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Ghoul02

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Jan 15th, 2018
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  1. Game Name: Tales of Symphonia
  2. System: GameCube played on Wii
  3. Category: New Game Any%
  4. Gameplay Estimate: 7:10:00
  5. Ending/Bonus Estimate: 10:00
  6. Pros:
  7. + The most popular Tales game, and one of the most popular Gamecube games, Tales of Symphonia combines a deep combat system, an incredibly memorable plot and graphics that held up insanely well for its time. The series is famous for placing an action RPG into Street Fighter-style fighting game combat. It's considered the "third pillar" of JRPGs in Japan behind Dragon Quest and Final Fantasy.
  8. + Run has a solid combination of execution, reaction and glitchiness, allowing us to routinely beat very difficult bosses while underarmored and underleveled.
  9. + The run has a very storied speedrun history for a longer RPG, despite its length. Runners, besides Jay and Ghoul include FierceKyo, Dabomstew and BlackRazgriz. Xillia also had a great showing at RPGLB 15 (including having the 3rd largest bidding war of the marathon), and the series has not been featured since.
  10. + Demonstrating the communities work on the route would be an absolute treat. 8 out of the 9 very different characters are used in a speedrun, leading to some incredible character variety. Of these, 4 of them are used significantly with direct control, with a 5th rotating in occasionally to execute a glitch. The 9th and unused character also happens to be the best character in a NG+ speedrun, with the highest dps infinite in the game. At high level, the game has combos that would make a Marvel vs Capcom player jealous.
  11. + Game has an incredible amount of nuiance as a speedgame within every fight, though while it has that depth, the commentary will be there to properly convey all of the ways it can go wrong and everything going down on screen by our commentators, Ghoul, Gedrith and myself
  12.  
  13. Cons:
  14. - Cutscenes are unskippable and occasionally slow the pace of the game.
  15. Donation Incentive Offers: Flanoir/Heimdall cutscene character (Can choose between several of the girls or Kratos; the latter of which is one of the more iconic decisions casually, changing the playable characters and one of the later bosses. While not normally done in a speedrun, it's viable for a marathon), Enabling voices in combat (costs several minutes due to post fight quotes being unskippable on first watch), Fighting the Sword Dancers (Optional superbosses that can be beaten within the normal speedrun route), NG+ Showcase (demonstrates the differences between categories as well as making use of the only unused character in NG), Proxy Spell Showcase (including the infamous Genis Tempest)
  16.  
  17. Note: Due to numerous changes across the different versions of the game, the HD ports (PS3, PC) are not viable versions of the game for a speedrun.
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