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- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon (TM) R7 360 Series (ID=0x665f)
- Vendor: ATI
- VRAM: 2024 MB
- Driver: 22.19.677.257
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Games\tankix\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Games\tankix\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Games\tankix\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Games\tankix\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Games\tankix\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Games\tankix\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Games\tankix\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Games\tankix\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Games\tankix\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
- Loading C:\Games\tankix\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
- Platform assembly: C:\Games\tankix\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
- Loading C:\Games\tankix\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
- Platform assembly: C:\Games\tankix\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
- Loading C:\Games\tankix\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
- - Completed reload, in 0.048 seconds
- Platform assembly: C:\Games\tankix\tankix_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Games\tankix\tankix_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Games\tankix\tankix_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.359658 ms
- Platform assembly: C:\Games\tankix\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\Games\tankix\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
- Load client logger config: file://C:/Games/tankix/tankix_Data/StreamingAssets/log4net.xml
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.640057 ms
- Load client logger config: file://C:/Games/tankix/tankix_Data/StreamingAssets/log4net.xml
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 7346.
- Total: 42.162518 ms (FindLiveObjects: 0.269992 ms CreateObjectMapping: 0.296222 ms MarkObjects: 41.190319 ms DeleteObjects: 0.404846 ms)
- AssetBundleDiskCache: requiredFreeSpace: 59165 bytes.
- LOG_MARK: Device type: Desktop
- LOG_MARK: Graphics device name: AMD Radeon (TM) R7 360 Series
- LOG_MARK: Graphics memory size: 2024 Mb
- LOG_MARK: Graphics shader model: 50
- LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
- LOG_MARK: System memory size: ~8129 Mb
- LOG_MARK: Processor type: Intel(R) Core(TM) i3-4160 CPU @ 3.60GHz
- LOG_MARK: Processor count: 4
- LOG_MARK: Lobby load is completed
- [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: Client session added: 281486768026142
- LOG_MARK: Lobby added
- MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset fbe31a228224d7047b1ddb94c032604f will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset bae8454fdac7bc54e93589c5d93482ca will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 5cb7ec045e98cbe4eb6e362a50f41d92 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset d949c1f274a64a14895eaf5d014efb5b will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 9a55f50b29f309c4fbb678abd0c7f37d will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset df094c92f4293b04691015607700f6de will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset dd2853e28d4c36d4aa4dd178bbacbb76 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 75366061c7bf4a843acd0910e0c9adb5 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset e1440445a06496a4d8af2f530a0a407a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 264c02b8e26e1ba4f91b6a799f747c1d will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset d7ea7c13ecbf3ba46a8d673011671cb5 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 5804a3be41159234f9d5b610ea21b35e will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b8fe36aa0c36c4e13b86b85c40be0132 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 145b6265ec44d814180505db604f9ad8 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 5a8d8f59d09106e4b8077eea1a223592 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 3c7b00304df492346a0c54cf1a289130 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset c49361c8ea7621d4b8382063de876780 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 2073ea92e0810ef47a7c909d6e9290c3 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 374f0065ee56e77489b2e9e696f1465e will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset d5f7d3814ac41e64b9d019cf24d8242d will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 6569a16fd21518243a7ca433596d6bea will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset e3bea30cd4a21a640bfe5b6a4e61bedc will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 737b3eeaaf89cad4cb6ac296c3eed12c will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset fa403493d6da8f149b16b7b06e1aca5a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 3ae18b22fe118b84b8790a96b13358dc will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 55ba29b9c70d08e488b209113ed71888 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 1faf2764622696b4b8dc67aec51fb274 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 4af90dfbc1493ce4e81ea4176ade2af9 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 41ea3cbb195fb0e41b9459a16e99bbca will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset a13337d3c532f2f4693c16d58a4aa04a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 81041224a9c60444bb589e865ecbb92f will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 2028a003334358743a63f3a5448f4f5a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset fa5510c224c5bad49b938ae375ae25d8 will be loaded as mandatory!
- LOG_MARK: Self user added: 281474976789597
- LOG_MARK: TopPanelAuthenticatedComponent added
- MandatoryAssetsLoading: Unexpected asset e3bea30cd4a21a640bfe5b6a4e61bedc will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 981d7d65090af6348a48424d2714ed2e will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 6569a16fd21518243a7ca433596d6bea will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 6569a16fd21518243a7ca433596d6bea will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 5a8d8f59d09106e4b8077eea1a223592 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 145b6265ec44d814180505db604f9ad8 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 2073ea92e0810ef47a7c909d6e9290c3 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset fa403493d6da8f149b16b7b06e1aca5a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 374f0065ee56e77489b2e9e696f1465e will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 737b3eeaaf89cad4cb6ac296c3eed12c will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset d5f7d3814ac41e64b9d019cf24d8242d will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 2073ea92e0810ef47a7c909d6e9290c3 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset c49361c8ea7621d4b8382063de876780 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 3c7b00304df492346a0c54cf1a289130 will be loaded as mandatory!
- LOG_MARK: Device type: Desktop
- LOG_MARK: Graphics device name: AMD Radeon (TM) R7 360 Series
- LOG_MARK: Graphics memory size: 2024 Mb
- LOG_MARK: Graphics shader model: 50
- LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
- LOG_MARK: System memory size: ~8129 Mb
- LOG_MARK: Processor type: Intel(R) Core(TM) i3-4160 CPU @ 3.60GHz
- LOG_MARK: Processor count: 4
- LOG_MARK: Lobby load is completed
- LOG_MARK: Garage scene start async loading
- Unloading 5 Unused Serialized files (Serialized files now loaded: 314)
- Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
- UnloadTime: 3.139558 ms
- LOG_MARK: User ready to lobby
- Unloading 569 unused Assets to reduce memory usage. Loaded Objects now: 48982.
- Total: 192.437973 ms (FindLiveObjects: 2.635781 ms CreateObjectMapping: 2.465289 ms MarkObjects: 174.017441 ms DeleteObjects: 13.318891 ms)
- LOG_MARK: User is on Home screen.
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User start going to battle Рио
- LOG_MARK: Battle load is completed
- LOG_MARK: Rio scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 605)
- UnloadTime: 9.516467 ms
- LOG_MARK: Battle map is inited
- Unloading 1128 unused Assets to reduce memory usage. Loaded Objects now: 98760.
- Total: 292.790100 ms (FindLiveObjects: 5.574912 ms CreateObjectMapping: 6.031933 ms MarkObjects: 230.026871 ms DeleteObjects: 51.154968 ms)
- LOG_MARK: User is ready to battle
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 753)
- UnloadTime: 30.250614 ms
- LOG_MARK: User ready to lobby
- Unloading 19241 unused Assets to reduce memory usage. Loaded Objects now: 92056.
- Total: 545.585327 ms (FindLiveObjects: 7.198291 ms CreateObjectMapping: 9.092518 ms MarkObjects: 281.329254 ms DeleteObjects: 247.964706 ms)
- LOG_MARK: User left battle
- LOG_MARK: User is on Home screen.
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User start going to battle Бойня
- LOG_MARK: Battle load is completed
- LOG_MARK: Massacre scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 828)
- UnloadTime: 9.377051 ms
- LOG_MARK: Battle map is inited
- Unloading 2854 unused Assets to reduce memory usage. Loaded Objects now: 146073.
- Total: 502.751648 ms (FindLiveObjects: 8.689097 ms CreateObjectMapping: 6.727585 ms MarkObjects: 288.778412 ms DeleteObjects: 198.555161 ms)
- LOG_MARK: User is ready to battle
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 841)
- UnloadTime: 206.757858 ms
- LOG_MARK: User ready to lobby
- Unloading 21962 unused Assets to reduce memory usage. Loaded Objects now: 89633.
- Total: 513.172791 ms (FindLiveObjects: 6.637492 ms CreateObjectMapping: 9.492233 ms MarkObjects: 310.454254 ms DeleteObjects: 186.587646 ms)
- LOG_MARK: User left battle
- LOG_MARK: User is on Home screen.
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadAdded Entity[id=281486768798853, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderAdded Entity[id=281474976789597, name=User] Entity[id=281486768798853, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=281475315014252, name=User] Entity[id=281486768798853, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- chat user id: 281475923329026
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderRemoved Entity[id=281474976789597, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadRemoved Entity[id=281486768798853, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User start going to battle Бойня
- LOG_MARK: Battle load is completed
- LOG_MARK: Massacre scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 866)
- UnloadTime: 9.815826 ms
- LOG_MARK: User is ready to battle
- LOG_MARK: Battle map is inited
- Unloading 1539 unused Assets to reduce memory usage. Loaded Objects now: 150581.
- Total: 463.549683 ms (FindLiveObjects: 8.741271 ms CreateObjectMapping: 6.894656 ms MarkObjects: 314.371582 ms DeleteObjects: 133.541580 ms)
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 866)
- UnloadTime: 56.943707 ms
- LOG_MARK: User ready to lobby
- Unloading 16900 unused Assets to reduce memory usage. Loaded Objects now: 89532.
- Total: 497.688232 ms (FindLiveObjects: 6.922311 ms CreateObjectMapping: 9.295797 ms MarkObjects: 327.553070 ms DeleteObjects: 153.916794 ms)
- LOG_MARK: User left battle
- LOG_MARK: User is on Home screen.
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadAdded Entity[id=281486768804124, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderAdded Entity[id=281474976789597, name=User] Entity[id=281486768804124, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=281477177897768, name=User] Entity[id=281486768804124, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InviteToLobbySystem.InviteToSquadRejected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User start going to battle Объект-159
- LOG_MARK: Battle load is completed
- LOG_MARK: Area159 scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 882)
- UnloadTime: 8.962796 ms
- LOG_MARK: Battle map is inited
- Unloading 1954 unused Assets to reduce memory usage. Loaded Objects now: 87391.
- Total: 374.942657 ms (FindLiveObjects: 6.108626 ms CreateObjectMapping: 6.630650 ms MarkObjects: 324.099030 ms DeleteObjects: 38.103500 ms)
- LOG_MARK: User is ready to battle
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 893)
- UnloadTime: 14.039063 ms
- LOG_MARK: User ready to lobby
- Unloading 19988 unused Assets to reduce memory usage. Loaded Objects now: 86184.
- Total: 488.935852 ms (FindLiveObjects: 7.769353 ms CreateObjectMapping: 9.579475 ms MarkObjects: 351.001678 ms DeleteObjects: 120.585068 ms)
- LOG_MARK: User left battle
- LOG_MARK: User is on Home screen.
- SquadSystem.SquadLeaderRemoved Entity[id=281474976789597, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadRemoved Entity[id=281486768804124, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User start going to battle Бойня
- LOG_MARK: Battle load is completed
- LOG_MARK: Massacre scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 910)
- UnloadTime: 8.838205 ms
- LOG_MARK: Battle map is inited
- Unloading 2234 unused Assets to reduce memory usage. Loaded Objects now: 148551.
- Total: 502.826385 ms (FindLiveObjects: 9.062297 ms CreateObjectMapping: 6.820814 ms MarkObjects: 356.219360 ms DeleteObjects: 130.723343 ms)
- LOG_MARK: User is ready to battle
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 910)
- UnloadTime: 57.746273 ms
- LOG_MARK: User ready to lobby
- Unloading 17867 unused Assets to reduce memory usage. Loaded Objects now: 90816.
- Total: 596.404419 ms (FindLiveObjects: 10.428228 ms CreateObjectMapping: 9.166075 ms MarkObjects: 372.582001 ms DeleteObjects: 204.227280 ms)
- LOG_MARK: User left battle
- LOG_MARK: User is on Home screen.
- LOG_MARK: User start going to battle Арабская ночь
- LOG_MARK: Battle load is completed
- LOG_MARK: NightIran scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 934)
- UnloadTime: 9.394157 ms
- LOG_MARK: Battle map is inited
- Unloading 1961 unused Assets to reduce memory usage. Loaded Objects now: 99241.
- Total: 470.741974 ms (FindLiveObjects: 5.605133 ms CreateObjectMapping: 6.830222 ms MarkObjects: 384.946075 ms DeleteObjects: 73.359390 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 269c -> priority: 1
- Thread -> id: 181c -> priority: 1
- LOG_MARK: User is ready to battle
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 947)
- UnloadTime: 35.865726 ms
- LOG_MARK: User ready to lobby
- Unloading 8481 unused Assets to reduce memory usage. Loaded Objects now: 86686.
- Total: 523.945679 ms (FindLiveObjects: 5.456024 ms CreateObjectMapping: 7.864578 ms MarkObjects: 383.623199 ms DeleteObjects: 127.001602 ms)
- LOG_MARK: User left battle
- CantFindAssetGuidException: marketItemId 761115110
- at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultCommonScreenSystem.GetItemGuid (Int64 marketItemId) [0x00000] in <filename unknown>:0
- at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultCommonScreenSystem.GetPaintGuid (Tanks.Battle.ClientBattleSelect.Impl.UserResult mvp) [0x00000] in <filename unknown>:0
- at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultCommonScreenSystem.BuildTank (Tanks.Battle.ClientBattleSelect.Impl.UserResult mvp, Boolean bestPlayerScreen, UnityEngine.UI.Image image) [0x00000] in <filename unknown>:0
- at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultCommonScreenSystem.BuildBestPlayerTank (Tanks.Lobby.ClientBattleSelect.Impl.BuildBestPlayerTankEvent e, Platform.Kernel.ECS.ClientEntitySystem.API.Node any, Platform.Kernel.ECS.ClientEntitySystem.API.SingleNode`1 battleResults, Platform.Kernel.ECS.ClientEntitySystem.API.SingleNode`1 screen) [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.MethodHandle.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Handler.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerExecutor.Execute () [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeData.Invoke (IList`1 otherInvokeArguments) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.TryInvoke (ICollection`1 handlers, Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, ICollection`1 contextEntities) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.FireOnlyEventSender.Send (Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow flow, Platform.Kernel.ECS.ClientEntitySystem.API.Event e, ICollection`1 entities) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.EventMaker.Send (Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow flow, Platform.Kernel.ECS.ClientEntitySystem.API.Event e, ICollection`1 entities) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.SendEventSilent (Platform.Kernel.ECS.ClientEntitySystem.API.Event e, ICollection`1 entities) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.SendEvent (Platform.Kernel.ECS.ClientEntitySystem.API.Event e, ICollection`1 entities) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.EventBuilderImpl.Schedule () [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.EngineImpl.ScheduleEvent[BuildBestPlayerTankEvent] (Entity entity) [0x00000] in <filename unknown>:0
- at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultBestPlayerScreenAnimationComponent.ShowTank () [0x00000] in <filename unknown>:0
- at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultBestPlayerScreenAnimationComponent.NextAction () [0x00000] in <filename unknown>:0
- at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultBestPlayerScreenAnimationComponent.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 947)
- UnloadTime: 3.136137 ms
- ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[Tanks.Lobby.ClientControls.API.CursorType,Tanks.Lobby.ClientControls.API.Cursors+CursorData].Add (CursorType key, CursorData value) [0x00000] in <filename unknown>:0
- at Tanks.Lobby.ClientControls.API.Cursors.InitCursor (CursorType type, UnityEngine.Texture2D cursorTexture, Vector2 cursorHotspot) [0x00000] in <filename unknown>:0
- at Tanks.Lobby.ClientControls.API.CursorsConfigurator.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 3943 unused Assets to reduce memory usage. Loaded Objects now: 36441.
- Total: 390.506439 ms (FindLiveObjects: 1.727441 ms CreateObjectMapping: 4.763508 ms MarkObjects: 335.623169 ms DeleteObjects: 48.391460 ms)
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