395. end)
  1396. repeat
  1397. wait()
  1398. Hum.Health = Hum.Health + 0.45 * Magnifier * Hum.MaxHealth / 99
  1399. until CurHumToHeal == "nil"
  1400. end
  1401. end
  1402. end
  1403. end
  1404. end)
  1405. CANMEEM = true
  1406. local MEEMCHANCE = math.random(1, 2)
  1407. spawn(function()
  1408. while wait() do
  1409. MEEMCHANCE = math.random(1, 2)
  1410. end
  1411. end)
  1412. function RANDOMMEEM()
  1413. local SND = Instance.new("Sound")
  1414. SND.Volume = 1
  1415. SND.Parent = Character.Head
  1416. SND.Looped = false
  1417. if MEEMCHANCE == 1 then
  1418. SND.SoundId = "rbxassetid://132026302"
  1419. SND.Name = "MEeeM"
  1420. end
  1421. if MEEMCHANCE == 2 then
  1422. SND.SoundId = "rbxassetid://352470069"
  1423. SND.Name = "MEeeEeM"
  1424. end
  1425. SND:Play()
  1426. SND.Ended:connect(function()
  1427. SND:Destroy()
  1428. end)
  1429. end
  1430. UIS.InputBegan:connect(function(ip, gp)
  1431. if gp == false and ip.UserInputType == Enum.UserInputType.Keyboard then
  1432. local kp = ip.KeyCode
  1433. if kp == Enum.KeyCode.V then
  1434. if UltAmt >= UltMax and CanUlt == true then
  1435. ULT()
  1436. end
  1437. elseif kp == Enum.KeyCode.Q and CANMEEM == true then
  1438. CANMEEM = false
  1439. RANDOMMEEM()
  1440. wait(0.5)
  1441. CANMEEM = true
  1442. end
  1443. end
  1444. end)
  1445. function StopHealingTargetAndResetEverythingorsomethinglikethatlolol()
  1446. CurHumToHeal = "nil"
  1447. CanIncreaseUlt = false
  1448. print(CanIncreaseUlt)
  1449. Beam.Attachment1 = nil
  1450. Beam1.Attachment1 = nil
  1451. Beam.Enabled = false
  1452. Beam1.Enabled = false
  1453. Humanoid.WalkSpeed = 17
  1454. end
  1455. spawn(function()
  1456. while wait(0.008333333333333333) do
  1457. if CurHumToHeal.Parent and (HitBoxHole.Position - CurHumToHeal.Parent.Torso.Position).Magnitude >= 21 then
  1458. StopHealingTargetAndResetEverythingorsomethinglikethatlolol()
  1459. else
  1460. end
  1461. end
  1462. end)
  1463. UIS.InputEnded:connect(function(ip, gp)
  1464. if gp == false and ip.UserInputType == Enum.UserInputType.MouseButton1 then
  1465. CurHumToHeal = "nil"
  1466. CanIncreaseUlt = false
  1467. print(CanIncreaseUlt)
  1468. Beam.Attachment1 = nil
  1469. Beam1.Attachment1 = nil
  1470. Beam.Enabled = false
  1471. Beam1.Enabled = false
  1472. Humanoid.WalkSpeed = 17
  1473. end
  1474. end)
  1475. Humanoid.MaxHealth = MaxHEALTH
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