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  1. Initialize engine version: 5.6.3p1 (9c92e827232b)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: AMD Radeon (TM) R7 360 Series (ID=0x665f)
  6. Vendor: ATI
  7. VRAM: 2024 MB
  8. Driver: 22.19.677.257
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Games\tankix\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Games\tankix\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Games\tankix\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading C:\Games\tankix\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: C:\Games\tankix\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  15. Loading C:\Games\tankix\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  16. Platform assembly: C:\Games\tankix\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  17. Loading C:\Games\tankix\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  18. Platform assembly: C:\Games\tankix\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
  19. Loading C:\Games\tankix\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
  20. Platform assembly: C:\Games\tankix\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
  21. Loading C:\Games\tankix\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
  22. Platform assembly: C:\Games\tankix\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
  23. Loading C:\Games\tankix\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
  24. - Completed reload, in 0.048 seconds
  25. Platform assembly: C:\Games\tankix\tankix_Data\Managed\System.Core.dll (this message is harmless)
  26. Platform assembly: C:\Games\tankix\tankix_Data\Managed\System.dll (this message is harmless)
  27. Platform assembly: C:\Games\tankix\tankix_Data\Managed\System.Xml.dll (this message is harmless)
  28. <RI> Initializing input.
  29.  
  30. <RI> Input initialized.
  31.  
  32. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  33. <RI> Initialized touch support.
  34.  
  35. UnloadTime: 1.359658 ms
  36. Platform assembly: C:\Games\tankix\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
  37. Platform assembly: C:\Games\tankix\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
  38. Load client logger config: file://C:/Games/tankix/tankix_Data/StreamingAssets/log4net.xml
  39. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  40. UnloadTime: 0.640057 ms
  41. Load client logger config: file://C:/Games/tankix/tankix_Data/StreamingAssets/log4net.xml
  42.  
  43. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 7346.
  44. Total: 42.162518 ms (FindLiveObjects: 0.269992 ms CreateObjectMapping: 0.296222 ms MarkObjects: 41.190319 ms DeleteObjects: 0.404846 ms)
  45.  
  46. AssetBundleDiskCache: requiredFreeSpace: 59165 bytes.
  47. LOG_MARK: Device type: Desktop
  48. LOG_MARK: Graphics device name: AMD Radeon (TM) R7 360 Series
  49. LOG_MARK: Graphics memory size: 2024 Mb
  50. LOG_MARK: Graphics shader model: 50
  51. LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
  52. LOG_MARK: System memory size: ~8129 Mb
  53. LOG_MARK: Processor type: Intel(R) Core(TM) i3-4160 CPU @ 3.60GHz
  54. LOG_MARK: Processor count: 4
  55. LOG_MARK: Lobby load is completed
  56. [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
  57.  
  58. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  59.  
  60. LOG_MARK: Client session added: 281486768026142
  61. LOG_MARK: Lobby added
  62. MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
  63. MandatoryAssetsLoading: Unexpected asset fbe31a228224d7047b1ddb94c032604f will be loaded as mandatory!
  64. MandatoryAssetsLoading: Unexpected asset bae8454fdac7bc54e93589c5d93482ca will be loaded as mandatory!
  65. MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
  66. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  67. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  68. MandatoryAssetsLoading: Unexpected asset 5cb7ec045e98cbe4eb6e362a50f41d92 will be loaded as mandatory!
  69. MandatoryAssetsLoading: Unexpected asset d949c1f274a64a14895eaf5d014efb5b will be loaded as mandatory!
  70. MandatoryAssetsLoading: Unexpected asset 9a55f50b29f309c4fbb678abd0c7f37d will be loaded as mandatory!
  71. MandatoryAssetsLoading: Unexpected asset df094c92f4293b04691015607700f6de will be loaded as mandatory!
  72. MandatoryAssetsLoading: Unexpected asset dd2853e28d4c36d4aa4dd178bbacbb76 will be loaded as mandatory!
  73. MandatoryAssetsLoading: Unexpected asset 75366061c7bf4a843acd0910e0c9adb5 will be loaded as mandatory!
  74. MandatoryAssetsLoading: Unexpected asset e1440445a06496a4d8af2f530a0a407a will be loaded as mandatory!
  75. MandatoryAssetsLoading: Unexpected asset 264c02b8e26e1ba4f91b6a799f747c1d will be loaded as mandatory!
  76. MandatoryAssetsLoading: Unexpected asset d7ea7c13ecbf3ba46a8d673011671cb5 will be loaded as mandatory!
  77. MandatoryAssetsLoading: Unexpected asset 5804a3be41159234f9d5b610ea21b35e will be loaded as mandatory!
  78. MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
  79. MandatoryAssetsLoading: Unexpected asset b8fe36aa0c36c4e13b86b85c40be0132 will be loaded as mandatory!
  80. MandatoryAssetsLoading: Unexpected asset 145b6265ec44d814180505db604f9ad8 will be loaded as mandatory!
  81. MandatoryAssetsLoading: Unexpected asset 5a8d8f59d09106e4b8077eea1a223592 will be loaded as mandatory!
  82. MandatoryAssetsLoading: Unexpected asset 3c7b00304df492346a0c54cf1a289130 will be loaded as mandatory!
  83. MandatoryAssetsLoading: Unexpected asset c49361c8ea7621d4b8382063de876780 will be loaded as mandatory!
  84. MandatoryAssetsLoading: Unexpected asset 2073ea92e0810ef47a7c909d6e9290c3 will be loaded as mandatory!
  85. MandatoryAssetsLoading: Unexpected asset 374f0065ee56e77489b2e9e696f1465e will be loaded as mandatory!
  86. MandatoryAssetsLoading: Unexpected asset d5f7d3814ac41e64b9d019cf24d8242d will be loaded as mandatory!
  87. MandatoryAssetsLoading: Unexpected asset 6569a16fd21518243a7ca433596d6bea will be loaded as mandatory!
  88. MandatoryAssetsLoading: Unexpected asset e3bea30cd4a21a640bfe5b6a4e61bedc will be loaded as mandatory!
  89. MandatoryAssetsLoading: Unexpected asset 737b3eeaaf89cad4cb6ac296c3eed12c will be loaded as mandatory!
  90. MandatoryAssetsLoading: Unexpected asset fa403493d6da8f149b16b7b06e1aca5a will be loaded as mandatory!
  91. MandatoryAssetsLoading: Unexpected asset 3ae18b22fe118b84b8790a96b13358dc will be loaded as mandatory!
  92. MandatoryAssetsLoading: Unexpected asset 55ba29b9c70d08e488b209113ed71888 will be loaded as mandatory!
  93. MandatoryAssetsLoading: Unexpected asset 1faf2764622696b4b8dc67aec51fb274 will be loaded as mandatory!
  94. MandatoryAssetsLoading: Unexpected asset 4af90dfbc1493ce4e81ea4176ade2af9 will be loaded as mandatory!
  95. MandatoryAssetsLoading: Unexpected asset 41ea3cbb195fb0e41b9459a16e99bbca will be loaded as mandatory!
  96. MandatoryAssetsLoading: Unexpected asset a13337d3c532f2f4693c16d58a4aa04a will be loaded as mandatory!
  97. MandatoryAssetsLoading: Unexpected asset 81041224a9c60444bb589e865ecbb92f will be loaded as mandatory!
  98. MandatoryAssetsLoading: Unexpected asset 2028a003334358743a63f3a5448f4f5a will be loaded as mandatory!
  99. MandatoryAssetsLoading: Unexpected asset fa5510c224c5bad49b938ae375ae25d8 will be loaded as mandatory!
  100. LOG_MARK: Self user added: 281474976789597
  101. LOG_MARK: TopPanelAuthenticatedComponent added
  102. MandatoryAssetsLoading: Unexpected asset e3bea30cd4a21a640bfe5b6a4e61bedc will be loaded as mandatory!
  103. MandatoryAssetsLoading: Unexpected asset 981d7d65090af6348a48424d2714ed2e will be loaded as mandatory!
  104. MandatoryAssetsLoading: Unexpected asset 6569a16fd21518243a7ca433596d6bea will be loaded as mandatory!
  105. MandatoryAssetsLoading: Unexpected asset 6569a16fd21518243a7ca433596d6bea will be loaded as mandatory!
  106. MandatoryAssetsLoading: Unexpected asset 5a8d8f59d09106e4b8077eea1a223592 will be loaded as mandatory!
  107. MandatoryAssetsLoading: Unexpected asset 145b6265ec44d814180505db604f9ad8 will be loaded as mandatory!
  108. MandatoryAssetsLoading: Unexpected asset 2073ea92e0810ef47a7c909d6e9290c3 will be loaded as mandatory!
  109. MandatoryAssetsLoading: Unexpected asset fa403493d6da8f149b16b7b06e1aca5a will be loaded as mandatory!
  110. MandatoryAssetsLoading: Unexpected asset 374f0065ee56e77489b2e9e696f1465e will be loaded as mandatory!
  111. MandatoryAssetsLoading: Unexpected asset 737b3eeaaf89cad4cb6ac296c3eed12c will be loaded as mandatory!
  112. MandatoryAssetsLoading: Unexpected asset d5f7d3814ac41e64b9d019cf24d8242d will be loaded as mandatory!
  113. MandatoryAssetsLoading: Unexpected asset 2073ea92e0810ef47a7c909d6e9290c3 will be loaded as mandatory!
  114. MandatoryAssetsLoading: Unexpected asset c49361c8ea7621d4b8382063de876780 will be loaded as mandatory!
  115. MandatoryAssetsLoading: Unexpected asset 3c7b00304df492346a0c54cf1a289130 will be loaded as mandatory!
  116. LOG_MARK: Device type: Desktop
  117. LOG_MARK: Graphics device name: AMD Radeon (TM) R7 360 Series
  118. LOG_MARK: Graphics memory size: 2024 Mb
  119. LOG_MARK: Graphics shader model: 50
  120. LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
  121. LOG_MARK: System memory size: ~8129 Mb
  122. LOG_MARK: Processor type: Intel(R) Core(TM) i3-4160 CPU @ 3.60GHz
  123. LOG_MARK: Processor count: 4
  124. LOG_MARK: Lobby load is completed
  125. LOG_MARK: Garage scene start async loading
  126. Unloading 5 Unused Serialized files (Serialized files now loaded: 314)
  127. Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
  128. UnloadTime: 3.139558 ms
  129. LOG_MARK: User ready to lobby
  130.  
  131. Unloading 569 unused Assets to reduce memory usage. Loaded Objects now: 48982.
  132. Total: 192.437973 ms (FindLiveObjects: 2.635781 ms CreateObjectMapping: 2.465289 ms MarkObjects: 174.017441 ms DeleteObjects: 13.318891 ms)
  133.  
  134. LOG_MARK: User is on Home screen.
  135. InviteToLobbySystem.InviteToSquadRejected
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  138.  
  139. InviteToLobbySystem.InviteToSquadRejected
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  142.  
  143. InviteToLobbySystem.InviteToSquadRejected
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  146.  
  147. InviteToLobbySystem.InviteToSquadRejected
  148.  
  149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  150.  
  151. LOG_MARK: User start going to battle Рио
  152. LOG_MARK: Battle load is completed
  153. LOG_MARK: Rio scene start async loading
  154. Unloading 3 Unused Serialized files (Serialized files now loaded: 605)
  155. UnloadTime: 9.516467 ms
  156. LOG_MARK: Battle map is inited
  157.  
  158. Unloading 1128 unused Assets to reduce memory usage. Loaded Objects now: 98760.
  159. Total: 292.790100 ms (FindLiveObjects: 5.574912 ms CreateObjectMapping: 6.031933 ms MarkObjects: 230.026871 ms DeleteObjects: 51.154968 ms)
  160.  
  161. LOG_MARK: User is ready to battle
  162. LOG_MARK: Garage scene start async loading
  163. Unloading 2 Unused Serialized files (Serialized files now loaded: 753)
  164. UnloadTime: 30.250614 ms
  165. LOG_MARK: User ready to lobby
  166.  
  167. Unloading 19241 unused Assets to reduce memory usage. Loaded Objects now: 92056.
  168. Total: 545.585327 ms (FindLiveObjects: 7.198291 ms CreateObjectMapping: 9.092518 ms MarkObjects: 281.329254 ms DeleteObjects: 247.964706 ms)
  169.  
  170. LOG_MARK: User left battle
  171. LOG_MARK: User is on Home screen.
  172. InviteToLobbySystem.InviteToSquadRejected
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  175.  
  176. InviteToLobbySystem.InviteToSquadRejected
  177.  
  178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  179.  
  180. InviteToLobbySystem.InviteToSquadRejected
  181.  
  182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  183.  
  184. InviteToLobbySystem.InviteToSquadRejected
  185.  
  186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  187.  
  188. LOG_MARK: User start going to battle Бойня
  189. LOG_MARK: Battle load is completed
  190. LOG_MARK: Massacre scene start async loading
  191. Unloading 3 Unused Serialized files (Serialized files now loaded: 828)
  192. UnloadTime: 9.377051 ms
  193. LOG_MARK: Battle map is inited
  194.  
  195. Unloading 2854 unused Assets to reduce memory usage. Loaded Objects now: 146073.
  196. Total: 502.751648 ms (FindLiveObjects: 8.689097 ms CreateObjectMapping: 6.727585 ms MarkObjects: 288.778412 ms DeleteObjects: 198.555161 ms)
  197.  
  198. LOG_MARK: User is ready to battle
  199. LOG_MARK: Garage scene start async loading
  200. Unloading 2 Unused Serialized files (Serialized files now loaded: 841)
  201. UnloadTime: 206.757858 ms
  202. LOG_MARK: User ready to lobby
  203.  
  204. Unloading 21962 unused Assets to reduce memory usage. Loaded Objects now: 89633.
  205. Total: 513.172791 ms (FindLiveObjects: 6.637492 ms CreateObjectMapping: 9.492233 ms MarkObjects: 310.454254 ms DeleteObjects: 186.587646 ms)
  206.  
  207. LOG_MARK: User left battle
  208. LOG_MARK: User is on Home screen.
  209. InviteToLobbySystem.InviteToSquadRejected
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  212.  
  213. InviteToLobbySystem.InviteToSquadRejected
  214.  
  215. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  216.  
  217. SquadSystem.SquadAdded Entity[id=281486768798853, name=Squad]
  218.  
  219. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  220.  
  221. SquadSystem.SquadLeaderAdded Entity[id=281474976789597, name=User] Entity[id=281486768798853, name=Squad]
  222.  
  223. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  224.  
  225. SquadSystem.UserInSquadAdded Entity[id=281475315014252, name=User] Entity[id=281486768798853, name=Squad]
  226.  
  227. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  228.  
  229. InviteToLobbySystem.InviteToSquadRejected
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  232.  
  233. InviteToLobbySystem.InviteToSquadRejected
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  236.  
  237. InviteToLobbySystem.InviteToSquadRejected
  238.  
  239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  240.  
  241. InviteToLobbySystem.InviteToSquadRejected
  242.  
  243. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  244.  
  245. chat user id: 281475923329026
  246.  
  247. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  248.  
  249. SquadSystem.SquadLeaderRemoved Entity[id=281474976789597, name=User]
  250.  
  251. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  252.  
  253. SquadSystem.SquadRemoved Entity[id=281486768798853, name=Squad]
  254.  
  255. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  256.  
  257. LOG_MARK: User start going to battle Бойня
  258. LOG_MARK: Battle load is completed
  259. LOG_MARK: Massacre scene start async loading
  260. Unloading 3 Unused Serialized files (Serialized files now loaded: 866)
  261. UnloadTime: 9.815826 ms
  262. LOG_MARK: User is ready to battle
  263. LOG_MARK: Battle map is inited
  264.  
  265. Unloading 1539 unused Assets to reduce memory usage. Loaded Objects now: 150581.
  266. Total: 463.549683 ms (FindLiveObjects: 8.741271 ms CreateObjectMapping: 6.894656 ms MarkObjects: 314.371582 ms DeleteObjects: 133.541580 ms)
  267.  
  268. LOG_MARK: Garage scene start async loading
  269. Unloading 2 Unused Serialized files (Serialized files now loaded: 866)
  270. UnloadTime: 56.943707 ms
  271. LOG_MARK: User ready to lobby
  272.  
  273. Unloading 16900 unused Assets to reduce memory usage. Loaded Objects now: 89532.
  274. Total: 497.688232 ms (FindLiveObjects: 6.922311 ms CreateObjectMapping: 9.295797 ms MarkObjects: 327.553070 ms DeleteObjects: 153.916794 ms)
  275.  
  276. LOG_MARK: User left battle
  277. LOG_MARK: User is on Home screen.
  278. InviteToLobbySystem.InviteToSquadRejected
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282. SquadSystem.SquadAdded Entity[id=281486768804124, name=Squad]
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  285.  
  286. SquadSystem.SquadLeaderAdded Entity[id=281474976789597, name=User] Entity[id=281486768804124, name=Squad]
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  289.  
  290. SquadSystem.UserInSquadAdded Entity[id=281477177897768, name=User] Entity[id=281486768804124, name=Squad]
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  293.  
  294. InviteToLobbySystem.InviteToSquadRejected
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  297.  
  298. InviteToLobbySystem.InviteToSquadRejected
  299.  
  300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  301.  
  302. InviteToLobbySystem.InviteToSquadRejected
  303.  
  304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  305.  
  306. LOG_MARK: User start going to battle Объект-159
  307. LOG_MARK: Battle load is completed
  308. LOG_MARK: Area159 scene start async loading
  309. Unloading 3 Unused Serialized files (Serialized files now loaded: 882)
  310. UnloadTime: 8.962796 ms
  311. LOG_MARK: Battle map is inited
  312.  
  313. Unloading 1954 unused Assets to reduce memory usage. Loaded Objects now: 87391.
  314. Total: 374.942657 ms (FindLiveObjects: 6.108626 ms CreateObjectMapping: 6.630650 ms MarkObjects: 324.099030 ms DeleteObjects: 38.103500 ms)
  315.  
  316. LOG_MARK: User is ready to battle
  317. LOG_MARK: Garage scene start async loading
  318. Unloading 2 Unused Serialized files (Serialized files now loaded: 893)
  319. UnloadTime: 14.039063 ms
  320. LOG_MARK: User ready to lobby
  321.  
  322. Unloading 19988 unused Assets to reduce memory usage. Loaded Objects now: 86184.
  323. Total: 488.935852 ms (FindLiveObjects: 7.769353 ms CreateObjectMapping: 9.579475 ms MarkObjects: 351.001678 ms DeleteObjects: 120.585068 ms)
  324.  
  325. LOG_MARK: User left battle
  326. LOG_MARK: User is on Home screen.
  327. SquadSystem.SquadLeaderRemoved Entity[id=281474976789597, name=User]
  328.  
  329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  330.  
  331. SquadSystem.SquadRemoved Entity[id=281486768804124, name=Squad]
  332.  
  333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  334.  
  335. LOG_MARK: User start going to battle Бойня
  336. LOG_MARK: Battle load is completed
  337. LOG_MARK: Massacre scene start async loading
  338. Unloading 3 Unused Serialized files (Serialized files now loaded: 910)
  339. UnloadTime: 8.838205 ms
  340. LOG_MARK: Battle map is inited
  341.  
  342. Unloading 2234 unused Assets to reduce memory usage. Loaded Objects now: 148551.
  343. Total: 502.826385 ms (FindLiveObjects: 9.062297 ms CreateObjectMapping: 6.820814 ms MarkObjects: 356.219360 ms DeleteObjects: 130.723343 ms)
  344.  
  345. LOG_MARK: User is ready to battle
  346. LOG_MARK: Garage scene start async loading
  347. Unloading 2 Unused Serialized files (Serialized files now loaded: 910)
  348. UnloadTime: 57.746273 ms
  349. LOG_MARK: User ready to lobby
  350.  
  351. Unloading 17867 unused Assets to reduce memory usage. Loaded Objects now: 90816.
  352. Total: 596.404419 ms (FindLiveObjects: 10.428228 ms CreateObjectMapping: 9.166075 ms MarkObjects: 372.582001 ms DeleteObjects: 204.227280 ms)
  353.  
  354. LOG_MARK: User left battle
  355. LOG_MARK: User is on Home screen.
  356. LOG_MARK: User start going to battle Арабская ночь
  357. LOG_MARK: Battle load is completed
  358. LOG_MARK: NightIran scene start async loading
  359. Unloading 3 Unused Serialized files (Serialized files now loaded: 934)
  360. UnloadTime: 9.394157 ms
  361. LOG_MARK: Battle map is inited
  362.  
  363. Unloading 1961 unused Assets to reduce memory usage. Loaded Objects now: 99241.
  364. Total: 470.741974 ms (FindLiveObjects: 5.605133 ms CreateObjectMapping: 6.830222 ms MarkObjects: 384.946075 ms DeleteObjects: 73.359390 ms)
  365.  
  366. Setting up 2 worker threads for Enlighten.
  367. Thread -> id: 269c -> priority: 1
  368. Thread -> id: 181c -> priority: 1
  369. LOG_MARK: User is ready to battle
  370. LOG_MARK: Garage scene start async loading
  371. Unloading 2 Unused Serialized files (Serialized files now loaded: 947)
  372. UnloadTime: 35.865726 ms
  373. LOG_MARK: User ready to lobby
  374.  
  375. Unloading 8481 unused Assets to reduce memory usage. Loaded Objects now: 86686.
  376. Total: 523.945679 ms (FindLiveObjects: 5.456024 ms CreateObjectMapping: 7.864578 ms MarkObjects: 383.623199 ms DeleteObjects: 127.001602 ms)
  377.  
  378. LOG_MARK: User left battle
  379. CantFindAssetGuidException: marketItemId 761115110
  380. at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultCommonScreenSystem.GetItemGuid (Int64 marketItemId) [0x00000] in <filename unknown>:0
  381. at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultCommonScreenSystem.GetPaintGuid (Tanks.Battle.ClientBattleSelect.Impl.UserResult mvp) [0x00000] in <filename unknown>:0
  382. at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultCommonScreenSystem.BuildTank (Tanks.Battle.ClientBattleSelect.Impl.UserResult mvp, Boolean bestPlayerScreen, UnityEngine.UI.Image image) [0x00000] in <filename unknown>:0
  383. at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultCommonScreenSystem.BuildBestPlayerTank (Tanks.Lobby.ClientBattleSelect.Impl.BuildBestPlayerTankEvent e, Platform.Kernel.ECS.ClientEntitySystem.API.Node any, Platform.Kernel.ECS.ClientEntitySystem.API.SingleNode`1 battleResults, Platform.Kernel.ECS.ClientEntitySystem.API.SingleNode`1 screen) [0x00000] in <filename unknown>:0
  384. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  385. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  386. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
  387. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  388. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  389. at Platform.Kernel.ECS.ClientEntitySystem.Impl.MethodHandle.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
  390. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Handler.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
  391. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerExecutor.Execute () [0x00000] in <filename unknown>:0
  392. at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeData.Invoke (IList`1 otherInvokeArguments) [0x00000] in <filename unknown>:0
  393. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.TryInvoke (ICollection`1 handlers, Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, ICollection`1 contextEntities) [0x00000] in <filename unknown>:0
  394. at Platform.Kernel.ECS.ClientEntitySystem.Impl.FireOnlyEventSender.Send (Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow flow, Platform.Kernel.ECS.ClientEntitySystem.API.Event e, ICollection`1 entities) [0x00000] in <filename unknown>:0
  395. at Platform.Kernel.ECS.ClientEntitySystem.Impl.EventMaker.Send (Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow flow, Platform.Kernel.ECS.ClientEntitySystem.API.Event e, ICollection`1 entities) [0x00000] in <filename unknown>:0
  396. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.SendEventSilent (Platform.Kernel.ECS.ClientEntitySystem.API.Event e, ICollection`1 entities) [0x00000] in <filename unknown>:0
  397. at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.SendEvent (Platform.Kernel.ECS.ClientEntitySystem.API.Event e, ICollection`1 entities) [0x00000] in <filename unknown>:0
  398. at Platform.Kernel.ECS.ClientEntitySystem.Impl.EventBuilderImpl.Schedule () [0x00000] in <filename unknown>:0
  399. at Platform.Kernel.ECS.ClientEntitySystem.Impl.EngineImpl.ScheduleEvent[BuildBestPlayerTankEvent] (Entity entity) [0x00000] in <filename unknown>:0
  400. at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultBestPlayerScreenAnimationComponent.ShowTank () [0x00000] in <filename unknown>:0
  401. at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultBestPlayerScreenAnimationComponent.NextAction () [0x00000] in <filename unknown>:0
  402. at Tanks.Lobby.ClientBattleSelect.Impl.BattleResultBestPlayerScreenAnimationComponent.Update () [0x00000] in <filename unknown>:0
  403.  
  404. (Filename: Line: -1)
  405.  
  406. Unloading 4 Unused Serialized files (Serialized files now loaded: 947)
  407. UnloadTime: 3.136137 ms
  408. ArgumentException: An element with the same key already exists in the dictionary.
  409. at System.Collections.Generic.Dictionary`2[Tanks.Lobby.ClientControls.API.CursorType,Tanks.Lobby.ClientControls.API.Cursors+CursorData].Add (CursorType key, CursorData value) [0x00000] in <filename unknown>:0
  410. at Tanks.Lobby.ClientControls.API.Cursors.InitCursor (CursorType type, UnityEngine.Texture2D cursorTexture, Vector2 cursorHotspot) [0x00000] in <filename unknown>:0
  411. at Tanks.Lobby.ClientControls.API.CursorsConfigurator.Awake () [0x00000] in <filename unknown>:0
  412.  
  413. (Filename: Line: -1)
  414.  
  415.  
  416. Unloading 3943 unused Assets to reduce memory usage. Loaded Objects now: 36441.
  417. Total: 390.506439 ms (FindLiveObjects: 1.727441 ms CreateObjectMapping: 4.763508 ms MarkObjects: 335.623169 ms DeleteObjects: 48.391460 ms)
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