sandworm

Factorio bug report

Jan 20th, 2020
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  1. 0.001 2020-01-20 14:19:23; Factorio 0.17.79 (build 47865, win64, steam)
  2. 0.002 Operating system: Windows 10 (version 1903)
  3. 0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.002 Write data path: C:/Users/jacek/AppData/Roaming/Factorio [25126/242920MB]
  6. 0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.152 System info: [CPU: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz, 4 cores, RAM: 6881/8014 MB, page: 10834/16095 MB, virtual: 4318/134217727 MB, extended virtual: 0 MB]
  8. 0.153 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: pl]
  9. 0.200 Available displays: 2
  10. 0.201 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 620 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.203 [1]: \\.\DISPLAY2 - Intel(R) HD Graphics 620 {0x01, [1920,0], 1920x1080, 32bit, 59Hz}
  12. 0.370 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  13. 0.507 Initialised Direct3D[0]: Intel(R) HD Graphics 620; id: 8086-5916; driver: igdumdim64.dll 26.20.100.6913
  14. 0.507 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  15. 0.507 [Local Video Memory] Budget: 3606MB, CurrentUsage: 0MB, Reservation: 0/1903MB
  16. 0.508 [Non-Local Vid.Mem.] Budget: 0MB, CurrentUsage: 0MB, Reservation: 0/0MB
  17. 0.508 Tiled resources: Tier 2
  18. 0.508 Unified Memory Architecture: Yes
  19. 0.508 BGR 565 Supported: Yes
  20. 0.508 MaximumFrameLatency: 3, GPUThreadPriority: 0
  21. 0.508 Graphics settings preset: integrated-gpuhigh
  22. 0.508 Dedicated video memory size 128 MB
  23. 0.645 Desktop composition is active.
  24. 0.645 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: low-quality] [Color: 32bit]
  25. 0.645 [Max threads (load/render): 32/4] [Max texture size: 8192] [Tex.Stream.: 0] [Rotation quality: low] [Other: sTDC]
  26. 0.834 DSound: Starting _dsound_update thread
  27. 0.834 DSound: Enter _dsound_update; tid=14544
  28. 1.362 Loading mod settings ClosestFirst 0.17.3 (settings.lua)
  29. 1.419 Loading mod core 0.0.0 (data.lua)
  30. 1.677 Loading mod base 0.17.79 (data.lua)
  31. 2.318 Loading mod More-Exoskeletons 2.0.0 (data.lua)
  32. 2.545 Loading mod portable_nuclear_reactor 1.0.1 (data.lua)
  33. 2.770 Loading mod Portable_power 0.17.2 (data.lua)
  34. 2.987 Loading mod stdlib 1.3.0 (data.lua)
  35. 3.164 Loading mod Waterfill_v17 0.17.0 (data.lua)
  36. 3.317 Loading mod base 0.17.79 (data-updates.lua)
  37. 3.461 Loading mod ClosestFirst 0.17.3 (data-updates.lua)
  38. 3.619 Checksum for core: 2035938594
  39. 3.619 Checksum of base: 4156627525
  40. 3.619 Checksum of ClosestFirst: 132630935
  41. 3.619 Checksum of More-Exoskeletons: 3218047861
  42. 3.619 Checksum of portable_nuclear_reactor: 3628376343
  43. 3.619 Checksum of Portable_power: 2555548879
  44. 3.619 Checksum of stdlib: 68667574
  45. 3.619 Checksum of Waterfill_v17: 1222806128
  46. 4.211 Warning EnergySourcePrototype.cpp:91: emissions used, use emissions_per_minute (proposed value 1e-05): ROOT.generator-equipment.portable-generator-equipment.burner
  47. 4.211 Warning EnergySourcePrototype.cpp:91: emissions used, use emissions_per_minute (proposed value 1e-05): ROOT.generator-equipment.portable-reactor-equipment.burner
  48. 4.232 Prototype list checksum: 995645302
  49. 4.290 Loading sounds...
  50. 4.601 Info PlayerData.cpp:70: Local player-data.json unavailable
  51. 4.601 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1577987355
  52. 4.746 Initial atlas bitmap size is 8192
  53. 4.763 Created atlas bitmap 8192x8164 [none]
  54. 4.783 Created atlas bitmap 8192x8192 [none]
  55. 4.794 Created atlas bitmap 8192x8168 [none]
  56. 4.804 Created atlas bitmap 8192x8168 [none]
  57. 4.815 Created atlas bitmap 8192x8172 [none]
  58. 4.839 Created atlas bitmap 8192x8192 [none]
  59. 4.840 Created atlas bitmap 8192x2448 [none]
  60. 4.840 Created atlas bitmap 8192x3892 [decal]
  61. 4.846 Created atlas bitmap 8192x8192 [low-object, linear-minification]
  62. 4.846 Created atlas bitmap 8192x1632 [low-object]
  63. 4.846 Created atlas bitmap 8192x3728 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  64. 4.849 Created atlas bitmap 8192x8176 [terrain, mipmap, linear-minification, linear-mip-level]
  65. 4.850 Created atlas bitmap 8192x6608 [terrain, mipmap, linear-minification, linear-mip-level]
  66. 4.850 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  67. 4.850 Created atlas bitmap 4096x2048 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  68. 4.850 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  69. 4.850 Created atlas bitmap 8192x1632 [alpha-mask]
  70. 4.853 Created atlas bitmap 8192x7036 [shadow, linear-magnification, alpha-mask]
  71. 4.853 Created atlas bitmap 4096x1328 [shadow, mipmap, linear-magnification, alpha-mask]
  72. 4.860 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  73. 10.713 Parallel Sprite Loader initialized (threads: 3)
  74. 32.671 Error CrashHandler.cpp:603: Received SIGSEGV
  75. Factorio crashed. Generating symbolized stacktrace, please wait ...
  76. c:\cygwin64\tmp\factorio-build-kcbfya\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
  77. c:\cygwin64\tmp\factorio-build-kcbfya\src\util\logger.cpp (537): Logger::writeStacktrace
  78. c:\cygwin64\tmp\factorio-build-kcbfya\src\util\logger.cpp (544): Logger::logStacktrace
  79. c:\cygwin64\tmp\factorio-build-kcbfya\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
  80. c:\cygwin64\tmp\factorio-build-kcbfya\src\util\crashhandler.cpp (612): CrashHandler::SignalHandler
  81. minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
  82. f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
  83. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF685134204)
  84. 00007FF685134204 (Factorio): (filename not available): __C_specific_handler
  85. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF5A6E11FF)
  86. 00007FFF5A6E11FF (ntdll): (filename not available): _chkstk
  87. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF5A6AA289)
  88. 00007FFF5A6AA289 (ntdll): (filename not available): RtlRaiseException
  89. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF5A6DFE6E)
  90. 00007FFF5A6DFE6E (ntdll): (filename not available): KiUserExceptionDispatcher
  91. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF4BB86D88)
  92. 00007FFF4BB86D88 (igd10iumd64): (filename not available): OpenAdapter10_2
  93. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF4BBB006D)
  94. 00007FFF4BBB006D (igd10iumd64): (filename not available): OpenAdapter10_2
  95. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF4BC3E1BC)
  96. 00007FFF4BC3E1BC (igd10iumd64): (filename not available): OpenAdapter10_2
  97. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF53A8F697)
  98. 00007FFF53A8F697 (d3d11): (filename not available): CreateDirect3D11SurfaceFromDXGISurface
  99. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF53A99187)
  100. 00007FFF53A99187 (d3d11): (filename not available): CreateDirect3D11SurfaceFromDXGISurface
  101. c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\dx11\videobitmapdx11.cpp (75): VideoBitmapDX11::updateMipmapPixels
  102. c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\textureprocessor.cpp (651): TextureProcessor::flush
  103. c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\textureprocessor.cpp (853): TextureProcessor::createCompressionRequest
  104. c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\atlassystem.cpp (1049): AtlasSystem::loadSprite
  105. c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\atlassystem.cpp (772): AtlasSystem::loadSprites
  106. c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\atlassystem.cpp (1396): AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode
  107. c:\cygwin64\tmp\factorio-build-kcbfya\src\graphics\atlassystem.cpp (1512): AtlasSystem::build
  108. c:\cygwin64\tmp\factorio-build-kcbfya\src\globalcontext.cpp (567): GlobalContext::init
  109. c:\cygwin64\tmp\factorio-build-kcbfya\src\mainloop.cpp (270): MainLoop::run
  110. c:\cygwin64\tmp\factorio-build-kcbfya\src\main.cpp (1385): wmain
  111. f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
  112. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF5A267BD4)
  113. 00007FFF5A267BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
  114. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF5A6ACED1)
  115. 00007FFF5A6ACED1 (ntdll): (filename not available): RtlUserThreadStart
  116. Stack trace logging done
  117. 41.117 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
  118. 41.117 C:\WINDOWS\SYSTEM32\ntdll.dll
  119. 41.117 C:\WINDOWS\System32\KERNEL32.DLL
  120. 41.117 C:\WINDOWS\System32\KERNELBASE.dll
  121. 41.117 C:\WINDOWS\System32\WLDAP32.dll
  122. 41.117 C:\WINDOWS\System32\ucrtbase.dll
  123. 41.117 C:\WINDOWS\System32\GDI32.dll
  124. 41.117 C:\WINDOWS\System32\win32u.dll
  125. 41.117 C:\WINDOWS\System32\gdi32full.dll
  126. 41.117 C:\WINDOWS\System32\msvcp_win.dll
  127. 41.117 C:\WINDOWS\System32\USER32.dll
  128. 41.117 C:\WINDOWS\System32\ole32.dll
  129. 41.118 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
  130. 41.118 C:\WINDOWS\System32\combase.dll
  131. 41.118 C:\WINDOWS\System32\RPCRT4.dll
  132. 41.118 C:\WINDOWS\System32\ADVAPI32.dll
  133. 41.118 C:\WINDOWS\System32\bcryptPrimitives.dll
  134. 41.118 C:\WINDOWS\System32\msvcrt.dll
  135. 41.118 C:\WINDOWS\System32\sechost.dll
  136. 41.118 C:\WINDOWS\System32\PSAPI.DLL
  137. 41.118 C:\WINDOWS\System32\SHELL32.dll
  138. 41.118 C:\WINDOWS\System32\SHLWAPI.dll
  139. 41.118 C:\WINDOWS\System32\cfgmgr32.dll
  140. 41.118 C:\WINDOWS\System32\IMM32.dll
  141. 41.118 C:\WINDOWS\System32\shcore.dll
  142. 41.118 C:\WINDOWS\System32\OLEAUT32.dll
  143. 41.118 C:\WINDOWS\System32\windows.storage.dll
  144. 41.118 C:\WINDOWS\System32\WS2_32.dll
  145. 41.118 C:\WINDOWS\System32\profapi.dll
  146. 41.118 C:\WINDOWS\System32\CRYPT32.dll
  147. 41.118 C:\WINDOWS\System32\MSASN1.dll
  148. 41.118 C:\WINDOWS\System32\powrprof.dll
  149. 41.118 C:\WINDOWS\System32\WINTRUST.dll
  150. 41.118 C:\WINDOWS\System32\UMPDC.dll
  151. 41.118 C:\WINDOWS\System32\imagehlp.dll
  152. 41.118 C:\WINDOWS\System32\kernel.appcore.dll
  153. 41.118 C:\WINDOWS\SYSTEM32\WINMM.dll
  154. 41.119 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.592_none_17aba4766da537d0\gdiplus.dll
  155. 41.119 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
  156. 41.119 C:\WINDOWS\SYSTEM32\DSOUND.dll
  157. 41.119 C:\WINDOWS\SYSTEM32\VERSION.dll
  158. 41.119 C:\WINDOWS\System32\cryptsp.dll
  159. 41.119 C:\WINDOWS\SYSTEM32\winmmbase.dll
  160. 41.119 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
  161. 41.119 C:\Program Files (x86)\Steam\steamclient64.dll
  162. 41.119 C:\WINDOWS\System32\SETUPAPI.dll
  163. 41.119 C:\WINDOWS\System32\bcrypt.dll
  164. 41.119 C:\Program Files (x86)\Steam\tier0_s64.dll
  165. 41.119 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
  166. 41.119 C:\WINDOWS\SYSTEM32\Secur32.dll
  167. 41.119 C:\Program Files (x86)\Steam\vstdlib_s64.dll
  168. 41.119 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
  169. 41.119 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
  170. 41.119 C:\WINDOWS\system32\uxtheme.dll
  171. 41.119 C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.592_none_e6c0b1911312be02\comctl32.dll
  172. 41.120 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
  173. 41.120 C:\WINDOWS\SYSTEM32\dxgi.dll
  174. 41.120 C:\WINDOWS\SYSTEM32\dxcore.dll
  175. 41.120 C:\WINDOWS\SYSTEM32\d3d11.dll
  176. 41.120 C:\WINDOWS\SYSTEM32\d3d9.dll
  177. 41.120 C:\WINDOWS\SYSTEM32\dwmapi.dll
  178. 41.120 C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll
  179. 41.120 C:\WINDOWS\System32\MSCTF.dll
  180. 41.120 C:\WINDOWS\SYSTEM32\TextInputFramework.dll
  181. 41.120 C:\WINDOWS\SYSTEM32\CoreMessaging.dll
  182. 41.120 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
  183. 41.120 C:\WINDOWS\SYSTEM32\ntmarta.dll
  184. 41.120 C:\WINDOWS\SYSTEM32\wintypes.dll
  185. 41.120 C:\WINDOWS\SYSTEM32\iertutil.dll
  186. 41.120 C:\WINDOWS\System32\clbcatq.dll
  187. 41.120 C:\WINDOWS\system32\explorerframe.dll
  188. 41.121 C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_9e029800eeb05295\igd10iumd64.dll
  189. 41.121 C:\WINDOWS\SYSTEM32\ncrypt.dll
  190. 41.121 C:\WINDOWS\SYSTEM32\NTASN1.dll
  191. 41.121 C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_9e029800eeb05295\igdgmm64.dll
  192. 41.121 C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_9e029800eeb05295\igc64.dll
  193. 41.121 C:\WINDOWS\SYSTEM32\dcomp.dll
  194. 41.121 C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_9e029800eeb05295\igd9dxva64.dll
  195. 41.121 C:\WINDOWS\System32\MMDevApi.dll
  196. 41.121 C:\WINDOWS\System32\DEVOBJ.dll
  197. 41.121 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
  198. 41.121 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
  199. 41.121 C:\Windows\System32\Windows.UI.dll
  200. 41.121 C:\Windows\System32\InputHost.dll
  201. 41.121 C:\Windows\System32\PROPSYS.dll
  202. 41.122 C:\WINDOWS\SYSTEM32\avrt.dll
  203. 41.122 C:\WINDOWS\SYSTEM32\mscms.dll
  204. 41.122 C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
  205. 41.122 C:\WINDOWS\SYSTEM32\USERENV.dll
  206. 41.122 C:\WINDOWS\SYSTEM32\icm32.dll
  207. 41.122 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  208. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  209. 60.634 Error CrashHandler.cpp:245: Heap validation: success.
  210. 60.639 Creating crash dump.
  211. 60.999 CrashDump success
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