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teotv202

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Mar 9th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player = owner
  3. local Mouse,mouse,UserInputService,ContextActionService
  4. do
  5. script.Parent = RhiBel00351
  6. local CAS = {Actions={}}
  7. local Event = Instance.new("RemoteEvent")
  8. Event.Name = "UserInput_Event"
  9. Event.Parent = Player.Character
  10. local fakeEvent = function()
  11. local t = {_fakeEvent=true}
  12. t.Connect = function(self,f)self.Function=f end
  13. t.connect = t.Connect
  14. return t
  15. end
  16. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  17. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  18. function CAS:BindAction(name,fun,touch,...)
  19. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  20. end
  21. function CAS:UnbindAction(name)
  22. CAS.Actions[name] = nil
  23. end
  24. local function te(self,ev,...)
  25. local t = m[ev]
  26. if t and t._fakeEvent and t.Function then
  27. t.Function(...)
  28. end
  29. end
  30. m.TrigEvent = te
  31. UIS.TrigEvent = te
  32. Event.OnServerEvent:Connect(function(plr,io)
  33. if plr~=Player then return end
  34. if io.isMouse then
  35. m.Target = io.Target
  36. m.Hit = io.Hit
  37. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  38. if io.UserInputState == Enum.UserInputState.Begin then
  39. m:TrigEvent("Button1Down")
  40. else
  41. m:TrigEvent("Button1Up")
  42. end
  43. else
  44. for n,t in pairs(CAS.Actions) do
  45. for _,k in pairs(t.Keys) do
  46. if k==io.KeyCode then
  47. t.Function(t.Name,io.UserInputState,io)
  48. end
  49. end
  50. end
  51. if io.UserInputState == Enum.UserInputState.Begin then
  52. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  53. UIS:TrigEvent("InputBegan",io,false)
  54. else
  55. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  56. UIS:TrigEvent("InputEnded",io,false)
  57. end
  58. end
  59. end)
  60. NLS([==[
  61. local Player = game:GetService("Players").LocalPlayer
  62.  
  63. local Char = Player.Character
  64. local Event = Char:WaitForChild("UserInput_Event")
  65.  
  66. local UIS = game:GetService("UserInputService")
  67.  
  68. local input = function(io,a)
  69. if a then return end
  70. local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
  71. Event:FireServer(io)
  72. end
  73. UIS.InputBegan:Connect(input)
  74. UIS.InputEnded:Connect(input)
  75. local Changed = false
  76. local Mouse = Player:GetMouse()
  77. local h,t = Mouse.Hit,Mouse.Target
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
  81. h,t=Mouse.Hit,Mouse.Target
  82. end
  83. end
  84. ]==],Player.Character)
  85. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  86. end
  87. local MaxHEALTH = 75
  88. local SoundHealing = 10209658
  89. local SoundCharged = 10209653
  90. local Player = owner
  91. local Character = Player.Character
  92. local PlayerGui = Player.PlayerGui
  93. local Humanoid = Character.Humanoid
  94. local HumanoidRootPart = Character.HumanoidRootPart
  95. local Torso = Character.Torso
  96. local Head = Character.Head
  97. local LeftArm = Character["Left Arm"]
  98. local RightArm = Character["Right Arm"]
  99. local RightLeg = Character["Right Leg"]
  100. local LeftLeg = Character["Left Leg"]
  101. local RJ = HumanoidRootPart.RootJoint
  102. local NK = Torso.Neck
  103. local LS = Torso["Left Shoulder"]
  104. local RS = Torso["Right Shoulder"]
  105. local RH = Torso["Right Hip"]
  106. local LH = Torso["Left Hip"]
  107. local tfmeemodel = Instance.new("Model")
  108. local part = Instance.new("Part")
  109. local part_2 = Instance.new("Part")
  110. local part_3 = Instance.new("Part")
  111. local part_4 = Instance.new("Part")
  112. local part_5 = Instance.new("Part")
  113. local part_6 = Instance.new("Part")
  114. local part_7 = Instance.new("Part")
  115. local part_8 = Instance.new("Part")
  116. local part_9 = Instance.new("Part")
  117. local part_10 = Instance.new("Part")
  118. local mesh = Instance.new("SpecialMesh")
  119. local tcolor = Instance.new("Part")
  120. local tcolor_2 = Instance.new("Part")
  121. local part_11 = Instance.new("Part")
  122. local mesh_2 = Instance.new("SpecialMesh")
  123. local part_12 = Instance.new("Part")
  124. local part_13 = Instance.new("Part")
  125. local tcolor_3 = Instance.new("Part")
  126. local part_14 = Instance.new("Part")
  127. local mesh_3 = Instance.new("SpecialMesh")
  128. local part_15 = Instance.new("Part")
  129. local mesh_4 = Instance.new("SpecialMesh")
  130. local part_16 = Instance.new("Part")
  131. local mesh_5 = Instance.new("SpecialMesh")
  132. local tcolor_4 = Instance.new("Part")
  133. local part_17 = Instance.new("Part")
  134. local part_18 = Instance.new("Part")
  135. local part_19 = Instance.new("Part")
  136. local part_20 = Instance.new("Part")
  137. local tcolor_5 = Instance.new("Part")
  138. local tcolor_6 = Instance.new("Part")
  139. local part_21 = Instance.new("Part")
  140. local mesh_6 = Instance.new("SpecialMesh")
  141. local part_22 = Instance.new("Part")
  142. local part_23 = Instance.new("Part")
  143. local part_24 = Instance.new("Part")
  144. local part_25 = Instance.new("Part")
  145. local part_26 = Instance.new("Part")
  146. local part_27 = Instance.new("Part")
  147. local mesh_7 = Instance.new("SpecialMesh")
  148. local part_28 = Instance.new("Part")
  149. local part_29 = Instance.new("Part")
  150. local part_30 = Instance.new("Part")
  151. local part_31 = Instance.new("Part")
  152. local mesh_8 = Instance.new("SpecialMesh")
  153. local part_32 = Instance.new("Part")
  154. local mesh_9 = Instance.new("SpecialMesh")
  155. local part_33 = Instance.new("Part")
  156. local part_34 = Instance.new("Part")
  157. local part_35 = Instance.new("Part")
  158. local part_36 = Instance.new("Part")
  159. local part_37 = Instance.new("Part")
  160. local mesh_10 = Instance.new("SpecialMesh")
  161. local part_38 = Instance.new("Part")
  162. local part_39 = Instance.new("Part")
  163. local part_40 = Instance.new("Part")
  164. local part_41 = Instance.new("Part")
  165. local part_42 = Instance.new("Part")
  166. local part_43 = Instance.new("Part")
  167. local part_44 = Instance.new("Part")
  168. local mesh_11 = Instance.new("SpecialMesh")
  169. local part_45 = Instance.new("Part")
  170. local part_46 = Instance.new("Part")
  171. local part_47 = Instance.new("Part")
  172. local Handol = Instance.new("Part")
  173. local HEY = Instance.new("Motor6D")
  174. local Grabber = Instance.new("Part")
  175. local Mainus = Instance.new("Part")
  176. local Rotate = Instance.new("Motor6D")
  177. local weld = Instance.new("Weld")
  178. local weld_2 = Instance.new("Weld")
  179. local weld_3 = Instance.new("Weld")
  180. local weld_4 = Instance.new("Weld")
  181. local weld_5 = Instance.new("Weld")
  182. local weld_6 = Instance.new("Weld")
  183. local weld_7 = Instance.new("Weld")
  184. local weld_8 = Instance.new("Weld")
  185. local weld_9 = Instance.new("Weld")
  186. local weld_10 = Instance.new("Weld")
  187. local weld_11 = Instance.new("Weld")
  188. local weld_12 = Instance.new("Weld")
  189. local weld_13 = Instance.new("Weld")
  190. local weld_14 = Instance.new("Weld")
  191. local weld_15 = Instance.new("Weld")
  192. local weld_16 = Instance.new("Weld")
  193. local weld_17 = Instance.new("Weld")
  194. local weld_18 = Instance.new("Weld")
  195. local weld_19 = Instance.new("Weld")
  196. local weld_20 = Instance.new("Weld")
  197. local weld_21 = Instance.new("Weld")
  198. local weld_22 = Instance.new("Weld")
  199. local weld_23 = Instance.new("Weld")
  200. local weld_24 = Instance.new("Weld")
  201. local weld_25 = Instance.new("Weld")
  202. local weld_26 = Instance.new("Weld")
  203. local weld_27 = Instance.new("Weld")
  204. local weld_28 = Instance.new("Weld")
  205. local weld_29 = Instance.new("Weld")
  206. local weld_30 = Instance.new("Weld")
  207. local weld_31 = Instance.new("Weld")
  208. local weld_32 = Instance.new("Weld")
  209. local weld_33 = Instance.new("Weld")
  210. local weld_34 = Instance.new("Weld")
  211. local weld_35 = Instance.new("Weld")
  212. local weld_36 = Instance.new("Weld")
  213. local weld_37 = Instance.new("Weld")
  214. local weld_38 = Instance.new("Weld")
  215. local weld_39 = Instance.new("Weld")
  216. local weld_40 = Instance.new("Weld")
  217. local weld_41 = Instance.new("Weld")
  218. local weld_42 = Instance.new("Weld")
  219. local weld_43 = Instance.new("Weld")
  220. local weld_44 = Instance.new("Weld")
  221. local weld_45 = Instance.new("Weld")
  222. local weld_46 = Instance.new("Weld")
  223. local weld_47 = Instance.new("Weld")
  224. local weld_48 = Instance.new("Weld")
  225. local weld_49 = Instance.new("Weld")
  226. local weld_50 = Instance.new("Weld")
  227. local weld_51 = Instance.new("Weld")
  228. local weld_52 = Instance.new("Weld")
  229. local weld_53 = Instance.new("Weld")
  230. tfmeemodel.Name = "TFMEeModel"
  231. tfmeemodel.Parent = Character
  232. part.Size = Vector3.new(0.14, 0.55, 0.06)
  233. part.Orientation = Vector3.new(-2, -179, -90)
  234. part.Material = Enum.Material.Metal
  235. part.Color = Color3.new(0.490196, 0.490196, 0.490196)
  236. part.BottomSurface = Enum.SurfaceType.Smooth
  237. part.TopSurface = Enum.SurfaceType.Smooth
  238. part.Parent = tfmeemodel
  239. part.CFrame = CFrame.new(-40.455, 1.868, 45.533) * CFrame.Angles(-3.107, -0.017, 1.571)
  240. part_2.Size = Vector3.new(0.2, 0.25, 0.13)
  241. part_2.Orientation = Vector3.new(-16, 1, 90)
  242. part_2.Material = Enum.Material.Metal
  243. part_2.Color = Color3.new(0.384314, 0.384314, 0.372549)
  244. part_2.BottomSurface = Enum.SurfaceType.Smooth
  245. part_2.TopSurface = Enum.SurfaceType.Smooth
  246. part_2.Parent = tfmeemodel
  247. part_2.CFrame = CFrame.new(-40.433, 2.253, 46.792) * CFrame.Angles(-0.279, 0.017, 1.576)
  248. part_3.Size = Vector3.new(0.08, 0.25, 0.09)
  249. part_3.Orientation = Vector3.new(16, -179, -90)
  250. part_3.Material = Enum.Material.Metal
  251. part_3.Color = Color3.new(0.384314, 0.384314, 0.372549)
  252. part_3.BottomSurface = Enum.SurfaceType.Smooth
  253. part_3.TopSurface = Enum.SurfaceType.Smooth
  254. part_3.Parent = tfmeemodel
  255. part_3.CFrame = CFrame.new(-40.432, 2.124, 46.849) * CFrame.Angles(2.862, -0.017, 1.566)
  256. part_4.Size = Vector3.new(0.14, 0.25, 0.09)
  257. part_4.Orientation = Vector3.new(70, -179, -90)
  258. part_4.Material = Enum.Material.Metal
  259. part_4.Color = Color3.new(0.384314, 0.384314, 0.372549)
  260. part_4.BottomSurface = Enum.SurfaceType.Smooth
  261. part_4.TopSurface = Enum.SurfaceType.Smooth
  262. part_4.Parent = tfmeemodel
  263. part_4.CFrame = CFrame.new(-40.434, 2.15, 46.759) * CFrame.Angles(1.92, -0.006, 1.554)
  264. part_5.Size = Vector3.new(0.21, 0.25, 0.06)
  265. part_5.Orientation = Vector3.new(-13, 1, 90)
  266. part_5.Material = Enum.Material.Metal
  267. part_5.Color = Color3.new(0.384314, 0.384314, 0.372549)
  268. part_5.BottomSurface = Enum.SurfaceType.Smooth
  269. part_5.TopSurface = Enum.SurfaceType.Smooth
  270. part_5.Parent = tfmeemodel
  271. part_5.CFrame = CFrame.new(-40.446, 2.079, 46.073) * CFrame.Angles(-0.227, 0.017, 1.575)
  272. part_6.Size = Vector3.new(0.24, 0.25, 0.06)
  273. part_6.Orientation = Vector3.new(-2, -179, -90)
  274. part_6.Material = Enum.Material.Metal
  275. part_6.Color = Color3.new(0.384314, 0.384314, 0.372549)
  276. part_6.BottomSurface = Enum.SurfaceType.Smooth
  277. part_6.TopSurface = Enum.SurfaceType.Smooth
  278. part_6.Parent = tfmeemodel
  279. part_6.CFrame = CFrame.new(-40.446, 2.061, 46.04) * CFrame.Angles(-3.107, -0.017, 1.571)
  280. part_7.Size = Vector3.new(0.11, 0.59, 0.06)
  281. part_7.Orientation = Vector3.new(0, -179, -90)
  282. part_7.Material = Enum.Material.Metal
  283. part_7.Color = Color3.new(0.388235, 0.364706, 0.345098)
  284. part_7.BottomSurface = Enum.SurfaceType.Smooth
  285. part_7.TopSurface = Enum.SurfaceType.Smooth
  286. part_7.Parent = tfmeemodel
  287. part_7.CFrame = CFrame.new(-40.449, 3.257, 45.905) * CFrame.Angles(-3.142, -0.017, 1.571)
  288. part_8.Size = Vector3.new(0.12, 0.57, 0.12)
  289. part_8.Orientation = Vector3.new(-2, -179, -90)
  290. part_8.Material = Enum.Material.Metal
  291. part_8.Color = Color3.new(0.490196, 0.490196, 0.490196)
  292. part_8.BottomSurface = Enum.SurfaceType.Smooth
  293. part_8.TopSurface = Enum.SurfaceType.Smooth
  294. part_8.Parent = tfmeemodel
  295. part_8.CFrame = CFrame.new(-40.459, 1.866, 45.884) * CFrame.Angles(-3.107, -0.017, 1.571)
  296. part_9.Size = Vector3.new(0.14, 0.55, 0.06)
  297. part_9.Orientation = Vector3.new(-2, -179, -90)
  298. part_9.Material = Enum.Material.Metal
  299. part_9.Color = Color3.new(0.490196, 0.490196, 0.490196)
  300. part_9.BottomSurface = Enum.SurfaceType.Smooth
  301. part_9.TopSurface = Enum.SurfaceType.Smooth
  302. part_9.Parent = tfmeemodel
  303. part_9.CFrame = CFrame.new(-40.449, 1.856, 45.883) * CFrame.Angles(-3.107, -0.017, 1.571)
  304. part_10.Size = Vector3.new(0.1, 0.55, 0.05)
  305. part_10.Orientation = Vector3.new(-2, -179, -90)
  306. part_10.Material = Enum.Material.Metal
  307. part_10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  308. part_10.BottomSurface = Enum.SurfaceType.Smooth
  309. part_10.TopSurface = Enum.SurfaceType.Smooth
  310. part_10.Parent = tfmeemodel
  311. part_10.CFrame = CFrame.new(-40.45, 1.648, 45.831) * CFrame.Angles(-3.107, -0.017, 1.571)
  312. mesh.Scale = Vector3.new(1.01, 1.1, 0.1)
  313. mesh.MeshType = Enum.MeshType.Brick
  314. mesh.Parent = part_10
  315. tcolor.Size = Vector3.new(0.451, 0.55, 0.67)
  316. tcolor.BottomSurface = Enum.SurfaceType.Smooth
  317. tcolor.Orientation = Vector3.new(0, 1, 90)
  318. tcolor.Material = Enum.Material.Metal
  319. tcolor.Color = Color3.new(0.580392, 0.384314, 0.352941)
  320. tcolor.Name = "TColor"
  321. tcolor.TopSurface = Enum.SurfaceType.Smooth
  322. tcolor.Parent = tfmeemodel
  323. tcolor.CFrame = CFrame.new(-40.452, 2.636, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  324. tcolor_2.Size = Vector3.new(0.06, 0.55, 0.55)
  325. tcolor_2.BottomSurface = Enum.SurfaceType.Smooth
  326. tcolor_2.Orientation = Vector3.new(0, -179, -90)
  327. tcolor_2.Material = Enum.Material.Metal
  328. tcolor_2.Color = Color3.new(0.580392, 0.384314, 0.352941)
  329. tcolor_2.Name = "TColor"
  330. tcolor_2.TopSurface = Enum.SurfaceType.Smooth
  331. tcolor_2.Parent = tfmeemodel
  332. tcolor_2.CFrame = CFrame.new(-40.452, 2.442, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  333. part_11.Size = Vector3.new(0.81, 0.57, 0.15)
  334. part_11.Orientation = Vector3.new(0, 1, 0)
  335. part_11.Material = Enum.Material.Metal
  336. part_11.Color = Color3.new(0.231373, 0.231373, 0.231373)
  337. part_11.BottomSurface = Enum.SurfaceType.Smooth
  338. part_11.TopSurface = Enum.SurfaceType.Smooth
  339. part_11.Parent = tfmeemodel
  340. part_11.CFrame = CFrame.new(-40.447, 2.418, 45.729) * CFrame.Angles(0, 0.017, 0)
  341. mesh_2.MeshType = Enum.MeshType.Cylinder
  342. mesh_2.Parent = part_11
  343. part_12.Size = Vector3.new(0.35, 0.69, 0.77)
  344. part_12.Orientation = Vector3.new(2, 1, 90)
  345. part_12.Material = Enum.Material.Metal
  346. part_12.Color = Color3.new(0.470588, 0.470588, 0.470588)
  347. part_12.BottomSurface = Enum.SurfaceType.Smooth
  348. part_12.TopSurface = Enum.SurfaceType.Smooth
  349. part_12.Parent = tfmeemodel
  350. part_12.CFrame = CFrame.new(-40.453, 0.108, 45.647) * CFrame.Angles(0.035, 0.017, 1.57)
  351. part_13.Size = Vector3.new(0.09, 0.55, 0.47)
  352. part_13.Orientation = Vector3.new(0, -179, -90)
  353. part_13.Material = Enum.Material.Metal
  354. part_13.Color = Color3.new(0.384314, 0.384314, 0.372549)
  355. part_13.BottomSurface = Enum.SurfaceType.Smooth
  356. part_13.TopSurface = Enum.SurfaceType.Smooth
  357. part_13.Parent = tfmeemodel
  358. part_13.CFrame = CFrame.new(-40.452, 2.247, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  359. tcolor_3.Size = Vector3.new(0.213, 0.554, 0.624)
  360. tcolor_3.BottomSurface = Enum.SurfaceType.Smooth
  361. tcolor_3.Orientation = Vector3.new(0, 1, 90)
  362. tcolor_3.Material = Enum.Material.Metal
  363. tcolor_3.Color = Color3.new(0.580392, 0.384314, 0.352941)
  364. tcolor_3.Name = "TColor"
  365. tcolor_3.TopSurface = Enum.SurfaceType.Smooth
  366. tcolor_3.Parent = tfmeemodel
  367. tcolor_3.CFrame = CFrame.new(-40.454, 2.305, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  368. part_14.Size = Vector3.new(0.586, 0.81, 0.609)
  369. part_14.Orientation = Vector3.new(0, 1, 0)
  370. part_14.Material = Enum.Material.Metal
  371. part_14.Color = Color3.new(0.243137, 0.25098, 0.247059)
  372. part_14.BottomSurface = Enum.SurfaceType.Smooth
  373. part_14.TopSurface = Enum.SurfaceType.Smooth
  374. part_14.Parent = tfmeemodel
  375. part_14.CFrame = CFrame.new(-40.449, 2.419, 45.739) * CFrame.Angles(0, 0.017, 0)
  376. mesh_3.MeshType = Enum.MeshType.Cylinder
  377. mesh_3.Parent = part_14
  378. part_15.Size = Vector3.new(0.666, 1.21, 0.429)
  379. part_15.Orientation = Vector3.new(0, 1, 0)
  380. part_15.Material = Enum.Material.Metal
  381. part_15.Color = Color3.new(0.207843, 0.196078, 0.203922)
  382. part_15.BottomSurface = Enum.SurfaceType.Smooth
  383. part_15.TopSurface = Enum.SurfaceType.Smooth
  384. part_15.Parent = tfmeemodel
  385. part_15.CFrame = CFrame.new(-40.449, 2.418, 45.738) * CFrame.Angles(0, 0.017, 0)
  386. mesh_4.MeshType = Enum.MeshType.Cylinder
  387. mesh_4.Parent = part_15
  388. part_16.Size = Vector3.new(0.726, 0.83, 0.289)
  389. part_16.Orientation = Vector3.new(0, 1, 0)
  390. part_16.Material = Enum.Material.Metal
  391. part_16.Color = Color3.new(0.247059, 0.247059, 0.247059)
  392. part_16.BottomSurface = Enum.SurfaceType.Smooth
  393. part_16.TopSurface = Enum.SurfaceType.Smooth
  394. part_16.Parent = tfmeemodel
  395. part_16.CFrame = CFrame.new(-40.449, 2.418, 45.738) * CFrame.Angles(0, 0.017, 0)
  396. mesh_5.MeshType = Enum.MeshType.Cylinder
  397. mesh_5.Parent = part_16
  398. tcolor_4.Size = Vector3.new(0.12, 0.55, 0.47)
  399. tcolor_4.BottomSurface = Enum.SurfaceType.Smooth
  400. tcolor_4.Orientation = Vector3.new(0, -179, -90)
  401. tcolor_4.Material = Enum.Material.Metal
  402. tcolor_4.Color = Color3.new(0.580392, 0.384314, 0.352941)
  403. tcolor_4.Name = "TColor"
  404. tcolor_4.TopSurface = Enum.SurfaceType.Smooth
  405. tcolor_4.Parent = tfmeemodel
  406. tcolor_4.CFrame = CFrame.new(-40.422, 2.982, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  407. part_17.Size = Vector3.new(0.1, 0.59, 0.56)
  408. part_17.Orientation = Vector3.new(7, -179, -90)
  409. part_17.Material = Enum.Material.Metal
  410. part_17.Color = Color3.new(0.254902, 0.254902, 0.254902)
  411. part_17.BottomSurface = Enum.SurfaceType.Smooth
  412. part_17.TopSurface = Enum.SurfaceType.Smooth
  413. part_17.Parent = tfmeemodel
  414. part_17.CFrame = CFrame.new(-40.452, 1.312, 45.714) * CFrame.Angles(3.019, -0.017, 1.569)
  415. part_18.Size = Vector3.new(0.1, 0.61, 0.56)
  416. part_18.Orientation = Vector3.new(11, -179, -90)
  417. part_18.Material = Enum.Material.Metal
  418. part_18.Color = Color3.new(0.254902, 0.254902, 0.254902)
  419. part_18.BottomSurface = Enum.SurfaceType.Smooth
  420. part_18.TopSurface = Enum.SurfaceType.Smooth
  421. part_18.Parent = tfmeemodel
  422. part_18.CFrame = CFrame.new(-40.452, 1.203, 45.711) * CFrame.Angles(2.95, -0.017, 1.567)
  423. part_19.Size = Vector3.new(0.1, 0.61, 0.56)
  424. part_19.Orientation = Vector3.new(-4, -179, -90)
  425. part_19.Material = Enum.Material.Metal
  426. part_19.Color = Color3.new(0.254902, 0.254902, 0.254902)
  427. part_19.BottomSurface = Enum.SurfaceType.Smooth
  428. part_19.TopSurface = Enum.SurfaceType.Smooth
  429. part_19.Parent = tfmeemodel
  430. part_19.CFrame = CFrame.new(-40.452, 1.086, 45.709) * CFrame.Angles(-3.072, -0.017, 1.572)
  431. part_20.Size = Vector3.new(0.1, 0.61, 0.56)
  432. part_20.Orientation = Vector3.new(9, -179, -90)
  433. part_20.Material = Enum.Material.Metal
  434. part_20.Color = Color3.new(0.254902, 0.254902, 0.254902)
  435. part_20.BottomSurface = Enum.SurfaceType.Smooth
  436. part_20.TopSurface = Enum.SurfaceType.Smooth
  437. part_20.Parent = tfmeemodel
  438. part_20.CFrame = CFrame.new(-40.452, 0.956, 45.7) * CFrame.Angles(2.984, -0.017, 1.568)
  439. tcolor_5.Size = Vector3.new(0.09, 0.55, 0.47)
  440. tcolor_5.BottomSurface = Enum.SurfaceType.Smooth
  441. tcolor_5.Orientation = Vector3.new(0, 1, 90)
  442. tcolor_5.Material = Enum.Material.Metal
  443. tcolor_5.Color = Color3.new(0.580392, 0.384314, 0.352941)
  444. tcolor_5.Name = "TColor"
  445. tcolor_5.TopSurface = Enum.SurfaceType.Smooth
  446. tcolor_5.Parent = tfmeemodel
  447. tcolor_5.CFrame = CFrame.new(-40.452, 3.087, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  448. tcolor_6.Size = Vector3.new(0.06, 0.55, 0.55)
  449. tcolor_6.BottomSurface = Enum.SurfaceType.Smooth
  450. tcolor_6.Orientation = Vector3.new(0, 1, 90)
  451. tcolor_6.Material = Enum.Material.Metal
  452. tcolor_6.Color = Color3.new(0.580392, 0.384314, 0.352941)
  453. tcolor_6.Name = "TColor"
  454. tcolor_6.TopSurface = Enum.SurfaceType.Smooth
  455. tcolor_6.Parent = tfmeemodel
  456. tcolor_6.CFrame = CFrame.new(-40.452, 2.892, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  457. part_21.Size = Vector3.new(0.26, 0.67, 0.15)
  458. part_21.Orientation = Vector3.new(0, 1, 0)
  459. part_21.Material = Enum.Material.Metal
  460. part_21.Color = Color3.new(0.247059, 0.247059, 0.247059)
  461. part_21.BottomSurface = Enum.SurfaceType.Smooth
  462. part_21.TopSurface = Enum.SurfaceType.Smooth
  463. part_21.Parent = tfmeemodel
  464. part_21.CFrame = CFrame.new(-40.692, 2.418, 45.733) * CFrame.Angles(0, 0.017, 0)
  465. mesh_6.MeshType = Enum.MeshType.Cylinder
  466. mesh_6.Parent = part_21
  467. part_22.Size = Vector3.new(0.07, 0.55, 0.37)
  468. part_22.Orientation = Vector3.new(0, 1, 90)
  469. part_22.Material = Enum.Material.Metal
  470. part_22.Color = Color3.new(0.427451, 0.427451, 0.427451)
  471. part_22.BottomSurface = Enum.SurfaceType.Smooth
  472. part_22.TopSurface = Enum.SurfaceType.Smooth
  473. part_22.Parent = tfmeemodel
  474. part_22.CFrame = CFrame.new(-40.452, 3.167, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  475. part_23.Size = Vector3.new(0.11, 0.55, 0.47)
  476. part_23.Orientation = Vector3.new(0, -179, -90)
  477. part_23.Material = Enum.Material.Metal
  478. part_23.Color = Color3.new(0.388235, 0.364706, 0.345098)
  479. part_23.BottomSurface = Enum.SurfaceType.Smooth
  480. part_23.TopSurface = Enum.SurfaceType.Smooth
  481. part_23.Parent = tfmeemodel
  482. part_23.CFrame = CFrame.new(-40.452, 3.257, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  483. part_24.Size = Vector3.new(0.07, 0.55, 0.57)
  484. part_24.Orientation = Vector3.new(0, 1, 90)
  485. part_24.Material = Enum.Material.Metal
  486. part_24.Color = Color3.new(0.423529, 0.419608, 0.411765)
  487. part_24.BottomSurface = Enum.SurfaceType.Smooth
  488. part_24.TopSurface = Enum.SurfaceType.Smooth
  489. part_24.Parent = tfmeemodel
  490. part_24.CFrame = CFrame.new(-40.452, 3.347, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  491. part_25.Size = Vector3.new(0.08, 0.55, 0.57)
  492. part_25.Orientation = Vector3.new(0, 1, 90)
  493. part_25.Material = Enum.Material.Metal
  494. part_25.Color = Color3.new(0.423529, 0.419608, 0.411765)
  495. part_25.BottomSurface = Enum.SurfaceType.Smooth
  496. part_25.TopSurface = Enum.SurfaceType.Smooth
  497. part_25.Parent = tfmeemodel
  498. part_25.CFrame = CFrame.new(-40.452, 3.352, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  499. part_26.Size = Vector3.new(0.08, 0.55, 0.57)
  500. part_26.Orientation = Vector3.new(0, -179, -90)
  501. part_26.Material = Enum.Material.Metal
  502. part_26.Color = Color3.new(0.423529, 0.419608, 0.411765)
  503. part_26.BottomSurface = Enum.SurfaceType.Smooth
  504. part_26.TopSurface = Enum.SurfaceType.Smooth
  505. part_26.Parent = tfmeemodel
  506. part_26.CFrame = CFrame.new(-40.452, 3.432, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  507. part_27.Size = Vector3.new(0.08, 0.55, 0.57)
  508. part_27.Orientation = Vector3.new(0, -179, -90)
  509. part_27.Material = Enum.Material.Metal
  510. part_27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  511. part_27.BottomSurface = Enum.SurfaceType.Smooth
  512. part_27.TopSurface = Enum.SurfaceType.Smooth
  513. part_27.Parent = tfmeemodel
  514. part_27.CFrame = CFrame.new(-40.452, 3.392, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  515. mesh_7.Scale = Vector3.new(0.2, 1.1, 1.01)
  516. mesh_7.MeshType = Enum.MeshType.Brick
  517. mesh_7.Parent = part_27
  518. part_28.Size = Vector3.new(0.1, 0.55, 0.43)
  519. part_28.Orientation = Vector3.new(0, 1, 90)
  520. part_28.Material = Enum.Material.Metal
  521. part_28.Color = Color3.new(0.470588, 0.443137, 0.427451)
  522. part_28.BottomSurface = Enum.SurfaceType.Smooth
  523. part_28.TopSurface = Enum.SurfaceType.Smooth
  524. part_28.Parent = tfmeemodel
  525. part_28.CFrame = CFrame.new(-40.452, 3.522, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  526. part_29.Size = Vector3.new(0.1, 0.57, 0.05)
  527. part_29.Orientation = Vector3.new(0, 1, 90)
  528. part_29.Material = Enum.Material.Metal
  529. part_29.Color = Color3.new(0.470588, 0.443137, 0.427451)
  530. part_29.BottomSurface = Enum.SurfaceType.Smooth
  531. part_29.TopSurface = Enum.SurfaceType.Smooth
  532. part_29.Parent = tfmeemodel
  533. part_29.CFrame = CFrame.new(-40.452, 3.522, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  534. part_30.Size = Vector3.new(0.19, 0.55, 0.37)
  535. part_30.Orientation = Vector3.new(0, -179, -90)
  536. part_30.Material = Enum.Material.Metal
  537. part_30.Color = Color3.new(0.454902, 0.454902, 0.443137)
  538. part_30.BottomSurface = Enum.SurfaceType.Smooth
  539. part_30.TopSurface = Enum.SurfaceType.Smooth
  540. part_30.Parent = tfmeemodel
  541. part_30.CFrame = CFrame.new(-40.452, 3.667, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  542. part_31.Size = Vector3.new(0.05, 0.55, 0.37)
  543. part_31.Orientation = Vector3.new(0, -179, -90)
  544. part_31.Material = Enum.Material.Metal
  545. part_31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  546. part_31.BottomSurface = Enum.SurfaceType.Smooth
  547. part_31.TopSurface = Enum.SurfaceType.Smooth
  548. part_31.Parent = tfmeemodel
  549. part_31.CFrame = CFrame.new(-40.452, 3.617, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  550. mesh_8.Scale = Vector3.new(0.2, 1.1, 1.02)
  551. mesh_8.MeshType = Enum.MeshType.Brick
  552. mesh_8.Parent = part_31
  553. part_32.Size = Vector3.new(0.05, 0.55, 0.37)
  554. part_32.Orientation = Vector3.new(0, -179, -90)
  555. part_32.Material = Enum.Material.Metal
  556. part_32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  557. part_32.BottomSurface = Enum.SurfaceType.Smooth
  558. part_32.TopSurface = Enum.SurfaceType.Smooth
  559. part_32.Parent = tfmeemodel
  560. part_32.CFrame = CFrame.new(-40.452, 3.717, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  561. mesh_9.Scale = Vector3.new(0.2, 1.1, 1.02)
  562. mesh_9.MeshType = Enum.MeshType.Brick
  563. mesh_9.Parent = part_32
  564. part_33.Size = Vector3.new(0.13, 0.55, 0.29)
  565. part_33.Orientation = Vector3.new(0, 1, 90)
  566. part_33.Material = Enum.Material.Metal
  567. part_33.Color = Color3.new(0.286275, 0.298039, 0.294118)
  568. part_33.BottomSurface = Enum.SurfaceType.Smooth
  569. part_33.TopSurface = Enum.SurfaceType.Smooth
  570. part_33.Parent = tfmeemodel
  571. part_33.CFrame = CFrame.new(-40.452, 3.827, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  572. part_34.Size = Vector3.new(0.1, 0.55, 0.51)
  573. part_34.Orientation = Vector3.new(-2, -179, -90)
  574. part_34.Material = Enum.Material.Metal
  575. part_34.Color = Color3.new(0.490196, 0.490196, 0.490196)
  576. part_34.BottomSurface = Enum.SurfaceType.Smooth
  577. part_34.TopSurface = Enum.SurfaceType.Smooth
  578. part_34.Parent = tfmeemodel
  579. part_34.CFrame = CFrame.new(-40.452, 1.882, 45.709) * CFrame.Angles(-3.107, -0.017, 1.571)
  580. part_35.Size = Vector3.new(0.14, 0.57, 0.05)
  581. part_35.Orientation = Vector3.new(-2, -179, -90)
  582. part_35.Material = Enum.Material.Metal
  583. part_35.Color = Color3.new(0.490196, 0.490196, 0.490196)
  584. part_35.BottomSurface = Enum.SurfaceType.Smooth
  585. part_35.TopSurface = Enum.SurfaceType.Smooth
  586. part_35.Parent = tfmeemodel
  587. part_35.CFrame = CFrame.new(-40.452, 1.862, 45.708) * CFrame.Angles(-3.107, -0.017, 1.571)
  588. part_36.Size = Vector3.new(0.13, 0.55, 0.45)
  589. part_36.Orientation = Vector3.new(2, 1, 90)
  590. part_36.Material = Enum.Material.Metal
  591. part_36.Color = Color3.new(0.490196, 0.490196, 0.490196)
  592. part_36.BottomSurface = Enum.SurfaceType.Smooth
  593. part_36.TopSurface = Enum.SurfaceType.Smooth
  594. part_36.Parent = tfmeemodel
  595. part_36.CFrame = CFrame.new(-40.452, 1.767, 45.705) * CFrame.Angles(0.035, 0.017, 1.57)
  596. part_37.Size = Vector3.new(0.05, 0.55, 0.45)
  597. part_37.Orientation = Vector3.new(2, 1, 90)
  598. part_37.Material = Enum.Material.Metal
  599. part_37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  600. part_37.BottomSurface = Enum.SurfaceType.Smooth
  601. part_37.TopSurface = Enum.SurfaceType.Smooth
  602. part_37.Parent = tfmeemodel
  603. part_37.CFrame = CFrame.new(-40.452, 1.747, 45.704) * CFrame.Angles(0.035, 0.017, 1.57)
  604. mesh_10.Scale = Vector3.new(0.1, 1.1, 1.01)
  605. mesh_10.MeshType = Enum.MeshType.Brick
  606. mesh_10.Parent = part_37
  607. part_38.Size = Vector3.new(0.1, 0.55, 0.45)
  608. part_38.Orientation = Vector3.new(-2, -179, -90)
  609. part_38.Material = Enum.Material.Metal
  610. part_38.Color = Color3.new(0.372549, 0.372549, 0.372549)
  611. part_38.BottomSurface = Enum.SurfaceType.Smooth
  612. part_38.TopSurface = Enum.SurfaceType.Smooth
  613. part_38.Parent = tfmeemodel
  614. part_38.CFrame = CFrame.new(-40.452, 1.652, 45.701) * CFrame.Angles(-3.107, -0.017, 1.571)
  615. part_39.Size = Vector3.new(0.1, 0.55, 0.55)
  616. part_39.Orientation = Vector3.new(2, 1, 90)
  617. part_39.Material = Enum.Material.Metal
  618. part_39.Color = Color3.new(0.407843, 0.384314, 0.368627)
  619. part_39.BottomSurface = Enum.SurfaceType.Smooth
  620. part_39.TopSurface = Enum.SurfaceType.Smooth
  621. part_39.Parent = tfmeemodel
  622. part_39.CFrame = CFrame.new(-40.452, 1.552, 45.697) * CFrame.Angles(0.035, 0.017, 1.57)
  623. part_40.Size = Vector3.new(0.88, 0.55, 0.45)
  624. part_40.Orientation = Vector3.new(-2, -179, -90)
  625. part_40.Material = Enum.Material.Metal
  626. part_40.Color = Color3.new(0.470588, 0.470588, 0.470588)
  627. part_40.BottomSurface = Enum.SurfaceType.Smooth
  628. part_40.TopSurface = Enum.SurfaceType.Smooth
  629. part_40.Parent = tfmeemodel
  630. part_40.CFrame = CFrame.new(-40.453, 1.063, 45.68) * CFrame.Angles(-3.107, -0.017, 1.571)
  631. part_41.Size = Vector3.new(0.1, 0.61, 0.56)
  632. part_41.Orientation = Vector3.new(-14, -179, -90)
  633. part_41.Material = Enum.Material.Metal
  634. part_41.Color = Color3.new(0.254902, 0.254902, 0.254902)
  635. part_41.BottomSurface = Enum.SurfaceType.Smooth
  636. part_41.TopSurface = Enum.SurfaceType.Smooth
  637. part_41.Parent = tfmeemodel
  638. part_41.CFrame = CFrame.new(-40.452, 0.8, 45.693) * CFrame.Angles(-2.897, -0.017, 1.575)
  639. part_42.Size = Vector3.new(0.1, 0.61, 0.56)
  640. part_42.Orientation = Vector3.new(4, -179, -90)
  641. part_42.Material = Enum.Material.Metal
  642. part_42.Color = Color3.new(0.254902, 0.254902, 0.254902)
  643. part_42.BottomSurface = Enum.SurfaceType.Smooth
  644. part_42.TopSurface = Enum.SurfaceType.Smooth
  645. part_42.Parent = tfmeemodel
  646. part_42.CFrame = CFrame.new(-40.453, 0.691, 45.68) * CFrame.Angles(3.072, -0.017, 1.57)
  647. part_43.Size = Vector3.new(0.18, 0.79, 0.55)
  648. part_43.Orientation = Vector3.new(2, 1, 90)
  649. part_43.Material = Enum.Material.Metal
  650. part_43.Color = Color3.new(0.470588, 0.470588, 0.470588)
  651. part_43.BottomSurface = Enum.SurfaceType.Smooth
  652. part_43.TopSurface = Enum.SurfaceType.Smooth
  653. part_43.Parent = tfmeemodel
  654. part_43.CFrame = CFrame.new(-40.453, 0.533, 45.662) * CFrame.Angles(0.035, 0.017, 1.57)
  655. part_44.Size = Vector3.new(0.1, 0.55, 0.05)
  656. part_44.Orientation = Vector3.new(-2, -179, -90)
  657. part_44.Material = Enum.Material.Metal
  658. part_44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  659. part_44.BottomSurface = Enum.SurfaceType.Smooth
  660. part_44.TopSurface = Enum.SurfaceType.Smooth
  661. part_44.Parent = tfmeemodel
  662. part_44.CFrame = CFrame.new(-40.454, 1.656, 45.581) * CFrame.Angles(-3.107, -0.017, 1.571)
  663. mesh_11.Scale = Vector3.new(1.01, 1.1, 0.1)
  664. mesh_11.MeshType = Enum.MeshType.Brick
  665. mesh_11.Parent = part_44
  666. part_45.Size = Vector3.new(0.16, 0.65, 0.49)
  667. part_45.Orientation = Vector3.new(-2, -179, -90)
  668. part_45.Material = Enum.Material.Metal
  669. part_45.Color = Color3.new(0.470588, 0.470588, 0.470588)
  670. part_45.BottomSurface = Enum.SurfaceType.Smooth
  671. part_45.TopSurface = Enum.SurfaceType.Smooth
  672. part_45.Parent = tfmeemodel
  673. part_45.CFrame = CFrame.new(-40.453, 0.363, 45.656) * CFrame.Angles(-3.107, -0.017, 1.571)
  674. part_46.Size = Vector3.new(0.11, 0.59, 0.06)
  675. part_46.Orientation = Vector3.new(0, 1, 90)
  676. part_46.Material = Enum.Material.Metal
  677. part_46.Color = Color3.new(0.388235, 0.364706, 0.345098)
  678. part_46.BottomSurface = Enum.SurfaceType.Smooth
  679. part_46.TopSurface = Enum.SurfaceType.Smooth
  680. part_46.Parent = tfmeemodel
  681. part_46.CFrame = CFrame.new(-40.455, 3.257, 45.555) * CFrame.Angles(0, 0.017, 1.571)
  682. part_47.Size = Vector3.new(0.12, 0.57, 0.12)
  683. part_47.Orientation = Vector3.new(-2, -179, -90)
  684. part_47.Material = Enum.Material.Metal
  685. part_47.Color = Color3.new(0.490196, 0.490196, 0.490196)
  686. part_47.BottomSurface = Enum.SurfaceType.Smooth
  687. part_47.TopSurface = Enum.SurfaceType.Smooth
  688. part_47.Parent = tfmeemodel
  689. part_47.CFrame = CFrame.new(-40.465, 1.878, 45.534) * CFrame.Angles(-3.107, -0.017, 1.571)
  690. Handol.Size = Vector3.new(0.2, 0.25, 0.65)
  691. Handol.BottomSurface = Enum.SurfaceType.Smooth
  692. Handol.Orientation = Vector3.new(13, -179, -90)
  693. Handol.Material = Enum.Material.Metal
  694. Handol.Color = Color3.new(0.384314, 0.384314, 0.372549)
  695. Handol.Name = "Handol"
  696. Handol.TopSurface = Enum.SurfaceType.Smooth
  697. Handol.Parent = tfmeemodel
  698. Handol.CFrame = CFrame.new(-40.44, 2.163, 46.418) * CFrame.Angles(2.915, -0.017, 1.567)
  699. HEY.Part1 = Mainus
  700. HEY.Part0 = Handol
  701. HEY.C1 = CFrame.new(0.116, 0, 0.688) * CFrame.Angles(3.142, -0.262, 3.142)
  702. HEY.Name = "HEY"
  703. HEY.Parent = Handol
  704. Grabber.Size = Vector3.new(0.2, 0.58, 1.27)
  705. Grabber.BottomSurface = Enum.SurfaceType.Smooth
  706. Grabber.Orientation = Vector3.new(45, 1, 90)
  707. Grabber.Material = Enum.Material.Metal
  708. Grabber.Color = Color3.new(0.407843, 0.403922, 0.380392)
  709. Grabber.Name = "Grabber"
  710. Grabber.TopSurface = Enum.SurfaceType.Smooth
  711. Grabber.Parent = tfmeemodel
  712. Grabber.CFrame = CFrame.new(-40.454, 2.81, 45.326) * CFrame.Angles(0.785, 0.012, 1.558)
  713. Mainus.Size = Vector3.new(0.28, 0.55, 0.57)
  714. Mainus.BottomSurface = Enum.SurfaceType.Smooth
  715. Mainus.Orientation = Vector3.new(2, 1, 90)
  716. Mainus.Material = Enum.Material.Metal
  717. Mainus.Color = Color3.new(0.384314, 0.384314, 0.372549)
  718. Mainus.Name = "Mainus"
  719. Mainus.TopSurface = Enum.SurfaceType.Smooth
  720. Mainus.Parent = tfmeemodel
  721. Mainus.CFrame = CFrame.new(-40.452, 2.072, 45.726) * CFrame.Angles(0.035, 0.017, 1.57)
  722. Rotate.Part1 = Grabber
  723. Rotate.C0 = CFrame.new(0.351, 0, -0.025)
  724. Rotate.Part0 = Mainus
  725. Rotate.C1 = CFrame.new(0, 0.005, 0.546) * CFrame.Angles(0, 0.75, 0)
  726. Rotate.Name = "Rotate"
  727. Rotate.Parent = Mainus
  728. weld.Part0 = Mainus
  729. weld.C1 = CFrame.new(0.071, 0, -0.34) * CFrame.Angles(0, -0.262, 0)
  730. weld.Part1 = part_5
  731. weld.Parent = Mainus
  732. weld_2.Part0 = Mainus
  733. weld_2.C1 = CFrame.new(1.185, 0, 0.18) * CFrame.Angles(-3.142, 0.035, 3.142)
  734. weld_2.Part1 = part_7
  735. weld_2.Parent = Mainus
  736. weld_3.Part0 = Mainus
  737. weld_3.C1 = CFrame.new(0.119, 0, -1.075) * CFrame.Angles(0, -0.314, 0)
  738. weld_3.Part1 = part_2
  739. weld_3.Parent = Mainus
  740. weld_4.Part0 = Mainus
  741. weld_4.C1 = CFrame.new(0, 0, 0.315) * CFrame.Angles(-3.142, 0, 3.142)
  742. weld_4.Part1 = part_6
  743. weld_4.Parent = Mainus
  744. weld_5.Part0 = Mainus
  745. weld_5.C1 = CFrame.new(-0.259, 0, 1.095) * CFrame.Angles(-3.142, 0.314, 3.142)
  746. weld_5.Part1 = part_3
  747. weld_5.Parent = Mainus
  748. weld_6.Part0 = Mainus
  749. weld_6.C1 = CFrame.new(-0.944, 0, 0.427) * CFrame.Angles(-3.142, 1.257, 3.142)
  750. weld_6.Part1 = part_4
  751. weld_6.Parent = Mainus
  752. weld_7.Part0 = Mainus
  753. weld_7.C1 = CFrame.new(1.545, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  754. weld_7.Part1 = part_31
  755. weld_7.Parent = Mainus
  756. weld_8.Part0 = Mainus
  757. weld_8.C1 = CFrame.new(-1.28, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  758. weld_8.Part1 = part_25
  759. weld_8.Parent = Mainus
  760. weld_9.Part0 = Mainus
  761. weld_9.C1 = CFrame.new(1.36, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  762. weld_9.Part1 = part_26
  763. weld_9.Parent = Mainus
  764. weld_10.Part0 = Mainus
  765. weld_10.C1 = CFrame.new(0.24, -0.347, -0.003) * CFrame.Angles(0.035, 0, 1.571)
  766. weld_10.Part1 = part_21
  767. weld_10.Parent = Mainus
  768. weld_11.Part0 = Mainus
  769. weld_11.C1 = CFrame.new(-1.275, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  770. weld_11.Part1 = part_24
  771. weld_11.Parent = Mainus
  772. weld_12.Part0 = Mainus
  773. weld_12.C1 = CFrame.new(-1.095, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  774. weld_12.Part1 = part_22
  775. weld_12.Parent = Mainus
  776. weld_13.Part0 = Mainus
  777. weld_13.C1 = CFrame.new(1.185, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  778. weld_13.Part1 = part_23
  779. weld_13.Parent = Mainus
  780. weld_14.Part0 = Mainus
  781. weld_14.C1 = CFrame.new(-0.003, -0.347, -0.013) * CFrame.Angles(0.035, 0, 1.571)
  782. weld_14.Part1 = part_16
  783. weld_14.Parent = Mainus
  784. weld_15.Part0 = Mainus
  785. weld_15.C1 = CFrame.new(-1.098, 0, -0.2) * CFrame.Angles(3.142, 0.192, -3.142)
  786. weld_15.Part1 = part_20
  787. weld_15.Parent = Mainus
  788. weld_16.Part0 = Mainus
  789. weld_16.C1 = CFrame.new(-1.45, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  790. weld_16.Part1 = part_29
  791. weld_16.Parent = Mainus
  792. weld_17.Part0 = Mainus
  793. weld_17.C1 = CFrame.new(1.595, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  794. weld_17.Part1 = part_30
  795. weld_17.Parent = Mainus
  796. weld_18.Part0 = Mainus
  797. weld_18.C1 = CFrame.new(-1.45, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  798. weld_18.Part1 = part_28
  799. weld_18.Parent = Mainus
  800. weld_19.Part0 = Mainus
  801. weld_19.C1 = CFrame.new(-0.005, -0.347, -0.003) * CFrame.Angles(0.035, 0, 1.571)
  802. weld_19.Part1 = part_11
  803. weld_19.Parent = Mainus
  804. weld_20.Part0 = Mainus
  805. weld_20.C1 = CFrame.new(-0.2, -0.01, -0.185) * CFrame.Angles(-3.142, 0, -3.142)
  806. weld_20.Part1 = part_47
  807. weld_20.Parent = Mainus
  808. weld_21.Part0 = Mainus
  809. weld_21.C1 = CFrame.new(-0.2, -0.01, 0.165) * CFrame.Angles(-3.142, 0, -3.142)
  810. weld_21.Part1 = part_8
  811. weld_21.Parent = Mainus
  812. weld_22.Part0 = Mainus
  813. weld_22.C1 = CFrame.new(-1.242, 0, 0.276) * CFrame.Angles(-3.142, -0.209, -3.142)
  814. weld_22.Part1 = part_41
  815. weld_22.Parent = Mainus
  816. weld_23.Part0 = Mainus
  817. weld_23.C1 = CFrame.new(0.325, 0, 0.01) * CFrame.Angles(0, 0, 0)
  818. weld_23.Part1 = part_37
  819. weld_23.Parent = Mainus
  820. weld_24.Part0 = Mainus
  821. weld_24.C1 = CFrame.new(-0.984, 0, 0.052) * CFrame.Angles(-3.142, -0.035, -3.142)
  822. weld_24.Part1 = part_19
  823. weld_24.Parent = Mainus
  824. weld_25.Part0 = Mainus
  825. weld_25.C1 = CFrame.new(-0.753, 0, -0.104) * CFrame.Angles(3.142, 0.157, 3.142)
  826. weld_25.Part1 = part_17
  827. weld_25.Parent = Mainus
  828. weld_26.Part0 = Mainus
  829. weld_26.C1 = CFrame.new(-0.85, 0, -0.18) * CFrame.Angles(-3.142, 0.227, 3.142)
  830. weld_26.Part1 = part_18
  831. weld_26.Parent = Mainus
  832. weld_27.Part0 = Mainus
  833. weld_27.C1 = CFrame.new(1.32, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  834. weld_27.Part1 = part_27
  835. weld_27.Parent = Mainus
  836. weld_28.Part0 = Mainus
  837. weld_28.C1 = CFrame.new(-0.21, 0, -0.185) * CFrame.Angles(-3.142, 0, -3.142)
  838. weld_28.Part1 = part
  839. weld_28.Parent = Mainus
  840. weld_29.Part0 = Mainus
  841. weld_29.C1 = CFrame.new(-1.01, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  842. weld_29.Part1 = part_40
  843. weld_29.Parent = Mainus
  844. weld_30.Part0 = Mainus
  845. weld_30.C1 = CFrame.new(-0.42, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  846. weld_30.Part1 = part_38
  847. weld_30.Parent = Mainus
  848. weld_31.Part0 = Mainus
  849. weld_31.C1 = CFrame.new(-0.003, -0.347, -0.013) * CFrame.Angles(0.035, 0, 1.571)
  850. weld_31.Part1 = part_14
  851. weld_31.Parent = Mainus
  852. weld_32.Part0 = Mainus
  853. weld_32.C1 = CFrame.new(-0.003, -0.347, -0.013) * CFrame.Angles(0.035, 0, 1.571)
  854. weld_32.Part1 = part_15
  855. weld_32.Parent = Mainus
  856. weld_33.Part0 = Mainus
  857. weld_33.C1 = CFrame.new(-1.71, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  858. weld_33.Part1 = part_45
  859. weld_33.Parent = Mainus
  860. weld_34.Part0 = Mainus
  861. weld_34.C1 = CFrame.new(-1.185, 0, 0.17) * CFrame.Angles(0, -0.035, 0)
  862. weld_34.Part1 = part_46
  863. weld_34.Parent = Mainus
  864. weld_35.Part0 = Mainus
  865. weld_35.C1 = CFrame.new(-0.42, 0, -0.13) * CFrame.Angles(-3.142, 0, -3.142)
  866. weld_35.Part1 = part_44
  867. weld_35.Parent = Mainus
  868. weld_36.Part0 = Mainus
  869. weld_36.C1 = CFrame.new(-0.42, 0, 0.12) * CFrame.Angles(-3.142, 0, -3.142)
  870. weld_36.Part1 = part_10
  871. weld_36.Parent = Mainus
  872. weld_37.Part0 = Mainus
  873. weld_37.C1 = CFrame.new(-1.755, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  874. weld_37.Part1 = part_33
  875. weld_37.Parent = Mainus
  876. weld_38.Part0 = Mainus
  877. weld_38.C1 = CFrame.new(0.305, 0, 0.01) * CFrame.Angles(0, 0, 0)
  878. weld_38.Part1 = part_36
  879. weld_38.Parent = Mainus
  880. weld_39.Part0 = Mainus
  881. weld_39.C1 = CFrame.new(1.645, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  882. weld_39.Part1 = part_32
  883. weld_39.Parent = Mainus
  884. weld_40.Part0 = Mainus
  885. weld_40.C1 = CFrame.new(0.175, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  886. weld_40.Part1 = part_13
  887. weld_40.Parent = Mainus
  888. weld_41.Part0 = Mainus
  889. weld_41.C1 = CFrame.new(-0.21, 0, 0.165) * CFrame.Angles(-3.142, 0, -3.142)
  890. weld_41.Part1 = part_9
  891. weld_41.Parent = Mainus
  892. weld_42.Part0 = Mainus
  893. weld_42.C1 = CFrame.new(-0.21, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  894. weld_42.Part1 = part_35
  895. weld_42.Parent = Mainus
  896. weld_43.Part0 = Mainus
  897. weld_43.C1 = CFrame.new(1.965, 0, 0.01) * CFrame.Angles(0, 0, 0)
  898. weld_43.Part1 = part_12
  899. weld_43.Parent = Mainus
  900. weld_44.Part0 = Mainus
  901. weld_44.C1 = CFrame.new(-1.374, 0, -0.142) * CFrame.Angles(3.142, 0.105, 3.142)
  902. weld_44.Part1 = part_42
  903. weld_44.Parent = Mainus
  904. weld_45.Part0 = Mainus
  905. weld_45.C1 = CFrame.new(1.54, 0, 0.01) * CFrame.Angles(0, 0, 0)
  906. weld_45.Part1 = part_43
  907. weld_45.Parent = Mainus
  908. weld_46.Part0 = Mainus
  909. weld_46.C1 = CFrame.new(-0.19, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  910. weld_46.Part1 = part_34
  911. weld_46.Parent = Mainus
  912. weld_47.Part0 = Mainus
  913. weld_47.C1 = CFrame.new(0.52, 0, 0.01) * CFrame.Angles(0, 0, 0)
  914. weld_47.Part1 = part_39
  915. weld_47.Parent = Mainus
  916. weld_48.Part0 = Mainus
  917. weld_48.C1 = CFrame.new(-0.82, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  918. weld_48.Part1 = tcolor_6
  919. weld_48.Parent = Mainus
  920. weld_49.Part0 = Mainus
  921. weld_49.C1 = CFrame.new(0.37, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  922. weld_49.Part1 = tcolor_2
  923. weld_49.Parent = Mainus
  924. weld_50.Part0 = Mainus
  925. weld_50.C1 = CFrame.new(0.91, 0.03, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  926. weld_50.Part1 = tcolor_4
  927. weld_50.Parent = Mainus
  928. weld_51.Part0 = Mainus
  929. weld_51.C1 = CFrame.new(-0.233, -0.002, -0.005) * CFrame.Angles(0, -0.035, 0)
  930. weld_51.Part1 = tcolor_3
  931. weld_51.Parent = Mainus
  932. weld_52.Part0 = Mainus
  933. weld_52.C1 = CFrame.new(-0.564, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  934. weld_52.Part1 = tcolor
  935. weld_52.Parent = Mainus
  936. weld_53.Part0 = Mainus
  937. weld_53.C1 = CFrame.new(-1.015, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  938. weld_53.Part1 = tcolor_5
  939. weld_53.Parent = Mainus
  940. local HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY = Instance.new("ScreenGui")
  941. local F1 = Instance.new("Frame")
  942. local U = Instance.new("TextLabel")
  943. local P = Instance.new("TextLabel")
  944. HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY.Name = "HACKER MAN DONT TOUCH THIS PLEASE >:C"
  945. HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY.Parent = PlayerGui
  946. F1.Name = "F1"
  947. F1.Parent = HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY
  948. F1.BackgroundColor3 = Color3.new(1, 1, 1)
  949. F1.BackgroundTransparency = 1
  950. F1.Position = UDim2.new(0.449999988, 0, 0.699999988, 0)
  951. F1.Size = UDim2.new(0.0902777761, 0, 0.20480226, 0)
  952. F1.Active = true
  953. F1.Draggable = true
  954. U.Name = "U"
  955. U.Parent = F1
  956. U.BackgroundColor3 = Color3.new(0.415686, 0.415686, 0.415686)
  957. U.BorderSizePixel = 0
  958. U.Size = UDim2.new(1.70940173, 0, 0.344827592, 0)
  959. U.Font = Enum.Font.ArialBold
  960. U.Text = "Ult"
  961. U.TextColor3 = Color3.new(1, 1, 1)
  962. U.TextScaled = true
  963. U.TextSize = 14
  964. U.TextWrapped = true
  965. P.Name = "P"
  966. P.Parent = F1
  967. P.BackgroundColor3 = Color3.new(0.415686, 0.415686, 0.415686)
  968. P.BorderSizePixel = 0
  969. P.Position = UDim2.new(0, 0, 0.344999999, 0)
  970. P.Size = UDim2.new(1.70940173, 0, 0.344827592, 0)
  971. P.Font = Enum.Font.ArialBold
  972. P.Text = "0%"
  973. P.TextColor3 = Color3.new(1, 1, 1)
  974. P.TextScaled = true
  975. P.TextSize = 14
  976. P.TextWrapped = true
  977. local MeeMH = Instance.new("Motor6D")
  978. MeeMH.Part0 = LeftArm
  979. MeeMH.Part1 = Handol
  980. MeeMH.C0 = CFrame.new(-0.0827690139, -0.800000012, -0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  981. MeeMH.C1 = CFrame.new(-0.0333404765, -0.00392968766, -0.0181131065, 0.00392500125, -0.974370241, 0.224916041, -0.99984771, 1.02927265E-6, 0.0174527578, -0.0170056839, -0.224950284, -0.974221826)
  982. MeeMH.Parent = LeftArm
  983. LS:Destroy()
  984. RS:Destroy()
  985. local LS2 = Instance.new("Weld")
  986. LS2.Name = "Left Shoulder"
  987. LS2.Parent = Torso
  988. LS2.Part0 = Torso
  989. LS2.Part1 = LeftArm
  990. LS2.C0 = CFrame.new(-1, 0.5, 0, -4.37113883E-8, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883E-8)
  991. LS2.C1 = CFrame.new(0.63555485, 1.36559248, 0.415041864, 0.796260357, -0.224626154, -0.561705172, 0.552505076, 0.648194909, 0.524005234, 0.246389106, -0.727589369, 0.64023912)
  992. local RS2 = Instance.new("Weld")
  993. RS2.Name = "Right Shoulder"
  994. RS2.Parent = Torso
  995. RS2.Part0 = Torso
  996. RS2.Part1 = RightArm
  997. RS2.C0 = CFrame.new(1, 0.5, 0, -4.37113883E-8, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883E-8)
  998. RS2.C1 = CFrame.new(-0.49999994, 0.5, 5.96046448E-8, 0.767994463, 0.214581698, 0.603439569, -0.541151762, -0.286521852, 0.790607512, 0.34254849, -0.933734417, -0.103925928)
  999. MeeMH.C0 = CFrame.new(-0.0827690139, -0.800000012, -0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1000. MeeMH.C1 = CFrame.new(-0.0716753751, -0.0971666425, -0.0214698352, -0.793579161, -0.604250908, -0.0715054274, -0.505111396, 0.588692665, 0.631112933, -0.33925572, 0.53695637, -0.772388399)
  1001. function CalculateRGBtonew(n)
  1002. local val = n / 255
  1003. return val
  1004. end
  1005. local startpos = Instance.new("Attachment")
  1006. startpos.Rotation = Vector3.new(90, 0, 180)
  1007. startpos.CFrame = CFrame.new(-2.114, 0, 0) * CFrame.Angles(1.571, 0, 3.142)
  1008. startpos.Orientation = Vector3.new(90, -180, 0)
  1009. startpos.Position = Vector3.new(-2.114, 0, 0)
  1010. startpos.Axis = Vector3.new(-1, 0, 0)
  1011. startpos.SecondaryAxis = Vector3.new(0, 0, -1)
  1012. startpos.Name = "StartPos"
  1013. startpos.Parent = Mainus
  1014. local Beam = Instance.new("Beam")
  1015. Beam.Name = "Beam"
  1016. Beam.Color = ColorSequence.new(Color3.new(CalculateRGBtonew(255), 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
  1017. Beam.Enabled = false
  1018. Beam.LightEmission = 0.5
  1019. Beam.Texture = "rbxassetid://243728104"
  1020. Beam.TextureLength = 55
  1021. Beam.TextureMode = Enum.TextureMode.Wrap
  1022. Beam.TextureSpeed = 1
  1023. Beam.Parent = Mainus
  1024. Beam.ZOffset = 0
  1025. Beam.Attachment0 = startpos
  1026. Beam.CurveSize0 = 4
  1027. Beam.CurveSize1 = 4
  1028. Beam.FaceCamera = true
  1029. Beam.Segments = 60
  1030. Beam.Width0 = 2
  1031. Beam.Width1 = 1
  1032. local Beam1 = Instance.new("Beam")
  1033. Beam1.Name = "Beam1"
  1034. Beam1.Color = ColorSequence.new(Color3.new(1, 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
  1035. Beam1.Enabled = false
  1036. Beam1.LightEmission = 1
  1037. Beam1.Texture = "rbxassetid://1066085921"
  1038. Beam1.TextureLength = 1
  1039. Beam1.TextureMode = Enum.TextureMode.Stretch
  1040. Beam1.TextureSpeed = 1
  1041. Beam1.Parent = Mainus
  1042. Beam1.ZOffset = 0
  1043. Beam1.Attachment0 = startpos
  1044. Beam1.CurveSize0 = 4
  1045. Beam1.CurveSize1 = 4
  1046. Beam1.FaceCamera = true
  1047. Beam1.Segments = 60
  1048. Beam1.Width0 = 2
  1049. Beam1.Width1 = 1
  1050. CurHumToHeal = "nil"
  1051. Beam1.CurveSize1 = 1
  1052. Beam.CurveSize1 = 1
  1053. Bend = 4
  1054. spawn(function()
  1055. while wait(0.5) do
  1056. spawn(function()
  1057. if Player.Neutral == true or Player.Team == nil then
  1058. for i, v in pairs(tfmeemodel:GetChildren()) do
  1059. if v:IsA("BasePart") and v.Name == "TColor" then
  1060. v.Color = Color3.fromRGB(148, 98, 90)
  1061. end
  1062. end
  1063. Beam.Color = ColorSequence.new(Color3.new(CalculateRGBtonew(255), 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
  1064. Beam1.Color = ColorSequence.new(Color3.new(CalculateRGBtonew(255), 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
  1065. elseif Player.Neutral == false and Player.Team ~= nil then
  1066. for i, v in pairs(tfmeemodel:GetChildren()) do
  1067. if v:IsA("BasePart") and v.Name == "TColor" then
  1068. v.BrickColor = Player.TeamColor
  1069. end
  1070. end
  1071. Beam1.Color = ColorSequence.new(tcolor.Color)
  1072. Beam.Color = ColorSequence.new(tcolor.Color)
  1073. end
  1074. end)
  1075. end
  1076. end)
  1077. spawn(function()
  1078. for i, v in pairs(tfmeemodel:GetChildren()) do
  1079. if v:IsA("BasePart") then
  1080. v.CanCollide = false
  1081. end
  1082. end
  1083. end)
  1084. spawn(function()
  1085. while wait(0.1) do
  1086. spawn(function()
  1087. if Character:FindFirstChild("Pants") then
  1088. Character.Pants:Destroy()
  1089. else
  1090. end
  1091. if Character:FindFirstChild("Shirt") then
  1092. Character.Shirt:Destroy()
  1093. else
  1094. end
  1095. end)
  1096. end
  1097. end)
  1098. local MemShirt = Instance.new("Shirt")
  1099. MemShirt.Name = "S"
  1100. MemShirt.ShirtTemplate = "rbxassetid://768967539"
  1101. MemShirt.Parent = Character
  1102. local MemPants = Instance.new("Pants")
  1103. MemPants.Name = "P"
  1104. MemPants.PantsTemplate = "rbxassetid://166993703"
  1105. wait(0.1)
  1106. MemPants.Parent = Character
  1107. local mach = Instance.new("Attachment")
  1108. mach.Rotation = Vector3.new(0, 0, 0)
  1109. mach.CFrame = CFrame.new(1.822, 0, -0.072) * CFrame.Angles(0, 0, 0)
  1110. mach.Orientation = Vector3.new(0, 0, 0)
  1111. mach.Name = "Mach"
  1112. mach.SecondaryAxis = Vector3.new(0, 1, 0)
  1113. mach.Position = Vector3.new(1.822, 0, -0.072)
  1114. mach.Parent = Mainus
  1115. local tach = Instance.new("Attachment")
  1116. tach.Rotation = Vector3.new(0, 0, 90)
  1117. tach.CFrame = CFrame.new(1.104, -0.481, -0.415) * CFrame.Angles(0, 0, 1.571)
  1118. tach.Orientation = Vector3.new(0, 0, 90)
  1119. tach.Position = Vector3.new(1.104, -0.481, -0.415)
  1120. tach.Axis = Vector3.new(0, 1, 0)
  1121. tach.SecondaryAxis = Vector3.new(-1, 0, 0)
  1122. tach.Name = "TAch"
  1123. tach.Parent = Torso
  1124. local tach1 = Instance.new("Attachment")
  1125. tach1.Rotation = Vector3.new(0, 0, 90)
  1126. tach1.CFrame = CFrame.new(1.104, -0.481, -0.415) * CFrame.Angles(0, 0, 1.571)
  1127. tach1.Orientation = Vector3.new(0, 0, 90)
  1128. tach1.Position = Vector3.new(1.104, -0.481, -0.415)
  1129. tach1.Axis = Vector3.new(0, 1, 0)
  1130. tach1.SecondaryAxis = Vector3.new(-1, 0, 0)
  1131. tach1.Name = "TAch1"
  1132. tach1.Parent = Torso
  1133. local tach2 = Instance.new("Attachment")
  1134. tach2.Rotation = Vector3.new(0, 0, 90)
  1135. tach2.CFrame = CFrame.new(1.104, -0.487, 0.557) * CFrame.Angles(0, 0, 1.571)
  1136. tach2.Orientation = Vector3.new(0, 0, 90)
  1137. tach2.Position = Vector3.new(1.104, -0.487, 0.557)
  1138. tach2.Axis = Vector3.new(0, 1, 0)
  1139. tach2.SecondaryAxis = Vector3.new(-1, 0, 0)
  1140. tach2.Name = "TAch2"
  1141. tach2.Parent = Torso
  1142. local tach3 = Instance.new("Attachment")
  1143. tach3.Rotation = Vector3.new(0, 0, 90)
  1144. tach3.CFrame = CFrame.new(-0.046, -0.481, 0.501) * CFrame.Angles(0, 0, 1.571)
  1145. tach3.Orientation = Vector3.new(0, 0, 90)
  1146. tach3.Position = Vector3.new(-0.046, -0.481, 0.501)
  1147. tach3.Axis = Vector3.new(0, 1, 0)
  1148. tach3.SecondaryAxis = Vector3.new(-1, 0, 0)
  1149. tach3.Name = "TAch3"
  1150. tach3.Parent = Torso
  1151. local ropeconstraint = Instance.new("RopeConstraint")
  1152. ropeconstraint.Visible = true
  1153. ropeconstraint.Length = 1
  1154. ropeconstraint.Attachment1 = tach2
  1155. ropeconstraint.Attachment0 = tach1
  1156. ropeconstraint.Parent = Torso
  1157. ropeconstraint.Color = BrickColor.Black("Smoky grey")
  1158. local ropeconstraint2 = Instance.new("RopeConstraint")
  1159. ropeconstraint2.Visible = true
  1160. ropeconstraint2.Length = 1
  1161. ropeconstraint2.Attachment0 = tach2
  1162. ropeconstraint2.Attachment1 = tach3
  1163. ropeconstraint2.Name = "RopeConstraint2"
  1164. ropeconstraint2.Parent = Torso
  1165. ropeconstraint2.Color = BrickColor.Black("Smoky grey")
  1166. local ropeconstraintmain = Instance.new("RopeConstraint")
  1167. ropeconstraintmain.Visible = true
  1168. ropeconstraintmain.Name = "RopeConstraintMain"
  1169. ropeconstraintmain.Attachment0 = mach
  1170. ropeconstraintmain.Attachment1 = tach
  1171. ropeconstraintmain.Parent = Mainus
  1172. ropeconstraintmain.Color = BrickColor.Black("Smoky grey")
  1173. local RandChance = math.random(1, 3)
  1174. spawn(function()
  1175. while wait() do
  1176. RandChance = math.random(1, 3)
  1177. end
  1178. end)
  1179. function RandZap(waittime)
  1180. wait(waittime)
  1181. local Sound = Instance.new("Sound")
  1182. Sound.Volume = 0.025
  1183. Sound.Looped = false
  1184. Sound.Name = "ZAP!"
  1185. Sound.Parent = Mainus
  1186. if RandChance == 1 then
  1187. Sound.SoundId = "rbxassetid://184211507"
  1188. elseif RandChance == 2 then
  1189. Sound.SoundId = "rbxassetid://184211520"
  1190. elseif RandChance == 3 then
  1191. Sound.SoundId = "rbxassetid://184211494"
  1192. end
  1193. Sound:Play()
  1194. Sound.Ended:connect(function()
  1195. Sound:Destroy()
  1196. end)
  1197. end
  1198. spawn(function()
  1199. while wait() do
  1200. Beam1.CurveSize0 = Bend
  1201. Beam.CurveSize0 = Bend
  1202. end
  1203. end)
  1204. spawn(function()
  1205. while wait() do
  1206. if Bend >= 4 then
  1207. repeat
  1208. wait()
  1209. Bend = Bend - 0.05
  1210. until Bend <= 0
  1211. Bend = 0
  1212. end
  1213. if Bend <= 0 then
  1214. repeat
  1215. wait()
  1216. Bend = Bend - 0.05
  1217. until Bend <= -4
  1218. Bend = -4
  1219. end
  1220. if Bend <= -4 then
  1221. repeat
  1222. wait()
  1223. Bend = Bend + 0.05
  1224. until Bend >= 0
  1225. Bend = 0
  1226. end
  1227. if Bend >= 0 then
  1228. repeat
  1229. wait()
  1230. Bend = Bend + 0.05
  1231. until Bend >= 4
  1232. Bend = 4
  1233. end
  1234. end
  1235. end)
  1236. Magnifier = 1
  1237. spawn(function()
  1238. while wait() do
  1239. if Humanoid.Health < Humanoid.MaxHealth then
  1240. wait(1)
  1241. repeat
  1242. wait()
  1243. Humanoid.Health = Humanoid.Health + 0.25 * Magnifier * Humanoid.MaxHealth / 96
  1244. until Humanoid.Health >= Humanoid.MaxHealth
  1245. end
  1246. end
  1247. end)
  1248. UltAmt = 0
  1249. UltMax = 100
  1250. CanIncreaseUlt = false
  1251. CanUlt = true
  1252. spawn(function()
  1253. while wait() do
  1254. P.Text = math.floor(UltAmt) .. "%"
  1255. end
  1256. end)
  1257. function ULT()
  1258. if CanUlt == true then
  1259. CanUlt = false
  1260. CanIncreaseUlt = false
  1261. spawn(function()
  1262. for i, v in pairs(tfmeemodel:GetChildren()) do
  1263. if v:IsA("BasePart") and v.Name == "TColor" then
  1264. v.Material = Enum.Material.Neon
  1265. end
  1266. end
  1267. end)
  1268. Magnifier = math.huge
  1269. repeat
  1270. wait()
  1271. spawn(function()
  1272. wait(0.5)
  1273. RandZap(0.5)
  1274. end)
  1275. UltAmt = UltAmt - 0.3
  1276. until UltAmt <= 0
  1277. UltAmt = 0
  1278. Magnifier = 1
  1279. CanIncreaseUlt = true
  1280. spawn(function()
  1281. for i, v in pairs(tfmeemodel:GetChildren()) do
  1282. if v:IsA("BasePart") and v.Name == "TColor" then
  1283. v.Material = Enum.Material.Metal
  1284. end
  1285. end
  1286. end)
  1287. CanUlt = true
  1288. end
  1289. end
  1290. local HitBoxHole = Instance.new("Part")
  1291. HitBoxHole.Size = Vector3.new(0.2, 0.2, 0.2)
  1292. HitBoxHole.CanCollide = false
  1293. HitBoxHole.Transparency = 1
  1294. HitBoxHole.Anchored = true
  1295. HitBoxHole.Parent = Character
  1296. local MedigunBeamOn = Instance.new("Sound")
  1297. MedigunBeamOn.Volume = 1.5
  1298. MedigunBeamOn.Looped = false
  1299. MedigunBeamOn.Parent = Mainus
  1300. MedigunBeamOn.SoundId = "rbxassetid://" .. SoundHealing
  1301. local MedigunCharged = Instance.new("Sound")
  1302. MedigunCharged.Volume = 2
  1303. MedigunCharged.Looped = false
  1304. MedigunCharged.Parent = Mainus
  1305. MedigunCharged.SoundId = "rbxassetid://" .. SoundCharged
  1306. spawn(function()
  1307. game:GetService("RunService").Stepped:connect(function()
  1308. HitBoxHole.CFrame = Mainus.CFrame * CFrame.new(-2.35, 0, 0)
  1309. end)
  1310. end)
  1311. local UIS = game:GetService("UserInputService")
  1312. UIS.InputBegan:connect(function(ip, gp)
  1313. if gp == false and ip.UserInputType == Enum.UserInputType.MouseButton1 then
  1314. --local Mouse = game:GetService("Players").LocalPlayer:GetMouse()
  1315. local Raye = Ray.new(HitBoxHole.CFrame.p, (Mouse.Hit.p - HitBoxHole.CFrame.p).unit * 20)
  1316. local partd = workspace:FindPartOnRay(Raye, Character, false, true)
  1317. local plr = partd.Parent
  1318. local Hum = plr:FindFirstChild("Humanoid")
  1319. local Player2 = game:GetService("Players"):GetPlayerFromCharacter(plr)
  1320. if partd and Hum and plr:FindFirstChild("Torso") then
  1321. if Player2 ~= nil and Player2 and Player2.Team == Player.Team and Player.Neutral == false then
  1322. if plr.Torso:FindFirstChild("EndPos") then
  1323. MedigunBeamOn:Play()
  1324. local EndPos = plr.Torso.EndPos
  1325. EndPos.Name = "EndPos"
  1326. EndPos.Parent = plr.Torso
  1327. Beam.Attachment1 = EndPos
  1328. Beam1.Attachment1 = EndPos
  1329. Beam.Enabled = true
  1330. Beam1.Enabled = true
  1331. CurHumToHeal = Hum
  1332. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1333. spawn(function()
  1334. repeat
  1335. wait()
  1336. if UltAmt < UltMax then
  1337. UltAmt = UltAmt + 0.085
  1338. elseif UltAmt > UltMax then
  1339. UltAmt = UltMax
  1340. MedigunCharged:Play()
  1341. end
  1342. until CurHumToHeal == "nil"
  1343. end)
  1344. repeat
  1345. wait()
  1346. Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
  1347. until CurHumToHeal == "nil"
  1348. elseif plr.Torso:FindFirstChild("EndPos") == nil then
  1349. local EndPos = Instance.new("Attachment")
  1350. MedigunBeamOn:Play()
  1351. EndPos.Name = "EndPos"
  1352. EndPos.Parent = plr.Torso
  1353. Beam.Attachment1 = EndPos
  1354. Beam1.Attachment1 = EndPos
  1355. Beam.Enabled = true
  1356. Beam1.Enabled = true
  1357. CurHumToHeal = Hum
  1358. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1359. spawn(function()
  1360. repeat
  1361. wait()
  1362. if UltAmt < UltMax then
  1363. UltAmt = UltAmt + 0.085
  1364. elseif UltAmt > UltMax then
  1365. UltAmt = UltMax
  1366. end
  1367. until CurHumToHeal == "nil"
  1368. end)
  1369. repeat
  1370. wait()
  1371. Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
  1372. until CurHumToHeal == "nil"
  1373. end
  1374. elseif Player.Neutral == true or Player.Team == nil then
  1375. if plr.Torso:FindFirstChild("EndPos") then
  1376. MedigunBeamOn:Play()
  1377. local EndPos = plr.Torso.EndPos
  1378. EndPos.Name = "EndPos"
  1379. EndPos.Parent = plr.Torso
  1380. Beam.Attachment1 = EndPos
  1381. Beam1.Attachment1 = EndPos
  1382. Beam.Enabled = true
  1383. Beam1.Enabled = true
  1384. CurHumToHeal = Hum
  1385. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1386. spawn(function()
  1387. repeat
  1388. wait()
  1389. if UltAmt < UltMax then
  1390. UltAmt = UltAmt + 0.085
  1391. elseif UltAmt > UltMax then
  1392. UltAmt = UltMax
  1393. MedigunCharged:Play()
  1394. end
  1395. until CurHumToHeal == "nil"
  1396. end)
  1397. repeat
  1398. wait()
  1399. Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
  1400. until CurHumToHeal == "nil"
  1401. elseif plr.Torso:FindFirstChild("EndPos") == nil then
  1402. local EndPos = Instance.new("Attachment")
  1403. MedigunBeamOn:Play()
  1404. EndPos.Name = "EndPos"
  1405. EndPos.Parent = plr.Torso
  1406. Beam.Attachment1 = EndPos
  1407. Beam1.Attachment1 = EndPos
  1408. Beam.Enabled = true
  1409. Beam1.Enabled = true
  1410. CurHumToHeal = Hum
  1411. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1412. spawn(function()
  1413. repeat
  1414. wait()
  1415. if UltAmt < UltMax then
  1416. UltAmt = UltAmt + 0.085
  1417. elseif UltAmt > UltMax then
  1418. UltAmt = UltMax
  1419. end
  1420. until CurHumToHeal == "nil"
  1421. end)
  1422. repeat
  1423. wait()
  1424. Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
  1425. until CurHumToHeal == "nil"
  1426. end
  1427. elseif Player2 == nil then
  1428. if plr.Torso:FindFirstChild("EndPos") then
  1429. MedigunBeamOn:Play()
  1430. local EndPos = plr.Torso.EndPos
  1431. EndPos.Name = "EndPos"
  1432. EndPos.Parent = plr.Torso
  1433. Beam.Attachment1 = EndPos
  1434. Beam1.Attachment1 = EndPos
  1435. Beam.Enabled = true
  1436. Beam1.Enabled = true
  1437. CurHumToHeal = Hum
  1438. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1439. spawn(function()
  1440. repeat
  1441. wait()
  1442. if UltAmt < UltMax then
  1443. UltAmt = UltAmt + 1.0E-4
  1444. elseif UltAmt > UltMax then
  1445. UltAmt = UltMax
  1446. MedigunCharged:Play()
  1447. end
  1448. until CurHumToHeal == "nil"
  1449. end)
  1450. repeat
  1451. wait()
  1452. Hum.Health = Hum.Health + 0.45 * Magnifier * Hum.MaxHealth / 99
  1453. until CurHumToHeal == "nil"
  1454. elseif plr.Torso:FindFirstChild("EndPos") == nil then
  1455. local EndPos = Instance.new("Attachment")
  1456. MedigunBeamOn:Play()
  1457. EndPos.Name = "EndPos"
  1458. EndPos.Parent = plr.Torso
  1459. Beam.Attachment1 = EndPos
  1460. Beam1.Attachment1 = EndPos
  1461. Beam.Enabled = true
  1462. Beam1.Enabled = true
  1463. CurHumToHeal = Hum
  1464. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1465. spawn(function()
  1466. repeat
  1467. wait()
  1468. if UltAmt < UltMax then
  1469. UltAmt = UltAmt + 1.0E-4
  1470. elseif UltAmt > UltMax then
  1471. UltAmt = UltMax
  1472. end
  1473. until CurHumToHeal == "nil"
  1474. end)
  1475. repeat
  1476. wait()
  1477. Hum.Health = Hum.Health + 0.45 * Magnifier * Hum.MaxHealth / 99
  1478. until CurHumToHeal == "nil"
  1479. end
  1480. end
  1481. end
  1482. end
  1483. end)
  1484. CANMEEM = true
  1485. local MEEMCHANCE = math.random(1, 2)
  1486. spawn(function()
  1487. while wait() do
  1488. MEEMCHANCE = math.random(1, 2)
  1489. end
  1490. end)
  1491. function RANDOMMEEM()
  1492. local SND = Instance.new("Sound")
  1493. SND.Volume = 1
  1494. SND.Parent = Character.Head
  1495. SND.Looped = false
  1496. if MEEMCHANCE == 1 then
  1497. SND.SoundId = "rbxassetid://132026302"
  1498. SND.Name = "MEeeM"
  1499. end
  1500. if MEEMCHANCE == 2 then
  1501. SND.SoundId = "rbxassetid://352470069"
  1502. SND.Name = "MEeeEeM"
  1503. end
  1504. SND:Play()
  1505. SND.Ended:connect(function()
  1506. SND:Destroy()
  1507. end)
  1508. end
  1509. UIS.InputBegan:connect(function(ip, gp)
  1510. if gp == false and ip.UserInputType == Enum.UserInputType.Keyboard then
  1511. local kp = ip.KeyCode
  1512. if kp == Enum.KeyCode.V then
  1513. if UltAmt >= UltMax and CanUlt == true then
  1514. ULT()
  1515. end
  1516. elseif kp == Enum.KeyCode.Q and CANMEEM == true then
  1517. CANMEEM = false
  1518. RANDOMMEEM()
  1519. wait(0.5)
  1520. CANMEEM = true
  1521. end
  1522. end
  1523. end)
  1524. function StopHealingTargetAndResetEverythingorsomethinglikethatlolol()
  1525. CurHumToHeal = "nil"
  1526. CanIncreaseUlt = false
  1527. print(CanIncreaseUlt)
  1528. Beam.Attachment1 = nil
  1529. Beam1.Attachment1 = nil
  1530. Beam.Enabled = false
  1531. Beam1.Enabled = false
  1532. Humanoid.WalkSpeed = 17
  1533. end
  1534. spawn(function()
  1535. while wait(0.008333333333333333) do
  1536. if CurHumToHeal.Parent and (HitBoxHole.Position - CurHumToHeal.Parent.Torso.Position).Magnitude >= 21 then
  1537. StopHealingTargetAndResetEverythingorsomethinglikethatlolol()
  1538. else
  1539. end
  1540. end
  1541. end)
  1542. UIS.InputEnded:connect(function(ip, gp)
  1543. if gp == false and ip.UserInputType == Enum.UserInputType.MouseButton1 then
  1544. CurHumToHeal = "nil"
  1545. CanIncreaseUlt = false
  1546. print(CanIncreaseUlt)
  1547. Beam.Attachment1 = nil
  1548. Beam1.Attachment1 = nil
  1549. Beam.Enabled = false
  1550. Beam1.Enabled = false
  1551. Humanoid.WalkSpeed = 17
  1552. end
  1553. end)
  1554. Humanoid.MaxHealth = MaxHEALTH
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