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  1. Could not retrieve the information of the device "/dev/input/by-path/pci-0000:00:1a.2-usb-0:1:1.0-mouse"
  2. "BEGIN void GluonCore::GluonObjectFactory::loadPlugins()"
  3. " Number of plugin locations: 3"
  4. " Looking for pluggable components in /usr/lib"
  5. " Found 9 potential plugins. Attempting to load..."
  6. " Looking for pluggable components in /usr/lib/kde4"
  7. " Found 0 potential plugins. Attempting to load..."
  8. " Looking for pluggable components in /usr/lib/gluon"
  9. " Found 19 potential plugins. Attempting to load..."
  10. " Total number of objects in factory after loading: 48"
  11. "END void GluonCore::GluonObjectFactory::loadPlugins()"
  12. "BEGIN void GluonEngine::Game::setGameProject(GluonEngine::GameProject*)"
  13. " Set the gameproject to Ball with the entry point Game"
  14. " (22:28:20) An error occurred during Vertex Shader compilation!"
  15. " "
  16. " (22:28:20) An error occurred during Fragment Shader compilation!"
  17. " "
  18. " (22:28:20) An error occurred during shader linking!"
  19. " "
  20. " (22:28:20) An error occurred during Vertex Shader compilation!"
  21. " "
  22. " (22:28:20) An error occurred during Fragment Shader compilation!"
  23. " "
  24. " (22:28:20) An error occurred during shader linking!"
  25. " "
  26. QCoreApplication::postEvent: Unexpected null receiver
  27. "END void GluonEngine::Game::setGameProject(GluonEngine::GameProject*)"
  28. Number of Achievements: 0
  29. QCoreApplication::postEvent: Unexpected null receiver
  30. gluoncreator(1929)/kdeui (kdelibs): Attempt to use QAction "" with KXMLGUIFactory!
  31. gluoncreator(1929)/kdeui (kdelibs): Attempt to use QAction "" with KXMLGUIFactory!
  32. gluoncreator(1929)/kdeui (kdelibs): Attempt to use QAction "" with KXMLGUIFactory!
  33. gluoncreator(1929)/kdeui (kdelibs): Attempt to use QAction "" with KXMLGUIFactory!
  34. gluoncreator(1929)/kdeui (kdelibs): Attempt to use QAction "" with KXMLGUIFactory!
  35. gluoncreator(1929)/kdeui (kdelibs): Attempt to use QAction "" with KXMLGUIFactory!
  36. QGLShader::link: "Vertex shader(s) linked, fragment shader(s) linked.
  37. "
  38. gluoncreator(1929)/kparts KParts::PartManager::addPart: Part ' "" ' has a widget "" with a focus policy of NoFocus. It should have at least a ClickFocus policy, for part activation to work well.
  39.  
  40. "BEGIN void GluonCreator::ObjectManager::watchCurrentAssets()"
  41. " Watching /home/vsrao/gluon/player/examples/ball.gluon/scenes/game.gluonscene for changes."
  42. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/scripts/controller.js for changes."
  43. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/scripts/player.js for changes."
  44. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/scripts/trap.js for changes."
  45. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/background.png for changes."
  46. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/ball.png for changes."
  47. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/score.png for changes."
  48. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/star.png for changes."
  49. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/reset.png for changes."
  50. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/trap.png for changes."
  51. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/main_material.gml for changes."
  52. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/sounds/game_music.ogg for changes."
  53. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/render_target.gml for changes."
  54. "END void GluonCreator::ObjectManager::watchCurrentAssets()"
  55. QCoreApplication::postEvent: Unexpected null receiver
  56. Number of Achievements: 0
  57. "BEGIN void GluonEngine::Game::runGameFixedUpdate(int, int)"
  58. Number of Achievements: 0
  59. " Running the game using fixed update at 25 updates per second (meaning 40 milliseconds between each update, and drawing as often as possible, with a maximum of 5 frames skipped before forcing a draw)"
  60. " Stopping gameloop"
  61. Number of Achievements: 0
  62. "END void GluonEngine::Game::runGameFixedUpdate(int, int)"
  63. "BEGIN void GluonEngine::Game::setGameProject(GluonEngine::GameProject*)"
  64. Number of Achievements: 0
  65. "END void GluonEngine::Game::setGameProject(GluonEngine::GameProject*)"
  66. "Stopping gameloop"
  67. "BEGIN void GluonCore::GluonObjectFactory::loadPlugins()"
  68. " Number of plugin locations: 3"
  69. " Looking for pluggable components in /usr/lib"
  70. " Found 9 potential plugins. Attempting to load..."
  71. " Looking for pluggable components in /usr/lib/kde4"
  72. " Found 0 potential plugins. Attempting to load..."
  73. " Looking for pluggable components in /usr/lib/gluon"
  74. " Found 19 potential plugins. Attempting to load..."
  75. " Total number of objects in factory after loading: 48"
  76. "END void GluonCore::GluonObjectFactory::loadPlugins()"
  77. "BEGIN void GluonEngine::Game::setGameProject(GluonEngine::GameProject*)"
  78. " Set the gameproject to Ball with the entry point Game"
  79. " (22:28:26) An error occurred during Vertex Shader compilation!"
  80. " "
  81. " (22:28:26) An error occurred during Fragment Shader compilation!"
  82. " "
  83. " (22:28:26) An error occurred during shader linking!"
  84. " "
  85. " (22:28:26) An error occurred during Vertex Shader compilation!"
  86. " "
  87. " (22:28:26) An error occurred during Fragment Shader compilation!"
  88. " "
  89. " (22:28:26) An error occurred during shader linking!"
  90. " "
  91. QCoreApplication::postEvent: Unexpected null receiver
  92. "END void GluonEngine::Game::setGameProject(GluonEngine::GameProject*)"
  93. Number of Achievements: 0
  94. QCoreApplication::postEvent: Unexpected null receiver
  95. QGLShader::link: "Vertex shader(s) linked, fragment shader(s) linked.
  96. "
  97. gluoncreator(1929)/kparts KParts::PartManager::addPart: Part ' "" ' has a widget "" with a focus policy of NoFocus. It should have at least a ClickFocus policy, for part activation to work well.
  98.  
  99. "BEGIN void GluonCreator::ObjectManager::watchCurrentAssets()"
  100. " Watching /home/vsrao/gluon/player/examples/ball.gluon/scenes/game.gluonscene for changes."
  101. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/scripts/controller.js for changes."
  102. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/scripts/player.js for changes."
  103. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/scripts/trap.js for changes."
  104. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/background.png for changes."
  105. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/ball.png for changes."
  106. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/score.png for changes."
  107. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/star.png for changes."
  108. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/reset.png for changes."
  109. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/trap.png for changes."
  110. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/main_material.gml for changes."
  111. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/sounds/game_music.ogg for changes."
  112. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/render_target.gml for changes."
  113. "END void GluonCreator::ObjectManager::watchCurrentAssets()"
  114. Number of Achievements: 0
  115. QCoreApplication::postEvent: Unexpected null receiver
  116. QCoreApplication::postEvent: Unexpected null receiver
  117. Number of Achievements: 0
  118. "BEGIN void GluonEngine::Game::runGameFixedUpdate(int, int)"
  119. Number of Achievements: 0
  120. " Running the game using fixed update at 25 updates per second (meaning 40 milliseconds between each update, and drawing as often as possible, with a maximum of 5 frames skipped before forcing a draw)"
  121. " Stopping gameloop"
  122. Number of Achievements: 0
  123. "END void GluonEngine::Game::runGameFixedUpdate(int, int)"
  124. "BEGIN void GluonEngine::Game::setGameProject(GluonEngine::GameProject*)"
  125. Number of Achievements: 0
  126. "END void GluonEngine::Game::setGameProject(GluonEngine::GameProject*)"
  127. "Stopping gameloop"
  128. "BEGIN void GluonCore::GluonObjectFactory::loadPlugins()"
  129. " Number of plugin locations: 3"
  130. " Looking for pluggable components in /usr/lib"
  131. " Found 9 potential plugins. Attempting to load..."
  132. " Looking for pluggable components in /usr/lib/kde4"
  133. " Found 0 potential plugins. Attempting to load..."
  134. " Looking for pluggable components in /usr/lib/gluon"
  135. " Found 19 potential plugins. Attempting to load..."
  136. " Total number of objects in factory after loading: 48"
  137. "END void GluonCore::GluonObjectFactory::loadPlugins()"
  138. "BEGIN void GluonEngine::Game::setGameProject(GluonEngine::GameProject*)"
  139. " Set the gameproject to Ball with the entry point Game"
  140. " (22:28:40) An error occurred during Vertex Shader compilation!"
  141. " "
  142. " (22:28:40) An error occurred during Fragment Shader compilation!"
  143. " "
  144. " (22:28:40) An error occurred during shader linking!"
  145. " "
  146. " (22:28:40) An error occurred during Vertex Shader compilation!"
  147. " "
  148. " (22:28:40) An error occurred during Fragment Shader compilation!"
  149. " "
  150. " (22:28:40) An error occurred during shader linking!"
  151. " "
  152. QCoreApplication::postEvent: Unexpected null receiver
  153. "END void GluonEngine::Game::setGameProject(GluonEngine::GameProject*)"
  154. Number of Achievements: 0
  155. QCoreApplication::postEvent: Unexpected null receiver
  156. QGLShader::link: "Vertex shader(s) linked, fragment shader(s) linked.
  157. "
  158. gluoncreator(1929)/kparts KParts::PartManager::addPart: Part ' "" ' has a widget "" with a focus policy of NoFocus. It should have at least a ClickFocus policy, for part activation to work well.
  159.  
  160. "BEGIN void GluonCreator::ObjectManager::watchCurrentAssets()"
  161. " Watching /home/vsrao/gluon/player/examples/ball.gluon/scenes/game.gluonscene for changes."
  162. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/scripts/controller.js for changes."
  163. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/scripts/player.js for changes."
  164. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/scripts/trap.js for changes."
  165. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/background.png for changes."
  166. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/ball.png for changes."
  167. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/score.png for changes."
  168. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/star.png for changes."
  169. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/reset.png for changes."
  170. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/textures/trap.png for changes."
  171. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/main_material.gml for changes."
  172. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/sounds/game_music.ogg for changes."
  173. " Watching /home/vsrao/gluon/player/examples/ball.gluon/assets/render_target.gml for changes."
  174. "END void GluonCreator::ObjectManager::watchCurrentAssets()"
  175. Number of Achievements: 0
  176. QCoreApplication::postEvent: Unexpected null receiver
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