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- Cleo
- Auto Attack Range: 5000 -> 6000
- DoT: + IgnoreBlock, +IgnoreDodge
- Cleo UW Effect:
- from 40%-100% damage, increased to 80%-200% damage
- Speed of UW effect hitting from 1s to 0.4s
- All DoT effects: +IgnoreBlock, +IgnoreDodge, +NoCritical
- Phillop
- T4 perk for 1% of hp as dmg -> no longer crits
- Lakrak
- S2 sped up from 0.1s to 0.03s
- S3 add 2s stun effect with 0.05s delay when glue bomb lands on enemy.
- When casting S4 auto attack trigger ability, increase attack speed by 50%.
- Damage delay from 0.3s to 0.15s
- Cooldown on lakrak UW removed
- Epis
- Lifesteal from s2 reduced from 100% to 25%.
- Solo time on S2 removed
- Damage portion of S1 delayed by 0.8s
- S3 mana cost from 3 -> 4
- S3 lifesteal from 100% -> 25%
- Maria
- S1 damage increased by 9.8%
- UW: Continuous damage upon CRIT increased from 120%-300% to 300%-750%
- Lorraine
- S1 cooldown from 8 seconds to 7 seconds.
- S1 DMG increased by 49%
- All DoT damage increased by 30%
- S3 cooldown from 30 seconds to 23 seconds
- UW trigger changed from 10 seconds to 7 seconds
- Rephy
- S1 target count increased from 2 to 4
- S1 duration reduced from 10 seconds to 8 seconds
- S4 trigger cooldown reduced from 10 seconds to 7 seconds
- Dimael
- S1 damage increased by 20%
- S2 damage increased by 25%
- S4 damage increased by 150%
- Reina
- S2 cooldown increased from 10 seconds to 20 seconds
- S2 attack increase increased by 50%
- S2 duration increased from 10 seconds to 20 seconds
- Pavel
- S1 damage increased by 20%
- S1 delay changed from 0.1s to 0.07s
- S1 freeze applies immediately.
- S2 damage increased by 50%
- S3 cooldown reduced from 25 seconds to 20 seconds
- S4 damage increased by 200%
- S4 delay changed from 0.1s to 0.05s
- S4 attack speed increase during cast increased from 10% to 40%
- Demia
- S1 cooldown increased from 9 seconds to 11 seconds
- Pulling mechanic slightly changed?
- S3 cooldown increased from 20 seconds to 22 seconds
- S3 100% pblock removed
- S3 stun on taking p.damage reduced from 2 seconds to 0.7 seconds
- S3 perk to take damage for allies reduced from 30% to 20%, state lasts for 8 seconds instead of 6.
- Naila
- S1 damage increased by 35%
- S4 trigger ratio increased from 30% to 40%
- Damage increased by 300%
- Rodina
- S4 damage increased by 300%
- UW damage doubled
- Bau
- S1 cooldown reduced from 8 seconds to 6 seconds
- Heal radius increased from 3000 to 3600
- Heal amount increased by 20%
- S2 mana cost decreased from 3 mana to 2 mana
- Removed cooldown reset on s2 from killing an enemy.
- S4 damage increased by 300%
- Aisha
- S1 radius increased from 700 to 1000
- S2 cooldown reduced from 15 seconds to 13 seconds
- S2 damage increased by 10%
- S3 cooldown reduced from 20 seconds to 17 seconds
- S3 damage increased by 10%
- S4 damage increased by 10%
- Dark Perk for crit dmg increase from 1% to 2%
- Leo
- S1 cooldown increased from 8 seconds to 10 seconds
- S1 now ignores defence
- Fluss
- They did some weird shit with s2 related to trans perks most likely.
- 20% damage increase to s2's on auto attack trigger thingy, also can crit now.
- skipping fluss for now
- Fluss UW trigger cooldown reduced from 10 seconds to 7 seconds
- Laias
- S2 mana cost increased from 2 mana to 3 mana
- S4 book 3 effect changed from +50% to power of magical crit resist, to +25% to power of MDEF increase.
- Arch
- S4 proc slightly slowed down
- S4 damage cut in half
- S4 immune shield duration cut in half from 10 seconds to 5 seconds
- Arch UW damage delay changed from 0.2 seconds to 0.5 seconds (when it activates)
- Nyx
- S1 damage decreased by 15%
- Annette
- S1 damage increased by 50%
- S2 healing increased by 30%
- S3 damage increased by 15%
- Bugfixes to how charge works
- Some kind of mana effect is added to Annette's UW
- -----------
- Transcend Perks
- PDEF UP perk changed to DEF+ perk.
- Value of 50% changed to 35%
- MDEF up perk removed and changed to Crit Resist perk, 20% crit resist.
- Knight perk to gain more mana for taking damage replaced with perk to increase CC accuracy. value of 5%? 50%?
- Battle cry changed from 15% hp to party,to probably being stackable, with an initial value of 10%, and an additional 5% per each stack.
- Mblock perk replaced with generic block perk of +20% block. CC resist not changed.
- Warlike nerfed to 70 cc resist per enemy, and 7% atk per enemy.
- MDodge perk nerfed from 30% mdodge and 15% mtough to 20% mdodge and 10% mtough.
- Hidden Dagger changed to Swift and Nimble. Some kind of dodge related thing.
- Tanya
- S1 reduced phys crit resist of enemy by 25%
- Mitra
- S3 mana cost increased from 3 orbs to 4 orbs
- Lewisia
- Auto attack damage delay decreased from 0.07s to 0.03s
- S1 cooldown increased from 6 seconds to 10 seconds
- S1 base damage increased by 41%, added additional modifier of "Lewisia Curse"
- S1 delay changed from 0.1s to 0.03s
- S1 now has a potential 25% magic amp modifier.
- S2 mana cost increased from 2 mana to 3 mana.
- S2 damage tick intervals changed from 0.35s to 0.25s
- S2 damage increased by 46%, add modifier [Lewisia Curse]
- Damage sped up from 0.4s delay to 0.25s delay
- Instead of modifying M.AMP, S2 modifies mdef now.
- S3 mana cost increased from 2 mana to 3 mana.
- S3 cooldown increased from 12 seconds to 15 seconds.
- S3 projectile size increased from 1800 to 2000
- S3 damage increased by 10%, add modifier Lewisia Curse
- Seems original s4 effects were removed. replaced with some weird shit.
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