Advertisement
Kittdy2

Untitled

Dec 23rd, 2018
119
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 137.15 KB | None | 0 0
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. for i,v in next,workspace:children''do
  87. if(v:IsA'BasePart')then
  88. me=v;
  89. bbg=Instance.new('BillboardGui',me);
  90. bbg.Name='stuf';
  91. bbg.Adornee=me;
  92. bbg.Size=UDim2.new(2.5,0,2.5,0)
  93. --bbg.StudsOffset=Vector3.new(0,2,0)
  94. tlb=Instance.new'TextLabel';
  95. tlb.Text='666 666 666 666 666 666';
  96. tlb.Font='SourceSansBold';
  97. tlb.FontSize='Size48';
  98. tlb.TextColor3=Color3.new(1,0,0);
  99. tlb.Size=UDim2.new(1.25,0,1.25,0);
  100. tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
  101. tlb.BackgroundTransparency=1;
  102. tlb.Parent=bbg;
  103. end;end;
  104. function xds(dd)
  105. for i,v in next,dd:children''do
  106. if(v:IsA'BasePart')then
  107. v.BrickColor=BrickColor.new'Really black';
  108. v.TopSurface='Smooth';
  109. v.BottomSurface='Smooth';
  110. s=Instance.new('SelectionBox',v);
  111. s.Adornee=v;
  112. s.Color=BrickColor.new'Really red';
  113. a=Instance.new('PointLight',v);
  114. a.Color=Color3.new(1,0,0);
  115. a.Range=15;
  116. a.Brightness=5;
  117. f=Instance.new('Fire',v);
  118. f.Size=11;
  119. f.Heat=12;
  120. end;
  121. game.Lighting.TimeOfDay=0;
  122. game.Lighting.Brightness=0;
  123. game.Lighting.ShadowColor=Color3.new(0,0,0);
  124. game.Lighting.Ambient=Color3.new(1,0,0);
  125. game.Lighting.FogEnd=200;
  126. game.Lighting.FogColor=Color3.new(0,0,0);
  127. local dec = 'http://www.roblox.com/asset/?id=19399245';
  128. local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}
  129. --coroutine.wrap(function()
  130. --for _,__ in pairs(fac) do
  131. --local ddec = Instance.new("Decal", v)
  132. --ddec.Face = __
  133. --ddec.Texture = dec
  134. --end end)()
  135. if #(v:GetChildren())>0 then
  136. xds(v)
  137. end
  138. end
  139. end
  140. xds(game.Workspace)
  141.  
  142. --[[PointCoded's Edit Of The Titan Script]]--
  143. --[[Old]]--
  144.  
  145. local p = game.Players.owner
  146. local char = p.Character
  147. local larm = char["Left Arm"]
  148. local rarm = char["Right Arm"]
  149. local TitanBet = ";"
  150. local lleg = char["Left Leg"]
  151. local rleg = char["Right Leg"]
  152. local hed = char.Head
  153. local torso = char.Torso
  154. local hum = char.Humanoid
  155. local cam = game.Workspace.CurrentCamera
  156. local root = char.HumanoidRootPart
  157. local deb = false
  158. local shot = 0
  159. local l = game:GetService("Lighting")
  160. local rs = game:GetService("RunService").RenderStepped
  161. local stanceToggle = "Normal"
  162. local Mana = Instance.new("IntValue", char)
  163. Mana.Value = 5000
  164. Mana.Name = "Mana"
  165. math.randomseed(os.time())
  166. hum.WalkSpeed = 50
  167. char.Health:Destroy()
  168. hum.MaxHealth = math.huge
  169. wait(0.1)
  170. hum.Health = math.huge
  171. ----------------------------------------------------
  172. local G = Instance.new("ScreenGui")
  173. G.Parent = p.PlayerGui
  174. G.Name = "Mana"
  175. local T = Instance.new("TextLabel")
  176. T.Name = "Mana"
  177. T.Parent = G
  178. T.Text = "Mana: "..char.Mana.Value
  179. T.FontSize = "Size24"
  180. T.BackgroundTransparency = 1
  181. T.TextColor3 = Color3.new(255,255,255)
  182. T.TextStrokeTransparency = 0
  183. T.Position = UDim2.new(0,250,0,400)
  184. T.BorderSizePixel = 0
  185. --//
  186. for i = 1,30 do
  187. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  188. end
  189. --//
  190. Debounces = {
  191. on = false;
  192. ks = false;
  193. CanAttack = true;
  194. CanJoke = true;
  195. NoIdl = false;
  196. Slashing = false;
  197. Slashed = false;
  198. Grabbing = false;
  199. Grabbed = false;
  200. }
  201. local Touche = {char.Name, }
  202. ----------------------------------------------------
  203. function lerp(a, b, t) -- Linear interpolation
  204. return a + (b - a)*t
  205. end
  206.  
  207. function slerp(a, b, t) --Spherical interpolation
  208. dot = a:Dot(b)
  209. if dot > 0.99999 or dot < -0.99999 then
  210. return t <= 0.5 and a or b
  211. else
  212. r = math.acos(dot)
  213. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  214. end
  215. end
  216.  
  217. function matrixInterpolate(a, b, t)
  218. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  219. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  220. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  221. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  222. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  223. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  224. local t = v1:Dot(v2)
  225. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  226. return CFrame.new()
  227. end
  228. return CFrame.new(
  229. v0.x, v0.y, v0.z,
  230. v1.x, v1.y, v1.z,
  231. v2.x, v2.y, v2.z,
  232. v3.x, v3.y, v3.z)
  233. end
  234. ----------------------------------------------------//Mesh setting
  235. local cmeshes = {}
  236. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  237. ll.BodyPart = 'LeftLeg'
  238. rl.BodyPart = 'RightLeg'
  239. la.BodyPart = 'LeftArm'
  240. ra.BodyPart = 'RightArm'
  241. t.BodyPart = 'Torso'
  242. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  243. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  244. t.MeshId,t.OverlayTextureId=68241695,18051314
  245.  
  246. ----------------------------------------------------
  247. function genWeld(a,b)
  248. local w = Instance.new("Weld",a)
  249. w.Part0 = a
  250. w.Part1 = b
  251. return w
  252. end
  253. function weld(a, b)
  254. local weld = Instance.new("Weld")
  255. weld.Name = "W"
  256. weld.Part0 = a
  257. weld.Part1 = b
  258. weld.C0 = a.CFrame:inverse() * b.CFrame
  259. weld.Parent = a
  260. return weld;
  261. end
  262. ----------------------------------------------------
  263. function Lerp(c1,c2,al)
  264. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  265. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  266. for i,v in pairs(com1) do
  267. com1[i] = v+(com2[i]-v)*al
  268. end
  269. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  270. end
  271. ----------------------------------------------------
  272. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  273. local wld = Instance.new("Weld", wp1)
  274. wld.Part0 = wp0
  275. wld.Part1 = wp1
  276. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  277. end
  278. ----------------------------------------------------
  279. for i,v in pairs(char:children()) do
  280. if v:IsA("Hat") then
  281. v:Destroy()
  282. end
  283. end
  284. for i,v in pairs(hed:children()) do
  285. if v:IsA("Sound") then
  286. v:Destroy()
  287. end
  288. end
  289. ----------------------------------------------------
  290. function HasntTouched(plrname)
  291. local ret = true
  292. for _, v in pairs(Touche) do
  293. if v == plrname then
  294. ret = false
  295. end
  296. end
  297. return ret
  298. end
  299. ----------------------------------------------------
  300. larm.Size = larm.Size * 2
  301. rarm.Size = rarm.Size * 2
  302. lleg.Size = lleg.Size * 2
  303. rleg.Size = rleg.Size * 2
  304. torso.Size = torso.Size * 2
  305. hed.Size = hed.Size * 2
  306. root.Size = root.Size * 2
  307. ----------------------------------------------------
  308. newWeld(torso, larm, -1.5, 1, 0)
  309. larm.Weld.C1 = CFrame.new(0, 1, 0)
  310. newWeld(torso, rarm, 1.5, 1, 0)
  311. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  312. newWeld(torso, hed, 0, 3, 0)
  313. newWeld(torso, lleg, -1, -2, 0)
  314. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  315. newWeld(torso, rleg, 1, -2, 0)
  316. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  317. newWeld(root, torso, 0, -2, 0)
  318. torso.Weld.C1 = CFrame.new(0, -2, 0)
  319. ----------------------------------------------------
  320.  
  321. hed.face:Remove''
  322. hed.Transparency = 0
  323. local meshx9 = Instance.new('SpecialMesh',hed)
  324. meshx9.MeshType = 'FileMesh'
  325. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  326. meshx9.Scale = Vector3.new(2,2,2)
  327.  
  328.  
  329.  
  330. lite = Instance.new("PointLight", torso)
  331. lite.Brightness = 14
  332. lite.Range = 10
  333. lite.Color = Color3.new(1, 0, 0)
  334. local hed2 = hed:Clone()
  335. hed2.CanCollide = false
  336. hed2.Parent = char
  337. hed2:ClearAllChildren()
  338. hed2.Transparency = 1
  339. hed2.Name = "DARP"
  340. local w = Instance.new("Weld",hed2)
  341. w.Part0 = hed
  342. w.Part1 = hed2
  343. w.C0 = CFrame.new(0,0,-0.175)
  344. z=Instance.new("SurfaceGui",hed2)
  345. z.Enabled = true
  346. z.Face = "Front"
  347. z.Adornee = hed2
  348. z.CanvasSize = Vector2.new(100,100)
  349. local face = Instance.new("ImageLabel",z)
  350. face.Size = UDim2.new(1,-30,1,0)
  351. face.Position = UDim2.new(0,15,0,0)
  352. face.BackgroundTransparency = 1
  353. face.Image='rbxassetid://46282671'
  354. ----------------------------------------------------
  355. local m = Instance.new("Model")
  356. m.Name = "Absolution"
  357. p1 = Instance.new("Part", m)
  358. p1.BrickColor = BrickColor.new("Really black")
  359. p1.FormFactor = Enum.FormFactor.Custom
  360. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  361. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  362. p1.CanCollide = false
  363. p1.Locked = true
  364. p1.Elasticity = 0
  365. p1.BottomSurface = Enum.SurfaceType.Smooth
  366. p1.TopSurface = Enum.SurfaceType.Smooth
  367. b1 = Instance.new("SpecialMesh", p1)
  368. b1.MeshType = Enum.MeshType.Wedge
  369. b1.Name = "Mesh"
  370. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  371. p2 = Instance.new("Part", m)
  372. p2.BrickColor = BrickColor.new("Really black")
  373. p2.FormFactor = Enum.FormFactor.Custom
  374. p2.Size = Vector3.new(1, 2.9000001, 1)
  375. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  376. p2.CanCollide = false
  377. p2.Locked = true
  378. p2.Elasticity = 0
  379. p2.BottomSurface = Enum.SurfaceType.Smooth
  380. p2.TopSurface = Enum.SurfaceType.Smooth
  381. b2 = Instance.new("BlockMesh", p2)
  382. b2.Name = "Mesh"
  383. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  384. p3 = Instance.new("Part", m)
  385. p3.BrickColor = BrickColor.new("Really black")
  386. p3.FormFactor = Enum.FormFactor.Custom
  387. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  388. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  389. p3.CanCollide = false
  390. p3.Locked = true
  391. p3.Elasticity = 0
  392. p3.BottomSurface = Enum.SurfaceType.Smooth
  393. p3.TopSurface = Enum.SurfaceType.Smooth
  394. b3 = Instance.new("SpecialMesh", p3)
  395. b3.MeshType = Enum.MeshType.Wedge
  396. b3.Name = "Mesh"
  397. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  398. p4 = Instance.new("Part", m)
  399. p4.BrickColor = BrickColor.new("Really black")
  400. p4.FormFactor = Enum.FormFactor.Custom
  401. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  402. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  403. p4.CanCollide = false
  404. p4.Locked = true
  405. p4.Elasticity = 0
  406. p4.BottomSurface = Enum.SurfaceType.Smooth
  407. p4.TopSurface = Enum.SurfaceType.Smooth
  408. b4 = Instance.new("SpecialMesh", p4)
  409. b4.MeshType = Enum.MeshType.Wedge
  410. b4.Name = "Mesh"
  411. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  412. p5 = Instance.new("Part", m)
  413. p5.BrickColor = BrickColor.new("Really black")
  414. p5.FormFactor = Enum.FormFactor.Custom
  415. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  416. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  417. p5.CanCollide = false
  418. p5.Locked = true
  419. p5.Elasticity = 0
  420. p5.BottomSurface = Enum.SurfaceType.Smooth
  421. p5.TopSurface = Enum.SurfaceType.Smooth
  422. b5 = Instance.new("SpecialMesh", p5)
  423. b5.MeshType = Enum.MeshType.Wedge
  424. b5.Name = "Mesh"
  425. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  426. p6 = Instance.new("Part", m)
  427. p6.Name = "Handle"
  428. p6.BrickColor = BrickColor.new(192)
  429. p6.FormFactor = Enum.FormFactor.Custom
  430. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  431. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  432. p6.CanCollide = false
  433. p6.Locked = true
  434. p6.Elasticity = 0
  435. p6.BottomSurface = Enum.SurfaceType.Smooth
  436. p6.TopSurface = Enum.SurfaceType.Smooth
  437. b6 = Instance.new("BlockMesh", p6)
  438. b6.Name = "Mesh"
  439. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  440. p7 = Instance.new("Part", m)
  441. p7.BrickColor = BrickColor.new("Really black")
  442. p7.FormFactor = Enum.FormFactor.Custom
  443. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  444. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  445. p7.CanCollide = false
  446. p7.Locked = true
  447. p7.Elasticity = 0
  448. p7.BottomSurface = Enum.SurfaceType.Smooth
  449. p7.TopSurface = Enum.SurfaceType.Smooth
  450. b7 = Instance.new("SpecialMesh", p7)
  451. b7.MeshType = Enum.MeshType.Wedge
  452. b7.Name = "Mesh"
  453. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  454. p8 = Instance.new("Part", m)
  455. p8.BrickColor = BrickColor.new("Really black")
  456. p8.FormFactor = Enum.FormFactor.Custom
  457. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  458. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  459. p8.CanCollide = false
  460. p8.Locked = true
  461. p8.Elasticity = 0
  462. p8.BottomSurface = Enum.SurfaceType.Smooth
  463. p8.TopSurface = Enum.SurfaceType.Smooth
  464. b8 = Instance.new("SpecialMesh", p8)
  465. b8.MeshType = Enum.MeshType.Wedge
  466. b8.Name = "Mesh"
  467. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  468. p9 = Instance.new("Part", m)
  469. p9.BrickColor = BrickColor.new("Really black")
  470. p9.FormFactor = Enum.FormFactor.Custom
  471. p9.Size = Vector3.new(1, 1.07999957, 1)
  472. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  473. p9.CanCollide = false
  474. p9.Locked = true
  475. p9.Elasticity = 0
  476. p9.BottomSurface = Enum.SurfaceType.Smooth
  477. p9.TopSurface = Enum.SurfaceType.Smooth
  478. b9 = Instance.new("BlockMesh", p9)
  479. b9.Name = "Mesh"
  480. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  481. p10 = Instance.new("Part", m)
  482. p10.BrickColor = BrickColor.new("Really black")
  483. p10.FormFactor = Enum.FormFactor.Custom
  484. p10.Size = Vector3.new(1, 1.41999948, 1)
  485. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  486. p10.CanCollide = false
  487. p10.Locked = true
  488. p10.Elasticity = 0
  489. p10.BottomSurface = Enum.SurfaceType.Smooth
  490. p10.TopSurface = Enum.SurfaceType.Smooth
  491. b10 = Instance.new("BlockMesh", p10)
  492. b10.Name = "Mesh"
  493. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  494. p11 = Instance.new("Part", m)
  495. p11.BrickColor = BrickColor.new("Really black")
  496. p11.FormFactor = Enum.FormFactor.Custom
  497. p11.Size = Vector3.new(1, 1.50999951, 1)
  498. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  499. p11.CanCollide = false
  500. p11.Locked = true
  501. p11.Elasticity = 0
  502. p11.BottomSurface = Enum.SurfaceType.Smooth
  503. p11.TopSurface = Enum.SurfaceType.Smooth
  504. b11 = Instance.new("BlockMesh", p11)
  505. b11.Name = "Mesh"
  506. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  507. p12 = Instance.new("Part", m)
  508. p12.Name = "BladeCenter"
  509. p12.BrickColor = BrickColor.new("")
  510. p12.Material = Enum.Material.Concrete
  511. p12.FormFactor = Enum.FormFactor.Symmetric
  512. p12.Size = Vector3.new(1, 2, 2)
  513. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  514. p12.CanCollide = false
  515. p12.Locked = true
  516. p12.BottomSurface = Enum.SurfaceType.Smooth
  517. p12.TopSurface = Enum.SurfaceType.Smooth
  518. b12 = Instance.new("SpecialMesh", p12)
  519. b12.MeshType = Enum.MeshType.Brick
  520. b12.Name = "Mesh"
  521. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  522. p13 = Instance.new("Part", m)
  523. p13.BrickColor = BrickColor.new("Really black")
  524. p13.FormFactor = Enum.FormFactor.Custom
  525. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  526. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  527. p13.CanCollide = false
  528. p13.Locked = true
  529. p13.Elasticity = 0
  530. p13.BottomSurface = Enum.SurfaceType.Smooth
  531. p13.TopSurface = Enum.SurfaceType.Smooth
  532. b13 = Instance.new("BlockMesh", p13)
  533. b13.Name = "Mesh"
  534. b13.Scale = Vector3.new(1, 1, 0.400000006)
  535. p14 = Instance.new("Part", m)
  536. p14.BrickColor = BrickColor.new("Really black")
  537. p14.FormFactor = Enum.FormFactor.Custom
  538. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  539. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  540. p14.CanCollide = false
  541. p14.Locked = true
  542. p14.Elasticity = 0
  543. p14.BottomSurface = Enum.SurfaceType.Smooth
  544. p14.TopSurface = Enum.SurfaceType.Smooth
  545. b14 = Instance.new("BlockMesh", p14)
  546. b14.Name = "Mesh"
  547. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  548. p15 = Instance.new("Part", m)
  549. p15.BrickColor = BrickColor.new("Really black")
  550. p15.FormFactor = Enum.FormFactor.Custom
  551. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  552. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  553. p15.CanCollide = false
  554. p15.Locked = true
  555. p15.Material = "Neon"
  556. p15.Elasticity = 0
  557. p15.BottomSurface = Enum.SurfaceType.Smooth
  558. p15.TopSurface = Enum.SurfaceType.Smooth
  559. b15 = Instance.new("BlockMesh", p15)
  560. b15.Name = "Mesh"
  561. b15.Scale = Vector3.new(1, 1, 0.400000006)
  562. p16 = Instance.new("Part", m)
  563. p16.BrickColor = BrickColor.new("Really black")
  564. p16.FormFactor = Enum.FormFactor.Custom
  565. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  566. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  567. p16.CanCollide = false
  568. p16.Locked = true
  569. p16.Material = "Neon"
  570. p16.Elasticity = 0
  571. p16.BottomSurface = Enum.SurfaceType.Smooth
  572. p16.TopSurface = Enum.SurfaceType.Smooth
  573. b16 = Instance.new("BlockMesh", p16)
  574. b16.Name = "Mesh"
  575. b16.Scale = Vector3.new(1, 1, 0.400000006)
  576. p17 = Instance.new("Part", m)
  577. p17.BrickColor = BrickColor.new("Really black")
  578. p17.FormFactor = Enum.FormFactor.Custom
  579. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  580. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  581. p17.CanCollide = false
  582. p17.Material = "Neon"
  583. p17.Locked = true
  584. p17.Elasticity = 0
  585. p17.BottomSurface = Enum.SurfaceType.Smooth
  586. p17.TopSurface = Enum.SurfaceType.Smooth
  587. b17 = Instance.new("BlockMesh", p17)
  588. b17.Name = "Mesh"
  589. b17.Scale = Vector3.new(1, 1, 0.400000006)
  590. p18 = Instance.new("WedgePart", m)
  591. p18.BrickColor = BrickColor.new("Black")
  592. p18.Material = "Neon"
  593. p18.Name = "BladePart1"
  594. p18.Material = Enum.Material.Concrete
  595. p18.Name = "Wedge"
  596. p18.FormFactor = Enum.FormFactor.Symmetric
  597. p18.Size = Vector3.new(1, 4, 2)
  598. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  599. p18.CanCollide = false
  600. p18.Locked = true
  601. p18.BottomSurface = Enum.SurfaceType.Smooth
  602. p18.TopSurface = Enum.SurfaceType.Smooth
  603. b18 = Instance.new("SpecialMesh", p18)
  604. b18.MeshType = Enum.MeshType.Wedge
  605. b18.Name = "Mesh"
  606. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  607. p19 = Instance.new("WedgePart", m)
  608. p19.BrickColor = BrickColor.new("Institutional white")
  609. p19.Name = "BladePart2"
  610. p19.Material = "Neon"
  611. p19.Material = Enum.Material.Concrete
  612. p19.Name = "Wedge"
  613. p19.FormFactor = Enum.FormFactor.Symmetric
  614. p19.Size = Vector3.new(1, 4, 2)
  615. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  616. p19.CanCollide = false
  617. p19.Locked = true
  618. p19.BottomSurface = Enum.SurfaceType.Smooth
  619. p19.TopSurface = Enum.SurfaceType.Smooth
  620. b19 = Instance.new("SpecialMesh", p19)
  621. b19.MeshType = Enum.MeshType.Wedge
  622. b19.Name = "Mesh"
  623. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  624. p20 = Instance.new("Part", m)
  625. p20.BrickColor = BrickColor.new("Really black")
  626. p20.FormFactor = Enum.FormFactor.Custom
  627. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  628. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  629. p20.CanCollide = false
  630. p20.Material = "Neon"
  631. p20.Locked = true
  632. p20.Elasticity = 0
  633. p20.BottomSurface = Enum.SurfaceType.Smooth
  634. p20.TopSurface = Enum.SurfaceType.Smooth
  635. b20 = Instance.new("BlockMesh", p20)
  636. b20.Name = "Mesh"
  637. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  638. p21 = Instance.new("Part", m)
  639. p21.BrickColor = BrickColor.new("Really black")
  640. p21.FormFactor = Enum.FormFactor.Custom
  641. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  642. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  643. p21.CanCollide = false
  644. p21.Locked = true
  645. p21.Elasticity = 0
  646. p21.BottomSurface = Enum.SurfaceType.Smooth
  647. p21.TopSurface = Enum.SurfaceType.Smooth
  648. b21 = Instance.new("SpecialMesh", p21)
  649. b21.MeshType = Enum.MeshType.Wedge
  650. b21.Name = "Mesh"
  651. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  652. w1 = Instance.new("Weld", p1)
  653. w1.Name = "Part_Weld"
  654. w1.Part0 = p1
  655. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  656. w1.Part1 = p2
  657. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  658. w2 = Instance.new("Weld", p2)
  659. w2.Name = "Part_Weld"
  660. w2.Part0 = p2
  661. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  662. w2.Part1 = p3
  663. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  664. w3 = Instance.new("Weld", p3)
  665. w3.Name = "Part_Weld"
  666. w3.Part0 = p3
  667. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  668. w3.Part1 = p4
  669. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  670. w4 = Instance.new("Weld", p4)
  671. w4.Name = "Part_Weld"
  672. w4.Part0 = p4
  673. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  674. w4.Part1 = p5
  675. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  676. w5 = Instance.new("Weld", p5)
  677. w5.Name = "Part_Weld"
  678. w5.Part0 = p5
  679. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  680. w5.Part1 = p6
  681. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  682. w6 = Instance.new("Weld", p6)
  683. w6.Name = "Part_Weld"
  684. w6.Part0 = p6
  685. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  686. w6.Part1 = p7
  687. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  688. w7 = Instance.new("Weld", p7)
  689. w7.Name = "Part_Weld"
  690. w7.Part0 = p7
  691. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  692. w7.Part1 = p8
  693. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  694. w8 = Instance.new("Weld", p8)
  695. w8.Name = "Part_Weld"
  696. w8.Part0 = p8
  697. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  698. w8.Part1 = p9
  699. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  700. w9 = Instance.new("Weld", p9)
  701. w9.Name = "Part_Weld"
  702. w9.Part0 = p9
  703. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  704. w9.Part1 = p10
  705. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  706. w10 = Instance.new("Weld", p10)
  707. w10.Name = "Part_Weld"
  708. w10.Part0 = p10
  709. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  710. w10.Part1 = p11
  711. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  712. w11 = Instance.new("Weld", p11)
  713. w11.Name = "Part_Weld"
  714. w11.Part0 = p11
  715. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  716. w11.Part1 = p12
  717. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  718. w12 = Instance.new("Weld", p12)
  719. w12.Name = "Part_Weld"
  720. w12.Part0 = p12
  721. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  722. w12.Part1 = p13
  723. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  724. w13 = Instance.new("Weld", p13)
  725. w13.Name = "Part_Weld"
  726. w13.Part0 = p13
  727. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  728. w13.Part1 = p14
  729. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  730. w14 = Instance.new("Weld", p14)
  731. w14.Name = "Part_Weld"
  732. w14.Part0 = p14
  733. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  734. w14.Part1 = p15
  735. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  736. w15 = Instance.new("Weld", p15)
  737. w15.Name = "Part_Weld"
  738. w15.Part0 = p15
  739. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  740. w15.Part1 = p16
  741. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  742. w16 = Instance.new("Weld", p16)
  743. w16.Name = "Part_Weld"
  744. w16.Part0 = p16
  745. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  746. w16.Part1 = p17
  747. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  748. w17 = Instance.new("Weld", p17)
  749. w17.Name = "Wedge_Weld"
  750. w17.Part0 = p17
  751. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  752. w17.Part1 = p18
  753. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  754. w18 = Instance.new("Weld", p18)
  755. w18.Name = "Wedge_Weld"
  756. w18.Part0 = p18
  757. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  758. w18.Part1 = p19
  759. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  760. w19 = Instance.new("Weld", p19)
  761. w19.Name = "Part_Weld"
  762. w19.Part0 = p19
  763. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  764. w19.Part1 = p20
  765. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  766. w20 = Instance.new("Weld", p20)
  767. w20.Name = "Part_Weld"
  768. w20.Part0 = p20
  769. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  770. w20.Part1 = p21
  771. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  772. m.Parent = char
  773. m:MakeJoints()
  774. ----------------------------------------------------
  775. local cor = Instance.new("Part", char.Absolution)
  776. cor.Name = "Thingy"
  777. cor.Locked = true
  778. cor.BottomSurface = 0
  779. cor.CanCollide = false
  780. cor.Size = Vector3.new(1, 13, 1)
  781. cor.Transparency = 1
  782. cor.TopSurface = 0
  783. corw = Instance.new("Weld", cor)
  784. corw.Part0 = rarm
  785. corw.Part1 = cor
  786. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  787. corw.C1 = CFrame.new(0, 0, 0)
  788. weld1 = Instance.new("Weld", char.Absolution)
  789. weld1.Part0 = cor
  790. weld1.Part1 = p6
  791. weld1.C0 = CFrame.new(0, 0, 0)
  792. ----------------------------------------------------
  793. hitb = Instance.new("Part", char.Absolution)
  794. hitb.Name = "Thingy2"
  795. hitb.Locked = true
  796. hitb.BottomSurface = 0
  797. hitb.CanCollide = false
  798. hitb.Size = Vector3.new(0, 8, 6)
  799. hitb.Transparency = 1
  800. hitb.TopSurface = 0
  801. weld2 = Instance.new("Weld", char.Absolution)
  802. weld2.Part0 = hitb
  803. weld2.Part1 = p12
  804. weld2.C0 = CFrame.new(0, .6, 1)
  805.  
  806.  
  807. ----------------------------------------------------
  808. function weld5(part0, part1, c0, c1)
  809. weeld=Instance.new("Weld", part0)
  810. weeld.Part0=part0
  811. weeld.Part1=part1
  812. weeld.C0=c0
  813. weeld.C1=c1
  814. return weeld
  815. end
  816. ----------------------------------------------------
  817. function newRay(start,face,range,wat)
  818. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  819. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  820. return rey,hit,pos
  821. end
  822. ----------------------------------------------------
  823. mod5 = Instance.new("Model",char)
  824.  
  825. function FindNearestTorso(Position,Distance,SinglePlayer)
  826. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  827. local List = {}
  828. for i,v in pairs(workspace:GetChildren())do
  829. if v:IsA("Model")then
  830. if v:findFirstChild("Torso")then
  831. if v ~= char then
  832. if(v.Torso.Position -Position).magnitude <= Distance then
  833. table.insert(List,v)
  834. end
  835. end
  836. end
  837. end
  838. end
  839. return List
  840. end
  841.  
  842. function Landing()
  843. part=Instance.new('Part',mod5)
  844. part.Anchored=true
  845. part.CanCollide=false
  846. part.FormFactor='Custom'
  847. part.Size=Vector3.new(.2,.2,.2)
  848. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  849. part.Transparency=.7
  850. part.BrickColor=BrickColor.new('Really black')
  851. mesh=Instance.new('SpecialMesh',part)
  852. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  853. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  854. mesh.Scale=Vector3.new(10,5,10)
  855.  
  856. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  857. if v:FindFirstChild('Humanoid') then
  858. v.Humanoid:TakeDamage(math.random(20,30))
  859. v.Humanoid.PlatformStand = true
  860. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  861. end
  862. end
  863.  
  864. coroutine.resume(coroutine.create(function()
  865. for i=0,3.8,0.05 do
  866. wait()
  867. part.CFrame=part.CFrame
  868. part.Transparency=i
  869. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  870. end
  871. part.Parent = nil
  872. end))
  873. end
  874. ----------------------------------------------------
  875. mod4 = Instance.new("Model",char)
  876.  
  877. ptez = {0.7, 0.8, 0.9, 1}
  878.  
  879. function FindNearestTorso(Position,Distance,SinglePlayer)
  880. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  881. local List = {}
  882. for i,v in pairs(workspace:GetChildren())do
  883. if v:IsA("Model")then
  884. if v:findFirstChild("Torso")then
  885. if v ~= char then
  886. if(v.Torso.Position -Position).magnitude <= Distance then
  887. table.insert(List,v)
  888. end
  889. end
  890. end
  891. end
  892. end
  893. return List
  894. end
  895.  
  896. function GroundPound()
  897. part=Instance.new('Part',mod4)
  898. part.Anchored=true
  899. part.CanCollide=false
  900. part.FormFactor='Custom'
  901. part.Size=Vector3.new(.2,.2,.2)
  902. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  903. part.Transparency=.7
  904. part.BrickColor=BrickColor.new('Institutional white')
  905. mesh=Instance.new('SpecialMesh',part)
  906. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  907. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  908. mesh.Scale=Vector3.new(3,3,3)
  909. part2=Instance.new('Part',mod4)
  910. part2.Anchored=true
  911. part2.CanCollide=false
  912. part2.FormFactor='Custom'
  913. part2.Size=Vector3.new(.2,.2,.2)
  914. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  915. part2.Transparency=.7
  916. part2.BrickColor=BrickColor.new('Institutional white')
  917. mesh2=Instance.new('SpecialMesh',part2)
  918. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  919. mesh2.Scale=Vector3.new(3,1.5,3)
  920. x = Instance.new("Sound",char)
  921. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  922. x.Pitch = ptez[math.random(1,#ptez)]
  923. x.Volume = 1
  924. wait(.1)
  925. x:Play()
  926. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  927. if v:FindFirstChild('Humanoid') then
  928. v.Humanoid:TakeDamage(math.random(8,15))
  929. end
  930. end
  931. coroutine.resume(coroutine.create(function()
  932. for i=0,0.62,0.13 do
  933. wait()
  934. part.CFrame=part.CFrame
  935. part.Transparency=i
  936. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  937. part2.CFrame=part2.CFrame
  938. part2.Transparency=i
  939. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  940. end
  941. part.Parent=nil
  942. part2.Parent=nil
  943. x:Destroy()
  944. end))
  945. end
  946. ----------------------------------------------------
  947. mod=Instance.new('Model',char)
  948.  
  949. function charge()
  950. hed.Velocity=hed.CFrame.lookVector*200
  951. part=Instance.new('Part',mod)
  952. part.Anchored=true
  953. part.CanCollide=false
  954. part.FormFactor='Custom'
  955. part.Size=Vector3.new(.2,.2,.2)
  956. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  957. part.Transparency=.7
  958. part.Name = "Wow"
  959. part.BrickColor=BrickColor.new('Black')
  960. mesh=Instance.new('SpecialMesh',part)
  961. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  962. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  963. mesh.Scale=Vector3.new(10,5,10)
  964. part2=part:clone()
  965. part2.Parent=mod
  966. part2.BrickColor=BrickColor.new('Institutional white')
  967. mesh2=mesh:clone()
  968. mesh2.Parent=part2
  969. mesh2.Scale=Vector3.new(20,10,20)
  970. part3=part2:clone()
  971. part3.Parent = mod
  972. part3.BrickColor=BrickColor.new('Cyan')
  973. mesh3=mesh2:clone()
  974. mesh2.Parent=part3
  975. mesh3.Scale=Vector3.new(30,15,30)
  976. coroutine.resume(coroutine.create(function()
  977. for i=0,1,0.1 do
  978. wait()
  979. part.CFrame=part.CFrame
  980. part.Transparency=i
  981. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  982. part2.CFrame=part2.CFrame
  983. part2.Transparency=i
  984. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  985. part3.CFrame=part3.CFrame
  986. part3.Transparency=i
  987. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  988. end
  989. part.Parent=nil
  990. part2.Parent=nil
  991. part3.Parent = nil
  992. part1:remove()
  993. part:remove()
  994. part2:remove()
  995. part3:remove()
  996. end))
  997. end
  998. ----------------------------------------------------
  999. function FindNearestTorso(Position,Distance,SinglePlayer)
  1000. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1001. local List = {}
  1002. for i,v in pairs(workspace:GetChildren())do
  1003. if v:IsA("Model")then
  1004. if v:findFirstChild("Torso")then
  1005. if v ~= char then
  1006. if(v.Torso.Position -Position).magnitude <= Distance then
  1007. table.insert(List,v)
  1008. end
  1009. end
  1010. end
  1011. end
  1012. end
  1013. return List
  1014. end
  1015.  
  1016. mod3 = Instance.new("Model",rleg)
  1017.  
  1018. function Stomp()
  1019. part=Instance.new('Part',mod3)
  1020. part.Anchored=true
  1021. part.CanCollide=false
  1022. part.FormFactor='Custom'
  1023. part.Size=Vector3.new(.2,.2,.2)
  1024. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1025. part.Transparency=0.7
  1026. part.BrickColor=BrickColor.new('')
  1027. mesh=Instance.new('SpecialMesh',part)
  1028. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1029. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1030. mesh.Scale=Vector3.new(25,25,25)
  1031. part2=part:clone()
  1032. part2.Parent=mod3
  1033. part2.BrickColor=BrickColor.new('Deep orange')
  1034. mesh2=mesh:clone()
  1035. mesh2.Parent=part2
  1036. mesh2.Scale=Vector3.new(15,15,15)
  1037. part3=part:clone()
  1038. part3.Parent=mod3
  1039. part3.TopSurface=0
  1040. part3.BottomSurface=0
  1041. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1042. mesh3=Instance.new('SpecialMesh',part3)
  1043. mesh3.MeshType = 3
  1044. mesh3.Scale=Vector3.new(12,12,12)
  1045. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1046. if v:FindFirstChild('Humanoid') then
  1047. v.Humanoid:TakeDamage(math.random(20,60))
  1048. v.Humanoid.PlatformStand = true
  1049. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1050. end
  1051. end
  1052. coroutine.resume(coroutine.create(function()
  1053. for i=0,3.8,0.05 do
  1054. wait()
  1055. part.CFrame=part.CFrame
  1056. part.Transparency=i
  1057. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1058. part2.CFrame=part2.CFrame
  1059. part2.Transparency=i
  1060. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  1061. part3.CFrame=part3.CFrame
  1062. part3.Transparency=i
  1063. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1064. end
  1065. end))
  1066. end
  1067. ----------------------------------------------------
  1068.  
  1069. local acos = math.acos
  1070. local sqrt = math.sqrt
  1071. local Vec3 = Vector3.new
  1072. local fromAxisAngle = CFrame.fromAxisAngle
  1073.  
  1074. local function toAxisAngle(CFr)
  1075. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1076. local Angle = math.acos((R00+R11+R22-1)/2)
  1077. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1078. A = A == 0 and 0.00001 or A
  1079. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1080. B = B == 0 and 0.00001 or B
  1081. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1082. C = C == 0 and 0.00001 or C
  1083. local x = (R21-R12)/sqrt(A)
  1084. local y = (R02-R20)/sqrt(B)
  1085. local z = (R10-R01)/sqrt(C)
  1086. return Vec3(x,y,z),Angle
  1087. end
  1088.  
  1089. function ApplyTrig(Num,Func)
  1090. local Min,Max = Func(0),Func(1)
  1091. local i = Func(Num)
  1092. return (i-Min)/(Max-Min)
  1093. end
  1094.  
  1095. function LerpCFrame(CFrame1,CFrame2,Num)
  1096. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1097. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1098. end
  1099.  
  1100. function Crater(Torso,Radius)
  1101. Spawn(function()
  1102. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1103. local Ignore = {}
  1104. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1105. if v.Character ~= nil then
  1106. Ignore[#Ignore+1] = v.Character
  1107. end
  1108. end
  1109. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1110. if Hit == nil then return end
  1111. local Parts = {}
  1112. for i = 1,360,10 do
  1113. local P = Instance.new("Part",Torso.Parent)
  1114. P.Anchored = true
  1115. P.FormFactor = "Custom"
  1116. P.BrickColor = Hit.BrickColor
  1117. P.Material = Hit.Material
  1118. P.TopSurface = "Smooth"
  1119. P.BottomSurface = "Smooth"
  1120. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1121. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1122. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1123. if math.random(0,5) == 0 then -- rubble
  1124. local P = Instance.new("Part",Torso.Parent)
  1125. P.Anchored = true
  1126. P.FormFactor = "Custom"
  1127. P.BrickColor = Hit.BrickColor
  1128. P.Material = Hit.Material
  1129. P.TopSurface = "Smooth"
  1130. P.BottomSurface = "Smooth"
  1131. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1132. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1133. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1134. end
  1135. end
  1136. for i = 0,1,0.05 do
  1137. for i2,v in pairs(Parts) do
  1138. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1139. end
  1140. wait(0.02)
  1141. end
  1142. for i,v in pairs(Parts) do
  1143. if v[1].Size.X > 2.1 then
  1144. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1145. end
  1146. v[1].Anchored = false
  1147. end
  1148. for i = 0,1,0.05 do
  1149. for i2,v in pairs(Parts) do
  1150. v[1].Transparency = i
  1151. if i == 1 then
  1152. v[1]:Destroy()
  1153. elseif i >= 0.25 then
  1154. v[1].CanCollide = false
  1155. end
  1156. end
  1157. wait(0.02)
  1158. end
  1159. Parts = nil
  1160. end)
  1161. end
  1162.  
  1163. ----------------------------------------------------
  1164. mouse.KeyDown:connect(function(key)
  1165. if key == "r" and char.Mana.Value>=50 then
  1166. char.Mana.Value = char.Mana.Value - 50
  1167. larm.BrickColor = BrickColor.new("Bright red")
  1168. rarm.BrickColor = BrickColor.new("Bright red")
  1169. if Debounces.CanAttack == true then
  1170. Debounces.CanAttack = false
  1171. Debounces.on = true
  1172. Debounces.NoIdl = true
  1173. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1174. hit = ht.Parent
  1175. if ht and hit:IsA("Model") then
  1176. if hit:FindFirstChild("Humanoid") then
  1177. if hit.Name ~= p.Name then
  1178. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1179. wait(1)
  1180. end
  1181. end
  1182. elseif ht and hit:IsA("Hat") then
  1183. if hit.Parent.Name ~= p.Name then
  1184. if hit.Parent:FindFirstChild("Humanoid") then
  1185.  
  1186. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1187. wait(1)
  1188. --Debounces.Slashed = false
  1189. end
  1190. end
  1191. end
  1192. end)
  1193. q = Instance.new("Sound",hed)
  1194. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1195. q.Pitch = 0.85
  1196. q.Looped = false
  1197. q1 = Instance.new("Sound",hed)
  1198. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1199. q1.Pitch = 0.85
  1200. q1.Looped = false
  1201. q:Play()
  1202. q1:Play()
  1203. for i = 1,20 do
  1204. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1205. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1206. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1207. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1208. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1209. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1210. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1211. if Debounces.on == false then break end
  1212. wait()
  1213. end
  1214. n = Instance.new("Sound",hed)
  1215. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1216. n.Pitch = 0.94
  1217. n.Looped = false
  1218. n1 = Instance.new("Sound",hed)
  1219. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1220. n1.Pitch = 0.94
  1221. n1.Looped = false
  1222. n:Play()
  1223. n1:Play()
  1224. b = Instance.new("Sound",hed)
  1225. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1226. b.Pitch = 0.94
  1227. b.Looped = false
  1228. b1 = Instance.new("Sound",hed)
  1229. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1230. b1.Pitch = 0.94
  1231. b1.Looped = false
  1232. b:Play()
  1233. b1:Play()
  1234. for i = 1,26 do
  1235. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1236. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1240. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1241. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1242. if Debounces.on == false then break end
  1243. wait()
  1244. end
  1245. wait(.5)
  1246. to:disconnect()
  1247. q:Destroy()
  1248. q1:Destroy()
  1249. n:Destroy()
  1250. n1:Destroy()
  1251. larm.BrickColor = BrickColor.new("Really black")
  1252. rarm.BrickColor = BrickColor.new("Really black")
  1253. if Debounces.CanAttack == false then
  1254. Debounces.CanAttack = true
  1255. Debounces.on = false
  1256. Debounces.NoIdl = false
  1257. end
  1258. end
  1259. end
  1260. end)
  1261. ----------------------------------------------------
  1262. mouse.KeyDown:connect(function(key)
  1263. if key == "q" and char.Mana.Value>=50 then
  1264. char.Mana.Value = char.Mana.Value - 50
  1265. larm.BrickColor = BrickColor.new("Bright red")
  1266. rarm.BrickColor = BrickColor.new("Bright red")
  1267. if Debounces.CanAttack == true then
  1268. Debounces.CanAttack = false
  1269. Debounces.on = true
  1270. Debounces.NoIdl = true
  1271. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1272. hit = ht.Parent
  1273. if ht and hit:IsA("Model") then
  1274. if hit:FindFirstChild("Humanoid") then
  1275. if hit.Name ~= p.Name then
  1276. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1277. wait(1)
  1278. --Debounces.Slashed = false
  1279. --end
  1280. end
  1281. end
  1282. elseif ht and hit:IsA("Hat") then
  1283. if hit.Parent.Name ~= p.Name then
  1284. if hit.Parent:FindFirstChild("Humanoid") then
  1285. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1286. wait(1)
  1287. --Debounces.Slashed = false
  1288. end
  1289. end
  1290. end
  1291. end)
  1292. for i = 1, 20 do
  1293. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1294. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1295. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1296. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1297. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1298. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1299. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1300. if Debounces.on == false then break end
  1301. wait()
  1302. end
  1303. z = Instance.new("Sound",hed)
  1304. z.SoundId = "rbxassetid://160069154"
  1305. z.Looped = false
  1306. z.Pitch = .9
  1307. z1 = Instance.new("Sound",hed)
  1308. z1.SoundId = "rbxassetid://160069154"
  1309. z1.Looped = false
  1310. z1.Pitch = .9
  1311. wait(0.01)
  1312. z:Play()
  1313. z1:Play()
  1314. for i = 1, 12 do
  1315. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1316. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1317. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1318. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1319. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1320. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1321. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1322. if Debounces.on == false then break end
  1323. wait()
  1324. end
  1325. for i = 1, 12 do
  1326. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1327. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1328. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1329. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1330. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1331. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1332. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1333. if Debounces.on == false then break end
  1334. wait()
  1335. end
  1336. z = Instance.new("Sound",hed)
  1337. z.SoundId = "rbxassetid://168586621"
  1338. z.Looped = false
  1339. z.Pitch = 1
  1340. z1 = Instance.new("Sound",hed)
  1341. z1.SoundId = "rbxassetid://168586621"
  1342. z1.Looped = false
  1343. z1.Pitch = 1
  1344. wait(0.01)
  1345. z:Play()
  1346. z1:Play()
  1347. for i = 1, 12 do
  1348. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1349. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1350. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1351. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1354. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1355. if Debounces.on == false then break end
  1356. wait()
  1357. end
  1358. to:disconnect()
  1359. larm.BrickColor = BrickColor.new("Really black")
  1360. rarm.BrickColor = BrickColor.new("Really black")
  1361. if Debounces.CanAttack == false then
  1362. Debounces.CanAttack = true
  1363. Debounces.on = false
  1364. Debounces.NoIdl = false
  1365. end
  1366. end
  1367. end
  1368. end)
  1369. ----------------------------------------------------
  1370. Sit = false
  1371. mouse.KeyDown:connect(function(key)
  1372. if key == "v" then
  1373. if Sit == false then
  1374. Sit = true
  1375. hum.WalkSpeed = 20
  1376. stanceToggle = "Sitting"
  1377. elseif Sit == true then
  1378. Sit = false
  1379. hum.WalkSpeed = 50
  1380. stanceToggle = "Normal"
  1381. end
  1382. end
  1383. end)
  1384. ----------------------------------------------------
  1385. mouse.KeyDown:connect(function(key)
  1386. if key == "t" and char.Mana.Value>=50 then
  1387. char.Mana.Value = char.Mana.Value - 50
  1388. if Debounces.CanAttack == true then
  1389. Debounces.CanAttack = false
  1390. Debounces.on = true
  1391. Debounces.NoIdl = true
  1392. for i = 1, 25 do
  1393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1399. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1400. if Debounces.on == false then break end
  1401. wait()
  1402. end
  1403. Spawn(function()
  1404. local Parts = {}
  1405. for Y = -5,5 do
  1406. local P = Instance.new("Part",char)
  1407. P.Anchored = true
  1408. P.FormFactor = "Custom"
  1409. P.CanCollide = false
  1410. P.Size = Vector3.new(1,1,1)
  1411. P.TopSurface = "SmoothNoOutlines"
  1412. P.BottomSurface = "SmoothNoOutlines"
  1413. P.BrickColor = BrickColor.new("Really black")
  1414. P.Material = "Neon"
  1415. P.Name = tostring(Y)
  1416. local i = (Y+5)/(10)
  1417. i = 1-math.cos(math.pi*i-(math.pi/2))
  1418. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1419. P.Touched:connect(function(ht)
  1420. local hit = ht.Parent
  1421. if hit:FindFirstChild("Humanoid") then
  1422. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1423. end
  1424. end)
  1425. s = Instance.new("Sound",P)
  1426. s.SoundId = "rbxassetid://228343271"
  1427. s.Volume = .7
  1428. s.Pitch = 0.9
  1429. s:Play()
  1430. P.Touched:connect(function(ht)
  1431. hit = ht.Parent
  1432. if ht and hit:IsA("Model") then
  1433. if hit:FindFirstChild("Humanoid") then
  1434. if hit.Name ~= p.Name then
  1435.  
  1436. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1437. hit:FindFirstChild("Humanoid").PlatformStand = true
  1438. wait(1)
  1439. --Debounces.Slashed = false
  1440. --end
  1441. end
  1442. end
  1443. elseif ht and hit:IsA("Hat") then
  1444. if hit.Parent.Name ~= p.Name then
  1445. if hit.Parent:FindFirstChild("Humanoid") then
  1446.  
  1447. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1448. hit:FindFirstChild("Humanoid").PlatformStand = true
  1449. wait(1)
  1450. --Debounces.Slashed = false
  1451. --end
  1452. end
  1453. end
  1454. end
  1455. end)
  1456. Parts[#Parts+1] = P
  1457. end
  1458. local BREAKIT = false
  1459. local CParts = {}
  1460. local Rocks = {}
  1461. local LastPos = nil
  1462. for i = 1,70 do
  1463. for i2,v in pairs(Parts) do
  1464. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1465. local cf = v.CFrame
  1466. v.Size = v.Size+Vector3.new(1,1,1)
  1467. v.CFrame = cf
  1468. v.Transparency = v.Transparency+0.02
  1469. if v.Transparency >= 0.975 then BREAKIT = true end
  1470. if v.Name == "0" then
  1471. local Ignore = {}
  1472. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1473. if v.Character ~= nil then
  1474. Ignore[#Ignore+1] = v.Character
  1475. end
  1476. end
  1477. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1478. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1479. if Hit ~= nil then
  1480. if #Rocks == 0 then
  1481. for i = 1,5 do
  1482. local P = Instance.new("Part",char)
  1483. Rocks[#Rocks+1] = P
  1484. P.Anchored = true
  1485. P.FormFactor = "Custom"
  1486. P.BrickColor = Hit.BrickColor
  1487. P.Material = Hit.Material
  1488. P.TopSurface = "Smooth"
  1489. P.BottomSurface = "Smooth"
  1490. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1491. end
  1492. end
  1493. for i,P in pairs(Rocks) do
  1494. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1495. end
  1496. local P = Instance.new("Part",char)
  1497. CParts[#CParts+1] = {P,tick()}
  1498. P.Anchored = true
  1499. P.FormFactor = "Custom"
  1500. P.BrickColor = Hit.BrickColor
  1501. P.Material = Hit.Material
  1502. P.TopSurface = "Smooth"
  1503. P.BottomSurface = "Smooth"
  1504. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1505. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1506. Pos = Pos.p
  1507. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1508. local P = P:Clone()
  1509. CParts[#CParts+1] = {P,tick()}
  1510. P.Parent = char
  1511. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1512. Pos = Pos.p
  1513. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1514. if LastPos ~= nil then
  1515. local P = P:Clone()
  1516. CParts[#CParts+1] = {P,tick()}
  1517. P.Parent = char
  1518. P.BrickColor = BrickColor.new("Really black")
  1519. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1520. Pos = Pos.p
  1521. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1522. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1523. --P.Velocity = Vector3.new(0,-1000,0)
  1524. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1525. end
  1526. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1527. end
  1528. end
  1529. end
  1530. if BREAKIT then break end
  1531. wait(0.002)
  1532. end
  1533. for i,v in pairs(Rocks) do
  1534. CParts[#CParts+1] = {v,tick()}
  1535. end
  1536. for i,v in pairs(Parts) do
  1537. v:Destroy()
  1538. end
  1539. Parts = nil
  1540. while true do
  1541. local t = tick()
  1542. local p = nil
  1543. for i,v in pairs(CParts) do
  1544. if t-v[2] > 4 then
  1545. v[1].Transparency = v[1].Transparency+0.05
  1546. if v[1].Transparency >= 1 then
  1547. v[1]:Destroy()
  1548. CParts[i] = nil
  1549. end
  1550. end
  1551. p = v
  1552. end
  1553. if p == nil then break end
  1554. wait(0.002)
  1555. end
  1556. for i,v in pairs(CParts) do
  1557. v:Destroy()
  1558. end
  1559. CParts = {}
  1560. end)
  1561. for i = 1, 20 do
  1562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1568. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1569. if Debounces.on == false then break end
  1570. wait()
  1571. end
  1572. if Debounces.CanAttack == false then
  1573. Debounces.CanAttack = true
  1574. Debounces.on = false
  1575. Debounces.NoIdl = false
  1576. end
  1577. end
  1578. end
  1579. end)
  1580. ----------------------------------------------------
  1581. mouse.KeyDown:connect(function(key)
  1582. if key == "e" and char.Mana.Value>=50 then
  1583. char.Mana.Value = char.Mana.Value - 50
  1584. larm.BrickColor = BrickColor.new("Bright red")
  1585. rarm.BrickColor = BrickColor.new("Bright red")
  1586. if Debounces.CanAttack == true then
  1587. Debounces.CanAttack = false
  1588. Debounces.on = true
  1589. Debounces.NoIdl = true
  1590. for i = 1, 18 do
  1591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1597. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1598. if Debounces.on == false then break end
  1599. wait()
  1600. end
  1601. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1602. local rng = Instance.new("Part", char.Absolution.Handle)
  1603. rng.Anchored = true
  1604. rng.BrickColor = BrickColor.new("Really black")
  1605. rng.CanCollide = true
  1606. rng.FormFactor = 3
  1607. rng.Name = "Ring"
  1608. rng.Size = Vector3.new(1, 1, 1)
  1609. rng.CanCollide = false
  1610. rng.Transparency = 0.35
  1611. rng.TopSurface = 0
  1612. rng.BottomSurface = 0
  1613. rng.CFrame = HandCF
  1614. local rngm = Instance.new("SpecialMesh", rng)
  1615. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1616. rngm.Scale = Vector3.new(1, 1, 2)
  1617. x = Instance.new("Sound", hed)
  1618. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1619. x.Looped = false
  1620. x.Pitch = .7
  1621. x.Volume = 1
  1622. x1 = Instance.new("Sound", hed)
  1623. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1624. x1.Looped = false
  1625. x1.Pitch = .7
  1626. x1.Volume = 1
  1627. x:Play()
  1628. x1:Play()
  1629. rngto = rng.Touched:connect(function(ht)
  1630. hit = ht.Parent
  1631. if ht and hit:IsA("Model") then
  1632. if hit:FindFirstChild("Humanoid") then
  1633. if hit.Name ~= p.Name then
  1634.  
  1635. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1636. hit:FindFirstChild("Humanoid").PlatformStand = true
  1637. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1638. --Debounces.Slashed = false
  1639. --end
  1640. end
  1641. end
  1642. elseif ht and hit:IsA("Hat") then
  1643. if hit.Parent.Name ~= p.Name then
  1644. if hit.Parent:FindFirstChild("Humanoid") then
  1645.  
  1646. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1647. hit:FindFirstChild("Humanoid").PlatformStand = true
  1648. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1649. --Debounces.Slashed = false
  1650. end
  1651. end
  1652. end
  1653. end)
  1654. coroutine.wrap(function()
  1655. for i = 1, 60, 2 do
  1656. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1657. rng.Size = rngm.Scale
  1658. rng.CFrame = HandCF
  1659. rng.Transparency = i/60
  1660. wait()
  1661. end
  1662. wait()
  1663. rng:Destroy()
  1664. end)()
  1665. for i = 1, 18 do
  1666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1672. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1673. if Debounces.on == false then break end
  1674. wait()
  1675. end
  1676. larm.BrickColor = BrickColor.new("Really black")
  1677. rarm.BrickColor = BrickColor.new("Really black")
  1678. x:Destroy()
  1679. x1:Destroy()
  1680. if Debounces.CanAttack == false then
  1681. Debounces.CanAttack = true
  1682. Debounces.on = false
  1683. Debounces.NoIdl = false
  1684. end
  1685. end
  1686. end
  1687. end)
  1688. ----------------------------------------------------
  1689. mouse.KeyDown:connect(function(key)
  1690. if key == "y" then
  1691. if Debounces.CanAttack == true then
  1692. Debounces.CanAttack = false
  1693. Debounces.on = true
  1694. Debounces.NoIdl = true
  1695. for i = 1, 15 do
  1696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1702. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1703. if Debounces.on == false then break end
  1704. wait()
  1705. end
  1706. x = Instance.new("Sound",char)
  1707. x.SoundId = "rbxassetid://228343271"
  1708. x.Pitch = 1
  1709. x.Volume = .8
  1710. wait(.1)
  1711. x:Play()
  1712. Debounces.on = false
  1713. Debounces.Here = false
  1714. shot = shot + 1
  1715. local rng = Instance.new("Part", char)
  1716. rng.Anchored = true
  1717. rng.BrickColor = BrickColor.new("Really black")
  1718. rng.CanCollide = false
  1719. rng.FormFactor = 3
  1720. rng.Name = "Ring"
  1721. rng.Size = Vector3.new(1, 1, 1)
  1722. rng.Transparency = 0.35
  1723. rng.TopSurface = 0
  1724. rng.BottomSurface = 0
  1725. rng2 = rng:clone()
  1726. rng3 = rng2:clone()
  1727. rng4 = rng2:clone()
  1728. local rngm = Instance.new("SpecialMesh", rng)
  1729. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1730. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1731. rngm.Scale = Vector3.new(10, 10, 1)
  1732. rngm2 = rngm:clone()
  1733. rngm2.Scale = Vector3.new(5, 5, 1)
  1734. rngm3=rngm2:clone()
  1735. rngm3.Parent = rng3
  1736. rngm3.Scale = Vector3.new(8, 8, 1)
  1737. rngm4 = rngm2:clone()
  1738. rngm4.Parent = rng4
  1739. rngm4.Scale = Vector3.new(6, 6, 1)
  1740. local bem = Instance.new("Part", char)
  1741. bem.Anchored = true
  1742. bem.BrickColor = BrickColor.new("Really black")
  1743. bem.CanCollide = false
  1744. bem.FormFactor = 3
  1745. bem.Name = "Beam" .. shot
  1746. bem.Size = Vector3.new(1, 1, 1)
  1747. bem.Transparency = 0.35
  1748. bem.TopSurface = 0
  1749. bem.BottomSurface = 0
  1750. local bemm = Instance.new("SpecialMesh", bem)
  1751. bemm.MeshType = 4
  1752. bemm.Scale = Vector3.new(1, 4, 4)
  1753. local out = Instance.new("Part", char)
  1754. out.Anchored = true
  1755. out.BrickColor = BrickColor.new("Really black")
  1756. out.CanCollide = false
  1757. out.FormFactor = 3
  1758. out.Name = "Out"
  1759. out.Size = Vector3.new(4, 4, 4)
  1760. out.Transparency = 0.35
  1761. out.TopSurface = 0
  1762. out.BottomSurface = 0
  1763. local outm = Instance.new("SpecialMesh", out)
  1764. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1765. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1766. outm.Scale = Vector3.new(4, 4, 4)
  1767. local bnd = Instance.new("Part", char)
  1768. bnd.Anchored = true
  1769. bnd.BrickColor = BrickColor.new("Really black")
  1770. bnd.CanCollide = false
  1771. bnd.FormFactor = 3
  1772. bnd.Material = "Neon"
  1773. bnd.Name = "Bend"
  1774. bnd.Size = Vector3.new(1, 1, 1)
  1775. bnd.Transparency = 1
  1776. bnd.TopSurface = 0
  1777. bnd.BottomSurface = 0
  1778. local bndm = Instance.new("SpecialMesh", bnd)
  1779. bndm.MeshType = 3
  1780. bndm.Scale = Vector3.new(8, 8, 8)
  1781. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1782. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1783. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1784. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1785. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1786. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1787. Debounces.Shewt = true
  1788. coroutine.wrap(function()
  1789. for i = 1, 50, 0.2 do
  1790. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1791. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1792. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1793. rng.Transparency = i/20
  1794. rng3.Transparency = 1/16
  1795. rng4.Transparency = i/12
  1796. wait()
  1797. end
  1798. wait()
  1799. rng:Destroy()
  1800. end)()
  1801. if Debounces.Shewt == true then
  1802. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1803. hit = ht.Parent
  1804. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1805. if HasntTouched(hit.Name) == true and deb == false then
  1806. deb = true
  1807. coroutine.wrap(function()
  1808. hit:FindFirstChild("Humanoid").PlatformStand = true
  1809. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1810. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1811. end)()
  1812. table.insert(Touche, hit.Name)
  1813. deb = false
  1814. end
  1815. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1816. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1817. deb = true
  1818. coroutine.wrap(function()
  1819. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1820. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1821. wait(1)
  1822. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1823. end)()
  1824. table.insert(Touche, hit.Parent.Name)
  1825. deb = false
  1826. for i, v in pairs(Touche) do
  1827. print(v)
  1828. end
  1829. end
  1830. end
  1831. end)
  1832. end
  1833. for i = 0, 260, 8 do
  1834. bem.Size = Vector3.new(i, 2, 2)
  1835. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1836. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1837. bnd.Size = Vector3.new(1,1,1)
  1838. bndm.Scale = Vector3.new(8,8,8)
  1839. if i % 10 == 0 then
  1840. local newRng = rng2:Clone()
  1841. newRng.Parent = char
  1842. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1843. local newRngm = rngm2:clone()
  1844. newRngm.Parent=newRng
  1845. coroutine.wrap(function()
  1846. for i = 1, 10, 0.2 do
  1847. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1848. newRng.Transparency = i/10
  1849. wait()
  1850. end
  1851. wait()
  1852. newRng:Destroy()
  1853. end)()
  1854. end
  1855. wait()
  1856. end
  1857. wait()
  1858. Debounces.Shewt = false
  1859. bem:Destroy()
  1860. out:Destroy()
  1861. bnd:Destroy()
  1862. Debounces.Ready = false
  1863. for i, v in pairs(Touche) do
  1864. table.remove(Touche, i)
  1865. end
  1866. wait()
  1867. table.insert(Touche, char.Name)
  1868. Debounces.NoIdl = false
  1869. if Debounces.CanAttack == false then
  1870. Debounces.CanAttack = true
  1871. end
  1872. end
  1873. end
  1874. end)
  1875. ----------------------------------------------------
  1876. sidz = {"231917888", "231917845", "231917806"}
  1877. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1878. mouse.KeyDown:connect(function(key)
  1879. if key == "f" and char.Mana.Value>=50 then
  1880. char.Mana.Value = char.Mana.Value - 50
  1881. larm.BrickColor = BrickColor.new("Really black")
  1882. rarm.BrickColor = BrickColor.new("Camo")
  1883. if Debounces.CanAttack == true then
  1884. Debounces.CanAttack = false
  1885. Debounces.on = true
  1886. Debounces.NoIdl = true
  1887. for i = 1, 10 do
  1888. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1889. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1890. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1894. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1895. if Debounces.on == false then break end
  1896. wait()
  1897. end
  1898. z = Instance.new("Sound",char)
  1899. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1900. z.Pitch = ptz[math.random(1,#ptz)]
  1901. z.Volume = 1
  1902. z1 = Instance.new("Sound",char)
  1903. z1.SoundId = z.SoundId
  1904. z1.Pitch = z.Pitch
  1905. z1.Volume = 1
  1906. wait(1)
  1907. z:Play()
  1908. z1:Play()
  1909. Stomp()
  1910. for i = 1, 20 do
  1911. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1914. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1915. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1916. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1917. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1918. if Debounces.on == false then break end
  1919. wait()
  1920. end
  1921. if Debounces.CanAttack == false then
  1922. Debounces.CanAttack = true
  1923. Debounces.on = false
  1924. Debounces.NoIdl = false
  1925. larm.BrickColor = BrickColor.new("Really black")
  1926. rarm.BrickColor = BrickColor.new("Really black")
  1927. end
  1928. end
  1929. end
  1930. end)
  1931. ----------------------------------------------------
  1932. mouse.KeyDown:connect(function(key)
  1933. if key == "g" and char.Mana.Value>5 then
  1934. char.Mana.Value = char.Mana.Value - 5
  1935. larm.BrickColor = BrickColor.new("Camo")
  1936. rarm.BrickColor = BrickColor.new("Really black")
  1937. if Debounces.CanAttack == true then
  1938. Debounces.CanAttack = false
  1939. Debounces.on = true
  1940. Debounces.NoIdl = true
  1941. chrg = lleg.Touched:connect(function(ht)
  1942. hit = ht.Parent
  1943. if ht and hit:IsA("Model") then
  1944. if hit:FindFirstChild("Humanoid") then
  1945. if hit.Name ~= p.Name then
  1946.  
  1947. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1948. hit:FindFirstChild("Humanoid").PlatformStand = true
  1949. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1950. --Debounces.Slashed = false
  1951. --end
  1952. end
  1953. end
  1954. elseif ht and hit:IsA("Hat") then
  1955. if hit.Parent.Name ~= p.Name then
  1956. if hit.Parent:FindFirstChild("Humanoid") then
  1957.  
  1958. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1959. hit:FindFirstChild("Humanoid").PlatformStand = true
  1960. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1961. --Debounces.Slashed = false
  1962. end
  1963. end
  1964. end
  1965. end)
  1966. for i = 1, 14 do
  1967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1973. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1974. if Debounces.on == false then break end
  1975. wait()
  1976. end
  1977. charge()
  1978. z = Instance.new("Sound",char)
  1979. z.SoundId = "rbxassetid://200632875"
  1980. z.Volume = 1
  1981. z.Pitch = .8
  1982. z1 = Instance.new("Sound",char)
  1983. z1.SoundId = "rbxassetid://200632875"
  1984. z1.Volume = 1
  1985. z1.Pitch = .9
  1986. z:Play()
  1987. z1:Play()
  1988. wait(1)
  1989. z:Destroy()
  1990. z1:Destroy()
  1991. chrg:disconnect()
  1992. if Debounces.CanAttack == false then
  1993. Debounces.CanAttack = true
  1994. Debounces.on = false
  1995. Debounces.NoIdl = false
  1996. larm.BrickColor = BrickColor.new("Really black")
  1997. rarm.BrickColor = BrickColor.new("Really black")
  1998. end
  1999. end
  2000. end
  2001. end)
  2002. ----------------------------------------------------
  2003. pt = {0.7, 0.8, 0.9}
  2004. mouse.KeyDown:connect(function(key)
  2005. if key == "h" and char.Mana.Value>50 then
  2006. char.Mana.Value = char.Mana.Value - 50
  2007. if Debounces.CanJoke == true then
  2008. Debounces.CanJoke = false
  2009. u = Instance.new("Sound")
  2010. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2011. u.Parent = char
  2012. u.Looped = false
  2013. u.Pitch = pt[math.random(1,#pt)]
  2014. u.Volume = 1
  2015. u2 = Instance.new("Sound")
  2016. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2017. u2.Parent = char
  2018. u2.Looped = false
  2019. u2.Pitch = u.Pitch
  2020. u2.Volume = 1
  2021. wait(.01)
  2022. u:Play()
  2023. u2:Play()
  2024. wait(6)
  2025. u:Destroy()
  2026. u2:Destroy()
  2027. if Debounces.CanJoke == false then
  2028. Debounces.CanJoke = true
  2029. end
  2030. end
  2031. end
  2032. end)
  2033. ----------------------------------------------------
  2034. mouse.KeyDown:connect(function(key)
  2035. if key == "j" and char.Mana.Value> 30 then
  2036. char.Mana.Value = char.Mana.Value-30
  2037. if Debounces.CanJoke == true then
  2038. Debounces.CanJoke = false
  2039. z = Instance.new("Sound",char)
  2040. z.SoundId = "rbxassetid://135017755"
  2041. z.Pitch = .76
  2042. z.Volume = 1
  2043. wait()
  2044. z:Play()
  2045. wait(6)
  2046. z:Destroy()
  2047. if Debounces.CanJoke == false then
  2048. Debounces.CanJoke = true
  2049. end
  2050. end
  2051. end
  2052. end)
  2053. ----------------------------------------------------
  2054. mouse.KeyDown:connect(function(key)
  2055. if key == "k" and char.Mana.Value> 10 then
  2056. char.Mana.Value = char.Mana.Value -10
  2057. if Debounces.CanJoke == true then
  2058. Debounces.CanJoke = false
  2059. z = Instance.new("Sound",char)
  2060. z.SoundId = "rbxassetid://135017578"
  2061. z.Pitch = .76
  2062. z.Volume = 1
  2063. wait()
  2064. z:Play()
  2065. wait(4)
  2066. z:Destroy()
  2067. if Debounces.CanJoke == false then
  2068. Debounces.CanJoke = true
  2069. end
  2070. end
  2071. end
  2072. end)
  2073. ----------------------------------------------------
  2074. mouse.KeyDown:connect(function(key)
  2075. if key == "u" and char.Mana.Value>200 then
  2076. wait(1)
  2077. char.Mana.Value = char.Mana.Value-200
  2078. charge()
  2079. wait(0.6)
  2080. charge()
  2081. wait(0.6)
  2082. charge()
  2083. wait(2)
  2084. end
  2085. end)
  2086. ----------------------------------------------------
  2087. mouse.KeyDown:connect(function(key)
  2088. if key == "x" and char.Mana.Value>50 then
  2089. char.Mana.Value = char.Mana.Value-50
  2090. if Debounces.CanAttack == true then
  2091. Debounces.CanAttack = false
  2092. Debounces.NoIdl = true
  2093. Debounces.on = true
  2094. Debounces.ks = true
  2095. for i = 1, 10 do
  2096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2102. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2103. if Debounces.on == false then break end
  2104. wait()
  2105. end
  2106. z = Instance.new("Sound",hed)
  2107. z.SoundId = "rbxassetid://169445092"
  2108. z.Volume = 1
  2109. wait(0.1)
  2110. z:Play()
  2111. kik = rleg.Touched:connect(function(ht)
  2112. hit = ht.Parent
  2113. if ht and hit:IsA("Model") then
  2114. if hit:FindFirstChild("Humanoid") then
  2115. if hit.Name ~= p.Name then
  2116.  
  2117. if Debounces.ks==true then
  2118. z = Instance.new("Sound",hed)
  2119. z.SoundId = "rbxassetid://169380525"
  2120. z.Volume = 1
  2121. z:Play()
  2122. Debounces.ks=false
  2123. end
  2124. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2125. hit:FindFirstChild("Humanoid").PlatformStand = true
  2126. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2127. --Debounces.Slashed = false
  2128. --end
  2129. end
  2130. end
  2131. elseif ht and hit:IsA("Hat") then
  2132. if hit.Parent.Name ~= p.Name then
  2133. if hit.Parent:FindFirstChild("Humanoid") then
  2134.  
  2135. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2136. hit:FindFirstChild("Humanoid").PlatformStand = true
  2137. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2138. --Debounces.Slashed = false
  2139. --end
  2140. end
  2141. end
  2142. end
  2143. end)
  2144. for i = 1, 8 do
  2145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2147. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2148. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2149. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2150. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2151. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2152. if Debounces.on == false then break end
  2153. wait()
  2154. end
  2155. kik:disconnect()
  2156. if Debounces.CanAttack == false then
  2157. Debounces.CanAttack = true
  2158. Debounces.on = false
  2159. Debounces.NoIdl = false
  2160. end
  2161. end
  2162. end
  2163. end)
  2164. ----------------------------------------------------
  2165. mouse.KeyDown:connect(function(key)
  2166. if key == "c" and char.Mana.Value>80 then
  2167. char.Mana.Value = char.Mana.Value -80
  2168. if Debounces.CanAttack == true then
  2169. Debounces.CanAttack = false
  2170. Debounces.NoIdl = true
  2171. Debounces.on = true
  2172. SIDZ = {"231917744", "231917742"}
  2173. PTZ = {0.7, 0.8, 0.9, 1}
  2174. for i = 1, 20 do
  2175. wait()
  2176. for i,v in pairs(char.Absolution:children()) do
  2177. if v:IsA("Part") or v:IsA("WedgePart") then
  2178. v.Transparency = v.Transparency + 0.05
  2179. end
  2180. end
  2181. end
  2182. function FindNearestTorso(Position,Distance,SinglePlayer)
  2183. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2184. local List = {}
  2185. for i,v in pairs(workspace:GetChildren())do
  2186. if v:IsA("Model")then
  2187. if v:findFirstChild("Torso")then
  2188. if v ~= char then
  2189. if(v.Torso.Position -Position).magnitude <= Distance then
  2190. table.insert(List,v)
  2191. end
  2192. end
  2193. end
  2194. end
  2195. end
  2196. return List
  2197. end
  2198. GroundPound()
  2199. for i = 1, 5 do
  2200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2206. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2207. if Debounces.on == false then break end
  2208. wait()
  2209. end
  2210. GroundPound()
  2211. for i = 1, 5 do
  2212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2218. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2219. if Debounces.on == false then break end
  2220. wait()
  2221. end
  2222. GroundPound()
  2223. for i = 1, 5 do
  2224. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2225. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2226. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2227. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2228. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2229. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2230. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2231. if Debounces.on == false then break end
  2232. wait()
  2233. end
  2234. GroundPound()
  2235. for i = 1, 5 do
  2236. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2237. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2238. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2240. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2241. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2242. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2243. if Debounces.on == false then break end
  2244. wait()
  2245. end
  2246. GroundPound()
  2247. for i = 1, 5 do
  2248. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2250. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2251. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2254. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2255. if Debounces.on == false then break end
  2256. wait()
  2257. end
  2258. GroundPound()
  2259. for i = 1, 5 do
  2260. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2261. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2262. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2264. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2266. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2267. if Debounces.on == false then break end
  2268. wait()
  2269. end
  2270. for i = 1, 18 do
  2271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2274. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2277. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2278. if Debounces.on == false then break end
  2279. wait()
  2280. end
  2281. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2282. if v:FindFirstChild('Humanoid') then
  2283. v.Humanoid:TakeDamage(math.random(20,60))
  2284. v.Humanoid.PlatformStand = true
  2285. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2286. end
  2287. end
  2288. x = Instance.new("Sound",char)
  2289. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2290. x.Pitch = PTZ[math.random(1,#PTZ)]
  2291. x.Volume = 1
  2292. wait(0.1)
  2293. x:Play()
  2294. Crater(hed,20)
  2295. for i = 1, 14 do
  2296. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2297. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2298. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2299. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2300. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2301. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2302. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2303. if Debounces.on == false then break end
  2304. wait()
  2305. end
  2306. if Debounces.CanAttack == false then
  2307. Debounces.CanAttack = true
  2308. Debounces.on = false
  2309. Debounces.NoIdl = false
  2310. for i = 1, 20 do
  2311. wait()
  2312. for i,v in pairs(char.Absolution:children()) do
  2313. if v:IsA("Part") or v:IsA("WedgePart") then
  2314. v.Transparency = v.Transparency - 0.05
  2315. end
  2316. end
  2317. end
  2318. end
  2319. end
  2320. end
  2321. end)
  2322. ----------------------------------------------------176349813
  2323. mouse.KeyDown:connect(function(key)
  2324. if key == "b" and char.Mana.Value>80 then
  2325. char.Mana.Value = char.Mana.Value -80
  2326. hum.WalkSpeed = 20
  2327. if Debounces.CanAttack == true then
  2328. Debounces.CanAttack = false
  2329. Debounces.NoIdl = true
  2330. Debounces.on = true
  2331. for i = 1,20 do
  2332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2338. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2339. if Debounces.on == false then break end
  2340. wait()
  2341. end
  2342. wait(1)
  2343. v = Instance.new("Sound")
  2344. v.SoundId = "rbxassetid://181384451"
  2345. v.Parent = char
  2346. v.Looped = false
  2347. v.Pitch = 1.04
  2348. v.Volume = 1.5
  2349. wait(.01)
  2350. v:Play()
  2351.  
  2352. v = Instance.new("Sound")
  2353. v.SoundId = "rbxassetid://138252341"
  2354. v.Parent = char
  2355. v.Looped = false
  2356. v.Pitch = 1.04
  2357. v.Volume = 1.2
  2358. wait(.01)
  2359. v:Play()
  2360. if Daytime == true then
  2361. Daytime = false
  2362. l.TimeOfDay = 24
  2363. else
  2364. Daytime = true
  2365. l.TimeOfDay = 12
  2366. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2367. end
  2368.  
  2369. local Shockwave = function()
  2370. local rng1 = Instance.new("Part", char)
  2371. rng1.Anchored = true
  2372. rng1.BrickColor = BrickColor.new("Institutional white")
  2373. rng1.CanCollide = false
  2374. rng1.FormFactor = 3
  2375. rng1.Name = "Ring"
  2376. rng1.Material = "Neon"
  2377. rng1.Size = Vector3.new(1, 1, 1)
  2378. rng1.Transparency = 0.35
  2379. rng1.TopSurface = 0
  2380. rng1.BottomSurface = 0
  2381. local rngm1 = Instance.new("SpecialMesh", rng)
  2382. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2383. rngm1.Scale = Vector3.new(10, 10, 1)
  2384. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2385. local Wave = Instance.new("Part", game.Workspace)
  2386. Wave.Name = "Shockwave"
  2387. Wave.BrickColor = BrickColor.new("Really black")
  2388. Wave.Size = Vector3.new(1, 1, 1)
  2389. Wave.Shape = "Ball"
  2390. Wave.Name = "Wave"
  2391. Wave.Material = "Neon"
  2392. Wave.CanCollide = false
  2393. Wave.Anchored = true
  2394. Wave.TopSurface = 0
  2395. Wave.BottomSurface = 0
  2396. Wave.Touched:connect(function(hit)
  2397. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2398. local Occlude = true
  2399. local NotOccludes = {
  2400. char.Name;
  2401. "Wings";
  2402. "Scythe";
  2403. "Thingy";
  2404. "Thingy2"; -- put all of the names in a table pls
  2405. }
  2406. for i,v in pairs(NotOccludes) do
  2407. if hit.Parent.Name == v then
  2408. Occlude = false
  2409. end
  2410. end
  2411. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2412. if Occlude then
  2413. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2414. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2415. end
  2416. end
  2417. end)
  2418.  
  2419. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2420.  
  2421. coroutine.wrap(function()
  2422. for i = 1, 20, 0.2 do
  2423. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2424. rng1.Transparency = i/20
  2425. local Wav2 = game.Workspace.Wave:Clone()
  2426. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2427. wait()
  2428. end
  2429. wait()
  2430. rng1:Destroy()
  2431. end)()
  2432.  
  2433. Delay(0, function()
  2434.  
  2435. if Daytime == false then
  2436. for i = 1, 50, 1 do
  2437. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2438. Wave.CFrame = char.Torso.CFrame
  2439. local t = i / 50
  2440. Wave.Transparency = t
  2441. wait()
  2442. end
  2443. else
  2444. for i = 1, 50, 1 do
  2445. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2446. Wave.CFrame = char.Torso.CFrame
  2447. local t = i / 50
  2448. Wave.Transparency = t
  2449. wait()
  2450. end
  2451. end
  2452. Wave:Destroy()
  2453. end)
  2454. Delay(0, function()
  2455. while wait() do
  2456. if Wave ~= nil then
  2457. Wave.CFrame = char.Torso.CFrame
  2458. else
  2459. break
  2460. end
  2461. end
  2462. end)
  2463. end
  2464. Shockwave()
  2465. for i = 1, 15 do
  2466. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2472. if Debounces.on == false then break end
  2473. wait()
  2474. end
  2475. for i = 1, 15 do
  2476. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2477. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2482. if Debounces.on == false then break end
  2483. wait()
  2484. end
  2485. for i = 1, 15 do
  2486. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2492. if Debounces.on == false then break end
  2493. wait()
  2494. end
  2495. for i = 1, 15 do
  2496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2498. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2499. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2500. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2501. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2502. if Debounces.on == false then break end
  2503. wait()
  2504. end
  2505. for i = 1, 15 do
  2506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2512. if Debounces.on == false then break end
  2513. wait()
  2514. end
  2515. for i = 1, 15 do
  2516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2522. if Debounces.on == false then break end
  2523. wait()
  2524. end
  2525. wait(1.4)
  2526. Debounces.NoIdl = false
  2527. hum.WalkSpeed = 50
  2528. Debounces.on = false
  2529. wait()
  2530. if Debounces.CanAttack == false then
  2531. Debounces.CanAttack = true
  2532. v:Destroy()
  2533. end
  2534. char.Mana.Value = char.Mana.Value + 1000
  2535. wait(4)
  2536. end
  2537. end
  2538. end)
  2539. ----------------------------------------------------
  2540. mouse.KeyDown:connect(function(key)
  2541. if key == "m" and char.Mana.Value> 60 then
  2542. char.Mana.Value = char.Mana.Value-60
  2543. hum.WalkSpeed = 0
  2544. if Debounces.CanAttack == true then
  2545. Debounces.CanAttack = false
  2546. Debounces.on = true
  2547. Debounces.NoIdl = true
  2548. x = Instance.new("Sound",char)
  2549. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2550. x.Looped = false
  2551. x.Pitch = 1.1
  2552. x.Volume = 1
  2553. x:Play()
  2554. x2 = Instance.new("Sound",char)
  2555. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2556. x2.Looped = false
  2557. x2.Pitch = .7
  2558. x2.Volume = 1
  2559. wait(.1)
  2560. x:Play()
  2561. x2:Play()
  2562. for i = 1, 20 do
  2563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2569. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2570. if Debounces.on == false then break end
  2571. wait()
  2572. x:Destroy()
  2573. x2:Destroy()
  2574. end
  2575. wait(1)
  2576. local rng = Instance.new("Part", char)
  2577. rng.Anchored = true
  2578. rng.BrickColor = BrickColor.new("Really black")
  2579. rng.CanCollide = false
  2580. rng.FormFactor = 3
  2581. rng.Name = "Ring"
  2582. rng.Size = Vector3.new(1, 1, 1)
  2583. rng.Transparency = 0.35
  2584. rng.TopSurface = 0
  2585. rng.BottomSurface = 0
  2586. rng.Position = torso.Position - Vector3.new(0,2,0)
  2587. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2588. local rngm = Instance.new("SpecialMesh", rng)
  2589. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2590. rngm.Scale = Vector3.new(1, 1, 2)
  2591. x = Instance.new("Sound",char)
  2592. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2593. x.Looped = false
  2594. x.Pitch = .7
  2595. x.Volume = 1
  2596. x:Play()
  2597. coroutine.wrap(function()
  2598. for i = 1, 60, 2 do
  2599. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2600. rng.Transparency = i/60
  2601. wait()
  2602. end
  2603. wait()
  2604. rng:Destroy()
  2605. end)()
  2606. hum.WalkSpeed = 50
  2607. BV = Instance.new("BodyVelocity", torso)
  2608. BV.maxForce = Vector3.new(0,200000,0)
  2609. BV.P = 100000
  2610. BV.velocity = Vector3.new(0,800,0)
  2611. for i = 1, 20 do
  2612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2618. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2619. if Debounces.on == false then break end
  2620. wait()
  2621. end
  2622. x:Destroy()
  2623. BV:Destroy()
  2624. for i = 1, 30 do
  2625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2631. if Debounces.on == false then break end
  2632. wait()
  2633. end
  2634. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2635. for i = 1, 30 do
  2636. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2637. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2642. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2643. if Debounces.on == false then break end
  2644. wait()
  2645. end
  2646. end
  2647. Debounces.on = false
  2648. Debounces.NoIdl = false
  2649. local ry,ht,ps=nil,nil,nil
  2650. while ht==nil do
  2651. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2652. wait()
  2653. end
  2654. z = Instance.new("Sound",char)
  2655. z.SoundId = "rbxassetid://142070127"
  2656. z.Volume = 1
  2657. wait(.1)
  2658. z:Play()
  2659. Landing()
  2660. hum.WalkSpeed = 50
  2661. if Debounces.CanAttack == false then
  2662. Debounces.CanAttack = true
  2663. end
  2664. end
  2665. end
  2666. end)
  2667. ----------------------------------------------------
  2668. Grab = false
  2669. mouse.KeyDown:connect(function(key)
  2670. if key == "z" then
  2671. larm.BrickColor = BrickColor.new("Bright red")
  2672. rarm.BrickColor = BrickColor.new("Bright red")
  2673. Debounces.on = true
  2674. Debounces.NoIdl = true
  2675. if Grab == false then
  2676. gp = nil
  2677. con1=larm.Touched:connect(function(hit) -- this is grab
  2678. ht = hit.Parent
  2679. hum1=ht:FindFirstChild('Humanoid')
  2680. if hum1 ~= nil then
  2681. hum1.PlatformStand=true
  2682. gp = ht
  2683. Grab = true
  2684. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2685. asd.Parent = larm
  2686. asd.Name = "asd"
  2687. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2688. elseif hum1 == nil then
  2689. con1:disconnect()
  2690. wait() return
  2691. end
  2692. end)
  2693. for i = 1, 18 do
  2694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2695. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2696. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2697. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2698. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2699. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2700. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2701. if Debounces.on == false then break end
  2702. wait()
  2703. end
  2704. con1:disconnect()
  2705. Debounces.on = false
  2706. Debounces.NoIdl = false
  2707. elseif Grab == true then
  2708. Grab = false
  2709. for i = 1, 20 do
  2710. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2711. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2713. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2714. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2715. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2716. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2717. if Debounces.on == false then end
  2718. wait()
  2719. end
  2720. if gp ~= nil then
  2721. for i,v in pairs(larm:GetChildren()) do
  2722. if v.Name == "asd" and v:IsA("Weld") then
  2723. v:Remove()
  2724. end
  2725. end
  2726. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2727. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2728. bv.P = 125000
  2729. bv.velocity = char.Head.CFrame.lookVector * 200
  2730. for i = 1, 12 do
  2731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2732. if Debounces.on == false then end
  2733. wait()
  2734. end
  2735. ht=nil
  2736. Spawn(function()
  2737. wait(0.5)
  2738. bv:Destroy()
  2739. end)
  2740. Debounces.on = false
  2741. Debounces.NoIdl = false
  2742. elseif ht == nil then wait()
  2743. Grab = false
  2744. Debounces.on = false
  2745. Debounces.NoIdl = false
  2746. end
  2747. end
  2748. end
  2749. end)
  2750. ----------------------------------------------------
  2751. mouse.KeyDown:connect(function(key)
  2752. if string.byte(key) == 52 then
  2753. char.Humanoid.WalkSpeed = 21
  2754. end
  2755. end)
  2756. mouse.KeyUp:connect(function(key)
  2757. if string.byte(key) == 52 then
  2758. char.Humanoid.WalkSpeed = 50
  2759. end
  2760. end)
  2761. ----------------------------------------------------
  2762. local animpose = "Idle"
  2763. local lastanimpose = "Idle"
  2764. local sine = 0
  2765. local change = 1
  2766. local val = 0
  2767. local ffing = false
  2768. ----------------------------------------------------
  2769. x = Instance.new("Sound", char)
  2770. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2771. x.Looped = true
  2772. x.Volume = 1
  2773. x.Pitch = 1
  2774. local footsteps = false
  2775. -------------------------------
  2776. game:GetService("RunService").RenderStepped:connect(function()
  2777. if char.Humanoid.Jump == true then
  2778. jump = true
  2779. else
  2780. jump = false
  2781. end
  2782. char.Humanoid.FreeFalling:connect(function(f)
  2783. if f then
  2784. ffing = true
  2785. else
  2786. ffing = false
  2787. end
  2788. end)
  2789. sine = sine + change
  2790. if jumpn == true then
  2791. animpose = "Jumping"
  2792. elseif ffing == true then
  2793. animpose = "Freefalling"
  2794. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2795. animpose = "Idle"
  2796. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2797. animpose = "Walking"
  2798. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2799. animpose = "Running"
  2800. end
  2801. if animpose ~= lastanimpose then
  2802. sine = 0
  2803. if Debounces.NoIdl == false then
  2804. if animpose == "Idle" then
  2805. for i = 1, 2 do
  2806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2812. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2813. end
  2814. elseif animpose == "Walking" then
  2815. for i = 1, 2 do
  2816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2822. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2823. end
  2824. elseif animpose == "Running" then
  2825. for i = 1, 2 do
  2826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2828. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2829. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2831. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2832. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2833. end
  2834. wait()
  2835. end
  2836. else
  2837. end
  2838. end
  2839. lastanimpose = animpose
  2840. if Debounces.NoIdl == false then
  2841. if animpose == "Idle" then
  2842. if stanceToggle == "Normal" then
  2843. change = 0.5
  2844. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2845. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2846. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2847. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2848. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2849. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2850. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2851. elseif stanceToggle == "Sitting" then
  2852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2856. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2857. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2858. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2859. end
  2860. elseif animpose == "Walking" then
  2861. if stanceToggle == "Normal" then
  2862. change = 1
  2863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2867. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2869. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2870. end
  2871. elseif animpose == "Running" then
  2872. change = 1
  2873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2877. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2878. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2879. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2880. end
  2881. end
  2882. if animpose == "Walking" then
  2883. if footsteps == false then
  2884. x:Play()
  2885. footsteps = true
  2886. end
  2887. x.Pitch = 1.1
  2888. elseif animpose == "Idle" then
  2889. x:Stop()
  2890. footsteps = false
  2891. elseif animpose == "Running" then
  2892. x.Pitch = 1.2
  2893. if footsteps == false then
  2894. x:Play()
  2895. footsteps = true
  2896. end
  2897. end
  2898. end)
  2899. p.Chatted:connect(function(msg)
  2900. if msg == TitanBet.."loadsong" then
  2901. z = Instance.new("Sound", char)
  2902. z.SoundId = "rbxassetid://306826153"--242463565
  2903. z.Name = "Music"
  2904. z.Looped = true
  2905. z.Volume = 1
  2906. z.Pitch = 1
  2907. wait()
  2908. if p.Name == "PointCoded" or "nguyenjimbo" then
  2909. z:Play()
  2910. else
  2911. print("Not Point Coded = no music")
  2912. end
  2913. end
  2914.  
  2915. end)
  2916.  
  2917. p.Chatted:connect(function(msg)
  2918. if msg == TitanBet.."stopsong" then
  2919. char.Music:remove()
  2920. end
  2921.  
  2922. end)
  2923.  
  2924. while true do
  2925. local pe = char:GetChildren()
  2926. pe.Locked = true
  2927. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2928. if char.Mana.Value>4999 then
  2929. char.Mana.Value = 4999
  2930. end
  2931. char.Mana.Value = char.Mana.Value + 1
  2932. local pe = char:GetChildren()
  2933. hum.MaxHealth = 50000
  2934. hum.Health = 50000
  2935. pe.Locked = true
  2936. wait(0.000000000000000000000000001)
  2937. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement